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Level 8
- Alien Hominid note 2D side-scrolling carnage: Humans are sliced in half, have their heads bitten off, explode in gory fashion, etc.. Some of this is very bloody and graphic, with bone and viscera visible. However, the art style is very cartoonish, and the violence is all played for laughs, keeping it from a 9.
- Alien Syndrome (3D Ages PS2 Remake) note Various alien monsters bleed profusely and explode into gibs when killed.
- Alone in the Dark: The New Nightmare note Graphic eaten flesh, graphic eyeless corpse, etc.
- Akuji the Heartless note Mainly for the intro cutscene. The rest of the game is more of a 6.
- American McGee's Alice note Graphic gibs, spewing blood, dismemberment, and decapitation.
- Alice: Madness Returns note Very bloody stabbing, decapitation of goblins. Grotesque fantasy body horror; such as "kids"(?) with their eyelids stitched up and brains exposed (they do not act any worse for wear). Graphic animated imagery including faces being torn off, eyes bursting out, floods of blood; etc. Borderline 9.
- Arcanum note Gory gibbing, head obliteration, beheadings and dismemberment which border on 9, although not at the same degree of Fallout.
- Area 51 (FPS) note Due to McCan getting his head ripped off by a mutant
- Army of Two: The 40th Day note Graphic headshots.
- Army Corps of Hell note Chunky gibbing and bloody dismemberment of demonic monsters.
- Ash Of Gods Redemptionnote Mainly for the intro and the dismembered bodies around the scenery. The main gameplay is mostly a 5. The nasty details textually explained would fit on 10 in the Literature category.
- Assassin's Creed: Unity note Graphic blood spurting and gory severed heads.
- Assassin's Creed Origins note Very bloody, brutal swordplay. Some scattered carnage.
- Assassin's Creed: Odyssey note Ditto.
- Bad Day L.A. note Very bloody dismemberment, etc.
- Beavis and Butt-Head in Virtual Stupidity note For the easter egg which involves Butt-Head shooting Beavis in the head with a shotgun which borders on 9. Otherwise level 6 with Amusing Injuries and a squirrel getting crushed by a car, a dead rat roasted in boiled oil and slaughtered cows into a slaughterhouse.
- Batman: The Telltale Series note Crime scenes with mutilated bodies; such as graphic severed limbs or terribly injured faces. Some very bloody shootings and stabbings. Some torture, including rather brutal and bloody severing of fingers.
- Bayonetta (and the sequel) note Gory combat towards slightly/non-humanoid beasts.
- Binary Domain note A couple of cutscenes can get pretty grisly. While the victims are androids, their lifelike reactions and the level of detail shown to their wounds sometimes puts it just under level 9.
- Bionic Commando note mainly due to the "Hitler Head Explosion"; otherwise a Level 4. The 2009 reboot is also here for doing the same to normal enemies. Re-Armed gets bumped up to a 9 for an even gorier head explosion, complete with replays and a lovingly hand drawn recreation in slow motion immediately after said replays.
- Blade & Sorcery note Graphic virtual reality first-person combat game. Heads and limbs can be hacked off of enemies (or yourself) with a fair amount of detail on injuries. Arguably a hard 8 due to being in VR and the photorealistic character models and reactions.
- Blazing Chrome note Chunky gibs, and bloody dismemberment.
- Bombshell note Chunky gibs, etc.
- Borderlands note Very bloody dismemberment and chunky gibbing. A high 6 on reduced gore mode with the bloody bodies that still litter Pandora.
- Broforce note Very gory pixelated gibs. Would be higher if it was more detailed.
- Bright Memory note Huge gushing blood splatters from gunshots and sword slashes; including heads bursting into chunks and dismemberment of creatures.
- Brütal Legend note Very bloody dismemberment, decapitation, and gibs.
- Call of Duty: Black Ops Cold War note For moderately graphic dismemberment and decapitation in Zombies and Warzone. The campaign is on level 7 with bloody shootings and stabbings but no graphic injury or gore of any kind.
- Call Of Duty Infinite Warfare note Mainly for the beginning where your teammates' heads are crushed by enemy droids. Level 7 otherwise.
- Call of Duty: Modern Warfare 2 note For the infamous (albiet optional) "No Russian" mission where countless innocents are bloodily mowed down; this would be a 9 or 10 if there was any graphic detail. Also for the subsequent mission where your driver gets shot in the head splattering brains all over the car. The rest of the violence falls neatly on level 7.
- Call of Duty: Modern Warfare (2019) note High powered sniper rifle causes dismemberment and head obliteration, detailed burnt bodies.
- Call of Duty: Modern Warfare II note Graphic blood splatter and wounds from shootings, including civilians; and explict spray from knife kills. No explicit gore however.
- Castlevania following games Aria Of Sorrow, Harmony Of Dissonance, Chronicles, Lords Of Shadow 1 note The former 2 are light 8s for surprisingly graphic gibs and body horror for T-rated games. Chronicles has some pixelated but surprisingly graphic mutilated bodies/parts in the backround of the dungeon including minimal detail but recognizably skinned bodies. LoS is a much harder 8 with graphic blood gushing from impalements, dismemberment, gibs, throat and eye lascerations, and grisly remains of human massacres; sometimes being eaten by creatures.
- Chivalry: Medieval Warfare note Very bloody dismemberment.
- Clive Barker's Undying note Very bloody dismemberment, decapitation and graphic body horror (a Barker staple) that borders on 9 if not for somewhat limited graphical detail.
- Cold Winter note Graphic dismemberment; large, fleshy blood splatters; chunky head obliteration. Graphic blood spurting from slit throat. Graphic headshot/wound. Borderline 9.
- Company of Heroes note Graphic gibs and dismemberment.
- Contra: Rogue Corps note Enemies are blown up, grinded up, etcetera; into limbs, flesh and guts; and often look like mutilated bodies that are lacking skin and most of their flesh. Would be at least a 9 if it all wasn't pink.
- Control note Blood drenched rooms with mutilated corpses including missing jaws, headwounds and impalement. Theres also some grotesque body horror such as a humanoid fungus creature whose head splits open to spew what seems to be blood all over the player. Most other violence is level 7; with exaggerated blood puffs, fantastical gibs, and splatters left on walls from tossing enemies into them at high velocity.
- Crackdown 2 note Chunky gibbing of humans and monsters.
- Cryostasis: Sleep of Reason note Surprisingly grotesque Body Horror. The game is ironically rated T.
- D4 note A pregnant woman dying in a large pool of blood, a very bloody impalement, and the nasty results of "Real Blood's"/ Delta's victims, which would be at least a 9 if they weren't seen in smudgey-looking drawn photographs.
- Daikatana (PC version) note Very chunky gibs.
- darkSector note Very bloody and brutal but simple and undetailed slicing, dismemberment, bisecting, decapitation and gibs (on black blooded mutants). A hard 8.
- Dark Watch note Ghouls blown into several limbs, having several chunks blown out of them. Etc.
- Deadbolt note Lots of blood+dismemberment and gibbing of 16-bit ghouls.
- Dead Cells note Chunky gibs and messy dismemberment.
- Deadly Premonition note Grisly crime scenes such as a nude woman with a gaping, sliced open abdomen (with no guts visible). Assorted bloody combat, playing as a killer who bloodily (but not very graphically) kills civilians, etc.
- Deathloop note Very bloody dismemberment, decapitation, stabbings, shootings, and gibs.
- Death Road to Canada note Zombies explode into brain, intestines, and other organs when killed. Would be higher if the blood wasn't black and characters being Devoured by the Horde weren't played for laughs and reduced to cartoonish skeletons.
- Demon's Souls note Mutilated corpses of creatures. Tortured experiments have their bodies warped into grotesque buglike forms (even grosser in remake) that can be cut in half. One boss gushes blood from a gut wound weak point. Deformed "plague babies" wading in river of blood. The remake adds much more savagely brutal riposte/backstab animations and sounds alongside lots of blood splatter. No explicit gore or dismemberment however.
- Descent 3 note Although it is rated T, the poor bastard getting beheaded by the clawed robot in the first mission's cutscene is gory enough to earn this level. Otherwise, 5.
- Deus Ex: Human Revolution note For when Adam is grievously wounded in the beginning; with huge chunks of fiberglass skewering all parts of his body with even some viscera peeking out of his gut (borderline 9). Also for the bloody massacre of many innocents in the same sequence, as well as Panchea towards the end; and for the grisly aftermath of the puppet-hacker's suicide in the early game. The gameplay is on level 7 for bloody blade takedowns and headshots that stain surfaces.
- Deus Ex: Mankind Divided note For numerous fairly graphic mutilated and decaying corpses. Most notably in the intro (butchered by industrial tools) and climax (riddled with graphic bullet wounds). Gameplay is on level 7 for the same reasons as the previous game.
- The Devil Inside note Bloody dismemberment, decapitation, and hole punching of zombies. Several enemies have huge chunks of their bodies and heads missing; but without too much visceral detail.
- Devil May Cry 3: Dante's Awakening note For Vergil slicing up Beowulf's head and bloodily cutting demons in half; and envy demons' grisly appearance of gross melted flesh. Otherwise the exaggerated blood sprays and splatters with little consequence are on level 7.
- DmC: Devil May Cry note Bloody dismemberment and gibbing of demons. Monster grinded up, pregnant demon bloodily shot in gut and head.
- Diablo note Most of the violence of this game and Diablo II is at a 7, with certain background details, such as the Butcher's chamber in 1 and the dead Rogues in the Monastery in 2, featuring dead and sometimes mutilated bodies which would be a 9 on the scale if not for the pixel art.
- Die by the Sword note Ability to slice many pieces of flesh off of enemies. Dismemberment. Very dated, undetailed graphics.
- Doom note This was a hard 10 when it came out. Enemies usually crumple with some pixelated gore upon death. The more detailed deaths of Doomguy and boss enemies take this out of being a 7.
- Doom II: Hell On Earth note Very messy/bloody demon deaths. With the more gutty ones being the most inhuman or green blooded ones. Some graphic hanging bodies with just shy of enough detail for 9.
- Dragon Age II note Very bloody slashing, dismemberment, and gibs.
- Drakan (The Ancients' Gates) note It's because of Yutaji the Flesh Mage, a character that wears the skins of his wives as a robe. The rest of the game it's a 4-5.
- Drakengard 1 note Elf village features bodies which have had their top halves decapitated. One protagonist engages in partially-onscreen baby-eating. One level has child soldiers in it, who must be killed in order to advance, though they do fight back. Gameplay is a 7 with moderate blood spray and large splatter (though only on the ground). Cutscenes also sometimes enter the 7 range, due to involving large blood spray, and the opening cinematic features a man graphically being burned alive, with his skull seen disintegrating into ash.
- Eastern Exorcist note Bound woman has her arms graphically cut off and elders are shown having their limbs graphically crushed by cart wheels. There is other lesser bloody imagery. Combat is mostly level 5 with brief stylized blood splashes against fantasy creatures.
- Elden Ring note Detailed but largely fantastical Body Horror, such as Godrick hacking off his own arm, the mutilating effects of Scarlet Rot, and more. Combat is a 7 with stabbing, hacking, slicing, and profuse blood spray. Offscreen but unambiguous and disturbing rape and pedophilia imagery.
- ELDERBORN note Bloody decapitation and dismemberment.
- The Elder Scrolls IV: Oblivion note Some of the Dark Brotherhood content is gruesome enough to bump it up here, with the decapitated, rotting head of Mathieu Bellamont's Mother and Lucien Lachance's body that has been hung upside down and had chunks gruesomely carved out of it, showing the muscle and ribcage. otherwise a 6, with blood puffs that stain environments and bloody pools, going up to a 7 with the Shivering Isles expansion that features severed heads on pikes and some graphic gnarled flesh on some enemies. A light 8.
- The Elder Scrolls V: Skyrim note Very bloody decapitations, lots of blood spewing from werewolf maulings and vampire bites. Graphically and completely burned bodies (one is even kept alive through black magic), and very graphically mutilated animals in witch lairs. Implied necrophilia and torture.
- Epic Battle Fantasy 1 note Purely due to the final boss' gory appearance. Otherwise, mostly a 3, though the Beholder's "censored attack" goes up to 5.
- Escape from Butcher Bay note Semi-humanoid mutants burst into limbs and torsos unrealistically. Brutal, bloody stabbing/slicing. Some graphic dismembered/decapitated bodies decorate some areas.
- Evil Dead: A Fistful of Boomstick note Very bloody, somewhat cartoonish dismemberment, obliteration, decapitation, etc. Borderline 9, but not detailed enough.
- Evil Dead: Regeneration note Ditto.
- Evolve note Eaten animals and humans turn to messy mush. Wounded monsters bleed profusely.
- E.Y.E: Divine Cybermancy note Chunky gibs.
- Far Cry Instincts note For when Krieger is torn apart by several mutants, with torrents of blood spewing everywhere but no explicit gore. Otherwise a hard 6.
- Far Cry 3 note Very bloody machete/knife kills including necks and groins. Semi-graphic civilain carnage, including torturing a raw bullet wound.
- Far Cry 4 note Ditto plus dream sequences with suspended images of very bloody dismemberment and decapitation.
- Far Cry 5 and New Dawn note No stabbing in 5; but graphic mutilated bodies, torture, blood spurting, brutal executions, tractor used to gib enemies. New Dawn returns the stabbing.
- Fat Princess note Cartoonish troops are dismembered, decapitated and obliterated in very messy and bloody fashion. Would probably be even higher if it was more realistic.
- Fatal Frame: Maiden of Black Water note Easily the most graphic game of the series, this game has its fair share of scenes where it shows the on-screen death of a ghost (called Fatal Glancing), from Kirika cutting her neck to the point she bleeds everywhere to Hiori falling to her death. Some of the shrine maidens are blinded and killed by Kyozo. Kazuya gets twisted up when he is put in a Reliquary. Several characters get corrupted by the Black Water and show up in mangled forms. And so much more.
- Fear Effect note Graphic repeated shootings, graphic dismemberment, Eye Scream, and bisecting.
- Fuse note Tons of blood spurting from shooting, slit throats, and gibbing.
- Galerians note At least one body bloodily contorted in unnatural ways. Boss creature with grotesque, detached, floating eyeballs. Otherwise level 6 for bloody bodies and non graphically burning live enemies.
- :the game: (2008) note The first two games feature extremely bloody slicing and dismemberment, an offsreen victim being disemboweled, and gory gibbing, including of victims that don't fight back or run away. The simple art style and comical tone keep it from a 9. The third game is more of a 7, featuring chunky gibs without discernable organs, bloody impalement, grossly burned bodies, Lady Gaga's meat dress leaving blood splatters and a graphic head explosion, most of which would be level 8 if not for the similarly comic tone and simple art style.
