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  • Lord Jaraxxus, a legendary warlock card, has the battlecry effect of replacing your hero with him. Of course, Jaraxxus is amongst the largest of hams in the game, as is befitting of an Eredar Lord; the hilarity comes when you try to use the apologize emote while using him as your hero.
    Jarraxus: JARAXXUS IS... sorry.
  • The artwork of Master of Disguise depicts a female Blood Elf. The flavor text corrects this:
    She's actually a male tauren. People don't call him "Master of Disguise" for nothing.
  • Silvermoon Guardian's Death cry.
    Silvermoon Guardian: Owie!
  • Leeroy Jenkins doing what he does best when summoned: charging into the face of danger and screaming his name.
    • And when he (pretty much inevitably) dies, his death quote includes "At least I have chicken!" (Most death quotes don't include anything coherent.)
    • A particularly disastrous scenario can occur if Leeroy is summoned while the opponent controls a Knife Juggler. Leeroy's Battlecry summons two Whelps for the enemy, which causes Knife Juggler to throw two knives for 1 damage each, potentially killing Leeroy as soon as he hits the board.
  • Millhouse Manastorm's death cry takes nearly 10 seconds from start to finish, the scream slowly growing weaker and weaker. Then he gags a little, and then one more time for good measure.
  • Magma Rager has been the Butt-Monkey of the game for a long time.
    • If you include Magma Rager in your deck during the first fight with Rafaam, he will comment on it
      Rafaam: Magma Rager?! Why would you play this card?
    • Poking fun at Magma Rager goes further than that. Just have a look at Ice Rager's - a 3 mana 5/2, compared with Magma Rager's 3 mana 5/1 - flavor text.
      He's a lot cooler than Magma Rager.
    • With Karazhan's introduction we also have The Magic Mirror taunting you if you're planning to play it.
    • It probably doesn't get better than Am'gam Rager, a 3 mana, you guessed it, 1/5. Its flavor text?
      peerc rewop (yes, that's the exact text)
    • And now with Mean Streets of Gadgetzan we have a Shadow Rager, a 3 mana 5/1 with Stealth. Doesn't sound too bad? Well... it's a Rogue class card.
    • The Kobolds and Catacombs' new Dungeon Run mode has the Wax Rager, a 3 mana 5/1... that summons itself upon death. Not to mention it completely trivialises a lot of the bosses.
    • When Team 5 decided to merge ALL of the Classic set with the Hall of Fame and rotate it to Wild, then create a new, annually-rotating Core set consisting of cards both old and new alike, they had some decisions to make. Among them? Magma Rager was rotated out... and Ice Rager was rotated back in. On the one hand, it's sad to see Magma Rager usurped by its cooler cousin, but on the other hand, the irony is so palpable, one can only imagine the collective laugh the team had after making the swap.
    • March of the Lich King introduces an Undead incarnation, the Scourge Rager: a 3 mana 5/4 with Reborn... that instantly dies upon being played because of its Battlecry effect, which is literally printed on the card as Battlecry: Die. Even funnier is that Death Knight, also introduced with the expansion, can actually benefit from this thanks to the Corpse mechanic.
  • Someone used a neural network to generate new hearthstone cards, with results ranging from plausible, to over or underpowered, to blatantly nonsensical. See here.
  • The Annoy-o-tron. It's a 1/2 robotic clown with a taunt and divine shield, and all it does is yell "HELLO! HELLO! HELLO!". Its 2-Mana cost makes it an excellent way of stalling for just a bit longer, but if someone takes this card into the field, expect them to keep it alive as long as possible and really take the name to its limit.
    • During the second Hallow's End event, a new Hero was unveiled: Sir Annoy-o, with a balloon sword and squeaky hammer. Due to Annoy-o-tron being a tank with a Divine Shield, it's only natural that he also be treated as a Paladin!
  • Certain card combinations can result in hilarity due to their emotes.
    Knife Juggler: "Put this apple on your head."
    Blood Imp: "DO I HAVE TO?!"
    or
    Archmage: "Are you ready for THIS?"
    Ogre Magi: "I'm ready!" "I'm not ready!"
    or
    Onyx Bishop: "The game begins."
    Sylvanas Windrunner: "I have no time for games!"
  • Similarly, the Warrior emotes for beginning the game and conceding, while thematically appropriate, can be rather amusing if heard in quick succession:
    "Victory or death! I choose death!"
  • The +2/+2 buff the Floating Watcher gives itself whenever your warlock hero is damaged on your turn is just named 'Brow Furrow'. Let that sink in for a moment.
  • The entire premise of the Ogre Ninja is this.
    • From the soundbites upon summon
      Head one: Sneaky!
      Head two: Shush, quiet!
    • To the art depicting a two-headed ogre in a ninja garb with twigs pretending to be a tree
    • To a budding meme regarding the card's art being just a tree at night.
  • The Evil Heckler card, who has several insults to throw at your opponent.
    Evil Heckler: Your mother was a murloc.
    Evil Heckler: You smell like a Leper Gnome.
  • Playing Wilfred Fizzlebang while you're Jaraxxus leads to the two re-enacting their original meeting:
    Wilfred Fizzlebang: You are bound to me, demon... uh, I think.
    Jaraxxus: TRIFLING GNOME! Your arrogance will be your undoing!
    • This is then completed when Wilfred dies in a fight.
      Wilfred Fizzlebang: Bu-But I'm in charge here!
  • Some of the flavor texts of the cards when you check them in the Collection can generate some laughs.
    Abusive Sergeant: ADD ME TO YOUR DECK, MAGGOT!!
  • Holy Champion is (allegedly) a medic for the Argent Crusade. Her attack quote is to yell, "Does this hurt?!"
  • Yogg-Saron's pure RNG based battle cry is nothing if not tons of fun, though his Fan Nickname of "The Betrayer" is well earned as many of the spells he randomly uses can end up hurting far more then helping. Antics include (but are not limited to):
    • Summoning a wave of Recruits, Hounds, Wisps, Tentacles, or Murlocs only to kill them afterwards.
    • Turning into a frog
    • Killing himself.
    • Killing the player that played him.note 
    • Putting himself back in your deck or hand.
    • Buffing up someone... and then killing them (Said person can also be himself).
    • Healing your enemy.
    • Drawing so many cards that you lose due to fatigue damage.
    • Pyroblasting your face, himself or one of the many 1/1's he just summoned.
    • Literally betray younote  and continue casting spells for the opponent.
    • Casting Cataclysm, which kills himself, the whole board, and throws your hand away, leaving you with nothing but the top of your deck to play.
    • Or all of the above.
    • Of course there is always the turn around, where Yogg is your last ditch effort to stay alive... and he delivers.
    • There is also the more rare but still likely chance of Yogg doing absolutely nothing since a lot of spell cards require a minion to target, so if your opponent has none and Yogg-Saron's killed himself note , the random spells do jack and squat.
