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Blow You Away in Video Games


  • Atmosfear: The Gatekeeper may summon a head that blows wind out of its mouth to push the hero around.
  • Battle Chef Brigade: Mina is skilled in wind magic, and can summon tornadoes to blow away and toss around monsters while hunting.
  • BioShock: The DLC adds the "Sonic Boom" plasmid, where with a press of a button, Jack creates a huge burst of wind that damages and knocks away enemies from the point of attack.
  • BioShock Infinite has a downplayed take on this with the "Charge" vigor: using it, Booker revs up a burst of wind that launches him right onto an enemy for a violent melee strike.
  • Beyond Skyrim, the massive multi-team Game Mod project for The Elder Scrolls V: Skyrim, is poised to add Wind Magic as a new counterpart to the basegame's already existing Fire, Ice, and Lighting Magic. True the trope name, Wind Magic's special ability will be the ability to knock over weaker enemies over with it.
  • The Blackwell Series: Joey Mallone commands the power of light breezes. It's about as impressive as it sounds, and he mostly uses it to rustle curtains and mildly annoy the living. Evildoers beware.
  • BlazBlue: Rachel Alucard has the Drive power to literally blow herself and the opponent away with wind.
  • Bloons Tower Defense:
    • The Monkey Apprentice gets this quite literally with the Tempest Tornado upgrade, allowing him to blow Bloons back towards the start.
    • Same thing with the Heli Pilot's Downdraft upgrade.
    • In Bloons TD 6, the Apprentice's tornado attack is instead given to the new Druid tower. It can be upgraded to launch a Superstorm, which is much more powerful and can even blow away MOAB-class bloons.
  • Body Blows: Mike is a seemingly unassuming businessman who works on Wall Street and fights in tournaments against a variety of street fighters, martial artists, robots, and aliens. His character profile at the start up of the games states that "Far from being just full of wind, this executive really means business!", and indeed, he means business. He can even spin around like a tornado like Looney Tunes' Taz the Tasmanian Devil to dish out damage.
  • Breath of Fire IV: Aside from being a healing White Magician Girl, Nina uses wind magic for offense.
  • Canterlot Siege: Rainbow Dash throws out whirlwinds to attack.
  • Chrono Trigger: Crono gets a "Wind Slash" attack, which has the same Light (Heaven) element as his spells.
  • City of Heroes has the "storm summoning" powerset, allowing a PC to attack with windgusts, hurricanes, and tornadoes, along with other kinds of storms. Oddly enough, the powerset also has a basic healing power associated with it.
  • Crash Bandicoot: The Wrath of Cortex: Lo-Lo, the last of the Elementals, is the master of air, responsible for hurricanes, deadly storms, and according to Uka Uka, "that little ice age a couple of centuries back". And go figure, his personality is that of an airhead.
  • The Crown of Wu grants this as one of Sun Wukong's first attacks; concentrating an aura of air in his fists, and sending it at enemies as a ranged attack. He can either stun enemies with it, or hit switches out of reach.
  • Defense of the Ancients: Alleria Windrunner is used as the class Windrunner, a wind-enchanted archer. When the game had a sequel under Valve, Dota 2, copyright issues struck, so she was replaced by Windranger Lyralei.
  • Deltarune: In Chapter 2, Berdly gains access to wind-based attacks in the Cyber World, with several of his moves in-battle using tornadoes as projectiles. During the rematch against him in Cyber City, Noelle will comment on this if she gets hit by one of these attacks, muttering about how "he hit me in the face with a tornado" after the fight.
  • Disgaea: The Green Mages and Green Skulls specialize in wind magic, and the Mystic Beast is their monster counterpart.
  • Double Dragon Neon: In the sixth stage, the Killacopter attempts to blow the Lee brothers into a pit with its rotor wind.
  • Dragon Quest:
    • The "Woosh" family of spells, originally called "Infernos" are wind spells.