- Game of Thrones note Very bloody dismemberment and decapitation; etc.
- Geist note For when a soldier is bloodily impaled and decapitated by the first mini-boss and a woman hallucinates her flesh melting off Poltergeist style. Otherwise a 6 for some blood splatter on walls from shooting.
- Ghost of Tsushima note Bloody dismemberment and decapitation. Civilians burnt to death.
- Ghost Recon Breakpoint note For the brutal and bloody knife kills with grisly sound effects.
- Ghost Song note Vaguely humanoid zombies burst in gore chunks and body parts; and Hector's death that spurts blood and has hideous gurgling noises.
- Grand Theft Auto III and Vice City note Graphic blood spray, decapitation, and dismemberment.
- Gungrave: G.O.R.E note Enemies burst into lots of blood and severed bodyparts in an unrealistic/undetailed way. Throats torn out. Cutscene violence is a bit more graphic but not on a higher level. Ironically, the "Ultimate Enhanced Edition" on Switch censors almost all blood and gore in gameplay and cutscenes making it a very soft 6.
- Gunman Chronicles note Fairly graphic gibs.
- Guns, Gore & Cannoli note Chunky gibs, decapitation, dismemberment. Cartoony art style.
- Half-Life note Innocent scientists slaughtered en masse by aliens and military, with fairly undetailed gibs, although the head model is detailed and graphic enough to squeeze the game up here due to having the jaw cut off and the skin partially removed. The cut Mr. Friendly enemy, which attacked by raping and disemboweling the player would have made the game a 9, though.
- Hard Reset note Chunky gibs.
- Heart of Darkness note The child protagonist gets dismembered and torn apart with blood briefly seen in several death animations. The pixelated graphics prevent this from being higher. An extinction-level rarity of an E-rated game this high.
- Heavy Metal F.A.K.K.² note High-Pressure Blood, dismemberment of fantastical creatures. Would be at least a 9 if the graphic-style wasn't comic book-like and the human characters don't remain intact even dying violently.
- Hell Yeah! Wrath of the Dead Rabbit note Enemies grinded up and sliced into bloody chunks and body parts. Would probably be higher if not so cartoonish. Ironically rated T.
- Helldivers I & II note Both games: Players can be graphically dismembered or blown to gibs by explosions. Mutilated human corpses can be found around the battlefield. II is a harder 8 due to its greater graphical fidelity. Enemy bugs, cyborgs and robots can also be ripped to pieces by gunfire and explosions, but this is a 7 at most.
- Heretic note Chunky gibs. The sequel, despite the T rating (unlike the first game which is M rated), features bloody dismemberment.
- Hexen note Chunky gibs.
- Hitman note Graphic blood spurting and splattering from shooting, stabbing, axing, impaling, strangling, etc. Some games let you gib bodies in woodchippers. Absolution borders on 9 with a massacred convent and mountains of gory pig carcasses from explosive tests.
- Hob note Mobs and the player burst into gory gibs with limbs, guts, and (red and purple) blood splattering everywhere. Would be a 9 if not for inhuman characters. Oddly a T-rated game marketed at an even younger audience.
- House of the Dead note Very bloody dismemberment, gibbing, partial decapitation, holes punched in zombies (the red blood version sits on level 9). Except for the bloodless HOTD 4 and Scarlet Dawn that sit on range 5 for gross looking zombies.
- Hunted: The Demon's Forge note Chunky gibs, decapitations.
- Inversion note Graphic dismemberment, chunky gibs and blood splatters.
- I Wanna Be the Guy note The pixelated protagonists' many deaths involve Ludicrous Gibs with bodyparts and blood splattering everywhere. Would be at least a 9 with realistic graphics.
- Jet Force Gemini note Mainly for when Tribals are killed in very bloody, chunky gibs. It would still be this if the Drones had red blood instead of green as you graphically gib and dismember them. Rare example of a T-rated game at this level.
- Judge Dredd: Dredd vs. Death note Decapitations, burned bodies reduced to bones.
- Katana ZERO note Enemies spray huge spurts of blood when killed, staining the environment. Brief depictions of bloody dismemberment and decapitation. One rather gruesome head crushing scene, though the pixel art style obscures the worst details.
- Killer7 note Very bloody dismemberment, head/body explosions, and graphic body horror that sometimes borders on 9 if not for how stylized it is.
- Killer is Dead note Very bloody stylized dismemberment.
- Killzone (3 and Mercenary) note 3 brutal and bloody eye stabbing. Mercenary has graphic dismemberment and head obliterations to go with the bloody eye and crotch stabbing.
- King's Quest: Mask of Eternity note Fairly bloody beheadings and dismemberment of fantastical creatures. It would be at least a 9 if it wasn't for the dated graphics. It's Rated T.
- Kingdoms of Amalur: Reckoning note Brutal stabbing and dismemberment with profuse blood spray.
- KISS: Psycho Circus: The Nightmare Child note Very gory dismemberment of fantastical and grotesque monsters and chunky gibs which border on 9. It would be higher if it wasn't for the dated graphics.
- Knight's Contract note Very bloody dismemberment.
- L.A. Noire note Naked women with their throats cut, faces severely battered among other lascerations. Family (including children) found completely charred (one breaks apart).
- Leaden Sky note Formerly a 10. As of 2022 however the gore is significantly dialed down; with removal of layer by layer damage, organ detail, grapple torture, injured/suffering states and more. There is still lots of blood and graphic dismemberment however.
- Like a Dragon note Huge blood splatters from sometimes repeated shootings. Profuse blood spray from stabbings. Graphic aftermaths of massacres and murders. Brutal torture and executions; some bordering on 9. The exaggerated/cartoonish nature of some of these slightly dampen them.
- Limbo note The very young protagonist can get graphically crushed, decapitated, impaled and killed in many other gruesome ways that would be Level 10 if not for monochrome silhouette style.
- Lobotomy Corporation note Your employees can and will die very graphically in many, many ways. If not for the chibi art style, this will be rated higher.
- Mace Griffin: Bounty Hunter note Chunky gibs from non-human and human enemies.
- Mafia II note Graphic shootings, character repeatedly slashed up in gruesome fashion, etc.
- Mass Effect 2 note Enemies using flamethrowers (Pyros) graphically and very bloodily explode into gore chunks if their fuel tank explodes. This happens briefly and without leaving a trace on the surroundings. One of these enemy types is human (Project Pyro), although this enemy type only appears in the DLC Arrival. Otherwise level 7.
- Mass Effect 3 note Chunky gibs and head obliteration. Reapers can be graphically dismembered.
- Maximum Action note Graphic dismemberment, meaty blood and flesh scattering, chunks blown out of heads, even though characters are very low-poly.
- Medal of Honor (2010) note Graphic dismemberment and decapitation.
- Metal Slug (1,5,6, and 7) note Bloody gibs and decapitation depending on the weapon (usually with explosives and the "Super-Grenade" in particular). The censored arcade version that replaces blood with "sweat" is on level 6.
- Metal Gear Solid 3: Snake Eater note Graphic blood spewing from shots to the neck and groin. Brutal torture scene where Snake loses his eye. Various grisly body horrors in "The Sorrow's" swamp. The hidden hack'n'slash "Guy Savage" minigame would be a 9 for disembowelment, and gory dismemberment, decapitation, and slicing; but has a blurry monochrome filter.
- Middle-earth: Shadow of War note Similar content to it's predecessor with more detail; such as brains and skulls explicitly splattering with orc head explosions, more elaborate dismemberment of limbs and torsos, and graphic human limbs and torsos in large nets of beast-bait. Some captains wear human skin pelts.
- Midnight Fight Express note Fairly graphic dismemberment and decapitation for the low-poly art style. Graphic finishers for guns and edged weapons. Chunky gibs. Many bloodied and mutilated civilians strewn about.
- Moonscars note Very bloody/chunky gibs, including monstrous babies that explode on impact. Although enemies are technically made out of clay.
- Mortal Kombat Klassic Series note Gory, but brief, cartoonish, and not too brutal fatalities; often involving very bloody but undetailed total obliteration, dicing, bisecting, decapitations, and heart removals. MK 4 borders on 9 with two fatalities ending with the opponent unrealistically (the flesh textures just fall off of them) melted and blown into a bloody skeleton with viscera hanging off the bones; and the fighter "Meat", a bloody skeleton with bits of flesh attached; so is MK 3 for having a fatality which has the opponent get stripped to the bone skin first with a blood-curdling scream.
- NARC note Enemies exploding into several limbs. The final boss' gory head explosion would be a 9 if it didn't reveal a mechanical skull. The 2005 reboot has bloody decapitations.
- Neo Contra note Chunky gibs, profusely gushing blood, final boss spews blood before shattering into pieces.
- Nightmare Creatures note Chunky dismemberment.
- Nioh note Very bloody dismemberment and decapitation.
- ObsCure note Very gross body horror; including a monster that appears to be made of many badly dismembered bodies/parts, and an obese slug thing that has bugs crawling out of its huge gaps of gnarly torn flesh. Some pretty graphic mutilated bodies. Some fairly gory, including a smashed head; but these are usually partially obscured.
- Operation Flashpoint (Codemasters) (Dragon Rising) note Chunky gibs, semi-decapitation, somewhat graphic dismemberment and chunks blown out of torsos. No explicit gore however.
- Payback note Very messy gibs for a GBA game.
- PAYDAY 2 note Some characters have weapons that allow semi/full decapitation and bloody bisection.
- Persona 4: Arena note The normal combat would be a 3 at worst, but some of the story elements push it here. The game is here for the surprisingly graphic cutscene of the Anti-Shadow Suppression Weapons brutalizing each other during Labrys' story mode. The extremely bloody aftermath of this is also visible during all of the story modes. The former scene would be a 10 if not for the lack of red blood, the relative brevity of the worst parts and the fact that all characters in that scene are robots. Rare for a Teen-rated game.
- Phantom Forces (Roblox) note A light 8 for the rather extreme blood splatters that can color a room into this, abeilt the blood looks unrealistic and corpses are limp and bloodless. This is about as high as a Roblox game can go before being too violent for the platform. The censored console port is a 4.
- Prey (2017) note For multiple graphic head explosions, which produce lots of blood spray and leave behind a detailed stump. Lots of blood and headless bodies related to a serial killer, including a blood-covered box labeled "Suspicious Meat" found in a freezer, implying that the killer dismembered a man to eat later. Otherwise a 6 for the emaciated, skeletal bodies that were absorbed by the mimics, non-explicit blood sprays when humans are shot or bludgeoned, and bloody bodies.
- Psi-Ops: The Mindgate Conspiracy note Chunky gibs/head explosions.
- The Punisher note It's a very hard 8. Graphic decapitation and dismemberment. Graphic blood spewing from stabbings, shootings, impalement and more. Some chunky giblets from special kills. Torture kills are censored but sometimes have graphic aftermaths such as a face eaten by piranhas or a drill/table saw to the face. There is some graphic imagery in unlockable comic panels as well. If you mod the game to be uncensored it's at least a 9.
- Quake note Gameplay is mostly a hard 7, consisting of gritty blood splashes, and basic gibs. However, the decapitated human heads of the player character in deathmatch are quite bloody and disturbing. The addition of mutilated and crucified corpses on walls in certain areas bring it up to a solid 8.
- Quake II note Bloodier and chunkier gibs than the first.
- Quake III: Arena note Chunky gibs.
- Quake Champions: Doom Edition note Chunky gibs from the Doom engine. Minus OG QC's gore.
- Rage (2011) note Graphic head obliterations, gibbing, blood spray/splatter, mutilated bodies. Borderline 9, but nowhere as graphic and detailed as its sequel.
- Raze's Hell note Chunky gibs, graphic blood splatter and dismemberment.
- Red Dead Redemption note For the graphic, but fairly non-violent animal skinning. Otherwise a hard 7 with moderately graphic blood spurts, splatter and graphic head wounds from shootings and stabbings and areas with a scattered limb or two. The original release has a nude corpse with it's genitals excised but this is removed in the "Game Of The Year Edition". Dutch Van Der Linde’s corpse and his gorily obliterated head is a borderline 10 but cannot be seen in game without modification.
- Red Dead Redemption: Undead Nightmare note Ridiculous bloody obliteration and decapitation of zombies with lots of splatter. Bloodily eaten bodies.
- Red Faction (4) note Graphic gibs, decapitation, and large, messy blood splatter. Mutilated bodies that border on 9.
- Redline: Gang Warfare 2066 note Chunky gibs, etc.
- Red Orchestra note Hauntingly realistic death animations and sounds, with combatants desperately screaming, pleading, begging and crying elevates normally level 6 realistic combat without too much blood and flamethrowers that don't leave especially gruesome burns.
- Resident Evil (Remake) and 0 note Bloody decapitations and profuse splatter. Tyrants gibbed non graphically. Combat and body horror isn't as severe as other games.
- Resistance: Fall Of Man note Very chunky gibbing of alien creatures. Tons of blood gushing from headshots. Mutilated human bodies litter battlefields. One enemy type can be graphically dismembered/decapitated.
- Revolution X note Enemies exploding into several limbs, etc.
- Rise of the Argonauts note Very bloody dismemberment, decapitation, bisection, general combat.
- Rise of the Tomb Raider note For the hall filled with mutilated Trinity troops killed by The Deathless Army and an execution via shotgun to the head. Otherwise, on a 6-7 range.
- Rise of the Triad note Cartoonish dismemberment, bloody explosions
- Road Redemption note Fairly bloody beheadings
- Rogue Warrior note Very brutal and bloody neck, eye and crotch stabbing, but with little gory detail.
- The Room: The Game note It would be rated higher if Peter, Chris-R, Johnny's bank boss, the storekeepers, the cops and Johnny himself deaths weren't in 8-bit style.
- Rune note Decapitations, dismemberment
- Rustler note Lots of blood gushing and splattering. Many missions where you need to kill civilians.
- Ryse: Son of Rome note Brutal, bloody dismemberment and stabbing. A graphic decapitation and impalement, mutilated bodies.
- The Saboteur note For graphic exploding cows. Otherwise a 7 for lots of stylized blood splatter from shooting and knifing.
- Saints Row 2 through Self-Made note Very bloody shooting, stabbing, chainsawing, slicing, decapitation, and fantastical, comedic sexual violation with copious splatter and chunky gibs. Would be a at least a 9 if it wasn't so comical and more detailed.
- Saw note Very bloody deathtraps but no explicit gore is depicted due to editing. Graphically burned bodies and bloody head obliteration. Borderline 9.
