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So, you managed to survive with 50+ aggressive animatronics on your back, beating a challenge that was supposed to be impossible and then some, and you still want more? You really are the over-achiever in a bunch, but luckily, we can provide something that should be literally impossible.

There's now a few hundred to choose from, some old, some new, some completely unexpected... You can set them all up however you like, and maybe you'll find a combo that works just fine for your skillset. If you perform well enough, you may even receive some interesting prizes! So, good luck...

It probably won't help much.

Ultra Custom Night is a Five Nights at Freddy's fan game by KamilFirma, originally released in 2020 and meant to take Ultimate Custom Night to its logical conclusion (it's not a mod as it was built from the ground up). As of version 1.6.5, there are 745 characters from all games in the franchise, books, teasers, merchandise, as well as several more prominent fan games like Five Nights at Candy's and POPGOES. If that's not enough, then how about characters from Scott's other games like The Desolate Hope and Chipper & Sons Lumber Co., or even Baldi from Baldi's Basics in Education and Learning, Theodore Peterson from Hello Neighbor, the impostor from Among Us, or even Eminem himself? Yeah, if something shows up in even a cameo in Five Nights at Freddy's official material, it can get in!

As usual, you have to survive until 6 AM in an office. However, each enemy has a mechanic they can use to kill you or mess stuff up, with them appearing in the office or one of the monitors six systems: Cam System, Vent System, Duct System, Light System, Task System, and GPS System, while some of them will either show up anywhere or provide a meta-effect in the background. Some of them are lethal or only provide a hampering effect to gameplay, some of them require attention at all times or may be ignored in most setups, but rest assured that all of them are near-universally meant to add to the difficulty.

And if you're truly nuts, try beating the night with all animatronics set to 20. Actually, don't, because you'll likely die within a second or so before even figuring out what's going on. Still, even getting 20000 points should be quite the challenge, and true pros have surpassed 50000. That said, don't treat the points and animatronics which are on as the only indicator of difficulty or player skill and just make a challenge you want.

The game is available on Game Jolt.


This game provides examples of:

