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Navigation The Adventurer | The Republic of Bastok | The Kingdom of San d'Oria | The Federation of Windurst | The Grand Duchy of Jeuno | The Marquisate of Tavnazia | The Empire of Aht Urhgan | The Sacred City of Adoulin | The Ulbuka Wilderness | Other Locations and Independent Characters | Beastmen | Deities, Avatars, and Immortal Entities | Jobs

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The Beastmen Confederate

An alliance made up of the Dark Kindred, Orish Hosts, Quadav Shieldwarriors, and Yagudo Theomilitary - and aided by Tonberries, Gigas, Antica, and reluctant Sahagin from the Outlands - that was lead by The Shadow Lord. The Beastmen Confederacy lead an all out assault on The Enlightened Races twenty years before the events of the game, in what would come to be known as the Crystal War. During the war, Marquisate of Tavnazia was wiped out and the remaining nations united to form an alliance to fight back. As the war dragged on, many of The Shadow Lords allies where either killed or abandoned the confederacy. The Confederate itself came to an end when The Shadow Lord was killed by the Galka Dark Knight Zeid.

     The Shadow Lord 
https://static.tvtropes.org/pmwiki/pub/images/shadow_lord_1.png
Appears in Missions: Cities, Bastok, Wings of the Goddess.
Appears in Quests: Warrior, Monk, Dynamis, Bastok [s].

A gigantic, armored figure and central figure of The Crystal War. With his army of demons, he was able to unite his forces with the other Beastmen tribes across Vana'diel to lead a war on the other nations. Officially slain by Galka Dark Knight Zeid at the Battle of Xarcabard, rumours of his rebirth have nevertheless begun stirring in recent years...


  • Big Bad: Of the original game.
  • BFS: His weapon of choice.
  • Bling of War: The armor he wears during The Crystal War. His modern outfit is significantly less flashy.
  • The Chosen One: Or, rather, he was...
  • The Dreaded: He united the beast tribes and presented a threat against the major nations of Vana'diel beyond what any nation had faced before. Its no surprise that the nations start to panic at the idea of him being brought back
  • Face–Monster Turn: After dying from injuries caused by Ulrich, Raogrimm's rage-consumed spirit was contacted by Odin, who revived him as the Shadow Lord.
  • Final Boss: Of the original game.
  • Enemy Without: The Dynamis Lord which the player fights at the end of the Dynamis plotline.
  • Large and in Charge: He is easily among the largest creatures of his own army, even when compared to gigas.
  • Last Stand: Does this against the Ark Angels.
  • One-Man Army: As seen in Wings of the Goddess.
  • The Power of Hate: What motivates him and his crusade.
  • Recurring Boss: He is one of, if not the most recurring boss in the game. He is fought once at the midpoint of each of the three city stories, as a campaign in Wings of the Goddess, in the Dynamis story arc (as the Dynamis lord) and as part of the high tier battle.
  • Resist the Beast: After his original death, a piece of Raogrimm's soul splintered from the rest and entered the dreamworld of Dynamis. There, it gradually grew more powerful, eventually gaining form as another Shadow Lord. After the original Shadow Lord's defeat, the splinter pulls at Raogrimm's spirit wanting to become whole. The former Talekeeper resists as best he can, but can't fight it directly and so leaves his fate in the hands of the adventurers.
  • Roaring Rampage of Revenge: After being reborn as the Shadow Lord, he hunts down the surviving members of the Multinational Expedition. He then turns his eyes on the five races in general.
  • Spikes of Villainy: His armour is heavily adorned in spikes of what appear to be a crystal-like nature.
  • Too Spicy for Yog-Sothoth : His anger and hatred corrupts Diablos's dream world after Diablos absorbs him into Dynamis.
  • Walking Spoiler: His backstory is introduced to you well before he arrives one the scene, but the game doesn't tell you that until the battle.

The Yagudo

A race of beastmen that look like humanoid birds. There are currently two different major nations of Yagudo that split 5000 years before the events of the game - Yagudo Theomilitary located in Oztroja close to Windurst and the Tengu sect, located in the far east.

The Theomilitary

The main settlement of Yagudo in the game. It is a both religiously fanatically and highly militaristic, they are always lead by a Manifest, who serves as both their ruler and their god. They have constantly been in conflict with the Tarutaru nation of Windurst, although currently they have a non aggression treaty.

