These are some characters I came up with. The weirdness of the world is very quirky.
Edit: Now it’s a personal sandbox to screw around with.
The Cast (There are more Alliancers, I’m just focusing on these 7 to keep the page small)
In General, and the world around them:
- Adoptive Peer Parent: Around the same age (biggest gap being 2 years, which isn’t a lot), but is like a second family to it’s members.
- Alternate Self: These are everywhere, and regularly cross over to each other’s universes to interact with one another. Some call these Variants, others Planar Echoes.
- Always in Class One: Averted, the characters are separated across separate houses and classes.
- Ambiguously Human: Some Alliancers have abilities and Blue-and-Orange Morality that is extreme even for Alliance standards. For all we know, they could be The Fair Folk, Humanoid Abomination or possessed. (Cap doesn't count, his true identity is an open secret to the Alliancers)
- Asian and Nerdy: Most of them are Hongkongers, who likes Dungeons & Dragons and reading, among other stuff. The ones that AREN’T Hongkongers still have very specific interests. (Not studying. As an Alliancer may say, “Reading is fun when you’re not forcing yourself to memorise the contents.”)
- Ax-Crazy: If you mess with them, you just die in gruesome ways. The more you try to control them, the more uncontrollable they become. There’s like thousands of rules regarding what and what not to do around Alliancers and all of it boils down to “mess with them and they will f-ing kill you”.
- Badass Crew: “Anger a normal guy, see you later. Anger an Alliancer, see you in the afterlife.”
- Bad Powers, Good People: Among the ranks involves powers like Poisonous Person or necromancy, but the Alliance is still pleasant all around.
- Battle Couple: Some members date each other and fight together.
- Because You Were Nice to Me: How Alliancers are recruited - Being nice to a member, or repaying a favour from a member.
- Berserk Button: No, the Alliance is NOT a harem. You will receive a shoe cannon to the face.
- Don’t blame their behaviour on electronic devices either. You’ll receive a "The Reason You Suck" Speech.
- The Parody Sue type of character tends to piss them off more than any other Mary Sue type. It’s so strong that it can overtake that Parody Sue’s strength. They can challenge Sakamoto and it would be a Curb-Stomp Battle on their favour. (“Humans are flawed by nature!”)
- Self-Imposed Challenge in videogames, more specifically the “Don’t do/use/collect X” variety.” The Alliance Fictional Video Game series shuts down so many of them that playing them without trying to do a Self-Imposed Challenge is a challenge in and of itself.
- To the Tune of... and With Lyrics covers of family friendly content, if the lyrics are too dark or demographically inappropriate. This is why they hate Paint. (Special case: Touhou remixes. Remixing them before adding lyrics is fine but adding lyrics before remixing really depends on the lyrics.)
- Musical Number Annoyance is a Downplayed example. It’s only this trope if it interrupts the story or they can’t stand the lyrics. It used to apply to anything that isn’t of the Diegetic Hypothesis.
- Being a Jerkass to an Alliancer then criticising their tendency to attack when they decide to attack you. YOU’RE the one who initiated the whole thing and now you’re saying this sort of thing? (Even the non-confrontational members will reduce you to atoms if it’s this one.)
- This has led to the Alliance being really aggressive towards people advocating against violence (even the genuine ones) as it is a reminder to their horrible Evertree days. Yes, advocating against violence, genuine or to be a Jerkass to the Alliance will get you killed by the Alliance. (At least it’s quick and painless considering the other option is being tortured by the bullies)
- Play-Along Meme. It’s hard to play along when you already know what’s going on but explaining it would get you attacked, which the Alliance finds ridiculous.
- Exploiting their trauma by Forced Transformation into something along the lines of a Monster of the Week. They’d either actively resist the attempt, attack the person transforming them the moment they get transformed, or transform themselves before the enemy gets to.
- By extension, being a Jackass Genie, taking advantage of a flaw/problem to make a bargain to screw the Alliancer over. In that case you'll become the problem you're exploiting them over, and their wish will revolve around removing you from reality. Example: An Alliancer becoming the concept of someone who can win against a For the Evulz interpretation of The Laughing Salesman.
- The Berserker: When they fight, they go all out. Best seen in Lily, who can catch a nuke and throw it away with her bare hands in such a state. (Note: Some say that they hide their fragility and sadness behind the toughness and brutality.)
- They also have what they dub “Blood Frenzy”, in which the smell of blood makes them continue rampaging. It’s why the best way to stop a rampaging Alliancer is to leave them be, because the effect only wears of when there are no more targets/pursuiters.
- Beware the X Ones: Unassuming, yet powerful.
- Blemished Beauty: Some members have visible scars or injuries. Perhaps due to their nature of constantly fighting to protect each other, many feel sympathy for them and see these scars as a reason to support them.
- Blood Knight: They all like fighting, especially big group ones.
- Blue-and-Orange Morality: Their ideas of solving problems usually involves fighting, traps that can injure people, or blasting the problem with magic.
- Brilliant, but Lazy: Has expertise in their specialised fields. Lacks technique and puts more effort in goofing off and avoiding technique.
- The Bro Code and Bros Before Hoes: Essentially the modus operandi of the Alliance. Helping each other comes first, if an Alliancer has a date or crush then don’t take them for yourself, support them instead. For Vitriolic Best Buds they will pause their fighting to fight against a bigger threat.
- Bully Hunter: Considering the nature of Evertree, the Alliance formed to help protect each other and new students. They’re Vigilante Man due to Screw the Rules, I'm Doing What's Right!.
- Bullying the Disabled: Unfortunately common in Evertree. If caught by an Alliancer (especially those with disabilities themselves), the bully will receive potentially disabling injuries.
- Bunny-Ears Lawyer: Quirky? Yes. Good at what they’re doing? They sure are!
- Calvinball: They have a game called Alliance Chess, which is basically Calvinball as a tabletop game.
- Cast Full of Crazy: A bunch of quirky people.
- Clap Your Hands If You Believe: Those who don’t really care about the supernatural phenomena can still interact with them, albeit less meaningful and generally lives their lives like our world. Those in constant contact with them or those who study them gets to have more meaningful interactions with said phenomena and is more likely to get involved in wacky shenanigans.
- Cloud Cuckoo Lander: IN SHOVELS. There's many different variaties too, from the standard ones to refusing to follow societal norms, to the previous example but to spite whomever tries to force them to, to Blue-and-Orange Morality Eldritch Abomination, to thinking in a completely different plane, and any combination thereof. (Note: Combining this with the No Fourth Wall nature of the sandbox’s concept means that they will pull a Deconstructive Parody on Deconstructor Fleet shows, especially darker ones like NGE or PMMM. Yes, this can lead to a Mind Screw if you think too much.) Depends on who’s being crazy they’re also each others’ Minders.
- Cool School: Despite all the issues, Evertree's nature as a hotspot for wackiness, extracurricular activities honing superpowers and Weaponisation originating from a student creating combat techniques based on Azumanga Daioh of all things gives Evertree a reputation as "the cool-ass shonen anime school" after the Sucky School curse was removed. Evertree also has a positive reputation for having a high number of disabled students for a non-special needs school, this coming from the efforts of Handicapped Badass students to make the school a better environment for everyone post-Curse.
- Cute and Psycho: DO NOT get on their bad side.
- Cute Bruiser or Badass Adorable: All have their own ways to be cute and all have powerful fighting styles.
- Genius Bruiser: They have TACT.
- Dark Is Not Evil: The city has a sizeable population of typically evil beings. Morality is judged on an individual basis, though the bullies in Evertree will commit Van Helsing Hate Crimes for the sake of it. (Note: that last part only applies to the bullies in Evertree.)
- Dark Magical Girl: More of an umbrella term as the group is mixed-gender but most of them are magic users and most of them have issues.
- Deconstruction: The gang can deconstruct THEMSELVES when I think of how they interact with characters from more serious works. Then it becomes a Decon-Recon Switch: The other characters get weirded out by the ridiculousness at first, but soon gets used to it because the Alliance SPREADS the ridiculousness around.
- The concept itself is sometimes deconstructed: there’s a stigma of edginess surrounding the concept of deconstructions, so if the Alliance is deconstructing something they enforce Rule of Funny and Played for Laughs to clear that stigma.
- Determinator: If an enemy is not properly defeated, they will not give up pursuing the enemy until one of them lands the final blow. Not even death.
- A select few also get Determination Mode, a super form that turns the user into a mass of their Color Motif with Glowing Eyes of Doom. This mode is super strong, tanky and fast and can even turn into a fireball-shaped ghost-thingy for extra manoeuvrability or flight. (Think of Fire Kirby’s Burning Dash for the shape.)
- Dimensional Traveller: Via Cap, who is a living multiversal portal in his True Form.
- Do Not Taunt Cthulhu: See The Dreaded below.
- The Dreaded: Most people at both Evertree and Bootside knows NOT to screw with them. Then again, those who specifically target Alliancers (ie bullies) know but don’t care… and they end up as an example and justification of WHY the Alliance is this trope. In fact, call the authorities because of something they did and the authorities will just say that you’re wasting their time.
- Dysfunction Junction: Everyone has issues.
- Even the Girls Want Her: A lot of Alliancers have the coolness and charisma to have this trope applied to them. The Spear Counterpart Even the Guys Want Him is less common towards Alliancers.
- Extranormal Institute: All Myths Are True is already in effect, so the education system accomodates for that.
- Extreme Omnivore: A visual gag involves the Alliance enjoying canned drinks or drinks in cups by eating the entire thing, can or cup included. Another one involves the Alliance chugging what would normally be inedible (like dishwasher liquid) from the bottle.
- Famously Mundane, Fictionally Magical: The entirety of Japan, the US and Hong Kong, these three locations being major hotspots for all sorts of supernatural phenomena. And apparently the Periodic Table of Elements has some unknown supernatural properties.
- Fantasy Kitchen Sink: Mythical and Legendary Creatures? You name it, the city has it! Even those that only exist in contemporary media! (There’s even a Magical Land pocket dimension that serves as a nature reserve/residential space for them)
- Fictional Greetings and Farewells: Ranging from sensible like a thumbs up to the ridiculous like a Shoryuken.
- Fisher Kingdom: Inverted slightly. When travelling to works with different artstyles, the Alliance will change their own artstyle to blend in.
- Also, Evertree. If you’re involved in the Faction Wars, you either become a bully, a Bully Hunter (Alliance) or a Martial Pacifist (Neutral Parties). No exceptions.
- Film Fic: Basically how an Alliance Adaptation AU works, replacing characters from the original with the Alliancers.
- Former Teen Rebel: Downplayed comparing their future forms to their current ones - they've settled down, still bearing a mischievous streak, and using their abilities in new ways. Yet another form of skill conversion like Weaponisation.
- Fourth-Wall Observer: A perk of being in the Alliance. Some have more powers than others, like being aware that the Player and the Player Character are separate entities, but it is never Played for Horror. They may make jokes about it or just not bother with it.
- Frames of Reference: Only Cap and Lily are examples on thi page, but both wears circular frames - Cap to denote him trying to not make a spectacle out of his powers and Lily to represent her soft interior.
- A Friend in Need: Because otherwise there aren’t many people that genuinely support them.
- Handicapped Badass: Most have major physical issues. Can still shred enemies apart.
- Headphones Equal Isolation: For those that have lacklustre social skills but still have to deal with people CONSTANTLY trying to socialise with them, this trope applies.
- Heroic Self-Deprecation: Sometimes they’ll make fun of their own traits. At their absolute worst they’ll refer to themselves with Kotobagari, giving Japanese Alliancers an impression of self-loathing.
- Horrifying the Horror: They’re not stuck with monsters, monsters are stuck with them. They also fit some horror antagonists archetypes themselves, and would turn the tables if they’re the victim of an Urban Legend. (e.g. Daruma-onna and kidnapped ladies getting their limbs removed? They’ll remove their kidnappers’ limbs instead.)
- Huge Schoolgirl: Several characters are way above 170 (the metric for the trope), and may surprise those in other worlds. The City in general just has taller people.
- Ideal Illness Immunity: For members with Healing Factor, their immunity cells are jacked up to insane degrees as well. Using Cells at Work! to describe this, it's like all the cells (including non-immunity ones) going apeshit the moment they detect a pathogen.
- Anything involving a Curse is the same story, the Determinator's soul simply gives the curse a No-Holds-Barred Beatdown no matter how strong the curse is. Only exception is the Fisher Kingdom that is th Evertree Curse, though that's because you have to exploit the curse to not die and hopefully make a change. (No one gets that last bit)
- If You Taunt Him, You Will Be Just Like Him and If You Kill Him, You Will Be Just Like Him!: They will defy it in MANY ways. There’s the ability Judgement Eye, which basically says “Your policy only causes more bullying and if you don’t punish them, I WILL AND IT WON’T LOOK GOOD”, to authorities being not allowed to care about the Alliance because they are The Dreaded, Ax-Crazy and has suffered for way too long, to forcing people to see things from their perspective via psychic abilities, to anyone trying to stop them from responding also being caught in the crossfire. So, don’t irritate Alliancers or give them Aesops that they believe is garbage. At the end of the day, they’re probably the only group in Evertree to never go out of their way to bully people and they’re the only Bully Hunter group since the bullying problem in Evertree is THAT bad. (Sometimes they snark at Magical Girl villains by comparing them to Evertree.)
