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Become a hero of legend.

Rayman Legends is a Platform Game and the 2013 sequel to Rayman Origins. After defeating the Magician and saving the Glade of Dreams in Origins, Rayman, Globox, and the Teensies take a century-long nap, during which the nightmares grew in numbers and strength, becoming monsters of legend, like dragons and giant frogs, and the Magician returned, only with more of himself this time to cause more trouble than before. Rayman and his friends are awakened and, with the help of Murfy and new friend Barbara, must save the Glade again.

The sequel retains the first game's gameplay, art style (though with a more painterly look) and 4-Player co-op (5 players on the Wii U version, with the fifth player playing Asymmetric Multiplayer as Murfy on the GamePad), but goes in a more fantasy-based direction, with worlds based off fairy tales, Classical Mythology, Dia de los Muertos, and Spy Fiction with a dash of Jules Verne.

The game was originally set to be released as a Wii U exclusive in February 2013, but a couple weeks before its release date Ubisoft announced that it would be delayed until September in order to have a simultaneous multiplatform launch on Xbox 360, PlayStation 3, PlayStation Vita and PC as well. These were followed by ports to the Xbox One and PlayStation 4 five months later. As an apology, the Wii U got the game's Challenge Mode as a free download in April. Plus, the production team used the extra time to add a lot of additional content to the game, including dozens of new levels.

An Updated Re-release labeled as the "Definitive Edition" came to the Nintendo Switch on September 12, 2017. Along with providing all previous Version-Exclusive Content costumes, it also splits off the Wii U and Vita versions' touch screen-based Murfy segments into an optional world playable only in handheld mode and includes a new tournament mode for the Kung Foot minigame.

The official site can be found here.


Rayman Legends contains examples of:

  • 100% Completion: Requires rescuing all Teensies (which are needed to unlock the last unlockable character) and getting a Gold Trophy (requires 600, 300, or 100 Lums depending on the level, or all three Teensies in the "Invaded" levels) in all 120 levels.
  • Action Girl: Barbara and all of the other princesses. Also, the Teensy Queen becomes playable after you collect enough Lums. Some female Teensies also break free from captivity on their own every now and then.
  • Advancing Wall of Doom: Advancing luchadors, walls of fire, Dragons, sea monsters, eels, small furry creatures.
  • Advertised Extra: Played With. "The Epic Trailer" hypes up Barbara's addition as a new character, but she's just one of several princesses that are all playable, ultimately making her addition more cosmetic in a sense (indeed, it's entirely possible to play through the game without using her). At the same time, however, rescuing the princesses is an intentional part of the game's design, and similar to how rescuing the Nymphs — who weren't playable — in the previous game resulted in new abilities, rescuing the princesses in Legends results in more characters to play as.
  • Aerith and Bob: The princesses have rather fancy names, like Aurora and Estelia, but then there's Emma, and Barbara herself.
  • All There in the Script: The soundtrack implies that the boss of Olympus Maximus is actually Hades.
  • Ambidextrous Sprite: The colors on Aurora's skin will switch sides if she turns around.
  • American Kirby Is Hardcore: The Japanese Box art involves Rayman and co. in their usual happy-go-lucky stance a la Origins, bar monster fighting. Compare with the International Box art, with Rayman ready to punch a monster directly in the mouth, with the help of Murfy.
    • Averted with the release of the Definitive Edition on Nintendo Switch, as the Japanese box art is the same as the international's.
  • And Your Reward Is Clothes:
    • The costume rewards from the previous game are back, and you can unlock tens of new skins for Rayman, Globox, and the Teensies by getting enough Lums.
    • There are two "Warrior Princesses" in every world to save. As all of them are identical twins of Barbara (albeit with highly varied fashion sense), well...
    • Saving all Teensies unlocks the Golden Teensie costume, while collecting one million Lums unlocks the Rayomz character.
  • Anti-Frustration Features:
    • Any Lums collected while playing a Challenge is added to your overall total, regardless of whether you win the challenge or not. This is an extremely helpful way to quickly grind for lots of lums.
