So you want to use a trope. But you don't want to use it the normal way. Well, you do want it to be used the normal way, but also in a less glorious way.
Understanding the Trope
To first learn how to deconstruct a trope, you must first learn to obey it. Tropes exist for reasons and only a fool disrespects the tropes. That being said, a wise author learns to go beyond the trope. The trope is like a compass telling you which way is north but if all you ever do is go north, (following the trope as if it were a law), you might never get where you're going. A wise person looks at the trope to get their bearing and then heads off in a new direction.Let's use the trope of the hero since it is one of the oldest and arguably most powerful trope in existence. The antihero is a subversion of this trope but even the antihero is still a hero. Is there any story ever written that doesn't have some form of a hero? When people write stories that fly in the face of well established tropes, the stories always wind up chaotic and leave the reader confused or alienated. The only way to deconstruct a trope is to identify the essential elements of that trope and then change the non-essential elements.
The straight trope is designed to be enjoyed, but not necessarily to be realistic. A deconstruction is not only the trope played straight; it is the trope played straighter than normal. There is no glamour behind this trope. There are no Acceptable Breaks from Reality. This trope is in play, maybe even invoked, but it's not going the way it's thought it would. The trope ought to come with a warning label.
For example, The Hero is a trope about, well, a hero. That character who does the Heroic things, kills the dragon, defeats Emperor Evulz, saves the princess. Now, think of this trope, but deconstruct it. Make it fall apart. Would that Hero like his job? Would he be appreciated for his job? Would it affect his sanity? Yes, the good side is still there, but now there's a bad side you didn't notice before. There's a thousand things that can go wrong if you just take the time to list them.
Deconstructing the Trope
Now if you really want this to have an effect, there are two things you need to focus on; reality, and magnitude. The deconstructed trope is a mixture of reality and a straight trope, so the amount of reality in the mix is important. That is, increasing the level of deconstruction does not increase the level of reality. There's only so bad an effect reality can have on a trope. So what if the Hero hates his job, or can't confine to the laws of Herohood? If the world starts to fall to pieces just because the Hero is unhappy, then you haven't found the realistic balance, you've gotten to the other side of the scale. The reality part of the deconstruction ought to affect mostly the Hero, and most likely the people around him.The magnitude part of the deconstruction can get a little unrealistic, as it partly relies on luck. A trope with a lot of magnitude is not an exaggerated trope. The magnitude part of this trope is the importance of the trope in the story. For example, how important is the Hero? We've established that the people he cares about are affected by his trope's deconstruction, but who are those people? Are they just minor characters, who may notice the deconstruction, but are barely noticed by us? Or are they part of something bigger, like an official, famous, government-supported crime stopping force?
The importance of the trope affects how powerful the deconstruction is, as the more lives at stake with this trope, the worse the outcome should the trope fall apart, but it can also affect how powerful the force towards the deconstruction is. If the Hero's job is super important, then it's so much more important that he does it right, and enjoys it, and is appreciated it. If he's not, it's a hell of a lot easier for him to start hating it.
Also a really important part of deconstructing a trope is avoiding Fridge Logic, as noted in several Mons deconstructions, if your world has lots of powerful easy-to-control creatures, it would be really weird for the goverment to ignore all the lethal potential of said creatures.
Ways to Deconstruct a Trope
There are many ways to deconstruct a single trope. For example, in a Cosmic Horror Story you could say that the Eldritch Abomination's life is sad and depressing, or you could say that humanity could simply ignore the existence of Eldritch Abominations, or you could say that humanity feared Eldritch Abominations so much that they commited mass suicide.
Going with The Hero example above, you could say that the hero actually does enjoy his lifestyle, but he's so efficient that all his True Companions feel worthless as heroes.