- For the latter they'll go as far as going One-Winged Angel on the one (trying to) applying this trope to them. If an Alliancer is in a berserker state then they WILL mow down everyone in their way with no regards for who they are. Only way to stop them is to leave them be.
- Indifferent Beauty: Unless they’re teasing people, don’t expect them to bring their appearance up.
- I Shall Taunt You: While no insults are actually thrown, the Alliance enjoys distraction tactics, sneak attacks, doing random things in the middle of fights and snarking at monologuing villains.
- It Runs on Nonsensoleum: So many things in the Allianceverse make no sense at all.
- Killer Rabbit: Normal and unassuming looking… Until you anger them.
- Kung-Fu Wizard, Mage Marksman and Magic Knight: They can cast spells, shoot AND combo you.
- Full-Contact Magic and Supernatural Martial Arts are also common, ranging from the above to the inability to use magical focuses.
- The most extreme cases is that the Alliancer is good at Full-Contact Magic and Ritual Magic, but using any casting focus (e.g. wands) that isn't custom made will lead to disaster. ("I can perform magic with anything that isn't actual magical focuses. Ironic!")
- Full-Contact Magic and Supernatural Martial Arts are also common, ranging from the above to the inability to use magical focuses.
- Laborious Laziness: To quote Lily: “It’s not like we dislike chores, it’s just that when there’s lots of chores it removes a lot of our free time, but we can’t stay up too late either using that free time or we get nagged at. Despite the latter I haven’t slept for three weeks to make up for all the lost time.” If it’s something they don’t like, they’ll go out of their way to avoid or “dodge” it as much as possible.
- At its extremes it becomes "I WILL minimise the time spent doing any actual work, no matter how slapdash it is or the extra work if it goes wrong!" then repeat this when something does go wrong until either all the work is done or the panic over time constraints causes them to go One-Winged Angel.
- Like Reality, Unless Noted: Basically our Earth but All Myths Are True.
- Loony Friends Improve Your Personality: Is this to each other, turning No Social Skills to Situational Sociability and so on.
- Loser Buys Lunch: Inverted. The winner of a duel buys food out of respect and as consolation.
- Made of Iron: Can take lots of impact. Even frailer Alliancers can take at least a few hits.
- Magical Girl: All types are commonplace. There is actually an explanation to why it’s mostly restricted to girls - becoming one affects your physiology and personality, and the effects are more pronounced and unstable on boys. Cap once tried it in male form and ended up getting a major personality flip.
- Magic Realism or Mundane Fantastic: The supernatural is still studied, but as Fantastic Science.
- Magitek: Come on. We have spell-shooting firearms, robots powered by artificial soul energy, and a magic broom that is made of metal, uses a thruster engine, but also has flying and balance spells on it, and gravity boots for standing on the aforementioned broom at any angle.
- Martial Pacifist: Ax-Crazy berserkers as the Alliance are, they dislike direct confrontation unless sufficiently angered.
- Memetic Molester: Deconstructed! In-universe several Alliancer have this reputation… due to bullying. This caused the trope to be a Berserk Button, Trauma Button AND a Pet-Peeve Trope.
- Misunderstood Loner with a Heart of Gold: Most, if not all of them. There are reformed bullies, social rejects, various levels of No Social Skills...
- Mono no Aware: Seems to be a general philosophy within the Alliance, especially to those who has a Dark and Troubled Past. They appreciate the world’s beauty and can get quite artistic.
- More Dakka: A popular tactic is to overwhelm foes with lots of attacks. Pair this with Arena Lock to shut down people trying to escape or using Villain Teleportation and the enemies will experience a Bullet Hell they can't win.
- The Multiverse: They even travel it!
- Multinational Team: The cast is very diverse. It’s just that fellow tropers don’t get to see the non-Not-Hong-Konger members.
- Mundane Made Awesome: This is called “Weaponisation”, where a character trait, an object, a one off gag or action, a quote, or even characters weaknesses and deaths from other shows are turned into powerful attacks. They can do this to their own traits as well.
- Never Be Hurt Again: The reason they came together.
- Nice Guy: As long as you don’t intentionally anger them, they’re friendly and willing to help you.
- No Fourth Wall: Recursive Canon, Mutually Fictional and associated tropes ensues.
- Obfuscating Stupidity and Obfuscating Insanity: Most are very intelligent and plotting beneath layers of craziness.
- Ominous Visual Glitch: Played for Laughs. Sometimes visual humour involves someone or something glitching out.
- Onee-sama: Dysfunctions aside, the Alliance ARE graceful elder sibling figures that are good with those younger than them provided they’re not being irritating.
- Our Monsters Are Different: In general there’s a lot of specific mechanics involving the monster side of things. Using vampires as an example, here they can be summarised as “weird fanged people with heightened senses” - Sunlight (and running water) just makes their skin feel funny, garlic just has a strong smell that they’re more sensitive to, religious imagery is a placebo and no one can survive a stake to the heart. Result, (mostly) Friendly Neighbourhood Vegetarian Vampire. (They sustain themselves on livestock.)
- Outside-Context Problem: They actively create them when fighting enemies, such as using Pretty Cure special attacks on monsters or villains not from the season that attack comes from (the Alliance sometimes abridges certain seasons with themselves in place of the protagonists.)
- Pals with Jesus: When the Alliance is friends with the local Eldritch Abomination and said Eldritch Abomination knows every mythological and religious figure personally, this is ought to happen.
- Police Are Useless: Zigzagged. On one hand they’re able to handle most actual bad stuff. On the other hand they require supernatural intervention on stuff they can’t normally handle. Then there’s their relation with Lily - on one hand she’s respected for able to handle stuff they can’t, but on the other hand Lily can go Cop Killer on those who are sent to stop her rampages. She tries to limit herself to the bad stuff when in control.
- Pop-Cultured Badass: Considering they’re modern teens with geeky interests, it’s obvious. Basically how Weaponisation works.
- Popular Is Evil: Zigzagged. While popularity is Serious Business in Evertree to the point where your popularity affects your social status, there are genuinely nice and mean people both popular and unpopular. Sylvia is called “The Buddhist” for not caring and choosing to be a Creepy Loner Girl.
- Post-Modern Magik: Definitely.
- Powered by a Forsaken Child: Taken literally - They are the rejects (forsaken ones), and they can power machines using the energy of resentment they have. Even the nicer ones have this energy in them.
- The Power of Hate: If someone is perceived to have wronged them, the Alliances will rebel and do stuff that can harm themselves out of pure spite. Case in point, a Supreme Chef Alliancer going Lethal Chef over Gordon Ramsay entering his Angry Chef persona.
- Pragmatic Hero: A team of Combat Pragmatist(s) willing to use sneak attacks and stall tactics against Magical Girl villains.
- Proud to Be a Geek: They all have geeky/nerdy/otaku interests and won’t let you insult them. (In fact, using “weeb” as an insult will lead to a beatdown.)
- Put the "Laughter" in "Slaughter": Multiple reasons. Either playing it straight (it’s funny), to relieve stress (like hyenas) or because they’re Ax-Crazy to begin with.
- Ragtag Bunch of Misfits: A bunch of rejects, outcasts and “weird kids” grouping together, looking out for one another.
- Reality Warper: Other than the ones with dedicated abilities to do so, everyone can at least channel the power of Clap Your Hands If You Believe to affect the world, like if one believes their effort is inversely proportional to their performance, they will be.
- Rebellious Spirit: In the Alliance this ranges from willing to speak their mind to being Too Dumb to Live just to spite authority.
- Rubber Man: Usually used for visual gags, but can be used offensively - they really like screaming “GOMU GOMU NO (insert phrase here)” when using this for combat.
- Sanity Ball: No one is truly sane.
- Sanity Has Advantages: The Alliance may be Ax-Crazy, but they’re also stable enough to try and find a way out of the stalemate of Evertree. Part of their successes comes from their ability to strategise.
- School of Hard Knocks: While fighting is discouraged in Evertree, it’s absolutely necessary to fight if you’re involved in the Faction Wars due to the entire bullies hunting pacifists and Alliancers killing pacifists before the bullies can torture them thing.
- Science Wizard and Magitek: Urban Science Fantasy. Enough said.
- Shallow Parody: Discussed when referencing other works. Summary: "Disclaimer: Sometimes our understanding of a piece of media is limited or has holes in it. Please don't mind us getting things wrong. (When it's on purpose, it's usually related to the chaotic nature of the Alliance.)"
- Situational Sociability: If an Alliancer is comfortable around a person they will be proactive on social interaction. If they’re uncomfortable however, the measures taken to avoid interactions are very extreme.
- Slapstick: A mixed-gender group that beats each other up at times.
- Stock Shoujo Bullying Tactics: People occasionally try to use these on them but given what they went through they either don’t care or has some way to counter it. (“These are extremely overdone for us who’ve Seen It All, it’s more irritating and in-our-way than actually scarring.”)
- Stoic Woobie: Most have experienced some sort of suffering, but they won't show it unless they decide to open up.
- Stomach of Holding: Another "visual gag with actual uses", where characters will sometimes pop things into their mouth for storage and spit it out later.
- Stronger Than They Look and Pint-Sized Powerhouse: Most look normal but is capable of great strength feats, like Sylvia ripping steel with her bare hands without thinking.
- Supreme Chef: Most have a basic understanding of cooking, some are really good at it, and they will go Cordon Bleugh Chef if they feel like someone needs a Cool and Unusual Punishment.
- In an extreme case of Violation of Common Sense, Lily is a Lethal Chef when following recipes (or plain old trying to spite an Angry Chef), but plays the trope straight when she doesn’t care what she’s doing even if she’d otherwise poison someone.
- Terms of Endangerment: If one calls you “broski”, they usually mean “you stop that before we go sicko mode” or “I understand the intent of your actions but it still hurts”
- Too Spicy for Yog-Sothoth or Walking Disaster Area: They're Immune to Mind Control and will therefore crash anything that can affect people's minds, making them this trope to villains who utilise any form of mind control. Some examples are due to powers, some due to stubbornness, some are just too crazy, et cetera.
- Trigger-Happy: They’re armed and aren’t the most stable bunch.
- True Companions: The largeness means that they can be The Friends Who Never Hang but they look out for one another.
- Underestimating Badassery: Baits people into thinking so.
- Vigilante Man: Method of operations due to authority either not taken seriously or being the oppressors, often putting the Alliance at odds with staff who are more unsure of her ways.
- Wacky Homeroom: Even without Faction Wars, Evertree is still very weird to those not studying there. Supernatural phenomena alongside sci-fi hijinks, there’s nothing that can’t happen there.
- Weaponised Landmark: The HK Space Museum apparently has a field that repels alien invaders.
- Will Not Be a Victim: Ties well with Never Be Hurt Again.
- World of Weirdness: The crew is weird, the world around them is just as weird. The City they live in is an Urban Science Fantasy Hong Kong with a lack of masquerade for the supernatural, meaning that people with a civilian identity and a super identity can just transform in public without people freaking out.
You:
Interfaces (玩家角色)
Nicknames: Customisable
Symbol: Customisable
“A manifestation of Visual Novel interfaces. As such, they have no past to speak of.” - The Handbook
In-universe interfaces for players of hypothetical video games to interact with the Alliance world, and the justification for Character Customisation mechanics.
Tropes:
- Blank Slate and associated tropes: One method of creating an interface is to build one up from scratch. Can break into an in universe character that keeps the universal Interface abilities after enough characterisation.
- Character Customisation: In extreme cases where there aren’t predetermined appearances for the interface’s gender, you can determine how the interface looks.
- Omniglot: You can determine two languages that the interface can speak outside of Cantonese, Mandarin, English and Japanese (in-universe).
- Protagonist Without a Past: You can determine the interface’s backstory and personality. For interfaces with predetermined appearances that isn’t Body Surf Identity Amnesia is the justification for this.
- Virtual Paper Doll: In the scenario where you can customise your character with clothing. Some clothing grants stat bonuses, and Cosplay of certain characters can even give you new skillsets via Weaponisation and Proxy Skills.
- Body Surf: The other method of creating an interface is to take control of an existing named character or NPC, streamlining their thoughts into a Visual Novel UI and temporarily giving them the associated abilities.
- Diegetic Interface: A Visual Novel UI that only the interface and dedicated Fourth-Wall Observer can see and interact with.
- Hello, [Insert Name Here]: Named by the player unless you’re controlling an existing character.
- Player and Protagonist Integration: Advisor for Body Surf interfaces; Controller, An Adventurer Is You and/or Featureless Protagonist for Blank Slate interfaces.
- Save Scumming: An important aspect of interfaces is the ability to save and load in-universe. There ARE Save-Game Limits of 54 saves at once, which is “way too high” by the trope’s standards.
- Signature Move: Save and Load, UI Attacks.
- Visual Novel Tropes: Most Interactivity Tropes apply due to the Diegetic Interface being based on a visual novel.
The Main Seven:
”Cap” (隊長)
Nicknames: Only allows others to call him Cap. Anything else is interpreted as Malicious Misnaming. (Wheelman and Lamprey can only be used in very specific scenarios)
Symbol: An upside down hexagonal arrow with a two swords in it.