     Tzee Xicu The Manifest 
https://static.tvtropes.org/pmwiki/pub/images/rsz_tzee_xicu1.jpg
Appears in Missions: The Voracious Resurgence.
Appears in Quests: Windurst [s].

The current leader of the Theomilitary who is also worshiped as a god. She was initially opposed to joining The Shadow Lords army before witnessing its sheer size and strength.


  • A God Am I: Views herself as a god.
  • Compelling Voice: She is said to have an amazing singing voice. So amazing it convinced the Yagudo not to kill her after she escaped from Windurst and convinced Soo Luma the Ascended, her predecessor, that her voice was able to communicate with the gods.
  • Dark Messiah: She is viewed as the messiah for the Yagudo.
  • Didn't See That Coming: If it weren't for Karaha-Baruha inventing a completely brand new type of magic to specifically beat Tzee and her army, she would have easily wiped Windurst off the map.
    • Even then, Karaha-Baruha had to travel back in time from a timeline where Tzee Xicu already won to be able to beat her.
  • The Dog Bites Back: Her family where killed and she was forced to sing in Tarvens as a child. She then became the supreme leader of the Yagudo and has been making Windurst pay ever since
  • Enemy Summoner: She at one point shows an interest in summoning Fenrir. During her boss battle she summons a couple of air spirits.
  • Even Evil Has Standards: She is absolutely appalled when she sees Karaha-Baruha trying to bend Fenrir to his will.
  • From Nobody to Nightmare: From a slave girl singing in Windurst to the supreme ruler of the Yagudo.
  • God-Emperor: She is worshiped as both a god and as the ruler of Yagudo.
  • Knight Templar: As part of the being a religious fanatic.
  • Large and in Charge: She towers above most other Yagudo.
  • No-Sell: She develops magic proof armor for her Yagudo during the Crystal War.
  • Power Floats: Seen a lot in Wings of the Goddess.
  • Pragmatic Villainy: This is why she joins The Shadow Lords army during the beginning of the Crystal War.
  • Resurrective Immortality: She certainly claims to have this. Whether or not she actually does is up for debate
  • Retcon: The ranger quest states that the Yagudo was lead by a king during the Crystal War. Obviously this was retconned into a insane matriarch.
  • Unexplained Recovery: Despite being killed at the end of the Windurst Crystal War story, you can find her in the present with not explaination. The in universe newspaper speculates that the present Tzee is a completely different Yagudo masquerading as Tzee, all though its only speculation.

    Zhuu Buxu the Silent 
Appears in Missions: City, The Voracious Resurgence.
A high ranking member of the Theomilitary. He acts as both an advisor to Tzee Xicu and an assassin assigned to kill members who have failed the Theomilitary.

He initially appeared as a notorious monster that the player needs to beat for to progress the city story, he has a much large role in The Voracious Resurgence.


  • Ascended Extra: One of the most extreme versions in the series. He starts off as a generic NM in the initial release, but becomes a semi major figure 19 years later in The Voracious Resurgence.
  • The Dreaded: As an assassin for the Theomilitary.
  • Fantastic Racism: He hates Goblins, believing they have no honor, and isn't afraid to express it.
  • Noble Demon: On one hand, he is an assassin working for a militaristic theology tasked with enforcing The Manifests twisted version of judgement. On the other hand, as soon as he realizes Nii Aquu has grown too strong to be captured, he immediately tries protect him from Reikuu.
  • Pet the Dog: As part of his back story, he negotiated an agreement between Gessho and Tzee in a way that allowed Gessho to return home without being viewed as a failure
  • Pragmatic Villainy: He lets Nii Aquu join the Tengu Sect in order to avoid having to admit to Tzee his own failure.
  • You Have Failed Me: He is tasked with capturing Nii Aquu and bringing him back to the to the Theomilitary due to his failures towards the Theomilitary.

    Nii Aquu 
Appears in Missions: The Voracious Resurgence.
A priest who was tricked and over power by Uran-Mafran during the events of The Voracious Resurgence. For this he is sentenced to death by The Manifest. He flees to the Far East in order to avoid his execution.

