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An Egyptian cat goddess, a Fallen Angel, The Fair Folk, a reanimated scarecrow with a pumpkin head, two living gargoyles, some living nightmares, and Destiny himself hanging out by the fountain... and that's only scratching the surface.

Monkey God: OK, my turn? Ninjas.
Freya: What? Hey, we all agreed on this medieval knights-and-wizards theme!
Monkey God: So? It's my turn, my choice, I say: NINJA!
The Order of the Stick (scene from the creation of the world), strip #274

What happens when All Myths Are True is turned Up to Eleven? You get a Fantasy Kitchen Sink! Everything is true, even if it comes from vastly different origins. So not only are there really dragons, there are fairies, ghosts, vampires, werewolves, mummies, zombies, aliens, robots, time travelers, espers, angels, demons, gods, eldritch abominations, precursors, magic, and so on. Generally a sure sign of it is when creatures from typically different genres (Sci-Fi, Horror, and Fantasy) all exist within the same world with individual origins of their own, each implausible in their own way — leading up to a long series of suspensions of disbelief rather than just one.

In general when you have a Fantasy Kitchen Sink, the premise is mostly used for Monster of the Week plots — where there's one Myth Arc that focuses on a fantastic element and a bunch of totally unrelated sub-arcs about various lesser creatures or beings. There's no overlap between the different genre creatures. The alien bounty hunters do not run into the vampires, the angels, or the superhuman (non-alien involvement) mutants; only the main characters. It's as if there are a bunch of disconnected secret worlds lurking under and above the surface of the real world and the heroes are the only ones who go between them. Occasionally, they do interact in the form of a Monster Mash. The Ancient Conspiracy really are behind everything... but so are The Fair Folk, the Body Snatchers, and the Time Travelers and their plans don't have any connection with each other. For example, the Mage Species never accidentally erase the memories of the supernatural of, say, someone who's secretly a Ninja or vice versa; no matter how indiscriminate either are at enforcing the Masquerade.

The reason for this lack of overlap is to keep things resembling what they are supposed to resemble. If you add angels to the setting, you want people to see them as angels and give them angel-related motivations and agency. Besides, you always need to iron out many details when incorporating such beings to the setting. For example, in the case of angels, will Heaven be a recurring place in the setting? Is God going to be a character, and if so, what kind of character? Anyone can see them, or are they Invisible to Normals? It would be a good idea to stay focused on the angels while you do all this work, and leave the vampires, werewolves, elves, dwarves and the like for a later episode. However, once Worldbuilding has done its magic, everybody is sufficiently established and there is a good developed lore of who is who and which is their deal in the setting... then yes, everybody shall meet everybody, and let's get crazy with the results!

Compare this to, for instance, the various Star Trek and Stargate-verse series, or Babylon 5, where the "magical" aspects are Applied Phlebotinum or the Sufficiently Advanced Alien. They aren't "real" magic. There are Psychic Powers, but they are given a pseudoscientific Technobabble explanation. If the Science Fiction series does have bona fide magic, like Star Wars, it's Science Fantasy.

The opposite of Meta Origin, in which all of the supernatural elements of a setting come from the same single origin or event. Inevitably results in at least one character who's Seen It All. If the fantasy elements are used to explain how reality really works, it leads to discovering the Magical Underpinnings of Reality.

Compare Conspiracy Kitchen Sink, Sci-Fi Kitchen Sink, All Myths Are True, Crossover Cosmology, World of Weirdness, World of Mysteries, Domino Revelation and Anachronism Stew. May combine with Crapsack World if the Fantasy Kitchen Sink has elements of the Darker and Edgier. If Jesus, Then Aliens is the logic used creating this world. Of course, tends to result in Pals with Jesus and Monster Roommate after a while.

Not to be confused with the literal fictional kitchen sinks.


Examples:

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    Anime and Manga 
  • In Blue Exorcist every mythical creature from every religion or every folklore is a demon from Gehenna. The term "demon" is used to refer to all the supernatural beings whether they are malevolent or not. Basically most demons are present in the region from which their myth come from. Just to name a few there are ghosts, ghouls, zombies, goblins, krakens, classical demons, dolls, death angels. Not yetis, however. They went extinct long ago.
  • Most of the works Cool-Kyou Shinsha writes appear to be Slice of Life stories set in the real world but they all are part of The 'Verse, and at least two of them delve into the supernatural. Mononoke Sharing is all about a girl living with Youkai and Miss Kobayashi's Dragon Maid is about dragons who come from a world where almost other monster, god, or demon (pretty much everything except for Mermaids, as Elma is not familar with them) you could imagine lives (possibly Beast Men as well depending on whether or not Frau Rabbit takes place there).
  • Dandadan: The series is quite absurdist and one of the ways it demonstrates it is by how it has a little bit of everything in sci-fi, horror, and fantasy genres. The main characters are a group of teenagers with psychic powers activated by either aliens or spirits, and use it to fight aliens, yokai, cryptids, cryptids that are actually aliens (like the Loch Ness Monster and "This Man"), and sometimes have Yokai fight aliens. Doubles with Conspiracy Kitchen Sink since several urban legends are used in the story.
  • Digimon gives you your robots (Andromon, Metalwhatevermon), your funny animals (Terriermon, Gatomon), your furries (Renamon, Leomon, Weregarurumon), your aliens (Vademon), your angels (Angemon, Angewomon, Seraphimon, Ophanimon, Magnaangemon, Lucemon), your dragons (Seadramon, Greymon, Magnadramon, Azulongmon) your demons (Devimon, Ladydevimon, Icedevimon, Skullsatamon, Marinedevimon, Daemon, Beelzemon), your Eldritch Abominations (Apocalymon, D-Reaper), your vampires (Myotismon), your phoenixes (Birdramon, Xiuqiaomon)...yeah, something for everybody. Even snowmen like Frigimon.
  • Dragon Ball built its early popularity off of this trope and ever since then has thrived off this trope. Lets see, we have: Mummies who are martial artists, vampires, talking cats that can shape shift into anything, super alien humans that can transform into giant apes, mermaids, slug-like humanoids who can regenerate limbs, demons, angels, ghosts, fairies, pirate robots, talking dragons that can grant wishes and talking rabbits that can turn anything into a carrot by touching it... oh, and they also live on the moon. To put this into perspective, look at the amount of species there are in Dragon Ball, it's a lot. And there are still many other unnamed species.
  • One episode of Flint the Time Detective had the characters going back to meet Hans Christian Andersen. Due to magic, all his characters (well, at least the non-nightmarish ones) came out of their stories and interacted with the protagonists...which made things kinda confusing.
  • Gantz. Oku seems to include everything that comes to his mind in the series.
  • The title character of Haruhi Suzumiya may well have reformatted her universe in order to make a Fantasy Kitchen Sink possible, because she considered any other kind of world too boring. In effect, almost everybody in her class turned out to be some kind of alien or supernatural, and fandom has doubts about those who haven't yet. Except Kyon, who is confirmed to be perfectly normal, but fandom doesn't entirely trust that.
  • Hetalia: Axis Powers: God, Santa Claus, fairies, Unicorns, trolls, Kappa and other Youkai, Talking Animals, at least two different species of aliens, ghosts, magic, and Alternate Universes all exist, in addition to the stars of the series, personified nations. Calling it a World of Weirdness would be an Understatement.
  • Hayate the Combat Butler: let's see... super-human butlers, Robots, Talking Animals, Time Travel, Miko, Vampire Mikos, ghosts, demons, demonic snakes, aliens, and whatever Athena is.
  • JoJo's Bizarre Adventure is a somewhat downplayed exampled, but the going through all the parts and spin-offs, the world of the manga still has vampires, zombies, super vampires that feed on the vampires, ghosts, legitimate fortune tellers, magical martial arts, cyborgs, one character that may or may not be an alien, and that's not getting into Stands, which have granted characters every sort of superpower imagined, from Time Travel to Elemental Powers to Psychic Powers, and sometimes they may or may not be based on the user's personality.
  • Judging by the shared characters, Kon Kon Kokon, Kamichama Karin, and Doki-doki Tama-tan all take place in the same universe/timeline. Which is odd, because Kokon has obake, Kamikarin has magical Greek God rings and human cloning, and Tama-tan is something to do with alien Moon Rabbits and magical princess school.
  • Keyman: The Hand of Judgement has beastmen, superheroes, monsters, and witches. It is revealed, however, that they all share a Meta Origin.
  • Slightly downplayed in Little Witch Academia, but aside from the franchise's main focus on human witches, there are dragons of different kinds, a yeti, a cockatrice, a minotaur, a number of energy spirits (like the ones Lotte summons for assistance in magical tasks, or the fire spirits that supply Luna Nova with heating), random formless ghosts (targets of the annual Wild Hunt), not to mention the unnamed diversity of what look like elves, dwarves, fairies and other mythical creatures that form the corps of school staff and maintenance. There's also a number of magical flora (not counting a powerful witch who became a Plant Person), including a sheep tree, mandrakes, at least some of Sucy's mushrooms, and most notably Yggdrasil, source of the series' magic at large. There's even Magitek robots, courtesy of Constanze and Professor Croix, the series' resident Gadgeteer Geniuses.
  • Magical Pokaan qualifies from the get-go - a werewolf, a vampire, an android and a witch (all of them Cute Monster Girls) living together in one house. The show then goes on to throw in tanuki, aliens, snow people, and anything else for the sake of comedy.
  • Negima! Magister Negi Magi:
  • My Monster Secret has vampires, fortune gods, aliens, a Gender Bender werewolf, time travellers (one of whom is also a ninja), demons, a succubus and a yuki-onna among the cast.
  • One Piece in part plays this straight, and in part allows it to be through the Applied Phlebotinum of the Devil Fruits. The Devil Fruits enable such things as Zombies, a Thunder God, living weapons, teleportation, Medusa, beastmen crosses with various species, living skeletons, and other mythical/fantastic concepts. Fantasy concepts in the series existing entirely independently of Devil Fruits include Fishmen, Merfolk, Sea Monsters, Beast Men, people from the moon (who have stunted wings), and Cyborgs. It's practically a Ninja Pirate Zombie Robot world, with the country of Wano rounding off the "ninja" part.
  • One-Punch Man: Saitama follows his now utterly monotonous hero hobby, encountering Mutants, Cyborg soldiers, Ninja prodigies, Humanoid Aliens, Supernatural Martial Arts masters, Psychics, many a corrupt Super Team, Kaiju, Sea Monster terrors, and just about everything else you can imagine, all the while hoping that, someday, one of them might put up a fight that lasts longer than their Motive Rant.
  • Rosengarten Saga borrows a lot of characters from famous German epic poems like the Nibelungenlied, but mixes it up with other myths and stories like the Arthurian Legend, Arabian Nights and Beowulf.
  • Rosario + Vampire has main character Tsukune attending a school with, amongst others, vampires, witches, succubi, and emo ice-women—all of whom seem to want him.
  • Soul Eater: a Shinigami runs a supernatural school which encounters a cat that turns into a busty woman, an undead mummy pharaoh, an immortal werewolf with a magical eye, an ancient vampire, Insanity Incarnate, an ancient Golem, and truckloads of witches. Gets extra points for staging them all on this Earth.
  • Silent Möbius centers on a Cyborg, a Mage, a Psychic, a Miko, and a Technomancer fighting a demonic invasion under the command of one of said demons' half-human spawn.
  • The first nineteen chapters of Takeo-chan Bukkairoku focus exclusively on Japanese mythology and youkai. Starting with chapter twenty, a European vampire moves in next door with his harem of western monster girls (including a Frankenstein's monster, a werewolf, and a medusa) with an eye towards making Takeo his next bride.
  • The Toonami promo for Tenchi Muyo! makes the anime have something like this.
    Announcer: Tenchi will enter a world where alien princesses traverse the galaxy in living ships. Space pirates plunder at will. And Galaxy Police patrol the stars, protecting the innocent. He'll have to deal with bounty hunters, ancient demons, mad scientists... and shared bathroom time.
  • Underworld Academy Overload!!: Underworld welcomes "all shapes and spices". Among the background students there are a skeleton, a medusa, a dryad, a fairy, a beastman and etc.
  • Yuusha Gojo Kumiai Kouryuugata Keijiban starts off with characters from a medieval fantasy genre and a couple of modern-day earthlings communicating with each other via a high tech, inter-dimensional message board. The story soon makes it clear that any sort of hero is welcome on the board, and it isn't long before samurais, detectives, mechas, battle maids, pilots, and magical girls enter the forum to join in on the conversations.

