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YMMV / New Vegas Bounties

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  • Anti-Climax Boss:
    • Some bounties in II can be talked into turning in alive with a single Speech check. Unlike, say, the base game speech checks for Legate Lanius, they're a single line of dialogue and often boil down to an unconvincing "the bandit lifestyle will get to you, quit while you're ahead".
    • After multiple mods building him up, Marko's appearance in NVB III comes off as underwhelming to some. Gameplay-wise, he's just a single man that dies to VATS headshots as quickly as any other character, and the bounty hunters that betrayed you and Randall present a bigger challenge if only because of their greater numbers. Lore-wise, he's not charismatic enough for someone of his reputation, his attempts to compare himself to the Courier operate under an assumption that he or she is Good-aligned and fall flat even then, attempts at pointing out the flaws in his logic are blown off without good rebuttals, and at the end of the day he's an Unwitting Pawn of the Syndicate.
  • Base-Breaking Character: Opinions on Marko's character varies strongly. Some players thinks that he lives up well to his status as The Dreaded and proves to be an harrowing enemy for the Courier, being capable of outsmarting them and being quite tough to fight even for a high-leveled character. Others disagree and think that Marko comes off as an excessively verbose blowhard who gets constant Character Shilling, can't be called out at any point by the Courier during his numerous rants, and assumes the player character is a naive goody-two-shoes even if that's not the case. Marko is so contentious that an entire mod (whose author has since vanished from the modding site) has been made specifically to rewrite him.
  • Complete Monster: Jacob Powers is a violent ghoul supremacist who is attempting to build an army to conquer the Wasteland. Killing all adult humans he encounters, Powers has human children locked in a cage with nuclear waste in order to mutate them into ghouls to add to his army, which more often than not kills them. Powers employs liberal use of beatings, sleep deprivation, and brainwashing broadcasts to break his "recruits" down into loyal soldiers. To ensure none of his soldiers sympathize with the captives, Powers allows them to rape human women before killing them in order to devalue humans in their eyes. Even among a cast of killers, slavers, rapists, and torturers, Jacob Powers proves to be the very worst of the Wasteland.
  • Genius Bonus: The lair of Jacob Powers and his GLA (Ghoul Liberation Army) is set underground beneath the old nuclear test site in a series of 4 caves respectively named Teller, Ulam, Groves and Oppenheimer. Edward Teller, Stanislaw Ulam note , Leslie Groves note  and J. Robert Oppenheimer were all major contributors to the development of nuclear weapons.
  • Nightmare Retardant: On paper, helplessly watching an entire town get executed and then getting buried alive, narrowly avoiding death is terrifying. The execution is marred by engine limitations, potential glitches that make the cutscene not proceed as intended, the main baddie's long-winded monologue before and after said execution, and the narration and prompts telling the player that yes, the PC is indeed scarred and traumatized.
  • Sequel Difficulty Spike: II is significantly harder than the previous installment. From merely killing one target, you'll be storming entire bases filled with Elite Mooks if you play your cards wrong. It was an Intended Audience Reaction on someguy's end, as he specifically designed the encounters to be more challenging.
  • Spiritual Adaptation: The Frosthill segment of New Vegas Bounties III is very similar to The Great Silence in terms of general setting (the Utah during the winter) and plot: the town's inhabitants are harmless fugitives who have bounties on their head, the protagonist is a good and moral bounty hunter (Randall and the Courier could be seen as Decomposite Character of Silence), the Big Bad is a ruthless bounty hunter. The ending is similar too: the hero is shot through the hand then killed, while the bounty hunters slaughter the town. It was initially supposed to be closer to the original, since the Courier had a potential Love Interest who gets killed along Frosthill's population (the romance has been cut from the released version, as someguy2000 didn't like the result.)

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