“Only wants to be accepted. A lot of measures are taken.” -The Handbook
My Author Avatar.
Tropes:
- Affectionate Nickname: People who have known him since he was an Ancient sometimes calls him “Wheelman” or “Lamprey”. (“My Ancient form has a Lamprey Mouth and moves like a wheel.”) <- (”I SAID, ONLY FELLOW ANCIENTS! Malicious Misnaming IS NEVER THE RIGHT SITUATION TO USE IT AND THOSE WHO CALL ME FOR THAT PURPOSE CAN DIE IN A PIT!”)
- All of the Other Reindeer and Bully Magnet: Gets picked on for no reason, a lot. (“I have been wronged by my creations! I am a disgrace of an Ancient.”)
- Author Avatar: It’s all over the place. (“It’s me and me!”)
- Berserk Button: So many.
- Nicknames. They’re basically Malicious Misnaming to him. (“Call me Cap only.”)
- Repeatedly annoying him. It’s basically bullying. (“There’s this really annoying guy who doesn’t understand why I hate him.”)
- Forcing him to socialise even if he rejects the offer. Ties to the above. (“Don’t.”)
- Cyberstalking him. It’s bad enough already, but especially horrible if you’re cyberstalking him for criticising your morally wrong actions. (“I get cancelled over a SKORUPI. These people are psychos.”)
- If he’s running away from you or just running, DON’T ENCOURAGE HIM TO RUN. It is seen as a threat. (“I will spit Eldritch Matter with such force that you’ll take damage both physically and mentally!”)
- Bizarre Alien Reproduction: Not an alien per se, but Cap can shoot Impregnation Rays at people. (“This allows for Homosexual Reproduction! I take one person’s DNA, convert it to the Ray, and Wave-Motion Gun the second person. Works for both male and female - for males I use a special spectral sac for embryonic development. Even without the conversion part, it still works. This is how Rica is born: I shoot a Ray at Lily, and she carries out the rest. Does this count as Asexual Reproduction given the Ancients’ No Biological Sex?”)
- Blue-and-Orange Morality: While heroic, he has weird standards. (“Hey, Ancient minds are hard to comprehend using human morals.”)
- Catchphrase: “Apparently”, “I guess”, “Or something”, “Leave me alone!”
- Choice of Two Weapons: Two swords: A Living Weapon (Empathic Weapon) called Bloodblade, an equally Ancient (said to be forged by Cap’s imagination and is technically an extension of him) sword that redirects itself and can cut through all tangible matter, plus a Limit Break that makes the user indestructible when a gauge is filled; and the Concept Cutter, a sword that cuts concepts. Similarities to Youmu Konpaku have been made. (“(Hums Till When)”)
- Clueless Chick-Magnet: Zigzagged. He notices that he can socialise with girls better than boys, but doesn’t make too big a deal over it. (“It’s because my alien social skills can lead to trouble.”)
- Crossover Cosmology: He’s buddies with ALL pantheons, including purely fictional ones, except the concept of Chance. (“Chance hates me.”) (Sidenote: All underworlds and heavens are connected)
- Dark and Troubled Past: Has his abilities accidentally sapped by accident. He requires respect to prevent Power Incontinence but everyone is too mean. (“Well there’s my Alliance but before I moved to Bootside there simply isn’t enough.”)
- Dude, Where's My Respect?: It’s his source of powers. Of course he craves it. (“RESPECT!”)
- Eldritch Abomination: He’s an Ancient Being, which are godlike creatures that look like biblically accurate angels. (“Too scary?”)
- Emotional Powers or Psychoactive Powers: Only due to Power Incontinence that this is displayed. If he has enough respect he can control it without his emotional state being involved. (“Poor me…”)
- Fourth-Wall Observer: The original. (“Of course!”)
- The Gadfly: Can and will use his powers to wank you into a meme version of yourself. (“(Turns Bernkastel into a pile of ash called Burnt-kastel) GUAE Trollkaiger is screwed. Who’s next?”)
- God in Human Form and A Form You Are Comfortable With: He manifests himself as a human male. (“It’s due to sapping but it’s cool I guess.”)
- God Is Good: Has lots of buttons, but is a helpful person if you don’t press them. (“Need support?”)
- Gods Need Prayer Badly: Respect. (“RESPECT!”)
- Green-Eyed Monster: Is a Jack of All Stats, but unfortunately overshadowed by more specialised creations. (“Terrible decision…”)
- Hair-Trigger Temper: Angry all the time because he is wronged by his creations. (“RESPECT!”)
- Hero with Bad Publicity: Much to his chagrin. (“I’m trying to look after my multiverse and people hate me!”)
- Imaginary Friend: In a meta way, I created everyone because I can’t socialise well. (“So I’m representing your psyche as a whole, and everyone else are imaginary friends you made… We have ourselves a Mind Screw here.”)
- Imagination-Based Superpower: Shapes the entire Multiverse with only his mind. (“Then again, I’m an Ancient.”)
- Inferiority Superiority Complex: “Hey, imagine having your powers sapped, being bested by everyone else as a result AND endless torment! That will make ANYONE insecure!”
- Insult of Endearment: Alliancers, and Alliancers ONLY, calling him “you little wackjob”. (“Idiot is also used endearingly between us and us only. If an outsider is involved then it’s an insult.”)
- Memetic Hand Gesture: A single right thumbs up. Used to indicate approval or as a greeting. (“👍”)
- Neutral Good: He has strong human-comprehensible morals (for a mildly Eldritch being), and seeks balance between Order and Chaos. (“Or True Neutral.”)
- No Biological Sex: Ancient Beings don’t use human genders but he either manifests as a human male or identifies as a picket fence. (“Cancel me and you’re beamed.”)
- No Social Skills: Whatever his social skills are, they’re not human. (“I’m used to communicating with gods. It’s hard to adjust!”)
- Noodle Incident: Claims to have eaten roadkill burgers before, which he sees as a Trauma Button. (“They don’t taste good!”)
- One of the Girls: The only male character on this page, and the only male Looper. (“I communicate with them better.”)
- The Paranoiac: Only due to bullying, but he’s a very distrustful person. (“Hinamizawa Level…”)
- Pungeon Master: Makes him more human. (“Love puns.”)
- Veers into Sad Clown territory once you combine it with his paranoid nature. (“I joke to hide my pain! Ha ha ha! *cries*”)
- Reality Warper: He’s capable of creating and destroying everything, including energy and the fabric of reality itself. (“Law of Energy Conservation be screwed.”)
- Red Baron: “Cap” isn’t even his real name, merely referring to his leader status. His real name is a Thing Man Was Not Meant To Know. (“The multiverse will explode.”)
- Roaring Rampage of Revenge: When he reaches his limit. (“ I HAVE DISCUSSED THIS WITH FELLOW ANCIENTS AND I SHALL PURGE THIS PLACE OF LIFE. ”) (he’s talking about the mean peers in his school.)
- Sad Clown: Isn’t it obvious? (“‘Nuff said.”)
- Signature Laugh: “(WHEEZE) Hahahehehoo (WHEEZE)” (“The physics teacher said it sounded like someone giving birth.”)
- Sugar-and-Ice Personality: Cold at first, but kind once he trusts you. (“Kuudere.”)
- Teleportation: Can freely jump between universes. (“Mostly for Fast Travel between places.”)
- Time Abyss: A Being as old as the Concept of Time. (“I’m Really 700 Years Old.”)
- Time Master: Can control time and space as a result of his powers. (“ZA WARUDO!”)
- True Neutral: Not always, but he allegedly has a Witch-based form that doesn’t get involved with the others’ Game, instead opting for spectating from afar (or in the Sea) using Interdimesional Cable. Sometimes this form also looks over the When They Cry Metaverse, reviewing content that the fandom makes. (“She’s created to communicate with the others without unnerving them. My true form is an Eldritch Abomination after all.”) (Surprisingly benevolent and not trolly when you compare her to the concept this form is based on, maybe even siding with the good-aligned ones if it isn’t for her spectator nature and having a sour spot for malicious trolling.)
- Wave-Motion Gun: His true form can spit a giant death beam. (“It’s called Satellite Beam.”)
- Your Mind Makes It Real: How his creation powers work. (“Creating with thoughts!”)
Random Quotes:
Lily Pei (百合) or Lily Lai (黎麗美)
Nicknames: Lillian, The Purple Destruction, Death in Purple
Symbol: A sword with a Fleur-de-lis handle
"Don't let her toughness intimidate you. Deep down, she's a shy ol' softie." -The Handbook
My main imaginary character other than my Author Avatar. A powerful fighter with a problematic past.
Tropes:
- Action Girl: Hits quite hard, and is the main character in many scenarios. (“I kick stuff.”)
- A-Cup Angst: Rare for both the trope and her, this trope is more in a playful manner - sometimes Joanne would make jabs at Lily’s lacking assets and Lily would fire back with her own jabs at Joanne and make a grumpy face, but that’s about it. The Benders can spend an entire afternoon going back and forth on snide remarks. (“When I’m genuinely being mean about Joanne, it’s usually because some buffoon made a genuine snide remark about me.”)
- All Drummers Are Animals: Zigzagged. Plays the drums, can be wild, but also quite calm on a good day. (“Then something goes wrong, and my drumsticks are sticking out of someone.”)
- Aloof Dark-Haired Girl: Mostly calm and collected, unless she's at school due to the Hate Plague aura. Doesn't really have long hair but whatever. (“Don’t talk to me.”)
- Diagnosed Of God: Seems to show heavily exaggerated symptoms of Bipolar Disorder and Oppositional Defiant Disorder. Then again, my creation, my decision to leave it ambiguous. (“No specifics!”)
- Ambiguously Bi: Yes, she has her Ho Yay moments. Gives a Queer Flowers motif. (“(Blushes)”)
- An Ice Person: Associated with ice magic. (“Ice, ice, baby.”)
- Tragic Ice Character: More on Dark and Troubled Past below. (“Pain.”)
- Anti-Hero: A combination of Classical and Pragmatic. (“I’m no true hero but you can rely on me.”)
- Ax-Crazy: At school, amplified by the Hate Plague. Somehow makes her (and the rest of the cast) immune to other hate plagues. (“KILL… THEM… ALL…”)
- Badass Adorable AND Cute Bruiser: Can handle both physical attacks and magical attacks very well. (“HIYA! *meows*”)
- Badass Longcoat: Her jacket serves as one. (“I like it. It’s soft and comfortable.”)
- Being Tortured Makes You Evil and Insane Equals Violent: Four years of pain and suffering has made her quite the angry and aggressive person. (“Exactly.”)
- Beneath the Mask: Tough and stoic outside. Shy and unstable inside. (“My tough image is important.”)
- Berserk Button:
- Friends being hurt in any form. (“I will not let them suffer like I did!”)
- People saying that violence is not an option. Tied to her Dark and Troubled Past below, and technically a Trauma Button as well. (“PEOPLE WHO BELIEVE THAT ARE WORSE THAN THOSE WHO DOESN’T.”)
- Reverse Psychology, mainly because it can backfire. (“You suck if you use that!”) (She usually just enters One-Winged Angel form on this one anyways)
- Don’t confiscate her devices or confiscate someone’s devices around her. (“I’ll rant on why it’s just wrong to do so! And considering the fact that people used to just take my stuff from me…”)
- Strictness, scolding, the like. (“Adults like you are why I hate authority.”) (sidenote: If she isn’t immediately comforted afterwards or is able to find a way to vent, she may have nightmares. “Trauma-induced over-defensiveness. I divert so much danger awareness resources onto socialising and scolding activates defence mechanisms.”)
- Sadist Teacher, Dean Bitterman, Drill Sergeant Nasty, the like. (“KILL…”)
- Using content of a show you watched as an insult. It’s annoying, and Hypocritical if you believe New Media Are Evil. (“If I’m (character used as insult) then you’re (Big Bad of show).”)
- Big Eater: Can sometimes take large portions of food. Ultimately ties into the Dark and Troubled Past: One of the bullying methods has the bullies take all the food at lunch and when it’s finally her turn there’s nothing left. (“Can’t miss food out. Getting too hungry or getting a portion too small reminds me of this specific pain.”) Also a slow eater for the same reason (“Enjoy what you have for as long as possible.”)(“Not that I don’t gorge, you’ll just never get to see it.”)
- A lighter take is that it’s a Required Secondary Power for her Healing Factor. Since the mitosis involved in repairing her after a battle requires lots of energy… (“Well, it seems like these sustained injuries are still here given my hyperventilating and easy tiredness from walking up stairs so it could also be that even after all this time, I still haven’t fully recovered and my body is still repairing itself.”)
- Black Comedy: Breathes it. Whether it be hanging jokes or loudly screaming TACTICAL SUICIDE!, definitely. (“Wanna HANG out?”)
- Blind Without 'Em: Seems more psychological than physical as she’s actually fine without them. This is actually more because the glasses are important to her. When she has to take them off she goes for Eyes Always Shut to deal with not being able to see as clearly without glasses. (“People go after my glasses, so I take them off. That means my eyesight is affected, and they go after that. You know the drill.”)
- Boyish Short Hair: Black, short Messy Hair. (“Long hair is inconvenient.”)
- Brilliant, but Lazy: Very smart as shown in this page. Hates studying. (“Sotsu makes no sense.”)