    • In Dragon Quest II, the Princess of Moonbrooke was the first character in the series to use Woosh spells.
    • Dragon Quest III makes them the domain of the Priest class.
    • Dragon Quest IV: Meena has access to the Whoosh line of spells.
    • Dragon Quest V: The main character learns Wind Spells instead of Lightning magic, which is unusual for a DQ hero and one early hint that he is not the Chosen Hero.
    • Dragon Quest IX introduced Kaswooshle, the strongest wind spell, which is usable by Luminaries. Paladins in the series often use wind-based magic and abilities as well, manifesting in the form of vacuum blades.
  • Dynasty Warriors:
    • Wind is not a standard element but is common for attacks used as juggling or crowd-clearing moves. Pang Tong is the most notable practitioner, with powerful crowd-clearing tornadoes as part of his moveset and his musou attack. His faction color and his attacks are, of course, green.
    • It appears with greater regularity in the Samurai Warriors series. A wind-element attack Ignores Defense and damages enemies even if they block. No character explicitly specializes in the element, but Shingen Takeda can easily call on it due to his moveset reflecting his motto Fu Rin Ka Zan. Several "final" weapons also feature the Wind element, most notably that of Nobunaga Oda.
  • Eternal Fighter Zero: Misaki Kawana uses wind in many of her attacks, both to boost her movement and to pound her opponent with strong gales.
  • Final Fantasy: In some games, the Pandemona, Chocobo, Sylph, and Fenrir summons can deal Wind damage. There's also a recurring Aero or Tornado spell that occasionally shows up.
    • Final Fantasy II: Late in the game, the Emperor conjures a massive Cyclone that completely destroys several towns on the world map, killing countless civilians. For attacks, the Abyss Worm knows an ability called Tornado XIII, which the player can also cast by using the Wind Flute item.
    • Final Fantasy IV: Tornado is an HP to 1 spell used by Rydia that conjures a tornado. Assorted enemies have attacks with Palette Swaps of the same animation that either have the same effect on the entire party or deal damage directly/
    • Final Fantasy V: The protagonists are each designated various elements, with the hero Bartz getting wind. As the Gladiator class in the remake, he can sometimes execute a wind-elemental attack dealing 9999 damage.
    • Final Fantasy VI: Sabin can summon a tornado... which heals the party and takes him out of the fight. And leaves him dead afterwards. He also utilizes a more traditional wind-based attack.
    • Final Fantasy VIII: Fujin, a Recurring Boss named after the Japanese god of wind. Appropriately, she's partnered with Raijin (god of thunder).
    • Final Fantasy XII: Chaos, the Esper of Wind, wields Whirldwind as a standard attack and Tornado as a Limit Break. In the original release of the game, these are also both Percent Damage Attacks. When fought as a boss, he uses Aeroja as a Desperation Attack. Though nowhere near as lacking as water and earth, wind damage has fewer options overall that the standard Fire, Ice, Lightning trio, with Aero and Aeroga being available to the player but Aerora being an enemy-exclusive ability.
    • Final Fantasy XIII: The Aero spells create whirlwinds that briefly stun enemies. Aerora and Aeroga can also knock enemies into the air, interrupting their attacks and leaving them extra vulnerable.
  • Fire Emblem: Any magic user who gets their hands on the Wind, Elwind, Tornado, Forseti, Blizzard, Aircalibur, Excalibur, or Rexcalibur tomes, which most often involve the user conjuring slicing blades of green-colored wind. Some examples of characters who wield said tomes constantly: Merric (Excalibur), Lewyn (Elwind and later Forseti), Lewyn's magic-using children (either Coirpre, Arthur, or Ced) (Forseti), Amid (any Wind tome and nothing else), Cecilia (Aircalibur), Ursula as a morph (Excalibur), Soren (Rexcalibur), Ricken and later Laurent (Elwind), Luthier (Excalibur)...
