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Headscratchers / Super Robot Wars X

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  • In the "Pretty Sally Anne’s Adventure" DLC episode, how is the protagonist able to cast magic on Salia to change her clothes and stuff? Shouldn't Salia be able to nullify that magic as a Norma?
    • Perhaps due to the various fantasy series rolled into one, there are several different types of magic and the Normas’ Anti-Magic only works against what the nations of Mana use.
    • That is indeed the explanation for how the Normas' Anti-Magic works in X.
  • On the other hand, how come the various groups that come in Al-Warth (Captial Corps, Titans, Zolgia, Maermaria, Neo Atlantis) be content with working for the Misurugi Empire? In V, Amalgam and the Martian Successors' cooperation made sense because they work directly with Embryo rather than Misurugi. In this game, however, they answer to Julio in extension to Embryo. You'd expect them to have second thoughts over working with a group which they would be obviously appalled for by their complacency and how they treat the Normas.
  • So did anyone know why the developers took away Vilkiss' Charge attack? The one attack where Ange becomes mini Chirico and starts firing her machine gun at her enemy on foot in tandem with Vilkiss? Kind of a missed opportunity there for Ange to follow in the footsteps of Chirico's handgun to the Granzeboma.

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