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Kang Fu is the only video game developed and published by GREat Effects Development (GREED for short), released in 1996 for Amiga systems. It's a Platform Game in which you control a kangaroo named Klont who has to save little kangaroos from the bad guys across 10 levels.

The official website still exists, but it's so virus-ridden you shouldn't bother searching for it.


This game provides examples of:

  • Art-Style Clash: The Angry Video Game Nerd said it best:
    "Every character looks like they came from a different shitty game! You fight weird cartoon chickens, dragon guys with axes, umbrellas, giant wasps, Slinkies, and bouncing balls, all on a realistic, digitized backdrop"
  • Awesome, but Impractical: The game itself is a meta example — it's designed to show off the higher resolutions and color depths that can be displayed via the Advanced Graphics Architecture (AGA) chipset used in latter high-end Amigas, including the CD32. However, between this and the game's inefficient coding, the end result is that it's a very memory-hungry game, leading to a potential Game-Breaking Bug on the CD32, and requiring jumping through several hoops to get the game working at all on a stock A1200.
  • Boxing Kangaroo: Klont is a kangaroo, and one of his weapons is an Extendo Boxing Glove.
  • Cool Shades: Klont always wears shades, which are especially meant to accentuate his coolness on the game box where he appears with a smug smile.
  • Game-Breaking Bug: Due to a memory leak in the CD32's boot sequence, the game will run out of memory and crash on start if you don't use the workaround in the manual.
  • GIS Syndrome: The game mostly uses compressed stock images for level backgrounds or background objects.
  • Goomba Stomp: Klont can jump on certain enemies to kill them.
  • Loads and Loads of Loading: It can take eight and a half minutes just to load the game.
  • Mind Screw: The game features realistic backgrounds juxtaposed with more cartoony enemies and foreground objects, which clash and come off as very surreal. In addition, the enemies encountered in the game include slinkies, floating eyeballs, and reptilian warriors.
  • Never Trust a Title: Despite the title, Klont doesn't actually use any kung fu moves and instead uses a gun or other weapons. The closest the game ever gets to this trope is an Extendo Boxing Glove being among the weapons Klont uses.
  • No Ending: After defeating the final boss, the game cuts to show you the last baby kangaroo you saved going on its way.
  • Password Save: The game gives you a password to let you continue after completing the first and fifth level. However, it's not as useful as it could be, considering that the game has only ten stages.
  • Pun-Based Title: The title is a pun on both the martial art and the animal species name.
  • Sequel Hook: The ending says "See you in Kang Two". No sequel with such a title was ever released.
  • Video Game Cruelty Punishment: It is possible to shoot the baby kangaroos you're supposed to save, but doing so will deduct points from your score.

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