    Comic Books 
  • Alpha Gods has the Extra Humans. "Extra human" being an umbrella term that covers cyborgs, ghosts, aliens, mutants, lycanthropes and several others.
  • Astro City, unsurprisingly for a superhero reconstruction, has time travelers, vampires, ghosts, robots, living cartoon characters, reptilian monsters, aliens, storm elementals and gorillas with the heads of ants.
  • The CVO: Covert Vampiric Operations series has this at its core. The titular squad of vampires fights all sorts of supernatural threats. In fact, the only major human member of CVO is their boss Overmars, whose orders the vampires follow without question (most of the time). Overmars's Number Two is an erudite demon named Nikodemus (who looks a little weird, being all red with large horns while wearing a suit). Their scientific expert is a nerdy zombie (who hasn't lost his mind or gained a taste for human flesh). In later issues, they get two more operatives, one of which is a human Genius Bruiser the size of a defensive lineman and a Japanese katana-wielding girl who can turn into a snake-like creature complete with Sssssnake Talk. Their normal enemies include everything from zombies and demons to aliens and Eldritch Abominations. They also have Magitek called Artillica, which appears to be the focus of many issues.
    • The series lends itself to a number of crossovers. The Infestation arc starts with a new type of zombie with a Hive Mind, capable of infecting any living or mechanical being, which infects one of the CVO vampires and uses her to open portals to four other realities. Conveniently, these realities turn out to be those with which we are familiar: Star Trek, Transformers, Ghostbusters, and G.I. Joe. In each reality, our favorite characters have to fight off zombie infections, which take different forms in each world. So if you've ever asked yourself, What If? Kirk found himself on a planet full of zombies, or what if you had a zombie infection spread to giant robots requiring Optimus Prime to ally with Megatron, then this series is for you.
    • Following this, there's the Infestation: Outbreak mini-arc, which has aliens allying with demons to escape from the first circle of Hell and invade Earth. The CVO team requires the help of the little grey alien Archibald from the Groom Lake series (apparently, the guy leading the invasion is his drunk uncle Ng, who managed to escape from the facility).
    • Finally, they find out that the aliens and demons weren't invading. They were trying to escape an invasion of their own realm by the Elder Gods. H. P. Lovecraft is mentioned to have been under control from an Elder God when he wrote his Cthulhu Mythos before a member of a secret society dedicated to keeping the Elder Gods locked away poisoned him. Oh, and this once again causes rips in dimensions, forcing other realities to deal with the Elder Gods as well: G.I. Joe, Transformers, Dungeons & Dragons, and Teenage Mutant Ninja Turtles.
  • DC Comics is not much different. It has Greek and Roman gods, wizards, Faeries, aliens, Dinosaur Island, sword-and-sorcery tales, Doc Savage, the guy from Gladiator (the superhuman novel, not the anachronistic movie), The Shadow, ten different versions of Atlantis, mind-controlling worms, pre-human civilizations, sentient robots, Ancient Astronauts, Ambush Bug, Flex Mentallo, metafiction, the Green Lantern Corps, normal guys with arrows and boomerangs who can defeat Superman and The Flash, and on and on and on. There was also mention, in-universe, of there being full-scale battles fought between the angelic hosts of Heaven and the more villainous aspects of the Hindu pantheon at some point.
    • The Sandman (1989): Many of the mythological creatures and gods are explained as products of human dreams, but there are some that exist independently of belief like the titular character and his siblings. It helps that it's split off from (and may be part of, depending on how convenient it is for a given storyline) The DCU.
  • De Rode Ridder has seen our hero Johan fight monsters from The Bible, Norse Mythology, Greek Mythology, Japanese Mythology, Slavic Mythology and several other sources. He was once a knight of the round table, was trained by samurai and ninja when he explored Nippon and counts Merlin and Lancelot as his closest friends. A healthy dose of Tolkien sauce is added for flavor as well.
  • "The Extraordinary Adventures of Adèle Blanc-Sec", by Jaques Tardi, features crazy scientists, demonic cults, Dinosaurs brought to life, a Neanderthal, Mummies (brought back to life), dead people brought back to life, and it is linked to WWII and the Titanic. You might not believe it by reading this, but it does make sense in context.
  • Fables draws upon this, however averts it with the different fables being able to interact with each other.
  • Carla Speed-McNeil describes Finder as "aboriginal sci-fi", set in a world of feathered dinosaurs, genetically engineered centaurs, a race of anthropomorphic lionesses that "crowns" their kings with a metamorphic virus, schools where you can major in prostitution, domed cities based on lost technology, a blind archaeology professor who wears prosthetic legs similar to an ostrich's, mechanical television kudzu, and a clan that appears to be all female and resembles Marlene Dietrich. Oh, and magic is real (albeit not as glamorous as in other worlds.) The whole thing may or may not be set on an Earth of the far-flung future, as archaeologists have dug up films like "Night Of The Hunter" and "The Producers".
  • The comic Gold Digger is a great example of this trope, with a few flavors of aliens, were-creatures, dragons, leprechauns, elves, trolls, genetically engineered races, races descended from advanced robots, a time traveling super-intelligent dog, and a dozen other things. Quite often their origins are related but it never nears the level of a Meta Origin.
  • Mike Mignola's Hellboy comics stitch together Nazis, mad scientists, mythical monsters and folklore from all over the world (he used to be part of the Legend-verse, which included Frank Miller's The Big Guy and Rusty the Boy Robot, Art Adams' Monkeyman And O'Brien, John Byrne's Danger Unlimited and Babe, and Mike Allred's Madman.)
  • iZombie has the titular zombie, a ghost, a group of vampires, and a were-terrier. And this is all in the first two issues.
  • The League of Extraordinary Gentlemen graphic novels incorporate absolutely anything Alan Moore can cram into a panel and not get sued over. However, they all do relate to a certain period of History, or Literary History. He does keep a coherence.
  • In DC Comics' Looney Tunes title, Lola Bunny delivers pizzas to ancient gods, Killer Robots, Fish People, and other unusual customers.
  • Mampato involves time travel, and there are dinosaurs, green and gray aliens, Greek gods who turn out to be Sufficiently Advanced Aliens), Nordic gods (probably), mythological creatures such as centaurs and harpies (which turn out to be genetic experiments) , very nice and harmless lizard people, plant-people, King Arthur and Merlin, real magic, djinns, fairies and goblins, Psychic Powers, an albino telepath mutant girl of the 40th century who is the protagonist's almost-girlfriend, etc, etc.
  • The Marvel Universe is undoubtedly a Fantasy Kitchen Sink, and is quite happy to have Iron Man beat up on Loki, or have the Silver Surfer take on Dracula, if it feels it'll make a good story. Conan the Barbarian, Transformers, Godzilla, and Zoids all used to be part of the Marvel Universe and elements from those series are still floating around occasionally bumping into the Hulk, Ghost Rider, or the Fantastic Four. Marvel's very first character was Namor, the New York City-hating king of Atlantis, and his nemesis was a fire-shooting android. While characters from completely different genres usually don't mix, and lighter series don't usually cross over with the grimmer ones, nothing is ever off limits.
    • Runaways has particular fun with this, with the original main villain group consisting of two wizards, two mutants, two aliens, two time travelers, two mad scientists, and two Badass Normal crime bosses. By design.
    • Lampshaded in issue #4 of the miniseries Wisdom.
      Maureen Raven: Oh, for God's sake, the I Ching is true? Is there anything that isn't true?
    • Kieron Gillen's Journey into Mystery (Gillen) and Young Avengers also have fun with this. In the former, as well as Norse mythology, Loki teams up with the Son of Satan, fights Fear Lords, goes on a wetwork mission in Otherworld to deal with British mythology, encounters the New Mutants, and regularly crosses paths with Mephisto. The latter continues his story, now teaming him up with humanoid aliens, human mutants, dimension hopping street kid, and a girl with a bow, while the main plot revolves around one of the kids' destiny as the Demiurge, the being destined to 're-write the rules of reality and magic'.
    • Discussed in The Ultimates (2002). Hawkeye points that he started with Fury as just a regular spy agency. Now they are sending thunder gods against aliens, and telling Captain freakin' America what to do. What can be cooler than that?
  • Pathfinder: Worldscape takes place in an alternate dimension that draws beings from all over The Multiverse and as a result its home to pre-historic barbarians, jungle heroes, immortal humans, adventurers from fantasy worlds, elves, dwarves, Martians, evil sorcerers, demigods, snake-people and so forth. This also includes individuals from all over Earth history like Confederate soldiers, Romans, Vlad the Impaler and Elizabeth Bathory.
  • Purgatori from Chaos! Comics starts off as a human angel hybrid living in ancient Egypt who gets bit by a vampire and becomes...something not a vampire. She meets demons, monster clowns, death spirits, and the devil, all to be expected but not next to Norse gods.
  • Requiem Vampire Knight takes place in a hell-like dimension where people on Earth reincarnate as different kinds of monsters depending on their kinds of sins: the most despicable of all become vampires (the ruling elite), hypocrites become ghouls, religious fanatics are werewolves, rapists are centaurs, imperialists are lizard men, evil scientists are mummies and so forth. What happens to people who did evil by accident? They become zombies, while those victimized by vampires in life also become trapped in this world as tortured spirits. Since time is non-linear, beings from Earth's distant future can also find their way into this realm such as mutants from 23rd Century London.
  • No matter what the incarnation, Teenage Mutant Ninja Turtles lives and breathes this trope. During its formative period, the original Mirage Comic had already established a universe with ninjas, aliens, mutants, time travel, demons, and super-heroes. While they were initially kept somewhat separate, they began interacting following a Broken Masquerade moment in the fourth volume of the comic book. The fifth season finale of Teenage Mutant Ninja Turtles (2003), for example, involved superheroes, government agents and ninjas fighting against ancient Japanese demons and their zombie army.
  • Vampirella has demons under the mad god Chaos, Aztec and Egyptian deities, Arabic djinn, and more. Notably, as she was a horror comic created in 1969 that Vampirella actually predates a lot of other more mainstream comics in mixing these elements in a serious fashion.

    Comic Strips 
  • Mandrake the Magician: Mandrake investigates weird goings-on of whatever variety. Magic, aliens, robots, parallel universes, time travel, you name it, Mandrake has encountered it at some point.

    Fan Works 

    Film 
  • Although Barbie & The Diamond Castle seems to take place in a standard Fairy Tale setting (dragons, trolls, girls who make their living selling flowers), it also throws Muses (who live in a castle) into the mix.
  • Big Trouble in Little China isn't a straight example, being a New Old West slash Wuxia fantasy flick, but it points out the reason that few martial arts films have consistent cosmologies;
    Egg Shen: Of course the Chinese mix everything up. Look at what we have to work with. There's Buddhism, Confucianism and Taoist alchemy and sorcery. We take what we want and leave the rest. Just like your salad bar.
  • The Cabin in the Woods has every monster in existence (or non-existence, whatever) all in one room.
  • Similarly, the DC Extended Universe followed its base closely, with various alien races, Greek gods, Atlantis, genetic mutants, immortals, spell-casting witches, Aztec fire gods, demons, cyborgs, wormholes, secret government projects, mystic artifacts, extra-dimensional entities, and the goddamn Batman.
  • Everything Everywhere All at Once is exactly what its namesake is, revolving around one woman's mind-bending experiences with other versions of herself all throughout The Multiverse. Naturally, the further and further she gets from her own universe's timeline, the more the laws of physics start to change until we get glimpses of alternate dimensions where there are talking animals, people with hot dog fingers that ejaculate ketchup and mustard, post-apocalyptic wastelands, a physical god who can manipulate matter and atoms into anything she wants, and more.
  • The Godzilla series and its related films feature dinosaurs that have survived until the present day to be mutated by atomic testing, present-day animals mutated by atomic testing, nearly a dozen different intelligent alien races trying to conquer us with various monsters and Humongous Mecha, Time Travel, mystical creatures and gods of religions that don't really exist, a massive sentient plant made by mixing a rose's DNA with Godzilla's and giving the result a human soul, ghosts, a living pile of sludge, two unrelated subterranean civilizations, Frankenstein's monster, King Kong, humans with powerful psychic powers, a force made of humans born with supernatural strength and agility, a gun that fires black holes, a giant magic gliding lizard whose very presence creates Dramatic Wind, a giant walrus(!), Ultraman-esque superheroes, cyborgs, and so on and so forth.
  • Hellboy (2019). Besides the titular demon resurrected by Nazi superscience, there's human-eating giants, a WWII-era superhero, an Evil Sorceress from Arthurian mythology, a man who turns into a were-jaguar, the Russian mythic witch Baba Yaga, a wild boar-like fairy, a woman who can speak to ghosts, and Excalibur.
  • In Honey Baby, besides the obvious Greco-Roman influence, the Hades sequence includes Egyptian iconography like pyramids and Pharaohs.
  • Indiana Jones is explicitly this, common to Two-Fisted Tales.
  • The TV-Movie series The Librarian completely runs on this, especially since it's the Librarian's job to find and store all the world's legendary and mystical items in a hidden underground room in the Metropolitan Public Library so that they're be safe and won't be used for evil purposes. The room literally has everything: Pandora's Box, The Goose That Laid the Golden Egg, H.G. Wells' time machine, Excalibur, etc.
  • The Marvel Cinematic Universe, much like its original comic book roots, consists of men in suits of armor, aliens, other dimensions, gods, cosmic threats, giants, robots, raging beasts, super soldiers, high-tech spies, magic, and more. The Avengers is the best example since it combines characters and elements from four different films.
    • Avengers: Infinity War takes this trope Up to Eleven — it combines the Avengers, Wakanda, the Guardians of the Galaxy, Asgard, and Stephen Strange, making for the largest Marvel mash-up in the MCU with a main character count in the upper twenties, only being topped by its sequel (see below).
    • The final battle of Avengers: Endgame shows the nature of the setting pretty well, taking the previous example of Infinity War and just pushing it to its furthest extreme. On the villains' side, you have your bog standard evil army of alien invaders toting cybernetics, hover tanks, hovercraft, a mothership, and plasma guns. On the heroes' side, you also have the standard science-fiction soldiers (including Rubber-Forehead Aliens) and swashbuckling space heroes with their own fighter craft and guns, albeit mostly kinetic ones. But then you also have other heroes who are modern humans toting modern weaponry. And then there are others in (Earth-created) Powered Armor. Next ,you have some sporting Schizo Tech Afrofuturism gear. After that, there's outright wizards casting spells! Add in (superhuman aliens loosely inspired by) Nordic gods, toting magic powers and (enhanced) medieval weaponry like swords and spears, with some of them even riding Pegasi. So on and so forth. In other words, Avengers: Endgame gives us the absolute LARGEST Marvel mash-up in the MCU of all time.
  • The Mummy Trilogy doesn't just features its titular undead monsters. Over the course of the series with the addition of its spin-off The Scorpion King series it has featured: Egyptian deities and its servants, pygmies, Chinese sorcerers, yetis, Akkadian dark lords, Sumerian deities, the minotaur, undead warriors, Mesopotamian ninjas, dragons and golems.
  • Pirates of the Caribbean, which features Aztec and Greek (Calypso) gods, plus Davy Jones, the Fountain of Youth, the Kraken, mermaids, four different types of ghost pirates and working voodoo.
  • Van Helsing takes various monsters from 1940s horror movies and does whatever it likes with them, regardless of the books. Both the Universal and Hammer Monster Mash movies already qualified for this trope, combining several flavors of mythology (vampires, werewolves, mummies) with the proto-scifi Frankenstein's Monster and various Mad Scientist villains.
  • The VHS series seems to take place in a pretty horrifying one. It's home to ghosts, demons, zombies, nightmare cults, malevolent aliens, an Eldritch Abomination, and an even more horrific Mirror Universe.
  • The shared universe established by Freddy vs. Jason is this upon combining the two franchises. For starters, there's the titular serial killers themselves. Freddy Krueger is the ghost of a child killer who kills people in their dreams, while Jason Voorhees is essentially an indestructible zombie. Aside from this, there's also psychic teenagers, dream demons, hell dimensions, demonic possession, evil spirits, and possibly even aliens if the simulations in Jason X are based on real creatures. The sequel Freddy vs. Jason vs. Ash takes things even further, adding Deadites, time travel and the Necronomicon to the mix.