- Bruiser with a Soft Center: Can shred through armies and likes cute things.(“Mental healing factor.”)
- Broken Bird: Considering her past, yes. (“Still hurts to this day.”)
- Bully Hunter: Will not let others suffer like she did. (“Said that already.”)
- Catchphrase: "Yare yare daze.../Bloody hell..."
- Catchphrase Insult: “Piece of trash!” to people who ticked her off or did something considered a dick move to Alliancers.
- Cat Girl: A cat person. Has an Animal-Eared Headband. Cue cat smile. (“Meow.”)
- Chaotic Good: I would put her here. (“Chaos! Chaos!”)
- Cloudcuckoolander: As demonstrated in this page, her morals are all over the place. (“What did you expect?”)
- Combat Medic and Martial Medic: Usually serves the role of the healer in battles. Can still break all your bones. (“I heal AND kill!”)
- Companion Cube: Her hat. (“They sometimes say that it’s the hat wearing me.”)
- Competition Freak: “You know the drill…”
- Conspicuous Gloves: Sometimes wears a pair of them. (“Protects my tender hands.”)
- Cool Big Sis or Big Sister Instinct: A big sister figure to those she recruited. (“I LIKE protecting people.”)
- Cosplay Otaku Girl: Likes cosplaying. (“Do you want the Elsa one or the Letty one?”)
- Crazy-Prepared: Some AU versions have her have a special emergency bunker that has all sorts of survival materials. ("That's for surviving the harsh school environment.")
- Cute and Psycho: Hates being called cute, but can act cute when no one's looking, and will beat you to death for looking her the wrong way. (“Only at school though.”)
- Dance Battler: “Wanna see me incorporate figure skating into my kicks?”
- Dark and Troubled Past: Was bullied for 4 consecutive years because of the classic "Ignore your bullies" Aesop backfiring. Ended up nearly dying to a concussion from being pushed down the stairs. (very brief summary) (“I kinda like your style of summarising first then flesh out more on other tropes.”)
- Dark Is Not Evil: Angry, gloomy, edgy, but is one of the nicest people in the stories. (“ANGST.”)
- Day Hurts Dark-Adjusted Eyes: Possible justification for her attachment to her glasses, as she often finds dark places to hide on or use as a secret base and her glasses help buffer the light level changes. ("I use transition lenses for that.")
- Deadpan Snarker: Quite snarky. (“Do these quotes count?”)
- Stepford Snarker: As a coping mechanism to past trauma. ("Sour Outside, Sad Inside.")
- Death Glare: Depending on her mood, either means “Stop doing that.” Or “Prepare to die.”
- Defrosting Ice Queen: Slowly regaining trust in people. (“SLOWLY!”)
- Did We Just Have Tea with Cthulhu?: Well Author Avatar Cap is an Eldritch Abomination in A Form You Are Comfortable With! (“And he’s my adopted brother.”)
- Dreary Half-Lidded Eyes or Tsurime Eyes: To show her tired personality. (“Ha.”)
- Dull Eyes of Unhappiness: Gloomy, eyes are mostly dulled out. (“Can shine when needed.”)
- Everyone Has Standards: Doesn't care about No-Holds-Barred Beatdown towards bullies. Can't stand animal abuse. (“Bullies deserve a taste of their own medicine while animal abuse is basically the same as bullying.”)
- Evil Laugh or Laughing Mad: Still a good person! (“I laugh like a Magical Girl villain!”)
- Exhausted Eye Bags: Justified, as she has nightmares of her Dark and Troubled Past. (“It’s pretty insignificant compared to others.”)
- Expressive Accessory: Her hat acts like cat ears. (“It droops when I’m sad.”)
- Expy: Original design is based on Lillie, but some fleshing out, a redesign and a Cosmic Retcon Subverted it. (“Never forget your design origins. My favourite Pokemon games are in the Sun and Moon generation.”)
- Face of a Thug: “Mean look, good heart.”
- The Fair Folk: Not actually, but is shown to have fae-like tendencies when pranking people. (“Living in a Quirky Town doesn’t help.”) (Note: On a particularly bad day, some interpret her as The Ophelia.)
- Fighting Spirit: Has a Stand. (“It’s called Crystallised Silver.”)
- Floral Motifs: Lilies. It's her namesake in all languages, is said to smell like one and has a Petal Barrage attack featuring it. Combined with Ambiguously Bi to create a Queer Flowers motif. While we’re in the mood, let’s make her symbol a Fleur-de-lis. (“Obviously.”)
- Fourth-Wall Observer: Not the only one, but breaks it so much it doesn't matter anyways. (“I’m talking to you tropers right now.”)
- The Gadfly: Messes around a lot. (“I’m a bit of a troll.”)
- Gamer Chick and Otaku Surrogate: Why, yes. She owns a Switch and plays the game she's currently in as an idle. For the latter, she’s likes cosplaying, anime and manga, that sort of stuff. (“I have a channel.”)
- Genre Savvy: “Being a Fourth-Wall Observer is an indicator.”
- Gentle Giant: Outside of school she's a caring person that values friendship. (“If it isn’t for my sense of honour and friendship David Walliams will put me in his Worst Children books.”)
- Girl with Psycho Weapon: Pistols, chainsaws, chairs... (“I’m versatile.”)
- Groin Attack: Her Piston Kick. (“In the nuts, then kick like a piston.”)
- Hates Being Touched: Will instinctively punch anyone that isn’t a friend if touched. (“You all know why…”)
- Huge Schoolgirl: Taller than most of the boys (183 cm). Originally average height, but the concussion messed up her family's growing pattern. (starts out average, slowly grow to super tall) (“Family thing. My friends theorise that my desire to be stronger reacted with ambient magic energy or whatever that caused the rapid growth.”)
- In the Blood: Battle prowess and rebelliousness, heavily exaggerated after the concussion. (“Don’t forget mischief. My great-great-grandmother played freaking Ding Dong (The Witch Is Dead) during her funeral.”)
- Introverted Cat Person: Keeps to her inner circle. And cats. (“hmm yes, c a t.”)
- Important Haircut: Used to have long brown hair that rapidly darkened from the incident, cut it to indicate her toughening. (“Also because long hair is inconvenient.”)
- I'm Taking Her Home with Me!: Recruiting people into Cap's Alliance (the protagonist group in the story) is her way of saying so. Setting up a Hinamizawa subsidiary of the titular Alliance makes the Trope Namer come full circle. (“You’re recruited!”)
- Jerk with a Heart of Gold: Can be quite mean at times, but generally a pleasant person. (“Exactly.”)
- "Jump Off a Bridge" Rebuttal: “I’m the first jumper!”
- Karmic Trickster: Towards other karmic tricksters. (“I’m usually an example of an archetype towards characters of that archetype.”)
- Kick Chick: My fanmade Super Smash Bros.. moveset are mostly kicks. (“Piston Kick!”)
- Killer Yo-Yo: A backup weapon. (“Ranged bonk machine!”)
- Kindness Button:
- Protecting other Alliancers for her. (“You help me on my responsibility, and I will repay you.”)
- Listening to her story and understanding the reason behind her craziness. (“You understand why I am the way I am, you get instant trust.”)
- Lean and Mean: Has an average tall person build, and is quite aggressive and screwy. (“Still the nicest of them.”)
- Lunacy: Heavily associated of the moon. (“I am a being if the night!”)
- The Mad Hatter: "I'm nuts and I'm making the most out of it!"
- Magical Girl: Never voluntarily, but when she does transform, she subverts every single convention the genre has. (“I HUNT INCUBATORS!”) (“Also, I have an edge to my style.” <- And we see stuff in the Point of View of the Alliancers, so here the non-dark ones play the role of The Rival instead.) (“Third thing, there’s one trope the dark stuff never deconstruct: THE COLLATERAL DAMAGE. We even have a rule that before a fight, escort bystanders out, and after a fight, we must clean up the arena.”)
- The Medic: Actually does most of the healing despite being good at combat. (“I fight AND heal!”)
- Meganekko: Wears glasses, and is quite cute. ("Don't call me cute.”)
- Metronomic Man Mashing: One of her most powerful attacks. (“I use this when I’m REALLY angered.”)
- Mighty Glacier: Not that she's slow, but she plays like one in hypothetical games. Technically Willfully Weak to prevent being overused. (“I tank.”)
- Miko: In a very weird way. She's the best friend and adopted sister of Author Avatar Cap... and Cap is an Ancient Being that's also the Barrier Maiden of the Multiverse. Cap also has a Cotton Drifting Festival-esque thing minus all the killing and whatnot (that’s how she sees the whole thing), and Lily serves as his "priestess". The story isn't even set in Japan, but Alternate History Hong Kong. (“Think of it as Wata-whatever minus all the killing.” and "If you're still confused, just treat me as something like a miko.")
- Mood-Swinger: “Self Explanatory!”
- The Navigator: Avoiding bullies and finding routes to flank them has led to Lily being really good at finding alternate routes, Secret Path and Secret Room. Often acts like she has No Sense of Direction to goad foes into a position advantageous to her or show teammates overlooked secrets. ("All this surviving has honed my skills.")
- Never Be Hurt Again: Character motivation. (“Can’t act scared just in case something bad happens.”) This can lead to the constant fighting to prove her toughness be seen as reckless but there isn’t really anything we can do about it.
- Nice Girl and Used to Be a Sweet Kid: Still a nice person, but more cynical and aggressive after all the suffering. (“Still NICE!”)
- The Nicknamer: Lily’s not good with memorising names. (“They must not know my true name, in return, I give people titles to make the no-true-name thing fair.”)
- Ojou: Has the grace of one when not busy fighting. Sometimes seen with Ojou Ringlets. (“Beauty, Grace, will kick you in the face.”)
- One-Winged Angel: Purple Destruction. Hovers, body covered in a purple smoke, can throw police cars and even tanks for being involved. (“DESTROY.”) Later condensed into Rage Mode, a Fighting Spirit made of negative emotions that serves as a physical defense mechanism.
- Only Sane Man: Will call you out if you’re being ridiculous. (“I do pull off my own shenanigans.”)
- Opposites Attract: Tends to recruit quirky people. (“I myself can be odd but otherwise, I agree.”)
- Petite Pride: “Good for dodging!”
- Pop-Cultured Badass: See Miko and Shout-Out. (“Don’t need to talk about this one.”)
- The Power of Friendship: Doesn't make a big deal about it, but definitely values friendship. (“If I over exaggerate it then it’s too cliche.”)
- Power Stereotype Flip: Zigzagged. On one hand, she's mostly quiet. On the other hand, she's also aggressive. (“I’m icy.”)
- Prehensile Hair: Not in the Prime Universe, of course, but in an Alternate Universe where Lily kept her long hair, innate and trained magic allows her to do so. (“And that’s why The Multiverse is fun to explore, kids!”)
- Prone to Tears: Yes, but too prideful to show it. (“Sniff”)
- Psychopomp: Her future self, due to being unfit for either heaven or hell due to her unique situation, allowing her to channel some of her flaws for good. She also uses her grave as a resting spot between jobs. (“Future me’s also Yet To Come at times, but since that’s literally just me and we visit graves at Ching Ming or Double Ninth instead of Christmas, no one visiting my grave has a different context.”)
- Pungeon Master: Makes a lot of puns. (“Not showing one right now.”)
- Purple Is Powerful: Associated with purple, and is amongst the most powerful. (“My T shirt has purple stripes on it. Would you look at that, fourth wall powers making this text purple!”)
- "The Reason You Suck" Speech: “Yes, I talk back to you all the time and it’s all I do, but that’s because I lost trust in people like you who only cares about scolding others!” - Lily, when someone scolds her for talking back
- Red Eyes, Take Warning: When in Purple Destruction form. Usually purple otherwise, but can also have the classic "Yandere pink heart pupils". (“DESTROY.”)
- Red Oni, Blue Oni: Usually blue to others' red, but can reverse it at school. (“Purple Oni!”)
- Resurrective Immortality: I don't use it much anymore, but she can respawn indefinitely as long as she's not dying of old age. (“It's useful when Carrie sets you on fire for a Vocaloid joke!”)
- Sad Clown: If her Black Comedy isn't an indicator I don't know what is. (“Yeah!”)
- Scarf of Asskicking: A red one. (“It’s flowy.”)
- Scars Are Forever: A thin one along her right eye a la a Shōnen protagonist. (“I survived.”)
- Shapeshifting: Played for Laughs, only turning into stuff bearing her namesake, like the Kawasaki KI-48 due to its reporting code being “Lily”, or a lily crucifix. (“I turned into an attack plane! Your cancelling is invalid!”)
- Shout-Out: (other than the aforementioned Expy)
- To Touhou Project:
- Cosplays as Lily White during Spring Equinox. (“ITS SPRING!”)
- Uses the Spell Card system a lot. (“Slam! Spell Card Activated!”)
- To Higurashi: When They Cry:
- Portrays Rika Furude in an in-universe abridgement... and she's the tallest of the lot portraying the shortest one. (“Minus the gun.”)
- Names her future daughter Rica to mess with Traybleu, local Higurashi expert and director of The Abridged Series. (Though I intentionally made the joke Lost in Translation by calling her Akayaoi or Benibara in the fictional Japanese version) (“It’s a family thing. Some things never change. Oh, and she’s even better than me in making dark Higurashi jokes. I know that because of time travelling shenanigans.”)