- Severance: Blade of Darkness note Bloody dismemberment and decapitation. No explicit gore however.
- Severed Steel note Lots of blood splatter, including non-gory dismemberment.
- Shadow Man note Chunky gibs, etc.
- Shinobi (2002) note Human enemies get bloodily sliced in half but with little detail.
- Shin Megami Tensei IV note Nearly every horrific act imaginable, most infamously the Ashura Kai human farms where children are enslaved and raised in rooms of filth and blood. It's thankfully mostly text and would be a hard 10 if it was actually shown on screen. Some of the demons such as the archangels appear as horrible, disfigured eldritch abominations with disembodied faces or heads, but it is held back by the surreal nature of the demons and the lack of blood. A very hard 8, if not a borderline 9.
- Shogo: Mobile Armor Division note Chunky gibs. copious blood gushing.
- Silent Hill 2 note Due to the very obvious and intense sexual assualt imagery depicted by Pyramid Head and The Abstract Daddy. Otherwise a 7 for lots of blood and Body Horror monsters.
- Silent Hill 4: The Room note Macabre imagery: A gory, unrecognizable dead cat (you couldn't even tell it's a cat, if you weren't told, which lessens the impact), humanoid enemies with chunks of their torsos missing, a man digging through a dead woman's open stomach (very brief and not very explicit), a man carving large numbers into his chest while burning alive and screaming (not as graphic as it sounds, but shocking nonetheless), etc.
- SiN note Chunky gibs.
- Singularity note Graphic dismemberment and blood spray. Zeks can have several chunks blown out of them. Borderline 9.
- Smash TV note Bloody gibs, fantastical bosses dismembered.
- Soul Sacrifice note Tons of gushing blood from slicing, impaling and exploding. Grotesque Body Horror.
- Spawn: Armageddon note Chunky gibs, etc.
- Squirrel Stapler note For the player's "wife" who is a limbless and skinless torso; though they look like an undetailed blob of meat. However, there is the disturbing implication they may still be sentient; but it can also just be the protagonist's sanity slippage.
- Stranglehold note Graphic blood splatters and spewing; including from shots to the eyes, neck, and groin.
- Strife note Very bloody deaths and gibs, melting faces. Borderline 9.
- Sudeki note Many enemies explode into blood and gore when defeated by a melee combo from Tal or Buki or an energy blast from Elco or Ailish. Early in the game, you can find many Haskilian civilians who have been brutally murdered by the Aklorians (impaled, hacked to death, and/or set on fire).
- Sunset Overdrive note Very bloody gibs, decapitation, and dismemberment.
- Surf Ninjas note The Amiga tie-in game where you play as a character who is not even from the movie and rips people's freakin' hearts and spines out!
- Tenchu Stealth Assassins note Violence includes decapitation and throat slashing, complete with High-Pressure Blood.
- Terminator: Resistance note Primarily for the corpse of the Resistance soldier with the cut-open chest, and the dynamic organic body damage on Infiltrator Terminators and the piles of gore seen in the Annihilation Line DLC; while these instances are disturbing, they're not terribly detailed. Otherwise, violence against humans in the campaign and while playing as an Infiltrator is a 6 with minor blood spurts and limited graphic body detail, and combat against Skynet's machines is at most a 4.
- Terraria note Pixelated characters often graphically explode in an exaggerated fashion when killed. It would easily be a 10 if not for the pixelated art-style.
- The New Order Last Days Of Europe note Gameplay is a 2 due to being an abstracted RTS, but the larger text-based part of the game contains descriptions of horrific atrocities that are easily a hard 9.
- TimeSplitters Future Perfect note Very bloody gibs, including from inflated targets. Graphic dismemberment of zombies.
- Titanfall 2 note Very chunky gibs and lots of blood spray and splatter.
- Total Chaos note Chunky gibs, body horror, rotting carcasses, decapitated heads. Borderline 9.
- Total Overdose note For when a few goons fall into and get ground up in a giant meat grinder; resulting in a mountain of red meat and a huge torrent of gushing blood; though it's very undetailed. The gameplay is at 7 with lots of blood splatter and very basic gibs.
- Twelve Minutes note Graphic blood spurting and splattering from stabbing, throat cutting, shootings; including headshot executions, torture of bound victims, and suicides. One victim is a pregnant woman.
- Tyranny note Chunky gibs, etc.
- ULTRAKILL note Loads of blood (to the point that bathing in it is the main way of healing) and gibs against fantasy monsters. The low-poly graphics make this a very hard 8 instead of a 9.
- Unreal note Graphic gibs, mutilated humans strewn about.
- Unreal Tournament
- Unreal Tournament 4 note (All Unreal games above) Very chunky gibs.
- Urban Chaos: Riot Response note Chunky and bloody but undetailed headshots; often in slow motion.
- Vampire: The Masquerade – Redemption note Graphic dismemberment and decapitation. Not as over the top gory as Bloodlines.
- Verdun note With the graphic dismemberment and blood splatter from the Horrors of War DLC activated.
- Warhammer 40,000: Space Marine note Very bloody chopping, sawing, stabbing, gibbing, and dismemberment of Orcs; but with little viscera.
- War in the North note Chunky gibs and very bloody dismemberment and beheading of red and black blooded enemies.
- A Way Out note Mainly for Harvey's death which is a pretty hard 8 at that. The rest of the game is mostly a 6.
- WET note Very bloody dismemberment, decapitation, and gibbing. Huge blood splatters.
- The Witcher note Very bloody decapitation and dismemberment, etc.
- The Witcher 2: Assassins of Kings note Very brutal, bloody stabbing, slicing, throat cutting, dismemberment and decapitation. Very brutal torture.
- Wolfenstein 3-D note Mostly a 6 with blood splashes with some stains on clothes, but Hitler's death brings it up here with him graphically but cartoonishly melting.
- Xonotic note Chunky gibbing with lots of blood splatter. Otherwise a 7 for big blood splatters during combat. With blood and gore disabled it would be a 4.
- Zombie Revenge note Gory head and body obliteration, dismembering and blowing holes zombies. The green blood censored version sits here while the red blood uncensored version is a 9.
Level 9
- Abomination: The Nemesis Project note Gory bodies, gibbing, grotesque body horror. Probably borders on 10 if not for zoomed persepective and slightly low-res detail.
- Action Doom 2: Urban Brawl note For the hanging skinless human limbs and torsos in Hugo's lair, the dismemberment and disembowelment by Katana which border on 10. Otherwise, level 6 for cartoony blood squibs.
- Airtight City note Brutal melee-focused combat usually results in brief but very bloody and brutal dismemberment. A finisher involves repeatedly punching a zombie-like enemy in mid-air which results in all the limbs flying off. The developer intends to add more finishers and detail to the gore.
- Alone In The Dark (2008) note Gory bodies, etc.
- Alone In The Dark: Illumination note Gory bodies and monsters.
- Alpha Prime note Gory bodies. Gameplay is on level 6 with some blood splatter.
- Altered Beast (2005) note Gory transformations and dismemberment.
- AMID EVIL note Gory gibs, slicing, and dismemberment of fantasy monsters.
- Arizona Sunshine note Gory dismemberment and mutilation of zombie heads and bodies.
- Army of Two: The Devil's Cartel note Heavy weapons can expose organs.
- The Ascent note Ludicrous Gibs from explosions and inflation. Bodies blasted in half. Heads on spines ripped out. Gory and completely burned bodies. Countless civilians get bloodily massacred and dismembered. Sometimes in slow-motion.
- Ballistic Weapons note Gory dismemberment and decapitation.
- Bayonetta 3 note Solely for the scene where Singularity brutalizes Jeanne. Otherwise a hard 8.
- Berserk: Millennium Falcon Hen Seima Senki no Shō note Extremely bloody, brutal, and dynamic slicing, dismemberment, decapitation and a variety of finishers on creatures and some humanoids. Some cutscenes feature more gory details. A hard 9 overall.
- Bio F.R.E.A.K.S. note Bloody mutilations, dismemberment and beheadings
- BioShock note It's mainly this high for the deaths of Andrew Ryan and Steinman's "patient". Otherwise; a hard 8 for graphic impalement by drill, very fleshy/messy bullet impacts (particularly with AP rounds), grotesque body horror (such as brains bursting out of skulls), and entire bodies getting graphically charred.
- BioShock Infinite note Bound victim has flesh gorily eaten by flock of crows. Face gorily grinded by buzzsaw ("skyhook"). Grisly aftermath of civilian's horrifically battered face. Grotesquely scalped heads.
- The Binding of Isaac note Enemies explode into gibs and can be dismembered. The main character is a child and most of the items you collect mutilate him in horrific ways. Held from 10 because its played largely for Black Comedy and it has a simple and cartoony artstyle.
- The Black Heart note Brutal fatalities with High-Pressure Blood involving beheadings, dismemberment and disembowelment. It would be a 10 if it wasn't for the Animesque art-style.
- Black Mesa note Gory gibs, bodies very bloodily reduced to limbless torsos. Many victims are innocent scientists.
- Blasphemous note Brutal, gory, surprisingly detailed Glory Kill-like finishers in 32-bit including disembowelment, melting, obliteration, and general ripping and tearing. A couple of kills border on 10 but the art style, distant perspective, and quickly disappearing carnage prevents it from hitting it. There is also lots of grotesque body horror, the worst of which is Socorro, whose mutilations would definitely be a 10 if they were seen up close.
- Blitz: The League 2 note Gruesome internal injury cams show brutal tearing of insides, bones, muscle, ligaments and more with tons of blood and other bodily fluids. Including testicles tearing, spines bursting out of backs, and limbs totally mangled. However none of this shows externally.
- Blood note Very gory gibs and bodies. Organ pulling in cutscenes. Could be a 10 if the nastier details weren't lost in the spectacle.
- Bloodborne note Gory corpses and extreme but surreal body horror. Brutal attacks with torrental gushing blood but no big mutilation.
- Blood Drive note Zombie guts splattered by car.
- Bloodforge note Gory slicing, dismemberment and beheading of humanoid creatures. Big enemies have very brutal disembowelments, but aren't very detailed save for one boss; but not quite gory enough for a 10.
- BloodStorm note Insanely bloody, repeated dismemberment. Gory gibbing, guts being cut out; sometimes all at once (with the opponent still trying to fight). Would be a 10 if it wasn't so cartoonish.
- Bloodrayne note Ultra-bloody dismemberment and gory slicing, but less repeatable than the sequel.
- Bloodrayne: Betrayal note Sawblades turn enemies into torrents of blood and organs. Enemies get sliced with guts exposed and sometimes require subsequent stomping of head to finish off; making it border on 10 (and it's a T-rated game). There isn't too much detail though.
- Brawl Royale note Bloody clothed crotch impalement. Characters suffer deaths like being repeatedly shot and then chopped in half, shot until they are only a lower half and being dismembered once before being bisected, but the internal gore detail is limited and there's a cartoonish edge to it. Other level 7 and 8 violence.
- Brothers in Arms note The first 2 games have corpses with exposed guts but have level 7 gameplay at worst. Hell's Highway takes it up a notch with slow-motion kill cams showing heads, limbs, and bodies being blown apart.
- Brutal Orchestra note Enemies explode into gore and some of the attack animations are exceptionally violent such as eye-gouging or slicing off a face, but these are usually quick and there is an option of turning it off. Some enemies have Body Horror including viscera.
- BUTCHER note Enemies and innocent are shot, chainsawed, and blasted into organ strewn messes upon death. Would be a 10 if it weren't for the 8-bit style.
- Call of Duty: Advanced Warfare note For gory corpses in the labs of Atlas HQ. Otherwise a 7-8 with bloody headshots including executions of civilians, some bloody but not gory smashed heads, a graphic dismembered arm; and an ally who is bound, shot, and loses a substantial amount of blood and dies slowly.
- Call of Duty: Black Ops note Graphic dismemberment; brutal, bloody neck stabbing. Bloody impalement. Graphic bludgeoning. Brutal torture. Eyes shown melting from toxic gas. Graphic slow motion headshots. Bodies on autopsy tables with exposed, intact organs.
- Call of Duty: Black Ops II note Very bloody dismemberment, graphic headshots, gushing cut throats. Graphic, rotting bodies. Man gorily burns to death in truck crash. Hudson's death borders on 10; being bound, tortured, brutally kneecapped and having his throat cut.
- Call of Duty: Black Ops III note Gory gibs and dismemberment.
- Call of Duty: Black Ops 4 note Ditto.
- Call of Duty: Vanguard note Bodies blown in half, gory head obliteration and dismemberment.
- Call of Duty: WWII note Gnarly semi-obliterated heads. Guts seen in zombies mode.
- CarnEvil note Gory dismemberment, head destruction, and holes blown in ghoulish enemies. Gory scenery.
- Carrion note You play as a writhing mass of flesh and tentacles. Human victims can be mutilated, decapitated, impaled, and consumed. Lack of graphic fidelity keep it from 10.
- Castlevania following games Symphony Of The Night, Portrait of Ruin, Mirror of Fate, Lords Of Shadow 2. note Gory boss designs; the most extreme example is probably Beezlebub's appearance in Symphony: a hideous, gruesome, and detailed rotting corpse that is dismembered piece by piece; which borders on 10 if not for the dismemberments being bloodless (shocking for T-rated game). Graphic dismemberment, bisecting, and obliteration of certain enemies. LoS 2 has very gory maiming, impalement, obliteration, devouring of humans and enemies.
- The Citadel note Very gory gibs; borderline 10 stuff, but with surprisingly little blood.
- Charlie Murder note Enemies are often dismembered and suffer fire and acid burns. Impaling heads on spikes is part of a character's power. Some boss and NPC kills can be graphic, such as a hippie falling chin-first into a protruding log. Might be higher if it wasn't for the cartoonish art style.
- Clive Barker's Jericho note Gory gibs, dismemberment and decapitation. Very nasty body horror.
- Condemned: Criminal Origins note Gory mutilated corpses and body horror.
- Conker's Bad Fur Day note Characters gorily ripped in two by dinosaur. Baby dinosaur bloodily crushed. Gory gibs, gory semi-obliteration of zombie heads, gory mulching of characters. Electrical torture ending in dangling eyeball from still living and conscious victim. Live disection with guts visible and victim conscious and screaming. Would be a 10 if it wasn't so cartoonish and comedic.
- Cruelty Squad note Disgusting and nightmarish Body Horror and enemies exploding into huge gibs with individually modelled body parts. Surrealist and low-poly visual style prevents this from being a 10.