    • Creatures, which can be unlocked with Lucky Tickets, are made to allow players to easily stack up on some lums daily, ensuring they make some progress every 24 hours even if they dont have time to play a level.
  • Art Evolution: Legends moves away from the Thick-Line Animation of Origins in favor of a more painterly look, to show off the latest version of the UbiArt engine's ability to light 2D characters in real time with 3D lighting.
  • Artificial Brilliance: When playing the Murfy levels alone, the computer player that you need to clear the way for is surprisingly smart. If waiting for the path to be cleared will waste time, it will rush in headlong, hoping the player does their part in time. If it won't waste time, it will stand patiently instead of getting itself killed needlessly. It doesn't dash, but this is likely to reward players playing co-op together.
  • Asymmetric Multiplayer: The player using the GamePad in the Wii U version can control Murfy at any point to clear obstacles and tickle enemies.
  • A Winner Is You: You beat the last boss, and punch the final Magician to the moon, then... the game just sorta stops and rolls the credits.
  • Background Boss: El Luchador, the boss of Fiesta de los Muertos. Yes, he attacks with his hands.
  • Badass in Distress: Rayman in the epic E3 trailer. He's rescued by Barbara. It's the other way round in the game itself.
  • Bag of Spilling: Averted. Rayman and pals keep all the moves they learned in the previous games.
    • Almost averted with the Vita version; the ability to tap the screen and pop Lum bubbles like in Origins was removed. This was likely done because the leaderboards are shared across all platforms of the game, which would make challenges revolving around collecting Lums skew unfairly towards Vita players.
  • Bait-and-Switch: The first stage of 20,000 Lums Under the Sea is called “The Mysterious Inflatable Island” and its beginning is the Sea of Serendipity from Origins down to the recycled music, implying it’s a traditional Under the Sea level taking place on this island. However, you have to dive under the Island right away, the bright and beautiful ocean only takes up about one screen before making way to grimy water littered with trash, and at the end you find the tunnel that brings you to what the world is really about.
  • Big Bad: The Magician once again. Only this time, he's got copies of himself.
  • Blank White Eyes: Whenever any of the characters freak out or get hurt.
  • Bubblegloop Swamp: The first level of Toad Story.
  • Calacas: The main enemies in the Fiesta De Los Muertos world.
  • Cap: You're limited to collecting 999 Lums in one runthrough of a level. This is the easiest to attain in the final boss level and subsequent credits.
  • Checkpoint Starvation: There are no checkpoints in the entirety of Living Dead Party.
  • Chuck Cunningham Syndrome:
    • The nymphs are oddly absent in this one. The Princesses take their place. Not even Voodoo Mama is exempt from this, as she only gets a single mention in the Heroes Gallery.
    • Despite being one of the four starting characters in Origins, the Green Teensie is completely absent, with the Grand Minimus (who it previously replaced after the opening cutscene and used to be an unlockable character) taking its place as one of the starting Teensies.
  • Cool and Unusual Punishment: The fate of the Dark Teensies is to be painfully used as instruments by demons on the moon. This is, of course, Played for Laughs.
  • Cool Old Lady: The Grannies, who were enemies and bog-standard old women in Origins, have been upgraded to this. Instead of harassing you, in this game they play guitar while surfing on flying coffins to avoid a wave of fire.
  • Co-Op Multiplayer:
    • With Rayman, Globox, Barbara, and a Teensie. You can unlock more characters like in the previous game, however.
    • A fifth player in the Wii U version can use the Gamepad to play as Murfy, who can manipulate platforms and mess with enemies. However, you can do this style of play with as little as two players as well.
  • Color-Coded for Your Convenience: Each world has the captive Teensies in clad in different colored prison uniforms. Teensies in Trouble has them wearing yellow, Toad Story has them in green, Fiesta de los Muertos in orange, 20,000 Lums Under the Sea in purple, and Olympus Maximus has them in blue.
  • Convection, Schmonvection: Several levels, especially in Olympus Maximus, take place over seas of red-hot lava. Amusingly, there are some points where you pick up collectables by using a bronze shield as a platform and pushing down the lava, turning this into a case on Conduction Schmonduction as well.
