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Recap / Extra Credits

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A recap page for Extra Credits.

Season 1

  1. "Bad Writing"
  2. 'The Future of MMOs'
  3. 'Innovation'
  4. 'Where Did Survival Horror Go?'
  5. "No Redeeming Value"
  6. 'Free Speech'
  7. 'Enriching Lives'
  8. ''Gamer''
  9. 'Video Game Music'
  10. 'Project Ten Dollar'
  11. 'Kinect and Move'
  12. 'Diversity'
  13. 'Mailbag #1'
  14. 'Symbolism 101'
  15. 'Facing Controversy'
  16. "So You Want to be a Game Designer"
  17. 'Easy Games'
  18. 'The Skinner Box'
  19. 'Sex in Games'
  20. 'Sexual Diversity'
  21. 'Narrative Mechanics'
  22. 'A Season of Hope'
  23. 'Choice and Conflict'
  24. 'Mailbag #2'
  25. 'Non-Combat Gaming'

Season 2

  1. 'Piracy'
  2. 'Amnesia and Story Structure'
  3. 'Playing Like a Designer (pt. 1)'
  4. 'Playing Like a Designer (pt. 2)'
  5. "Achievements"
  6. 'An Open Letter to EA Marketing'
  7. 'Ludus Florentis'
  8. 'True Female Characters'
  9. "Tutorials 101"
  10. 'Tangential Learning'
  11. 'Gamification'
  12. 'Metrics'
  13. 'Consoles Are the New Coin-Op'
  14. "Games You Might Not Have Tried (Or Heard Of)"
  15. 'Learning from Other M'
  16. 'Gamifying Education'
  17. 'Graphics vs. Aesthetics'
  18. 'The Myth of the Gun'
  19. 'NOT a Security Episode'
  20. 'Anonymous'
  21. 'Our Oscars'
  22. 'The Role of the Player'
  23. "Game Reviews"
  24. 'Race in Games'
  25. 'Sharing Our Medium'

Season 3

  1. 'Microtransactions'
  2. 'S.978 and Operation Rainfall'
  3. 'The Pre-Production Problem'
  4. ''Art' is Not the Opposite of Fun'
  5. 'The MMORTS'
  6. "Game Addiction, Pt. 1"
  7. 'Game Addiction, Pt. 2'
  8. 'Let's Talk About Publishing'
  9. 'Pacing'
  10. 'Cutscenes'
  11. 'Pro Gaming'
  12. "Games You Might Not Have Tried #2"
  13. 'So You Want to be a Producer'
  14. 'Propaganda Games'
  15. 'Call of Juarez: The Cartel'
  16. 'Zombies'
  17. 'Working Conditions'
  18. 'The Uncanny Valley'
  19. 'The Diablo III Marketplace'
  20. 'Deus Ex: Human Revolution'
  21. 'The Singularity'
  22. 'Technobabble'
  23. "Playtesting"
  24. 'Puzzle Games'
  25. 'Skyrim's Opening'

Season 4

  1. 'SOPA & PIPA'
  2. 'Mailbag #3'
  3. 'Mailbag #4'
  4. 'So You Want to be a Developer, Part 1'
  5. 'So You Want to be a Developer, Part 2'
  6. 'Western & Japanese RPGs, Part 1'
  7. 'Western & Japanese RPGs, Part 2'
  8. 'Western & Japanese RPGs, Part 3'
  9. 'Mass Effect 3 DLC'
  10. 'TransGaming'
  11. "Games You Might Not Have Tried #3"
  12. 'Kinect Disconnect'
  13. 'Crowdfunding'
  14. 'Harassment'
  15. 'ARGs (Part 1)'
  16. 'ARGs (Part 2)'
  17. 'EC Fund Update'
  18. 'Spectrum Crunch'
  19. 'Hard-Boiled'
  20. 'Politics'
  21. "Games You Might Not Have Tried #4"
  22. 'Power Creep'
  23. 'The Hero's Journey (Part 1)'
  24. 'The Hero's Journey (Part 2)'
  25. 'Perfect Imbalance'

Season 5

  1. "Games You Might Not Have Tried: 16-bit"
  2. 'Digital Resale'
  3. 'Mechanics as Metaphor (Part 1)'
  4. 'Mechanics as Metaphor (Part 2)'
  5. Spec Ops: The line (Part 1)
  6. Spec Ops: The line (Part 2)
  7. On Game Schools
  8. Energy systems
  9. How the First Five Minutes Draw Players In
  10. Digital Rentals and the Online Arcade
  11. Mailbag #5
  12. Why Games Need to Be More than Fun
  13. Aesthetics of Play - Redefining Genres in Gaming
  14. Demo Daze
  15. Horror Protagonist
  16. My Name Is Ozymandias...
  17. Making Multiplayer Fun For The Opponent
  18. Combining Games
  19. Balancing for Skill - The Link from Optimal Power to Strategy
  20. Religion in Games - I: Mechanics, Lore, and Heart
  21. Religion In Games (Part 2)
  22. God Does Not Play Dice
  23. Depth vs Complexity
  24. How To Start Your Game Narrative
  25. The Beast Macabre

Season 6

  1. Global Games: Brazil
  2. Funding XCOM (Part 1)
  3. Funding XCOM (Part 2)
  4. More Than Exposition - Building Worlds without Info Dumps
  5. Word Choice
  6. Intrinsic vs Extrinsic
  7. Why Console Specs Don't Matter
  8. Differences in Scale vs Differences in Kind
  9. How Walking Dead Revived Adventure Games
  10. For Whom the Bell Tolls
  11. Minority
  12. Games You Might Not Have Tried #5
  13. What Makes a Good Stealth Game
  14. Global Games - Mexico, Argentina & Chile
  15. The J.C. Penney's Effect
  16. Toxicity - Why Players Rage and How to Defuse It
  17. Dansky
  18. Moving Forward
  19. In Service to the Brand
  20. Challenging vs. Punishing Games
  21. Not a Babysitter - Why Parents Should Play Games with their Kids
  22. Used Games
  23. Designing for a Touch Screen
  24. A Little Bit of Yesterday
  25. Game Compulsion (Part 3)

Season 7

  1. So You Want To Be an Indie
  2. Games in Education
  3. A Case for Board Games
  4. Myers Briggs and Character Creation
  5. Games You Might Not Have Tried #6
  6. The Feeling of Agency
  7. The Illusion Of Choice

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