Basic Trope: The superpower to jump further and higher than usual, in lieu of normal flight.
- Straight: Spring-Heeled Jack can leap over small buildings, on a good day.
- Exaggerated:
- Spring-Heeled Jack can jump from the earth to the moon, and with enough air control to make you question if he is jumping or flying. The floor may even try to come along with him.
- Everyone can jump better than Mario, with no explanation given or needed.
- Downplayed: Spring-Heeled Jack can jump a full 3 feet into the air.
- Justified: Spring-Heeled Jack is actually a relatively normal flea, and it would be more alarming if he couldn’t jump.
- Inverted: Iron-Elbowed Jill is so heavy that she can’t jump at all.
- Subverted:
- Spring-Heeled Jack makes a run-up towards the building, and makes a daring leap… that get all of 2 feet up the wall, which he then climbs like a normal person.
- This conversation:
Jack: Alice, did you know I can jump higher than a house?Alice: Wow, really?Jack: Well, of course, houses can't jump!BeatAlice: You gotta be fucking kidding me. - Double Subverted: He only needed to climb up in order to get to the proper position, after which he launches himself into an impressive sequence of Wall Jumping up the side of 2 skyscrapers, ending in a flip that lasts a full 5 seconds.
- Parodied: After being challenged, Spring-Heeled jack makes and epic jump, and doesn’t land until 3 hours later, at the end of the film.
- Zig Zagged: ???
- Averted: Everyone uses other methods to travel, superhuman or otherwise. No-one jumps around.
- Enforced: Spring-Heeled Jack is the protagonist in a platforming game: not jumping well would ruin the fun.
- Lampshaded: “I just leapt over that building in a single bound. Huh.”
- Invoked: Pain-Powered Leap, or similar tropes.
- Exploited: Spring-Heeled Jack jumps instead of taking the morning commute.
- Defied: “No one can jump that high without already being able to fly anyway.”
- Discussed: “Old master Jack, how did you learn to jump good?” “Squats, Grasshopper. Hundreds and hundreds of squats.”
- Conversed: “I bet he’s really good at hurdles.”
- Deconstructed:
- Spring-Heeled Jack jumps too greedly, too high: He ends up reaching escape velocity and jumps to his death in the hateful airless void.
- Spring-Heeled Jack landed poorly after his last impressive jump, and breaks both his ankles for the trouble.
- Reconstructed:
- Before the final fatal instant, Jack flips around and uses the surface tension of the earth’s atmosphere in order to jump off THAT, and return to ground level.
- After taking the time for recovery and proper training, Spring-Heeled Jack has mastered Le Parkour and the proper method for landing afterward.
Leap back to In a Single Bound!