Examples:
- '90s Anti-Hero
- Absurdly Sharp Blade
- Accidental Hero
- The Ace
- Achievements in Ignorance
- Acrofatic
- Action Girl
- A-Cup Angst
- Adam Smith Hates Your Guts
- Aerith and Bob
- Affably Evil
- A God Am I
- Allergic to Evil
- All-Loving Hero
- All of the Other Reindeer
- All Your Powers Combined
- Almighty Janitor
- Alpha Bitch
- Always Chaotic Evil
- Always Lawful Good
- Amazon Chaser
- Ambition Is Evil
- Amusing Injuries
- And I Must Scream
- And Then What?
- Anti-Hero
- Anti-Villain
- Apocalypse Maiden
- Arbitrary Headcount Limit
- Armies Are Evil
- Asshole Victim
- Assimilation Plot
- Asskicking Leads to Leadership
- The Atoner
- Avenging the Villain
- Awesome McCool Name
- Backup Twin
- Badass Adorable
- Bad Boss
- Bad Guys Do the Dirty Work
- The Bad Guy Wins
- Bad Powers, Good People
- Battle Couple
- Bears Are Bad News
- Beautiful All Along
- Belligerent Sexual Tension
- Beneath the Mask
- Beware the Nice Ones
- BFS
- Big Good
- The Big Guy
- Black-and-White Morality
- Blood Knight
- Book Dumb
- Boomerang Bigot
- Bread and Circuses
- Break the Cutie
- Break the Haughty
- Breath Weapon
- Brilliant, but Lazy
- Broken Pedestal
- Brother–Sister Incest
- The Brute
- Bug War
- Bullying a Dragon
- Bunny-Ears Lawyer
- Butt-Monkey
- Byronic Hero
- By-the-Book Cop
- The Caligula
- Calling Your Attacks
- The Cape
- Card-Carrying Villain
- Chainmail Bikini
- Char Clone
- Cherry Tapping
- The Chew Toy
- The Chick
- The Chosen One
- Clap Your Hands If You Believe
- Clark Kenting
- Clothing Damage
- Cloudcuckoolander
- Cold Sniper
- Combat Pragmatist
- Combination Attack
- Combining Mecha
- Combo Platter Powers
- Confusion Fu
- Corporate Warfare
- Cosmic Horror Story
- Crapsack World
- Crazy-Prepared
- Creature-Hunter Organization
- Curb-Stomp Battle
- Cute Bruiser
- Cute Is Evil
- Cutting the Knot
- Dark Shepherd
- Deadpan Snarker
- Deal with the Devil
- Death Is Cheap
- Decapitated Army
- Decoy Protagonist
- Defeat by Modesty
- Defeat Means Friendship
- Destructive Saviour
- Deus Exit Machina
- Did We Just Have Tea with Cthulhu?
- Did You Just Punch Out Cthulhu?
- Difficult, but Awesome
- Dirty Coward
- Dishing Out Dirt
- Disproportionate Retribution
- The Dog Bites Back
- The Dog Was the Mastermind
- Doomed Hometown
- Driven to Suicide
- Dual Wielding
- Dungeon Bypass
- Dystopia
- Elite Army
- Emotionless Girl
- The Empire
- Enemy to All Living Things
- Enlightenment Superpowers
- Equal-Opportunity Evil
- Equippable Ally
- Even Evil Has Loved Ones
- Even Evil Has Standards
- Everybody Hates Hades
- Evil Cannot Comprehend Good
- Evil Is Sexy
- Evil Power Vacuum
- Evil Weapon
- Explaining Your Power to the Enemy
- The Extremist Was Right
- Face–Heel Turn
- Faceless Goons
- Failure Hero
- Fake Ultimate Hero
- Falling into the Cockpit
- Female Misogynist
- The Fettered
- Five-Man Band
- Flaming Sword
- For Great Justice
- For the Evulz
- Friendly Sniper
- Friend to All Living Things
- Freudian Excuse
- Full-Frontal Assault
- Gaia's Lament
- Gaslighting
- Generic Doomsday Villain
- Genki Girl
- Genocide Backfire
- Genre Savvy
- Ghostapo
- God Is Evil
- God Save Us from the Queen!