    Literature 
  • A Certain Magical Index:
  • American Gods by Neil Gaiman involves gods and goddesses from several real-world mythologies fighting with various new deities born out of modern-day obsessions. One can also conclude that because these gods and their stories ACTUALLY happened simultaneously to each other, other creatures from their respective mythologies must exist as well. This is alluded to by the presence of a taxi driver who turns out to be a Djinn from Arabic mythology.
  • All fiction by N.D. Wilson counts, but especially The Ashtown Burials, which features Gilgamesh, the original Dracula, Dionysus, and an assortment of obscure Celtic deities rubbing elbows with monks and mad scientists in modern-day Wisconsin.
  • Done by Delia Sherman in Changeling and The Magic Mirror of the Mermaid Queen, set in New York Between, where Folk (supernatural creatures) from many different myth and fairy tale cycles live side by side and frequently interact. Logical, because of New York's multicultural immigrant population.
  • The Chronicles of Amber by Roger Zelazny spans a multiverse in which everything can be found. The first five books focus mostly on fantasy (but include machine guns), whereas the second five contain, among others, a sentient magical supercomputer.
  • The Chronicles of the Imaginarium Geographica. The entire setting, namely the Archipelago of Dreams, is one of these. Where else could there be Pandora's Box, Centaurs, Elves and Fauns, and Peter Pan just to name a few of many, many things? It's an amalgamation of every single fantasy work EVER.
  • At the time C. S. Lewis wrote The Chronicles of Narnia, mixing fantasy creatures from different mythologies was not common practice, and raised many eyebrows. His friend Tolkien was especially put off by the idea. For context, Narnia has fauns and satyrs, centaurs, griffins, giants, minotaurs, dwarves, and more.
  • Dante Valentine: Necromancy, Healing Hands, Voudoun (including what are apparently tangibly real loas), nature magic, golems, various types of demon, Lucifer, the list goes on. And this on top of Science Fiction trappings like Hover Boards.
  • Simon R. Green's Deathstalker series is a Science Fiction Kitchen Sink. Clones, telepaths, aliens, rogue artificial intelligences, "Wampyr", Wolflings, cyborgs, a Decadent Court with intrigue to match, bounty hunters, smugglers, ancient technology, professional rebels, genetic engineering, super drugs, Bread and Circuses, and a Romeo and Juliet couple all appear in the first half of the first book.
    • There are also ESP, Eldritch Abominations, alternate universes, a deadly cyberspace William Gibson would shake his head at, nanotechnology, laser guns, personal force fields, the chick way too in love with violence, time travel, A God Am I, and super-powered government agents. Though a few of those don't show up in the first book.
    • Two of Green's other series (Nightside and Secret Histories) also use this trope, and blend all of the above sci-fi elements together with an even greater diversity of fantasy elements. To put it into perspective: gods, aliens, vampires, time travel, angels, werewolves, superheroes, Arthurian legend, trolls, demons, ghosts, witches, gargoyles, eldritch abominations (including references to the actual Great Old Ones), Dracula, Carnacki the Ghost Finder, Frankenstein, Jekyll and Hyde, ghouls, and Doctor Who references are just the tip of the iceberg.
  • To the utter lack of surprise of many, Digital Devil Story, the original source material for the famous Shin Megami Tensei video game series, features such specimens as Kerberos, Loki, Izanami and Set.
  • The Dirk Gently series by Douglas Adams is characterized by the phrase "everything that mankind had chosen to believe was true": Within the two books there are alien and human ghosts, exploding starships, time travelers, artificial people and horses, inadvertently psychic persons, the Norse gods, and Faustian demons. Well, the monk was artificial, but the horse was real.
  • Discworld: Among other things it has wizards, witches, dwarves, trolls (sentient beings made of rock), golems, elves, gnomes, phoenixes, vampires, werewolves, zombies, Igors, time traveling monks, dragons, a magical computer, DEATH, an orangutan librarian, Eldritch Abominations, Big Green Things With Teeth, gods, bureaucratic demons, Nobby Nobbs, sentient luggage, Music with Rocks In, heroes, and kangaroos. But the series did start out as a fantasy satire, so fair enough. Given the Discworld Laws of Narrative Causality, and that belief in a thing makes it real, it's not at all surprising that all of this exists at once.
  • Even if they seem inconsistent with The Divine Comedy's monotheism, all the Roman myths and epics are treated as if they really happened, only with the polytheistic gods generally having their places taken by God. So, it turns out the giants who rose up against Olympus are real and have a place in Hell a little above where Satan suffers and the polytheistic blasphemer is punished even though his blasphemy was against Zeus.
  • Dora Wilk Series: Christianity is all true, but the Angels and Hellians also incorporate some elements unique to Islam and Judaism. Apart from that, there are were-beasts, vampires, The Fair Folk, traditional elves, witches, Wicca, wizards, pagan deities, Egyptian and Greek gods, all the creatures of Slavic and European folklore, ghosts and a character descended from Native American shamans.
  • In Dragons: Lexicon Triumvirate, there is magic, magic books, thunderbirds, and elementals, oh my!
  • The Dreamside Road involves Sufficiently Analyzed Magic, a sword of fire, a flying camper, and rampant advanced technology.
  • Jim Butcher's The Dresden Files has wizards, The Erlking, all shapes and sizes of faeries, at least four kinds of vampires, ghosts, demons, ghouls, boogeymen-type creatures known as "creeps" who are invisible to adults, quasi-divine Skin Walkers, five types of werewolves, and a Badass Santa. There's also at least one Norse god, two Valkyries, a squadron of Einherjar, the Svartálfar, the Greek god Hades (with his family and Hecate mentioned in passing), a demigoddess who served Dionysus, and other pantheon members. The Fomornote , Tengu, Lovecraftian Old Ones, numerous Christian/Biblical entitiesnote  and artifacts,note  Loa from Voudoun, Bigfoot, Sasquatch, and Yeti, a brief cameo of Anansi the West African Trickster God, Foo Dogs,note  and two ancient Dragonsnote  also make an appearance. The comic books continue with spirits of nature, one naga and one qarinnote  showing up. This eventually culminates in ancient evil gods whose names have been systematically purged from all human records and memory. There is at least one example of legendary items existing in multiple cultures; namely Fidelacchius, which bears a Nail from the Crucifixion, also being known as Kusanagi. For the most part, the stories stick to European mythology, although creatures from other cultures' myths do exist. And while there are many different fantastical and magical elements present in the series, sci-fi ones are entirely absent.
  • An Elegy for the Still-living has knights, dragons, talking houses, sentient oceans, cyborg pigeons, cartwheeling giraffes, Anthropomorphic Personifications of death, talking dogs, ketchup rivers, a Fisher Kingdom, hallucinogenic perfumes, characters from Arthurian legend, reincarnation, and more!
  • In K. A. Applegate's Everworld, five high school kids enter a different dimension cobbled together by all of the world's gods and goddesses (and thus all their respective mythologies; there's also the whole thing about "aliens," creatures from other dimensions and their own gods who have also wound up in Everworld); however characters associated with these different mythologies frequently interact. Two notable examples from the series come to mind: a plot arc from the first book has the kids find themselves amongst Vikings preparing to attack the Aztecs; the other is a scene from the ninth in which dwarves have dammed up Everworld's version of the Nile (oh, and Everworld-Egypt has been conquered by Amazons). Add to this the fact that the gods are very present (one can climb Mt. Olympus and meet them, for example), and things can get very complicated. Add to that the existence of both Greek and Roman pantheons with Neptune and Poseidon engaged in an eternal turf war because they can't stand each other.
  • Garrett, P.I. lives in a world where every mythological creature ever conceived (including a few new made up ones) exists.
  • The Golgotha Series includes gods, spirits, and magic from a variety of sources, including Christianity, Chinese mythology, and the Cthulhu Mythos.
  • Harry Potter features witches, wizards, warlocks, hags, ghosts, banshees, broomsticks, giant spiders, magic carpets, werewolves, vampires, various mythical creatures, giants, half-giants, and fairies. They even have their own non-existent creatures such as the Crumple-Horned Snorkack; Hermione scoffs at the notion that the Snorkack should exist even though she didn't know that witches, wizards, ghosts, or monsters existed until she was 11-years-old.
  • High School D×D has devils, angels, fallen angels, Norse Mythology, Greek Mythology, Hindu Mythology, dragons, humans descending from heroes of long ago, Japanese Mythology, and the most ridiculous one being a breast god! Yes. That last one is real.
  • Philip Pullman's His Dark Materials Trilogy, as you might expect for a series being set in the Omniverse. We have a steampunk-esque alternate earth with Zeppelins, an ambiguously powered psychic-flying-spider-thing, angels (gay ones, no less), witches, gypsies, talking bears, cowboys, the harpies, gun-toting priests, shape-shifting 'daemons' (although definitely not of the satanic variety), ghostly 'spectres' roughly analogous to energy vampires, fairies, whatever the hell the Mulefa are, and God. And that's only what we see. Its implied in the briefly glimpsed culminating battle that there's an awful lot more out there.
  • Tom Holt lives on this trope. The same character, Lin Kortright, appears in both a book devoted to a Darker and Edgier Valhalla and one dedicated to a revisionist St. George and the Dragon. And the J.W. Wells & Co. novels are even more extreme, throwing in mermaids, living swords, goblins, dragons, the Fey, the Bank of the Dead, a lich, giants, a Lieutenant Colonel in the Riders of Rohan, God, and a living stapler.
  • The "Iron Druid Chronicles" by Kevin Hearne features not only Celtic Mythology, but also witches, vampires, werewolves, demons, and gods from other pantheons. In fact, EVERY religion is acknowledged as true, and each god has multiple incarnations because people have so many different beliefs about them (unless it's Jesus, who only can take crucifix form for the exact same reason). Thus, the comic book Thor exists as well.
  • Jakub Wędrowycz has faced or fought genies, demons, vampires (including Dracula himself), sorcerers, ghosts, imps, dragons, gnomes, evil trees, aliens, merfolk, The Grim Reaper, cavemen, and an undead Vladimir Lenin. And that's still not all.
  • In INVADERS of the ROKUJYOUMA!?, you have a ghost, a magical girl, a subterranean miko, an alien princess and her servant, with her rival and the magical girl's rival dark magical girl appearing later. This essentially combines supernatural, magic, and sci-fi altogether.
  • Is This A Zombie? has the protagonist, who is a zombie thanks to a necromancer he met. Later he meets a Magical Girl fighting monsters and accidentally takes her power, allowing him to be a Magical Girl himself. Then there are the feuding Vampire ninjas...
  • Eric Flint's Krim Pyramid series has a pocket dimension which combines the Greek and Egyptian mythos which is the product of the title piece of technology which is the product of a race of what are either Sufficiently Advanced Aliens and/or monsters. Adding to the mess is that at the end of the first book some of the mythological creatures wind up in our world.
  • Where to begin with the Shannara world? Elves, Dwarves, Trolls, and Gnomes are just the main species and are considered quite normal, then you toss in remnants of a post-apocalyptic future Earth like an evil supercomputer who captured magic users of the Shannara world to recharge its batteries, evil lizard-men, warlocks, witches, werebeasts, shapeshifters, and then the Demons trapped in the Forbidding since Faerie, which consist of every other mythological creature that has ever been conceived.
  • Mike Resnick's John Justin Mallory books take place in an alternate-universe Manhattan which happily incorporates leprechauns, unicorns, ghosts, goblins, vampires, zombies, demons, catgirls, the odd extinct talking animal and much more.
  • Transformed magical girls in Magical Girl Raising Project can be nearly anything, including, but not limited to, a ninja, dragon knight, robot, angel, elf, doll, centaur, samurai, pirate, stage magician, genie, vampire, or plant.
  • In Garth Nix's Keys to the Kingdom, elements of Christian Theology, Ancient Greek Myth, and European folklore are all present in the House (the 'epicentre of creation' wherein the bulk of the story takes place). The protagonist actually meets the Pied Piper, the Mariner (who is awesome), and a towering old man who is suspiciously similar to Prometheus. These are all seamlessly blended in with the mythos of the story, and often given an interesting twist.
  • The universe of Stephen King. Vampires, ghosts, aliens, werewolves, tulpas, demons, etc. all exist in King's world and its alternate dimensions.
  • Although not too common in the film or the New Canon the Star Wars Expanded Universe has many things like ghosts, spirits, Dragons (including ones that float in space), space knights, multiverses, planets with medieval style cultures, centaurs, dinosaurs, reptilians, energy vampires and even time travel (Although mostly accidental). Oftentimes, magic is even equated with the force itself.
  • Carrie Vaughn's Kitty Norville. What starts off with just werewolves and vampires has to date come to include The Fair Folk, psychics, skinwalkers, real magicians, demons, chaos cults, ghosts, and more. Combine this with the fact All Myths Are True weaves the supernatural into well-known tales of literature and religion, as well as there being an Ancient Conspiracy behind everything, and you're all set. A particularly effective and even insightful example occurs in book two when Ahmed explains that Daniel of the lion's den was really a werelion and Enkidu of Gilgamesh was a werecreature as well.
    This was thousands of years ago, remember. Humankind and animalkind were closer then—our years in the Garden together were not so long ago. And our kind, the lycanthropes, were the bridge between the two...It saddens me that the tribes in this country do not tell the old tales to one another. If we gathered to tell stories and drink more, there would not be so much fighting, yes?
  • Mercedes Lackey is in love with this trope. All of her Urban Fantasy, Historical Fantasy, and her 500 Kingdoms series are one big melting pot for everything from Japanese to Russian myths. Kitsune will exist next to katschei, and sidhe will exist with vampires.
  • The Last Vampire has a lot of this. It features Vampires, demons, aliens, Time Travel, spaceships, an Evil Sorceror, an A God Am I Mad Scientist, the Thule society, Immortals called the Telar, as well as heavy use of Hindu Mythology and Judaeo-Christian mythology in the form of Vishnu and Tarana/Lucifer respectively.
  • Longsummer Nights: Vampires, demigods, demons, ghosts, fae, robots, minotaurs and gorgons all co-exist in the various stories.
  • The Magicians features this. Ostensibly a novel series about a boy who attends Wizarding School there are also dragons, demons, ghosts, pixies, and it doesn't stop there: Fillory, the series' Narnia analogue is real, as is the space between all these worlds. When one of the protagonist's friends goes exploring alternate worlds in an attempt to locate Middle-Earth, he even discovers that the Teletubbies are real, too.
  • Monster Hunter International: Every monster myth known is true. Most can be killed with sufficient application of dakka, explosives, fire, or combinations of the above.
  • The universe most of Christopher Moore's stories take place in includes demons, djinns, Coyote, his big brother Anubis, vampires (including vampire rats and cats), a cargo cult, a talking fruit bat, a Sea Monster, Jesus, underwater Humanoid Aliens riding artificial whales, a not-too-bright angel, a localized Zombie Apocalypse, The Grim Reaper (several actually) and Celtic death goddesses.
  • In The Mortal Instruments and The Infernal Devices, warlocks, werewolves, vampires, faeries, demons, angels, and Nephilim are the main fantasy creatures; however, many others are mentioned in passing. In fact, in City of Bones, Jace tells Clary that "all the stories are true." Except for mummies. No one believes in mummiesnote .
  • So far, the Naritaverse (which includes Baccano!, Durarara!!, Vamp, and Etsusa Bridge) has included or confirmed the existence of Alchemy, homunculi, The Fair Folk (dullahans, specifically), demons, Talking Weapons, vampires, werewolves, inexplicably superpowered humans (read: Shizuo Heiwajima), Eldritch Abominations (both humanoid and decidedly un-humanoid. Cthulhu himself hasn't made any appearances, but there's a sentient black hole named Hawking somewhere out in space, and an Expy of Nyarlathotep is hanging out in the Camorra), and possibly Valkyries (supposedly, dullahans are fallen ones).
  • Elizabeth Bear's New Amsterdam mixes Alternate History (the American colonies still belong to Britain in the early 20th century), Steampunk (Zeppelins) and Weird Science (Nicola Tesla's broadcast energy and death ray) with Functional Magic, vampires, werecreatures and ghosts.
  • Oracle of Tao basically channels most of its material from books, anime, and video games so it has a lot of stuff going on. Robots? Check. Dinosaurs? Sort of. Dragons and magic? Check. Steampunk? Check. Angels and demons? Time travel? Eldritch Abominations? Check, check, check.
  • Sabina Kane: Vampires are said to descend from a mating between the biblical Cain and Lilith, Adam's first wife in Hebrew Mythology, and are vulnerable to apples due to their indirect connection to the Original Sin. The mages descend from the Greek goddess Hekate. Demons and various types of fey also exist.
  • In The Secrets of the Immortal Nicholas Flamel, every mythological creature/deity ever is real - they're just hiding, usually in their own Pocket Dimensions or among normal people. On top of that, it's a History Kitchen Sink. Every character besides Josh and Sophie who isn't a mythical figure is a historical one. Including Joan of Arc, William Shakespeare, and Niccolò Machiavelli.
  • In Shadowspawn, the title beings are the basic for just about every legend of magic or monsters there is, especially vampires and werecritters.
  • The Silver Codex: Hanlowa and Xarissa due discuss a being called the Divine Good connecting every religion and mythology to each other because different humans have different spiritual needs, which is why Centerville has different kind of monsters and magic.
  • The Sookie Stackhouse Mysteries: In addition to vampires, there are Meaneds, shifters, Weres(not just wolves), fairies, demons, witches, goblins, and even vampire Elvis.
  • Soon I Will Be Invincible, a send-up of classic superhero comics. The world's premiere superteam consists of Captain Ersatzs for Superman and Batman, the daughter of a retired superhero and a Green-Skinned Space Babe, a wizard with vaguely defined powers, a fairy, a Beast Man, and a Cyborg. Their enemies are likewise suitably diverse. In a similar vein, Bill Willingham's short story A to Z in the Ultimate Big Company Superhero Universe is an extremely tongue-in-cheek look at how all these myriad, conflicting explanations and origins for the characters make such a setting innately a bit of a chaotic mess. With a few wry twists such as real world physics coming into effect when the setting's super-speedster encounters a bullet.
  • Special Circumstances: The Special Circumstances members are from a wide range of religious or otherwise spiritual belief systems, and they all imbue their respective warriors with supernatural powers to help them fight the forces of Evil, which also come from a wide range of spiritual belief systems.
  • In Jasper Fforde's Thursday Next and Nursery Crime series all fictional characters are real(ish) and exist in a parallel universe called the Well of Stories. Fictional characters do have a few traits that differentiate them from "real" people (it's complicated), but in the Bookworld all stories are true.
  • Tolkien's Legendarium: Tolkien primarily used Germanic, Celtic, and Finnish mythology in Lord of the Rings and The Hobbit, but his other writings establish that Middle-Earth is also home to vampires, werewolves, various fairies, mermaids, and so on.
  • Trapped on Draconica: When Ben arrives on Draconica he asks Erowin if the planet is one of these. She says no. Though she herself is a dragon humanoid and their enemies have a magic spell casting dwarf. Bottom line: its downplayed.
  • Vampirocracy not only has vampires who've taken over the world and werewolves as high-ranking police officers, but Wiccan healers, mentions of demons, and the debunked possibility of the main character being a rakshasa.
  • The ending of the Robin Jarvis's Wyrd Museum series features the deaths of the Nornir by the Spear of Antioch, as well as the ice giants being finally defeated by the Eye of Balor on a spinning weathercock.