    Kaa Toru the Just 
Appears in Missions: Windurst.
Appears in Quests: Windurst [s].

A Yagudo that hosts a combat match between the Yagudo and the Tarutaru.


  • Challenge Seeker: He views the combat match as a way of being able to toughen up Yagudo champions.
  • Combat by Champion: He facilitates such an annual event between Windurst and the Theomilitary.
  • Even Evil Has Standards: In Wings of the Goddess he expresses frustrations at the other Yagudo for turning their backs on historical agreements between Windurst and the Yagudo.
  • Honor Before Reason: He helps Lehko Habhoka due to the above mentioned agreement between Windurst and the Theomiliary, despite Lehko actively working to beat defeat the Theomilitary.
  • I Gave My Word: He adheres pretty staunchly to previousily established agreements and treaties, even when it leads to him aiding nations the Theomilitary is at war against.

The Tengu Sect.

A faction of Yagudo located in the far east. They are less driven by religion as the Theomilitary but are still a highly militarized faction that are in constant conflict with the Eastern half of the Aht Urghan Empire and other nations located around them.

    Gessho (Unmarked Treasures of Aht Urghan Spoilers) 

https://static.tvtropes.org/pmwiki/pub/images/gessho.jpeg
Appears in Missions: Treasures of Aht Urghan, Rhapsodies of Vana'diel, The Voracious Resurgence.

A Yagudo who comes from the Far East who joins Salaheem's Sentinels over the course of Treasures of Aht Urghaan.


  • Butt-Monkey: Gessho doesn't have a pleasant time during the game. He is abused by Naji, attacked by Shantotto who thinks he is a generic Yugado, almost dies of thirst from working too hard and is attacked by the player as part of Flit's schemes.
  • Dark Is Not Evil: Being a Ninja, he uses shadows as a part of battle style.
  • Doppelgänger Attack: Like Gessho, e summons a bunch of copies of himself in the middle of battle.
  • Crutch Character: His Alter Ego can be gained pretty early on in the third expansion, relatively early on. He is one of the best tanks in the mid game, and only really starts to loss his usefulness in post game, especially when the player gets access to August and AA EV.
  • Cultured Warrior: Remarkably eloquent and diplomatic, when you consider he looks like the You No Take Candle Yagudo you deal with in the game sometimes.
  • Face Death with Dignity: After his boss battle, he accepts his defeat even as he thinks The Adventurer is coming to finish him off. Thankfully, he was wrong.
  • Horrible Judge of Character: Zig-Zagged. On one hand, he tries to align himself with The Beastmen tribes of The Aradjiah Continent, and then is used by Flit to try and kill The Adventurer. On the other hand, he only listened to Flit because of his ties with Luzaf, and he was right that Luzaf was more honorable than he first lead on.
  • Ninja: His job, which makes his job a pretty good early to mid term tank.
  • Meditating Under a Waterfall: He does this when he struggles with a moral dilema.
  • The Mole: For the Yagudo Theomilitary Rhapsodies of Vana'diel goes on to further explain that he also has ties with Tenzen.
  • Odd Friendship: He gets on really well with Trion, despite the Elvaan's usual aggressive approach to dealing with beastmen.
  • Stealth Hi/Bye: He does this frequently during Treasures of Art Urghan the story.
  • Token Heroic Orc: A mild version. He is easily the most heroic Yagudo character over the entire game. At the same time, he remains loyal to the Tengu Sect, despite its militaristic nature.
  • Unwitting Pawn: Flit tries to use him to kill The Adventurer.

    Reikuu 
Appears in Missions: The Voracious Resurgence.
A priest of the Tengu Sect tasked for negotiating an alliance between the Tengu Sect and the Theomilitary.
  • Color-Coded Characters: He wears a blue mask, which is presumably to differentiate him from priests from the Theomlitary, particularly from Nii Aquu.
  • Combat Hand Fan: His weapon of choice.
  • Doppelgänger Attack: Like Gessho, he summons a bunch of copies of himself in the middle of battle.
  • My Country, Right or Wrong: He is willing to give Nii Aquu back to the Theomilitary to be executed in order to allow The Tengu Sect to form an alliance with the Theomilitary.
  • Not So Above It All: He views the Tengu Sect more reasonable and less fanatical than the Theomilitary, but he takes longer than Zhuu Buxu to work with Nii Aquu.