  • Creative Closing Credits: Like in Rayman Origins, you can run around and destroy the letters as they scroll.
  • Cue the Flying Pigs: One-eyed winged pigs appear in Olympus Maximus.
  • Cute Bruiser: Barbara and her sisters.
  • Cutscene Power to the Max: See Megaton Punch.
  • Damsel out of Distress: The lady teensies who manage to free themselves from each Dark Teensie.
  • Dark Is Evil: The Dark Creatures and the Dark Teensies.
  • Dark Is Not Evil: Elysia, Twila, Selena, and Sibylla wear black clothing with gothic elements, like bat wings on the helmets. However, they're no less heroic than the other playable characters.
  • Do Well, But Not Perfect: The challenge rooms open up when you gain enough Awesomeness. It is entirely possible to get silvers and golds before the day/week ends. However, you have to explicitly get bronze on one challenge to get the appropriate achievement/trophy: getting silver does not unlock bronze.
  • Eldritch Abomination: Hades' Hand, the boss of Olympus Maximus.
  • Elevator Action Sequence: The aptly named Elevator Ambush level in 20,000 Lums Under the Sea.
  • Escort Mission: The Murfy segments in the Wii U and Vita versions in single-player and the Switch version's "Murfy's Touch" world are this, as you use the touch screen to manipulate the environment to clear a path for a computer player. Not so much in the Switch version's main game and all other versions, where you control the escort as normal and press buttons to make Murfy manipulate the environment in addition.
  • Excuse Plot: The only bit of plot is summed up thusly: the nightmares are back, go and take them out!
  • Fake Longevity: If you're looking to unlock everything. Getting one million Lums to unlock the final character will take lots of replaying levels or many days of challenges to gather. Similarly, getting the final level of awesomeness will require you to play many challenges to attain it. Freeing all the teensies and getting all the trophies is entirely possible with a single run, though, since you have all your powers right from the beginning.
  • Fallen Hero: Apparently, Glombrox used to be a great hero before he got possessed by Darktoons. Now he spends all his time trying to scare people, failing due to his resemblance to Globox.
  • Fantastic Light Source: Several demo levels show off luminescent flora plants that are used to keep enemies at bay.
  • Fiery Redhead: Barbara.
  • Flame Spewer Obstacle: In "How To Shoot Your Dragon", there are pipe outlets that shoot out flames. Unusual is the face that those flames have an arc or even wiggle pattern.
  • Forced Transformation: In some of the Fiesta de los Muertos world levels, The Magician appears and turns Rayman and friends into ducks. They still retain all of their attacks, though.
  • Four-Leaf Clover: Collecting a certain amount of Lums in some levels gets you a Lucky Ticket, which bears a clover on it. They unlock new levels in the Back to Origins mode. You even get a voice clip that says "Lucky!" whenever you get one.
  • Fractured Fairy Tale: Teensies in Trouble, the first world, is based around fairy tales. The second world, Toad Story, is based around "Jack and the Beanstalk", so it could count too.
  • Giant Space Flea from Nowhere: Hades' Hand, the boss of Olympus Maximus. The worlds' bosses are summoned by the Magicians, but this one seems to be an exception.
  • Goomba Stomp: Like in the first game, just one of many ways to defeat enemies.
  • Gotta Catch 'Em All: There are a total of 700 Teensies to save in the game (826 on the Switch), with ten being hidden in most of the levels, and collecting all ten will give you a Teensie gold cup. Most of the levels also require you to collect 600 Lums, which also gives you a Lums gold cup if you collect them all. There are also Skull Coins, which are vital to collecting all the Lums, and the Teensies themselves are also required to collect all the Lums. There's also a few other collectibles too: the Lucky Tickets that unlock levels in Back to Origins, and the Creatures, which appear their own room and produce Lums each day, similar to the Zen Garden of Plants vs. Zombies.
    • Collecting Teensies not only unlocks new levels, but also unlocks the new princess characters. The other characters are unlocked by collecting certain amounts of Lums, with the last character requiring 1 million Lums.
  • Gratuitous Spanish: The Fiesta de los Muertos ("Feast/Party of the Dead") world, and its boss, El Luchador.