    • The nerfed Yogg-Saron brings in a different brand of humor, where his ominous entry is immediately negated by Yogg committing suicide or turning himself into a sheep. Or, better yet, deciding to go "Screw This, I'm Outta Here" by casting Shadowstep on himself. Even better if this is the first spell being cast through this Battlecry.
  • The concept of Ragnaros, Lightlord:
    • Upon entering the battlefield, it's relatively easy to see how, despite using The Light, his personality hasn't changed changed one bit. He's still going to purge you in (holy) fire.
      Ragnaros: THE LIGHT PURGES!
    • Although he might be purified, he still has his pleasant attitude, even as a good guy
      Ragnaros: LIVE, INSECT!
      • Which is doubly funny if he attacked that turn as his attack emote is still DIE, INSECT!
    • And he even replies when his flavour text questions what happens when you corrupt something already corrupted:
      Ragnaros: DOUBLE NEGATIVE, INSECT!
  • Validated Doomsayer's flavor text (a joke about the infamously annoying scenario where Piloted Shredder's Deathrattle would spawn the original Doomsayer, resulting in a field wipe you couldn't plan for)
    Really feels good about himself and is in a much better place now. But… he sure does miss piloting those shredders.
  • Selfless Hero's entry quote.
    Nothing scares me!... except mice.
  • Because of the mechanics of Varian Wrynn's Epic Hail, it's possible for nothing to get summoned (if you draw only spells and weapons, or if you're fatigued). Are the armies of Stormwind a bit depleted, Varian?
  • Carrion Grub wins best flavor text of all time: "Carrion, my wayward grub."
  • Sometimes when buffing C'Thun, he'll drop his serious attitude for a second to reference the Paladin's popular Greetings emote to introduce himself:
    Well met!
  • Compared to most of the corrupted minions in Old Gods, Worgen Infiltrator simply becomes a 2 mana 3/1 with Stealth. The flavor text of the resulting card, Twisted Worgen, acknowledges this:
    Sometimes the Old Gods' corruptions gives you power untold, sometimes you get +1 Attack. We can’t all be winners in the Eldritch lottery.
  • Purify is a 2 mana spell that silences a friendly minion and draws a card. For those of you who don't play Hearthstone: Purify is crap. The sheer amount of backlash for the card has spawned so many hilarious responses it's hard to assemble them all in a list.
    • "The text for purify reads "Lose any chance of hitting legend this season, draw a card""
    • This video
    • Amaz reviews Karazhan priest cards.
    • Although it should be noted that as of the Un'goro expansion, Purify is considered a genuinely good card in a genuine good deck. Blizzard basically just kept adding cards that synergise with it, to the point that a Purify deck doesn't even run them all.
  • The play quote for Medivh's Valet: "Excuse me, you are on fire."
  • The Mean Streets of Gadgetzan expansion released in December 2016 added Weasel Tunneler, a 1 Mana 1/1 with "Deathrattle: Shuffle this card into your opponent's deck". It's pretty funny when your opponent ends up being unfortunate enough to draw this later on in the game. It's just when Baron Rivendare gets involved that things get very, VERY strange.
    • Thought it was just a Joke Character designed to screw with singleton Kabal decks and disappoint people expecting to open a good epic? Behold the Weasel Priest deck, designed to duplicate the Weasels as many times as possible while shuffling them into the opponent's deck. This also includes using Crystalline Oracle to copy the Weasels while they're in the opponent's deck! As one of the bigger Troll decks around, it derives glee from the opponent hoping to draw into their good cards, only to draw a Weasel instead.
  • The Dirty Rat, a 2 Mana 2/6 with Taunt. It has one of the potentially worst Battlecries in the game: Your opponent summons a random minion from their own hand. Bad results include, but are not limited to:
    • Deathwing and the Deathwing, Dragonlord variant, both powerful 12/12 minions and the latter has a powerful Deathrattle.
    • Y'Shaarj, Rage Unbound, a 10/10 minion which then proceeds to add another minion to the board if it isn't taken out before the end of your opponent's turn.
    • Tyrantus, a 12/12 that can't be targeted by Spells or Hero Powers.
    • Voidlord, a 9 Mana 3/9 with Taunt that summons 3 1/3 Voidwalkers when it dies.
    • Swamp King Dred, a 9/9 that automatically attacks any minion the opponent plays. Including the Dirty Rat that just pulled it out.
    • Any powerful, overstatted minion.
    • Doomsayer, which equals immediate boardwipe unless you kill it.
    • A powerful legendary minion such as Ragnaros or Sylvanas.
    • Trying to drag out a strong minion while you have a removal card ready, only for your opponent to have no minions in hand.
  • Of course, the Dirty Rat has some good moments as well. It can summon:
  • Y'Shaarj, Rage Unbound is the most powerful of the Old Gods. He also have 2 tentacles that give the impression of a mustache. Said tentacles also curl heavily, giving it the look of a Dastardly Whiplash.
  • Using Evolve and related effects replaces a minion of yours with one of a higher cost. But there's no telling what kind of minion could come out of it. More often than not, you'd get results that are stronger than the minions you started with, but some hilariously unlucky results are:
    • Doomsayer, resulting in a boardwipe you cannot plan around, much like with Piloted Shredder before.
    • Unlicensed Apothecary, especially if you transformed many other minions at the same time, resulting in losing most to all of your health. note 
    • Bomb Squad, with a deathrattle that damages your hero. This is supposed to offset a Battlecry effect that does damage, but since you don't get Battlecry effects through transformation...
    • Majordomo Executus, which can result in your hero being replaced with the 8HP Ragnaros.
    • Ticking Abomination, whose deathrattle can wipe out your own board.
    • Any Battlecry minion, since their effect doesn't trigger.
    • The Darkness, which cannot be awakened as the opponent doesn't have candles, and cannot be transformed again as it's not a minion. You've just lost a board slot for the rest of the game. Thankfully for Evolve players, this is no longer possible as of Ashes of Outland - Dormant minions that can't awaken on their own can no longer be generated. On the other hand, ones that can awaken are still fair game, which can still be troublesome if you needed a good minion right now.
    • Anomalus, whose Deathrattle deals 8 damage to all minions. Especially bad if Executus is on the board as well.
    • Bonelord Frostwhisper, whose Deathrattle gives you one free card a turn... but kills you after three turns.
  • Though extremely unlikely, you can theoretically Evolve a minion from 0 mana all the way to 8 mana and keep it a 1/1 with no effect the whole time. Wisp > Elven Archer > Novice Engineer > Sewer Crawler > Wicked Skeleton > Furbolg Mossbinder > Big Time Racketeer > Lynessa Sunsorrow > Hir'eek the Bat.
  • Galvadon, the Last Kaleidosaur is often considered the worst of the Quest rewards due to how Awesome, but Impractical it is to summon him. Ultimately, there is the Galvadon Theme Song:
    Galvadon, the last Kaleidosaur
    He's got stealth and a whole lot more
    Galvadon, the last Kaleidosaur
    He's not that bad if you don't die turn 4