    Live-Action TV 
  • In the universe of American Horror Story and its spin-off American Horror Stories there are ghosts, witches (of the classic, Voodoo and Druid varieties), two variations of vampires, immortals, zombies, loa, androids, mad scientists, cannibalistic mutants, Frankenstein-esque monsters, psychics, aliens, demons, angels, ancient gods, and a minotaur. Sometimes two or more of them will directly interact, too, like a cyborg aiding the Devil's son in causing the Biblical Apocalypse or a witch being drained of blood by a vampire after being stabbed by the ghost of a serial killer.
    • In particular, season 2 (titled "Asylum") repeatedly introduces new elements from different horror sub-genres that audiences usually wouldn't expect to see mixed together, some of which are supernatural, some that are from different flavors of sci-fi horror, and some that are entirely mundane.
  • The Arrowverse began with no fantasy or science fiction elements, just a guy who was unusually good at archery, only introducing a couple sci-fi gadgets (an earthquake machine and a cybernetic eye) near the end of the first season. But as the franchise continued and added more and more spin-offs, the fantasy/sci-fi elements began to build up. Demons, aliens, shrink rays, time machines, parallel universes, psychic powers, zombies, ghosts, angels, mystical totems, giant robots, talking gorillas . . . and sometimes (especially if it's a crossover) you might get most of those things all in one episode.
  • Big Wolf on Campus was a kid/teen show on the ABC Family Channel in the early 2000s that featured a high-schooler who was secretly a werewolf, who fought evil creatures along with his friends. They met everything you can think of: vampires, aliens, werecats, witches, robots, Medusa, (meta)fictional characters brought into the real world, mummies, ghosts, Cerberus, ersatz versions of Frankenstein's monster and the Phantom of the Opera, demons, the Grim Reaper, and even Santa Claus.
  • Buffy the Vampire Slayer:
    • In addition to the magical baddies, she had to deal with intelligent androids.
    • Several exceptions ran through Buffy on the 'not interacting with each other.' Most notably a werewolf hunter was eaten by a vampire, a demon-god was attacked by an android, and the military organization were combining cybernetics with demon body parts (although they still did not believe in magic).
    • Killer snot monster from outer space.
    • Everyone knows leprechauns don't exist.
    • According to Anya, Santa Claus is real, and it's the same person from when the legends first started. The Problem? Santa is really a red and white furred demon that eats children.
    • They're all real, according to Giles. He bought the Time-Life volumes; he knows what he's talking about.
    • In an episode of Angel, it's revealed that at one point the Devil built a robot named El Diablo Robotico, which was defeated by Los Hermanos Numeros.
  • Charmed included witches, vampires, leprechauns, elves, zombies, harpies, mermaids, angels, demons (and possession), ghosts, genies, the Titans, gnomes, gremlins, werewolves, banshees, a siren, succubi, warlocks, a wendigo, Egyptian curses, toys coming to life, sandmen, the Four Horsemen of the Apocalypse, unicorns, fairies, trolls, different dimensions (or something like that), Pandora, the seven deadly sins, nymphs, ogres, the Furies, the muses... even stuff that contradicts itself, like afterlife and reincarnation...
    "He's a leprechaun. I'm one of the Seven Dwarfs. Try to keep it straight, will ya?"
  • Parodied in an episode of The Colbert Report where Stephen Colbert mentions that someone used a non-existent district in a state to gain votes. He then says this non-existent district has things like Sleestaks, unicorns, leprechauns, Mr. Snuffulapagus, the chupacabra, Vera from Cheers, Charlie Brown's teacher and the protagonist of Fight Club.
  • Danger 5 features World War II fought in the '60s in a world where the Nazis have dinosaurs with special crystal implants, bullet-proof diamond-women, golden superweapons, and Japanese robot-soldiers. In the last episode, the Danger 5 team heads for Atlantis. The inspiration is more from pulp magazines than fantasy.
  • Possibly the Ur-example of this trope in television, Dark Shadows started out as a mundane soap opera, but became a Fantasy Kitchen Sink with vampires, ghosts, witchcraft, mad scientists, time travel, alternate realities, and many, many cases of reincarnation.
  • The long-running British series Doctor Who has taken nearly every fantasy being and concept and worked it into a story line over the past 50 years. It usually rationalizes it away in terms of scientific explanations. Still, not counting the other Whoniverse series, it has featured: robot Yeti constructed by a cosmic horror story monster, Ancient Astronauts, at least one version of Satan, a living personifications of Death, Order and Chaos, the Land of Fiction (just what it sounds like), vampires, werewolves, at least two different version of Atlantis, living plastic, a Steampunk Humongous Mecha, an alien version of the Titanic nearly crashing into present day London and two different versions of the Loch Ness Monster.
  • Fringe started off seeming like a Spiritual Successor to The X-Files, focusing on a unit of the FBI investigating seemingly paranormal phenomena and switching between Monster of the Week episodes and Myth Arc episodes. However, it's gradually revealed that everything paranormal is part of one pattern that began when Walter crossed into an alternate universe to save that universe's version of his son. In other words, what seems paranormal is only pseudo-scientific. Also, in one episode, Walter makes it clear that while he believes in many things, he draws the line at ghosts.
  • Game of Thrones: Westeros itself was once home to magical elf-like beings known as the Children of the Forest (though some still exist in places uninhabitable by humans), giants, and a race of icy zombie-like figures with glowing blue eyes capable of resurrecting corpses to serve their will, until all of them were banished to the Lands of Always Winter by a magical ice wall thousands of years ago, leading humans to assume these things to be fictional as of the beginning of the show. Despite this, modern society is not without magic either, as a a very long-lived witch from a distant country controls shadows and worships an unseen god of light, with other witches following the same religion in different countries implied to be similarly much older than they look. Dragons have been extinct for hundreds of years in Westeros, but on another continent is a queen who hatched THREE of them and plans on returning to Westeros to reclaim her throne, which means dragons won't be gone for much longer. A house of immortal sorcerers known as "The Undying Ones" dwell in the continent of Essos, faceless shapeshifting assassins worship a Many-Faced God, and direwolves play a prominent role in the legacy of House Stark of Winterfell. Manticores also exist, although unlike how they are portrayed in Greek mythology, they are instead closer to scorpions. Mermaids, unicorns, krakens, sphinxes, harpies and Snarks (*cough* Alice in Wonderland) are believed to be fictional and are frequently thought of as fairy tales meant to frighten children, although given all the things which DO turn out to be true..... This trope is taken Up to Eleven in the book series, where there is mention of basilisks, giant ice spiders, demons, tiger-men, walrus-men, rock goblins, selkies, Woolly mammoths, wyverns, hellhounds, and the presence of House Lothston seeming to suggest vampires may have once existed. The Great Old Ones and the Deep Ones from the works of H.P. Lovecraft are also implied to exist.
  • In Ghosted the Bureau Underground was created especially to deal with Paranormal threats to mankind. In the first four episodes alone Leroy Wright and Max Jennifer deal with alien invaders (who are potentially from another universe), super strong zombies, a Sumerian demon who steals men's hearts and an escaped cryptid. Werewolves are also heavily implied to exist.
  • Grimm leans pretty heavily on this trope. If there's a legend about any kind of creature, there's probably a type of Wesen responsible. A couple of legends that have come to life in the series (La Llorona and Volcanalis for example) are hinted not to be Wesen at all, but possibly something else with an even weirder supernatural explanation.
  • By some accounts, Kamen Rider, Super Sentai and Metal Heroes all take place in the same universe. Meaning Satanist witches, alien parasites and monsters spawned from an eldritch deity were among the independent forces involved with the extinction of the dinosaurs, there are at least two separate groups of Space Police patrolling the universe, supernatural beings like vampires, ghosts, fairies, angels and youkai all coexist with each other, and the Earth has been invaded by aliens many, many, many, many, many, many, many, many, many, many, many, many, many, many times.
  • Kolchak: The Night Stalker, a 1974 television series, featured Darren McGavin in the starring role of investigative newspaper reporter Carl Kolchak, who each week stumbled across a different supernatural story in the city of Chicago. All sort of fantasy was brought out, including standard-issue horror monsters (vampires, werewolves, headless bikers), mythological entities (rakshasa, a Greek immortal), sci-fi critters sprung from laboratories or the depths of the earth, and psychic phenomena (e.g. a dream-monster that manifests in the real world). In each episode, Kolchak would cover a mysterious news event, such as a murder or bizarre accidental death, discover the underlying supernatural cause, try to convince his editor and the police to no effect, and eventually defeat the monster without anyone's help, knowledge, or thanks.
  • Lexx began as a blend of Black Comedy and Space Opera. By the end of the series they had introduced an afterlife, met the Devil, a continuing character turned into a Kaiju, went to Earth and introduced fairies and vampires.
  • The Librarians 2014 has its heroes encounter beings from mythology, fairy tales, literature and urban legend. The Minotaur, dragons, a troll, a genie, a sentient house, the big bad wolf, Santa Claus, King Arthur's knights, Dorian Gray, a demon, Frankenstein's monster, The Queen of Hearts, Professor Moriarty and Prospero have all boasted screen time.
  • The Lord of the Rings: The Rings of Power features beings like sorcerers, wraiths, sea serpents, trolls, the angel-like beings like the Istari and Maia, the Balrog, nazguls, giant eagles and even dragons are mentioned to exist.
  • The Fae world of Lost Girl includes all kinds of magical beings from folklore and mythology, even those (such as Greek gods) who don't count as fae in real-life folklore. Basically, if it exists in mythology, however obscure it may be, it's real, and the main cast includes werewolves, fairies, succubi, sirens and valkyries. This is lampshaded in season two when Kenzi seems shocked that Baba Yaga from the Russian folk tales her family told her, the source of her childhood terror, was real.
  • The Munsters is a comedic version of this, with the Frankenstein monster, vampires, and a werewolf all in the same family.
  • Odd Squad, being a world full of oddness and having an organization to fight that oddness, has a lot of fantastical creatures and elements, including jackalopes, unicorns, dragons, werewolves, aliens, spider cats, and dinosaurs, among many, many other things.
  • While Once Upon a Time starts with the premise that all fairy tales characters are real and living in a small town in Maine it has since come to include King Midas and a siren, Sir Lancelot, the Genie of the Lamp, Frankenstein and a trip to Wonderland. Oz is out there as well (we just saw the Wicked Witch and flying monkeys), and while the Fairy Tale World is classic fantasy, Storybrooke has a more Magical Realism vibe. Also, although they aren't named there was a cameo by characters who were dead ringers for Chief and Nurse Ratched. In Season 2 we meet Captain Hook and the first half of third season mostly took place in Neverland. Lost has been implied to be in the same universe via some brand-name products. Henry's favorite video game is Space Paranoids and an Encom billboard is seen, implying it's also the same universe as TRON. (A minor bad guy from Season 2 may or may not have been related to those Flynns to boot). The spinoff has even made a passing reference to Star Wars (a pair of villains contemplate feeding Alice to a Saarlac). The inclusion of elements from Alice in Wonderland, Pinocchio, Peter Pan and Aladdin at least makes sense even though they aren't technically fairy tales, since Once airs on ABC, which is owned by Disney which adapted all those stories into movies. The inclusion of mythology, King Arthur, Frankenstein and Oz makes it a real Fantasy Kitchen Sink. The inclusion of Disney characters became very, very obvious when ABC started teasing the addition of Elsa well under a year after the film's release, and then with the inclusion of Cruella DeVil (though reinterpreted as a sorceress).
  • Poltergeist: The Legacy was all about this trope. Various episodes featured ghosts, demons, vampires, werewolves, mummies and genies.
  • Power Rangers is built on this trope. From the first episode, we have an interdimensional wizard with a Buck Rogers-esque robot assistant who Recruit Teenagers with Attitude and give them superpowers and dinosaur-themed Humongous Mecha so they can fight Evil Space Aliens led by an Asian-looking space witch. Due to its length, the show has added more and more weirdness as it goes on; one season can focus on high-tech alien police, the next, a pocket dimension inhabited by fantasy creatures. And they're almost all in the same universe, with the few who aren't only inhabiting their own timeline for continuity's sake rather than the events taking place there (a robot apocalypse in one, dinosaurs surviving to modern day in the other) being too far-fetched for the prime timeline. This was taken to its most ridiculous extreme in the crossover episode with the Teenage Mutant Ninja Turtles.
  • In Quantum Leap the time traveling protagonist encountered a UFO, Bigfoot, a vampire, a guardian angel and a ghost throughout the show's five seasons.
  • Round the Twist has anything and everything from ghosts to mermen to cloning machines to magic gum-leaves. Became the Trope Codifier for many episodic children's shows about weird stuff happening to a small group of ordinary schoolkids.
  • Saramandaia is a telenovela which focuses on Magical Realism, thus this trope abounds. There's a werewolf, a guy throws up his heart, another guy has wings, a girl heats up when thinking about her boyfriend, one man can do a weather forecast judging the pain of his bones and finally: a woman explodes.
  • Smallville introduced magic in Season Four after spending three seasons with just Sci-Fi (albeit really, really, really soft sci-fi). After that it never looked back, being one of the few live action comic book adaptations to embrace the Fantasy Kitchen Sink of its source material. Smallville featured aliens, Time Travel, magic, cyborgs, clones, ghosts, the afterlife, parallel universes, the New Gods and more.
  • Special Unit 2 was a lighter, fluffier version of Supernatural. It had ogres, Cupid, mummies, gorgons, gargoyles, trolls, dragons, a scarecrow monster who fed on fear, gnomes, werewolves, mermen, witches, fairies, banshees, spider people, the Sandman, the Bogeyman, The Pied Piper, basically everything except vampires. Because the thought that vampires exist is preposterous.
  • Stargate SG-1 might not be categorized under fantasy, but there are many of the same themes in it. Though usually explained with science, a fair amount of ancient myths and conspiracy theories are brought to life in these shows, including what appear to be Roswell aliens, parasites posing as Egyptian gods, and the lost city of Atlantis. In the spin off, Stargate Atlantis, they have actual space vampires that don't drink blood, they suck life. Through their hands. Plus all the Arthurian references later in the series, when the main characters actually meet Merlin and Morgan le Fay (though they are explained as being Ancients) and have to do numerous quests involving pulling a sword from a stone and searching for the Holy Grail (in space).
  • The monsters of Supernatural all fit an urban myth feeling, until they started incorporating all kinds of mythology, no matter how much of a square-peg-in-a-round-hole it was. There are ghosts, demons, angels, gods, zombies, fairies, vampires, werewolves, witches, wendigo, banshees, genies, extra-dimensional monsters, possessed trucks, a Frankenstein-style Mad Scientist who is effectively immortal through the theft of new organs, the actual Frankenstein family, Hansel and Gretal, the Land of Oz, and many more. In "Hammer of the Gods", various pantheons from around the world sent representatives in a meeting to discuss ways to stop the Judeo-Christian apocalypse. Attendees included Odin, Mercury, Kali, Baldur, and Ganesh, to name a few. So far no aliens, though. This was lampshaded a bit when one of the brothers said that everyone knew there was no such thing as Bigfoot. Bobby Singer can usually find info on new monsters, after the writers let up on the use of John Winchester's diary. At some point, Team Winchester realized they were dealing with monsters that were entirely unprecedented (or at least hadn't appeared in centuries), such as dragons.
    • And again we have an example of playing with the "different elements not interacting with each other". Hunters tend to have wildly varying levels of knowledge about what's real and what isn't. The Winchesters have been hunting werewolves since childhood but never encountered vampires until their debut episode, while Gordon Walker hunts vamps almost exclusively. The Winchesters were blown away to encounter angels despite fighting demons regularly, but the Men of Letters apparently knew about angels as far as two generations back.
  • The Ultraman franchise, though what exist in the universe varies from series to series. But so far, there's been aliens, living dinosaurs, subterranean and undersea civilizations, Humongous Mecha, Evil Overlords, nature spirits, Eldritch Abominations, demons, humans and aliens with the power to command monsters (due to being descended from the Humanoid Abomination implied to have created Kaiju), multiversal wormholes, Youkai, giant animals (mutant, natural, prehistoric), mutant humans, cybernetic clones, mirror-people, fire-people, ghosts, fantastic vehicles, evil artifacts, MIB-style organizations, superweapons, beings transformed into a toy-like form, monsters powered or formed from the souls of other monsters, an entire dimension where the ghosts of slain monsters sleep, wizards, dragons, and all sorts of crazy stuff.
  • Warehouse 13 incorporates historical figures (with hidden attributes), fictional characters, ancient myths and urban legends. The causes of historical events are often rooted in the effects of the various artifacts the team pursues.
  • There's the obscure Toku show Warrior of Love: Rainbowman from the 70's, which unlike the the more well-known examples detailed above, which were usually fairly focused in any given show, threw in pretty much everything the writers could think of. The hero gains a slew of elemental powers from a yogi, and uses them to fight an evil organization that employs commandos, assassins, wizards, magic-spawned monsters and cyborgs.
  • What We Do In the Shadows focuses on four vampire roommates living together after having arrived on Staten Island hundreds of years ago. Evidently, they are not the only supernatural creatures lurking in the shadows, as there have been episodic appearances from various other vampire bloodlines (including some who look more bat-like than human, as well as energy vampires, emotional vampires, and even Vampire Elvis), werewolves, witches, ghosts, gargoyles, a possessed doll, a necromancer, a hellhound, a troll, a siren, a genie, wraiths, zombies, The Babadook, demons, fairies, Norse Valkyrie, orcs, garden gnomes, the Jersey Devil, and the hidden Night Market filled with all manner of supernatural creatures bartering covertly with one another in New York City. Two characters from the New Zealand What We Do in the Shadows film reappear as members of the Vampiric Council in the American show, which means that demonic entities, extraterrestrial flora, giant aquatic monsters, robots, and Japanese yokai exist in this universe as well.
  • One episode of Whose Line Is It Anyway? opens with a game of Daytime Talkshow, which normally spoofs one fairy tale or nursery rhyme each time, but slowly mutates into this trope. Apparently the hill that Jack and Jill fetched a pail of water from is not only the same site that Hey Diddle Diddle took place in, but belongs to a landowner that also possesses Humpty Dumpty's wall, and Peter Peter Pumpkineater's in the audience...
  • Wizards of Waverly Place seems to be something of a Fantasy Kitchen Sink series, particularly in the Wizard World, which is a loose parody of the Wizarding World from Harry Potter. Wizards, vampires, werewolves, and angels (as well as their dark counterparts) were the most prominent in the series, but other creatures have been shown throughout various episodes or have been mentioned by characters to exist, among these genies, aliens, centaurs, dragons, gargoyles, elves, fairies, Mexican cucuy, ghosts, giants, gods (including Mother Nature and Cupid), leprechauns, a talking fish that keeps secrets (albeit very poorly), goblins, ogres, superheroes, mummies, witches and zombies. Always Played for Laughs.
  • The X-Files is perhaps the best example of "since one paranormal thing is true, all (or at least many) paranormal things are true even when they come from different origins". To the point where there could have been an X-Files episode where the aliens arrived on Earth to colonize it only to get whaled on by the assorted other monsters of the week who get annoyed at the aliens for coming onto their turf. You have to laugh at an episode where the Smoking Man resolutely says "There is no God! What we call God is alien!". God himself may not have appeared on the show, but given that there's an abundance of supernatural stuff going on regardless (demons, genies, vampires, tulpas, mutagenic horrors and Lord knows what else) there is a pretty good chance that he is jumping to conclusions. Given that the episode "All Souls" reveals that angels exist and "Closure" reveals they were... possibly responsible for saving Samantha Mulder from the Syndicate, it's pretty certain he's just jumping to conclusions.