  • Guide Dang It!:
    • Some of the cages are very well hidden.
    • Getting the diamond trophy in each world requires getting all Teensies and gold trophies in every level, including the "Invaded" levels, which are only unlocked later in the game, although the Teensies count only shows the total number of Teensies available at the present time. For those players who are wondering why they got 72/72 Teensies on the first world and the diamond trophy still hasn't appeared yet, this is the reason.
  • Hand-or-Object Underwear: Rayomz and Poglox use leaves.
  • Hard Mode Filler: Living Dead Party. Save for Grannies World Tour, this extra world is only composed of all the previous Musical Levels, only remixed into chiptune and racked up in difficulty by removing all the markers and checkpoints while adding in gratuitous amounts of Event-Obscuring Camera. It even ends with an 8-bit version of Grannies World Tour, meaning the world contains its own Hard Mode Filler!
  • Hat of Flight:
    • The eight princess characters with wings on their helmets use them to glide. The two that don't have wings on their hats (spy princesses Ursula and Emma) instead have propellers built into them.
    • There are two Rayman costumes where his hair isn't exposed: Sir Rayelot and Ray Plumber. The former also has wings on his helmet that he can glide with, whereas the latter dons the Wing Cap instead.
  • Heavy Mithril: The Castle Rock and Dragon Slayer stages.
  • Heel–Face Revolving Door: Dark Rayman. In the first game, he was an obstacle, and in Origins he was a playable character, but now he's back to being a villain, as there are some levels where he chases you, much like Rayman 1. He's still playable. Though it's likely a case of Decomposite Character, since the playable character is named "Raymesis" while the clone who chases you retains the name of "Dark Rayman". Their colors are also different.
  • Hell:
    • A moon with demons on it fulfills this for the Dark Teensies.
    • Also, many stages of Olympus Maximus has you plunging deep into the fiery pit of Hades in search of the final nightmare.
  • I Fell for Hours: The aptly-named Endless/Neverending Pit challenge map, at least for skilled players.
  • Inflating Body Gag: Happens to any character who dies (or rather, pops), like in the previous game.
  • Interface Screw: The 8-Bit music levels, which have effects ranging from the kinda cool fish-eye camera to the really aggravating static that completely blocks your view, cumulating in the 8-Bit edition of Grannies World Tour, which switches rapidly between every effect in the previous 8-Bit levels AND introduces two new type of interface screw for good measure. There will be some parts where you'll be playing from memory, due to how hard it is to see the screen.
  • Jerkass Gods: Naturally averted with the Bubble Dreamer, but at the end of "Shields Up... and Down", a god tries to kill you by shooting lightning with his finger.
  • Jiggle Physics: Barbara in the CGI trailer.
  • King Mook: The bosses in this game (with the sole exception of Mechanical Dragon) are larger and more powerful versions of the enemies faced earlier in the world. Medieval Dragon is a boss version of smaller dragons, Armored Toad is a boss version of toad enemies, El Luchador is a boss version of luchadores faced some levels earlier, and Hades' Hand is a boss version of dark, fuzzy creatures.
  • Knight in Shining Armor: Sir Rayelot and Sir Glombrax.
  • Laser-Guided Karma:
    • The Dark Teensies Kick the Dog repeatedly by pinching the noses of tied-up victims... but are always later foiled when the prisoner wriggles free and returns the favor, causing the Magician to lose concentration and breaking his force field, allowing the prisoner to escape.
    • And also when a boss is beaten, the heroes make sure the magician who summoned it eats a Megaton Punch and sends them to an equivalent of Hell.
  • Late-Arrival Spoiler:
    • The Magician comes back as an antagonist, spoiling the twist of Rayman Origins for those who haven't yet played it.
    • Nicely averted with the "Mama of All Nightmares" level in Back to Origins section. The level ends as soon as the boss is defeated. So the cutscene where her true identity is revealed is cut.
  • Letting the Air out of the Band: Happens at the end of "Breathing Fire!" after beating down the boss.
  • Level Ate: The Fiesta de los Muertos world. One level, "Spoiled Rotten", shows what happens when the food goes bad.
  • Macross Missile Massacre: Armored Toad's main strategy.