    From the Un'goro crater a long time ago
    Comes an underpowered friend, often too slow

    Galvadon, the last Kaleidosaur
    He's got windfury and a whole lot more
    Galvadon, the last Kaleidosaur
    He's not that bad if you don't die turn 4

    Everytime we play him, we don't really care
    If we finish up the quest before we die to a rogue
    From rank 23 to the tournament spotlight
    We found a friend who helps us win at least sometimes

    Galvadon, the last Kaleidosaur
    He's got stealth and a whole lot more
    Galvadon, the last Kaleidosaur
    He's not that bad if you don't die turn 4
  • Twilight geomancer doesn't take her valuable gems very seriously...
    • Twilight Geomancer: "Oops! I broke a diamond!"
    • Twilight Geomancer: "Ruby to the face!"
  • Mayor Noggenfogger is pure, undiluted chaos. As long as he's on the field, all targets are chosen randomly. All targets. Want to kill your opponent's Southsea Deckhand with your Mistress of Mixtures? No, I'm pretty sure you wanted to hit your opponent's face. Trying desperately to heal yourself back up with a Greater Healing Potion? Your opponent's Savannah Highmane could surely use it more. Casting a Pyroblast directly at your opponent to end the game? What was that? "Kill myself with Pyroblast?" Coming right up!
  • The card Sleep With the Fishes depicts a murloc chained to a cinder block at the bottom of a lake. Sounds like a Cruel and Unusual Death, right? Well, read it again: it's a murloc who's suffering that fate. The art shows said murloc frowning and shrugging.
  • Wretched Tiller's voice lines are positively hysterical due to him having the thickest stereotypical Southern accent you can imagine:
    "Golly bob-howdy, ah am undead!"
  • The mage spell Deck of Wonders from the Kobolds and Catacombs expansion shuffles five Scroll of Wonder cards into your deck. When drawn, these scrolls cast a random spell with random targets and immediately replace themselves. This also means you can draw multiple scrolls back-to-back before your turn even starts. What will they cast? When will it happen? What does it accomplish? Will it be good for me? Who knows?
    • Due to the way the spell works, if a Scroll of Wonders replaces itself with another Scroll of Wonders, the game will have to resolve another spell effect inside the original spell effect, leaving no time to register little things like minions dying. So you can have a minion being killed by a fireball before getting hit by a meteor, then getting Divine Shield while its health is in the negative double digits, getting destroyed again on top of that, before getting returned to the player's hand and undoing all of the above.
  • How can you tell that Hagatha the Witch is pure evil? Her card text gives a quick run-down:
    "Curse-bringer, tree-twister, mother of wretched things… Hanzo main."
  • Electra Stormsurge's flavor text expresses her exasperation at a possible misplay involving her ability. This doesn't stop players from committing that mistake every now and then.
    "The coin? You used me for THE COIN!?"
  • Priest seems to have some issues hiring good spies.
    Drakonid Operative: SECRET AGENT, COMING THROUGH!
    Convincing Infiltrator: (a Faceless One in a loose cloak and wooden mask) Greetings, fellow humans!*
    * Maw and Disorder also gave Priest the Incriminating Psychic, who may or may not be the same guy as Drakonid Operative and is no more subdued:
    "PSYCHIC DETECTIVE, COMING THROUGH!"
  • Several minions have special responses for being played against specific heroes, but Khadgar's reaction to being played against himself is arguably the funniest:
    "Imposter! I am the real Khadgar!"
  • Mages normally don't access to weapons, but if you somehow manage to get a swing off while playing as The Amazing Reno, he'll make enthusiastic laser noises to himself.
    "Pew! Pew-pew!"
  • Headmaster Kel'thuzad actually has TWO effects. His listed one with spellburst, and if you have 6 'cat' minions on board with him at the same time, he pops Mr. Bigglesworth into your hand.
  • Thanks to Madness at the Darkmoon Faire, the mighty Yogg-Saron has returned! This time around, he'll only activate if his owner's casted 10 spells, but the results are generally worth it- depending on what the Wheel of Yogg lands on, he'll give you one of six wonderful prizes, all of which have wacky effects that, true to form, can either backfire on you or just do silly stuff in general:
    • Mysterybox is his original battlecry and all the random shenanigans it entails.
    • Hand of Fate fills your hand with spells that have their costs reduced to 0 for that turn only, which is handy... unless you get dealt a bad set of spells, anyway.
    • Curse of Flesh fills the empty spaces on the board with random minions, and gives the ones summoned on your side rush. Better hope you don't get stuck with some weak minions and/or Deathwing or the like doesn't get summoned on your opponent's side!
    • Mindflayer Goggles steals 3 random enemy minions. Of course, it's random what Yogg decides to yoink, so hopefully you don't get stuck with your opponent's sloppy seconds.
    • Devouring Hunger destroys all other minions and gives Yogg their attack and health. This usually means that Yogg pops onto the board with truly ludicrous statlines like 32 attack/48 health, practically guaranteeing you a win! However, if your opponent happens to have a deathrattle minion that kills an enemy minion on death, like Convincing Infiltrator, this effect basically just amounts to a board clear. And if this triggers with Sylvanas on board... well, there's a concede button for a reason. And, of course, be wary of your opponent completely shrugging off the resulting uber-threat with Polymorph, Hex, or Mind Control.
    • Finally, there's Rod of Roasting. You know, the Dungeon Run treasure that repeatedly casts Pyroblast on random targets until either you or your opponent dies? Don't worry though, all the other effects have a 19% chance of activating compared to this one, which has a measly 5% chance! With those odds, there's no way this'll blow up in your face!
  • Remember all those Ogres from Goblins vs. Gnomes that had a 50% chance of attacking the wrong enemy? Well, Darkmoon Faire introduces the Optimistic Ogre, which now has a 50% chance of attacking the correct one!
  • The Nightmare Amalgam and Circus Amalgam count as every type of minion: demon, dragon, murloc, pirate, totem, mech, and beast. The result is some pretty ridiculous artwork: for example, the picture of the Circus Amalgam shows a creature with the head of a dragon...wearing a pirate's hat...with its back being a large murloc head with horns sticking out of the sides. It has mechanical arms extending from that torso, one of which ends in a tentacle and the other of which ends in a totem. And finally, its body and legs seem to be that of a gorilla.
  • Forged in the Barrens finally introduces perhaps the most powerful minion in the game: the backbone of the Horde army, the almighty PEON!
  • This set also introduces poor Mankrik as a 3/4 neutral Legendary that takes his iconic original quest and turns it into a mechanic- his battlecry enacts the "quest", interpreted as shuffling the Beaten Cor- er, Olgra, Mankrik's Wife, into your deck, which, upon being drawn, resummons Mankrik as a 3/10 that immediately attacks the enemy hero. There's also his flavor text:
    Relives his nightmare every time a new Horde player is created.
    • If you manage to re-use Mankrik; you can have multiple Olgras in your deck. It is entirely possible to chain-draw them, leading to a horde of Mankriks spawning; each one yelling OLLLLGRAAAAAA!
  • Leeroy Jenkins being a legendary minion when the game launched was one thing, but United in Stormwind adding a card referencing that time Blizzard helped South Park parody their own game is another thing entirely. The card in question is the boys' grinding target, a weak 1/1 Elwynn Boar. Should you opt to grind like they did and have 7 friendly copies of Elwynn Boar die (thankfully not 65,340,285 like in the episode, as the card's flavor text helpfully reminds us), its Deathrattle activates, equipping you with the one-and-only Sword of a Thousand Truths. It has 3 durability, would cost 10 mana if you were to somehow get it by some other means, and has 15 Attack and destroys your opponent's mana crystals with each swing. It's both hilarious and ridiculously awesome at the same time.
  • SI:7 Smuggler from Onyxia's Lair shows a rogue dressed in an extremely bad whelp costume with comical Angry Eyebrows somehow perfectly blending in with Onyxia's egg clutch. According to Cora, this is literally the directions given to the artist:
    "An asian female human SI:7 secret agent deep undercover as a dragon whelp. In a bad costume, but somehow not getting discovered, hiding amongst the eggs."
  • Summoning Imp King Rafaam without Infusing him first will have him hammily declare "GO IMPS! DO MY BIDDING! AHAHAHAHA — and they're throwing books...". If you then attack with him, his battle cry is "I'm Surrounded by Idiots!"
  • Denathrius' line upon being infused then summoned - considering his Lifesteal, you could even argue that it's Leaning on the Fourth Wall:
    Denathrius: A toast, to all who sought to kill me! You failed.
  • The announcement for the Caverns of Time set was a pretty hype moment, but it had a few funny things snuck in there:
    • A lot of people burst out laughing at Flame Lance's new effect: "Deal 25 damage to a minion." It's a bit of a step up from only dealing 8.
    • Worgen Greaser was a memetically bad 4 mana 6/3 Vanilla Unit, that was so lambasted that Blizzard promised to print more interesting cards going forward. For an April Fools joke in 2022, the card was secretly buffed to a 6/4. Now with this announcement, it was buffed again into a 6/5, which is huge for a 4-drop.
  • Among the various Excavatable treasures from Showdown in the Badlands is Ogrefist Boulder, a location that sets a minion's stats to 6/7. The artwork is a rock in the shape of Boulderfist Ogre.
  • Necrolord Draka from Murder at Castle Nathria enters play declaring "In death, I've mastered the art of SUBTLETY!" Being an Orc, her idea of "subtlety" (read: stabbing people in the face) clearly differs quite a bit from the usual definition.
  • Whizbang's Workshop is practically an entire expansion of goofiness and whimsy, thanks to the "magical toy workshop" theme. Highlights include:
    • One of Demon Hunter's legendaries is Ci'Cigi, a sporeling card collector (as her Punny Name suggests) who gives you 3 random Demon Hunter cards on death. The kicker? Because she's that hardcore a collector, they're original overpowered Demon Hunter cards from Ashes of Outlands' launch... though as she puts it, they're "perfectly balanced."
      She once bought a 1of1 Golden Skull of Gul'dan written entirely in Thalassian for 2,000,000 Gold.
    • Flash Sale, a Paladin spell that summons an Annoy-o-Tron and buffs your board, depicts one of the buggers in a window display with signs and pointing arrows aplenty. Seems even Whizbang has trouble getting rid of Annoy-o-Trons.
    • Priest gets a new cheap buff spell in the form of Purifying Power, which gives your board by +1/+2... but not before doing as its namesake did and Silence it. Could this be the card the fabled Unicorn Priest needs to succeed? If the card's art is any indication, the answer is... probably!
    • Hey, remember Flamewreathed Faceless? That 4 mana 7/7 Shaman minion? Well, now Shaman gets to make any 4 mana minion a 7/7 thanks to its new spell, Incredible Value! And just to make the joke even more funny, the card art depicts a guy dressed as Boulderfist Ogre.
    • Game Master Nemsy. Just imagining this little gnome girl DMing a tabletop campaign and sadistically torturing her victims (her words, not ours), all while sitting smugly from behind her GM screen is hilarious.
    • Warlock also gets a new alternative win condition in Wheel of DEATH!!! (yes, that's actually how the name's written), which for 8 mana guarantees you win in five turns' time... but also destroys your deck. As funny as it is, what really makes this card hilarious is scenarios where a card that casts random spells casts this and puts you on the backfoot. Played your eighth Chaotic Tendril? Spin the wheel! Played Yogg (or any of his derivatives)? Spin the wheel! And of course, it's even more hilarious if you somehow manage to actually win from this.
    • Caricature Artist draws a 5-mana or more minion... and gives it a funny moustache. No, really, that's what she does. It doesn't actually impact the minion's stats or anything, it just has a funny moustache plastered on it now.

