Game Designer: A person who designs gameplay, conceiving and designing the rules and structure of a game
What A Game Designer Should Know?
- Everything, there is no skills that is useless
- Communication, when you create a game, you will have to work with interdisciplinary teams (A group of people with radically different skill sets and backgrounds from you)
- A game designer is not the same as a director
- Game design is not about creating fabulous stories or coming up with concepts of games
- Game design is about creating systems, mechanics and levels
- Game studio is a place who hire people that can make ideas into a reality
- Game designer is not recommended to judge their own game
- Introspection and ability to take criticism
- Ability to study and analyze games
- Understand the cost of decisions they make
Practical Skills Of A Game Designer
- A high level of technical writing skill (grammar, spelling, punctuation)
- An logical mind
- Basic psychology
- Understanding the media works, learning the fundamentals of how a computer works is recommended
- A solid grasp of mathematics, knowing algebra is recommended
Advanced Skills Of A Game Designer
- Knowledge of philosophy, literature and myth
- An Understanding of world religions
- Basic scripting and programming ability
- An understanding of art principles
- An understanding if basic audio design and music principles
- A practical knowledge of graphic design
- A through internal library of games to reference
- Life's experience, as a designers it is a must to craft experiences in a game
- Make Games
Outro: Space Cowboys by bLiNd