- Cry of Fear note Bordering on 10. Head slammed on ground repeatedly with lots of splattering blood (we also see very brief flashes of the gory results). Another head is repeatedly stomped into mush fully onscreen; but with limited detail thanks to using a modified version of the Gold Src engine. There is also a serial killer's apartment, with photos of his victims' bloody bodies; with at least some implied to be children. There are also gory/grotesque monsters (one of, if not the nastiest, being the "Carcass" boss). There are also scenes of limbs and heads being gorily sawed off of dead bodies. All enemies are dispatched with level 7 blood splatters.
- Cyberpunk 2077 note Gory dismemberment, obliteration of heads and bodies. Torn open bodies, etc.
- Dante's Inferno note Gory tearing, slicing, dismemberment+impalement of sometimes humanoid hellish beings; albeit pretty stylized. Bloody slaughter of innocents.
- Darkest Dungeon note Oddly for a game at this level, there isn't a lot of bloody combat, but many of the monsters are hideously grotesque, so much so that their designs push it here. Examples include one of the bosses having its intestines exposed, the sight of grafted human skin in one of the areas, etc.
- Dark Messiah note Considerably Darker and Edgier than most of the Might and Magic series. While enemies usually just ragdoll with some blood on death, they can be gorily decapitated or have their entire bodies squashed into several pieces if a large weight is dropped on them. There are mutilated living people in extreme pain through experiments in later levels.
- The Darkness note Graphic heart ripping and eating. Fantastical horror images including a limbless and faceless patient yelling confusedly in a World War 1 hospital. 2 is a harder 9 with Gory tearing in half, bodies ripped open, spines pulled out of asses, gory piles and bodies, etc. It could be a 10 if it wasn't so stylized.
- Daymare 1998 note Gory bodies, dismemberment, head-explosions, grotesque Body Horror.
- Days Gone note Gory bodies throughout (some bordering on 10), gory decapitation and dismemberment. You can shred most of the flesh off of Freaker torsos. Very brutal and bloody knife/bladed weapon takedowns (only Freakers show body damage). Some infected enemies are small children.
- Dead by Daylight note Incapacitated victims very bloodily and brutally executed; however mostly without explicit gore, save for "The Hag" (ripping out organs and eating them), "The Oni" (tearing out tongue before bashing victim's brains in), "The Singularity" (injecting a virus into the downed survivor's face which results in it graphically melting it and removing an eyeball), and "The Xenomorph" (getting impaled by its tail before getting a graphic hole made in the survivor's head with the Xenomorph's inner jaw). In addition to the gameplay, some of the unlockable cutscenes from Tomes contain explicit gore such as the Doctor experimenting on one of his first victims, with flayed flesh and bone visible. Would probably be a 10 if there was consistent detailed gore.
- Dead To Rights: Retribution note Signifcantly more brutal than previous games. Much more graphic executions and maulings, groin attacks, civilian executions, and more.
- Deadpool note Gory dismemberment, gibs, decapitations, and stealth kills. Deadpool is mutilated in all sorts of gory ways with little consequence. Borders on 10, but it's all treated with a very cartoonish attitude.
- Dead Rising note The original has disembowelment, the second has graphic gibs, yet most zombie combat is a hard 8 with very bloody but undetailed mutilations that can be repeated post-mortem and bumping them up here. The third and fourth have much more detailed but not extensive gore (mostly from slicing and decapitations). Human deaths tend to be on 8; with exceptions being Adam the Clown's death and the "69" survivor death animation; both in the first game, which would probably be on 10 if they were more detailed.
- Deathtrap Dungeon note Gory dismemberment and obliteration.
- Dementium: The Ward note Gory monsters and bodies.
- Demonsteele note Over-the-top gory slicing and obliteration of demons.
- Devil May Cry 5 note Civilians impaled with tons of gushing blood. Some monsters blow up into gory gibs. One monster is made completely of gory viscera. Monsters munch on piles of gore.
- Devil's Third note Gory slicing, decapitation, gibs and dismemberment, grotesque war crimes.
- Diablo III note From a distant isometric perspective there are gory bodies, very gory gibs. Creatures sliced in half with guts visible and still may need to be finished off. Borderline 10.
- Dishonored note Entire bodies gorily eaten by rats, diced up by springtraps, gibbed by explosives. Assorted level 8 bloody dismemberment and burning (the latter is only in the first game).
- The Dishwasher note Stylized, torrentially bloody slicing, dismemberment, obliteration, etc.
- Divinity: Original Sin II note Critical kills reduce enemies into bloody piles of guts. Graphic mutilated bodies seen in the environment.
- Doom 64 note Enemies that die the gorier deaths no longer have green blood.
- Doom³ note Gory mutilated bodies everywhere, some bordering on 10 (like the ones in Hell). The combat is on level 8 with tons of blood splattering and chunky gibs.
- Doom Troopers note Gory gibbing. Surprisingly gory for a T-rated SNES game.
- Dragon Age: Origins note Generally lots of excessively bloody and brutal carnage from warfare to executions but limited explicit gore. However some sequences do depict more gruesome imagery; such as the tunnels leading up to the Broodmother with mountains of gore and mutilated bodies that border on 10.
- Dragon's Dogma note Strongest attacks reduce characters to gory piles of guts. Gory dismemberment, bodies and eye shanking. Player's heart graphically pulled out (though they survive).
- Drakan (Order of the Flame) note Gory dismemberment, chunky gibs
- Duke Nukem 3D note Captive human women beg to be put out of their misery and can be exploded into bloody gibs, including an eyeball. Alien bosses die graphic deaths with red blood; such as eyeball dislodged from socket and punted through a field goal, graphically blasted in the head with a shotgun, another graphically decapitated and defecated in. In L.A. Rumble there also appear to be body parts of fetuses, however the low detail mitigates this. Easter-eggs such as Doomguy and Snake Plissken's corpses show their mutilated bodies with guts exposed.
- Fairy Tale Fights note Repeated dynamic, cartoony, gory slicing.
- Fancy Island note Several bloodied faces and extremely grotesque corpses show up as jumpscares. A room with a hanged corpse is infested with wriggling maggots. Enemies might explode into Ludicrous Gibs when shot. The surreal nature of the game and its horror however, hold this back to a 9 rather than a 10.
- Fallout note All games. Enemies left in gory piles as are many other bodies in the wasteland. The 3-D games are harder 9's for slow motion gory gibbing, head obliteration, and dismemberment, though don't enter in the range of 10 due to the unrealistic nature of the gibbing, with bodies usually exploding into cartoonish chunks. Of the games, Fallout: New Vegas is probably the hardest of the lot despite not having any more graphic detail than 3 due to its darker plotlines, numerous references to rape, and several choices in the game not having a clear answer and potentially requiring you to murder innocent people, making it a borderline 10.
- Far Cry 6 note Savage takedown animations feature drawn-out sequences of stabbing, hacking, and slashing with lots of blood. Limbs ripped off by animals. Explicit Cold-Blooded Torture with beatings, teeth-pulling, electrocution, and more. Disturbing Body Horror of live victims being coated alive in molten metal. Lesser violence such as bloody headshots and non-graphic gibbing caused by explosions.
- Far Cry Primal note Gory bodies throughout. Assorted level 8 violence such as brutal, bloody stabbing; enemies being graphically burned alive, etc.
- F.E.A.R. 1 note Partially cannibalized corpses. People graphically (but not gorily) melted and warped into bloody messes. Gameplay is on level 8 with very bloody but not exactly gory gibs, dismemberment, decapitation and bisection.
- Final Fantasy XVI note Much, much Bloodier and Gorier than its predecessors.
- Fist of the North Star: Lost Paradise note Multiple enemies shown having their heads exploding in a very bloody manner, brutally beaten to a pulp, and suffering from all sorts of graphic body horror as a result of the Hokuto Shin Ken attacks. That said it's a hard 8 if the game is played in the JPN version, as the enemies' corpses turn black obscuring the details.
- Forgive Me Father note Stylized gory gibs, decapitation, body horror, decorative carnage.
- The Forgotten City note Here primarily because of the Peeled Statues, who were skinned alive to the muscle and left in unending agony. Arguably kept from a 10 due to the relative lack of internal organ detail and the fact the Peeled Statues are covered in a layer of gold.
- Forsaken note Mainly for the tunnel worker who is repeatedly shot until his guts start to spill in the intro. Otherwise, Range 8 for chunky gibs.
- For Honor note Brutally violent medieval butchery, which includes all sorts of decapitations, executions, dismemberments and other gruesome finishers. Despite the lack of graphic injury detail, it's brutal enough to reach this level.
- Game of Thrones (Telltale) note Gory dismemberment, beheading, impalement, slicing, eviscerating, etc.
- Gears of War 3, 4, and 5 note Gory chainsawing, decapitations, and body obliteration. 3 has brutal but not super gory finishers, and genrally less realistic gore from its predecessors, albiet still fairly detailed. 4 and 5 have very over-the-top but not particularly brutal finishers (the mulcher one sticks out, though its very comical); and also have less gruesome detail their gore.
- Ghost in the Shell: First Assault Online note Gory dismemberment and decapitation.
- Ghostrunner note Gory evisceration and dismemberment.
- Gladio And Glory note Repeated bloody dismemberment, decapitation, and disembowelment. Borderline 10 but the comedic presentation and not too detailed art style prevent it from that level.
- God of War (2005) note Very bloody and brutal ripping and tearing. Gory mutilated corpses. Very bloody impalement. Heads explode. Innocents slaughtered.
- God of War: Chains of Olympus note Less graphic than the above due to the PSP's graphical limits but some bosses are brutal enough to reach here. Particularly one who gets his face repeatedly bashed in and another who is bisected and then decapitated.
- God of War: Ghost of Sparta note For the Lion boss and his master disemboweled. Otherwise an 8. Though Erynis and Thanatos' deaths would be here if they had red blood.
- God of War (PS4) note Bodies brutally and gorily cleaved and torn in half, brutal dismemberment followed by beheading. Ogres' jaws ripped apart, one troll has their eyes stabbed out and is then disected for their heart, dragon's head mangled beyond belief, valkyries' flayed backs, the final fight against Baldur with him having multiple cleave wounds and covered in blood from being battered senseless innumerable times (though doing little to deter him).
- God's Trigger note Bodies gorily sliced in half and gibbed.
- Golden Axe: Beast Rider note Extremely bloody, brutal dismemberment and tearing in half.
- Gorn: Visceral Reality note Repeated gory mutilation that would be a 10 if it weren't so cartoonish.
- Grand Theft Auto: San Andreas note Mainly due to being able to use the combine harvester in one mission.
- Grand Theft Auto: Liberty City Stories note For Giovanni Casa's fully skinned and dismembered corpse and a half-eaten torso on Donald Love's dining table, which are borderline 10s and would be actual 10s if not for the low-poly graphics.
- Grand Theft Auto: Chinatown Wars note Explosions and chainsaws can bisect people, leaving a large puddle of blood, but no gore. Zhou Ming cuts out a man's heart with a knife.
- Grave Prosperity note It borders on 10. With very brutal and gory, but brief images of disembowelment, jaw ripping, head smashing, and more. There's also unrealistic burning off of all skin. The game doesn't seem to be going for the level of overkill from it's spiritual predecessor; House Of Velez. Sporting a campier tone and more capable protagonist.
- Halo 2: Anniversary note The flood (especially the human ones) are more graphic than ever with spilled guts, dismemberment, torn flesh, and obliterated faces.
- Hellgate: London note Hideous body horror on enemies/characters who can also be gibbed and dismembered. Bordering on 10.
- High on Life note The goriest imagery comes from the live-action movies that can be watched entirely in game, and the dissected humans in Dr Gurgula's secret lab. There is also a variety of non-humanoid carnage and gore scattered about. The gameplay is on 7-8 with cartoonishly popping heads, throat cutting, surprisingly brutal stabbing out of alien eyes and gibbing of non-humanoids.
- Hong Kong '97 note Frequent use of an image of an actual dead body, seen with every defeat of you or the enemy. What prevents this from being a 10 is the incredibly low quality of the image, to the point it's hard to make out initially.
- Hotline Miami note Disembowelment, crushing heads, and messy dismemberment; but not as sloppy or detailed as the 2nd game though.
- The House of the Dead: OVERKILL note Gory gibs, bodies, dismemberment, and decapitation. The "XX Xtended Cut'' on PS3 is on level 10; with fully skinned bodies and enemies.
- Hunt: Showdown note Gory decapitation, dismemberment, mutilated bodies and body horror.
- I Have No Mouth, and I Must Scream note For the extremely graphic section depicting the real-life nazi experiments of Joseph Mengele, including against a child, which player character Nimdok can participate in, albeit causing you to get the bad ending. This section is a borderline 10. The rest of the game is in the 7-8 range, although the cut cutscene of Benny eating a baby in sillouhete is also a 9.
- The Immortal note Monsters gorily sliced, exploded, and melted.
- INSIDE (2016) note Preteen protagonist bloodily sliced in half. Characters gorily crushed by falling objects.
- Insurgency: Sandstorm note The graphic dismemberment would give it an 8, but the scarily realistic and lengthy death animations usually occur after fatal shots to the body and fairly detailed burning.
- Ion Fury note Gory gibbing.
- Isle of the Dead note Comically/cartoonishly gory zombie and player deaths. Would probably be a 10 if not so.
- Isonzo note Gory headshots. Other level 8 dismemberment.
- Just Die Already note Senior-citizens and other pedestrians and aggressors get repeatedly chopped up, pummeled, obliterated and more; with deluges of blood, innards, limbs, and other body parts in a very slapstick Goat Simulator -esque way that prevents it from hitting 10.
- Kang Fu note For the real, decaying kangaroo carcass shown on the game over screen. Kept from a 10 by the lack of clear blood/gore.
- Kasumi Ninja note Gory slicing.
- Kid Paddle note Children and oft-defenseless aliens are graphically and bloodily dismembered, impaled, grinded up, tortured, chopped in half and more in ways that would be a 10 if not for the comedic tone and goofy art style. Shockingly this game has the European equivalent of an E rating.
- Killing Floor note Here mostly for the background bodies which are gorily eaten and mutilated, sometimes with exposed guts or gouged out eyes. At least one level implies child corpses. Gory headshots and explosions against zombie humanoid enemies.
- Kingpin: Life of Crime note Extensive, bloody bullet damage to targets. Sometimes with some gore/guts. Gory gibs.
- The Last of Us (2013) note Heavy weapons expose organs. Gory head destruction, dismemberment, and jaw ripping. Gory bodies. Brutally executing hostages and wounded enemies. A hard 9 but not as detailed and gratuitous as it's sequel.
- Left 4 Dead note Graphic dismemberment and head obliteration (both possible on 1 zombie). Gory Boomer explosions. Gory eaten bodies.