  • Masked Luchador:
    • El Luchador, the boss of the Fiesta de los Muertos world.
    • One also chases you in some of the levels, and there are several luchadores that crash from above, usually to clear a hazardous area.
  • Megaton Punch: The Magician gets a very well-deserved one.
  • Me's a Crowd: During the time Rayman and his friends slumber, The Magician returned with enough power to create more copies of himself.
  • Mickey Mousing: Legends uses this even more than its predecessor. This trailer demonstrates 2 stage playing along the beat of Black Betty by Ram Jam, and "Eye of the Tiger". These are two of the "Musical Stages" you get after beating the respective world's bosses (These being Castle Rock, Orchestral Chaos, Mariachi Madness, Gloo Gloo, Dragon Slayer) Along with Grannies World Tour and every song's 8-bit remix in the Secret World, which requires you to do the Mickey Mousing.
  • Mini-Game: Kung Foot, which is basically Football (Soccer).
  • Mission-Pack Sequel: To Rayman Origins, though it has new mechanics. Rayman Adventures on mobile is a straighter example to this game.
  • Musical Gameplay: Each world has a level based completely around this, most of which use licensed music, Castle Rock uses Ram Jam's cover of "Black Betty", Mariachi Madness uses "Eye of the Tiger" by Survivor, Gloo Gloo uses The 5.6.7.8's cover of The Rock-A-Teens' "Woo-Hoo" (as heard in Kill Bill Vol. 1), and Dragon Slayer uses "Antisocial" by the French rock band Trust. The exceptions are Orchestral Chaos, which uses a classical-music piece (some say it's Vivaldi's Four Seasons, but it's hard to tell), and Grannies World Tour, which is a guitar-heavy version of "Land of the Livid Dead" from Origins.
  • Naked People Are Funny: Rayomz and Poglox.
  • Nintendo Hard: The Invasion levels. Having to go through the difficult courses is enough, but having to blaze through in under 40 seconds to get a gold cup becomes very difficult later on. Then, upon beating all the worlds, the Dark Rayman Invasions are unlocked. Have fun not only doing the above, but you're also chased by a shadow that copies your movements and kills you upon contact. Sometimes, the Dark Rayman Invasions require you to kill enemies in order to proceed, in addition to the strict time limit.
  • No Plot? No Problem!: Invoked. Michel Ancel has described the plot like this:
    “In a way, it’s a bit like a porno: you go straight to the essential without really wondering why the plumber was there in the first place.”
  • Non-Indicative Name: The "Back To Origins" paintings use levels from the worlds bearing their name, as well as the other worlds that share the same theme and are only revealed halfway through the game, thus meaning that Gourmand Land also contains some of Luscious Lakes. However, the main problem here is Mystical Pique, as the second world that attaches to this one is Moody Clouds and the world's boss level in Legends is not the Moody Clouds boss level "The Reveal" but the Land of the Livid Dead boss level "The Mamma of All Nightmares", thus causing an abrupt shift from a snowy mountain with temples to a steampunk Eternal Engine to a confrontation with a giant monster in a Lethal Lava Land without the context given in Origins.
  • Nostalgia Level: 40 levels from Rayman Origins have been remastered in the "Back to Origins" mode. There's enough levels that it's just about an Embedded Precursor.
  • Ominous Floating Castle: Castle in the Clouds. Also appears in Armored Toad.
  • One Hitpoint Wonder: Although you can pick up a heart which provides you with an extra hit, they don't appear in all levels, so many times you can only take one hit before dying.
  • Our Dragons Are Different:
    • The game has two types of dragons: the ones in Teensies in Trouble, which are fat, squat, and wear dog collars; and the ones in Olympus Maximus, which have long necks and more resemble the Hydra of Classical Mythology. The boss of Teensies in Trouble is a much bigger, spikier, and yellow version of the first type of dragon.
    • The small, wingless dragons from Rayman Origins reappear in Fiesta de los Muertos and the remastered Gourmand Land.
  • Our Minotaurs Are Different: The main enemies of Olympus Maximus are Minotaurs.