  • Gacha World:
  • Genshin Impact: One of the seven elements in the world of Teyvat is Anemo, which can be used to swirl / absorb other elements or do crowd control. It is the first element that the Traveler (the protagonist) learns to use, and other characters with Anemo visions include Venti, Sucrose, Jean, Xiao, Kazuha, and Sayu.
  • Ghostrunner: The Tempest ability lets you fire a short, but wide blast of wind that kills any enemy caught within it. It's one of the only AOE attacks the Ghostrunner has in his arsenal.
  • Golden Sun:
    • Ivan from the first game and Sheba from the second both have wind manipulation powers in their base class, though any of the playable characters can gain these powers through use of the class system.
    • Karis, their successor in the third game, has the added benefit of wind-based healing. She is joined by Sveta, who, unlike her fellow Jupiter Adepts, actually knows what she's doing in a physical fight. Jupiter Adepts also have lightning powers, can receive visions, unveil illusions and are apparently capable of predicting the future as well.
  • Guild Wars:
    • Elementalists can specialize in air magic, and while it focuses mainly on lightning, several genuine wind-only spells make appearances as well.
    • Dervishes also have some wind-based skills, appropriately associated with the "Wind Prayers" attribute.
  • Hands of Necromancy grants you a Tornado Spell, which generates a funnel cloud that damages enemies on contact and somehow pushes them all the way to a corner of the stage. It even works on large enemies like the rock monsters and Hell Burners.
  • Heretic: The Iron Lich boss has a windstorm attack that throws you up in the air and does damage until you escape.
  • Inazuma Eleven: As the games uses elemental alignments, wind-themed players are fairly common. Notable examples include Kazemaru from the original series and Tenma from GO.
  • Kindergarten: Two of the Monstermon cards have this ability.
    • Parodied with the Tornado Fly. It can create tornadoes by flapping its wings, but they're too small to be threatening, since the user is just a small bug.
    • Oh Faka Tornado, on the other hand, is a proper wind user, being able to suck people in and compel them into saying its name.
  • Kingdom Hearts:
    • Kingdom Hearts: Sora, Donald, and the Disney companions who can use magic have access to the Aero spell, creating a whirlwind around the user that serves as a damage dampener for a minute or so. Its maximum form Aeroga is a Razor Wind, causing damage on contact with enemies.
    • Kingdom Hearts: Chain of Memories brings Aero back as a card. The whirlwind only lasts a second, but it can be combined with other cards for devastating attacks, usually in the forms of tornados. The Updated Re-release adds the Xaldin card, which creates a small Razor Wind around Sora similar to the first game's Aero spells.
    • Kingdom Hearts II: Xaldin only physically wields two or three of his six lances at a time and manipulates the other ones with his wind powers, likely making him the Organization member with the greatest degree of fine control over his element. His Desperation Attack is also a wind-based Wave-Motion Gun.
    • Kingdom Hearts: Birth by Sleep has this in Ventus, as his name suggests. Like fellow protagonists Terra and Aqua, he can use the other elements in his regular spells as well, but only he can use the high-level Tornado spell, and several of his finishing attacks mix in wind.
    • Kingdom Hearts III: Aero returns as a standard attack spell, creating a whirlwind around the target that's wider with each level of the spell. It also leaves behind a small whirlwind that enhances Sora's jumps. The Aeroza situation command creates multiple vortices to hit a massive area.
  • The King of Fighters: Goenitz has multiple special moves involving him using the wind. Hell, his official title is Goenitz of the Wildly-Blowing Wind!
  • The Last Story: Zael's Gale attack casts a magical wind that allows it to dispel magic circles, both his party members' to extend their effects and those of the enemies to nullify them.
  • League of Legends:
    • Janna the Storm's Fury, who summons tornadoes, protective wind shields, and healing winds.
    • Yasuo the Unforgiven has several wind-based abilities, including (again) tornadoes and a wall of wind.