The Orcish Empire

An empire of a war hungry race of beastmen. The heart of the empire is in the Northern continent, but The Empire has has made grounds in Northern Quon, bringing them into repeated conflict with San d'Oria.
     Kingslayer Doggvdegg 
https://static.tvtropes.org/pmwiki/pub/images/doggvdegg2.jpg
Appears in Quests: San d'Oria [s], Limbus.

The commander of the Orcish army leading up to The Crystal War, Doggvdegg gained notoriety after he slew King Grantieul R d'Oraguille in battle. When The Shadow Lord first emerged with his army of demons, Doggvdegg lead is army of orcs against this new force only to be beaten and imprisoned for a year. Afterwards he resumed control over his armies, this time fighting under the command of The Shadow Lord.


  • The Beastmaster: Uses a bugard called Gherrmoga in battle.
  • Big Bad: Of the San d'Oria [S} storyline.
  • Blood Knight: Like most arcs, he just likes to fight.
  • Break Them by Talking How he ends up killing Phillieulais during their duel. He taunts him with threats of violence against San d'Oria and the royal family until Phillieulais looses his cool
  • The Brute: He lacks Amon's manipulation skills or Tzee Xicu's magical abilities. He makes up for it with brute force
  • Combat Pragmatist: He has no problem taunting an opponent in order to get them to loose their cool.
  • Contrasting Sequel Antagonist: Doggvdegg is a big contrast to Rojgnoj from the original San d'Oria story line. Where as Doggvdegg is a blood thirsty warlord, Rojgnoj's only actions in the San d'Oria story are to try and destroy a weapon that had given his so much pain to his people, and dies dreaming of a future where Elvaan and Orcs can life together in peace.
  • The Heavy. The most brutish of The Shadow Lords generals.
  • Hero Killer: He is famous for killing the San d'Oria King Grantieul. By the end of the story he also kills Phillieulais and his unit also kills Alphonimile.
  • Hulk Speak: Like most Orcs.
  • Riddle for the Ages: How he ended up in Limbus is a complete mystery.
  • The Starscream: After Zogbog saves a huge chunk of the Orcish army from the explosion at Tavnazia, Doggvdegg expresses interest into turning on The Shadow Lord. He is killed before he gets the chance.

     Zogbog 
Appears in Quests: San d'Oria[s].
Doggvdegg's chief strategist during The Crystal War. He is surprisingly fluent when talking with the enlightened races, and is behind some of The Bloodwing hordes more devastating moves.
  • Best Served Cold: One of his main motivations is getting revenge on Excenmille.
  • Butt-Monkey: He gets hurt a lot during the story.
  • Cycle of Revenge: The early part of his story implies he is caught in this with Excenmille's family. Due to time travel, he is caught in one with Excenmille himself. His actions inspire Excenmille to travel to the Orc homeland, where his unit kills Zogbog's family, who then travels into the past in order to try and kill Excenmille and sack San d'Oria.
  • Even Evil Has Loved Ones: He lost his family to Excenmille's unit.
  • Evil Genius: Even taken into consideration his foreknowledge of the events of The Crystal War, his plots are still a step above what any other orcs are capable of.
  • The Starscream: At the end of the story, he plots to take his new super weapon back in time and over power both The Alliance and The Shadow Lord
  • The Strategist: His role within the Orcish army.
  • The Unfought: He is never actually fought, unlike other notable Orcs.
  • Unknown Rival: To Excenmille due to time travel.

     Warlord Rojgnoj 
https://static.tvtropes.org/pmwiki/pub/images/rsz_category_orc.jpg
Appears in Missions: San d'Oria.
Appears in Quests: San d'Oria [s], Campaign.

Commander of the Spinebeak Horde during The Crystal War, Rojgnoj is one of the most powerful Orcish warlords in the present.


  • Bling of War: He wars a golden mask.
  • The Cameo: He appears in as an enemy commander in the Campaign battle system
  • Final Boss: Of the original San d'Oria story line
  • Flunky Boss: Goes into battle with a couple of flunky.
  • My Country, Right or Wrong: His motivations are essential this. He has Lightbringer stolen in order to prevent San d'Oria from using it against his people.
  • Noble Demon: He dies dreaming of a future where San d'Oria and the Orc Empire can live in harmony.
  • Poor Communication Kills: He only comes into conflict with San d'Oria due to not trusting San d'Oria with the power of Lightbringer.