- Others
- Amongst her cosplays include Queen Elsa. (“Let that go.”)
- Could be seen playing games on a Nintendo Switch, especially if it's a Crossover she's in. (“Overwatch in Overwatch!”)
- “Even if I was blind, I would still look after my friends.”
- To Touhou Project:
- Shy Blue-Haired Girl: Downplayed. Her hair tends to look more purplish, and the shyness only goes so far before it goes to antisocial territory. (“I am NOT a Rei Ayanami Expy! I’m to Hot-Blooded for that!”)
- Signature Headgear: Her Brimmstead, a combination of a sunhat and a cowboy hat. (“Can be thrown as well, had it since the incident.”) Sometimes has an Animal-Eared Headband. The Neurowear type. (“Meow?”)
- Signature Instrument: The drums. (“It’s a relic from my Expy days.”)
- Signature Laugh: “KYAHAHA! (It has vibes if a Magical Girl villain’s Evil Laugh)” (“Or Noblewoman's Laugh if I’m feeling mean.”)
- Sleepyhead: Tends to fall asleep a lot and very quickly. (“I guess I just feel tired easily if I am far away from hime for too long.”)
- Smug Smiler: It's either this or a cat smile. ("*smug*")
- Sour Outside, Sad Inside: Usually a bit grouchy. (“After all, it’s the internal damage that made me this way.”)
- Staircase Tumble: “Dark and Troubled Past, period!”
- Stronger Than They Look: "METEOR PUNCH!"
- Sugar-and-Ice Personality: “It’s pretty obvious in the trope list, eh.”
- Sweet Tooth: To make up for a bitter past. (“I don’t even need to say it myself.”)
- Tall, Dark, and Snarky: Tall, Gloomy and Snarky. (“No comment.”)
- Team Mom: Protects others.
- Tender Tears: "Like you'd ever see them!"
- Tomboy with a Girly Streak: Likes cute things. ("AHH! THAT WAS CUTE! *blush*")
- Too Kinky to Torture: And too tanky. (“heeheehee”)
- Tranquil Fury: Arguably more dangerous in this state as there’s more tact in the fighting than a normal rage rush. (“Leave. Me. Alone.”)
- The Trickster: “Never conform!”
- Tsundere: Towards everyone, but mostly towards Cap to prevent Shipper on Deck. (“I mix it with my cold personality.”)
- The Unapologetic: Would rather die, but the reason behind it is because of her subconscious fear of being seen as weak. (“I must not show weakness!”)
- Violation of Common Sense: Due to a Curse, bad things happen if she follows the instructions or the rules and the more effort she puts into something the worse she gets - she either explodes violently or goes One-Winged Angel. (“Once I followed a recipe to cooking. The kitchen exploded.”) (It’s called the Spitecurse as a lot of the effects feels like she’s violating norms out of spite.)
- Violently Protective Girlfriend: I left the relationship between her and Cap ambiguous but yes. (“NEVER HURT MY FRIENDS.”)
- White Magician Girl: Zigzagged, can go from a compassionate healer to an Ax-Crazy Tsundere in sconds. ("The healing stays the same.")
- Yuki Onna: Associated with them due to ice powers. (“Won’t the long hair block their faces in the wind?”)
Random Quotes:
Monica Wong (王平英)
Nicknames: Mo, The Eyes Beyond Reality, The Self-Evolving AI
Symbol: The Magenta/Black error texture
“STOP COMPARING ME TO THE PILE OF HOT GARBAGE THAT IS DOKI DOKI LITERATURE CLUB.” -The Handbook
A Jack of All Stats Fourth-Wall Observer.
Tropes:
- Berserk Button: Has a few.
- Doki Doki Literature Club!, PERIOD. This is due to unfortunate coincidences with her powers. (“The story is meh, the gimmick is also meh, and THE FANDOM IS WHY I HATE IT IN THE FIRST PLACE. The only thing that isn’t garbage is the music, period.”) (Note: A bit on the ambivalent side when it comes to the characters themselves, but can form an Enemy Mine against larger threats.) (Note 2: Can extend to “Surprise Creepy Visual Novel with Fourth-Wall Observer Big Bad”s in general, if you see her as a Deconstructed Character Archetype of said characters. Again, the reason is mentioned in the trope description itself.) (Note 3: Despite the fandom being her least favourite part of the entire thing, they come up with some good puzzles.)
- ESPECIALLY comparisons. (“I’LL WARP YOU!”)
- Voluntary visits to the VN or the Pantheon is fine as she’s the one going to the VN, but forcing her into the VN without her consent is one. (“There’s Friday Night Funkin' and the Pantheon as a medium of communication, as they redeemed everything with the Takeover. Still hate the VN as a whole.”)
- TL,DR? The fandom harassing soured her view of the game, but relations has been improving, with both sides now having a Friendly Enemy dynamic. (“They have a Golden Ending, I’m happy how the creator handled it, MASSIVE redemption point.”)
- Doki Doki Literature Club!, PERIOD. This is due to unfortunate coincidences with her powers. (“The story is meh, the gimmick is also meh, and THE FANDOM IS WHY I HATE IT IN THE FIRST PLACE. The only thing that isn’t garbage is the music, period.”) (Note: A bit on the ambivalent side when it comes to the characters themselves, but can form an Enemy Mine against larger threats.) (Note 2: Can extend to “Surprise Creepy Visual Novel with Fourth-Wall Observer Big Bad”s in general, if you see her as a Deconstructed Character Archetype of said characters. Again, the reason is mentioned in the trope description itself.) (Note 3: Despite the fandom being her least favourite part of the entire thing, they come up with some good puzzles.)
- Blow You Away: Has wind powers, but otherwise doesn’t do too much. (“Monica Gust!”)
- Busman's Vocabulary: Has a tendency to use terminology of a medium's production in her lines, like "exit stage left" on a play. ("More due to powers and less due to savviness.")
- Catchphrase: “真係多得你唔少…” (“Gee, thanks a LOT” in a sarcastic tone in Cantonese, Stealth Pun of “Monica”.)
- The Everyman: Bit plain compared to the others (least tropes), but her Fourth Wall powers makes her stand out from other examples. (“Even my name has the character for plain in it.”)
- Fourth-Wall Observer: The strongest one. Is the only one to use Ninja Prop. (“I can smash you with the dialogue box.”)
- Genre Savvy: Part of the package of a Fourth-Wall Observer. (“Lampshades everywhere!”)
- Interactive Narrator: What did you expect? ("Only in Video Games or Visual Novel though.")
- Jack of All Stats: The average one. (“I’m the middle of the road one.”)
- Living Emotional Crutch: Serves as one to Joanne if she has a bad day. (“Gloominess, Delicate and Sickly, the occasional Yandere outbursts… They all make sense now!”)
- Magical Computer: I mean, when she uses her programming powers she either uses one or a specialised glove. ("It's also durable enough to be used as a bludgeon!")
- Meaningful Name: 平 can mean plain. (“Self explanatory.”) (Note: her associations with eagles and Cherry Blossoms is due to the Cantonese pronunciations for 英,櫻 and 鷹 being identical.)
- Mellow Fellow: The least aggressive of the Legion. Not that it will save you from a Berserk Button induced rampage. (“*calmly sips tea or something*”)
- Ninja Prop: The main user of these. ("Ayo can I borrow the dialogue box to use as a platform AND a bludgeon?")
- Ominous Visual Glitch: An indicator of anger. (“*bzzt* DIE. *bzzt*”)
- Playful Hacker: Her role when it comes to intel gathering and detective work, screwing with the enemy's systems. ("BEGONE, ROBO-RIPOFFS")
- Signature Laugh: “Ahaha! (Plain sounding)” (“Something like Queen Sectonia’s if I’m angry.”) (sidenote: Noblewoman's Laugh if she's taunting you.)
- Spectacular Spinning: One of her air attacks involves her creating a giant tornado around her that absorbs projectiles. She can then slam her foot on the ground, releasing the tornado AND the absorbed projectiles. ("It's called the Spinning Strike!")
- Stat-O-Vision: Major point in games. (“HP:1? What is this, Shedinja?”)
- Techno Wizard and Technopath: Part of her Meta powers is manipulating code. (“I’m a programmer!”)
- Reality Warper: Can seal other Wallbreaker's powers with her own Wallbreaking powers. IN THE WALLBREAKER'S HOME TURF. ("Wanna see me seal Adam Conover's powers in an episode of his own show and wanna see me do it again?")
Random Quotes:
Joanne Li (李靜梅)
Nicknames: Jo, Crazy Axe Lady
Symbol: Axe, Shield and Crossbow.
“The poison incident left her traumatised and forever gloomy.” -The Handbook
A historian with an affinity for axes.
Tropes:
- Aloof Dark-Haired Girl: The straightest example, though still zigzagged given her more moody temperament. ("Heh.")
- Always Accurate Attack: Her axe. If you try to block it just hurts even more. (“The only thing that can properly block it is Sylvia’s natural defence.”)
- Armored But Frail: “My heart issues makes my defences a wibbly wobbly mess.”
- Armor of Invincibility: Has an extremely sturdy set of armour. (“It’s a carbon-iron-copper-zinc-tin-titanium alloy. It’s tough as nuts!”)
- Ax-Crazy: Has the potential for great murder. (“Hehehe…”)
- Big-Breast Pride: The one thing she’s proud of. Jokingly referred as a fat storage. (“The one thing that makes me less depressed.”) (“*Muffled screams from Carrie*”)
- Blood Knight: Likes fighting and studying war tactics. (“A distraction to life.”)
- Bows Versus Crossbows: Crossbow camp - She has one! (“Pierce the armour!”) Overlaps with The Straight and Arrow Path.
- Bruiser with a Soft Center: Tough axefighter, but is quite gentle otherwise. (“Tis chill.”)
- Cute and Psycho: Is either a sad yet huggable bun or a creepy Yandere. (“fufufu…”)
- Cuteness Proximity: “Fuwa~!”
- Delicate and Sickly: Has the in universe equivalent of arrhythmia. The deadliness flip-flops all the time. (“Mugyun…”)
- Dishing Out Dirt: Elemental affinity. (“I can eat rocks!”)
- Dream Weaver and Dream Walker: Stand, though since integrated to normal life. (“This makes me The BFG or the Doremy of the Alliance.”)
- D-Cup Distress: Again, like with Lily, playful as a response to Lily snarking at her. (“When I’m not happy about it is when people make jokes about bad posture.”)
- The Eeyore: Constantly gloomy. Still a badass. (“Was slightly better before Evertree happened. Then the Evertree people poisoned me and it went downhill.”)
- Extreme Omnivore: Eats rocks and cans. ("Reduces metal waste.") -> This allows her to spit gravel a la Bullet Seed, storing the gravel in a pair of gizzards.
- Good Hurts Evil: Replace “Good” with “Positively” or “Encouragement”, and “Evil” with “Shyness”, and you get someone allergic to positivity. (“A little bit is fine, but trying to encourage me when I’m simply trying to release personal issues in the form of spewing dark thoughts and you get an Ax-Crazy problem you have to deal with.”)
- Handwraps of Awesome: Her right hand is bandaged. Though it’s implied to be from Self-Harm. (“At least the blood adds power to unarmed strikes.”)
- Heroic Self-Deprecation: Really dislikes verbal compliments due to experiences at Evertree causing her (and everyone) to doubt its sincerity. On a good day this manifests as Dismissing a Compliment. On a bay day… (“I HATE VERBAL COMPLIMENTS. NOW DIE.”)
- Horrifying the Horror: At her worst state of anger, even classic horror villains avoid her. (“I’m not stuck with them, they’re stuck with me.”)
- Licking the Blade: For that intimidation factor and the yandere-ish creepiness, also justified as coating the blade in saliva adds "extra zing to the stabbies". ("The bacterial infections! I get extra sickness owies to the stabby owies!")
- Lightning Bruiser: Deceptively fast for her armoured build and heart issues. (“Not counting Carrie’s Super-Speed I would be the fastest runner here.”)
- Long Hair Is Feminine: Even in combat, it’s still down. (“The flowing is cool.”)
- Luckily, My Shield Will Protect Me: A large one at that. (“Yes!”)
- Given Joanne’s more offensive style, Shield Bash and Shield Surf is common as well.
- The Middle Ages: Her main focus. (“I charge in battle like a Knight in Shining Armor!”)
- Nightmare Fetishist: Surprisingly obsessed with the concept of death. (“Then everyone acts like I have issues. It’s part of the cycle of life!”)
- Perky Goth: Obsessed with dark things, surprising well adjusted not accounting the personality. (“A CUT above the rest!”)
- Prone to Tears: “Don’t need explanation.”
- The Quiet One: Doesn’t talk too much compared to others in the Benders. (“靜 means quiet!”)
- Self-Harm: “When in stress, I scratch my knees so hard it bleeds.”
- Shield Bash: The shield can be used to charge through large groups of enemies. (“It covers my entire body! I am a charging tank!”)
- Signature Laugh: “ufufufu…” (“It’s creepy and that’s good.”)
- Silk Hiding Steel: The most feminine and to a certain extent elegant of the Loopers. Then she pulls out her axe. (“Be careful of who you mess with.”)
