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    Trope entries that need some work 

Entry for GameBreaker.Fate Grand Order

  • Much like Altria or Emiya, Cú Chulainn (Caster) is a servant that was in the game from the very beginning but was regarded as mediocre, and over the years gathered numerous buffs. His first two buffs go as following: his first skill, Primordial Rune, on top of the Critical damage boost and the Debuff resistance, also gives him a 20% NP battery at level 1, maxing out at 30% at level 10 on a 5-turn cooldown. His second buff was an added 3-turn Buster up by 20% on his Noble Phantasm that activates before damage is dealt. While those buffs helped him very much as a DPS, they didn't make him really shine. So what did? His third buff, which is obtained only upon completion of section 19 of Lostbelt 6. His basic Disengage turned into At the Fountain, which on top of the minor healing and debuff removal, now gives him 30% attack up at level 10 for three turns and an incredible delayed 80% NP gauge at all skill levels. While it comes with the demerit of basically reducing Cú Chulainn to 3000 HP at best after activation, when farming this is a small price to pay. Cú Caster is now the only Buster AOE servant other than Arcueid who can fully fill his own NP gauge entirely with his skills, making him a viable farmer with literally any duo of support servants that can give him 50% battery each. You have MLB Keleidoscope? Third skill on first turn, wipe out the team, you get 80% gauge back, throw in his first skill to NP again and use the support servants at the end. Or you can switch around the order of the last two. You only have a regular Kaleidoscope? The Mage Association MC, literally any 20% charger, or his new Append Skill will do. You have Imaginary Element? Just combine the Append Skill and a charger and you're good to go. You use Koyanskaya? Well, if you can use two of her or just one (plus another 50% charger) and the Atlas MC, you don't even need to worry about starting charge because Cú will be able to use his first and third skills twice even when they're not maxed out. Feel free to toss Black Grail or Limited/Zero Over on him. And even better, the Buster Up buffs from his NP stack, which means that Cú will be hitting the third way with a minimum of 60% Buster up plus 20% attack boost from his own skill (again, at level 1), without calculating all the other attack buffs that come with most NP-charge support skills. All of this makes Cú Caster perhaps the most viable farmer in the game, only really requiring a couple of NP levels to work with any kind of farming party composition (which means he doesn't need much investment), giving him much greater freedom than other famous farmers like Dantes of Berserker Lancelot. It has been proven that with correct setups, he can even farm under class disadvantage, or he can even provide four Buster NP loops (double Koyanskaya + starting charge CE) in case that's ever needed. As a result he is now considered by many to be one of the most, if not THE most reliable farmer in the game.