- Legendary (2008) note Humans; including civilians, are gorily torn in half, decapitated, grinded up in fan blades and more. Environments are littered with gory bodies.
- Let It Die note Excessively brutal execution moves that are mostly comedic enough to take the edge off. The bodies in the majority of the executions don't have much internal detail, but the assault rifle and pitching machine finishers annihilate the stomach region, leaving only the bloody ribs and spine remaining.
- Let's Find Larry! note For the penultimate section, where a man’s head is graphically severed in two.
- Loaded and it's sequel. note Enemies reduced to unrecognizable gory mush. Might be a 10 if there was more detail.
- Loadout note Repeated gory body damage to humans would be a 10 if the violence wasn't so cartoonish and comical.
- Lollipop Chainsaw note Repeated, stylized, bloody chainsawing of enemies.
- Lords of the Fallen note For the final boss' extreme Body Horror. Otherwise a hard 7 for brutal attacks with lots of blood mist with splatter and brutal sound design, but no injury detail; and numerous bloodied corpses thoughout the world, as well as gross but lesser body horror on zombie type enemies.
- Mad Max (2015) note Gory gibs, corpses, and chainsaw lodged into live head (they survive).
- Mafia III note Repeated graphic shootings capped off with equally graphic stabbing. Gory disposal of bodies.
- Maneater note Innocent swimmers messily chomped on with some dismemberment and gibs.
- Max Payne 3 note Enemies riddled in slow-mo with many graphic, bloody wounds and splatters. Bound victim hideously burned alive. Gruesome mutilations by explosives. Organ harvesting.
- Metal Gear Rising: Revengeance note Semi-cybernetic humanoids sliced into many bloody pieces; but with little gory detail except for some slashes to the head which reveals cross sections of the brain. Several normal humans are graphically dismembered, including an hostage impaled with torrents of blood. Heart ripped out and crushed. Raiden's eye bloodily slashed and arm dismembered. Level 7 or 8 if game is the JPN version, where the blood is white instead.
- Metal Gear Solid 4: Guns of the Patriots note Rated this high for a skinless body ( Solidus) that is faintly seen through a see-through tarp . Otherwise level 7.
- Metal Gear Solid V: The Phantom Pain note Extremely bloody slaughter of hospital patients. Gory experiment victims. Enemies can be shot repeatedly with very bloody, detailed splatters before they expire, writhing in pain. Skull Face's brutal and gory death (which would be a 10 if not partly offscreen). Crotch smashed in extremely bloody fashion (no gore though). Neck repeatedly and very bloodily stabbed. Soldier gorily crushed by Sahelanthropus. Hallucination of Paz disemboweling herself. Flashback of Paz's gory surgery. Ground Zeroes is also here for a horrific rape scene between 2 children which would have earned the game a 10 if it wasn't on a radio and offscreen.
- Metal Slug (2, X, 3, and 4) note Enemy variants such as Arabs, mutants, zombies, and yetis feature significantly gorier deaths and animations. With guts hanging and bursting out, bodies torn to grisly shreds, grenades replaced with the torrential projectile vomiting of blood.
- Metro 2033 note Gory bodies throughout. Level 7 combat with moderate blood spurt and splatter from shooting and stabbing.
- Metro: Last Light note Ditto.
- Mordhau note Elaborate, detailed dismemberment.
- MorphX note Messy, gory gibs.
- Mortal Kombat 3-D trilogy note Borderline 10, with the goriest fatalities being cartoonish enough to avoid it. They're very gory, bloody, and chunky; but not nearly as detailed or brutal as MK9 and beyond.
- Mortal Kombat: Deadly Alliance note Lots of over-the-top bloody fatalities that take the 3D graphics first seen in Mortal Kombat 4 and run with it.
- Mortal Kombat: Deception note Even gorier than Deadly Alliance.
- Mortal Kombat: Armageddon note Repeated bloody, brutal butchery that tops its predecessors, with the new Kreate-A-Fatalities allowing for all sorts of creatively gruesome ways to tear your enemy apart with gallons upon gallons of blood gushing out. Meat’s appearance is also changed to a skinless living corpse clad only in a thong with a dangling eye and blood oozing everywhere. A very hard 9 overall, with the finishers being cartoonish and comical enough to evade the level 10.
- My Friend Pedro note Gory gibs and bisecting. The original browser game is a light 5 with blood splashes and ragdoll.
- The Mystery of the Druids note For the human sacrifice where a live victim briefly has all of the flesh stripped from their arm and leg.
- Myth note Gory gibs.
- Nanobreaker note Infected civilians have human-sized machines gorily burst out of them. Humans, cyborgs, and vaguely humanoid robots are gorily torn apart, sliced, diced, dismembered and otherwise annihilated with torrents of blood and bloodlike "oil" splattering the environment. Borderline 10; would definitely be a 10 if the combat was against normal humans.
- Narcosis note Gory bodies (faces caved in, guts visible, etc.).
- Necro Vision note Gory head, face, body, and limb obliteration of zombies.
- Neverending Nightmares note Stylized disembowelment, gross/gory self mutilation; brutal, bloody slicing; gory bodies; much towards tweens/young teens. Borderline 10
- NieR: Automata note Prolonged bloody and brutal scenes such as a character being eviscerated and then stabbed in head. Repeated bloody stabbing in character's chest. Character impaled on sword with profuse blood splattering with extreme suffering. Characters are androids but have blood-colored oil and display very human pain. Would only go down to a low 8 with black oil instead of blood. Gameplay is on 4 with intense, explosive combat against old-timey robots with copious oil, sometimes dipping into 7 with very bloody attacks on wildlife.
- Nightmare of Decay note Bodies butchered and arranged in gruesome displays. Some particularly brutal/graphic killings by shotgun in cutscenes. Yet the Retraux artstyle lacks the detail for a 10. Other level 8 violence and gameplay.
- Night Slashers note Mainly the uncensored Japanese version where monsters are reduced to gory heaps.
- Nightmare Reaper note Gory gibs.
- Ninja Gaiden 3 (2012) note The "Razor's Edge" version has torrentially bloody and gory dismemberment/slicing of enemies. Not to the extent of 2 though. The vanilla version has no dismemberment, but has just enough blood and brutality to reach this level.
- Nioh 2 note Even bloodier than it's predecessor, enemies can now be messily sliced in half and dismembered multiple times.
- Nocturne (1999) note Very gory dismemberment, obliteration, bodies, zombies, etc.
- No More Heroes note Disembowelment, gory explosions, bashing to paste, piles of organs, other stylized crazy brutality. Would be a 10 if it was more realistic.
- >observer_ note Characters disemboweled/gory bodies/piles, etc.
- Onechanbara note The PS2 games and their 7th-gen remakes border on 10 with zombies and other Humanoid Abominations being mutilated and obliterated countless times with blood and gore chunks spewing everywhere but (depending on version) purple blood, quickly disappearing carnage, fantastical enemies and a cheesy tone keep it at bay. The 8th-gen Z series and Origin are lighter 9s with significantly less gore (average 2 mutilations per enemy for most) but still over-the-top bloody and messy dismemberment and decapitation and evisceration.
- Operation Flashpoint: Red River note Gory dismemberment/limbs stripped of most flesh. Exposed organs. Faces obliterated.
- The Outer Worlds note Critical hits cause bodies' limbs and head to messily explode at once. Sometimes in slow motion. Same for civilians; any of which can be killed, and some questlines force you to do so.
- Painkiller note Gory gibs, dismemberment and monsters; including demon possessed children. Sometimes bordering on 10.
- People Playground note You can stab, shoot, and mutilate humans with various objects. While humans in this game are not so realistic and blocky, wounds that they receive look quite brutal.
- Phantasmagoria note Extremely brutal, sadistic killings of innocent women. While these are not exactly gory; two particular player deaths are: The player bound and having their head gorily smashed by a dropping ax; and a demon gorily ripping their face in half. Both bordering on 10 if not for their brevity and compression.
- Phantasmagoria: A Puzzle of Flesh note We briefly see an intestine pulled out. A man is bound, electrocuted, and then has his heart gorily ripped out. We see brief flashes of a man's hand getting bloodily nailed to a wall, his mouth stitched shut and stomach bloodily cut open (with no visible organs). Head briefly, yet gorily axed. Other lesser violence.
- A Plague Tale: Innocence note Mutilated bodies on a battlefield and hanging from gibbets. Rat nests made out of human remains and people getting very graphically eaten by swarms of rats, including children.
- Planescape: Torment note Gory bodies on autopsy tables. Piles of gory, rotting corpses. Tub full of organs, etc. Gory descriptions would score a 10 in the Literature category.
- Postal (1) note Pixelated, zoomed-out gory carnage of civilains and law enforcement; grisly images in loading screens. Unlike sequels, it's mostly Played for Horror. The Redux version somehow is both Denser and Wackier and Darker and Edgier as it interjects some of the sequels' Black Comedy and removes the more disturbing death and suffering animations and sounds; but is a tad gorier and has the story proper be more disturbing with diary entries that intricately chronicle Postal Dude's descent into madness.
- Project Overkill note Some guts spilling.
- Project Warlock note Messily blowing many chunks and body parts off of enemies monstrous and humanoid. Albiet with a stylized/retro art style.
- Quake IV note Mainly due to the "Stroggification" sequence.
- Quake Champions note Gory slicing and gibbing.
- Quarantine (1994) note Gory obliteration of enemies and [accidental] pedestrians.
- Red Ninja: End of Honor note Gory slicing, dismemberment and beheading
- Remothered: Tormented Fathers note A brutal and graphic onscreen severing of a tongue with scissors. The victim is then seen as completely and graphically burned corpse. Character gorily gouges out both of their eyes. Other level 8 violence including slightly less graphic Eye Scream and graphically bloody impalement.
- Resident Evil (Most games before 6) note Gory corpses, body horror, dismemberment, obliteration, etc. The first 3 games are closer to an 8 in most gameplay due to graphical limitations but the cutscenes and some creatures are just gruesome enough to get them here; such as "Lickers" who are skinless humanoids that evolved beastly qualities, William Birkin's gruesome mutations/death, and Chief Irons splitting in half at the shoulder while he's still alive.
- Resident Evil 3 (Remake) note Despite using many of the same assets as Resident Evil 2 (Remake), which is the goriest entry in the franchise, the detail of the gore is noticeably toned down; such as less graphic decapitations and dismemberment, no bisections, and less mutilations allowed on single targets. That said, the level of detail and amount of mutilations present are still graphic enough for this level.
- Resident Evil Village note Exploding heads on Lycans. Main character frequently gets his hands chopped off or mutilated. Heart ripped out a character's chest off-screen and then bloodily crushed. Some bloody entrails seen being prepared in a kitchen. Massacred civilians are seen, though body damage is limited.
- Resistance (2 and 3) note Gory gibbing, tearing, smashing, and other carnage towards humans, aliens and creatures.
- Return Of The Obra Dinn note Would normally be a 10, but the two-bit graphical presentation obscures some of the most graphic details. Notable deaths include one man being physically torn in half, two men being decapitated, and two others having their arms stripped to the bone by magical fire.
- Riana Rouge note Cheesy guts spilling, multi dismemberment. Normally the worst acts happen offscreen with just the gory aftermath shown.
- Rise of Nightmares note Gory monsters, bodies, and dismemberment, etc.
- RoboCop: Rogue City note Borders on 10 at times, but kept from that level by the fast pace and the franchise’s trademark Black Comedy. Torrential bloodspray, gibbing, and dismemberment, including the occasional decapitation. Sight of a murdered woman with a very grisly head wound (kept from a 10 because the area is quite dark). A man’s hand is shot off.
- RoboCop Versus The Terminator (Sega Mega Drive/Genesis and Master System versions) note Gory gibbing.
- RUINER note Gory gibbing, slicing, melting, decapitation, corpses, torrents of blood with every attack.
- Saw II: Flesh & Blood note Much gorier than the first game with explicit gore regularly featured. Especially aftermaths that border on 10 at times.
- Scarface: The World Is Yours note Brutal, bloody dismemberment by gun and slicing. With numerous points of detatchment on bodies.
- Sekiro: Shadows Die Twice note Brutal, extremely bloody evisceration. Heads brutally carved off and the stump stabbed, etc.
- Serious Sam note Gory/messy gibbing, slicing and smashing, etc. (HD versions of all games. The earliest versions of the first and the console version of the 2nd are more of a 7). The third and fourth games border on 10 with more detailed but still not very realistic gore.
- Shadow of the Beast (2016) note Repeated bloody stabbing and ripping of limbs, torsos and faces.
- Shadow Warrior (1997) note Gory slicing and gibs.
- Shadow Warrior (2013) note Enemies can be sliced into a bunch of bloody chunks but often die after 1 dismemberment. There is little visceral detail. Fully dismembered and impaled bodies but there is so much blood it obscures details enough to avoid 10.
- Shank note Brutal head smashing/obliteration, gory gibs, vicious repeated shanking.
- Shellshock 2 note Gory bodies, gory semi-obliterated heads. Very graphic dismemberment, etc. The first game sits on level 10 for at least how grenades somehow not only obliterate bodies but fully skin them too.
- Shin Megami Tensei IV: Apocalypse note For the scene where Asahi is messily devoured by Shesha with huge amounts of blood spilling like a waterfall. The Gory Discretion Shot used in that scene does not help. Otherwise an 8.
- Shrak For Quake note Mainly due to the tearing open of Shrak's stomach, who appears to be some sort of mutated man-baby. Also contains hideously malformed enemies and gibs including bones that will make a sickening crunch when stepped on.
- Silent Hill note Gory decorations. Gameplay is 6-7.
- Silent Hill 3 note Borderline 10 for the scene of Claudia stuffing the fetal form of God down her mouth to birth it. The story required to solve a puzzle in the Hospital is also a definite 10 in the literature category. Otherwise a level 8 for Body Horror monsters and blood.
- Sleeping Dogs (2012) note Disemboweled body. Live victims fed to wood chippers. Heads sawn in half. Wei's brutal and bloody torture scene. Hostages riddled with gunfire and/or and executed.
- Sniper Elite V2, III, 4 and 5 note Slow-mo X-ray kill-cams displaying bones, skulls, and organs (including testicles) gorily bursting. Minimal external damage shown however. Otherwise level 7 for bloody gun and knifeplay.
- Sniper: Ghost Warrior 3 and Contracts 1 note Gory exploding heads and civilian corpses.
- SOMA note Gory bodies throughout.
- Sonic.exe note For the sight of Knuckles being hung by his intestines in the Game Over screen.
- South Park: The Stick of Truth note Solely due to the abortion mini-game scene if you fail, which involves the main character vacuuming another character's testicle off before being cut down in a hail of bullets. Otherwise a Level 7.