  • Ad Reward: Clicking a button that goes around the screen when Fazbear Ent. Spokesperson is active makes an unskippable ad cover the screen for a while. It talking about free Faz-Coins is true as you do get 21-AI level coins for watching it, but considering it takes up the whole screen, it's really not worth it.
  • Alternate Self: There are cases where multiple variations of the same character is listed, and given the size of the franchise and the no-holds-barred nature of this game, it happens a lot. Freddy alone has several of them (Freddy Fazbear, Stuffed Freddy, Backstage Freddy, Stage Freddy, Jumpscare Freddy, Hallucination Freddy, Teaser Freddy, and that's just the first game).
  • All Just a Dream: When you have Nightmare Freddy on, he'll make you wake up in the FNaF 4 bedroom, then fall asleep 5 seconds later to continue the night as normal.
  • Annoying Pop-Up Ad: El Chip still makes ads for El Chip's Fiesta Buffet show up, but Adventure Foxy can cover your screen with an ad for Foxy Fighters as well, which you also have to skip by pressing the on-screen button or Enter.
  • Anti-Frustration Features: Rather than it being random as to when Dee Dee will appear and add another animatronic, this time she is a selectable character, so you’ll only have to worry about her if she's active.
  • Anti-Hoarding: If Halloween Bonnie is enabled and your Faz-Coin count ever reaches 31, he will start randomly appearing on cameras and you'll be forced to either look away or get killed. This puts an incentive to actually spend all those coins in the Prize Counter or elsewhere.
  • Balance Buff:
    • Two of the returning power-ups are now much better. Instead of 3 Faz-Coins, you can start with 5, while Battery provides 110% power rather than 102%. That said, this can easily put them in Too Awesome to Use territory.
    • The Shock Panel originally removed 1% power upon every time it's used, just like in the original. This was removed when Robo-Chica WIP and Fully Loaded Rabbit were added in v.1.1.7 as they have to be shocked regularly and the power loss was deemed to be too much. That said, the Controlled Shock on Floor 4 still takes 1% power upon use.
  • Breath Weapon: Jangle walks around the office and breathes fire. If it hits the cursor, the temperature rises to 120 degrees, and if it happens enough times, you die.
  • Bullet Hell: Chica's Magic Rainbow has a couple of attacks that cover the screen, like the sunflowers that shoot petals and eyes that chase the cursor. Max out her with some other animatronics that make harmful objects appear on screen which shouldn't touch the cursor (Snowcone sometimes shoots lots of snowballs through a crosshair, Already-Ate Chica makes stuff fall from the top, Adventure Purpleguy throws knives from the right, etc.) and the game starts to fit the definition of a typical bullet hell.
  • By the Lights of Their Eyes: Fredbear and Curse can be seen by their eyes appearing in the doorways.
  • Cluster Bleep-Bomb: Closing the door in Curse's face causes him to curse several times in annoyance, making audible bleeps and filling the noise meter.
  • Color-Coded for Your Convenience: Each warning icon in the Duct System that represents an animatronic has a different color. Adventure Funtime Foxy is pink, Orville Elephant is orange, Withered Candy is periwinkle, etc.
  • Cooldown: The lever has a two second cooldown before it can be used again.
  • Crosshair Aware: Snowcone makes a crosshair appear on screen occasionally. It spins for a while, then it stops and snowballs fly through it.
  • Cute Is Evil: The Plush Gang, the Circus Baby Doll, and all Plushbaby variants are all sweet-looking plushies/dolls which are still able to jumpscare you if you don't defend yourself properly.
  • Death by Materialism: A few animatronics can kill, or otherwise accelerate your death, when you collect Faz-Coins. Adventure Spring Bonnie gets increasingly angry and has to be clicked on before jumpscaring you, Meme Jumpscares cover the screen for a while, and Gold Endo adds golden coins that count as five but drain 4% of your power.
  • Decomposite Character:
    • Nightmare Freddy originally spawned Freddles on the desk which the player had to get rid of by shining the flashlight, just like in the original game. V.1.5.0 passed that mechanic to the Freddles themselves, while Nightmare Freddy was given a completely different mechanic that makes it necessary to click the alarm clock he's holding instead.
    • Trash and the Gang was originally expanded to include the members missing from the original game. However, they were eventually separated and all five were given unique mechanics, with their original mechanic being given to Withered Trash and the Gang, a fan edited version of the group accidentally used in The Freddy Files.
  • Deletion as Punishment: The Forbidden Balls have a 0.1% chance to instantly close the game and delete all save data if you fail to block them. An extremely low chance, sure, but the game does have a Campaign Mode and several unlockables...