    Decks and Combos 
  • Murloc decks. Despite being a universal joke ingame. Murloc decks are insanely good at early game wins (especially when combined with the Warlock's drawing ability) because everything is cheap, and buffs other Murlocs. You can get to turn four and have a small army of Murlocs with +2+2 easily.
    • Even better when it's Murloc Deck Vs Murloc Deck. Since Murlocs buff ALL other Murlocs, not just yours, these games get silly pretty fast. Two Murloc Warleaders on each players side of the board gives any incoming Murloc +8/+4. Throw in 2 Grimscale Oracles on each side, and you have any Murloc getting +12/+4.
      • It should be noted that a patch (October 2016) slightly reworked Murloc cards so that only friendly Murlocs buff each other, not every Murloc on the field. This change came about partly with the upcoming Gadgetzan expansion featuring increased synergy with drawing and summoning Murlocs on a single turn. That said, Murlocs are still a terrifying force when played properly.
    • The best part? Think about who you are fighting against. Basically, you are defeating Two Warchiefs, The Warlock, the Archmage of Dalaran, the first Archdruid, one of the first Paladins, the Prince of Stormwind, a badass Rogue and a Champion of the Horde, enemies that often need an entire raid of players to defeat, and this deck manages it by using murlocs...MURLOCS. Even better if using Morgl the Oracle, a Murloc Shaman Hero!
    • Also, playing a Murloc deck can be hilarious simply because you hear the Murlocs' silly battle cry (difficult to type, but it sounds roughly like "aGRLRLRLRa") over and over and over again.
    • Paladins have a card called Vilefin Inquisitor which changes their hero power so that it summons Silver Hand Murlocs which are basically Murlocs dressed up as Paladins.
  • The Coin is a card that the second player gets to even gameplay. Only one is given. Yet, with the use of 2 Lorewalker Chos (One genuine, the other duplicated), TotalBiscuit manages to win a round by flooding his opponent's hand with The Coin
  • Most decks that feature frequent use of the Random Number God have the potential for hilarity. Especially a deck built around Yogg-Saron.
  • Get both Feugen and Stalagg on the board and then kill them at the exact same time, which is easiest to accomplish with a Void Terror. Since they're both dead, Thaddeus is spawned immediately... except the game checks whether the "Feugen and Stalagg have both died" condition has been fulfilled after they both die. Thus, both their deathrattles activate and two Thaddeuses are spawned. Rivendare on the board? That's four Thaddeuses. One 11/11 minion is a major, but manageable threat. Two or four 11/11 minions are more or less a death sentence, barring several taunt minions to keep them at bay or Crazy-Prepared levels of removal.
  • The "YES! Paladin" joke deck is a deck filled with 1-cost spells and a Skulking Geist. It stalls until it gets to play Skulking Geist, thereby destroying the rest of its resources. How does it win? It doesn't. It's a way to concede in style as you pretty much tell your opponent "Yeah, I just did that." Sometimes the opponent concedes anyway, other times they just capitalize on the free win you handed them. Regardless, someone's getting a Big "YES!" out of it.
    • A serious variant capitalizes on the deck destruction, by running Holy Wrath and Molten Giant. After destroying the deck, what's left is the Wrath and Giants, boiling down to a gamble on whether your Holy Wrath will deal 5 or 25 damage. Taking the risk and destroying the opponent in one shot is definitely worth a YES!

    Single Player Content 

Curse of Naxxramas

  • Curse of Naxxramas features the lich Kel'Thuzad taunting you as you progress through the five wings of bosses. Highlights include:
    Kel'Thuzad: "Maexxna is A GIANT SPIDER! (in the hammiest voice possible) MUAHAHAHA!"
    Kel'Thuzad: (after Maexxna plays Sea Giant, a card which makes sense tacticallynote  but not so much thematically) "Sea Giant? Maexxna, that is NOT on my approved card list!"
    Kel'Thuzad: "Faerlina is training acolytes to worship me. Her job is VERY IMPORTANT. Do not. disturb her!"
    Kel'Thuzad: (After player defeats Loatheb) "You keep KILLING MY MINIONS! Stop it! Stop it right this minute!"
    Kel'Thuzad: "Please ignore the Mind Control stones next to Razuvious"
    Kel'Thuzad: (After Razuvious is defeated) "Who will train my Death Knights now?! I can't do it myself! I'm SUPER busy!"
    Kel'Thuzad: (After Gothik is defeated) "Why doesn't Gothik come back as Spectral Gothik? C'mon!!"note 
    Kel'Thuzad: (When Sapphiron casts Pure Cold for the first time) "Sapphiron, execute plan: FREEZE THE BLOOD IN YOUR VEINS."
  • Patchwerk's strategy, befitting an Abomination, uses exactly one actual card; his Hero Weapon card that constantly refreshes when it's broken. He just attacks you directly whenever he can, and uses his Hero Power to instantly kill one minion. Yes, Patchwerk is playing a card game without even having a deck. And depending on how things go for you, he can WIN without a deck.
  • The fact that Mr. Bigglesworth, a 0-cost 1/1 kitty, is ranked as a Legendary.