    Manhwa 

    Tabletop Games 
  • Brik Wars has spaceships, pirates, dragons, T. rexes, Roman bikers, helicopters, pyramids, skyscrapers, knights, tanks... and that's just one page of the rule book.
  • Geoffrey McKinney's Carcosa is an old-school supplement for the Original Dungeons & Dragons rules, that mixes sword and sorcery, Cosmic Horror Story, and vintage sci-fi.
  • In City of Mist, any story can manifest within the city as Rifts, from fairytales to mythology to even real-world events that gain legend status. Naturally, that makes the City this.
  • Deadlands has a vast array of supernatural creatures running around the Weird West. The After the End spinoff Hell On Earth goes one better, with a Kitchen Sink Apocalypse, that includes nuclear devastation, zombies, and the Horsemen of the Apocalypse.
  • The original edition of Dungeons & Dragons cites John Carter of Mars (as well as Conan, and Fafhrd and the Gray Mouser) in its foreword, despite being for "medieval wargames campaigns" according to the cover. It suggests robots and androids as examples of 'other monsters' which could be used in the game.
    • The game could be considered a Fantasy Kitchen Sink, seeing as how the monster manuals include every legendary or folklore creature in popular culture, as well as drawing from other sources (dinosaurs, anyone?), and creating their own.
    • In the first D&D adventure ever published, The Temple of the Frog, the players must enter in a secluded Temple fighting mutated frogs in order to rescue a baroness. When reaching to fight the main villain, Stephen the Rock, the supplement gives this Wham Line:
    This fellow is not from the world of Blackmoor at all, but rather he is an intelligent humanoid from another world/dimension.
    • Yes, the first ever D&D adventure gave us an Ancient Astronaut, complete with "complete set of battle armor, a mobile medical kit, and a communications module" and an actual satellite station on the orbit of the planet, pulling a God Guise on the unsuspected natives of Blackmoor.
    • The Forgotten Realms campaign setting with its Fantasy Counterpart Culture collection is built on this concept, world encompassing traditional knights-and-wizards fantasy, Arabic legends, and a whole continent devoted to a mishmash of Chinese, Japanese, and Korean mythology, in different regions. Unfortunately, most works and all but one video game get set in the Medieval European Fantasy regions (Sword Coast, Heartlands).
    • Ravenloft could be called a Horror Kitchen Sink, borrowing elements from creepy folklore (ghosts, curses), creepy novels (Dracula-style vampires, mad scientists), creepy movies (Hammer-style werewolves and gypsies), creepy sci-fi (sea spawn, pod people), and the creepy end of every other D&D game setting.
    • Spelljammer is big enough to incorporate most of the other settings. And cosmologies — worlds riding on huge turtles? That's almost common variety...
      ...the writer once described his own campaign as a "cosmic vacuum cleaner, sucking up every fantasy idea that crossed its path."
    • Planescape is even better. Demons, devils, angels (different types, including Talking Animals), steam and magi-tech, real-world pantheons strewn all over the place.... Expies of dozens of real-world afterlives, and so on and so fort. Part of the point of both Spelljammer and Planescape is to connect most of the other campaign settings, and they're canon to one another. The end result is an overarching setting that isn't so much a kitchen sink as it is the entire kitchen.
  • An old-school styled game called Encounter Critical is an off-beat Fantasy Kitchen Sink game, that mixes races and archetypes from Star Wars, Star Trek, and Dungeons & Dragons.
  • Everway is a game about characters who can traverse a Portal Network which links a multiverse of fantasy worlds. As each world has its own distinctive flavor, drawing on various mostly mythical sources, the result is a bit of a mythic kitchen sink setting from the PCs' point of view.
  • Exalted is one big Fantasy Kitchen Sink which includes magitek, kung fu, adventurer archaeologists, scheming bureaucratic gods, goth princesses, heroin-pissing dinosaurs, BFSs, manga aesthetics, mythological/biblical inspirations, Beast Men, plus the usual vanilla blend of fantasy elements. It should be a train wreck, yet it all works because of how awesome it is.
  • Lords of Creation allows characters to move around dimensions, with each dimension having its own genre. It allows Game Masters to create worlds that freely mixes magic, with hard sci-fi, and Science Fantasy, with any number of cultures mixed in.
  • Magic: The Gathering. Even if you look exclusively at the initial run of 300 or so cards, you'll find not just Lord of the Rings-type creatures like elves, dwarves, and orcs, but also angels, vampires, genies, elementals, and "a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts". Expansions since then have explored themes ranging from steampunk worlds to Japanese mythology.
  • Malifaux. Greek Myths? Check. Cowboys? Check. Zombie hookers? Check. Horsemen of the apocalypse? Check. Labor unions and criminal organisations? Check. Fairy tales? Pied piper on steroids? Baba yaga? Check all three. A stage troup? Check. Jack the ripper? Where did you think those zombie hookers came from? Genetic manipulation in animals? Check. Creepy Child? Check several times. Machines and cyborgs? Check. Ghosts? Check. Sandman? Check. Corrupt bureaucracy? Check. Playable? Check.
  • Mutants & Masterminds is designed to allow for this. The flexible point buy system and the distinction between "effect" (mechanics) and descriptors (flavor text with some extra meaning attached) allows characters to be built based on any comic book/fantasy/myth/sci-fi concept they can imagine in order to accommodate the Fantasy Kitchen Sink aspects of the two major comic book companies.
    • Champions: The Super Roleplaying game has been doing this for two decades before Mutants & Masterminds even came along.
  • The Old World of Darkness features vampires with features from vampire folklore around the world, spirit-loving werewolves fighting a supercorporation that worships the embodiment of evil, demons from hell, a netherworld full of wraiths, mummies, psychics, changelings, wizards based on every real world mythology/religion/occult philosophy imaginable, and a global conspiracy of super-science secret agents who can travel through the spirit world in magic spaceships. And that's just the tip of the iceberg.
  • D&D's archrival, Pathfinder, is this even moreso, as it includes both standard fantasy creatures like goblins, golems and dragons, some direct D&D imports released in the OGL like the aboleths, stirges and otyughs, and delightfully obscure beasties such as the akhlut, the wendigo, the Nuckelavee and even cryptids like The Mothman and the Chupacabra. Also, public domain beasties such as those of the Cthulhu Mythos and the Jabberwock are included, and even oft-ridiculed monsters from D&D such as the flumph are brought in thanks to Wizards of the Coast not considering them brand identity like they do with beholders and mind flayers! To make it better, all of the "joke" monsters get reimagined into some of the more intricate and horrifying/awesome creatures in the setting.
    • The game also has rules for the other inhabited planets in the solar system (which is all of them, the sun, and the asteroid belt!), aliens, robots, alien robots, and superscience technology. There is a nation whose economy runs on harvesting an ancient crashed spaceship.
  • The Pirates Constructable Strategy Game by Wizkids is a naval combat game set sometime before, during, and after The American Revolution / War of 1812 era. When the first set came out, things were fine, but with each new expansion, they seem to be intent on adding a new crazy mechanic. They get alright justifications or are handwaved most of the time, but it is still silly. They are currently halfway between this and Anachronism Stew. Some of these include:
    • Sea Monsters/Titans
    • Cursed pirates
    • Submarines (based off Jules Verne)
    • Vikings (Handwaved as being northerners who believe Norse Mythology)
    • Bombardiers (Ships with long-range and flame cannons attached to their decks)
    • Turtle ships (which at least existed around the time)
    • "Switchblades" (metal ships with giant pincers attached to the sides)
    • There's also a Pirates of the Caribbean expansion.
  • Rifts has fascists in power armor, dinosaurs in the swampified remnants of the American South, insect aliens from another dimension, psychics and Functional Magic, Atlantis has risen from the ocean, Mexico and the surrounding areas are overrun, and ruled, by Vampires... You get the idea. In this case it's more fantasy roach motel, as things from strange other worlds seem to rift in but they don't rift out. Weirdness diffusion, maybe?
    • Really, after about 50 Sourcebooks, it's probably easier to list what isn't featured in Rifts.
  • Smallworld is a strategy game which features dozens of fantasy creatures duking it out over territory. The core game alone has Humans, Halflings, Giants, Amazons, Trolls, Wizards, Ghouls, merfolk (the Tritons), Dwarves, Elves, Rat-men, Sorcerers, Orcs, and Skeletons.
  • Tech Infantry has vampires, mages, werewolves, weretigers, wererhinos, alien bugs, alien lions that fly, and few of them are as scary as some of the normal humans.
  • The point of TORG, which is about various realities invading each other. So, indeed, we can have a monster from a horror reality meet up with heroes from a technocratic reality, and so forth. In a twist, stuff from one "paradigm" tends to malfunction in others, so don't expect ray guns to work in a stone age world.
  • In Visigoths vs. Mall Goths, the most integral speculative element is the Time Travel that hoisted the Visigoths on the Mall Goths. Both factions also have magic users. Beyond that, the store Dracula Videos is owned by "an actual werewolf," the Invisible Priest may be a ghost, and the mechanics of the Mall Boss's magic powers are left to the table to argue over. Throw in all of the elements that the adventure episodes introduce, and it's clear that the 90s called and wants its fantasy sink back.
  • Warhammer 40,000 takes the fantasy kitchen sink, flings it into the future, arms it to the teeth, changes any morals to fit a Black-and-Gray Morality, dumps crap all over it, and ramps up the violence quotient to eleven, then covers everything in skulls and spikes.
  • Warhammer does the same thing, except without the "IN SPACE" factor.
    • In fact Warhammer Fantasy is far, far more subdued than Warhammer 40,000. While it maintains the Crapsack World element (albeit to a far lesser extent; there are actual heroes in the setting who get along with each other), the more ridiculous elements of 40k background are omitted. It nevertheless evokes this trope pretty hard, with vampires, daemons and the undead butting heads with dwarfs, elves and Lizard people.
    • The sequel game Warhammer: Age of Sigmar went the opposite direction; they deliberately built it from the ground up to be as ridiculous and epic as possible. For example in Warhammer Dwarves had mild steampunk elements; in Sigmar they have an entire Sky Pirate faction.
  • C.J. Carella's Witchcraft has the standard monsters of mythology, witches/wizards, Immortals with Magic-tech, gods, angels and Eldritch Abominations and a myriad of magical traditions to draw from.
  • The Yu-Gi-Oh! card game also has this. It features cards based on different folklores and myths from different cultures such as Japanese, Greek, European, Celtic, Nordic, etc. And the list only grows at each new edition. All the robots, superheroes, dinosaurs, ninjas...

    Toys 
  • BIONICLE has made liberal use of this, though most of the myths have been distorted through the ages, and the rest have other things keeping them from being perfectly straight examples: cyborgs, elemental spirits, Hobbits, an Eldritch Abomination or two, dinosaurs, Fish People, dragons, mutants, zombies, Humongous Mecha and more. And yes, most of these things tend to overlap with one another.
  • The early Masters of the Universe toyline is basically this. In fact, in the Toys That Made Us episode of "He-Man", Val Staples even refers to it as "the kitchen sink property".
  • Mattel's Monster High toy/book/media line. The Mummy's daughter is girlfriend to Medusa's son, and the Wolfman's daughter is BFFs with Dracula's and the Frankenstein Monster's progeny. And the zombie member of the cast is also the brain of the group, heh.
  • A small sampling of the Monster in My Pocket line includes the hydra, werewolf, griffin, tengu, zombie, Mad Scientist, invisible man, Ganesha, Loch Ness Monster, and boogeyman.
  • Squishmallows: There are dragons, Bigfoots, fairies, gnomes, unicorns and pegasi, aliens, witches, and elves, among other fantastical creatures. This isn't even getting into the otherwise regular animals with traits of fantasy beings, like skeleton bunnies or caticorn mermaids.