  • Deliberately Monochrome: FIGHT animatronics are completely black and white, as part of a Shout-Out to Undertale.
  • Denser and Wackier: V.1.6.4 introduced a lot of characters who have more bizarre or convoluted mechanics that sometimes aren't clearly explained. Some like Jetpack BB and the Skeleton also have gimmicks on the character select screen to make them stand out and look weirder.
  • Department of Redundancy Department: The GPS is known as "GPS System" in the game, just like the other systems. Unabbreviated, it would read "Global Positioning System System".
  • The Dividual:
    • The Cheat Classics all share the same slot and the mechanic of moving to your office randomly. If even one of them gets in, all four heads jumpscare you.
    • Likewise, the Cheatmares all have the same slot, being present in a minimap of the 4 house and functioning largely the same as they did in that game as a group.
    • Feddy is a reference to a typo present in the “fourth night” achievements of the console ports of the first four games. It consists of Classic Chica, Toy Chica, Phantom Freddy and Nightmare Foxy, the characters in the icons of those achievements. Their mechanic doesn’t reference their collective nature, however; they’ll simply cause a massive power drain until you pull the vent lever four times.
  • Dream Match Game: Even when compared to the original Ultimate Custom Night, this fangame contains so many characters from the franchise with their mechanics meant to serve as either a faithful recreation or something completely invented for gameplay purposes here. The original goes above 50 enemies, here it exceeds 700.
  • Dying Candle: Liberty Chica carries a cupcake with a candle on it that slowly stops burning if the temperature is at 60 degrees or below. She will kill you once it goes out completely.
  • Easter Egg: Setting Happy Frog to 1 and keeping everyone else at 0 changes her icon to Le Frog, a version of her with a wide-open mouth. Getting killed by her in this case awards a trophy, but the gameplay stays identical otherwise.
  • Everything Trying to Kill You: With 700+ foes, it was inevitable.
    • One of them is a hotdog that will kill you if you don't eat it regularly. You don't die from hunger, it jumpscares you. You can also die if you try eating it once it's been covered by mold at high toxic levels, which is at least understandable.
    • Another deadly character is Three. No, not an animatronic called Three, the actual number three (in digit form). Turned into 500,000 with an alternate skin.
    • Even the Presents from the 2015 FNAF World Christmas Image can kill you if you don't buy a present from the Prize Corner in time.
    • There's also a microwave that sets the temperature to 120 degrees if you don't deal with it. Combined with Firework Freddy, which kills you if it's too hot, and you can get killed by a damn microwave.
  • Fission Mailed: Stuffed Freddy will occasionally replace your screen with the game over screen from the original Five Nights at Freddy's. If you press Enter, it goes away and the game continues as normal. If you click anywhere, the game actually ends.
  • Gameplay Grading: The mechanic of the Enterpreneur. Depending on your night performance (enemies blocked, coins gotten, etc.) he'll give a grade at the end of each hour. If it's good enough, you keep playing. If it's too weak, your temperature is now permanently set above 120 degrees.
  • The Goomba: The Paperpals and their variants are among the simplest and least harmful out of the threats. You're unable to defend yourself in any way from them, but they'll only provide a quick non-lethal jumpscare. That said, they do cause some noise by jumpscaring you, so watch out for any animatronics that are affected by it.
  • Guest Fighter: Any characters who appear in the game must come from official FNAF material (no matter how tenuous the connection may be), but skins for them can come from franchises that don't have it or memes in general. Some of these include Alex the lion from Madagascar, the eponymous characters of Garfield, as well as multiple characters from Minecraft and Undertale.
  • Guide Dang It!: Some characters have a description that is only one sentence long. While it generally possible to figure out what they do through trial and error (like how Blacklight Freddy 1B will "kill you before the night begins", but that only means a non-lethal jumpscare at the start and him staying in the office), some are downright ridiculous and force players to check the wiki (The Dancing One is "grooving" and that means that occasionally, a disco ball will come down, his song will start playing, and the Internet meter will stop, but you can prevent the effect with Silent Ventilation).
  • Helpful Mook:
    • The Funny Moment extends the duration of each in-game hour from 45 seconds to 52. While this does give more time for you to fail and significantly increases the chances of a power outage, it also helps deal with animatronics that need to be placated before a specific hour deadline.