- Sleeps in the Nude: “Much to everyone else’s annoyance!”
- Sleepy Depressive: Downplayed. Pretty stable and less likely to be Asleep in Class. (“Speaking of which, it feels like all the illness and whatnot are downplayed from being away from Evertree.”)
- Stringy-Haired Ghost Girl: Can evoke the image of one. (“…7…days…”)
- Verbal Tic: “Mugyun…” It’s a cross between “hnnng” and “mukyu”. (“It’s either a noise for pain or a general reaction.”)
- “When I feel down or nervous I do this… It makes me sound unsure…”
- When She Smiles: Considering she’s The Eeyore, yes. (“Hehehe…”)
- Yandere: On a really bad day, and towards Monica. (“DO NOT TOUCH.”) Also note that she’s surprisingly not crazy, evil or particularly violent for one (not that it helps given that the Alliance are made up if people driven mad by society). The violent side only comes out if sufficiently angered. If anything she’s pretty sensible. (“I still carry the axe around, just in case I need to defend myself.”)
Random Quotes:
Carrie Ip (葉世嘉)
Nicknames:: Delightfully Insane Bomber, Sato-Carrie, Carrina
Symbol: A Cartoon Bomb
“Lonelier than she’s willing to admit. Her fire abilities is speculated to be for coping with the coldness within her.” -The Handbook
A tiny Mad Bomber.
Tropes:
- Absurd Phobia: Broken mirrors. ("You try getting trapped in one!")
- The Baby of the Bunch or Token Mini-Moe: Is two years younger than the rest of the crew and is the shortest. (“smol”)
- Beneath the Mask: Behind the craziness is a slightly bullied and slightly broken person. Is also actually very smart and calculated, if a bit gloomy. (“I can be surprisingly philosophical.”)
- Boyish Short Hair: Very messy. (“Bombs!”)
- Casual Crucifixion: Well, considering one of her staple attacks involves crucifying herself then crashing into enemies like a rocket… (“Cross Missile always yes!”)
- Cloud Cuckoo Lander: Wants to blow stuff up, and has a really bizarre thought pattern. (“GRAPE GUN!”)
- Cyborg: Is mechanical inside. (“I mechanised myself!”) (Note: This makes her a Human Weapon. She has an internal temperature regulation system that detects if she is overheating, causing her to vomit lava as a response. Fire, lava and hot water does not affect the system but the sun, too many clothes, hot food and spicy food does.) (“I like spicy food, just not too much.”)
- Death as Comedy: Is the pioneer of Death Attacks, attacks based on death scenes from shows. (“Cross Missile!”) <- based on Meakashi-hen
- Delicate and Sickly: Has traits of anaemia after a Soap Opera Disease situation. (“I called it Key Weakness because of Key/Visual Arts.”)
- Demolitions Expert: On a good day, when everything’s in control. (“Now, we light the fuse.”)
- Elegant Gothic Lolita: “Much to the confusion of everyone else!”
- Everyone's Baby Sister: Not that she can’t protect herself, but if you attempt to harm her… (“I can HEAR the rest of the Alliance stampeding!”)
- Explosive Stupidity: Zigzagged. While a bit cavalier when it comes to her explosives, she also has enough common sense to know when to use which type of her creations. Extends to fire. (“Size, contents (the type of explosive and how much), location, timing… All of it is important to ensure nothing goes wrong!”)
- Fastball Special: She's the ball. ("CANNONBALLLLLLLLL!")
- Formal Characters Use Keigo: Surprisingly, uses keigo (in the context of a hypothetical Japanese dub) even in her “Bomber” state. (“Confusing? Maybe. It’s Hidden Depths.”)
- Fragile Speedster: Really fast but easy to knock around. (“I’m actually very tanky, that’s for balance.”) (Self-Induced Fridge Brilliance: Carrie has the energetic attitude of a Speedster, yet emotionally insecure inside, Fragile!)
- Genki Girl: No Indoor Voice and energetic. (“WOO!”)
- Glacier Waif: “Otherwise known as Going Tank.”
- Grade Skipper: To deal with the bullying. (“That I do not like bringing up.”)
- Hanahaki Disease: Parodied. Her right arm can turn into a petal-shooting minigun and she has a backup one in her MOUTH. ("Weaponisation!")
- Hates Being Alone: Due to dealing with ostracism alone and partially breaking until her sister took her in to her group, Carrie prefers company with people, whether it be friends, family or a significant other. (“In fact, I may start curling into Troubled Fetal Position if I feel like I’m being left alone or abandoned. Living in a room by myself is slightly better as those I care about can still visit me, not to mention we take turns sleeping by ourselves at home.” (“Something something fear of exclusion and wants to feel needed?”) “Perhaps.”)
- Having a Blast: The Mad Bomber part is combined with this. (“Infuse my powers into a random object, instant BOOM!”)
- Hidden Depths:
- Don’t let her appearance and personality trick you into thinking she’s dumb. She’s a good poet apparently - literature’s her specialty. (“I can’t fit an entire poem in this quote.”)
- Given Intelligence Equals Isolation below, surprisingly insecure on her academic achievements and hates people praising her academic prowess. (“Sigh…”)
- In a Single Bound: Can jump really high. (“I’m lightweight!”)
- Intelligence Equals Isolation: Reasoning behind Dark and Troubled Past. (“I skipped two years just to alleviate the situation.”)
- Mad Bomber: It’s in her title! (“On a good day, Demolitions Expert.”)
- Magic Fire: “The difference between Magical Fire and Physical Fire is that Magical Fire doesn’t cause physical burns or burn through flammable materials, only burning sensations and passive damage.”
- Magma Man: “I CAN SWIM IN LAVA!”
- Man Bites Man: These Scary Teeth are functional… (“*chomp*”)
- Middle Child Syndrome: Averted. Despite being the fourth out of five in her family her siblings look after each other, with no sibling being more liked than any other. (“In fact, Callie, the one right in the middle, Weaponises this as she’s capable of gaining new abilities BECAUSE she’s in the middle. She’s technically The Leader in terms of adventures, even!”)
- No Indoor Voice: Very loud. (“AND HAMMY AT TIMES!”)
- Only Sane Man: Despite all the craziness she displays, Carrie tends to be the Straight Man when she needs to, and is surprisingly the most sensible of the Loopers. (“That’s my Hidden Depths.”)
- Oral Fixation: Matches, and occasionally the pins on her grenades. (“Hey, with how sharp my teeth are and my jaw strength I can actually pull the pin off! Now THAT’S a Justified Trope!”)
- Pint-Sized Powerhouse: Tiny and can lift up many times her weight. (“Kinda like ants.”)
- Playing with Fire: Closely linked to explosions. (“If you create fire, you need to know how to extinguish them. They’re just two sides of the same coin.”)
- The Power of Rock: Plays the electric guitar. (“(Guitar strum)”)
- Power Limiter: Sometimes wear an eyepatch to control her powers. Locks herself in the basement just in case her powers go out of control. (“I’m thoughtful and sane enough to do that.”)
- Red Eyes, Take Warning: Normally reddish-brown. Bright red when going One-Winged Angel. (“Family thing.”)
- Scary Teeth: It’s presented as really sharp and sharklike. (“Mostly for intimidation to make up for a lack of size.”)
- Shout-Out:
- Her name and some powers is based on Carrie. (“Do not mess with me!”) (Also, she refers to emotional turmoil induced Power Incontinence as “Going White”, a Pun and a joke on identical names.)
- Super-Speed + Bullet Time? Sonic the Hedgehog (2020). (“I am speed!”)
- Has a Lolita Fashion alternate costume that’s used in the Rozen Maiden joke. (“That was me dying and reborning into a doll. Kind of weird but makes sense in a way.”) (It’s primarily white, Stealth Pun perhaps?)
- Has a glove and jetpack themed after Flandre Scarlet. (“The glove recreates the power, the jetpack has wing crystal protrusions!”)
- Signature Laugh: “Hekeke!” (“It’s actually more like a Creepy Child giggling, but it’s hard to express in text form.”) (Like Monica, she can pull off a REALLY good Noblewoman's Laugh if she's taunting you.)
- The Stations of the Canon: All Carries eventually develop Telepathy and/or Telekinesis and become Vitriolic Best Buds with another Alliancer, usually but not always Lily. The one exception is a Role Swap AU where her backstory is swapped with Lily's, with Lily going through hers instead. Role-swapped Carrie and Lily also act more like a Brooding Boy, Gentle Girl pair. ("Hey, the telepathy allows for planar communication!")
- Stuff Blowing Up: Main power. (“KA-BOOM!”)
- Super-Speed: Just part of her busted power kit. (“I can enter Bullet Time!”)
- Telekinesis: Hey! Put that bucket of red stuff somewhere else! (“At least moving furniture isn’t a problem.”)
- Tomboy: Energetic and strong. (“WOO!”)
- Trademark Favourite Food: Grapes. (“That was from a very weird Rozen Maiden joke, but I still like grapes.”)
- Trap Master: Really good at trapping. (“A specialty.”)
- Use Your Head: One of her best attacks is a headbutt. (“It’s pretty simple, but it deals a great amount of damage with relatively few resources.”)
- Vitriolic Best Buds: With Lily. (“We fight each other a lot but we’re still good friends.”)
- This puts an interesting twist to Tiger Versus Dragon. Asian dragons are serpentine, and Carrie has a snake motif. Snakes are also (usually) smaller than tigers, which means they need to be tactical to survive a tiger attack.
- Warrior Poet: Good at fighting AND poetry. (“Don’t judge a book by its cover.”)
- When She Smiles: Usually either a Smug Smiler when the Mask is on or a Perpetual Frowner on her more aloof side, so a genuine smile is very rare. (“Now you’re just making me shy!”)
Random Quotes:
Sylvia and Corey Siu (紹麗雅, 紹嘉兒)
Nicknames: The Twins (Sylvia) The Shadowy Spirit (Corey) The Lightbeam
Symbol: A Yin-Yang. Sylvia uses the black part and Corey the white.
“These twins care for each other, willing to put aside some negative traits to protect each other.” (Both); “Someone trying to draw Tomoko Kuroki from memory, a Tim Burton character, Tim Burton’s Watamote - Either way, Sylvia enjoys her lack of popularity as she’s too panicky to socialise with others.” (Sylvia); “Corey’s personality varies as much as her roles. Whether a cheerful popular girl or a serious sister reeling Sylvia in or crazy, she can do it.” (Corey) -The Handbook
A pair of Polar Opposite Twins. Cares for each other a lot.
Tropes (Both):
- Ax-Crazy: Both can go buckwild over one another. Corey’s slightly worse in that she’s also slightly mad.
- Berserk Button:
- Mixing up their roles over their affinities. You’ll end up receiving a multi layered Twin Switch.
- Hurting one and the other will go Ax-Crazy.
- Big Sister Instinct: Goes both ways, as mentioned.
- Bouncing Battler: Coil Strike, in which the twins intertwine with each other and shoot at a target like a spring. After the attack ends the remaining energy turns their hair into huge pigtails.
- Coordinated Clothes: Matching hoodies.
- Combination Attack: Twin Strikes.
- Creepy Twins: Can be if they have to.
- Dark and Troubled Past: Were Lily’s friends during HER Dark and Troubled Past, and was targeted after Lily temporarily left. This led up to Sylvia’s right eye being slashed, forming her scar and Corey’s right arm being broken and unsuited for unarmed combat. It was that incident that activated their instincts: Sylvia a more physical fighter as she held back a bully with a powerful punch, and Corey a toolfighter for using a broomstick to ward off said bully. Functions as a very minor Trauma Button for Sylvia when the scar is involved, but the worst you’ll get is a stare.
- Energetic and Soft-Spoken Duo: Corey’s the former, Sylvia’s the latter.
- Fusion Dance: Can fuse into one single unit called As One.
- Identical Twin ID Tag: Sylvia’s bangs!
- My Sister Is Off-Limits: Both ways, to a point where they can be seen as asexual to protect each other. Alternatively they just have high standards.
- Night and Day Duo: It's obvious.
- Polar Opposite Twins: They contrast each other and love each other.
- Prehensile Hair, If their hair is tied into a ponytail they can use it as an extra hand. Ojou Ringlets can be used as drills or springs.
- Psychic Link: Covered in Twin Telepathy below, but can be turned off.
- Red Oni, Blue Oni: Sylvia (Blue) to Corey (Red). Reverses in specific scenarios.
- Sanity Ball: When one does crazy things, the other will be their Cloudcuckoolander's Minder.
- Sibling Yin-Yang: It’s obvious!
- Signature Laugh: “Ha ha ha!” (Sylvia, sounds like an Evil Laugh due to not laughing since the Dark and Troubled Past) “FAHAHAH!” (Corey, similar to the infamous “Shion Laugh”. Jokingly referred as shion.wav due to the similarities.)
- Sleep Cute: Both when together and when they’re sleeping by themselves. By extension, Beautiful Dreamer between each other, appreciating the other.
- Superior Twin Teamwork: Has access to what are basically Bros Attacks.
- Tag Team Twins: It’s obvious.
- Tender Tomboyishness, Foul Femininity: Downplayed. They both have good sides and bad sides, just that Corey is slightly more aggressive.