  • The Legend of Spyro:
    • The Legend of Spyro: A New Beginning: The Earth Breath from the first game takes the form of a greenish blast of energy resembling wind and it's alternate fire mode is a bomb which releases a powerful tornado upon impact, sending enemies flying into the sky.
    • The Legend of Spyro: Dawn of the Dragon properly introduces the Wind element as part of Cynder's powers, which takes the form of a blue-gray current of wind that she can use to send enemies flying or to wrap herself in a whirlwind to damage enemies with Collision Damage and send them flying.
  • The Legend of Zelda has several items that give Link wind powers:
    • The Legend of Zelda: Ocarina of Time: Farore's Wind is a spell that creates teleportation points in dungeons so Link can quickly return to that room.
    • The Legend of Zelda: The Wind Waker: Link gets a magical Deku Leaf from the Deku Tree that he can use to hang-glide, at the cost of some magic. It can also be used to make a strong blast of air without needing to use magic. A more blatant example is the titular Wind Waker, a magical conductor's baton that can be used to change the direction of the wind and conjure cyclones.
    • The Legend of Zelda: The Minish Cap: The Gust Jar is also dual-purpose. It is charged by sucking up air (and items and enemies), and then releases it as a blast of air. Link uses it to grab elastic mushrooms to pull himself across pits, pull the shells off of enemies, and extinguish flames.
    • The Legend of Zelda: Twilight Princess: The Gale Boomerang is used to blow (mostly) pinwheels for various effects.
    • The Legend of Zelda: Spirit Tracks: The Whirlwind is a horn-thing that, when Link blows into it, he can use to push pinwheels, push important items across chasms, and throw bombs into the resident dungeon boss.
    • The Legend of Zelda: Skyward Sword: The Gust Bellows work similarly to the Gust Jar above, but lack the "suck" part.
    • The Legend of Zelda: Breath of the Wild: The Korok Leaf can produce blasts of air similarly to the Deku Leaf. Additionally, Revali's Gale creates an updraft that can blow Link upwards.
    • The Legend of Zelda: Tears of the Kingdom:
      • Tulin can create horizontal gusts of wind, which Link can use to propel himself forward when gliding.
      • After being harmed enough to enter its battle's second phase, Colgera starts generating massive tornadoes, making it harder to keep track of it.
  • LostWinds gives you the ability to control, move, and attack with — you guessed it — wind!
  • MapleStory: The Knight of Cygnus Windbreaker class is composed of archers that use the power of the wind. One of their skills involves the use of a magical wind that makes them immune to physical attacks, and wind-based attacks used in this state have their attack power increased. A different skill turns all neutral attacks into wind-based attacks, including their More Dakka and Rain of Arrows. They are generally more Glass Cannons rather than Fragile Speedsters, as they are quite slow and have low health compared to the other Knights of Cygnus.
  • The Matrix: Path of Neo: One of the two witches has a banshee wail that can throw people, and you along with disorienting Neo, around and into walls.
  • Mega Man:
    • Mega Man (Classic):
      • Mega Man 2: Air Man uses a giant propeller in his chassis that can create powerful gusts of wind.
      • Wind Man from Mega Man 6 can fly with a jet engine and use propellers to either blow people away or pull them towards him.
      • As in the myth, Tengu Man from Mega Man 8. He can generate artificial typhoons and uses a razor-winged jet engine on his back to fly at high speeds.
      • Mega Man 9: Tornado Man can generate winds with fans attached to his arms.
  • Miitopia: Tornado enemies and Harpies can blow small tornadoes at the Miis, sending them away from the battlefield for a few turns. The Princesses can also create gusts of Razor Wind with their fans.