- Space Station 13 note Very messy, creative, and surprisingly detailed gore that could be a 10 if not for the relatively simple graphics.
- Splatterhouse (1988) note Gory monster transformations, human remains. Otherwise an 8 for the green-blooded mutilation of various monsters.
- Spooky's Jump Scare Mansion note Some of the death scenes are quite nasty; your mangled corpse ravaged by wolves, your body being incinerated, and of a disemboweled and hanged corpse if you type "open" when prompted. Borders on 10 if not drawn in a cartoony art style.
- Stasis note Gory deaths, suicides, and aftermaths. Including melting, head explosions, hideous remains from botched experiments, most of the player's flesh blasted off, a brief closeup of a spine being painfully torn out when failing a minigame, and more. Would be a 10 if not for the elevated camera angle and strategic foreground placements and lighting.
- State of Decay note Gory body damage and obliterating heads. Damage is extensive and somewhat detailed; but not quite realistic or messy enough for a 10 (limbs just disappear and spillage is limited to quickly disappearing simple gibs). Humans/players sometimes ripped in half with organs spilling; have limbs severed and eaten.
- Steel Battalion: Heavy Armor note Exposed organs.
- Strafe note Extensive, messy, low-poly Gorn. Borderline 10.
- Stellar Blade note Gory dismemberment, impalement, evisceration, monster designs, mutilated bodies, and other brutality.
- The Suffering (1) note Gory dismemberment, obliteration, impalement, brief flashes of skinned bodies, horrific body horror including a still living gaurd with no limbs and cut in half who can be mercy killed. Not detailed enough for a 10 though.
- The Surge note Gory bodies, bisecting, decapitation, and dismemberment.
- Survival Arts note Bodies gorily sliced in half and obliterated.
- Syndicate (2012)/FPS note Gory bisecting. Bloody dismemberment often happens to civilians in crossfire.
- System Shock (1994) note Lots of hideously mutilated bodies. Some enemies die in gory piles. Would be a 10 if the graphics were higher quality.
- System Shock 2 note Many gory scenes of dead bodies, with missing limbs and guts, etc. Gruesome enemy body horror with limited graphics. Audio logs depicting absolutely brutal violence that would be a 10 if depicted oncreen. The combat violence is a 6, with some blood effects when enemies are hit.
- Take No Prisoners note Gory gibs and disembowelment.
- Tales from the Borderlands note Skag sliced open with guts falling out. Etc.
- Technobabylon note Bodies gorily splattered from height, crushed by machinery, headshot, disemboweled. Gory bodies seen in the freezer of a cannibal resturaunt.
- Technocop note Enemies are reduced to gory piles of limbs and guts when killed.
- The Texas Chainsaw Massacre note Mutilated bodies and other assorted gore in the environments. The executions are on level 8.
- Terrordrome the Game: Rise of the Boogeymen note Very bloody decapitations followed up by more trauma to the head (being impaled or crushed in unrealistic fashion). Ash's cinematic kill is him gorily obliterating opponent's head.
- The Thing (2002) note Gory bodies, monsters and transformations. Graphics just barely prevent latter from reaching the level of the movie.
- Thrill Kill note Brutal, sadistic, repeated mutilation that breaks out of the level 8 of the classic MK territory with a darker, more sexualized tone.
- Time Killers note Repeated bloody cartoonish dismemberment.
- TimeShift note Gory explosive damage.
- Time Slaughter note Cartoonish gutting and dicing.
- True Crime: New York City note Gory, brutal dismemberment (multiple limbs, screaming) and bisecting.
- Turbo Overkill note Exaggerated gory gibs and chainsawing with mid-poly graphics.
- Turok (Seeds of Evil - 2008) note Anthropomorphic fantasy creatures are gorily blown in half, bursted open, have their legs and arms blasted off, and have their heads gorily drilled until they burst and more; often manically flailing around, spewing blood and screeching in pain before they expire. Gory bodies litter some levels. Turok 3 and Evolution in particular border on 10. The 2008 reboot is a somewhat lighter 9; with realistic dinosaurs being gorily obliterated into guts and body parts; but with less over the top deaths (aside from a Gorn-tastic finale) and weapons; with completely Bloodless Carnage against human enemies no matter what weapon is used.
- Twisted Metal Black and (2012) note Grisly backstories in the former; including leftovers from offscreen forced canniablism, a young girl and her mother very bloodily shot, an innocent cab triver gorily shot in the head, and arguably most gruesome a man having all his facial features forcefully removed offscreen (the dismembered extremeties seen in a tray) leaving him with a predictably grotesque appearance. The latter has burning drivers and pedestrians that can be gibbed, Sweet Tooth's very bloody but not gory massacres of many innocent people, and other graphic violence of various levels.
- UNLOVED note Gory monsters very bloodily dispatched.
- Until Dawn note Gory ripped jaws and decapitations. Bound victim sawed in half. Etc.
- Unreal Tournament III note Very gory gibs. Especially on humanoid aliens.
- Vampire: The Masquerade - Bloodlines note Very gory gibs. Assorted graphic dismemberment, decapitation, blood spewing, impaling and etcetera that's at least an 8.
- Vampyr note Naked, disemboweled, impaled, and eaten bodies. Enemies eviscerated and imploded gorily.
- Vanquish note Civilians graphically implode by microwave cannon (we see their veins and bodies swell before bursting into a bloody mess). Human soldiers are grinded up, blown apart and sliced in half with gory detail. The player can have their head crushed or be torn in half. The gameplay is usually a 2 with frenetic combat against non humanoid robots, but the final levels have you fight human soldiers with tons of blood splatter. Cutscenes also have graphic level 8 shooting with copious blood splatter.
- War Gods note Disembowelment
- Warframe note Sliced and obliterated humanoids with organs visible. The game beta was at 5 or 6 (and T-rated) until updates added significant gore.
- Warhammer 40,000: Dawn Of War 2 note Relentless, savage attacks with torrential blood spray, but without much gory detail. Gory gibs. Some gory looking enemies with guts hanging out.
- Warhammer 40,000: Inquisitor — Martyr note Gory gibs and bodies.
- Wasteland 2 note Gory dismemberment, gibs, carnage, body horror, etc.
- Watch Dogs: Legion note For the subplot involving organ harvesting, with graphic related imagery. Otherwise it's on the 6/7 range of the previous games.
- Way of the Warrior note Bodies gorily sliced and snapped in half; gorily smashed on the ground and melted.
- The Wheel of Time note For the half-eaten corpses around the first level, borderering on 10. It otherwise borders on 9 anyway due to very bloody gibbing. The irony is, the game is rated T.
- The Wolf Among Us note Disembowelment, arm sliced deep and peeled off, etc.
- Wolfenstein (2009) note Gory dismemberment and burning of humans, and gibbing of abominations.
- Wolfenstein: The New Order and The Old Blood note Blasting open bodies, exposing organs. Gory gibs and head explosions. Gruesomely disected bodies on operating tables. Sadistic brain removal that's partially obscured.
- WRATH: Aeon of Ruin note Very gory gibs and dismemberment of ghoulish enemies.
- XCOM: Enemy Unknown note Mainly for the mutilated victims seen in the intro and other areas. Otherwise 6 to 8 with some blood splats and pooling as well as exploding heads and chrystalid victims.
- X-Men Origins: Wolverine (360 and PS3 versions) note Brutal, gory maiming, dismemberment, bisection decapitation, etc. Regenerative player character regularly shot to gory pieces.
- Yandere Simulator note Brutal, bloody butchery against non-combatants. Would likely be a 10 if there was any gory detail.
Level 10
- 2Dark note It sits on this range because of the constant depiction of children getting killed in many violent ways.
- Abobo's Big Adventure note For the ludicrously gory killing of many classic Nintendo characters; Dr. Mario strangled with intestines, extremely gory decapitation, etc.
- Afro Samurai note Repeated gory and messy slicing up of opponents in more detailed fashion than the source material, including nude enemies.
- After The Fall note Very sloppy and detailed piece-by-piece destruction of zombies and other Humanoid Abominations.
- Age of Conan note Ability to continually hack live opponents limb by limb in extraordinarily bloody and brutal fashion. Etc.
- Agony (2018) note Explicit hellish torture. "Babies" torn apart, crushed, maimed, etc.
- Akira Goya: note Incredibly liberal use of twisted imagery best described as a mix of anime art and H. R. Giger's wet fever dream. Features extensive use of Body Horror, dismemberment and almost everything exploding into fountains of blood, brains, bones and entrails.
- Hellbound
- Yakouga Series
- Galshell Series
- Angel At Dusk
- Alan Wake II note Enemies can be mutilated until they are completely flayed with very gruesome detail.
- Aliens vs. Predator (2010) note Fully skinned bodies, detailed heads and spines slowly ripped out while the face is still twitching in fear as you gently caress the length of your grisly trophy. All accompanied by assorted level 8-9 violence.
- Assassin's Creed: Valhalla note Extremely barbaric and elaborate finishers on sometimes unaware and downed opponents including hacking of multiple limbs often followed by vicious severing or smashing of the head alongside other assorted body trauma with torrents of splattering blood, earth shattering sound effects, and arguably sadistic animations. Top it off with gruesome depiction of the infamous "Blood Eagle" torture/execution method. The lowest the game goes is a 9 with quicker/simpler but still extremely brutal and messy normal kills, and hidden blade assassinations that are way bloodier and more brutal than that of the previous entires; with some having lovingly detailed X-ray kills showing organs and ligaments severed in squick inducing detail.
- Atomic Heart note It gets here for the sprout mutants' gruesome body horror combined with being able to graphically mutilate them in multiple ways, as well as a few shockingly gory deaths of a cartoon child in game over screens. Otherwise a 9 for other graphic human deaths and corpses that can be broken apart into multiple graphic but not too detailed or sloppy pieces and many dead civilians with very bloody but not gory injuries.
- Back 4 Blood note Some attacks leave zombies looking unrecognizably mangled and flayed. Infected with extreme body horror killed gorily. Mountains of unrecognizable mystery meat.
- Baldur's Gate III note Hideously gruesome, detailed, and elaborate carnage throughout. Including to innocents.
- Berserk and the Band of the Hawk note Gratuitously bloody and brutal carnage of all sorts, with humans, demons and monsters being hacked apart into a thousand pieces, violently dismembered and generally killed in very gory and barbaric fashion. Additionally, there are some horrifically mutilated bodies that can be found in the environment, a few cutscenes showing extreme violence, and even features some footage from Berserk: The Golden Age Arc which, despite being toned down by omitting some of the more explicit moments, still peaks at this level.
- Beyond Citadel note Bloodier and gorier than its predecessor.
- Bloodrayne 2 note Ability to accumulate excessive gory mutilations on single opponents. (cutting off their limbs and tossing the still screaming fool into fan blades, etc.).
- Blues and Bullets note Mainly for the murdered forger in episode 1; who's arms are torn off, eyes gouged, teeth excised, and impaled on several pikes; and is examined at length in extreme close-up.
- Brutal Doom note Repeated gory brutality against both demons and the player character.
- Bulletstorm note Repeated maiming and body destruction in brutal, over-the-top, and sadistic ways; like shooting a mook in the crotch, causing profuse femoral spray, and decapitating them as they cry in agony; sodomizing them with a power drill complete with a geyser of viscera and feces; making literal human mulch with chainguns; and so much more. All kinds of cannibal nastiness in "The Creeps" levels.
- The Callisto Protocol note True to its spiritual predecessor, gruesome mutilations, extreme body horror and horrendously gory death animations of all sorts, all of them shown in brutal detail. Max getting his face badly mutilated in the crash landing at the start of the game also deserves some mention, as we see all of it in close-up and in absolutely nauseating fashion.
- Call of Duty: World at War note It ranks here for the black and white stock-footage of real war crimes and casualties. Otherwise a hard 9 for very gory dismemberment, the gnarly exposure of enemies' guts when using heavy weapons, and a graphic scene of a Marine being tortured.
- Cardinal Syn note Excessive, brutal, gory chopping up of opponents before they expire.
- Carmageddon note Messy, gory dispatching of civilians with no hope of outrunning your death car.
- Castlevania: Lament of Innocence note It ranks here for the fight with The Forgotten One, an extremely horrific-looking rotting creature hung up by meat hooks with exposed innards and live maggots all over that spews gratuitously torrential blood sprays whenever you destroy its organs. Despite the low detail, it's still gory enough to reach this level. Otherwise a 9 for gory boss designs and dismemberment/obliteration of certain enemies.
- Chiller note Arcade Light Gun Game in which you shoot the flesh off people's bones in dungeons and activate traps to kill them most efficiently.
- Conan note Excessive limb-by-limb hacking of individuals, etc.
- Conan Exiles note Ridiculous amounts of gory damage to single targets.
- Condemned 2: Bloodshot note Slowly, gruesomely crushing an enemy's head in a vice. Hideously mutilated bodies. Much etc.
- Conquer Humanity note Mowing down droves of helpless civilians with superpowers resulting in tons of splattering gore and suffering animations.
- Criminal Case note Many murder victims killed in some of the most horrific and disgustingly gruesome ways imaginable, including gutting, dismemberment, decapitation, mulching, bisecting, fatal eye mutilation, and more. Despite the game being a Hidden Object Game and some cut-scenes featuring level 6 violence at most, the murders are detailed enough to reach this level, and much like Weaponlord (which ranks here too), this game was surprisingly rated T by the ESRB.
- Darksiders note Extremely brutal and gory dismemberment of sometimes humanoid fantasy beings, and not so humanoid ones. Examples include War chopping off a humanoid knight's legs and then impaling him upon Chaoseater, cutting off both of an angel's wings and then impaling them, brutally tearing off a dragon's wings and ripping their heart out in animalistic fashion, ripping out the head and spine of a mutated abomination and then smashing their body into very chunky gibs, and more. Although this executions are fast-paced and don't linger for too long, they're still brutal enough to reach this level.
- Dead Island note Extensive, gruesome, very repeatable, layer-by-layer body damage to zombies before they expire. Unrecognizably mutilated bodies.
- Dead Island 2 note Much, MUCH nastier than the first game, with a incredibly painstakingly detailed, absurdly ultra-gory body damage system that allows you to grotesquely mangle every inch of flesh, muscle and individual organs in incredibly sloppy fashion, hideously deform skeletons, leave eyeballs gruesomely dangling from their eye-sockets, messily remove portions of the jaw, and brutally smash the skull piece by piece in a myriad of graphic ways, with some of the most advanced and realistic blood spilling to date. Despite being much more comedic than its predecessor and the victims being zombies, it's still brutally gory and detailed enough for this level.