Blackrock Mountain

  • From the Blackrock Mountain expansion, High Justice Grimstone has a deck full of legendaries and an accompanying soundbite for each one, and some of them are pretty funny:
    High Justice Grimstone: Aw, who let him into the arena? (Millhouse Manastorm)
    High Justice Grimstone: Coming to you all the way from the mission after this one, Emperor Thaurissan!
    High Justice Grimstone: Ladies and... Oops! Out of time! (Nozdormu)
  • Trying to be clever with Moira Bronzebeard during the encounter with Emperor Thaurissan can yield some unintentionally hilarious outcomes. Returning her to Thaurassian's hand through the use of Sap causes him to unceremoniously one-shot the player with his hero power as, obviously per her description, her presence prevents him from using his hero power. Using Mind Control on her might cause Thaurassian to kill her himself and blame the player for the deed, before using his hero power. He also rather conveniently lacks any sort of direct-damage spells in his deck, because if given any way to immediately remove Moira from the board, he will use it.
    • Prince Renathal also leads to shenanigans given that he lets the player start with 40 health, and Thaurissan's One-Hit Kill hero power deals 30. So if you use Renathal as a Paladin and set Eye for an Eye after getting rid of Moira, Thaurissan will (at least on normal mode) unceremoniously burn himself to a crisp while you survive on a sliver of health.
  • Wing 3 of Blackrock Mountain where Nefarian is freaking out as the player marches up Blackrock Spire, when he was previously under the impression the player was trying to help him. Suddenly seeing the otherwise composed, imposing dragon slowly losing his mind is what sells it.
    Nefarian: Why are you here? Ragnaros is dead. You should be celebrating with your friends.
    Nefarian: I am confused. There are no Ragnaroses up here. Your quest is complete. Go. Home.
    Nefarian: Look, go play some ranked mode. This adventure is not for you.
    Rend Blackhand: You're on the wrong side of the mountain!
    Nefarian: Even this ORC knows you're doing it wrong!
  • Ragnaros just shows up outta nowhere right before the battle with Nefarian and whispers to you that he's ready to help in all capital letters. Whispers. The mission text deserves mention too, just for how sudden and hilariously awesome it is compared to the other ones:
    Mission Text: RAGNAROS WANTS YOU TO KNOW HE'S GOT YOUR BACK!
  • The final wing of Blackrock mountain has some hilarious moments.
    • Keep talking to the Omnotron defense system. He downloads a new OS, and all of his emotes turn to "Hello! Hello! Hello!"
    • Just like in the World of Warcraft raid, after defeating Maloriak, your Battletag changes to "Slayer of Stupid, Incompetent, and Disappointing Minions" for the fight against Atramedes.
    • When introducing Nefarian:
      Innkeeper: [Hero] versus Nefarian...again
    • Nefarian's fireball quotes. "From above!"
  • If you play Deathwing against Nefarian, you get a hysterically squeaky emote from him:
    Nefarian: D-Daddy??
    • Funnier still, during the rematch in the Hidden Lab, he sounds ANGRY at him.

League of Explorers

One Night in Karazhan

  • Karazhan, one of World of Warcraft's most beloved, famous raids, was hotly anticipated, requested, and expected to be the adventure to succeed Whispers of the Old Gods. However, instead of the eerie, ancient tower of forsaken magic as it was known before, we got this.
    • The entire concept of Karazhan originally being a place for wicked parties with Medivh channeling the Great Gatsby is so weird and silly that's hard not to snicker a bit.
    • Medivh's Big Birthday Bash.
    • The trio of backup singers that appear throughout the video? They're called the Medivas!
    • And why the disco theme? Because Karazhan is a World of Warcraft raid designed for players who have reached level 70. It's a seventies raid.
    • The cameos. There's Lord Jaraxxus at the start, sporting a goofy grin, a martini, and a party horn, Reno Jackson and Sir Finley chilling in a hot tub with a cow, a bust of a Protoss, and presumably Arch-Thief Rafaam stealing books completely unnoticed.
  • The free prologue level's premise is incredibly silly, with Prince Malchezaar storming in uninvited because he's angry he wasn't invited to the party. Throughout the fight, Medivh keeps either snarking at his opponent or calling to Moroes about some party detail.
    Malchezaar: You invited Jaraxxus? The weakling?
    Medivh: Have you heard his karaoke? note  He's amazing!
    • In response to another of Malchezaar's taunts, Medivh remembers something important.
      Medivh: Balloons! Moroes, we forgot the balloons!
      Moroes: Balloons terrify Murlocs, sir. Remember last week?
  • The fight against The Magic Mirror, who taunts and insults the player the entire time
    Magic Mirror: Mirror, mirror on the wall, who's the fairest of them all?
    Moroes: Hmm?
    Magic Mirror: Not you, grandpa!
    • Throughout the party we have Moroes consistently panicking about the party being ruined and making constant WoW references.
      Moroes: Illidan Stormrage has arrived. WE ARE NOT PREPARED!
      Moroes: Majodormo Executus is here. Shall I tell him he's arrived too soon?
  • Summoning Jaraxxus in the final fight against Malchezarr triggers a hilarious interaction:
    Malchezaar: You! You! That's my invitation!
    Jaraxxus: SILLY PRINCE! PRACTICE KARAOKE LIKE JARAXXUS! (Yells the first few lines of the League of Explorers theme)
  • If you play some of the fights in Karazhan using the purchasable Medivh hero, the bosses will comment on it, with their reactions varying from genuinely mistaking you for Medivh to thinking you've come in costume. But one of the funniest has to go to Medivh himself:
    Medivh: Oh, wait! You're me?! From the future? Oh! Tell me... how amazing was this party? It was AWESOME, right?