- Tomboy and Girly Girl: Sylvia is the introverted, Stone Wall tomboy, Corey is the outgoing, Glass Cannon girly girl. Sylvia likes football. Corey likes art.
- Trademark Favourite Food: Egg waffles, but because it’s an Inherently Funny Word.
- Trickster Twins: ESPECIALLY if Higurashi is involved.
- Twin Switch: Is good as disguising as one another. So good that they can pull off multi layered ones to fry your brain.
- Twin Telepathy: It can be used like a telephone. Also doubles as Synchronization or Seeing Through Another's Eyes.
- Yandere: A rare familial example towards one another. If one gets hurt, then all hell breaks loose.
- You're Drinking Breast Milk: In a special case of Crazy-Prepared, the twins can lactate in emergencies.
Tropes (Sylvia):
- Academic Athlete: The most athletic of the Loopers. Has at least decent grades. (“I’m no Dumb Muscle. I coordinate activities!”)
- Aloof Dark-Haired Girl: More due to No Social Skills but this is the presentation. ("Still, Corey.")
- Aren't You Going to Ravish Me?: Exploited to creep out any would-be assaulters. (“That, plus a huge amount of defence, makes me impossible to assault.”)
- Appropriated Appellation: Call her “Demotivated Tomoko” or something along the lines of that and she takes it as a compliment. (“That also implies that they think that Tomoko is just me with proper motivation. Which is a win-win to me!”)
- Bruiser with a Soft Center: Hits hard, takes in hits hard, has a cold exterior, but cares deeply for Corey. (“That’s obvious.”)
- Casting a Shadow: Main power. (“Defensively!”)
- Clueless Chick-Magnet: If the constant mentions of Tempting Fate regarding her avoiding social contact and invoking creepiness isn’t an indicator, she’s naturally seen as cool, even at her worst moments. However, due to self-loathing levels of self doubt and defensive No Social Skills… (“-_-“)
- Cold Ham: Even with her usual personality she can get really hammy at times. (“Mmm, cold cuts!”)
- Creepy Loner Girl: Mostly a compound of No Social Skills and the Exhausted Eyebags. Intentionally creates this image so people will stay away. People still try to socialise with her. ("And people still try to socialise with me? I'm sure all these 'friendly greetings' are backhanded malice because I'm creepy and whatnot.") (Last time someone tried to use Say My Name to greet her, they ended up with a roundhouse kick in the face.)
- Dark Is Not Evil: Black wearing and gloomy, yet a nice person. (“They recognised it.”)
- Dreary Half-Lidded Eyes: Sleep deprived due to nightmares of Corey getting hurt. (“I want sleep.”)
- The Eeyore: More of the “accepts her fate as it is” type. (“I gave up long ago.”)
- Eerie Pale-Skinned Brunette: “All part of the package, guys. All part of the package.”
- Exhausted Eyebags: A way to recognise her when she’s disguised as an Identical Stranger. (“Good spies have subtle tells. It’s hard to notice but it’s there for their teammates.”)
- Expressive Accessory: Sometimes has a cup of steaming tea on her head. Thick, regular puffs of smoke indicates happiness. Wispy, regular puffs of smoke tiredness. A bursting stream of thick smoke angry, a bursting stream if thin smoke scared, and a low circling smoke sadness. (“No one knows why it’s there but it’s there.”)
- Friend to All Children: Surprisingly popular with those younger than her due to her supposed coolness and Big Sister Instinct. (“I tend to act my best around them. I may be flawed but that doesn’t mean I won’t try my best.”)
- Goth: Slightly. Can use shadow magic. (given that everyone has powers that last bit isn’t actually important) (“I like the aesthetics.”) Crosses into Perky Goth territory on a good day. (“Don’t take that for granted.”)
- Grapple Move: The grab itself cannot be escaped. (“Great for denailing without some confining straps.")
- Hates Being Touched: Again, lack of social skills. (“I’ll even coat myself in corrosive darkness that melts your arm off from contact because people just keep trying to socialise with me!”)
- Hates Small Talk: “WELL…”
- Heavy Sleeper: It’s a way to handle waking up at night due to nightmares. (“Not that it works.”) (Usually The Insomniac because of nightmares but is hard to wake if sleeping)
- Heroic Self-Deprecation: What else do you expect from her manga tastes? ("You DID say I have a complex over it...")
- I Call Him "Mister Happy": The Black Forest. (“Sometimes when I get a power surge it becomes the Silver Forest.”)
- Master of Disguise: Can pull off good disguises even without the watch. (“You thought Corey would fit this role because of her performance skills? TOO BAD, GET SYLVIA’DDD!”)
- Megaton Punch: A finisher move. (“Can launch real hard.”)
- Mood-Swinger: Basically connected to Situational Sociability: It reflects her social levels. (“On a really bad day I go Sicko Mode to release the pent up crazy.”)
- Muscles A Re Meaningful: One of the most physically capable Alliancers, being a Lightning Bruiser. Hides a six-pack under the oversized hoodie, gained from constant combat training. ("They can produce sound as well! I play the flute but I am a natural drum kit!")
- No Social Skills: Introverted and awkward. (“Unless Corey is around, please don’t talk to me…”) It’s better when not in Evertree, but still a bit shy. Has a major complex over it.
- Only Sane Man: The least insane of the loopers. (“Then I’m forced to socialise and then all is lost.”)
- The Quiet One: A woman of few words. Unless she’s rambling. (“This is how I avoid socialising.”)
- Scary Teeth: A similar case to Carrie where it’s mostly for presentation and maybe to be more recognisable. (“Actually, using Scary Teeth as a visual cue for Alliancers are quite common. Pretty sure most of us use this as a visual representation of power.”)
- Shadow Walker: Part of the package. Corey has the inverted Lightwalking ability. (“Another day, another parallel.”)
- Shrinking Violet: Mainly due to No Social Skills. (“…”)
- Situational Sociability: Among Alliancers or with Corey, talkative. By herself… (“Huh, I’m better than I seem.”)
- Stone Wall: Very tanky. (“I AM THE DEFENCES!”)
- Stringy-Haired Ghost Girl: “Another tactic that failed!”
- Tomboy with a Girly Streak: Mostly due to a combination of boyish interests and introversion. (“I like cute things as well, alright?”)
- Tsundere: Kind of, sort of. Acts cold and unapproachable to hide the No Social Skills part. And then there’s Corey. (“Will shed the shyness for Corey.”)
- When She Smiles: Given who she is, yes. (“Too bad it comes off as a Slasher Smile half of the time.”)
- White Mage: Defensive support. Ironically wears black. (“Ha.”)
Tropes (Corey):
- Black Mage: Ironically wears white. (“ATTACK!”)
- Blade Enthusiast: Prefers bladed weapons to make up for the busted right arm. (“Switchblade!”)
- Cheerful Child: Happy and outgoing. (“And somewhat mad.”)
- The Fair Folk: Associated with fairies. Again, very aggressive. (“Also pranks. Don’t forget that.”)
- The Fashionista: Stylish. (“No comment.”)
- Good Is Not Nice: Has light powers but is also aggressive. (“BLINDING BEAM!”)
- Gadget Watches: Both twins wear one but half of the abilities are Corey-related: Invisibility and Unnoticeable. The others are Disguise (Sylvia uses this a lot) and Looping. (“Watch out!”)
- Genki Girl: After speedster Carrie. ("Releasing solar energy!")
- Girly Girl with a Tomboy Streak: Due to interests combining with extroversion. (“Battling feels nice!”)
- Glass Cannon: Powerful but frail. (“As if that busted arm isn’t bad enough already…”)
- Hidden Depths: Does have a colder, darker side. ("Maybe I'm a Stepford Smiler. Who cares?"). Being affected by the Kita-Aura and disliking people getting too close despite having The Tease tendencies doesn’t help. She can also be a No Social Skills Shrinking Violet without pulling a Twin Switch. (“Ooh, I’m probably worse than my sister in these moments.”)
- Invisibility: Can do so via a watch. (“It’s technically related to my light powers - I’m refracting light in a way to be unnoticeable.”) (Sidenote: It’s a mix of Koishi’s and Sunny’s in Touhou terms - She can also be unnoticeable using another function in the watch. This is due to a magical arrow to the head giving her Koishi’s ability to not be noticed.)
- Large Ham: Loud and dramatic. (“I don’t need to explain this.”)
- Light 'em Up: Main powers. (“BLIND THEM!”)
- Lightning/Fire Juxtaposition: With Carrie (Fire). Both are very energetic, though Carrie presents it as raw genkiness and Corey tends to be a bit more aggressive. Carrie also shows her Hidden Depths more often. ("She considers me her best friend!")
- When Fire isn’t Carrie, it’s Sylvia. It still works as a contrast between a Fiery Stoic and a Shock and Awe. (Both tie into the Light and Darkness thing as well, both are light sources, yet thunderstorms tend to appear in darkness caused by the thunderclouds)
- Misery Trigger: Believe it or not, Butterfly Knife tricks. (“I’m kind of jealous of those able to do these tricks. Maybe it’s my broken arm, but no matter how many times I try, I scrape myself.”) Also leads to an O.O.C. Is Serious Business moment.
- Nice Girl: Aggressive tendencies aside, Corey’s one of the nicest Alliancers. Even in the off chance where she dislikes being noticed (turning on her Perception Filter), she’s still friendly and will secretly help others and be overall beneficial without being noticed. (“If it makes my actions one of The Seven Mysteries then I like to keep it that way, thank you.”)
- Nightmare Fuel Station Attendant: Can perform all sorts of creepy shenanigans while maintaining that idiotic smile. (“*puts a toaster in a bathtub* *:D*”)
- Power Glows: Sometimes her powers manifest as a glow around her. ("Emergency lighting!")
- The Power of the Sun: Absorbs sunlight to recharge her light powers. Can also convert it into electricity. (“I AM A LIVING SOLAR PANEL!”)
- The Social Expert: Popular. (“I support my sister.”)
- Shock and Awe: Only due to electricity being closely linked to light. (“Don’t forget the taser.”)
- The Tease: Only when she’s in the mood to mess with people. (“Don’t spoil my tactics!”)
- Token Evil Teammate: Not exactly evil, but easily the least hinged of the Legion. ("Sticks out, especially considering NONE OF US are that sane to begin with!")
- Uncanny Valley Girl: Popular and sociable, yes. Nuts, yes. (“shion.wav”)
Random Quotes:
Groupings
Legion of Loopers (輪迴軍團)
Other names: The Club on Drugs, The Legion, The Crazy 7
Members: All 7 aforementioned characters
All 7 characters in 1 big group. Can be further split into The Twins, The Benders (more on them later) and Cap (alternatively, Paranormal Investigations Team, which is Benders and Cap) I use this for multi-character tropes.
Tropes:
- Absurdly Powerful Student Council: The Legion once got to be the student council and is capable of organising complex events, and reduce the impact of the Faction Wars to the uninvolved. Downplayed, they still have to negotiate with staff and the bully factions sending them threats almost daily, and they also have the “Student Council for a Day Experience” showing that it’s not as easy as others would assume. Kinda attributed to them having the strongest abilities, being the elites of the Alliance and actively looking out for others. The Twins are the co-presidents, Lily is the secretary, Joanne is the treasurer, Monica and Carrie are Public Relations (digitally and physically respectively) and Cap is the Event Person.
- In another case it's because there was no staff and only they bothered to look over the student body.
- As the Student Council they are also a Type 4 The Alleged Boss: Competent, but maintains their quirks and is casual with other students - they know how the students feel and listens.
- Animal Motifs:
- Badass Crew: They all have crazy powers and they fight hard.
- Cast Full of Crazy or Dysfunction Junction: A disgraced Ancient, a bipolar traumatised girl with back pain, a Fourth-Wall Observer who hates DDLC, a depressed axe lady, an outwardly hammy yet lonely inside kid, and a pair of Polar Opposite Twins with physical injuries, whose older one has No Social Skills and the younger one Ax-Crazy. This is just the beginning.
- Colour-Coded Characters:
- Fighter, Mage, Thief and Physical, Mystical, Technological
- Fighter and Physical: Joanne and Sylvia, both focusing on using their own strength.
- Mage and Mystical: Cap and Monica, the former being an Eldritch Abomination and the latter being a Reality Warper when in a video game
- Thief and Technological: Lily, Carrie and Corey, Lily being a healer that balances the former two, Carrie being stealthy and using gadgets she makes, Corey using charisma and elemental or long range weaponry
- Flower Motifs: They fit the characters as well! Note that this is a mix of Western and Hanakotoba.
- Cap: Fungus (It's NOT a plant! That alone emphasises his otherly nature.) Apparently it means resilience, solitude and loneliness. Which works: Cap is a Determinator when it comes to personal problems. He's mostly solitary back when he's an Ancient, but feels lonely when he doesn't feel respected.
- Lily: It's in the name. Means purity or Female-to-Female ships. I guess she's the latter?
- Monica: Cherry blossoms. Really boring in modern standards, but it symbolises gentleness and kindness, two things Monica excels in.
- Joanne: Plum blossoms. It means beauty and that works well.
- Carrie: I ended up picking red spider lilies. They make her a Foil to Lily (red spider lilies are NOT true lilies), and its symbolism with abandonment works with Carrie's fear of abandonment.