- Dead Space Trilogy note Every hideous mutilation known to man, with some of the most horrific body horror to boot.
- Dead Space (Remake) note Much, much, MUCH gorier and nastier than the original and everything that came after it, with the impact of the series' extreme gore and body horror being both amplified tenfold by the increased graphical fidelity, enhanced sound design and the addition of the new "peeling" system, which allows for extremely detailed layer-by-layer gory damage on the bodies of both Necromorphs and humans, resulting in the horrifically grotesque exposure of dangling organs and mangled tissue that can be individually destroyed. Additionally, the player's deaths are a lot messier, and the blood effects are much, much more detailed than ever before, complete with dynamic bloodshed that allows for The Last of Us Part II-style blood pools to form on the surface.
- Death Cargo note Insane finishers that leave enemies in unrecognizable gory messes (in full FMV!).
- Doom (2016) note Extremely repeated and extensively gory dispatching of (often humanoid) demons, including Imps getting their arms sawed off before being cut in half, sawing off a Baron's legs and then head at the jaw, Mancubi getting gutted and/or having their hearts ripped before exploding into even more guts, etc. Horrifically mutilated bodies throughout. Despite all of it being darkly comedic, it's still gory enough to get up here.
- Doom Eternal note Similar to the above, but much more graphic and far more detailed (although some of the Glory Kills are also more comedic).
- Dread Hunger note Elaborate cannibalistic gore.
- Duke Nukem Forever note For the notorious "Hive" level which has captive nude women being forcibly impregnated until they explode; with the player encouraged to kill them before this happens with equally gory results. Unlike the rest of the game and previous entries, it is all Played for Horror, and there is no ambiguity to what is happening to the captives who show extreme anguish and terror the whole time. Otherwise a 9 for gory B-movie-esque violence towards aliens and humans/civilians.
- Dwarf Fortress note Indescribably overelaborate, extremely graphic, brutal, vicious, messy, gory violence of all sorts. This includes extremely gory combat featuring bodies savagely hacked apart in many ways, with the ability to extensively mutilate any individual body part, alongside textual descriptions of the carnage that dwell on the hideous details. Also, there's an infinite potential for creative acts of barbaric cruelty and horrifically bizarre scenes, as well as grotesque imagery such as cows eating grass made of eyeballs and some sickening creature designs such as creatures made entirely of blood, among other things. Although it is in ASCII Art and comically over the top, it's still gory enough for this level. A lot of graphical mods also exist, which exponentially increase the violence's impact by virtue of turning the game's ASCII-art visuals into tile-based graphics (not counting the graphical overhaul present on the Steam wersion as well as the more recent updates).
- Dying Light note Unrecognizably mutilated bodies, extreme Body Horror, extensive body damage to zombies, and non-aggressive child zombies can be gorily dispatched.
- Dying Light 2 Stay Human note After the "Gut Feeling" update which greatly expands body destructability, gruesome details, grisly sounds, and blood spilling to surpass the original. You also fight humans far more than the first game. Prior to that it was a 9 for gory mutilations that were not as robust as its predecessor.
- Eternal Champions note The expanded Sega-CD version. A.K.A "Challenge From The Dark Side" features revamped "Overkills", with incredibly detailed and extremely graphic brutal gore that includes people gruesomely melting in acid and then exploding into extremely bloody and chunky gibs, getting sloppily turned to a bloody pulp by machine gun fire and then run over by a car, and much, much more.
- Evil Dead: The Game note Extensive, detailed, repeated sloppy gore to humanoids. Though black comedy aligned, it's still gory enough to reach this level.
- Evil West note Humanoids and monsters alike are repeatedly shot, smashed, hacked and otheriwse dismantled in so many ways in extremely gory, brutal, and detailed fashion.
- The Evil Within note Every brutal, gory mutilation known to man.
- Fear & Hunger note Extreme gruesome/depraved imagery and sickening body horror; with players, enemies, innocents, children, and many others repeatedly mutilated in a variety of creatively grotesque ways; including a disturbingly wide range of genital related horror, torture, sexual violence, and piece-by-piece dismantlement.
- Final Response * (Formerly Leaden Sky pre-update 6) note Repeated extreme, hideously detailed, over-the-top, sometimes torturous mutilations, complete with insanely realistic layer-by-layer body damage and grisly sound effects. Enemies often survive grave injuries, encouraging further destruction and they can even be continually destroyed post-mortem into unrecognizable piles of gore.
- F.E.A.R. 2: Project Origin note High powered weaponry turns enemies into incredibly sloppy, highly detailed messes. Hideously mutilated bodies.
- F.3.A.R. note Bodies can be mutilated until they're a limbless, flayed torso.
- The Forest note Extensive gory mutilations, cannibalism, body parts arranged in gruesome displays.
- Friday the 13th: The Game note Brutal, gory finishers; including hacking off a target's limbs and then head, repeatedly smashing heads into paste, and much etc.
- Gears of War 1 and 2 note Horribly mutilated soldiers and civilians strewn about. Kryll reducing people to pulp. Enemies reduced to highly detailed slop (though the remake of 1 removes internal detail; it still has the former). Ben Carmine's Cruel and Unusual Death in 2.
- Gears Tactics note Very gory/messy mutilations with the level of detail and brutality of the original trilogy.
- Ghost Recon Wildlands note For many hideously mutilated and tortured civilians strewn about the world. From being gutted, burned, completely dismembered, shot to pulp and melted, and all sorts of gruesome remains strung up and lying around in dungeons, morgues, and streets. The Predator crossover DLC adds fully skinned bodies. The gameplay is a hard 7 for very bloody shootings.
- God of War II note For Prometheus' gruesome torture by having his guts and eyes torn out by crows. Otherwise a hard 9 for being very much in the same vein as its predecessor, albeit with more brutal and savage executions.
- God of War III note Incredibly graphic, horrific violence and highly detailed gore with all sorts of hideous mutilations that outdo the sheer brutality of its predecessors. This includes repeated, extremely brutal and bloody stabbing and bashing, multiple creatures getting gruesomely disemboweled, having their heads and bodies sliced open exposing their organs, numerous enemies constantly hacked apart into unrecognizable, gory pieces, and much more, as well as extremely gruesome body horror (standouts being zombie cyclops and Hades) and innocents gruesomely murdered for puzzles. The gods' deaths are also far more graphic than before, getting grotesquely butchered and brutalized by Kratos with grisly results. The most extreme instance is Helios' death, who gets his head very slowly and painfully ripped out, with every gory detail shown up close.
- God of War: Ascension note Very much in line with the above, though a little bit less graphic than the third game.
- God of War Ragnarök note A lot more violent and bloodier than its predecessor, with significantly more brutal executions and much more blood and gore putting it more in line with the Greek era. Some examples include oppenents being split at the shoulder and having both their arms hacked off; Einjerher captains' leg dismembered, jaws smashed off and the rest of the head smashed; Alva eviscerated, dismembered, and impaled before slicing her own legs off and commiting suicide; and Heimdall's death via having his arm gorily blown off, his face smashed to a bloody mess and being strangled to death.
- Grand Theft Auto V note It reaches this level due to the infamous torture sequence, which involves a completely innocent victim getting hideously brutalized and sadistically tortured by Trevor Philips via waterboarding with gasoline, electrocution, violently ripping out the victim's teeth with a pair of pliers and inflicting blunt force trauma to either the victim's knee, arm, or groin with a wrench (with blood staining upon impact), not helped by the fact that the victim can die and then be revived by adrenaline shot for further torture. Also, there's Peter Dreyfuss kidnapping, torturing and killing Leonora Johnson in an extremely gruesome way, which consists of him cutting off her hands and feet and placing them in opposite areas, cutting off some of her face, leaving multiple wounds on her breasts, drawing a star on her back with a cigar, slicing off a portion of her thigh and writing "HAM" on it and cutting off her head (offscreen, although the aftermath is shown). Otherwise, it's a hard 9 due to a scene involving an extremely gory headshot, ludicrous gibs from humans being shredded by plane propeller and meat grinders, Johnny Klebitz having his head brutally stomped by Trevor, etc., as well as the gameplay itself which features plenty of pretty intense combat, gunplay, and more with lots of blood but no dismemberment.
- Grezzo 2 note Extremely gory violence and dismemberment towards civilians, priests, zombies, Italian celebrities and Christianity religious figures.
- Gun note For the grotesque, fully skinned and dismembered bodies at the Apache camp. Otherwise 8-9 for very graphic dismemberment, gibs, and headshots.
- Guts And Glory note 3-D Happy Wheels
- Many H-games fall here due to often having hardcore pornographic rape scenes.
- AliceSoft
- Dohna Dohna note is largely in part a child sex trafficking simulator.
- Evenicle note The actions of goblins and other monsters make the ones in Goblin Slayer look like angels. (They can even make Sseth break character).
- The Rance Series note The titular character seldom waits for consent before having his way with any female character. But antagonists tend to go far further with their crimes.
- BLACKSOULS note For when Fear & Hunger is too family friendly for you.
- The Witchs Night Of Vengeance note Has plenty of conventional gorn as well
- AliceSoft
- Half-Life 2 note Fighting against combine soldiers and Antlions is a 6, with some small blood spray (though more exaggerated in the console versions) and splatter and gibbing of alien creatures with green blood respectively. Combat against zombies is a hard 9, as they have their guts exposed and can also be sliced in half. Some have most of their skin and/or flesh missing (one looking entirely flayed). There are also bodies that are grotesquely and entirely burned and dismembered, with some of these bodies' textures being derived from real life photos of burn victims, pushing the game up here. The beta version was going to be much darker due to its much grimmer tone, including a playable section involving brutally murdering innocent civilians with manhacks called the Manhack Arcade, children being harmed, killed and forced into manual labor and gorier Stalker and Zombie models.
- Half-Life: Alyx note Horrifically mutilated zombies, with explicitly detailed internal organs made even more personal through VR and hyperrealistic graphics, including completely obliterated, caved-in or necrotized heads, and Jeff's bizarre and painful body mutilations. Also, the zombie's cries are no longer reversed, making them sound in absolute agony the entire time. Combat against Combine is a level 6, as in the previous games.
- Happy Wheels note Extensive, repeated gory body damage on players and NPCs; including children. Despite the game's meme status and numerous outrageously funny moments, it still reaches this level due to how the violence is still drawn in a fairly realistic (though Black Comedy aligned) style.
- Harvester note Horrific, detailed gory violence against humans; including non combatants, evil children and (not evil) babies. A memorable example is a woman's head+spine ripped out; somehow causing the rest of her body to burst open in a gory mess.
- Hatred note Incentivised, sadistic, brutal, sometimes gory murdering of unarmed and/or incapacitated civilians that, despite not being excessively gratuitous or bloody, still ranks here for the realistic cruelty depicted.
- Hellblade: Senua's Sacrifice note Fully skinned bodies, sometimes by the pile; Dylan's mutilated, rotting corpse and other horrors seen throughout the world. Sword combat is on level 8 with huge, fleshy blood splatters with graphic bleeding wounds.
- Hotline Miami 2: Wrong Number note Extremely brutal, vicious, messy, gory violence in 16-bit; but with still enough detail to reach this level. Especially the Miami Mutilator's victims, who are shown either flayed, gutted, dismembered or most likely all three combined.
- House Of Velez note Repeated gory overkill in deaths; including a pregnant woman.
- Jaws Unleashed note Repeated gory maiming of human/civilian swimmers. Tearing them limb by limb, gut by gut, as they scream.
- Kenshi note Characters can be put in "peelers" that fully dismember and skin them alive. Prior to the addition of the peeler, it was a hard 8, as they can be very bloodily dismembered limb-by-limb in combat.
- Killing Floor 2 note Extensive extreme gore towards monstrous Humanoid Abominations shown in grisly detail. Despite it all being over-the-top, it still reaches this level due to its sheer gruesomeness.
- Kindergarten note It has a pixel art style, yet still features kindergartners killed in gory ways.
- Laika: Aged Through Blood note Here mostly for the game's introduction, where the player comes across the body of a young boy who is mutiliated, disembowled, and crucified. Otherwise a hard 9 for gory gibs.
- The Last of Us Part I (2022) note Next-gen enhanced detail and expanded body destructibility bring an already hard 9 up here with it's sequel.
- The Last of Us Part II note Scarily realistic, gory brutality against both human and zombie opponents. Headshots can blow off the jaw and destroy individual portions of the head, exposing the brain. High-powered weaponry can messily dismember and explosions can bisect enemies, creating chunky gibs and exposing the guts. Individual wounds bleed profusely and huge, realistic-looking blood pools form under the body. Corpses can be mutilated until they're barely recognizable. Characters often left writhing in pain after sustaining gruesome injuries. Characters graphically beaten to death with blunt weapons. Heads cleaved in half with axes. Almost all of this can be perpetrated by the player on enemies that are surrendering or wounded. Much etc.
- Left 4 Dead 2 note Extensive, sloppy, and highly detailed body damage to zombies.
- Library of Ruina note Mostly for the Love Town encounter, although there are other graphic and detailed murders.
- Limbus Company note Very detailed and graphic murders, the protagonists run over people for bus fuel, every atrocity possible in a Cyberpunk setting up for grabs.
- LISA: The Painful RPG note Very gory bodies and disgusting body horror to boot; but also scenes like Brad smashing a tied up victims head to mush with a bat.
- MadWorld note Insanely bloody, brutal, gory, sadistic, occasionally fetishized violence. Memorable examples include grinding up an enemy limb by limb on a moving train; slicing off an opponent's arms and shooting off the rest of their flesh, and much, much more.
- Manhunt note Extremely brutal, vicious and sometimes sadistic executions towards unaware targets that, while not overtly bloody or gory, still rank here for how realistic they are as well as for the gruesome and cringeworthy sound effects that are used. Starkweather's death gets a special mention, wherein he gets disemboweled and then decapitated with a chainsaw. The sequel goes even further meanwhile, with much more blood and gore as well as far more excessive force applied to executions, not to mention that some of the player's victims are actually innocent civilians and cops.
- Martha Is Dead note Prolonged, hideously gruesome and sometimes cruel acts commited by the player and others in excrutiating, in-your-face detail; including flaying, gutting, self mutilation, and so much more nasty butchery with grotesque aftermaths and highly detailed graphics.
- Mother Russia Bleeds note Heads disgustingly battered to pulp. Hideously mutilated bodies, including an extremely gory final boss.
- NetherRealm's Mortal Kombat quadrilogy note Insane hyper-gory carnage that surpasses the borderline slapstick of previous games.