Knights of the Frozen Throne

  • The prologue to the adventure has its moments.
    • After two turns of a hand rigged to be unplayable while the Lich King sets up an unbeatable board, Jaina finally draws a card she can play — Magma Rager. She's flabbergasted. For bonus points, this is right after Tirion implores her to trust in providence to provide.
    • Tirion then challenges the new Frost Lich, Jaina. His first few turns are spent summoning "Azeroth's best adventurers", which turn out to be absolutely laughable. After the last is summoned, he contemplates getting better adventurers, at which point he starts playing normal cards, but by then it is too late.
      • The cards include an eager rogue, an overpowered 1 mana card... if it wasn't for that fact that it deals no damage while attacking.
      • A terrible tank, who doesn't use a shield, doesn't taunt, and complains about lack of healing.
      • A needy hunter, who adds a coin every time it attacks.
      • A Legendary 5/2 who enters to Tirion's own amazing fanfare. Said Legendary is named... A. F. Kay - and can't attack.
      • A 7/1 Warlock on Fire, which deals one damage to itself at the end of the turn.
      • Tirion ends the fight by Bubble-hearthing. For the uninitiated, this is a method which, in World of Warcraft proper, utilizes the invulnerability granting Divine Shield with the interrupted-by-damage Hearthstone for a get-out-of-jail free card. There are only two classes that can counter this, and Jaina, as a mage, is not one of them.
  • The Lich King himself is played as a cartoonish Jerkass parody of a Hearthstone player who is constantly making puns about the game's mechanics, such as noting that he will have to craft another bone golem, perhaps a golden one, after the player defeats Lord Marrowgar and informing the player that his minions in Icecrown were crafted not with arcane dust, but with HATE.
    • In the tradition of Kel'Thuzad lecturing Maexxna about the inclusion of Sea Giant in her deck, the Lich King lectures Lady Deathwhisper about the non-inclusion of Arcane Explosion in hers. Then after Deathwhisper is defeated, the Lich King declares that he is going to netdeck a deck which will shroud the world in darkness.
  • The final confrontation with the Lich King has him open the battle with a powerful spell that rigs the match in his favour, and it varies depending on which class you've chosen. Mages are subject to HP to One, Rogues lose all their spells in their hand and deck, Druids lose all cheap-costed minions, etc. As for Priests? He casts "Shut Up, Priest!" which muffles their emotes.
    • For bonus points, if you somehow copy that card and use it on him, it muffles his emotes.
      The Lich King: But wait you can't- *silence*
  • A few amusing interactions to be found within the adventure:
    • Playing Alexstraza against Marrowgar, which halves his health.
      Marrowgar: She licked me! The dragon licked me!
    • Giving Auchenai Soulpriest to Marrowgarnote 
      Marrowgar: Hah hah, now I have your soulpriest. Wait, no! Go away! Shoo!
      • Even more amusingly, Artificial Stupidity will cause him to self-destruct using his healing Hero Power if he can't rid himself of the Soulpriest.
    • Successfully combining two Blood of the Ancient Ones to summon the 30/30 Ancient One, ready to one-shot Marrowgar on the next turn.
    • Playing the Lich King against Saurfang.
      Saurfang: What are YOU doing here?
      The Lich King: Don't worry, I can't attack you.
    • Resurrecting Valithria.
      Deathwhisper: I don't like this game anymore.
    • Playing Professor Putricide against... Professor Putricide.
      Boss Putricide: Wah? There's that guy that I am!
      Card Putricide: Good news... Me!
      Boss Putricide: That's not good news at all, you be-tentacled doppelganger!
    • Playing Rotface against Professor Putricide.
      Putricide: Rotface! How could you!?
      Rotface: ...Rotface have NEEDS.
    • Playing Sindragosa against Sindragosa.
      Sindragosa (both of them, simultaneously): Our pathetic magic betrays us!
    • Playing Kel'Thuzad against the Lich King.
      Kel'Thuzad (while being summoned): Glory to the Lich King!
      Lich King: Kel'Thuzad! You're in the wrong adventure!
    • Countering The True Lich.note 
      Lich King: How did that get past QA?!
      • Even better, getting The True Lich with Mana Bind and turning it on him (or any other cheat card and using it on him).
        Lich King: Madness! Who tests these adventures!?
    • Using Mind Vision to use "Shut Up, Priest!" on the Lich King. His emote responses will be muffled for the rest of the match, too!
      Lich King: But wait you can't— (mmmph!)
    • Playing the Lich King against the Lich King.
      Boss Lich King: Hello, handsome.
      Card Lich King: I look good.
    • Playing Sindragosa against the Lich King, causing him to throw a hissy fit:
      The Lich King: She was my finisher! GIVE HER BACK!
    • Playing Snowflipper Penguin against the Lich King.
      The Lich King: I... I love him.

Dungeon Run

  • A. F. Kay returns as a rare encounter. Her two-mana hero power does nothing, and she never plays any cards for her first six turns.note  It's probably the most faithful adaptation of that joke you could have.
  • Anytime you get a game-breaking combo, such as Cloak of Invisibility* and Mal'ganis*. Suddenly, you have an army of uber-powered demons and no way for the boss to attack them or your hero. Barring a Twisting Nether or similar card, you automatically win.
  • When THE CANDLE shows up as a selectable Treasure, King Togwaggle, as per kobold tradition, tells you "You No Take Candle!" Picking it anyway gets him furious.
  • Voodoomaster Vex doubles all Battlecry and Deathrattle effects in his encounter. Problem is, he also runs Bomb Squad, which deals damage to himself when it dies. And he's not above duplicating it with Carnivorous Cube, basically winning the fight for you.
  • Gnosh the Greatworm's hero power destroys the minion on the board with the highest attack by eating it. If he eats a Poisonous minion, he dies instantly. Making this especially funny is if you have a cheap enough poisonous minion (such as the Rogue's Pit Snake) this means that you could win the battle as early as Turn 2.

Monster Hunt

  • Tracker Tess Greymane's Hero Power is 'Scavenge', which Discovers a class spell that has been played during the game. If no class spells have been played, then you get a small rock, which is 0-Mana spell that deals one point of damage.
    • This bit of comedy becomes pure gold against The Whisperer, a boss that makes all spells Echo. Before the nerf to Echo that made each echoed card to have a minimum cost of 1, you could genuinely kill an ancient ghost by throwing endless rocks at it.
  • Azalina Soulthief refers to the dozens upon dozens of Wisps she summons as her children and gets distressed if you keep killing them. The part where this becomes funny is when she plays Spirit Lash with six or seven Wisps on the board, destroying all of them to restore her own health.
  • Toki's nemesis is her future self. Pronoun Trouble ensues.
  • The game mode determines the nemesis you face based on the class you're playing. As Tess, it's entirely possible to steal a Death Knight card of a different class, which has interesting results on the penultimate opponent when the game pits you against a different boss entirely. What happens if you picked up a Death Knight that isn't Rogue, Mage, Warrior, or Hunter? Your nemesis is chosen randomly, but more often than not the game picks Gobbles, one of the first bosses you fight in this mode. Its health is appropriately scaled up to 70, but its deck and Hero Power remain unchanged, so it goes into fatigue incredibly quickly.

Puzzle Lab

  • Poisonmaster Pollark's final Lethal puzzle has a full board of various Deathrattle minions set up for both sides. You have one mana crystal and a single card in hand... which destroys all of your own minions, setting up a glorious chain reaction that wipes out all of his health.
  • Dr. Boom's penultimate Lethal puzzle is titled "Never Go Full Northshire", with the task being to clear out his monstrous 400+ health with fatigue damage from numerous Northshire Cleric draw triggers. After much thinking, many resets and missed lethals, the player finally gets the solution and proceeds to the final puzzle... which is titled "Full Northshire", and asks the player to do the same thing, except with Dr. Boom having 999 health.

Rumble Run

The Great Dalaran Heist

  • One of the first bosses you can encounter is the Carousel Gryphon. Its vaguely-worded Hero Power means there's no way for you to figure out what will happen until you experience it yourself, and some misplays with it can spell your ultimate demise. Even the Innkeeper is a little puzzled at this opponent.
    Innkeeper: [Hero name]... versus... a carousel?
    • Some of the playable heroes have unique intro responses. Barkeye complains about the ride giving him splinters, while Eudora states she wants a refund.
  • One of the bosses you encounter in the Violet Hold is Millificent Manastormnote , Millhouse's wife. As it happens, a Millhouse card shuffles into your deck during the game, prompting her to assault you to get to him. Playing him is hilarious enough owing to both Millificent's enraged reaction and Millhouse's horror. If you somehow manage to play out five Millhouses at once, Millificent just screams before conceding outright.
  • Everything to do with Dazzik "Hellscream". He's a Loony Fan goblin dressed like Garrosh who copies of his mannerisms and does a really bad impression of his voice. He has variations of all of his emotes, and a few special interactions (including one where he breaks character for a moment then quickly backtracks). The best part? He has a Scourgelord Dazzik in his deck, that copies all of Scourgelord Garrosh's emotes and is actually a little bit stronger than Scourgelord Garrosh!
  • If you sit idle on the Cravitz Lorent fight for too long, he'll start reading an exert from one of his cheesy romance novels. Including doing voices for the characters, with a really bad girl voice. Did we mention he's a Forsaken?
  • Unlike every other final boss, Khadgar remains an amicable Nice Guy throughout the fight. He offers you advice and tours of the city, and will casually say hello back if you greet him. All while beating the snot out of you.

