Spoilers Off for games prior to Borderlands 3 as well as for spoiler characters that are marked as such. Proceed with caution. You Have Been Warned.
Playable Vault Hunters: Borderlands | Borderlands 2 (Krieg) | The Pre-Sequel (Claptrap) | Borderlands 3
Supporting Characters: Borderlands | Borderlands 2 (Tiny Tina's Assault on Dragon Keep DLC) | The Pre-Sequel | Borderlands 3
Spinoffs and other media: Tales from the Borderlands | Tiny Tina's Wonderlands | New Tales from the Borderlands | Other media
Weapon Brands: Atlas | Dahl | Hyperion (Handsome Jack) | Maliwan | Torgue | Tediore | Other Weapon Brands
Other: Bandits and Bandit Factions (Children of the Vault) | Hodunk and Zaford Clans | Creatures (Eridians and Vault Monsters) | Raid Bosses
Players:
The Fatemaker (AKA Newbie)
You (Heavy, right?)
The Player Character. A hapless unknown individual somehow roped into one of Tina’s sessions for their first game. In game, you are the Fatemaker - a hero with the power to define their own story. And it is up to you to stop the Dragon Lord and save the Wonderlands.
The Fatemaker
- The Chosen One: As Fatemaker, you are considered a mighty hero by many and the only one who can chart their own fate.
- Fantasy Character Classes: You have several classes with unique powers and a Borderlands twist: the Stabbomancer, the Brrzerker, the Clawbringer, the Spellshot, the Graveborne and the Spore Warden.
- Featureless Protagonist: The Newbie's actual face is never seen since any scene taking place at the game table is always from a first person perspective.
- Gonk: With the "slider overdrive" feature active, you can make them have very oversized and disproportionate facial features.
- Multiple-Choice Past: You can select a starting backstory for your Fatemaker, which determines their starting statistics.
- Raised by elves: The player has heightened dexterity, weakened constitution, and no desire to discuss their youth.
- Village idiot: Blessed by Bellothion, the god of Himbos. Strength is increased at the cost of intelligence.
- The Roleplayer: Tina tells the player to never break character, so they will only talk like the voice and personality you chose for the Fatemaker.
- Virtual Paper Doll: Unlike the vault hunters of the past games, you have the ability to set your character’s appearance, powers, pronouns, past, voice, and personality.
Companion creatures
Tiny Tina
Pandora's deadliest bunker master
Everyone's favorite 13 year old explosives expert and bunker master. When a pair of travelers (Valentine and Frette) end up on the door step of one of her many bomb sheltersnote , she happily grants them refuge… in exchange for joining her for a game. Go here for her tropes in the main series.
- Art Evolution: Compare her character model to her debut appearance in Borderlands 2 - her face alone is much more expressive than it used to be.
- Berserk Button: She does NOT like being educated. When Frette tries to correct her on what "crying apples" and "googly tubers" are (onions and potatoes), Tina makes a very thinly-veiled threat on her life, even with an audible gun cock. Frette wisely backs off. The description for the googly tubers even states, "Don't call them potatoes or Tina will legit kill you to death."
- Control Freak: The Dragon Lord states that Tina would rather blow everything to bits before losing control of the game. Indeed, when Frette and Valentine begin arguing in the Weepwild Dankness, she opts to bring in the Banshee for a total party kill.
- Likewise, when her actions during her first campaign result in the Dragon Lord receiving an alignment change, she throws a tantrum and storms out.
- Friendless Background: This game confirms that, growing up alone on Pandora following the death of her parents, it’s gonna be hard to make a lot of friends your own age. When asked on this by Valentine, Tina claims she does have friends… her plushies/explosives.
- Game Master: As usual, she plays the Bunker Master using what is evidently a homebrew campaign.
- I Meant to Do That: Tina totally meant to leave that cheese curl on the game board. It's a meteor and definitely part of the game.
- Serious Business: Onions are "crying apples" and potatoes are "googly tubers". End. Of. Story.
- Sore Loser: Turns out this is the reason why she prefers being a Bunker Master to being a player. In her first game, her overly destructive actions caused Roland to declare an alignment change to the Dragon Knight and caused her to quit in rage.