- Gods Need Prayer Badly
- Good Cannot Comprehend Evil
- Good Is Not Nice
- Go Out with a Smile
- Granola Girl
- Green Aesop
- Grey-and-Gray Morality
- Guilt-Free Extermination War
- Handicapped Badass
- Hard Work Hardly Works
- The Hero
- Heroic Mime
- Heroic RRoD
- Heroic Sacrifice
- Hero with Bad Publicity
- He Who Fights Monsters
- Honor-Related Abuse
- Humans Are the Real Monsters
- Hunter of His Own Kind
- Idiot Hero
- I Just Want to Be Normal
- I Just Want to Be Special
- Imaginary Friend
- Immune to Bullets
- Improbable Infant Survival
- In a Single Bound
- Instant-Win Condition
- Insufferable Genius
- In the End, You Are on Your Own
- It's All About Me
- It's All Upstairs From Here
- I Want My Beloved to Be Happy
- Jerkass
- Jerk Jock
- Jerk with a Heart of Gold
- Karma Houdini
- Kick the Dog
- Kick The Son Of A Bitch
- Killer Game Master
- Klingon Promotion
- Knight Templar
- Lady of War
- The Lancer
- La Résistance
- Living Forever Is Awesome
- Lovable Alpha Bitch
- Lovecraft Lite
- Macross Missile Massacre
- Made of Iron
- Mad Scientist
- Magic A is Magic A
- Magical Girl Warrior
- The Magic Comes Back
- Magic Feather
- Magnetic Hero
- Make Me Wanna Shout
- Making a Splash
- Manic Pixie Dream Girl
- Mass Super-Empowering Event
- MegaCorp
- Mighty Glacier
- Mind Rape
- Misery Builds Character
- Morality Pet
- Morally Ambiguous Doctorate
- Most Common Super Power
- Necessarily Evil
- Never My Fault
- Nice Guy
- Noble Demon
- Not Quite Dead
- Not the Intended Use
- The Nudifier
- Obstructive Bureaucrat
- Old Master
- Only a Flesh Wound
- Only Sane Man
- Orcus on His Throne
- Paper-Thin Disguise
- Pay Evil unto Evil
- Pet the Dog
- Pint-Sized Powerhouse
- Playing with Fire
- Political Correctness Gone Mad
- The Power of Friendship
- The Power of Hate
- The Power of Love
- Power of Trust
- Power Perversion Potential
- Pragmatic Villainy
- Purely Aesthetic Glasses
- Pyromaniac
- "The Reason You Suck" Speech
- Redemption Equals Death
- Reformed, but Rejected
- Resignations Not Accepted
- The Revolution Will Not Be Vilified
- Rewarding Vandalism
- Ridiculously Human Robots
- The Rival
- Robot Girl
- Rousseau Was Right
- Royals Who Actually Do Something
- Rude Hero, Nice Sidekick
- Screw Destiny
- Secret Test of Character
- Self-Made Orphan
- Shoot the Dog
- Silly Rabbit, Cynicism Is for Losers!
- Silly Rabbit, Idealism Is for Kids!
- Single Woman Seeks Good Man
- Small Name, Big Ego
- The Smart Guy
- Smug Super
- Spanner in the Works
- Spikes of Doom
- Spoiled Brat
- Stalker with a Crush
- Stalking is Love
- Starter Equipment
- Statuesque Stunner
- Stepford Smiler
- The Stoic
- Stupid Evil
- Stupid Good
- Sufficiently Analyzed Magic
- Sugar Bowl
- Super-Powered Robot Meter Maids
- Super Prototype
- Super Robot Genre
- Super-Strength
- Super-Toughness
- Surprisingly Realistic Outcome
- Suspiciously Similar Substitute
- Take Over the World
- Then Let Me Be Evil
- Teeth-Clenched Teamwork
- There Is No Kill Like Overkill
- There Was a Door
- They Called Me Mad!