    Video Games 
  • Asura's Wrath is a Science Fantasy, Hindu Mythology and Buddhism equivalent of this, though played around with in that the story is specifically set in the extremely far future (or the extremely distant past) and that the main race of beings, Demigods, were based on upon said mentioned mythologies.
  • Bloodborne: the main conflict of the game is a pseudo Zombie Apocalypse, except the zombies are replaced by various forms of werewolves. At the beginning, the enemies are all various types of "beasts" (i.e. werebeasts/werewolves) driven to that state by a plague, or are animals or humans mutated and driven violently insane by the same plague, with the latter wielding Torches and Pitchforks (and rifles, pistols, flamethrowers, swords, axes, cleavers...). But as the game goes on just about every kind of fantastical monster from Gothic Horror shows up at one point or another, including the aforementioned werewolves and werebeasts (dozens of variants, some of which are big), revenants, ghosts, vampires, gargoyles, Frankenstein-esque patchwork beings, witches, and sorcerers. Then it's taken to the next level with monsters from various other fictions thrown in seemingly randomly including Fish People, more conventional zombies, trolls, giants, hydras, yetis, blue creatures that resemble 50s depictions of The Greys (except they were once human and can shapeshift and shoot energy blasts), Big Creepy-Crawlies, half-human half-insect abominations straight out of The Fly, and so on. Plus several bizarre creatures original to the game, like this thing. Ultimately, the origins of most of the above can be traced back to a group of Cthulhu-esque aliens known as the Great Ones, who stepped straight out of a Cosmic Horror Story.
  • Boo Party is a H-Game about a photographer crashing a Haunted House party to take sexy pics of various monster girls. The partygoers are mostly undead like ghosts, skeletons, vampires, zombies and mummies, but there's a bit of everything including humanoid animals, merfolk, demons, expies of slasher movie villains, a Killer Robot, two alien twins and a Japanese youkai.
  • Castlevania uses undead, abomination, evil, and various other strange creatures from the folklore of every culture and tradition these days. Some of them aren't even from fiction, but from real life — dodo birds have been spotted in one game, and various games have variably-undead dinosaurs. Stock Gothic Horror monsters generally form the backbone of Dracula's armies though. This is all explained by the fact that the series' incarnation of Dracula is less "Lord of Vampires" and more "East Asian Demon King", thus elevating his role to that of a god of the underworld.
  • City of Heroes, obviously based on comic books, revels in this. During the course of a career, the average hero (or villain) will face mutants, aliens, alternate dimensional aliens, alternate dimensional mutant aliens, alternate dimensional versions of heroes, alternate dimensional versions of villains, demons, cosmic beings, mobsters, evil corporations, government conspiracies, ancient conspiracies, evil mastermind conspiracies, ghosts, spirits of nature, robots, robots animated by psychic power, Nazis, vampires, werewolves, purse-snatchers, gods, alien gods, time travel, travel to other dimensions, mercenaries, government agents, free-lance vigilantes...while coming from a background that has just as weird a mix. Want to be an archer with miraculous healing powers and force fields who can later learn to suck the souls from your enemies, all because you grew up a mutant? You can!
  • Coffee Talk takes place in an average Seattle-based coffee shop in a world that's inhabited by werewolves, vampires, merfolk, orcs, dwarves, elves, succubi, nekomimi, aliens, and in Episode 2, satyrs and banshees, among others. Almost every race is represented by at least one of your customers.
  • Dark Nights: Zombies, ghosts, demons, shinigami and angels are present in the work - and this is not even the whole list. Magic, curses, and time travel exist.
  • One word: DARKSTALKERS. A vampire? Two succubi? A zombie rocker? A catwoman? A bigfoot? A fiery alien? And that isn't even the entire roster.
  • Dominions draws on a wide range of mythologies for its different colorful nations, ranging from the well-known (Arcoscephale is Greece) to the obscure (Hinnom, Ashdod, and Gath are descended from the Nephilim of Jewish apocrypha). The Celestial Sphere (unseen but the source of many summons) alone contains a mixture of Hindu deities, Zoroastrian yazatas, and Abrahamic angels of both the Winged Humanoid and Old Testament weirdness varieties.
  • Dungeon Fighter Online starts out seeming like an ordinary fantasy setting, with fairies, elves, goblins, elementals and "Dark Elves", and other similar things. But then you find the psychic puppets, ninjas, Cthulhu cultists, WWII-era soldiers, giant robots, cyborg gorillas, mutant reptilian pirates, vengeful spectres, aliens, kaiju, magical girls, catgirls, magical catgirls, Eldritch Abominations and the city of New York itself, transformed into a magical ruined asteroid brimming with inhumanly powerful beings. And then there's the subplot regarding the series' creator deity opening rifts in spacetime as an aftereffect of his revival, thus carving out paths to alternate dimensions and causing Time Lords to materialize in an attempt to stabilize the situation. It's that crazy.
  • Dwarf Fortress is a procedural-generated fantasy game comprised of ASCII art, allowing it to have vast swathes of content without the limit of graphics. This lets it have tons of fantasy creatures mixed in there. It also has a mode called 'Legends Mode' that allows players to explore the histories of their generated fantasy world.
  • EarthBound (1994) has zombies, ghosts, robots, psychic powers, time travel, aliens, talking animals, and the Loch Ness monster in 1980's Eagleland. It really does come across as satire.
  • The Elder Scrolls:
    • On a meta level, the series started out this way until, starting with Morrowind, it began to distinguish itself from the typical fantasy setting into its own Constructed World. Still, much of that world is borrowed from a wide variety of real world influences, and the many of the available Game Mods send it careening headfirst right back into FKS territory.
    • In-universe, even though the different races of Nirn may have different religions and forms of worship to varying gods or representations of similar gods, it's possible to experience the divine influence of all their religions, suggesting the coexistence of these gods and divine constructs.
  • Eternal Card Game has, just in beta, oni, valkyries, centaurs, minotaurs, gorgons, dragons, giants, elves, and yeti. And that's on top of dinosaurs, gunslingers, and a mechanical race called the grenadin.
  • Fall from Heaven, a Game Mod for Civilization IV, has every fantasy trope from orcs to dwarves to elves, with nations of wizards, vampires, ghosts, and pirates, a religion based on the worship of Eldritch Abominations, with other random like werewolves and jinn thrown in for good measure.
    • Another mod, Fictionalization IV, has a similar mishmash of things from various fantasy tropes as well as superheroes, mecha, and other tropes from sci-fi.
  • The Final Fantasy series draws on this, with gods and goddesses from every culture in the world, as well as the run of the mill robots, mummies, vampires, etc.
  • The Guilty Gear universe is set in a future Earth, except magic is real and regarded as normal. Some stages have skeletons of giants in them, dragons are being used in restaurants, vampires observe humans from the shadows, aliens appear in the woods, and ghosts and witches are common sights. Magic also coexists with ki or chakra, although they are entirely different and separate from each other.
  • Island Saver: An odd example with Fantasy Island as it does contain creatures from real-world mythology such as griffins and manticores but also fictional creatures like the Funny Flamingo and House Snail. However, the Mythic Wolf's Bankipedia does explicitly confirm it was inspired by Cerberus.
  • Kid Icarus: Uprising: The game appears to be merely based on Greek mythology at first... then Palutena sends you into space to reclaim the Three Sacred Treasures that were stolen from her by the Space Pirates. And even Space Kraken! The game later has an Alien Invasion consisting of a Hive Mind robotic race that forces the gods to band together to fight, and then a being from a dimension of chaos shows up and possesses Palutena to turn her against humanity.
  • Kingdom Hearts is a kitchen sink indeed. The series literally starts with the protagonist teaming up with a anthropomorphic dog and duck. And from there we have multiple worlds (though contact between them is prohibited), each with their own unique elements such as wizards, knights, a comedic Chinese Dragon, spirits, talking toys and inanimate objects, superheroes, genies, Pokemon-like creatures known as dream eaters, and even a world inside a computer powered by magic. What else would you expect from a literal cross between Disney and Final Fantasy.
  • Kingdom of Loathing includes the entire list at the top of the page, plus NetHack monsters, the Penguin Mafia, Pastamancy, an actual Ninja Pirate Zombie Robot, Uncle Crimbo, and an equippable kitchen sink for good measure. The game is tongue-in-cheek and full of pop culture references, so anything is possible in KoL.
  • The King's Quest series. Full stop. The Expanded Universe material explains the reason for it. Magical creatures, mythological beings, wizards, and other fantastic entities fled into a parallel dimension (called the Withdrawal in the player's guide) to escape encroaching modernity that threatened their existence.
  • The mythological allusions in La-Mulana range freely from Japanese to Egyptian to Mesoamerican to Ars Goetia and beyond. The remake even throws in a literal Garden of Eden.
  • Kung Fu Chivalry for Macintosh has a primarily Wuxia setting, but with a Bruce Lee Clone and a Jackie Chan lookalike as its player characters and a laser-fingered Big Bad Final Boss sporting a Fu Manchu 'stache and a conical straw hat, along with knife-throwing Triads, ninja monkeys, pirate caveman wrestlers, ogres, trolls, dwarves, a bouncer, a medieval knight, a Masked Luchador, an Amazon in go-go attire, a Shonen-style martial artist, and a Middle-Eastern sorcerer.
  • La-Mulana 2 mainly features Norse Mythology and Greek Mythology, though with a lot of other things mixed in.
  • The Legend of Zelda no matter the incarnation has anything that would fit into any fantasy story. With Three goddesses creating a magical triangular artifact which is the most sought in the series. Witches, sorcerers, dragons, mermaids, alternate dimensions, robots, time travel, etc.
  • Marvel vs. Capcom is inevitably going to be kitchen sink. After all, it's a crossover of two different companies that employ all manner of different genres and they all exist in the same roof. To wit, in Marvel vs. Capcom 3 the roster includes (but is most certainly not limited to): supernatural martial artists, a super soldier, multiple mutants, a Japanese goddess personified as a wolf, a Chinese vampire, a succubus, a cat girl, a man in power armor, a Norse thunder god, a kid bit by a radioactive spider, multiple robots, a zombie, several badass normals, aliens, and more.
  • Marvel Ultimate Alliance lets you have a party consisting of Doctor Strange, the half-vampire Blade, Iron Man, and one of the X-Men fight Doctor Doom, Galactus, and Loki.
  • Monster Prom takes place in a high school where practically every mythological creature or cryptid from around the world is represented in at least one character. In the first game's main cast alone you can play as either a zombie, a djinn, a Frankenstein's monster, or an anthropomorphic personification of fear; with their initial potential love interests being a vampire, a demon, a mermaid, a Gorgon, a werewolf, and a ghost. The DLC adds a sentient computer and an eldritch deity to the main dateable line-up. And that's without even starting on the other NPCs and secret characters... most of whom, incidentally, can also be taken to prom.
  • The universe of Mortal Kombat includes all manner of beings from the undead, corporeal souls to Japanese gods of wind and thunder. Expect a few humans to drop by as well to keep things interesting... Justified as Outworld is a collection of dimensional realms defeated in Mortal Kombat and annexed by Shao Khan. So you can expect to see centaurs, reptilians, insectoids, trees with animated human faces and other monsters in Outworld but most of them are not native to there.
  • The Nasuverse gives us Vampires, magic Church Militants, demons, devils, dragons, Medusa, Medea, Hercules, Cuchulain etc. and all sorts of mythical beasts. Plus, reincarnation, zombies, a cosmic being or two, more magic, Japanese demons too... Most of this is merely mentioned in passing or a brief plot point, but bonus points for what is important overlapping; i.e. the Church deals with vampires, but they're also related to the Grail Wars (Archer also seems quite familiar with killing vampiric creatures like Zouken Matou) and Atlas Alchemists, who made a weapon that can kill the previously mentioned cosmic beings. One of whom is a vampire, or something.
  • NetHack is probably the biggest offender, because the monsters and items are all pieced together from bunches and bunches of completely unrelated books. It can include grid bugs from TRON and goblins from The Lord of the Rings on the same level, for example. It also has jabberwock and the Horsemen of the Apocalypse. (It also has actual kitchen sinks.)
    • "One-horned, one-eyed people eaters", "microscopic space fleets", "battlemechs", "The Luggage", "master lichens"(!) and various other weird critters shown instead of the real monsters when hallucinating.
    • The Slash'EM variant throws in even more stuff, the best example probably being lightsabers.
  • Onmyōji (2016) is set in Japan in the Heian period and stars all manner of Japanese yōkai, but it also features jiāngshī, vampires, Hēibái Wúcháng, etc., albeit barely resembling their real myth counterparts in order to fit in with the setting, as well as purely invented creatures.
  • Pokémon. It has psychics (too many to count), phoenixes (Moltres (Western) and Ho-Oh (Eastern)), a dryad (Celebi), an Arkan Sonney (Lucky Piggy - it is a white hedgehog that flees people and gives them luck if caught; Shaymin is one), and that doesn't even scratch it. The best is that it has Mew (ancestor of all Pokémon, and as such represents Darwinian evolution) and Arceus (the CREATOR Pokémon, which came before all others), which contradict each other at first glance.
  • Similarly, the Quest for Glory series. Each game takes the Hero to a different fictional land based on real-world mythology — Germanic and Norse for the first, Middle-Eastern for the second, African for the third, Slavic for the fourth and Greek for the fifth. Though there is a little bit of bleedover on occasion (a couple from the Middle-Eastern land can be found in the first game before travelling home in the second, where the player finds a Liontaur from the African land before he travels back home in the third, and the Baba Yaga is encountered in the first game, and then again in the fourth when she's back in her homeland.)
  • The very premise of Rakenzarn Tales makes this inevitable. Since it's a world where every fictional character ever has been or will be there at some point, you've got a lot of different monsters, heroes and cities out there to pick from.
  • Red Dead Redemption and Red Dead Redemption 2 both suggest many more sinister, mysterious narratives brewing just beneath the surface of what is primarily a tale on Old Western bandits, and some of these oddities even have far-reaching implications for the world of the story far beyond the scope of what the main characters are able to perceive. Encounters with certain strangers, side quests, and Easter eggs directly allude to the existence of many fantastical things: a captured European princess; a town said to be cursed with a demonic presence, where a pentagram burns red beneath a dilapidated farmhouse at 4 in the morning, and a mentally ill woman locked away by her own family rambles numbers that lead to the town's coordinates; a vampire directly based off the bat-like Count Orlok from the 1922 German silent film "Nosferatu", who terrorizes the city of Saint Denis; witches (and their familiars); ghosts; a time traveler; a forest of whispering voices; a Gypsy seller of antique goods with the gift of clairvoyance, whose cryptic fortunes always come true; a marionette doll in the abandoned caravan of a traveling freak show who gives ominous warnings; an inventor similar to Nicola Tesla who dies creating a sentient robot; unnaturally pale, silent murderers known as the Night Folk who ritualistically kill unfortunate travelers (one of which cries in a white dress until she is approached and grows hostile, who bares a striking resemblance to the Mexican folktale of La Larona); the skeletal remains of giants; ancient Greek and Nordic gods; unidentified flying objects said to belong to enigmatic alien beings by cults who sacrifice themselves in worship of them; the strung-up animal hybrid creation of a Dr. Frankenstein-like mad scientist who sought to bring his monster to life, and a Strange Man who is very likely God, the Devil, or the Grim Reaper himself. The DLC "Undead Nightmare" further adds to this, including a zombie curse from an ancient temple mask, the steeds of the Four Horsemen of the Apocalypse, and Bigfoot.
  • In the original Resident Evil games, the world was a relatively normal place until it was corrupted by the sadistic meddling of the Umbrella Corporation, which used its advanced knowledge of pharmaceuticals, genetic engineering, gene splicing and virology to create zombies, super-soldiers and various amalgamations of humans combined with animals, also known as "B.O.W.S" or "Bioweapons", to aid in the spread of terrorism on mankind. As later games came out, things far older than the Umbrella Corporation were revealed to exist, such as a Mold capable of turning people into deathless cannibals and an ancient village in Eastern Europe beset with werewolf-like Lycans, ruled by four noble houses whose Lords represent a Dracula/Elizabeth Bathory-esque vampire with three bloodthirsty daughters made from swarms of flies, a Dr. Frankenstein-esque mad scientist, a "Woman in Black"-styled ghost, and a sea monster akin to the "Creature From the Black Lagoon", respectively, who worshipped a raven-winged witch capable of shapeshifting herself into various forms. Although these folkloric monsters were later revealed to have been created by a parasite that affected each of their DNA in different ways, the parasite itself may have been supernatural in nature, as it was found by the witch in a cave in the early 19th century opposed to having been created in a lab. Coincidentally, the witch herself is revealed to have played a significant role in inspiring the creation of the Umbrella Corporation to begin with, meaning all the events in the series tie back to the presence of something much stranger than anything known to man.
  • Rhythm Star: There is Debussy, Paganini, Glinka, Psycheker, Mozza, The Four Archangels note , George Sand, Rimsky-Korsakov (who is mutated into a human bee), Bumbee, Brahms (an adorkable scientist boy with mouse ears) and more.
  • RuneScape has a massive number of races. Humans, elves, dwarves, gnomes, goblins, ogres, trolls, leprechauns, demons, an angel like race, zombies, vampires, werewolves, a race of anthropomorphic birds, a race of anthropomorphic scarab beetles who may have once been human, more than one race of Humanoid Abomination, a race of Oculothorax Starfish Aliens, a Proud Warrior Race of intelligent volcanic rock golems, and even a race of who are based on the Skeksis from the movie The Dark Crystal, not to mention the penguins and other animal species that are intelligent and want to take over the world. Though most of the mythology in Runescape is based on Europe, their are some places in the game that are based places like Egypt and Africa, and there also is a place based on Asia that currently is unavailable. Runescape actually seems to Genre Shift quite a lot in depending on the quest.
  • The SaGa series as a whole combines this with a healthy dose of Schizo Tech. A notable example from the second game is the deity lineup: Ashura/Asura (Indian), Venus and Apollo (Roman), Odin (Nordic), and Isis (originally Egyptian, but appears here in her Greco-Roman incarnation with Athena's shield and (for some reason) a samurai sword).
  • The Scribblenauts world exists in a mish-mash of all sorts of time periods and mythical bases. You can mix aliens, dinosaurs, Eldritch Abominations, various deities, and urban legends into a typical suburban stage as if it were a typical day, and sometimes this can happen even without Maxwell's notebook.
  • Second Life: The Fantasy Faire is an annual festival and gathering for fantasy fans, designers, enthusiasts, role-players, and performers, with all the regions, stores and events in the festival being fantasy themed. Past themes of regions included in the faire include (but not limited to) Mystical India, Ancient Egypt, Chess, a post-apocalyptic modern city, Weird West, Steampunk, Southern Gothic, Alice in Wonderland-inspirsed seettings, among many others.
  • The Secret World is a perfect example of this trope. From vampires, Cthulu, Zombies, risen Egyptian mummies, a special Mayan Doomsday event, a friendly Sasquatch, Soviet Superscience, Drowned Sailors, Agartha, Native American Magic, Wendigo, The Illuminati, and ghosts and many more.
  • Shin Megami Tensei is a Crossover Cosmology of just about every deity or mythical creature, including some genuinely obscure characters. YHVH and Vishnu have a tenuous alliance. Lucifer is buddy-buddy with Surt. Lilith and her succubi keep trying to get into the hero's pants. Loki can be found poking Taira no Masakado in the eye with a sword he stole when Athena wasn't looking. Shin Megami Tensei III: Nocturne states unequivocally that one goddess wasn't real: the Christo-Roman-Wiccan goddess Aradia. But who's the one to tell you Aradia isn't real, you ask? Aradia tells you this when you speak to her. Obviously.
    • This is only but the tip of the iceberg. Loki returns to screw over Beldr again. The Fair Folk are around still lead by Oberon and Titania. Satan is a massive Eldritch Abomination who has the role of the Accuser and is essentially YHVH's Lancer / Dragon. Mara comes occasionally to rouse some trouble. The Four Archangels are genuinely broken up as to what to do with YHVH's monstrously despotic tendencies. Izanagi and Izanami are showing their interest in Humanity. The Horsemen of the Apocalypse, plus the Harlot of Babylon and the Trumpeter of the End raise some hell with their partying. Alice is being kept safe by Belial and Nebiros. Ishtar is one half of Astaroth. Masakado gained control of the Four Heavenly Kings. Lucifer's become the ultimate Villain with Good Publicity / Magnificent Bastard. Metatron, Sandalphon and Melchidezek are robots. It's a big world. And a terribly complicated one, at that.
    • Justified, as it's at least implied that the mythical creatures, heroes and gods are, in fact, not something that existed before mankind and independently from it, but are in fact born from the human collective unconsciousness. Some gods are flat out annoyed due to the Flanderization they have to endure courtesy of the changing attitude to religion in modern times. And in the Persona sub-series, we see new "gods" born out of urban legends and pop culture! The only one who isn't born from this method so far is Nyx, whose very existence as death is said to be incomprehensible to humans and existed before the collective unconscious.
    • One notable point is that anthropologists classify conspiracy theory as a type of folklore. As a result, popular subjects of present-day conspiracy theories are given physical form in these games, resulting in the Player Character clashing with the likes of Chupacabras and Chemtrails, both of which were first reported in The '90s.
    • The series has also had its share of aliens, both demons born from modern myths about aliens (the Grimies from Persona 1 and the Bolontiku from Persona 2), and real ones (the Cosmo Zombies from Soul Hackers and Clarion from Raidou Kuzunoha VS The Lone Marebito).
  • Entries in the Shining Series almost seemed developed to act as love letters to western fantasy tropes, with some science fiction sneaking in when it could. Humanity shared the world of Rune with beings such as elves, dwarves, halflings, centaurs, and beast people of all kinds (wolves, birds, and dragons being among the most common), and lost technology abounded to allow the appearance of robots and laser weapons as well. This became much more downplayed once Sega took full control of the franchise after their parting with Camelot Software Planning, generally focusing on humans and elves in much more consistent anime-fantasy settings.
  • The Sims:
    • The Sims 2, quite notoriously for a simulation game (albeit one that doesn't take itself very seriously), does feature this trope! Your Sims can plead with The Grim Reaper for the life of another household member, get abducted by aliens (and get a Face Full of Alien Wing-Wong, if they're male), get bitten by a wolf and become a werewolf, become a vampire, come back as a zombie, get eaten by a Man-Eating Plant, become a plant-like being themselves, live with Bigfoot... the list goes on. Although, being a simulation game, it fully allows the different worlds to cross, such as a sim who is a zombie-alien vampiric werewolf plantsim.
    • In The Sims 3, all of these are brought back one by one, especially in the Supernatural Expansion Pack, which introduces the same supernaturals as The Sims 2 as well as introducing fairies. World Adventures and Island Paradise topped things off by introducing mummies and mermaids, respectively.
    • The Sims 4 dials it back a bit but still features ghosts, vampires, witches, aliens, mermaids, and sentient robots as playable life states. There are also NPCs of the Grim Reaper, Easter Bunny, Santa Claus, and gnomes who invade peoples' homes and cause havoc at random. Furthermore, playable Sims can become plant people and cursed skeletons for a limited time in-game. A DLC released in June 2022 has also reincorporated werewolves into the mix, due to popular demand.
  • The Sonic the Hedgehog series features numerous different elements of fantasy mashed together, from ancient long forgotten civilizations with powerful demigods, aliens that can range from evil to friendly, superhero and shonen anime elements, light science fiction hallmarks, ghosts, monsters, magical artifacts, mutants, storybook characters, "Ghost in the Shell" type stories (i.e. the story arc of Gamma in Sonic Adventure) and so on.
  • The Soul Series features fighters from a 16th-Century Eurasia where you have samurai, knights, ninjas, monks, two holy warriors from Greece (who worship the Greek pantheon which is confirmed to exist), a ghost pirate, an immortal whip-sword wielding English alchemist lady who dresses like a dominatrix, a snooty French aristocrat turned into a vampire, a blind and insane old contortionist with claws for hands, a German Warrior Princess from a small principality that runs on Clock Punk, a golem created by an evil cult, and a scythe-wielding sorcerer from Babylonian times who is able to reincarnate indefinitely. Their entire conflict surrounds an evil sword that spawns malfestation and creates several evil monsters and undead that spread across the world wreaking havoc. There is also a legendary fighter cursed with an owl head for insulting the gods, a giant colossus fought as a random encounter and a Gilgamesh expy serving as Greater-Scope Villain of the series. And that is not even getting into the guest fighters that include a Hyrulean hero, a Hellspawn from modern times, a Jedi Master, a Sith Lord and his apprentice just to name a few.
  • Super Ninja Meow Cat contains a wide variety of fictional creatures, including anthropomorphic animals, dragons, demons (possibly youkai), robots, and skeletons.
  • Super Robot Wars OG Saga: Endless Frontier. The titular world, "Endless Frontier" consists of several mini-dimensions with varies in theme. This results in a world where Valkyries use Laser Blades, Elves give up on bows in favor of sub-machineguns, and Cyberpunk cowboys and werewolf Samurai are common sight as well an Eldritch Abomination or two.
  • Terraria is a weird amalgamation of everything you could possibly think of: it's got handheld missile racks and energy swords, people and animals made out of mushrooms, a fiery underworld, magic lethal harps, spreading evil biomes, martian armies, giant enemy bees, Krampus, blood-slinging giant flying squids, zombie brides, three different types of Mecha-Cthulhu, and a lot more.
  • The Tomb Raider series feature such things as living dinosaurs, mummies, undead abominations from Atlantis, yetis, bird-men guarding temples, dragons, mutants, etc.
  • The Touhou Project features Gensokyo, a Fantasy Kitchen Sink located in what used to be a haunted region of Japan, sealed off from the rest of the world back in the Meiji era. It exists as a Fantastic Nature Reserve for any Youkai or other fantastic being whose existence is threatened in the outside world due to lack of belief. The resident Miko and her Cute Witch best friend have fought these Cute Monster Girls: dozens of demons, a few angels, a scientist from the outside world and her assistantnote , about a dozen goddesses, thousands of fairies, two vampire sisters, several Cute Ghost Girls, Human Aliens, the Celestial Bureaucracy, a rival miko, a few Ninja Maids, a Cat Girl and her best friend who is a raven with nuclear powers, a saint and her crew, another saint and hernote  crew, an inchling and her friends, a dream eater, some more human aliens, a spirit of pure hatred, a Greek goddess, even more fairies, two jizo, a secret goddess comprised of many ther gods and titles, two leaders of animal factions embroiled in a constant turf war, a sculpting goddess literally prayed into existence by humans to lead them out of said turf war, a sheep girl who can consume anything and everything, and as of the 18th game, a series of card sellers thriving in a market being ran by the personification of trade, and then one of the card sellers proceeds to open a Black Market...
  • Done in the early Ultima games, using any fantasy creature from D&D Richard Garriott could think of plus space ships and laser guns. Averted in sequels Ultima IV-VI as the number of monsters are narrowed down, and there are no elves, halflings, or orcs in sight, making the setting richer by showing less is more.
    • Such things were brought gradually back in Ultima Online over time, with elves, orcs, ninja, samurai, paladins, necromancers, cyborgs, and anything else the developers could think of, making the setting more generic (and sorely disappointing Lord British).
  • Undertale has a a homicidal Flower, a pair of Skeleton brothers, a moody Fish Lady, an Otaku Lizard Woman, a Glam Rock Tin-Can Robot and a couple of middle-aged goats who likes pies, and those are just among the main characters! Among the secondary characters and random encounters we have a pair of dummies, frogs, a depressed ghost, some Big Creepy-Crawlies and Oculothoraxes, frost dragons, at least six dogs, bunny people, seahorses, an octopus, Temmie, weird rumped volcanos, tsundere airplanes, fire elementals, a spider girl and some Cartoon Creatures... and Jerry.
  • Befitting Nintendo's weirdest series, the WarioWare series is known to indiscriminately mix up different fantasy elements in its games. The main cast alone stars anthropomorphic animals (Dribble and Spitz), an alien (Orbulon), a witch (Ashley), five-year-old ninjas who battle ghosts and demons (Kat and Ana), a sentient robot (Mike), and a woman with ghostly powers (5-Volt).
  • Actually a card video game with a comic book based on it (or the other way around), but Urban Rivals fit this trope. There are mad scientists, undeads, superheroes, aliens, cyborgs, radical feminists and more recently time travelers, and a lot of other things in a single badass city. They all know what the others are, so some are many of these at the same time.
  • The Warcraft universe started as a familiar Heroic Fantasy setting, and now includes everything from lasers and spaceflight to kung fu pandas. If nothing else, there are at least a half-dozen assorted sources of supernatural power: The nature-base power of the Wild Gods used by druids, the elemental powers used by shaman, the Holy Light used by paladins and priests, the power of The Void used by shadow priests and the Old Gods, the power of Fel used by warlocks and demons, the raw arcane energies used by mages and titan magitek, and the necromantic powers of the Val'kyr and the Lich King. That's to say nothing of the multitude of various different ways that these forces are utilized.
  • The Witcher is a Dark Fantasy book and video game series combining Slavic Mythology with Darker and Edgier twists on traditional European fairy tales and myths. Elven guerillas prowl the woods, dwarven blacksmiths work the forges in the cities and Cinderella is a popular bedtime storynote  but folks also have to contend with the likes of chorts, leshyis and crones.
  • ZanZarah: The Hidden Portal: The games begins with the protagonist being sent to Magical Land Zanzarah that has fairies, elves, dwarves, goblins, pixies, flying books, talking owls, etc.