SMT broken base for trope page

  • Shin Megami Tensei: Hooo boy... There is a lot going on here. In summary:
    • First of all, there is the huge rivalry between the fans of the main series and the Persona spinoffs. As Persona over the years has become the More Popular Spin-Off and a Cash-Cow Franchise to the point that people unfamiliar with the franchise assume that Persona came first if they know SMT even exists, fans of the main series accuse the Persona fans of overshadowing the franchise, slowing down development of the mainline games (actually not true considering there are different teams working on them and Persona is no stranger to Development Hell), and spreading misinformation for the franchise. Persona fans on the other hand point out the hostile attitude towards any newcomers, their "Stop Having Fun" Guys attitude towards the games in general (the non-Persona titles are notorious for being Nintendo Hard), being way too dark, and lacking any Social Sim elements which they believe leaves the characters underdeveloped.
    • There are of course rivalries within the factions themselves. Let's start with the Shin Megami Tensei side.
      • First are the Nocturne elitists, who think that their game was the best thing to come out of Atlus ever and compare every game to that one and find it wanting. Never mind that Nocturne was actually a major departure from the standards of the franchise as a whole, and while revolutionary for its time its mechanics are showing their age.
      • The Order vs. Chaos conflict that's present in every game besides Nocturne - especially in regards to the Law faction. They're either Well Intentioned Extremists that geniunly want what's best for humanity, or they're tyrannical fascists who want to erase humanity's free will. Their penchant for solving their problems with nukes and their overall Hypocricy isn't helping. On the Chaos side, of the debate, there's a conflict regarding the Might Makes Right philosophy, as they supposedly promote freedom while actually being Social Darwinists and enslaving anyone weaker than them. Fans of Chaos also reject the hypocricy claims, as Chaos-aligned characters consistently are Graceful Losers as per their philosophy, unlike the Law side.
    • As for the Persona side...
      • The legendary rivalry between fans of the earlier games (P1 and P2) and the later ones. Persona 3 and later Persona 4 are the games that put SMT as a whole to the map in the western market, and as a result Atlus milked them for all their worth creating several remakes, ports, spinoffs, adaptations, etc. Persona and Persona 2 have received little more that some PSP ports, and the issues with P2's localization are an infamous story in the community. There's a reason the "why is the first game in the series named "Persona 3"" meme exists. Another side of the debate is about the game quality itself. Persona 3 and 4 fans complain about the archaic gameplay, lack of Social Links, and overall soundtrack. Fans of Persona 1 and 2, while they won't really defend the gameplay, they believe that Social Links feel forced, accuse the games are way too Lighter and Softer, and believe that the plot of their games - especially P2 - is among the best of the SMT franchise as a whole. Notably, P1 and P2 fans actually get along quite well with mainline SMT fans and fans of the other SMT spinoff series (helps that there are canon connections between P2 and Devil Survivor).
      • There's also the debate of whether Persona 3 or Persona 4 is the better game.
      • And then there is Persona 5 versus EVERYONE. And not just "everyone" as in "the rest of the franchise", but everyone as in "the JRPG genre as a whole". Persona 5's release came with a massive Newbie Boom, not only to SMT and Persona but the JRPG genre as a whole. The result is that even years after the release of the game, Persona 5 fans will compare literaly every single game they play to Persona 5, and a refuse to touch older Persona games - if they do, they expect a similar experience to Persona 5. Fans of the rest of the series accuse the Persona 5-only fans of giving their game the Sacred Cow treatment and being blind to its flaws, while P5 fans accuse the rest of overdefending the archaic mechanics of their own games.
      • The spinnof games. Fun and meaningful stories or baseless pandering. There's an ongoing debate for each and every spinoff game with vastly different conclusions for each one, and there's a faction that dones't care about the spinoffs at all.
    • Regarding newer games, since they tend to be easier than the older ones, there's an ongoing debate of whether lowering the default difficulty is a good way to introduce people to an obscure franchise, or takes away from what makes Shin Megami Tensei the game that it is. And speaking of which, the mere introduction of an "easy" difficulty mode had people either frothing in the mouth with rage or being indifferernt and pointing out "it's optional". Others are just grateful that they can experience the game without dying a million times.

    trope drafts 

Troubled Past Means Great Cooking Skills

Not everyone is good at cooking. Sure, eating is a necessity, but most people up until their late teens to early adulthood have someone else to take care of the cooking for them.

Well, most people.

Troubled Past Means Great Cooking Skills is when a character is forced to develop their cooking skills because there's nobody else around to take care of them. This usually goes hand-in-hand with Dark and Troubled Past. The character in question may be a loner and aloof, and other characters will express surprise at their ability to cook. Their ability at cooking may also indicate their Hidden Depths.

This trope isn't necessarily tied to someone lacking a caretaker when they were young, but to qualify for it someone must learn how to cook BECAUSE of unfortunate circumstances.

Overlaps with Dark and Troubled Past. May overlap with Hidden Depths, Real Men Wear Pink, and Wise Beyond Their Years.


Examples

Anime & Manga

  • Cardfight!! Vanguard:
    • Cardfight!! Vanguard: To everyone's surprise except Miwa's, Kai proves to be an incredibly good cook, which is a sharp contrast to his austere image and singular focus to the card game. It's revealed that his parents died when he was just a kid, and he has been living alone since entering high-school, or maybe even younger. Other characters think it's a cool way to attract girls.
    • Cardfight!! Vanguard G: Chrono lost both parents so young that he doesn't even remember them, and his aunt works all day to make ends meet. As a result, Chrono is solely responsible for the household even though he's only in middle school, and he learnt how to cook because in his words "he doesn't want to eat bad food". This becomes a plot point during GIRS CRISIS, as the part of the tournament hosted by the Zoo section of the Vanguard Association starts with a cooking contest that requires all participants to use pineapple as the main ingredient (think MasterChef on crack). Chrono and his team come first.
  • Jujutsu Kaisen: Side materials state that Yuuji is the best cook of all (three) first years in Jujutsu High. That's because his grandfather, who was his sole guardian after his parents' disappearance, was hospitalized due to his old age, so Yuuji had to fend for himself.


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