- Superboss: She, or more specifically her in-universe Avatar "The Maker", is a hidden Raid Boss in-game unlockable only after beating all the other Raid Bosses.
- Unwitting Instigator of Doom: While playing her first game with her character, the Dragon Knight, her chaotic actions led Roland to declare an alignment shift to the character. Since then, Tina gave up being a player to be a bunker master, using the now-Dragon Lord as a villain… and leading to him building up a LOT of resentment…
- Writing by the Seat of Your Pants: In-universe. Between eccentric players, cheese curls left on the game board, and characters coming to life and derailing the game, Tina is having to think fast to get the campaign back on track.
Valentine
His own hero
A space ship captain with an inflated opinion of himself. He and his companion Frette join Tina's game after their space ship crashed when a mountain jumped out at it. Unfortunately, he was demoted from player to your advisor when he drew a self portrait for his character.
- Artificial Limbs: Has a robotic right arm.
- Book Dumb: Implied to have difficulty reading… out loud at least.
- Demoted to Extra: In-Universe. Tina downgraded him from a player to an advisor for drawing his face where his character was supposed to be.
- Hidden Depths: He is well aware that he is a struggling spaceship captain who crashes his ships. He plays Bunkers & Badasses to feel more like a hero.
- Ink-Suit Actor: He looks vaguely like Andy Samberg rendered in the Borderlands artstyle.
- Lovable Rogue: He's got the mindset, at least, and would absolutely love to be considered one of these, but he's too lacking in basic competence to really manage any kind of roguishness.
- Nice Guy: Idiocy aside, he will often advise the player to do the right thing and wants to help people whenever he can.
- Small Name, Big Ego: Likes to act like he’s a dashing and heroic rogue, role model, and adventurer. Unfortunately for him, he comes off as more of a goofball who crashes ships into mountains.
- Toxic Friend Influence: Played for laughs but despite his desire to help others, he's still more than happy to do some morally questionable things if he'll get some cool loot out of it.
Frette
Here to slay evil and get gold
Valentine's robotic companion and navigator. She joins the campaign after SOMEONE crashed their ship into a mountain. A bit of a hot head and extremely sassy, she too was demoted from player to advisor after she tried to give her character an over powered weapon.
- Blood Knight: Interested in kicking ass and getting gold. Will often suggest violence or pillaging as a solution to their problems.
- Demoted to Extra: In-Universe. Tina downgraded her from player to advisor after she attempted to give her character a sword that does "+10,000 murder damage".
- Hypocritical Humor: Despite her desire to murder all the creature in the game, when asked to commit sins as part of the side quest "Inner Daemons" (conning people out of their money, defacing buildings, or killing two lovers for being annoying) she mentions she doesn't want do them because it would change her characters alignment. She instead suggests alternate acts of "evil" such as cutting in line, playing a prank on someone, and ignoring a "Keep off the grass" sign... all of which wind up having awful consequences anyway.
- Jerk with a Heart of Gold: She may be a bit eager to loot, pillage, and burn, but she's also patient with Tina and doesn't seem to hold Valentine's mistakes against him.
- Munchkin: She's much more eager to fight and loot and is much closer to a murderhobo in playstyle.
- The Smart Girl: She's read up on her Bunkers and Badasses lore and well versed on the classes and creatures that in the setting.
NPC Allies:
The City of Brighthoof
Queen Butt Stallion
Her Royal Fineness
The Queen of the Wonderlands, known and beloved far and wide for her beauty and grace. For eons, she has opposed the Dragon Lord, and, in her wisdom, has summoned the current Fatemaker to aid her in the next battle. She is based on the diamond pony of the same name once owned by the tyrannical Handsome Jack. Go here for her tropes in the main series.
- Big Good: Queen of the Wonderlands and the player’s greatest ally in facing the Dragon Lord.
- GMPC: She's effectively Tina's personal Deus ex Machina whenever she wants something important to happen.
- Late-Arrival Spoiler: Butt Stallion's status as the Queen was the punchline of Tiny Tina's Dragon Keep. Here, the story is front and center with who she is and where she lands on the hierarchy.