  • Palette Swap: Along with returning alternate characters like Raymesis, Red Globox and the various Teensies, each world contains two of the barbarian princesses, and the ones from the same world are swaps of each other with different colors, and potentially a few accessory changes.
  • Play Every Day: In addition to the daily challenges, the creatures you collect will give you Lums each day.
  • Pokémon Speak: The luchadores from Fiesta de los Muertos, who scream the name of their wrestling-related profession of choice as they attempt to squash Rayman and friends.
  • Portal Picture: This is how you enter levels and switch characters.
  • Recurring Boss: The Magician and his copies appear in most levels usually when summoning monsters or when trying to escape the heroes.
  • Recycled In Space: Most of the worlds reuse themes from Origins with a few tweaks:
    • Teensies in Trouble is Jibberish Jungle WITH A TOWN AND CASTLE!
    • Toad Story is Desert of Didgeridoos WITH A SWAMP, BAMBOO AND SOME FLOATING ROCKS!
    • Fiesta de los Muertos is Gourmand Land WITHOUT HOT AND COLD SEPARATION BUT WITH MORE MEXICO!
    • Olympus Maximus is Mystical Pique WITH 200% MORE GREECE!
    • The only world exempt from this is 20,000 Lums Under The Sea, which has equal parts platforming and swimming inside a unique Underwater Base setting with a helping of Stealth-Based Mission.
  • Recycled Trailer Music: The music used in the Rayman Legends concept trailer comes from the film How to Train Your Dragon.
  • Retraux: The 8-Bit Musical Challenges give the levels pixelation filters and dizzying analog screen effects, which actually manage to make the already difficult levels even harder.
  • Rise to the Challenge: The Infinite Tower challenge map mixes this with Shifting Sand Land and reuses bits from The Desert of Didgeridoos.
  • Robotic Reveal: The Magician's Sea Monster turns out to actually be a robot.
  • Roger Rabbit Effect: Used in this trailer announcing the release of the game on Xbox One and PS4 — with Snoop Dogg heading into the game with Rayman.
  • Royals Who Actually Do Something: Not only does Grand Minimus return, but Barbara and her 9 other sisters are all princesses.
  • Saw Blades of Death: Rotating saws can be seen in Spoiled Rotten, acting as an obstacle.
  • Scenery Porn: Back in full-force with a new oil paint-like art style. The background of "Shields Up... and Down" in Olympus Maximus is a painting-like Greek hills that needs to be seen to believed.
  • Sea Monster: The Magician calls on one to attack Rayman and friends.
  • Shark Man: The Sea Shark enemies in 20,000 Lums Under the Sea, though they don't actually look much like sharks.
  • Shout-Out:
    • The fact that you enter levels via paintings should remind platformer fans of a certain other platform game.
    • You can pull out turnips from the ground. Where have we seen that before?
    • The mere mention of the name "Castle Rock" is one to the works of Stephen King.
    • The Vita version of the game has an exclusive Prince of Persia: Warrior Within costume for Rayman and a Splinter Cell costume for Globox, both unlocked by completing optional Vita-exclusive Murfy stages. Likewise, the Pre-Order Bonus for the Xbox 360 is a Splinter Cell costume for Rayman, the PS3 has an exclusive pre-order costume for Rayman based on Ezio from Assassin's Creed II, the Xbox One has exclusive pre-order costumes for Rayman and Globox patterned after FarCry 3's Vaas and the Wii U version of the game has an exclusive pre-order princess based on Aveline from Assassin's Creed III: Liberation and exclusive unlockable Super Mario Bros. costumes for Rayman and Globox. As stated above, the Switch version has all of these costumes.
    • The world "Fiesta de los Muertos" has a lot in common with Guacamelee!, even though Legends was presumably in development earlier, including: the Dia de los Muertos festival, lucha libre fighters, references to Mexican food, and even being turned into a fowl.
    • In the Toad Story levels, enemy paratroopers you encounter may hum five notes of Richard Wagner's Ride of the Valkyries, the background music for the helicopter scene in Apocalypse Now.
    • Fittingly for a game produced by a French studio, the 20,000 Lums Under the Sea world is an homage to Jules Verne's works, starting with its name referencing 20,000 Leagues Under the Sea.