Tombs of Terror

  • Resident ham Reno Jackson was already hilarious... and things don't get any less amusing when he's a playable hero.
    • One of Reno's remarks when starting a new run has him commenting how he's thought ahead to bring his lucky murloc's foot on the adventure. Finley is not amused.
      Finley: Your lucky what?!?
    • Fighting Jythiros of Questions involves a gimmick where guessing the first card he's going to play that turn completely nullifies its effects and wastes the mana he uses to play it. This can completely trivialize the encounter, not that the Book Dumb Reno finds it reassuring.
      Reno: A quiz?! Where's Elise? Brann? ...Finley?
    • Reno has a... pretty strong reaction going against Kham, a ghostly ancestral guardian.
      Kham: You wish to become a ghost?
      Reno: (terrified whimpering) There's no such thing as ghosts, there's no such thing as ghosts...
  • One boss you can encounter is the R.O.B.O.L.D., a massive kobold war mech. There's something hilarious about how even kobold war machines are programmed to speak in the same broken English as kobolds.
  • Just when you thought that a carousel was the strangest boss to come out of single player mode:
    Innkeeper: [Hero name]... versus... water-toting murlocs?!
  • One of Bazaar Bob's responses to Brann finding his tavern is to wearily ask him to leave his pets (i.e. the dinosaurs!) outside this time.

Galakrond's Awakening

  • Dr. Boom getting sidetracked in the fight with Reno.
    Dr. Boom Haha, I got you quivering in your- ooh where'd you get those boots?
  • King Togwaggle trying to get the secrets of dragon magic out of Dragoncaster Askaara, except given his kobold-speak, it takes a while. At one point, he segues into the analogy that candles breathe fire, and dragons breathe fire, therefore dragons are big candles. Suddenly the candle-dragon Waxadred makes a lot more sense.
    Dragoncaster Askaara: That... dragon's... candle? What are you talking about?
  • Sir Finley consulting Elise about Old Gods below Wyrmrest while being smacked around by one.
    Sir Finley: I say... Elise? Are there any Old Gods beneath Wyrmrest?
    Elise: Not anymore. They've all been taken care of.
    Sir Finley: CLEARLY they have NOT!
  • Rafaam squeeing over Galakrond like a kid with a new pet. A pet that happens to be a draconic monster of apocalyptic proportions.
    Rafaam: He will destroy you! He will smack you around with his teeny-tiny arms!
    Rafaam: Look! He destroys foes without being told. Good boy! That is a good boy.
    • For his part, Galakrond isn't terribly thrilled by Rafaam's antics.
    Rafaam: Laugh with Me!, Galakrond! It is no fun to evil laugh alone.
    Galakrond: Ha... Ha... Ha...
    Rafaam: Ahhh, your laughter is mirthless. You should live in the moment more.
  • Reno didn't realize he was a dragon.. despite knowing he was born from an egg.
    Reno: Now that I think about it, I've always enjoyed casting magic and sitting on large mountains of treasure!
    • Elise notes that in dragon years, Reno would be a juvenile. Which explains so much.
    • Rafaam's response to dragon Reno is hilarious too:
    Rafaam: What is this? Stop with the thunder-stealing, you... mustachioed moron!
  • Some of Rafaam's musings as he realizes his hollow victory indicate an... interesting childhood...
    Rafaam: What if my mother was right? Maybe I AM terrible and unworthy of love?

Trial By Felfire

  • The Entire adventure is set up like a stage-play performance, and everyone Rhymes on a Dime. Yes, even Illidan and Jaraxxus.
  • During chapter 4, on your way to Jaraxxus, you come across an imp. The Flavour Text is bewildered, claiming "This should be easy, right?", and yeah, the imp itself is easy, but some way into the fight, you hear a noise which, if you ever played World Of Warcraft during The Burning Crusade, is bound to get the same reaction as a Creeper to a Minecraft player - a Fel Reaver arrives and stomps the imp flat without a sweat, just as it did so many players before.
  • Kael'thas (who, by the way, puts a 5-mana Pyroblast into his hand every time he casts a spell) gets whiny if you play Counterspell against him.
    Kael'thas: You can't just... counter my spells. That isn't fair!

Book Of Mercenaries

Rokara

  • After Guff joins the party, Rokara narrates what happens next, and mentions that their new tauren friend turned out to be "a handful." We immediately see what she means as Guff speaks up:
    Guff: Look! It's a cute little scorpid! Hey little guy. Ouch! Careful! You poked me with your stinger there. Aww, the scorpid was just saying hi, weren't you...oh...feeling a little woozy.
  • Not long afterwards, Rokara has to interrupt her narration to yell for Guff to get away from the water. But she's too late, and the description for Isha Awak, the giant threshadon he catches the attention of, says "Rokara begins to realize that Guff's affection for monstrous creatures is hazardous to her health."
    Guff: That is Isha Awak! Terror of the sea! It eats orcs. And it's cute.
    Rokara: Well, tell him my armor tastes terrible.
    Guff: A little salt, some spices, and I'm sure we can make your armor taste great!
    • In the middle of the fight, Varden Dawngrasp appears on the board. Where were they earlier? Well...
    Dawngrasp: Note to self: Frostbolt causes indigestion in gargantuan aquatic fauna.
    Guff: That elf must ALSO taste terrible.
  • The penultimate fight ends with Kazakus urging Rokara to kill Feegly the Exhiled, which she has defeated in cold blood. When she refuses, he takes care of it himself by doing 99 damage to Feegly. Rokara says she couldn't do it because there was no honor in the kill. Bru'kan, Guff, and Dawngrasp all have reassuring words for her. As for Tamsin...
  • Garrosh later has what could be a Shout-Out to Mr. T, but counts as funny even if it isn't:
    Garrosh:Why did you spare the life of that FREAK who had stolen the shard?
    Rokara: I pitied him. As Horde I showed him mercy.
    Garrosh: Heh. I pity those that show mercy.

Xyrella

  • As the representative of the Priest class, Xyrella naturally fits the healer role of the team, and her Hero Power reflects this: she can resurrect both Tavish and Scabbs out of their dormant state if they get killed. One of her voice clips reflects the many times she's had to do this through their adventures.
    Xyrella: (exasperated) Stop getting aggro!
  • Scabbs' skills with knives and close combat naturally prompt Xyrella and Tavish to question him about his SI:7 affiliations. Naturally, Scabbs denies this, playing up his history as a chef... not that it stops him from constantly pointing out the skills of the group's opponents and referencing SI:7.

Guff

  • When Guff's not being a Crowning Moment of Heartwarming, he's usually this - like encouraging the player to start his adventure by pressing the big button. But not too hard, because the last time he tried it, he ended up breaking it.

Kurtrus

  • Kurtrus' story is tense, tragic, and full of moments where characters have to fight each other unwillingly... save for one moment when Kurtrus has to fight Cariel Roame to get to Tamsin, who's there purely to watch her sister and ally fight each other.
    Kurtrus: (after Tamsin admits that she's trying to summon the demon that killed his family) Now do you see?! She admits it!
    Cariel: (desperately pleading) Let me fix this. I thought she was dead!
    Tamsin: I AM dead!

Tamsin

  • Tamsin's story sees her defeat Kurtrus, turn on her allies and proceed to unleash demons on Stormwind... until she comes across a lowly cheesemonger, strongly hinted to be Elling Trias, a rumored SI:7 agent. The seriousness of the situation doesn't stop the cheesemonger from having friendly banter with Tamsin, having a line for almost every card he plays, much to Tamsin's chagrin... not that it stops her from responding back.
    Cheesemonger: (Turn 3) You'd better watch yourself. There's more to me than meets the eye.
    Tamsin: (noting the cheesemonger is, indeed, wearing an eyepatch) I won't say it. It's too easy. Don't say it.
    Cheesemonger: (playing City Architect) Our greatest defender is Stormwind itself!
    Tamsin: Pah! Just another brick in the wall.
    Cheesemonger: (playing Spice Bread Baker) It is wise to stay nourished during a fight.
    Tamsin: The bread and my anger are rising.
    Cheesemonger: (playing Peasant, unused voiceline) They're always ready for work.
    Tamsin: (mockingly) "Yes m'lord! Yes m'lord!" Uggch, give it a rest!