- Off with His Head!: Gets decapitated early on in a surprise attack by the Dragon Lord. Tina later kitbashes Butt Stallion's head onto the model of a knight to create the Knight Mare.
- Royals Who Actually Do Something: An active warrior against the forces of darkness.
- Sudden Sequel Death Syndrome: Dies early in the game as mentioned above, but is resurrected at the end.
- Universally Beloved Leader: Beloved by all her subjects, as well as Valentine.
Paladin Mike
Noble yet foul mouthed
A Paladin in the employ of Queen Butt Stallion. Tina borrowed the character from a Promethean barista (and future soldier in the war between Atlas and Maliwan) she met on the ECHOnet, as well as the distinct accent. Go here for Lorelei's tropes.
- Adaptational Early Appearance: Technically; Lorelei officially doesn't appear but a character based on them shows up at a time before the events of 3.
- Sir Swears-a-Lot: Literally, since Mike is a knight.
- Speaks Fluent Animal: He is able to translate for the equine Queen Butt Stallion.
Isabella Bloodtooth
Soda Jerk with a Heart of Gold
The kind but feisty innkeeper of Izzy's Fizzies, a tavern in Brighthoof where all liquids consumed on premises are just soda and nothing else.
- American Accents: Speaks with a distinct Minnesotan accent.
- Frothy Mugs of Water: Her tavern sells sodas and ONLY sodas. The closest you will get to an actual beer is a root beer.
- Medium Awareness: Much like the Dragon Lord, Izzy is somewhat aware that she is in a game and acknowledges the "giants in the sky" (Tina, Valentine, and Frette looming over the game table).
- Sitcom Arch-Nemesis: Izzy is deeply resentful and suspicious of Stubby, another soda tavern keeper in Brighthoof.
The Blacksmith
Cast Iron Queen
The smithy of Brighthoof. She is responsible for keeping the vending machines throughout the Wonderlands fully stocked, but she will happily sell the Fatemaker some storage deck upgrades too.
- Butch Lesbian: Some of her idle dialog indicates a crush on Izzy.
- Scotireland: Has a thick Scottish accent.
Others
Mister Torgue High-Five Flexington the Half-Bard
Forever pondering one question… EXPLOSIONS?
A bombastic half-bard, half-barbarian with a love of explosions. Based upon Tina's friend and spokesperson for Torgue Firearms. Go here for his tropes elsewhere in the series.
- Man in a Kilt: As part of his character model.
- Not the Intended Use: When first met, he's bashing away at a dark crystal's chain with his lute. Clearly, he knows that the lute is the thing that can destroy them, but not how. On the Fatemaker's suggestion, he starts playing the lute, which is much more effective. Funnily enough, the player can also get a lute to use as a melee weapon.
- Nuke 'em: For most, the Magic Missile is a simple projectile spell. For Mister Torgue, however, it's a fucking enchanted ICBM.
- Portmanteau: He's occasionally referred to as a "Bardbarian", since he's half-bard, half-barbarian.
- There Is No Kill Like Overkill: He was just supposed to bless your boat so you could take it out of the harbor without sinking. He winds up nuking the ocean.... making the need for a boat moot.
- Sound-Effect Bleep: Much like his real-world counterpart, he swears a lot. Here, it's censored by a sharp lute strum that's subtitled as "*bonk*".
Brick the Fairy Punchfather
Real Slabs wear skirts
A simple-minded but deadly fairy who likes punching things. Sworn to defend the magic of the Wonderlands, usually by punching things. Is based off Brick, a close friend of Tina's, a Vault Hunter turned Crimson Raider turned Slab King, and lover of punching things. Go here for Brick's tropes.
- Real Men Wear Pink: Though Brick has already expressed his feminine side in Assault on Dragon Keep, where he instantly wants to play the Siren to be pretty and openly talks about how majestic and wonderful he finds Butt Stallion, this is the most feminine he's ever been appearance wise. Still, he retains his muscle-bound, violence-inclined personality and drive.
