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Recap / Quake II

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Recap pages are Spoilers Off by default, so in all these pages all spoilers are unmarked. Proceed with caution. You Have Been Warned

Due to the fact that "episodes" (units) in Quake II are comprised of several levels which the player can go back and forth several times, this recap will instead mention every unit separated:

Main Game

  • Base Unit:
    • PC version: "Outer Base", "Installation", "Comm Center", "Lost Station"
    • Playstation version: "Strogg Outpost", "Outer Base", "Installation", "Comm Center"
  • Warehouse Unit (PC only): "Ammo Depot", "Supply Station", "The Warehouse"
  • Jail Unit:
    • PC version: "Main Gate", "Detention Center", "Security Complex", "Guard House", "The Torture Chambers", "Grid Control"
    • Playstation version: "Detention Center", "Security Complex", "Guard House", "The Torture Chambers", "Grid Control"
  • Mine Unit: "Mine Entrance", "Upper Mines", "Borehole", "Drilling Area", "Lower Mines"
  • Factory Unit (PC only): "Receiving Center", "Sudden Death", "Processing Plant"
  • Power Unit:
    • PC version: "Power Plant", "The Reactor", "Cooling Facility", "Toxic Waste Dump", "Pumping Station 1", "Pumping Station 2"
    • Playstation version: "Power Plant", "The Reactor", "Toxic Waste Dump", "Pumping Station 1", "Pumping Station 2", "Waste Disposal Area"
  • Big Gun Unit (PC only): "The Big Gun"
  • Hangar Unit:
    • PC version: "Outer Hangars", "Comm Satellite", "Research Lab", "Inner Hangars", "Launch Command", "Outlands"
    • Playstation version: "Defense Command", "Research Lab", "Gravity Booster"
  • City Unit (PC only): "Outer Courts", "Lower Palace", "Upper Palace"
  • Boss Levels: "Inner Chamber", "Final Showdown"

The Reckoning

Ground Zero

  • Mines Unit: "Lower Mines", "Thaelite Mines", "Tectonic Stabilizer", "Mine Engineering"
  • Base Unit: "Eastern Warehouse", "Waterfront Storage", "Logistics Complex", "Tactical Command"
  • Hangars Unit: "Research Hangar", "Waste Processing", "Waste Disposal", "Maintenance Hangars"
  • Warehouse Unit: "Munitions Plant", "Ammo Depot"
  • "Widow's Lair"

Quake II 64

  • Stroggos: "Strogg Outpost", "Central Complex", "Intelligence Center", "Communications Center"
  • Orbital Station: "Orbital Defence", "Docking Station"
  • Strogg Ship: "Strogg Freighter", "Cargo Bay"
  • Mining Planet: "Zaxite Mines", "Storage Facility"
  • Human Storage: "Organic Storage", "Processing Center", "Geothermal Station", "Detention Center", "Research Lab", "Bio-Waste Treatment", "Access Conduits"
  • Command Core: "Descent to Core", "Command Core"

Call of the Machine

Development Levels

Included in the 2023 remastered edition, under the Id Vault's Development section (they're marked as Playable), these levels display the status of the game at those specific points in time.

  • E3 '97: "Main Gate", "Torture Chambers", "Pumping Station 1", "Upper Mines", "The Reactor", "Ammo Depot", "Supply Station", "The Warehouse","Lab Hub", "Receiving Center".
  • ECTS '97: "Outer Base", "Comm Center", "Detention Center", "Power Plant", "Comm Satellite", "Launch Command", "Upper Mines", "Processing Plant", "Pumping Station 1", kmdm3.

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