    • Like in the original game, Rockstar Foxy can assist you in a variety of ways even when not selected if you click his parrot, though with a small chance of jumpscaring you, that increases with his AI. He is joined by Shamrock Freddy, who can appear on the cameras and can help if clicked. In addition, Glow Toy Freddy, Beta Foxy, and Lolzhax all have a chance to help you if active, but have a chance to either jumpscare you (in the case of Glow Toy Freddy) or make your night much more difficult (in the case of the other two.)
    • In the special mode "Crowd Control Online" viewers can accumulate coins through minigames to influence the nights of the main person playing. One of the functions a player can purchase is the summoning of an exclusive character, Negate Rainbow Dee Dee. When called in, she’ll do the exact opposite of her original counterpart, and remove a character from the night for free!
  • How Is That Even Possible?: Piranha Plushtrap's description is utterly stumped in regards to how it's possible for him to spit out large spike balls.
  • Instant-Win Condition: As usual, you have to survive until 6 AM to win. If the Tutorial Unit is active though, you have to finish its tasks first, and if True Sans is active, you'll have to survive his onslaught after hours to win. Some other animatronics can also kill you if you don't finish their tasks by 6 AM.
  • Interface Screw: A noticeable chunk of the animatronics aren't lethal, but they employ some kind of screen-covering/altering effect that makes it more difficult to judge or access things, which only gets compounded when more of them are active.
  • Joke Character: - removes 10*AI level points, with no other gameplay changes. Its only purpose is potentially changing the night's value to something more specific or trolling someone by giving them a challenge that gives less points than it should.
  • Loads and Loads of Loading: Due to the large amount of assets and variables, the game and saving/loading a challenge takes a while to load, although v.1.6.5 drastically lowered loading times and revamped challenge saving/loading. The Loading Clock character adds more seconds to the loading time depending on its AI level, even after the night started as normal, while Catrina Toy Chica causes a lag spike whenever you use the controlled shock. Changing the cameras also takes longer if the Internet meter is low.
  • Luck-Based Mission:
    • Since many animatronics randomly spawn or cause multiple potential things (like the Rainbow Masks which have a different property every time you put them on), it's easy to fill the night with a bunch of them that can also affect how well you do with ones that have fixed or more predictable effects and make it an RNG gauntlet.
    • The XOR Challenge. Put DeeDee's AI to 1 and hit Go, and you'll be subjected to Shadow DeeDee constantly appearing and adding new animatronics to the night. For the entire night. Depending on what animatronics get added - and what animatronics you've memorized - the XOR Challenge can quickly become this.
  • Marathon Level: Enabling Real Fredbear & Evil MatPat adds a Tumbler Shrine to the Show Stage. You can donate up to 52 Faz-Coins to it. After the night would normally be over, you're forced to play Five Nights at Freddy's 4 gameplay for up to 52 minutes, but each coin shortens the duration by a minute.
  • Mini-Game: There are several simplistic minigames in the trophy room where you have to control something and earn as many points as possible.
  • Mirror Character: Gumball Swivelhands and the Virtual Gumball Machine are both deadly gumball dispensers, but the former will kill you if the mask or cameras are on for too long while the latter does so if neither of them is used for a while instead.
  • The Most Dangerous Video Game: Security Breach: Fury's Rage is turned into one. If Glamrock Freddy runs out of health in the game, the night ends with a game over screen as well.
  • Motion Blur: Some jumpscares are blurred to help sell an illusion of movement, even though each one's just a single frame that shakes.
  • My Rules Are Not Your Rules: You have to wait until Blacklight Foxy 5 makes his turn in tic-tac-toe before making your move again or he will kill you, but he can make additional moves if you take too long.
  • Nerf: When the Lumber Co. camera was first introduced, chopping down a tree would provide one Faz-Coin. V.1.4.4 removed that to stop players from accumulating coins too easily.
  • Nintendo Hard: Exaggerated. If you thought juggling 50+ animatronics was hard, here you have 700+ to choose from. If you set too many at once, the game becomes legitimately unbeatable, and many beatable setups are as hard or harder than the original 50/20.
  • No Fair Cheating:
    • Using most of the Survival Kit options will make the game far easier (and with the Protection Vest, almost unloseable), but you won't get any points/coins for finishing the night.