Bones Three-Wood
A pirate's afterlife for he
- Dark and Troubled Past: His website blurb says that he's got a "long, intricate, and sad backstory is so well thought-out and definitely written in advance that just hearing it will make you cry your kidneys out of your eyes". Whatever it was, it involved him losing his crew and being presently stuck guarding the entrance to the Briny Shelf.
- Dem Bones: He's an animate skeleton and one of the few non-hostile examples.
- Died Happily Ever After: His ultimate fate, along with LeChance. Of course, all that happened was that they graduated from being skeletons to being ghosts, so 'died' is an extremely relative term here.
- Meaningful Rename: Was known as Blood Three-Wood when he was alive. He changed his name as part of his guilt.
- Shout-Out: His name, as well as the quest string he's involved in, is a reference to the Monkey Island series.
- Straight Gay: Bones acts a lot like a stereotypical pirate and is revealed to be in a relationship with another male undead pirate named LeChance.
The Notetaker
AKA The Soldier
Go here for tropes relating to Roland.
- Greek Chorus: Comments on the events of the game, albeit not to the same extent as Tina, Valentine, and Frette, through magic scrolls scattered throughout the lands.
- Posthumous Character: He's revealed to be Roland, one of the original Vault Hunters who died during the events of 2, and the responsible for introducing Tina to Bunkers & Badasses.
- Walking Spoiler: It's difficult to talk about him without revealing who he is.
- Dark and Troubled Past: We learn that she used to be bullied for her half demon heritage.
- Half-Human Hybrid: She's a half-demon with all the powers that entails.
- Quest for Identity: Her memories were taken from her and sealed into various marbles across the land. She recruits the Fatemaker to help her retrieve them.
Goblins Tired of Forced Oppression
We all wanna save the gobs
- Cowardly Lion: Despite being a mere goblin, Jar is the not only the one who calls the Fatemaker for freedom, but actively tries to help. She doesn't succeed and usually needs the player to help her out, but is still brave enough to try anyway.
- Classical Anti-Hero: Jar is soft spoken and timid but nevertheless fights for the freedom of her people.
- Fun with Acronyms: Their organization can also mean "Get the Fuck Out", which is also what the goblins want to do with regards to their plight in life.
- La Résistance: They're fighting for their freedom from the tyrannical Vorcanar.
- Soapbox Sadie: Jar is the one actively advocating for their rights and calling upon her fellow goblins to rise up.
- Token Heroic Orc: The goblins of the rebellion are more peaceful and less likely to attack the player than other goblins.
Claptrap
He's here too I guess.
The last of his product line, the least popular robot in the galaxy, and the face of the franchise. Here, he acts as a quest giver wandering the Wonderlands. Go here for tropes relating to his other appearances.
- Aroused by Their Voice: The mission "Diplomatic Relations" reveals that his real voice is much deeper and very smooth. At first, it does help his attempts at diplomacy but the large coiled he unwittingly seduces becomes angry when he isn't able to "perform". His reluctance to resort to it implies that this has happened before.
- BFS: Has a rather large sword on his back.
- Costume Evolution: Played With. In Dragon's Keep he had his standard metal body with the addition of a wizard's hat, due to being a DLC using pre-existing assets, while this game, built from the ground up, gives him a new wooden and wrought-iron appearance, complete with a stovepipe for an antenna, to better match the fantasy world he's in.
- The Friend Nobody Likes: Despite being an ally and canonically useful and key to the plot in both Borderlands 1 and 2, you will hardly find anyone who unambiguously likes Claptrap or treats him with anything more than reluctant tolerance, at best. The Fatemaker's patience with him doesn't take all that long to run out, either.
- Hated by All: As noted above, few genuinely like Claptrap but a lot more hate his guts and would love nothing more than for terrible, awful things to happen to him. His involvement in anything is automatically counted as a negative. The Fatemaker does try to be polite and supportive to start with (to a degree dependent on their personality), but soon comes to learn why he has the reputation he does.
The Murphs
They're murphed.
- The Corruption: Their numbers are being thinned out by a maddening plague unleashed upon them by Garglesnot.