Goblins

A small race of beastmen who make up for their size with more advanced technology than other beastmen. They also enjoy a relatively more amiable relationship with the five races than other beastmen, with a small community of them living in Jeuno.

    Fickblix (Unmarked spoilers for the city stories) 
Appears in Missions: City.

A Goblin living in Bastok. Despite being viewed as somewhat of an outcast by both humes and Goblins, he dreams of a history where beastmen can live in peace with the five human races. He is killed while trying to talk to the Yagudo Theomilitary.


    Incantrix 
Appears in Missions: The Voracious Resurgence.
Appears in Quests: Omen.

Fickblix's older brother, who aids The Adventurer through Omen in exchange for a small piece of Phoenix's blessing.


  • Ascended Extra: Goes from a battle system character to having his own arc in The Voracious Resurgence.
  • Interspecies Friendship: With Nii Aquu.
  • Loophole Abuse: The way he lets out Goblin secrets out to The Adventurer and the Yugado - he claims Nii Aquu is his brother and pretends he doesn't see the others around while talking.
  • Lovable Coward: His one piece of advice to Nii Aquu is just to run away.

Movalpolos

The home of of a the Moblins, a tribe of Golbins is an underground city that is constantly moved around under the ground to suit the Moblins needs. The city has been recently spotted not too far from Bastok raising concerns about what the Moblins may have planned.

    Jabbos 
https://static.tvtropes.org/pmwiki/pub/images/jabbos_ffxi_ikeda_art.png
Appears in Missions: Chains of Promathia.
Appears in Missions: The Voracious Resurgence.

A Galka who lives among that Moblins with the hope of creating an alliance between the Moblins and The Alliance. As he hasn't left Movalpolos in centuries he has been largely forgotten by the citizens of Bastok.


  • The Heart: Despite being a Galka, the main role he plays in the Chains of Promathia is his empathy with beastmen.
  • Hero with Bad Publicity: He has spent centuries convincing the Moblins not to go to war with Bastok, but is largely considered a joke by the few Bastok citizens who remember him.

Demons

Beastmen from the underworld who serve Odin. They make up the bulk of the forces of Odin's chosen like The Shadowlord and Lady Lilith, although they remain loyal to Odin.

     Marquis Amon 
Appears in Quests: Bastok [s].

A high ranking Dark Kindred who served The Shadow Lord. His main role in the war was to use manipulation to cause chaos among Bastoks military by stirring the tensions between the Galka and Hume populations.


  • Arch-Enemy: To Zeid.
  • Demonic Possession: He does this to Klara to further his plot.
  • Final Boss: Of the Bastok story in Wings of the Goddess.
  • The Man Behind the Man: He is ultimately the one behind The Darksteel Hurricane Killings
  • Manipulative Bastard: He does little in the way of actual combat during the story, instead using mind control, coupled with Bastoks already tense race relations to spread chaos.
  • Master of Illusion: He creates an illusion of Klara killing Darksteel Hurricane
  • More than Mind Control:He uses Zeids anger to control him. In contrast, with Klara its just straight up mind control.
  • Squishy Wizard: He has less HP then the boss before him, Klara.

     Count Bifrons 
Appears in Missions: Wings of the Goddess.
Appears in Quests: Scholar.

A Dark Kindred aristocrat tasked with guarding Portia after she is kidnapped by the alliance between Lady Lilith and The Shadow Lord.He also has a shadowy connection with The Gunther Schultz School of Martial Theory.


  • The Bad Guy Wins: In the scholar side quest he out plays Professor Schultz and convinces one of Schultz's students to kill others for power.
  • The Chessmaster: He has been manipulating wars for centuries.
  • Friendly Enemy: He has this type of relationship with Professor Schultz.
  • I Have Your Wife: He guards Portia in order to lure out Sir Ragelise.
  • Living Shadow: He manifest as this during the scholar quest.
  • Manipulative Bastard: During the scholar quest he completely out plays Schultz.
  • The Strategist: He serves as one for the Confederacy and has been doing so for multiple different armies for centuries.
  • Worthy Opponent: He views Professor Schultz as this.