    • Trying to hack your Faz-Coin amount will cause a secret Totem Panic message to appear in the shop and crash the game. It'll stay there until the coins are returned to normal.
  • Poison Mushroom:
    • XOR spawns three items which are negative counterparts of existing power-ups, which add 10 degrees to temperature (though whether this is bad or good depends on the setup), subtract 2% from power, and subtract 3 Faz-Coins. You have to click on all three before 1 AM to survive.
    • Virtual Blacklight Chica spawns five cupcakes that disable the doors and the fan for a few second after being eaten. All of them have to disappear from the table before the night is over, otherwise you die.
  • Pop Quiz: Blacklight Freddy 4 asks a question related to Five Nights at Freddy's trivia every hour. Answering it correctly rewards you with points, but answering incorrectly or not doing so in time takes away points.
  • Press Start to Game Over:
    • Just like the original, it is possible to die in less than a second if you're really unlucky.
    • Invoked and Subverted by Lives Guy. If he's active, you have to get caught by a lethal animatronic within 40-AI level seconds to survive. If you don't, you die for real.
  • Screwed by the Lawyers: In-Universe. If Plumber Character is active, his lawyers will send a Cease and Desist letter. If you have enough Faz-Coins, the rights to the character will be bought automatically, but if you don't, they'll sue you to death.
  • Shout-Out:
    • String Freddy's description has the "pull the strings and make them ring" line from Spamton NEO's boss fight in Deltarune.
    • Viren's head floats in one of the top corners, then he spins in a circle and moves to the opposite corner. This is a reference to the Angry Sun from Super Mario Bros. 3, which is fitting as he has a sun-like design and relies on how high the temperature is.
    • Blacklight Chica 1B's mechanic references Angry Birds, with you having to launch her head with a slingshot to take down every Pigpatch.
    • Shadow Springtrap's mechanic references Shade from Hollow Knight, as he steals your power and you have to get it back by beating him on the Fury's Rage floor, which is similar to beating Shade to regain Geo, plus their designs greatly resemble each other.
  • Spotlight-Stealing Squad: Despite being a single character in a cast of hundreds who wasn't even that major in Freddy in Space 2, Totem Panic gets 23 skins, 17 voicelines, an appearance in several Easter Eggs (such as the bottom of the character select screen, the photo booth, the anti-cheat, Egg Baby's blueprint, and Games Springtrap's merchandise), and a minigame called Longest Panic with its own trophy.
  • Static Screw: One of the characters is TV static. Clicking it causes it to fade into view then slowly fade out.
  • Streamer-Friendly Mode: There's an option to replace True Sans's theme with a copyright-free song. The game tells you about it if you enter the night with him enabled.
  • Stylistic Suck: Replacing the cutscenes from Ultimate Custom Night are a series of joke scenes about Toy Freddy killing Toy Bonnie and then deciding to go off and play video games. There's Japanese voice acting that doesn't match the subtitles, most of the cutscenes are just Toy Freddy sitting at a couch playing a game, and Toy Freddy himself uses the "Chasad Toy Freddy" meme model, blatantly looking out of place.
  • The Thing That Would Not Leave: Some animatronics stay for the whole night in the office with no way to get rid of them. No. 1 Crate will leave if you press 1 enough times within 10 seconds, but if you don't, she'll jumpscare you constantly for the rest of the night.
  • Time Master: A few enemies can make the timer stop until you complete their tasks, while the Negate Rainbow animatronics and Shadow Candy turn back time by an hour if they jumpscare you.
  • Unperson: V.1.6.2 introduced five characters from One Night at Flumpty's. Due to allegations of Jonochrome being in a relationship with a minor and the games' subsequent removal from the Fazbear Fanverse Initiative, the characters were removed in v.1.6.4 and their mechanics were given to new ones.
  • Wins by Doing Absolutely Nothing: Averted, unlike the original. If you spend the night idling, even if no lethal animatronics are around, you will still lose by passing out since the ventilation fails every once in a while.
  • You Are Already Dead:
    • If you run out of power, your demise or passing out due to broken ventilation is inevitable. If you haven't finished all of Tutorial Unit's goals by then, the game just ends because you wouldn't be able to finish them.
    • A few animatronic combinations can lead to states where death is inevitable. The Entrepreneur permanently raises the temperature to 120 degrees if you get a bad enough grade, while Firework Freddy's fuse ignites if the office is at 120 degrees and he will kill you if it ignites completely.

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