    Web Comics 
  • By now it's less of a question of what kind of monster will show up in The Adventures of Dr. McNinja as it is which ones will not. So far there's been ninjas, vampires, dinosaurs, zombies, robots, popular fast food mascots, and more.
  • Axe Cop features dragons, witches, unicorns, aliens, robots, dinosaurs, wizards, ninjas, werewolves, vampires, superheroes, and policemen. Everything that a 6-year-old boy would find cool. Maybe that's because the writer is a 6-year-old boy.
  • Charby the Vampirate has alps, dragons, elves, a dangerous magical forest that's bigger on the inside, lemuros, bunny demons, evil cults, jackalopes, refugees from another dimension, welves, fairies, banshees, harpies, a voracious floating blue teddy bear with tentacles and laser eyes, vaeltwii, merfolk, changelings, ninjas, ambiguously human monster hunters, alongside multiple flavors of vampires, werewolves and zombies among other things.
  • In Deviant Universe, there is at least one of every kind of creature you can think of.
  • Digger.
    Ganesh: The Earth is so old, and home to so many strange things, that there is hardly an inch of ground that was never home to a shrine, or a god, or a battle, or some magical oddity. Even under the ground, you yourself have said, there are old gods, old prophecies, old lost things. It is not odd that this bound god should be here, in this place. If anything, it is odd that we are not constantly hip-deep in such magical echoes of the past.
  • The Dragon Doctors features adventurer-doctors who band together to solve all the bizarre ailments that occur in a world where magic is real. So far they've turned a gorgon human, had fairies and ogres as patients, dealt with a Japanese "kotodama master" curse, extracted a Thing-like parasite, and the backstory includes several magical wars as well as a war against Vampires and another against beast men. The local detective is an alien woman made of blue crystals. Goro has alluded to performing heart surgery on dragon (from the inside!) while wearing power armor.
  • The Dreadful has, in less than 50 pages, presented a devil girl hero, a centaur, an elf, a dwarf who actually manages to avert Our Dwarves Are All the Same, a preaching minotaur, an angel, and whatever Jeanne Noelle is.
  • The main characters of Eerie Cuties are two vampires, a succubus, "a melusine," a possessing spirit of some kind, a werewolf, and a catboy; other students and teachers include witches, ghosts, fairies, ifrit (a kind of djinn), a futakuchi-onna, and two reptoids.
  • El Goonish Shive has elves, wizards, dragons (of a kind), werewolves, elemental golems, vampires (sort of), body snatchers, chimeras, talking animals, and multiple species of aliens.
  • Everyday Abnormal has prehistoric magic tomes, ghosts, mythological giants, the ravening undead, magic-using naked chicks, nanotech viruses, demons, The Greys, sentient, predatory universes, surgically enhanced Super Soldiers, and something called "The Brain Monster."
  • Finder's Keepers (2008) puts it rather bluntly: "Every myth, every belief, every dream, every nightmare, they all are residents of this side. The Veil separates the Every-Day from the Every-Daydream. If Humanity has dreamt it up, you'll find it lurking around here somewhere."
  • Despite living in an After the End scenario, Glorianna runs into wizards, dragons, vampires, and evil gods on a regular basis.
  • Groovy, Kinda features: A beautiful female robot; a gay Neanderthal, a Neanderthal security guard, a cat girl who may be from Venus, a small six legged land Octopus named Robespierre, zeppelins, flying saucers, a discombobulationotron that can open a doorway between realities, and beatniks.
  • Here There Be Monsters takes place in Kellwood city, a human city right next to the above mentioned forest, thus far the city has been seen to be mostly plagued by vampires, creepy multi-eyed poisonous critters the locals call "rat-beasts" and urispedes, so named for their bear-like size and many legs.
  • Homestuck: Time travel, imps, ogres, human cloning, dark magic, aliens, alchemy, parallel universes, astral projection, spaceships, psychic fortune telling, genetic engineering and elder gods from beyond the universe are just some of the things to make an appearance and have a significant effect on the plot.
  • Horror Shop stars a group of closet monsters living in a quirky Canadian city filled with vampires, werewolves, mad scientists and more.
  • Housepets!: Within the Housepets multiverse, Heaven, Purgatory, and Heck all exist. Heaven is occupied by Physical God Celestials that take the form of Cerberus, dragons, kitsune, and gryphons. Pete's temple is occupied by kobolds and gargoyles, the latter of which proliferate outside when it's destroyed. Frost Giants, ghosts, and time travel are an afterthought on top of all of that.
  • Irregular Webcomic! is this, and bad puns.
  • As the page quote implies, The Order of the Stick has its own version with justification: the world was made by three pantheons (the Norse and Babylonian gods, along with the twelve animal spirits of the Chinese Zodiac) and taking turns to ensure a fair representation for all. This is actually not the first world the three sets of gods made; the original, which was made along with the Greek gods, was created amongst too much in-fighting and led to an Eldritch Abomination that killed the Olympians and destroyed the original world, which is why the gods cooperated on the new world, which serves as the monster's prison.
  • Sluggy Freelance in the biggest way. One story arc had a Demonic Invader hurled back in time by a Mad Scientist's ray gun. Another had a talking rabbit wage war on a mutated, alien Santa Claus, only to get hurled into another dimension where Time Stands Still and Space Pirates reign supreme. And another had the same Mad Scientist, a witch, and a Badass Normal with a talking sword break into a zombie lair to recover Government Conspiracy files on a Brainwashed, immortal assassin who has the potential to change or even destroy the Web of Fate. And that's not even getting into the satanic kittens. And the Sampire!
  • The Snail Factory features a menagerie of bizarre creatures, including various gods, demons and deities from different cultures, mutants, prehistoric creatures, mermaids and intelligent fungus.