     Flit 
https://static.tvtropes.org/pmwiki/pub/images/flit_0.jpg
Appears in Missions: Treasures of Aht Urghan, Wings of the Goddess.

An imp that serves as a representative of Odin on the mortal plane. He served The Shadow Lord during The Crystal War but now aids Luzaf in preparing for his attack on the Empire of Aht Urhgan.


  • Anti-Mutiny: As Luzaf starts to grow attached to Aphmau and The Adventurer, Flit starts to take actions to try and steer him back to Odin's plans
  • Cassandra Truth: His warnings to The Shadow Lord about Lady Lilith goes unheeded, despite being absolutely right.
  • The Chessmaster: he plays several of the characters off against each other to further Odin's goals.
  • The Dragon: To Luzaf, and earlier The Shadow Lord. He is actually more of a dragon for Odin than anyone.
  • Manipulative Bastard: His role in Odin's plan.
  • Mouth of Sauron: He acts as Odin's representative on the mortal plane.
  • Non-Action Guy: His role is more about mentoring and aiding Odins chosen, and is able to stay out of combat.
  • The Starscream: He betrays Luzaf when Luzaf starts getting too soft.
  • The Unfought: He is strictly a Non-Action Guy.

    Duke Alloces 
Appears in Missions: The Voracious Resurgence.
https://static.tvtropes.org/pmwiki/pub/images/screenshot_2023_12_17_232902.png

A demon created by Odin to aid him in the battle against Chaos and Garazu Horeizu. He often acts as Odin's liaison between Odin and The Destiny Destroyers.


  • Attack Reflector: Deflects Uran-Mafran's amnesia spell back on him.
  • Enemy Mine: He is only working with The Adventurer and The Destiny Destroyers because Odin needs their help in stopping Chaos and Garazu-Horeizu.
  • Law of Chromatic Superiority: One of the most powerful demons created to aid Odin in his battle with Chaos, he notable has a grey and red color palette in contrast with the black color of the normal demons.
  • Mouth of Sauron: Like Flit before him, he acts as a go between between Odin in Valhalla and the mortal plane

The Beastmen of The Aradjiah Continent

     Luzaf 
https://static.tvtropes.org/pmwiki/pub/images/luzaf_art.png
Appears in Missions: Treasures of Aht Urghan

The prince to a long dead kingdom who has returned to life in order to enact revenge on The Empire. He is being groomed to become The Dark Rider, the physical manifestation of Odin during his apocalyptic battle with Alexander.


  • Affably Evil: He is very polite to Aphmau, even when he is plotting to wipe out her empire.
  • The Antichrist- He's Vana'diels equivalent. Returning from the dead to lead his army of demonic followers in one final battle against the God of light.
  • Deal with the Devil: Like The Shadow Lord, he let makes a deal with Odin to get revenge against the people that wronged him.
  • Did You Just Flip Off Cthulhu?: His last act it to reject Odin's plans for him, thus spoiling Odins plans
  • Ghost Pirate: He has been resurrected by Odin.
  • Morality Pet:Has one in Aphmau.
  • Pirate: Obviously.
  • The Power of Hate: Like all of Odin's chosen.
  • Redemption Equals Death Literally. He dies bringing Nashmeira back to life.
  • Revenge: His main motive. At first.
  • Royals Who Actually Do Something: He is trying to take revenge against The Empire that destroyed his kingdom
  • Spear Counterpart: To Ashe. Both are royalty from a conquered kingdom who align themselves with a higher power for in order to get revenge against The Empire that attacked their kingdom. They both give up their quest of revenge after befriending a young member of the royal family of The Empire.
  • Villainous Breakdown: After finding out the girl he befriended was Empress Nashmeira.
    Gulool Ja Ja 
https://static.tvtropes.org/pmwiki/pub/images/gulool_ja_ja_ffxi_ikeda_art.png
Appears in Quests: Besieged
The Autarch of the Mamool Ja.
  • Multiple Head Case: Among the Mamool Ja, he is considered gifted for having two heads. The left head represents the brute force of the Mamool Ja, and the right represents their magical might.

Lady Lilith and The Spite Wardens

     Lady Lilith 
https://static.tvtropes.org/pmwiki/pub/images/ladylilith_artwork.png
Appears in Missions: Wings of the Goddess.