      • Mansion of the Deep is highly reminiscent of the Nautilus, Captain Nemo's ship.
      • The shark enemies use electric guns, also used in Twenty Thousand Leagues (to hunt marine animals, no less).
      • The Mysterious Inflatable Island is an obvious homage to The Mysterious Island, another novel by Verne featuring Captain Nemo.
    • The Verne references in 20,000 Lums Under the Sea then give way to Spy Fiction homages...
      • Ursula, one of the princesses rescued in this area, is based on actress Ursula Andress' character from Dr. No. The other princess, Emma, gets her name from Emma Peel.
      • The toads inhabiting the world wear Splinter Cell goggles. This was lampshaded by Ubisoft at their E3 2013 press event, which placed a screenshot of said toads onstage right after the Splinter Cell: Blacklist preview ended.
      • The sharks wear an outfit similar to Jaws from Moonraker.
      • In "Mansion of the Deep", the final area is a reference to Ocean's Twelve's iconic scene where François Toulour dances through security lasers with relative ease. It's even complete with a background track that's strikingly similar to "The a la Menthe."
      • The titles of various songs in the soundtrack used in 20,000 Lums are based on the James Bond series and other spy films...
      • And finally, in a reference to neither Verne nor spy fiction, one of the world's levels is called "There's Always a Bigger Fish" - a quote by Qui-Gon Jinn in The Phantom Menace.
    • Scottish princess Aurora's half-blue face paint brings to mind William Wallace.
    • Dark Rayman behaves very similarly to Cosmic Mario and Mummy-Me, as he follows the player's movements.
  • Shows Damage: Most bosses get more damaged as the fight goes on. Medieval Dragon's wings become more tattered and its face looks more and more beaten up; Armored Toad loses its armor (and its missile attacks) as the fight goes on; El Luchador loses teeth and his mask cracks; and Mechanical Dragon's mouth-gem cracks (making its attacks weaker-looking) as its facial armor first cracks and then breaks off completely.
  • Sprite/Polygon Mix: Some aspects of the game, such as the dragons, are polygons, while the rest is done in sprites.
  • Stealth-Based Mission: The Underwater Base levels have lights that you have to stay out of in order to avoid dying.
  • Stealth Pun: Fighting the Final Boss requires you to climb across a series of airborne pigs. In other words, you'll beat the game when pigs fly.
    • In some levels you get a power-up which makes you shoot at enemies with fist-shaped bullets. You can essentially say that you are throwing fists.
  • Sudden Name Change: Dark Rayman was referred to as Dark Ray in Origins, but is now given the official title of Raymesis here.
  • Suddenly Voiced: The Bubble Dreamer speaks perfect English in the opening.
  • Time Trial: The Invasion levels. You have to beat a certain time to save 3 Teensies from being blasted into the sky by fireworks. Enemies and obstacles from other worlds also appear in the Invasion levels, making it much harder and unpredictable.
  • Treehouse of Fun: The main hub is a big tent on top of the Snoring Tree.
  • A Twinkle in the Sky: This happens to The Magician after each boss fight.
  • Überwald: Certain sections of Teensies in Trouble, like Castle Rock, and, once again, The Land of the Livid Dead.
  • Underwater Base: 20,000 Lums Under the Sea has this along with a mansion.
  • The Unfought: The Magician and his clones are primarily inactive in terms of hassling you, content with occasionally stealing a Teensie damsel and siccing large monsters on you. Unlike last time, however, you do get to severely punt him away.
  • Variable Mix: In spirit of its predecessor, but seemingly even more so this time.
  • Video Game Cruelty Potential:
    • Slapping from the first game has been kept.
    • Think twice before using Murfy... or else you can accidentally drop teensies into lava or a Bottomless Pit.
  • Weakened by the Light: The furry creatures from Olympus Maximus.
  • World of Buxom: Barbara and the rest of the princesses are all very well-endowed.
  • The Worm That Walks: Hades' Hand, the boss of Olympus Maximus is a giant conglomeration of the furry creatures found in parts of the world.
  • Wutai: The Dojo challenge map.

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