  • Monster Hunter:
    • Monster Hunter 2 (dos): Kushala Daora is known as the elder dragon of wind, and with good reason. It can generate a wind barrier around itself which will knock hunters off their feet if they get too close, which can complicate things for melee hunters. It has a breath weapon befitting its nature. Instead of fire or lightning, it fires blasts of concentrated hurricane-force winds, capable of doing heavy damage and throwing a hunter 10~15 feet into the air. The game also introduces a Rusted variant whose eolic powers are even more powerful.
    • Monster Hunter Portable 3rd:
      • Nibelsnarf and Sand Barioth can shoot powerful gusts of wind. The former does it in a way similar to Gobul from Monster Hunter 3 (Tri) (expelling a vortex of wind from its mouth), which would have this power as well except it can only do it underwater. The latter can lay a vertical cyclone and then use it to spin and quickly charge at the hunter.
      • Amatsu is a powerful Elder Dragon capable of performing cyclones by moving its body rapidly during battle. These cyclones can move around the battlefield and eventually merge before disappearing. The wind is also how Amatsu can hover in the air to begin with, and the exceptional control the monster has over it is one of the ways (the other way being its equally exceptional aquatic powers) it can render the wheather unstable and dangerous for the hunters and the wildlife alike.
    • Monster Hunter: World: The Paolumu can inflate its throat pouch to float around and unleash mini-tornadoes that can stun Hunters. The Iceborne expansion adds the Nightshade Paolumu, a subspecies which expels a powerful sleeping gas, then blows that gas around during the hunt.
    • Monster Hunter: Rise: True to its name, Wind Serpent Ibushi has an exceptional control of wind, which it also uses to hover airborne like Amatsu and Thunder Serpent Narwa can. This wind is powerful enough to cause natural disasters in every location this Elder Dragon passes by. During battle, Ibushi can attack with powerful torrents of wind powered by draconic energy.
  • Mortal Kombat:
  • Octopath Traveler: Merchants have wind magic, as a Pun on "trade winds".
  • Oink!: The Big Bad Wolf uses his breath to blow away at the wall of bricks that you're trying to keep patched up to stay alive long before the wolf finally breaks through and captures your pigs.
  • Ōkami has the Gale brushstroke, which is obtained from Kazegami. By drawing a swirl of ink, you can create winds that blow you, your opponents, or objects around. Later, you get a Whirlwind brush technique by drawing three horizontal lines. It can be used for juggling enemies.
  • Onimusha: Warlords: The Arashi orb gives Samanosuke the ability to use wind magic with the weapon Shippu (a two-headed naginata), the weakest but fastest of the three weapons he can obtain, the wind magic summons a tornado that drags enemy to it and sends them flying. An identical weapon with a different design and name returns in the second game, while the third one has a "Sky" elemental weapon, the nodachi Kuga, which unleashes Razor Wind as its magic. The final game Onimusha: Dawn of Dreams retains the "Sky" element name (in the Japanese version at least) but uses the same whirlwind magic as in the first two games.
  • Plants vs. Zombies: Blover's special ability is a gust of wind that gets rid of all flying zombies onscreen by blowing them offscreen.
  • Pokémon: Flying-type attacks often consist of the user using the air itself as a weapon, such as Gust, Aeroblast, Hurricane, and Air Slash. Since Generation 4, wind-based attacks have represented the Special aspect of the flying type.
  • Smite:
    • The Chinese Dragon King of Eastern Seas, Ao Kuang, initially had a lot of wind-based spells. Eventually, it was deemed that wind spells clashed with his lore, being a sea-based dragon, so eventually he got Put on a Bus for awhile and his kit was taken by the Mayan Serpent of Nine Winds Kukulkan.
    • Japanese Mythology's Susano is a swordsman that implements quick, wind-like movements and slashes as well as utilizing winds to either reposition himself, drag his enemy to him, or generate a dragging, damaging tornado.
  • Sonic the Hedgehog: Sonic has learned some wind-based techniques since Sonic Adventure 2. Wind appears to be strongly associated with him in general:
    • Sonic and the Black Knight: Sonic is given the title "Knight of the Wind" because he declares that his only master is the wind that blows free.