For the sake of my people, in the name of my world, all your kind, your gods shall be given to the flames.
A powerful witch from another timeline who long ago made a pact with Odin. She and her Spite Wardens act in opposition to Lilisettes attempt to resovle The Crystal War.
  • Beneath the Mask: Despite putting on a confident front, Lilisette claims that Lady Lilith is filled up with the pain of losing loved ones and the weight of her decision to receive Odin's blessing.
  • Big Bad: Of Wings of the Goddess.
  • Deal with the Devil: In her future, she pledges her services to Odin in exchange for the power to save her people.
  • Evil Counterpart: To Lilisette.
  • Evil Virtues: She admits to being jealous of Lilisette's youth and innocence, and helps Lilisette save both timelines during the end.
  • Expy: Of Final Fantasy VIII's Ultimecia. Both are powerful witches with wings and horns who come from a horrible future. They also both travel into the past to try and extend their rule. She also resembles Final Fantasy Tactics' and Final Fantasy VIII's Ultima. Like Ultima, Lady Lilith Rages Against Heavens, and (as Lilith Ascendant) like Ultima, she is a Light Is Not Good Divinelly appearing Demon. Both also take over a female character close to the protagonist Ultima possessing Alma, Lilith abbsorbing Lilisette. In her Lilith Ascendant form, she also resembles Final Fantasy VI's Goddess, though that is due to Altana visually being her expy.
  • Final Boss: Of Wings of the Goddess.
  • Innocence Lost: She was once an optimistic, cheerful young girl until the loss of her friends and family took a toll on her, and pushed her into her deal with Odin. Her lost moments are spent contemplating the innocence she lost in her attempt to fight back for her loved ones.
  • Kick the Morality Pet: During the final battle, she shows little concern for what happened to her parents, Portia and Ragelise. In contrast Larzos, her Dragon, spends his dying moments making sure they are safe from harm.
  • Light Is Not Good: During the final battle in her Lilith Ascent Form.
  • Mirror Character: To her main rival, the Shadowlord. Both turned to Odin after losing loved ones, and become corrupted in the process. Both end up finding some form of redemption after being beaten by The Hero.
  • Ms. Fanservice: One of the biggest examples in the game, especially in her final form.
  • One-Winged Angel: Her Lilith Ascent form, which happens when she absorbs Lilisette
  • Rage Against the Heavens: She despises Cait Sith and Altana for trying to erase her universe.
  • Our Angels Are Different: In her Lilith Ascent form.
  • Sensible Heroes, Skimpy Villains: While Lilisette does exposes her midriff, she has nothing on Lilith's boob widow that goes all the way down past her navel.
  • She Who Fights Monsters: She originally only turned to Odin to fight back against the hordes of beastmen attacking her people.
  • Stripperiffic: She spends most of the game in a sexy, low cut dress. She shows even more skin in her One-Winged Angel form.
  • Villain's Dying Grace: Her final moments are spent giving Lilisette the information needed to save both timelines
  • Wounded Gazelle Gambit: She does this during the final battle in order to lure Lilisette close enough so she can absorb her.

     Larzos 
https://static.tvtropes.org/pmwiki/pub/images/larzos_future.jpg
Appears in Missions: The Wings of the Goddess.

The leader of the Spite Wardens and Lady Lilith's Dragon. A Fomor Galka who served in the Crystal War with Sir Ragelise, he now loyally serves his daughter.


     Haudrale 
https://static.tvtropes.org/pmwiki/pub/images/haudrale_ffxi.png
Appears in Missions: Wings of the Goddess.

An Elvaan Fomor that serves Lady Lilith in her plans to sabotage Cait Sith's schemes. A serious character who is paired up with the juvenile Aquila, much to his eternal frustration.


     Aquila 
https://static.tvtropes.org/pmwiki/pub/images/aquila_ffxi.png
Appears in Missions: Wings of the Goddess.

A Hume Fomor that's traveled back in time before Lady Lilith. Juvenile and child like, he is often paired up with Haudrale, often to the latter's frustration.