- Thou Shalt Not Kill
- Tin Man
- Token Evil Teammate
- Token Good Teammate
- Too Awesome to Use
- Took a Level in Badass
- Took a Level in Jerkass
- Training from Hell
- Turn the Other Cheek
- 20 Bear Asses
- Ultimate Lifeform
- The Unfettered
- Unresolved Sexual Tension
- Unsympathetic Comedy Protagonist
- Vetinari Job Security
- Villains Out Shopping
- Virgin Power
- Vitriolic Best Buds
- Warts and All
- Wax On, Wax Off
- Weaksauce Weakness
- "Well Done, Dad!" Guy
- "Well Done, Son" Guy
- Well-Intentioned Extremist
- When She Smiles
- Who Wants to Live Forever?
- Why Did You Make Me Hit You?
- Wide-Eyed Idealist
- A Winner Is You
- With Friends Like These...
- The Worf Effect
- World of Action Girls
- You Can't Fight Fate
- You Have Failed Me
- You Have Outlived Your Usefulness
- You Kill It, You Bought It
- Yo Yo Plot Point
22 Basic Guidelines
22 basic ( and purpously flexible ) questions to help you deconstruct tropes quickly.
- How can I twist it with logic?
- Unexpected yet logical (horrible, ironic or funny) origins and/or consequences?
- How efficient/inefficient is this?
- How can I purposefully misinterpret it?
- How Hard/Easy is this?
- How can I twist its morality with logic?
- To what horrible things I can expose it?
- How can I twist it with details?
- How can I twist it with physics?
- How can I twist it with biology?
- How horrible/possible it really is?
- What would happen if people believed it's happening but it isn't?
- How can I twist it with psychology?
- How can I twist it with economy?
- How can I twist it with the law system?
- How can I twist it with time?
- How can I twist it with senses?
- How can I twist it with intelligence/stupidness?
- How can I twist it with people/loneliness?
- How boring/exciting it really is?
- How does it interact/compare with other things?
- How it can be self-destructive?
Before saying you deconstructed a trope confirm it answers this: What can change the nature of the trope?
Tropes to Avert
- Rule of Index — having logical inconsistencies in your work, even to the benefit of the story, misses the point of deconstruction.
- Fridge Logic — if when you think about it the whole idea falls apart, even if it's Darker and Edgier, that isn't a deconstruction.
- Artistic License — the less a deconstruction stays true to Real Life facts, the less effective it is as a deconstruction.
- Status Quo Is God — deconstructions need permanence in order to take hold.
- The Power of Index — abstract values don't hold up to concrete facts in a deconstruction.
- No Endor Holocaust — if a trope could cause a lot of death in Real Life, portraying it otherwise in fiction isn't deconstructive.
- War Is Glorious — it isn't.
- Free-Range Children — the real world is much too dangerous for children to be wandering around without an adult to protect them.
- The Law of Conservation of Detail — Real Life doesn't have this Acceptable Break from Reality.
- Deus ex Machina — the characters and setting shouldn't be spared from the consequences of the deconstruction.
- Deus Exit Machina
- Conveniently Empty Building — falls under the same pitfalls as No Endor Holocaust.
- Adults Are Useless — they aren't normally, but there are moments...
- Reed Richards Is Useless — life-changing technology will impact society to some degree.
- The Good Guys Always Win — even in the most idealistic deconstructions, perfection is unreasonable and unrealistic.
- Karma Houdini — even if the villains avoid retribution from the heroes, they won't fully escape the ramifications of their actions in a deconstruction (trauma, having to live in hiding for the rest of their lives; etc.).
- Sliding Scale of Villain Effectiveness
- Sorting Algorithm of Evil
- Angst? What Angst? — human psychology can't just block out trauma.
- The Main Characters Do Everything — if they did, they would be Ineffectual Loners (in role) and Masters Of None (in skill).
- Plot Armor — reality doesn't care how important someone may be (although their supporters might).
- Acceptable Breaks from Reality — Look at whichever ones typically come packaged with a particular trope, and speculate on what would happen if things were handled the realistic way instead.
- Invincible Hero — Even more so if all his fights follow the same formula of the hero receiving a No-Holds-Barred Beatdown until he's finally able to use his signature technique, which he will always use in the same way with little or no variation.