- Sylvia: Lilies-of-the-Valley (These aren't true lilies either). They symbolise trust and Sylvia is indeed a trustworthy person if she TRUSTS you.
- Corey: Narcissus aka Daffodils. A mix of respect (hanakotoba) and selfishness (Western). She cares and respects her sister dearly yet has a MASSIVE destructive streak.
- Four-Temperament Ensemble:
- Outside of Lily, Monica, Joanne and Carrie each representing Phlegmatic, Sanguine, Melancholic and Choleric respectively, Cap is Eclectic, shifting constantly between moods; Sylvia can be either of the introvert temperaments and Corey can be either of the extrovert temperaments.
- Iconic Outfit: Everyone has something that is unique to them.
- Cap: Blue polo shirt and black shorts.
- Lily: White brimmed hat, purple and green striped tee with white jacket, jeans and white sneakers with charred soles. Red scarf and white gloves optional.
- Monica: Pink jacket above white tee and a knee length dress, usually magenta, or jeans.
- Joanne: White long sleeved blouse and pinkish-purple dress.
- Carrie: Red plaid coat over white or pink tee with a sun on it, shorts or jeans.
- Twins: Matching hoodies and leggings that matches the hoodie's colour (Black for Sylvia, White for Corey).
- Japanese Pronouns (First Person):
- Cap: Uses any due to being a shapeshifter who uses a different one for each form
- Lily, Sylvia: Boku or Atashi
- Monica, Corey: Atashi (former is mild yet cheery, latter is cheery yet assertive)
- Joanne, Carrie: Watashi (for the latter she uses it even if Boku or Atashi works better in her “Bomber” state)
- "Jump Off a Bridge" Rebuttal: Each would have at least one:
- Cap: “The bridge is on fire.”
- Lily: “I would be the first to jump.”
- Monica: “The drop is very low.”
- Joanne: “I’d jump even WITHOUT my friends jumping…”
- Carrie: “I accidentally set the bridge on fire…”
- Sylvia: “How offensive to someone who avoids social contact.”
- Corey: “I can be quite the thrill-seeker!”
- Nice Mean And In Between:
- Nice: Cap and Monica. Both are chill though Beware the Nice Ones.
- Mean: Lily and Carrie. Both are Deadpan Snarker and are Vitriolic Best Buds.
- In Between: Joanne and the Twins. Joanne and Sylvia have Mood-Swinger tendencies while Corey has Uncanny Valley Girl tendencies.
- Personality Powers: Fits perfectly.
- Cap: Bizarre and alien, as a Reality Warper.
- Lily: Defrosting Ice Queen.
- Monica: Floaty and unfocused.
- Joanne: Gloomy and steely.
- Carrie: Hot-Blooded.
- Sylvia: Dark Is Not Evil, but a bit shy.
- Corey: Outgoing trickster.
- The Twins in general has a strong bond between each other, so Twin Telepathy fits perfectly.
- Red Baron: (Including stuff already mentioned)
- In general: Interdimensional Warriors
- Cap: The Ancient Leader
- Lily: The Purple Demon
- Monica: Eyes Beyond Reality
- Joanne: Crazy Axe Lady
- Carrie: Delightfully Insane Bomber
- Both Twins: Chaotic Destructive Twins
- Sylvia: Chaotic Destructive Older Twin
- Corey: Chaotic Destructive Younger Twin
- Seven Deadly Sins and Seven Heavenly Virtues: Can get extremely muddy, so I'm not going over specifics.
- Signature Move: Everyone has at least two, here are the main ones:
- Cap: Satelite Beam, True Absorb.
- Lily: Freezing Ripple, Folding Chair.
- Monica: Moni-nado, Crash.
- Joanne: Boneshredder, Trebuchet.
- Carrie: Soda Bomb, High-Speed Impact.
- Twins: Double Corkscrew. The resemblance to the Marble Screw is so strong they use it to dupe the enemy into thinking it's the actual Marble Screw., Double Propeller. Can be used to start a wide variety of moves.
- Shout-Out: If you squint, you may see resemblance between the Loopers and the The Club. Spirit that's actually a god, their Miko or friend, their Vitriolic Best Buds, girl who hangs out with them, typical protagonist kid, a pair of Polar Opposite Twins, and a missing/inactive sibling.
- True Companions: It's kinda like a weird dysfunctional family at their boarding school, but a family nonetheless. (Sometimes Carrie's siblings serve as a Sixth Ranger and Only Sane Man to the group.) (Considering that their real families aren’t around due to them living in boarding, this justifies their found family nature despite having equally good real families.)
- Weapon Specialisation: (If there’s a change in trope names at least inform the owner of the sandbox before outright removing stuff)
- Cap: Two swords: A Living Weapon (Empathic Weapon) called Bloodblade, an equally Ancient (said to be forged by Cap’s imagination and is technically an extension of him) sword that redirects itself and can cut through all tangible matter, plus a Limit Break that makes the user indestructible when a gauge is filled; and the Concept Cutter, a sword that cuts concepts.
- Lily: Modded Glock called Quickshot. Also likes shotguns. Melee wise she prefers blunt force such as hammers, folding chairs and a kanabo covered entirely in spikes - the large spikes are covered in smaller ones..
- Monica: Anything goes, but prefers Circular blades. (thrown like frisbees) Or a marshmallow launcher shaped like a Splattershot.
- Joanne: Axes. Alternately, a billhook.
- Carrie: Explosives, though shovels tend to appear as well.
- Twins: A Revolver or Good Old Fisticuffs (Sylvia), a Taser or a switchblade (Corey)
- What’s in their names?
- Cap is a title that refers to his status as the unofficial official leader of the Alliance.
- Lily is named after the flower and her other name sounds similar to the name. Oh and the Pokemon reference.
- Monica and Joanne are normal names, but its prominence as character names in Hong Kong media makes it a Stock English Name of sorts.
- Carrie is named after the Stephen King novel.
- The Twins’s Cantonese names are phonetic approximations of their English names.
The Benders (元素四姊妹)
Other names: The Mad 4, The Liter- (shot by Monica)
Members: Lily, Monica, Joanne, Carrie
These four represent the four classical elements. The formation is as early as Lily's Dark and Troubled Past with Monica and Joanne being her emotional support, and Carrie joining WAY later at the start of the story.
Tropes:
- Berserk Button: Same as Monica's one and only, exagerrated by the endless comparisons.
- The fans in Evertree trying to shoehorn every quartet into the roles of the titular club doesn’t help matters.
- In fact, them wearing the school uniform shown in game will cause some sort of allergic reaction that causes them to unlock a Superpowered Evil Side.
- Bust-Contrast Duo: Either Downplayed or Played for Laughs or just a minor line, but Joanne and Monica vs Lily and Carrie.
- Elite Four: Their affinities even form a Type Square!
- Four-Temperament Ensemble:
- Lily is the mostly calm and collected Phlegmatic
- Monica is the outgoing and cheerful Sanguine
- Joanne is the gloomy and quiet Melancholic
- Carrie is the loud and insane Choleric
- Lady Looks Like a Dude: Lily and Carrie, both due to Boyish Short Hair. This leads to a Tall Elegant (and somewhat aggressive) Person and Explody Aggro Gremlin dynamic.
- Conversely, this means Monica and Joanne has a Airhead and Depressed Axe Wielder dynamic.
- Take That!: The ONLY way they reference DDLC. By Black Comedy.
Paranormal Investigators (靈異搜查隊)
Other names: The Furious Five, Mystery Inc
Members: Lily, Monica, Joanne, Carrie, Cap
Benders plus Cap. A Five-Man Band.
Tropes:
- Berserk Button: Comparing Cap to MC. If Monica doesn't shoot you that means it's a barrage of bricks, circular blades, billhooks, chakrams and Cap's Wave-Motion Gun. It's a freaking Touhou spellcard if you get to see it.
- Cool Car: A STEAMROLLER that Joanne owns, doubling as a Jojos Bizarre Adventure joke.
- Dere types:
- Lily would probably come off as a Tsundere due to cold personality
- Monica would be the basic "deredere" to indicate normalcy
- Joanne is our closest character to represent Yandere
- Carrie keeps Kuudere under a mask. Yes, the cold side is the covered side.
- Cap is sometimes defined as a Dandere due to alien social skills
- Element No. 5: Cap is Godly Powers. Using the Wuxing System, Cap becomes Metal and Monica Wood. (It gets messy when The Four Gods is involved as the elements shuffle due to Animal Motifs for the characters.)
- The Four Gods: Just because the elements shuffle doesn't mean I can't try working it out.
- Cap: Yellow Dragon as he sees all, though White Tiger if his swords are involved
- Lily: White Tiger (motif) or Black Tortoise (Affinity)
- Monica: Vermillion Bird (motif) or Azure Dragon (Affinity)
- Joanne: Azure Dragon (motif) or Yellow Dragon (Affinity)
- Carrie: Black Tortoise (motif) or Vermilion Bird (Affinity)
- (So technically a variation: The Metal Dragon-Wolf, The Ice Tiger, The Air Eagle, the Earth Alligator and The Fire Snake)
- The Four Gods: Just because the elements shuffle doesn't mean I can't try working it out.
- Five-Man Band
- Cap is the Leader (He's CAP for Cap's sake)
- Lily is his Lancer (Red Oni, Blue Oni buds)
- Monica is the Chick (Cheerful, though Genre Savvy and Lampshades common Scooby tropes)
- Joanne is the Big One (Has an axe and is a powerful fighter)
- Carrie is the Smart One (Analyses the situation and lays traps)
- "Scooby-Doo" Hoax: Their entire gig is a big Scooby joke.
- Scooby-Dooby Doors: Major part of the gig.
- Shout-Out: If the Other Names section and Three Plus Two below isn't an indicator, this is a Scooby Doo joke.
- Three Plus Two: Usually split into Monica-Joanne-Carrie and Lily-Cap.
And a Bonus Character:
Tiamat “Tiana Matthews” (提姐)
Nicknames: More like titles, but Primordial Sea Goddess works
Symbol: A five-stripes scarf with dragon heads on each stripe
“Does not apologise for flooding your house. Does apologise for meteor related problems.” -The Handbook
Me trying to incorporate Mesopotamian Mythology while minimising Sadly Mythtaken. A bit of Pragmatic Adaptation is still present.
Tropes:
- Adaptational Heroism: In the original myth Tiamat is an Anti-Villain. Here she’s a Chaotic Good Anti-Hero. (“I chilled out in between being slain and now.”)
- Breath Weapon: She can spew large amounts of seawater at once. (“People call it the Squick-tastic Tiamat’s Projectile Vomit!”)
- Composite Character: Mostly based on the myth, but her scarf is based on her Dungeons & Dragons take. She’s also explicitly the comet of the same name. (“Not proud of 2013.”)
- Cool Big Sis or Mama Bear: Despite her mischievous nature, she is protective of her friends. (“The latter is an outlet for my vengeful streak.”)
- Extreme Omnivore: Can digest basically anything. (“Thus justifying the Running Gag of Alliancers drinking soda by eating the can!”)
- Kill It with Water: See Making a Splash below. Her Signature Move is flooding the foe with seawater. (“I guess that put salt in their wounds!”)
- Making a Splash: Sea goddess. (“A bit of my essence was dissipated in the sea in between forming Mesopotamia and regaining human form after new interest in Mesopotamian myths!”)
- Mesopotamian Monstrosity: Zigzagged. Powerful, but not evil. (“We need more good-aligned depictions of both good- and evil-aligned Mesopotamian buddies in fiction.”)
- Mother of a Thousand Young: Carried over from the myth. (“Still got it in me!”)
- Our Dragons Are Different: Not only does she take on a dragon form due to convenience, there’s a LOT of different dragons in the City as well. Just in her friend group we already have a Western, an Eastern, a Wyvern (on par with the rest no less), a Land Shark, THE Quetzalcoatl (also buds with Cap), Gender-flipped Fafnir (For a Female Monster Surprise and to show a Heel–Face Turn), and a (female) Tarrasque that she goes out with. (“The two that the kid knows is the Western and the Wyvern.”)
- Pals with Jesus: Gets along with the rest of the Alliance. Cap is a mutual friend. (“There was this Alliancer kid who was studying dragons, and I was chilling with a bunch of other dragons at the time, and apparently the kid knew at least two of them! And he knew (Cap) as well!”)
- Scarf of Asskicking: Not just any normal scarf, an Empathic Weapon with 5 dragon heads at the ends, each shooting out the Breath Weapon of the head's colour. ("This is a certified Octo Snake moment!")
- Signature Laugh: A mischievous, Scooby-Doo-esque “Reeheeheehee!” (“Mischief managed!”)
- Signature Move: Saltwater Breath, Chromatic Scarf.
- Trauma Button: Destroying Itomori due to being too fast to recover a falling mushussu. Copes well enough to use herself as an example to be careful when flying over human settlements. (“In a way, I have a close link to Japan - I have Echoes in FGO and Megami Tensei as well.”)
- Vitriolic Best Buds: Given that my take on Myths tend to be Truer to the Text with a bit of Composite Character of modern takes, this is her dynamic with Bahamut, which takes on the original myth’s piscine form. (“Fish-Man and I ain’t even from the same mythology!”) <- Fish-Man is both a mispronunciation of Fizban and a referral Bahamut being a giant fish