  • Affably Evil: Unlike Haudrale, who is Faux Affably Evil, Aquila is genuinely interested in meeting Portia, and seems to regret having to attack them
  • Apologetic Attacker: In his first scene, he apologizes to Portia, Lilisette and co, before summoning his pet dragon
  • Beware the Silly Ones: He has a very friendly manner, but he is still a formidable foe.
  • Brilliant, but Lazy: Much to Haudrale's frustration, he does not like to but an effort in if he doesn't have to.
  • Dual Boss: With Haudrale
  • Establishing Character Moment: In his first scene, he gets lost and is late catching up with Haudrale, introduces himself to the heroes in a warm and friendly manner, summons his pet and then is genuinely distraught at it's death
  • Even Evil Has Loved Ones: He seems genuinely upset at the death of his pet dragon, Galarhigg.
  • Finger Gun: He does this when casting his spells.
  • Hero Killer: He kills several Cait Sith off early on in the story.
  • Laughably Evil: The most comedic of The Spite Wardens.
  • Literally Shattered Lives: Does this to several Cait Siths.
  • Punch-Clock Villain: He doesn't really oppose the party for any reason other than their on the other side of the conflict. Otherwise he seems happy to try to make small talk with the heroes.
  • Shoo Out the Clowns: He dies just before story takes a turn for the worse.

     The Fourth Spite Warden (Unmarked Spoilers) 
Appears in Missions: Wings of the Goddess.

The fourth Spite Warden summoned from Lady Lilith's timeline after Aquila and Haudrale are killed. They are in fact the version of The Adventurer from Lady Lilith's timeline.


  • Alternate Self: Of The Adventurer.
  • Evil Counterpart: Ultimately subverted. The Fourth Spite Warden is trying to save their timeline, just like you.
  • Hero of Another Story: They are you from another timeline after all.
  • Knight of Cerebus : Their arrival into the plot marks the moment where Lady Lilith establishes her dominance over the heroes.
  • Mirror Boss: Naturally, given who they are. They even have their own party to support them.
  • The Quiet One: Like their Vana'diel counterpart.
  • Walking Spoiler: Their very existence is a massive spoiler.
  • We Hardly Knew Ye: Has easily the least screen time of any of The Spite Wardens. They only appear in two scenes, the scene where they are summoned and then their boss battle.

The Destiny Destroyers

Three beastmen - a goblin, a meeble and a mandragora - introduced in The Voracious Resurgence who attack a newly reincarnated Galka child over an egg in his possession. Their attention is pulled elsewhere after finding out the egg had already hatched.
     Gloom Phantom 
https://static.tvtropes.org/pmwiki/pub/images/gloom_phantom.png
Appears in Missions: The Voracious Resurgence.
A goblin who leads the Destiny Destroyers. Armed with a magical sword, she travels Vana'diel hunting down and destroying world eater eggs and ridding the world of Chaos's influence. Her real name is Boudox. She is the central character of The Voracious Resurgence.
  • Boisterous Bruiser: She often brags about how the Destiny Destroyers are here to banish evil.
  • Forgotten First Meeting: She consistently forgetting meeting The Adventurer, due to consistently being a victim of Uran-Mafran's amnesia spells.
  • Frying Pan of Doom: Her primary weapon is a sword but she sometimes uses a frypan for some of her abilities.
  • Heroic Lineage: Her ancestor was an alchemist who helped banish Chaos.
  • Large Ham: She is loud and often declares the mission of the Destiny Destroyers to anyone who will listen, and often even those who won't.
  • The Leader: She calls the shots among the Destiny Destroyers.
  • Would Hurt a Child: Or so everyone thinks, until the misunderstanding that she wasn't targeting Raebrimm is cleared up.

     Magh Bihu 
Appears in Missions: The Voracious Resurgence.
A Mandragora that travels around as a member of the Destiny Destroyers.
  • Combat Medic: Magh Bihu is capable of healing the other Destiny Destroyers when they aid the Adventurer in battle.
  • Tomato in the Mirror: Has a break down when he learns that Mandragoras are artificial chimeras.

     Dazbog 
Appears in Missions: The Voracious Resurgence.
A mole-like meeble that travels around as a member of the Destiny Destroyers.
  • King Incognito: It turns out that he is a king among meebles....maybe.
  • Shrinking Violet: He appears more shy than his companions and sometimes stutters over his words.

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