- Invincible Villain — Even more so if said villain has been unbeatable for so long that they don't even acknowledge the possibility of failure until it is far past too late for them.
- Plot Hole
- Negative Continuity
- Happily Ever After — Eliminating all external threats alone won't remove personal trauma and strife, and in a deconstruction, characters will have to pick up the pieces of everything they had to deal with. Exhibit A: Steven Universe: Future.
- Easily Conquered World — Such a world won't last long in a deconstruction.
- Darker and Edgier — Many deconstructions actually are Darker and Edgier by nature, but don't fall into the trap of thinking that a deconstruction necessarily has to be Darker and Edgier (it doesn't), or that making something Darker and Edgier automatically qualifies as a deconstruction (it doesn't).
Suggested Tropes
- And Then What?
- Anyone Can Die
- Armor-Piercing Question
- Armor-Piercing Response
- Ascended Fridge Horror
- Awesome, but Impractical — the best a trope should hope for when it would otherwise be justified by the Rule of Index.
- Be Careful What You Wish For
- Being Evil Sucks
- Being Good Sucks
- Black-and-White Insanity
- Boring, but Practical
- Brutal Honesty — Deconstructed Tropes must be really honest.
- Chronic Hero Syndrome
- Contemplate Our Navels — lots of deconstructions end up being very existentialist and logical, normally in unexpected ways.
- Crippling Overspecialization
- Destructive Saviour — just because a "hero" may have good intentions, doesn't mean they'll achieve them through virtuous means.
- Dystopia Is Hard
- Freudian Excuse Is No Excuse
- Fridge Brilliance
- Heroic BSoD
- It Sucks to Be the Chosen One — inherently a deconstruction to The Chosen One.
- Justified Tropes
- Karma Houdini Warranty
- Knight in Sour Armor
- Logical Weakness — when applied to tropes.
- No-Nonsense Nemesis
- "Not So Different" Remark
- Not-So-Harmless Villain
- Not So Invincible After All
- Not the Intended Use — Deconstruction is essentially doing this with tropes, after all most tropes fall apart when you start to criticize them or apply logic to them.
- Pyrrhic Victory
- Sacrificed Basic Skill for Awesome Training
- Secretly Selfish
- Surprisingly Realistic Outcome
- Take That! — most deconstructions try their hardest to logically tear apart a trope, even ones like Becoming the Mask and Enemy Within.
- Tragic Villain
- Tropes Are Not Bad — for Lighter and Softer deconstructions.
- Tropes Are Not Good — an important theme in most deconstructions.
- Truth in Television — playing out tropes as they actually would in Real Life is an easy way to deconstruct them.
- Vengeance Feels Empty
- The Villain Wins
- Villainous Breakdown
- War Is Hell
- Wham Episode
- We ARE Struggling Together
- Well-Intentioned Extremist — "villains" in real life don't typically regard themselves as such.
- Who's Laughing Now?
Do not Deconstruct for Its Own Sake
Tropes exist for a reason. In order to deconstruct a trope, you must show how the trope would work in reality... but entertainment is the ultimate goal. If you deconstruct the trope, but have not actually said anything insightful or entertaining, you have mostly wasted your and everyone else's time.
Also, many people think that deconstruction is just the act of pointing out how various fictional characters and tropes are actually dark and raunchy, for the sake of exaggeration or destruction of innocence and idealism. While deconstruction sometimes looks like that on the surface, the point is that it injects REALITY into the equation, not implications or dark turns.
For example, a story where Willy Wonka is revealed to be a serial killer who kills little kids and turns their corpses into Oompa-Loompas is not deconstruction. It does not tell us anything that would better explain the story and their motivations, and it would not tell us anything about real-life implications. A deconstruction would be more along the lines of Willy Wonka continually having maintenance issues due to his unique factory he keeps completely closed off to people, and he has to figure out how to get it working again.
Extra credit
The greats
- Bojack Horseman and A Song of Ice and Fire both have their own subpages for Deconstructed Trope, which explains a lot. For bonus points, A Song of Ice and Fire also has one for character deconstructions.