    • Sonic Rush: Cream the Rabbit says that Sonic is "like the wind" when asked about him by Blaze the Cat.
  • Slashout has all its characters being bestowed Elemental Powers, it' token Ninja, Kamui, having wind abilities, including creating tornadoes with every slash and sending gusts of wind blowing enemies around him away. His Special Move is a cyclone funnel that traps enemies immediately before him and crushes them from all sides, which works especially well on bosses.
  • Spelling Jungle: The Wind Trickster does this, blocking Wali's progress and blowing him off course or into obstacles. It can't kill him directly on its own though.
  • Star Fox Zero: During his fight, the Monarch Dodora can summon tornadoes. Fox will be disturbed if the tornadoes hit his ship. The Dodora can trap Fox on the central platform by surrounding it with tornadoes that close in on it when he Turns Red.
  • Stella Glow: Popo is the Wind Witch, allowing her to attack enemies with a whirlwind.
  • Street Fighter V: Rashid hails from the UAE (United Arab Emirates) and not only has an acrobatic fighting style, but he's able to whip up tornadoes and have control over wind in general.
  • Super Mario Bros.:
    • Paper Mario 64:
      • Lakilester the Lakitu (better known as Spike), Mario's eighth and final party member, has the ultra-rank ability Hurricane, where his cloud generates a powerful wind that blows enemies out of the battlefield by tapping both A and B repeatedly. However, it doesn't work on bosses. In addition, doing so will not earn Mario Star Points.
      • The game also has two enemies that possess wind attacks, and the damage they do to Mario can be reduced by tapping the Action Command repeatedly. One is Buzzar, the buzzard-based miniboss found on Mt. Rugged before proceeding to the Dry, Dry Desert, whose blasts of wind from his wings can damage your party members for a turn or two; his wind attack ranges between 3-1 HP. The second is Huff N. Puff, a giant living storm cloud and the game's sixth boss, who attacks with not only powerful lightning strikes that either strike the ground or attack Mario directly and can heal himself by swallowing the Tuff Puffs that break off of him when he is attacked, but with a powerful breath of wind that ranges between 7-2 HP.
    • Paper Mario: The Thousand-Year Door: Madame Flurrie, Mario's third party member, has the ability Gale Force. In the field, it dazes enemies, blows away large crowds and hordes, and can clear obstacles and expose hidden secrets. In battle, it has a chance of blowing enemies off the stage, removing them from battle while also giving you Star Points, and will even dispel the fog that causes attacks to randomly miss. The attack, however, doesn't work on bosses.
    • This is one of many elemental abilities Luigi has shown while playing baseball or soccer. Being Luigi, the Wind Is Green, and he even gains a vacuum in Luigi's Mansion that can blow wind, fire, water, and ice.
    • Mario Party 5: The aptly-named minigame Blown Away pits two dueling characters in a solid-cloud battlefield in the skies. They're armed with air bazookas, and the objective for each one is to knock the other out by shooting wind gusts; just pressing A unleashes a small gust, but holding it will charge the weapon to unleash a stronger gale. Whoever succeeds at the knockout wins, but if neither is defeated after 60 seconds the minigame will end in a tie.
    • Mario Party 6: The minigame Light Breeze has two teams of players attempt to bring wind to eolic turbines by rapidly waving fans in front of them so they can restore the electrical power of a village in a coast that is suffering a blackout during night. The first duo to complete their turbine's energy gauge wins.
    • Mario Party 8: The Bloway Candy turns any players that eat it into a tornado. In this form, any players they pass during their turn will be blown back to the start space.
    • Mario Party 9: In Hazard Hold, one of the attacks that the player controlling the machines can use is a giant fan that slowly rotates left and right, and fires a blast of air in whatever direction it's facing.