    Web Original 

    Western Animation 
  • Adventure Time is this, in spades - radioactive mutants, wizards, zombies, cyborgs, robots, talking candy and animals, a lich, vampires, demons (including one shapeshifting demon-vampire hybrid), dragons, goblins, wolf men, psychic worms, a post-apocalyptic setting, alternate timelines and dimensions (including a MULTIVERSE of various worlds), aliens, super-chill God beings, floating fiery eyeballs, talking skeletons, giants, mermaids, ghosts, fairies, minotaurs, a talking video-game system, unicorn/rainbow hybrids called "rainicorns" which one warred with sentient dogs, a cursed ice wizard, and a number of different kingdoms each with their own rules, royalty and legendary heroes (whose denizens are, respectively, made from varying elements and objects, such as sentient Breakfast People, Slime People and Fire People, to name a few). The list goes on and on, et cetera.
  • Given its surreal nature, it only figures that The Amazing World of Gumball would qualify. There are characters which are talking animals, ghosts, minotaurs, Living Toys, Anthropomorphic Food, and just about every talking object you could imagine. Even the humans that have appeared seem very odd, as they're stuck in The '80s.
  • Aqua Teen Hunger Force probably takes the cake. Want proof? The mains are three giant, living fast food items.
    • Still not impressed? Try depressed living alcoholic dolls, an army of perpetually-partying furries, evil leprechauns, talking trees, a Giant Spider that tries to take over the world with a global diet pill pyramid scheme, and a mouthless alien that wants a 401k.
    • Still not impressed? How about a giant talking penis that thinks he's actually a tooth, Atari-looking 8-bit aliens that reside on the moon, Spiky aliens from Pluto who come to Earth to steal cable, Adolf Hitler's soul trapped inside a balloon, an evil mermaid, a penis-enlarging machine that gives radiation poisoning to the user and revives dead pets as gay zombies. Also, the giant spider is now a cow that wants to gather billions of flies who use their acid spit to melt the walls of the First National Bank.
    • STILL not impressed?! Aliens from Jupiter looking for human sex slaves, a stylish wig that turns the user into a frozen clown, drunken fraternity brothers from space, a supercomputer that travels back in time an enables a caveman to live forever, a giant clove of garlic that's also a spider that murders humans for food. Also this time the cow is now an old man who sold a rap record in Transylvania to attract a vampire to him so he could be immortal because he keeps on dying and coming back to life as something worse, and the giant talking penis, now a tooth, thinks he's actually a hamburger.
    • Dr. Weird is on this show. A Mad Scientist who created flying corn, impregnated a lawnmower, found a way to talk out of his ass, has such High-Pressure Blood that he wanted his unpaid intern to decapitate him with an axe and the blood would propel his lifeless body to Phoenix, Arizona... or Alabama to see his mother.
    Dr. Weird: Gentlemen... my ass has finally decided to eat MY HAND! (Sharp cracking sound is heard) It hungers... FOR MORE. (His ass pulls his entire body into a singularity)
  • Centurions was a Science Fiction series, filled with Technology Porn and set 20 Minutes into the Future. On top of that, the writers introduced Dracula, Merlin, a Hot Witch and her Evil Twin sister, an army of mummies, Atlantis, Psychic Powers, a "zombie master", and accidental Time Travel into various episodes.
  • ChalkZone was centered around the titular world, a place where all erased chalk drawings become living beings. Considering the imagination of the children who create most of them, this has clear meaning on the diversity of the ChalkZone's denizens.
  • Both the original DuckTales (1987) and the 2017 reboot take place in a world populated by anthropomorphic animals that coexist with ancient gods, evil sorcerers, genies, monsters, ghosts, sentient robots, aliens and living prehistoric creatures.
  • The Fairly OddParents! has fairies, genies, pixies, aliens, robots, mermaids, krakens, and everything in between.
  • Family Guy. The underlying reality of the show is deliberately tenuous anyway.
  • In nearly all incarnations of the series, Felix the Cat's world has talking animals and humans living alongside each other, fantasy characters like King Neptune and Old King Cole appearing, surreal or sometimes supernatural phenomenon like ghosts, fairies and evil witches appearing, and Felix sometimes using a Magic Carpet as a transport. The Oriolo era keeps the fairy tale and fantasy elements, but also introduces science fiction elements like a mad scientist who wants Felix's Magic Bag of Tricks, a Brain in a Jar robot who lives on the moon, and the occasional encounter with friendly aliens.
  • Foster's Home for Imaginary Friends takes place in a world where anything children believe in can come to life, which has obvious implications on the world's population...
  • Futurama is not only a Sci-Fi Kitchen Sink of humans, robots, mutants and extraterrestrials of all stripes but also contains occasional zombies, fairies, wizards, vampires and ghosts (virtual and otherwise).
  • The Garfield Show, of all things, takes place in one of these. Over the course of the series, the titular character has encountered mad scientists, witches, aliens, ancient civilizations trapped in alternate dimensions, superheroes, and various other oddities.
  • Gargoyles began with the titular characters being the lone survivors of a long-vanished race of semi-magical creatures. Over the seasons, it branched out to give us more gargoyles, fairies, witches, sorcerers, normal people cursed with immortality, living Native American spirits, Greek gods, The Loch Ness Monster, King Arthur, the list went on and on. That's not even counting the weirdness that was man-made, like the evil clones, cyborg mercenaries, nanomachines, sentient robots and the global-spanning conspiracies. (Although most of the supernatural creatures that they encountered were eventually given a Meta Origin as Oberon's children). King Arthur (as if to drive this point home THE King Arthur) encapsulates the entire series in one statement; "All things are true... few things are accurate."
  • The town of Gravity Falls, Oregon, has it all; figures of classic mythology, monsters that look like they were made by someone drunk and drugged up, ghosts, government conspiracies, a local secret society, aliens, living video games, you name it. The reason why is because the entire area is one big Weirdness Magnet, attracting abnormalities from deformed jellybeans to Eldritch Abominations.
  • Hilda includes a deer-fox, giants, elves, rock trolls, a thunderbird, a Rat King, the ghostly Marra, actual ghosts, water spirits, weather spirits, a lindworm, a trapping house, the Nisse, and a Barghest.
  • Kim Possible uses this, with magical objects, superheroes, mutants, aliens, time travel, ghostly possession, and Mystical Monkey Powers.
  • The Magic Key can take Biff, Chip, Kipper, and Floppy to worlds filled with all sorts of different magical beings- they’ve seen trolls, dragons and knights, wizards and witches, and stranger things, such as a world populated by sentient tools.
  • My Little Pony:
    • My Little Pony 'n Friends: As a result of the show introducing new allies and threats more or less every episode, the setting is a widely diverse collection of fantasy and fairytale elements — unicorns, pegasi, hippocampi, dragons, goblins, trolls, elves, talking animals, wicked sorcerers and ancient evils, lava and ice monsters, animated plants, assorted magic artifacts, and various original creations all populate Dream Valley.
    • My Little Pony: Friendship Is Magic: Equestria, in addition to the magic-wielding unicorn ponies, weather-controlling pegasus ponies, and alicorn princesses, has a host of creatures derived from different mythologies, such as dragons, griffins, sirens, manticores, changelings, tatzlwurms, Ahuizotl, cockatrices, chimeras, yeti, hippogriffs, bunyips, jackalopes, and a Riddling Sphinx.
  • OK K.O.! Let's Be Heroes has, let's see...aliens, robots, vampires, werewolves, a mummy, Witches and Wizards, ninjas, and Funny Animals. Yeah, that's about it.
  • Rick and Morty revolves around a mad scientist and his grandson portal-hopping throughout The Multiverse on a multitude of wacky self-aware metafiction adventures, so it is only natural for it to be this; in the words of Rick, there are "infinite realities, infinite possibilities". There are endless species of extraterrestrial life (classic aliens and otherwise), alternate versions of every single person in existence, clones, various hyper-intelligent robots and AI, time travel, vampires, dragons, wizards, giant telepathic spiders, Bigfoot, Jesus Christ, superheroes, anthropomorphic personifications of tropes, and so so so much more.
  • Samurai Jack; Jack has encountered plenty of fantastical creatures and enemies, ranging from demons, robots, aliens, Horny Vikings, 20s era gangsters, gargoyles, Highlanders, sirens, pirates, ninjas, Spartan Warriors, dragons, fish people, Old West bounty hunters, faeries, nature spirits, elementals, and zombies.
  • The Simpsons uses the Fantasy Kitchen Sink approach, with aliens, killer robots, zombies, James Bond-ish supervillains, the Judeo-Christian God, Native American deities, leprechauns, "The Formidable Mulk", and the Loch Ness Monster all apparently existing within the same universe. This is true even if you don't count the non-canonical Treehouse of Horror episodes.
  • Smiling Friends: Just about any creature of fantasy can show up for the sake of a joke, or the plot. In the Smiling Friends' city there is even an entire city square that's also a self-contained medieval fantasy setting complete with fantastic quests, demons, witches, shapeshifters, medusas, centaurs, giant spiders, dragons, goblins, and apparently an entire civilization of Tolkien-esque elves. And The Greys.
    Charlie: That one's not even fantasy, that's just an alien, Pim!
  • South Park has had things like angels, demons, ghosts, zombies, succubi, gnomes, wizards, dragons, and aliens. That is not even getting into Imaginationland. In the commentary for one of the Imaginationland episodes, Matt and Trey talked about an idea for a zombie vampiwerepichaun, or something to that effect, which they said was a leprechaun bitten by a werewolf and a vampire that gets killed and becomes a zombie, much like the Penny Arcade example above.
  • Star vs. the Forces of Evil is itself about a magical princess from another dimension. We've encountered magic users, aliens, demons, unicorns, giant monsters, fairies, lizard people, talking animals, goblins, and monsters of many kinds in general.
  • The world of Super 4 includes a land of knights, a pirate island, a technological city, a fairy land, etc.
  • SWAT Kats ran with this in multiple directions: of the five major recurring villains, one was a mutant Mad Scientist, one an undead sorcerer, one a Diabolical Mastermind with a small army of demonic henchmen, and the last two were a husband-wife pair of gangster robots. Some of the one-shot villains included aliens (twice), ghosts (also twice), and a Volcano Demon. One of the best examples is possibly the episode "A Bright and Shiny Future" where the evil undead sorcerer Pastmaster goes 20 Minutes into the Future and revives the robot gangster Metallikats, creating a Bad Future where the SWAT Kats have been killed and Megakat City conquered by robot hordes. Pastmaster then goes back in time (to the presumed "present") and pulls those SWAT Kats ahead into the Bad Future to ensure their total destruction.
  • Teen Titans has an alien, a cyborg and a demon as part of the same team, and their opponents are quite varied as well. They even fight a Brain in a Jar and talking gorilla team! Still not convinced? How about a jar with a living, intelligent piece of alien... tofu... that tries to take over the world by starting a chain of fast food restaurants that serve a delicious meat substitute made of his secretions... which happens to be more alien tofu.
  • ThunderCats was made of this trope. It starts out with one feline humanoid alien race being chased by other mutant alien races after their planet's gyroscope blew up, introduced a ghost mentor... They all crashland on a planet called Third Earth, inhabited by android robot bears, an evil mummy that transforms into an evil flying supermummy with the help of ancient demonic spirits, with an enemy of the week that is either a Nazi starship captain (Shiner), cybernetic killer pirates (Hammerhand), a sort of yeti king who rides a giant snowcat (Snowman), a time-traveling samurai (Hachiman) or an Egyptian prince with a magic mindcontrol helmet who was trapped by the sphinx in an alternate dimension... And merchandising on steroids: the Thundertank, Cat's Lair, and various other massive metal machines. Oh, there was a female space cop as well. And hydras. And Grune the Destroyer appears to be an undead villain from the dawn of time. And volcano gods. And amazonian girl-ninjas of the treetops. And unicorns. And the Dobermen (aargh, aargh). And dead parents, telepathy and addiction. The entire thing was written on crack.
  • In The Transformers, there are a few episodes that the eponymous robots end up in a fantasy plot involving magic in it.
  • Ugly Americans follows the life of social worker at the Dept. of Integration in New York City. Those in need of integration? Vampires, zombies, werewolves, land-whales, mermaids, and various people human and 'other'.
  • Jokingly referenced in an episode of The Venture Bros., where pirates board the Venture family's ship.
    Hank: Brock, if pirates really exist, then Santa Claus and The Tooth Fairy could even be real, right?! It's like all bets are off!
    Brock: Hank, nobody ever said pirates don't exist.
    Hank: So you agree with me that this is impossible!
    • And the show itself is about a family of mad scientists whose next-door neighbor is a Doctor Strange Captain Ersatz, so there's a fair bit of overlap between sci-fi and fantasy.
  • The Winx Club universe features fairies, witches, sorcerers, pixies, warriors, nymphs, ghosts, dragons, ogres, trolls, mermaids, Wizarding Schools, and magic trees in the Magic Dimension. That doesn't even count the fact that the main characters are all aliens from different worlds, or all the sci-fi elements present.
  • Wishfart, in spades. The main characters alone are a leprechaun, a talking puffin, and a Stringy-Haired Ghost Girl. And among the supporting and background characters, we've got a magical talking cat, mermaids, demons, wizards and witches, gargoyles, centaurs, yetis, minotaurs, unicorns, Snowlems, robots, various Funny Animals, King Neptune, a Hindu goddess, a two-faced woman (based on an actual Roman god), fairies, griffons, dragons, Bigfoot, gingerbread men, selkies, cyclopses, Santa Claus, vampires, hydras, the Kraken, a turtle monster, a lemon-man, and a monster made out of chewing gum.

    Other 
  • A mainstay of Weekly World News — aliens advise the president, Congress is full of zombies (sure that's made up?), Dick Cheney is a robot, Satan was captured by American soldiers in Iraq, mermen have been found in the South Pacific and Bigfoot is advertising his crash diet.
    • Don't be silly. Dick Cheney is obviously a vampire.
      • Five bucks says he's related to Bat Boy!
  • Film star Colleen Moore's Fairy Castle dollhouse, completed in 1935 and displayed at Chicago's Museum of Science and Industry, features elements of all the silent film actress's favorite stories from childhood. Classic fairy tales like Cinderella and Hansel and Gretel appear side by side with Arthurian myth, the Arabian Nights, literary characters like Gulliver and Robinson Crusoe, authentic historical artifacts and religious icons from all over the world, and a 20th-century Santa Claus and Mickey Mouse.

    Real Life, Folklore, and Religion 
  • As the Ancient Romans conquered areas, they would incorporate the local mythology into their own, leading to a state religion in which nearly every god and creature from Britain to India coexisted, and one was free to worship whatever they wanted so long as they worshiped the Emperor and they weren't planning on rebelling against the authorities as well.
    • As did most ancient peoples. Many believed their gods were tied to a particular place and didn't have jurisdiction outside of it. For example: the Egyptian Gods only had power in Egypt not in the entire world. While virtually everyone in the ancient Mediterranean acknowledged the divinity of the Egyptian Pharaoh, that also didn't mean much to people who lived outside Egypt unless they were in a position to meet him.
  • Halloween. Things like vampires, witches, and Frankenstein's monster, which are associated with Halloween, come from different sources.
  • Omnism is that belief that all religions ever conceived are true - or, at least, contain some truth in it. Many type of syncretic religions can apply, actually.
  • The names for the days of the week are like this in multiple languages:
    • English: Sunday and Monday are named for the two most prominent astronomical bodies, the Sun and Moon. Tuesday, Wednesday, Thursday, and Friday are named for Norse and Germanic gods, specifically Tyr, Woden (aka Odin), Thor, and Freyja/Frigg, respectively. The one particular oddball is Saturday, or Saturn's Day, which is the only day named after a Roman god in English. This likely came about via Cultural Translation of the Roman Days of the week into Germanic cultures, with the Roman gods swapped out for their Germanic equivalents, with the exception of Saturday due to the lack an equivalent deity.
    • Romance languages (French, Spanish, etc): Tuesday through Friday are named after Roman godsnote . Saturday and Sunday are both named for their Judaeo-Christian significance, skipping over the sun. Monday is still named after the moon, though. (Portuguese is the lone exception, due to a 6th century archbishop who thought this custom was blasphemous.)
  • New Age authors will often describe worlds and dimensions with Dragons, Elves, Fairies, and Unicorns, as part of The Multiverse.
  • Many modern conspiracy theories and apocalypse prophecies use this trope. For example: a rumor started in the US in 2012 that the apocalypse had been foretold by the ancient Maya, as the day that their calendar "ended" (the calendar in question is circular, it reset rather than ending). But people didn't suddenly start believing that the Maya version of the apocalypse was going to happen. They thought the Maya had accurately foretold the date of the biblical apocalypse! Others will claim that vastly different mythological creatures were inspired by the same Ancient Astronauts or are actually shape-shifting creatures. Usually this is because such theories typically originate on the internet and very often don't have a single author.
  • Japanese media can be set in places other than Japan, and they have a habit of turning local cryptids (folklore creatures) into yokai or something else familiar to a Japanese audience. While this is of course the point of yokai, it does sweep under the rug the fact that different cultures don't all view their cryptids in the same way.
  • In Wicca, doing this is called "eclecticism", wherein practitioners will mix and match gods and spirits from many different religious traditions and is genuinely very inclusive.

 
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TWA Urban Fantasy

TWA puts every myth in existence in his urban fantasy setting without thinking about the impact.

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