- Mortal Kombat 9 note Extremely detailed, layer-by-layer disfigurement, dismemberment and gibbing of all sorts, which includes the combatants becoming increasingly damaged almost Soldier of Fortune-style, sporting many gnarly injuries shown in frightening detail and spurting out buckets of blood across the scenario as they lose health while still going strong either due to heavy attacks or the X-Rays (which show organs and bones being shattered, dealing a lot of damage), all before being on the receiving end of even messier Fatalities than ever before. And that's not even getting into the grisly displays of innocent people being brutally butchered in Saw-style mutilations at the Krypt, as well as the horrifically mutilated bodies of several characters at the beginning of the "Story Mode" and many other hideous deaths that occur there in said mode.
- Mortal Kombat X note Extreme brutal overkill that tops its already extremely gory predecessor. While almost the same as the above, it goes even further by adding a much wider variety of even gorier finishing moves than before, all with hideously gruesome sound effects, enhanced graphics, a darker and more realistic color palette, and lingering shots of the Fatalities' extremely gory aftermaths. Mileena's death in the "Story Mode" deserves an especial mention, getting kissed by D'Vorah before getting her entire face devoured by a swarm of insects, with the grotesque aftermath shown in nauseating detail as Cassie Cage and Jacqui Briggs look on with very appropriate reactions.
- Mortal Kombat 11 note Exceptionally barbaric, outrageously bloody, gratuitously gruesome hyperviolence and highly elaborate, extensive, state-of-the-art gore throughout depicted in excruciatingly realistic detail. This includes far more vicious attacks than ever before that have an in-your-face impact, as well as repeated, excessive, horrific carnage shown in the form of extraordinarily messy, brutal, ultra-gory finishers that allow for all types of extreme torture-porn style mutilations including flaying alive, tearing limb-from-limb, being torn to disgusting pieces, completely gutted, melted layer by layer and much more with copious amounts of blood and organs. Not to mention the absurd fidelity graphics, the ludicrous level of bloodshed, the unspeakably nasty audio design, a few sadistic animations, the added slow-motion on the grisly aftermaths of the Fatalities, the gory presence of some horrifically mangled bodies, Shinnok getting torturously electrocuted and then graphically decapitated by Raiden, and Shao Kahn using his hammer to viciously smash Geras' head into an unrecognizable mess, spilling out all of his brains.
- Mortal Kombat 1 note Extremely brutal and messy combat with huge levels of unprecedented bloodshed compared to the three previous games made by NRS, complete with heavily detailed, Dead Island 2-esque gore filled, blood-drenched Fatalities that now have a much more disturbingly realistic feel applied to them thanks to all the characters' common approach of being rather simplistic and focused, foregoing some of the more over-the-top mutilations in favor of subdued, yet sadistic ways to kill their opponents. Also, there's the sheer presence of extremely barbaric and devastating attacks that are now made all the more vicious thanks to the new Kameo Characters system, gallons of photorealistic blood covering the characters and the entire floor as fights go on, gruesome and messy sound effects, and an increased graphical fidelity compared to Mortal Kombat 11.
- Murder House note For the secret room in the basement that features the skeletons of several very young children forced into sexual positions (indicating they died that way), with the locations of blood pools implying something even worse. Otherwise a 9 with very bloody and gory but low-poly violence.
- Necromunda: Hired Gun note Gunfire shreds humanoid enemies piece by piece in sloppy fashion. Many environments are adorned with skinned, gutted, and otherwise butchered bodies.
- Ninja Gaiden II (2008) note Excessive/repeated sloppy dismemberment and mutilation of single human targets.
- No Place For Bravery note Barbaric butchery with oceans of blood, mountains of guts, a periodic table of ways bodies are torn up, vicious animations, innocents maimed in indescribable ways, and abominable contortions of organic form with astounding detail despite the retraux art style.
- The Order: 1886 note Heavy weapons utterly mangle oppenents with highly detailed gore and lots of mess (not helped by the game's absurd fidelity graphics); sometimes they will still be alive a bit to shriek in horror before expiring. Aftermaths of lycan attacks adorn levels with droves of shredded innocents.
- Outlast note Horrifically mutilated bodies throughout. Torturous butchery, necrophilia scene.
- Outlast II note Not 10 minutes into the game there's a pit full of dead, burned babies. It only gets worse.
- The Outlast Trials note Rife with mutiliated bodies and severed organs, players fish keys out of disembowled corpses, faces get drilled into, several enemies inflict groin attacks. One level has the player(s) slowly amputate a man's legs.
- Paint the Town Red note Extensively detailed, multi-layered gory butchering of both human and monstrous enemies with buckets of spurting blood and exposed brains and bones. Despite the Minecraft-style graphics and the violence's over-the-top nature, it's still brutal and gory enough to reach this level.
- Path of Exile note Horrifically mutilated bodies, creature designs that are not much more attractive, and enemies generally left in unrecognizably gory messes.
- Postal 2 note For the added gore in the Apocalypse Weekend expansion, which includes much messier spilling of guts and more extensive body destructability. Before that it was a 9 for relatively basic but graphic dismemberment, decapitation, burning, and urination on civilians, law enforcement, and riff-raff.
- Predator: Concrete Jungle note Graphic, fully skinned bodies. We even hear some of the process. Assorted level 9 violence including gory tearing in half, brutal bloody dismemberment, and ripping out heads+spines.
- Predator: Hunting Grounds note Signature fully skinned bodies, repeated shanking of prey in sloppiest way possible before ripping out heads/spines, etc.
- Prey (2006) note For the gory child deaths, with at least 2 messily gibbed (one completely onscreen) and another brutally and suddenly impaled (also fully onscreen). Otherwise a 9 for gory gibs, mutilated human slaves, and very bloody impalement/harvesting of bound victims.
- Prodeus note Extraordinarily messy shredding of enemies to gory paste with gunfire. Despite the Retraux art style, the gore is detailed enough to land here.
- [PROTOTYPE] 1 and 2 note Ability to rip, tear and obliterate humans, civilians, and monsters into many gory, unrecognizable pieces. Civilian casualties are more or less unavoidable no matter how you play.
- The Quarry note Extremely bloody, brutal, and detailed mutilations with lots of lingering close-ups of gore; including horribly mutilated heads and bodies elaborately torn up.
- Rage 2 note Explosions/powers sloppily mangle humans into limbless, gutted torsos with smashed heads with lots of gore (in other words, basically Doom (2016) with humans). Gun violence is a hard 9.
- Ravenous Devils note Very bloody killing of unsuspecting victims and subsequent gory butchering, cooking, and serving of their remains.
- Ready or Not note It gets here for gruesomely mutilated civilians strewn about levels as well as imagery related to horrific sexual violence, including children. The gameplay is on 9 with repeated graphic wounds on targets, including very nasty throat shots; with plans to further enhance the gore that could end up here as well.
- Red Dead Redemption II note Lots of graphic gun and melee violence, very gory dismemberments, semi-head obliterations, animal attacks and more with extreme detail, brutally realistic animations, absurdly high-fidelity graphics and gruesome sound effects. This includes the occasional displays of sickeningly detailed rotting corpses and barbaric public executions, and it reaches disgusting extremes with side missions involving the Serial Killer and Skinner Brothers, showing highly detailed gore across the scenery as well horrifically mutilated bodies that have been grotesquely butchered and hideously brutalized beyond recognition.
- Red Orchestra 2: Heroes of Stalingrad/Rising Storm note For the absolutely hideous mangled forms of the victims of big explosives. Basic dismemberments and decapitations are on 8 with grotesque stumps with some blood that are bumped to 9 when they are multiplied under certain circumstances.
- Requiem note Sloppy slicing/dismemberment of monsters and humanoids; many of which are already victims of extreme/gory body horror.
- Resident Evil 2 (Remake) note THE most detailed RE gore hands down, consisting of unspeakably detailed, sloppy, and endlessly repeatable gory damage to all parts of the human body.
- Resident Evil 4 (Remake) note Has almost Remake 2's level of gore.
- Resident Evil 6 note Lots of really nasty gore and next-level Body Horror compared to its predecessors. Including enemies transforming into Lickers in real time, shedding their flesh, resembling a fully skinned human; Gigantes gruesomely melting upon defeat; zombies mutilated mutliple times before death; most enemies dissolve layer-by-layer upon death, at one point looking flayed (abliet this is very brief). Even then Simmons takes the cake with his undescribable horrific mutations.
- Resident Evil 7: Biohazard note Intense graphic violence and incredibly detailed gore that tops its predecessors. Standout examples include the penultimate showdown with Jack, a cop getting gruesomely semi-beheaded and the player being forced to reach down his exposed esophagus in nasty detail for a key, and the "21" minigame where defeat ends in a gruesome and torturous Saw style deathtrap.
- Return to Castle Wolfenstein note For horribly butchered bodies displayed prominently in several areas (mostly crypts and lab tables) with guts, torn limbs, smashed heads, and gnarled flesh. Otherwise an 8 for moderately graphic gibs.
- Scorn note Probably the most sickening body horror ever in a game (or anything really). Especially with the player repeatedly being the victim of increasingly extreme deformities and mutilations. And just when you thought you've seen the grossest imagery; the climax comes along, where you're strapped in a machine that "rapes" you as a being dismantles you piece by piece from the outside to within. Not to mention the absurd fidelity graphics and ear melting, scrotum shriveling noises.
- Shadows of the Damned note Horrifically mutilated bodies (many nude) throughout (especially at the "Cannibal Carnival" early on), including mountains of random viscera and mangled body parts scattered everywhere. Bodies gorily bursted out of and then eaten. Disgustingly gory monsters; some resembling fully flayed bodies and sometimes eating themselves. Repeated gory dismemberment and decapitation of humanoid demons.
- Shadow of Rome note Able to continually dismember live and surrendered tagets limb from limb in brutal, bloody fashion.
- Shadow Warrior 2 and 3 note Extensive, repeated gory body damage to single targets, monstrous and human.
- Silent Hill: Homecoming note Brutal, gory, torturous deaths; such as live bound victims pulled and cleaved apart, and the infamous drill and bloodletting scenes.
- The Sinking City note Hideously mutilated bodies; often from torturous methods.
- Sniper Ghost Warrior Contracts 2 note Disgustingly mangled heads in slow-mo now combined with other gory dismemberments and body damage.
- Soldier of Fortune note The first two games in the series are famous for their state-of-the-art gore systems that allowed for exceptionally detailed and extensive gore on human targets. In the second game, there are 36 "gore zones" that allow you to blow many different chunks out of an enemy's head in grisly detail and create a variety of mutilations. Deaths are accompanied by disturbing death animations.
- Spec Ops: The Line note It's rated this high mainly due to the White Phosphorus scene, with many hideously disfigured civilians (including small children) being grotesquely shown in extremely gruesome and extensive detail. Otherwise a hard 9 for numerous other mutilated corpses including two mass graves the player has to walk through, and for the combat which has heads and bodies gorily and very graphically exploding amid slow-motion.
- Splatterhouse (2010) note Just about every single hideous form of brutally gory butchery imaginable, including manual prolapsing and extreme carnage that exceeds the brutality limits of its predecessors.
- Stasis: Bone Totem note MUCH Bloodier and Gorier than it's predecessor due to Art Evolution and the new examimation feature to get extreme close ups of all the highly detailed nastiness.
- State of Decay 2 note Much gorier and more detailed than the first game. Much messier aftermaths and spilling of guts (individual organs will even spill, dangle, and tumble). Gory damage can also be applied to human enemies now alongside even more brutal player deaths.
- Stubbs the Zombie note Continually tearing and eating single humans in the messiest ways. The game is comical, but the violence is depicted with appropriate brutality.
- Succubus note Ultra gory maiming, torture, infanticide, and more. Unlike its parent game the player directly partakes in all of it.
- The Suffering: Ties That Bind note Accumulated gory destruction of enemies. Hideous images such as a botched suicide resulting in a disgusting obliterated face as the still living victim twitches.
- System Shock (2023) note Much gorier than the original: messy, highly detailed body damage, dismemberment, countless graphically mutilated corpses all over the station.
- Teocida note Extremely grotesque and disturbing imagery with human forms (including infants) mangled in nightmarish ways. Despite the surreal nature of these images, they are overtly gruesome enough to land here. The gameplay is no more violent than your average puzzle platformer though.
- Tomb Raider (2013) note For scenes like the Oni's feeding chamber, slums, and geothermal caverns adorned with abundant and very gory corpses. Most of the game is on level 8.
- Trepang2 note Very sloppy, detailed, and repeatable gore on human and zombie-like targets. Human enemies will usually wiggle and writhe on the ground.
- The Walking Dead (Telltale) note Zombie butchery, disembowelment, extreme head trauma, limbs arduously hacked off, cannibalism, and so much more.
- Uncanny Valley note The "Happily Ever After" ending single-handedly brings the game to this level. It involves Eve pinning the player to a wall, slicing off all of their limbs one-by-one and cauterizing the wounds. Otherwise a level 8 for swaths of skin seen hanging on hooks, pixelated characters with large amounts of flesh missing and scattering of bloody viscera. Would have been at least a level higher if there was more detail, if the aforementioned ending didn't already bring it to a 10.
- Wanted: Dead note Humans repeatedly hacked and shot apart in gratuitously bloody and brutal fashion.
- Warhammer 40,000: Darktide note As expected from a Warhammer 40K game with Nurgle cultists as the main antagonistic faction. Bloody multi-dismemberment and bisection with chunky gibs. Dynamic body damage with exposed bones and muscles. Gnarly rotting zombies that spew maggots when attacked.
- Waxworks (1992) note Horrific mutilated bodies and player deaths. The worst are the zombie death image and the vines restraining the player and dismembering him in motion.
- Weaponlord note Opponents are bloodily decapitated, their head gorily obliterated in mid-air, their body then sliced (spilling guts), collapsing and getting bashed into gory paste. Suprisingly, this game is rated T.
- The Witcher 3: Wild Hunt note For the grotesque remains of monster victims, warfare, and other disturbing scenes. Otherwise a 9 for combat with gory dismemberment, beheading, and bisecting.
- Wolfenstein II: The New Colossus and Youngblood note Explosives mangle bodies in ways that scoff at gibs. Elaborate axe butchery. Even minor trauma is absurdly messy. Hideous head mutilation, including bound victims.
- World War Z (2019) note Extensive gory body damage for individual enemies and unrecognizable carnage.
- Viking: Battle for Asgard note Repeated, very gory mutilation of single enemies.
- Viscera Cleanup Detail note Bodies mutilated beyond recognition.
- Zombie Army Trilogy note Vastly increased gorn from it's parent series. From sloppy body destruction to gornacopias of ritual and cannibal carnage.