    • WarioWare: Snapped!: In one microgame, the player has to perform a powerful gust of wind onto a guy wearing a winter cape by blowing at the mic of the D Si. The wind is strong enough to take the cape away.
  • Super Robot Wars: Subversion: Masaki Andoh rides the Elemental Lord of Wind Cybuster, but does not generally utilize wind in battle. Instead, it focuses more on its Fragile Speedster status. However, some animations for his Discutter show it summoning the blade from a small tornado of some sort.
  • Tales Series:
    • Tales of Destiny: Six special swords called Swordisans grant their wielder's elemental powers. Woodrow/Garr Kelvin wields the Swordian of Wind, Igtenos.
    • Tales of Symphonia:
    • Tales of Innocence: Spada Belforma uses wind and lightning techs and magic.
    • Tales of Vesperia:
      • "I'LL BLOW YOU AWAY!" The character who says this has quite a few wind-element strike artes in his repertoire.
      • Raven has both wind-based strike artes and wind element magic.
    • Tales of Hearts: Hisui Hearts uses primarily wind techs with his bow. Also, though he can cast spells of a few elements, he's the only character with the most powerful wind spell, Cyclone.
  • Team Fortress 2: The Pyro's Flamethrower has an Air Blast feature as its alt-fire, which expends some of your ammo to knock opponents back, extinguish burning teammates, and deflect most projectiles.
  • Temtem: Wind-type Temtem can control air, though their moves also cover ice, Feather Flechettes and Super-Speed. In-universe they are also the closest thing to light since Tuwai's evolutions can cast Pansolar Beam.
  • Them's Fightin' Herds: Velvet's Winter Magic can make her spin in a cyclone to bring enemies closer or farther away as well as make tornados. The magic also gives her ice powers which she combines as an SNK Boss.
  • The Tenth Line: Force is one of the games four elements, associated with the sky and (oddly enough) order and stasis. It usually manifests as huge bursts of wind and is the opposite of Nox.
  • Tiny Heist: The Leaf Blower can blow your enemies away and stun them.
  • Touhou Project:
  • Warcraft:
    • Both shamans and druids can manipulate the Air; shamans call upon it for a wide and assorted range of powers, while druids prefer to summon hurricanes and tornadoes to destroy and incapacitate their enemies.
    • Skywall, one of the elemental planes, is home the Al'akir the Windlord and his minions.
    • Al'Akir's four highest-ranking minions plus the intended replacement for one of them each specialize in a specific form of control over Air: Anshal Lord of the West Wind uses his power over calm winds to simultaneously heal himself and suffocate the Raiders, Nezir Lord of the North Wind uses his power over cold winds to Kill It with Ice, Rohash Lord of the East Wind uses his power over the strongest winds to rip his enemies apart with Razor Wind and tornadoes, Siamat Lord of the South Wind uses his power over tempests to send the Raiders flying across the area he's in and uses the power of storms to fire off concentrated bolts of lightning while dropping ball lightning on his foes as his minions turn into storm clouds; his potential successor Assad uses Shock and Awe.
  • Warframe: Zephyr, the wind-themed warframe, has flight, tornadoes, an air blast, and a defensive wind barrier.
  • WildStar has the Thundercall Pell, and their "god" Stormtalon. Alongside summoning twisters and tornadoes, they can also throw lightning at their enemies.
  • The Witcher: The titular monster hunters have a variety of simple spells ranging from traps that damage and immobilize anything walking over them, to blasts of fire, to limited mind control. Their most often used one is a quick blast of wind that can push back, stun, knock down, and disarm anyone in front of them at the time.
  • The World Ends with You: The Twister Psych allows Neku to summon hurricanes that pick up foes and slam them down to the ground.
  • Wrath Unleashed: Helamis has power over wind.
  • Ys VI: The Ark of Napishtim: The first of the three Emelas swords is the wind sword Livart, which can generate tornadoes.

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