- Heroic Sacrifice: Old Murph succumbs to the plague in the process of preventing Murphetta from being infected.
- I Am Your Father: Garglesnot created Murphetta just as Gargamel created Smurfette. Also like Smurfette, Murphetta had a Heel–Face Turn.
- Shout-Out: to The Smurfs. Weirdly enough, the normal Murphs are green with red hats, while the infected Murphs are blue with white hats.
- The Smart Guy: College Murph, being the analog for Brainy Smurf.
- The Smurfette Principle: Their "wife-queen" Murphetta, who like Smurfette, was created by Garglesnot/Gargamel to destroy the Murphs/Smurfs, before she decided to join them for real.
Talons of Boneflesh
A heavy metal band in the Weepwild Dankness competing against their bitter rivals, Plaguerat Apocalypse. They're fervent worshipers of the demon Zygaxis and are led by Sinistrella.- Hollywood Satanism: A heavy metal band that worships a demon and makes human sacrifices to them.
- Punny Name: Sinistrella's real name is apparently Cindy. As they're a Heavy Metal band, they're also an analog for the band Cinderella as well.
- Ungrateful Bastard: Their idea of rewarding the Fatemaker is to attack and attempt to kill them as a sacrifice.
Plaguerat Apocalypse
Zygaxis
- Body Surf: Requires a human host to make mischief in the mortal world, and the goal of his quest is to get him one. He even briefly takes up residence in the player and stays in them for the remainder of the quest.
- Evil Is Petty: In order to possess the Fatemaker, he needs them to have some evil in their soul. You can do some real nasty acts like scamming people or killing an innocent couple just for being Sickeningly Sweethearts... but he'll also reluctantly accept petty acts of evil, like cutting in line or ignoring a "keep off the grass" sign.
- No Celebrities Were Harmed: Has a raspy, Louis Armstrong/Miles Davis quality to his voice.
- Shout-Out: His name is presumably a reference to D&D creator Gary Gygax.
The Wastard
- Bad Powers, Good People: Discussed. He explicitly asks for the players consent in order to curse them and outright refuse to use his powers for evil.
- Dark Is Not Evil: Despite being a necromancer he is actually a Nice Guy who refused to to use his powers in order to assist The Dragon Lord, even if it cost him his body.
- Early-Bird Cameo: If you look closely, you'll realize that he's the guy that appears in the Wonderlands reveal trailer.
- Grand Theft Me: One you find his body, the Dragon Lord puppeteers it and attacks the Fatemaker as the boss of Karnok's Wall. Thankfully the body is restored at the end and Wastard's spirit can finally reenter it.
- It's Pronounced "Tro-PAY": His name is pronounced similar to "Bastard."
Ron Rivote
A knight errant who may not exactly be all there. He recruits the Fatemaker on a quest to free a "princess"note from the clutches of a "cyclops"note .- Expy: His delusions and quest are a clear nod to the title character of Don Quixote
- Video Game Cruelty Potential: After finishing his side-quest, you find his dead body just outside in the Overworld. You can actually loot his dead body and it actually rewards you with an in-game achievement.
- Windmill Crusader: Just like the original tale, he chases monsters that don't really exist; but instead of a windmill, it's a clock tower that looks vaguely like a cyclops.
- Killer Rabbit: This tiny, baby-crab sized critter with a peppy personality hides a psychotic killing streak. Just press a specific rune on his enchanted collar for instant dismemberment machine.
NPC Enemies:
The Dragon Lord and His Army
The Dragon Lord
The big baddo
An ancient evil and regular Big Bad in almost all of Tina's campaigns. The Dragon Lord has long attempted to steal the mystical Soul Energy of the Wonderlands so that he and his undead armies can conquer the world, only to be beaten every time by Queen Butt Stallion and her Fatemakers. However, this time may be different…
- Affably Evil: Is willing to have a friendly chat with the player while he plotting the end of the Wonderlands. In fact, he outright tries to warn the player on more than one occasion about the hostility of Tina and the stupidity of the advisors, and does not seem to have any personal animosity toward them at all, even wishing them the best on their quest. After he's defeated, he even makes peace with the players.
- Beware the Silly Ones: He doesn't seem very serious when he's talking to the player, being very casual and goofy… but he is a legitimate threat to the Wonderlands and manages to kill Butt Stallion without Tina (the game master) intending him to.
- Big Bad: He's the BBEG of almost every campaign that Tina runs. And he's not happy about it.
- Defeat Equals Friendship: Somewhat. While he's still Tina's go-to BBEG by the end of the story after being spared by the Fatemaker he decides to let go of his grudge against Tina and becomes more akin to a Friendly Enemy with the players.
- Even Evil Has Standards: As much of a threat the Dragon Lord is, even he finds Handsome Jack to be deplorable, the main reason he's Trapped in Villainy, and rightfully calls Jack's in-game expy The Handsome Sorcerer a hack.
- Even Evil Has Loved Ones: Played for laughs; Tina near the end declares that the Dragon Lord is motivated by his desire to revive his love Bernadette... to which the Dragon Lord complains that she just made that up and he's never even met a Bernadette before.
- Becomes a Brick Joke when a dracolich named Bernadette joins him in the final battle.
- Fallen Hero: Was once a Fatemaker himself and Tina's very first character… until her impulsiveness led him down a very dark path…
- Maybe Magic, Maybe Mundane: It is unclear how much of his actions are just Tina playing a role and how much is him, as an individual sapient being, trying to actually talk to the Fatemaker and their player out of character.
- Meaningful Rename: Turned from the Dragon Knight to the Dragon Lord on becoming evil.
- Medium Awareness: He's completely aware that he's a character in a tabletop role-playing game, and comments on Tina's decisions as well as the advisors.
- Necromancer: He's capable of raising countless quantities of skeletons to be his foot soldiers.
- Only Sane Man: Despite being the Big Bad, he serves as this, well aware of how stupid the actions of the advisors are and how unstable Tina can be, and warning the Fatemaker again and again.
- Rage Against the Author: He's lashing out at Tina due to being subject to the whims of a destructive and not particularly imaginative child.
- Screw Destiny: His stated goal is to break the cycle of fate and gain the power to shape his own destiny… through a relentless campaign of death and destruction. Specifically, being forced around by Tina.
- Sealed Evil in a Can: At the end of the previous campaign the Dragon Lord is magically imprisoned and gets set free at the beginning of the new one, with the implication that this typically happens so that Tina can recycle him as well as being personally attached enough to her old PC that she doesn't want to actually permakill him.
- Then Let Me Be Evil: Part of his reason for villainy is that he is fed up with being treated like a villain by Tiny Tina in almost all of her campaigns, elaborating that he was put on this path forcibly by Roland and Tina in Tina’s first campaign and that he wants to be freed from it.
- Unknown Rival: He bears a great deal of animosity towards Tina, who isn't even aware he is sapient (maybe).
- Villain Takes an Interest: Is drawn to the Fatemaker as he feels something about them is different from other Fatemakers he's faced.
Ribula
Single skeleton seeking Big Bad
An officer in the Dragon Lord's army. At the start of the game, he leads the skeleton army on a rampage through the Snoring Valley in order to locate his dark master's tomb. He is the first boss the player faces in the game.
- Degraded Boss: Downplayed. He's fought in the Chaos Chambers as an Obelisk enemy instead of a full-fledged boss at the end of a run like every other main questline boss.
- Dem Bones: Unsurprisingly for an officer of the necromantic Dragon Lord's army, he's a living skeleton.
- Glowing Eyes of Doom: His empty eye sockets have glowing blue orbs of magic and you had best be sure that he's a threat to the player and the world at large.
- Professional Butt-Kisser: His entry in Tina's monster manual describes him as a total suck-up.
- Starter Villain: He is the first threat and boss you face in the game.
Skeleton Army
Like a skeleton crew, but they work for free.
The Dragon Lord's dark army of reanimated skeletons, as well as basic zombies and the odd troll. Be ready to face a good deal of these guys on your journey.
- Dem Bones: They're skeletons. So yeah.
- Kill It with Ice: As Frette explains early on, the skeletons have a weakness to ice spells and weapons, as their lack of flesh means they have no insulation from the cold.
- Reforged into a Minion: According to the game guide, they are the dead of the Wonderlands, resurrected by the Dragon Lord and put to work in his army with no memory of when they were alive.
- Shout-Out: Their voices might put one in mind of Alan Oppenheimer's performance of Skeletor.
Zomboss
Gaslight, gatekeep, ghoulboss
The second boss in the game. A rude spirit capable of body surfing between corpses who seeks the Sword of Souls to please the Dragon Lord. For unknown reasons, her voice and mannerisms bear a striking resemblance to GenIVIV, the combat AI of the Jakobs family ship, the Family Jewel, which wouldn't be introduced until 3. At any rate, go here for tropes relating to GenIVIV.
- Adaptational Early Appearance: She acts and talks like GenIVIV, to the point of retaining her habit of calling people "cutie idiots".
- Body Surf: Inhabits multiple corpses to fight the player.
The Banshee
Her singing voice is to die for
The third boss of the game. A horrifying undead with a ghastly wail that can peel paint off a wall and skin off of bones.
- The Dreaded: The Dragon Lord notes that if Tina is bringing her out so early, she must be going for a total party kill.
- Wake-Up Call Boss: Likely to be the first boss to present a serious challenge to most Fatemakers. While Ribula and Zomboss are basically glorified Badass enemies with a few extra mechanics, Banshee comes in with a huge amount of health and a much more elaborate and punishing moveset. First-time players who attempt to beat her without properly learning her mechanics will likely be in for a rough time.
- Was Once a Man: Her entry in the monster manual points out that she used to be human.
The Coiled
- Non-Mammal Mammaries: They have breasts, despite being snake people.
- One-Gender Race: All Coiled are female.
- Snake People: They're more snakelike than typical.
- Sssssnake Talk: As expected of a race of snake people, they have somewhat raspy voices and longer "s" sounds.
Dry'l, Whose Chains are the Sea, Whose Blood is Thunder and Whose Heart is Fire
A dark god worshipped by the Coiled and responsible for sinking their civilization.- Bait-and-Switch Boss: The real boss following the subversion of Ksara.
- Climax Boss: Is the only boss besides the Dragon Lord to have his own Boss-Only Level, and is fought while a heated argument between the "real" players goes on in the background.
- Sequential Boss: Fought three times in a row, with changing titles. His attack pattern changes with each title change.
Salissa
- Demonic Possession: Takes control of the hapless curator, in addition to corrupting most of the Coiled in the Sunfang Oasis upon her escape.
- Making a Splash: Commands the seawargs of the Sunfang Oasis and has a variety of nasty water-based powers.
- Sealed Evil in a Can: Until a 'bumbling, foolhardy boob' (that's you) decided to go hunting for some loot, that is.
- Shock and Awe: During her battle with the Fatemaker she will periodically create Lightning Damage-over-time area attacks as well as cast lightning projectiles.
Others
Vorcanar
- The Man Behind the Curtain: Is actually a regular human piloting a robot.
Garglesnot
- Captain Ersatz: Of Gargamel; blatantly so, per the quest being a Whole-Plot Reference.
- I Am Your Father: Created Murphetta to be a mole among the Murphs. This did not go as planned, considering she became their Wife-Queen.
- Gonk: Supposedly humanoid but happens to be short, fat, having a long, beak-like nose, and being completely naked.
Chartreuse LeChance
- Dem Bones
- Died Happily Ever After: Along with Bones at the conclusion of their follow-up side-quest.
- Heel–Face Turn: Reconciles with Bones after being defeated by the player and is shown to be in a loving relationship with him thereafter in the subsequent quest that resolves their characters.
- Shout-Out: To LeChuck in name and general antagonistic role, though far less genuinely evil as developments reveal.
- Straight Gay: Like his partner, who in every other regard have typical pirate personalities.
- Beanstalk Parody: Very much based off of Jack and the Beanstalk.
- Not Quite the Right Thing: Well, how were you suppose to know that helping a talking bean get a change of scenery would result in a village's complete destruction?