Tavish

  • To the Innkeeper's confusion, the night before Tavish's group moves on Alterac Valley is represented as a puzzle. His absolutely underwhelmed reaction sells it:
    Innkeeper: Tavish! Versus! ...A quiet night?

Bruk'an

  • The Horde mercenaries gather for their night around the campfire, and the Innkeeper is just as confused as before.
    Innkeeper: Bru'kan! Versus! ...Another quiet night?
  • Rokara cheerfully declares that she's made Savory Deviate Delight for the team's dinner. Dawngrasp, having had a prior experience with the dish before, warns Rokara that the last time they had Savory Deviate Delight they ended up speaking like a pirate for the rest of the day. Dawngrasp then blanches as they realize that Rokara must have held onto the deviate fish since their adventure in the Wailing Caverns. Which was over eight months prior, based on the mini-set's release date.

    Heroes 
  • Some of the alternate skins for the base heroes are absolutely hilarious. In particular, any skin that takes the grim and serious Illidan and does something goofy with him is always amusing. Sabertender Illidan depicts him as a Badly Battered Babysitter crawling in nightsaber kittens, all while still futilely reinforcing that he's still a badass despite the adorable cats, while Illidan the Naughty has him extremely annoyed with getting coal for Winter Vale, even saying "Bah, humbug" as his greetings quote.
    Illidan the Naughty's Flavor Text: He would like to know who gifted him a lump of coal, but the real question is who wouldn't.
  • SI:7 Anduin tries to act like a tough guy, but doesn't do a great job at it.
    Selected in Arena: I don't always play nice! But... usually.
  • Little Lion Anduin is an Appropriated Appelation showing that even little lions will grow up to be the king of the jungle. It would probably be more effective if he didn't keep gushing about how cute the lion cub is.
  • Hatcher Gul'dan shows him infusing an Easter egg with fel energy while an army of pink bunnies with horns and green eyes are standing behind him. His quotes are almost entirely made of godawful egg puns.
  • Garrosh the Wild depicts him as a Nature Hero... apparently completely against his will, after some fools gave him a Clingy Costume with nature powers. Rather than talk about the wild like you might expect, literally every single one of his new quotes is about how pissed he is that he got tricked into wearing this costume.
    For some, spending time in nature is soothing and therapeutic... But not for Garrosh.
  • Denwatcher Rexxar takes the role of The Comically Serious while watching over Misha's cubs.
    Selected in Arena: (completely deadpan) I watch over the dens. It is a very adorable charge.
  • Selecting Garrosh of Might in Arena will have him yell "If only I could solve this with time travel!", poking fun at the plot of Warlords of Draenor.
  • The Rise of the Naga event added a bunch of murloc-themed skins. Their lines are a Hurricane of Puns and/or Nerglish-ified parodies of their original quotes. Some highlights:
    • Mrrgillidan:
      (greetings) Seafood draws close.note 
      (wow) Gbrlrlrbrlrr! *sheepishly clears throat*
      (thinking) Murgles? Murgles.
    • Guff Murtotem:
      (greetings) Are you fish or frog?note 
      (thanks) My wise uncle once said, "Gugrle blrlr!".
      (time running out) That fishing line is sizzling!
    • Jaina Proudmurgle:
      (start) That spell didn't go as planned!
      (greetings) Greetings from the daughter of the sea.
      (low cards) My deck's looking... shrimpy.
    • Murragnaros:
      (threaten) MURRAGNAROS WILL FINISH YOU!
      (attack) DIE, FINSECT!
      (concede) YOU HAVE ONLY DELAYED THE FINEVITABLE!
  • Many of the seasonal emotes are quite amusing, especially among the alternate skins.
    • Hallow's End:
      Dame Hazelbark: I'm getting too old for Hallow's End.
      Deathwing: A day of gloom and death? Delightful.
      Mecha-Jaraxxus: It is Hallow's End. AND YOURS AS WELL.
      The Thunder King: Distract yourself with candy and costumes. I will plot.
      Sir Annoy-o: Hallow! Hallow! Hallow!
      Yrel: (genuinely scared) It is Hallow's End. Light protect us all!
      Rokara: Happy Hallow's End. Guff ate all my candy.
    • Noblegarden:
      Illidan: Hunting for eggs is fine practice for hunting demons.
      Maiev: Happy Noblegarden! Where are the eggs?
      Rastakhan: For de last time, there are no eggs in my hat!
      Vashj: You call THIS Noblegarden? All the nobles are under the sea!
      N'Zoth: Numberless eggs hidden in the deeps...
      Tamsin: As a child, I released Cariel's pet rabbit into the wild!
      Leeroy: Go on the count of three. One... NOBLEGARDEN!!!!
    • Pirate Day:
      Gul'dan: Pirate's Day? I don't get it.
      Arthas: It's good to be Arrrrrrrthas!
      Illidan: All aboard the SS Betrayer, to sail the seas of treachery!
      Khadgar: We celebrate... sea criminals today?
      Morgl: <Pirates?! We were here first!>
      Sir Annoy-o: Ahoy! Ahoy! Ahoy!
      Sylvanas: Shiver me - eh, whatever.
      Rastakhan: When de king approves, it is called privateering.
      Tyrande: Power Word: Yarrrrr!
      Ragnaros: BET YOU DIDN'T EXPECT CAP'N RAGNAAAARROS AT YOUR SERVICE, BUCKO!
      Mecha-Jaraxxus: Yo ho REPEAT yo ho PIRATE LIFE ENGAGED.
      N'Zoth: Yo... ho... ho...
      Hamuul: Hamuul DoubLOON-totem at yer service, ye scallywags!
    • Midsummer Fire Festival:
      Dame Hazelbark: Please douse your midsummer fireworks.
      Elise: Do be cautious when playing with fire today.
      Galakrond: Fireworks? I love those...
      Mecha-Jaraxxus: Happy Fire Festival. ALL WILL PERISH IN FLAME.
      Malfurion: Happy Midsummer! Beware of forest fires.
      Kel'Thuzad: Why is everybody waving fire around!? Can they STOP!?
      Faelin: I-I just need to focus on the battle, and not on the fireworks.
    • Winter Veil:
      Katrana: Humans love their holidays... uh, I mean, of course we do!
      Vanndar: Winter Veil is a time to lighten up and fight fer fun. Or cookies!

    Other 
  • The randomness and combos of some of the cards can create a huge number of these. Check out Hearthfunny and Trolden for numerous examples.
  • Professional player Amaz's reactions to his insane luck in ranked matches are just hilarious to watch. Trump also has plenty of funny moments.
  • The videos featuring the Oh Craps from various streamers are great for some quick laughs. Forsen's reaction instance, but Trump's various reaction videos are the most notable.
  • In this video from Disguised Toast, it seems Reno Jackson has become The Dreaded, to hilarious effect.
  • "Never Lucky" has become something of a meme for many streamers who get salty after long strings of bad RNG. Notable examples include Kripparian who realizes how bad his RNG could be in certain situations. Many, MANY clips exist of Kripparian playing a card with a random effect, but just before he does he will, most often in the most deadpan voice possible, list off the worst possible outcome. Commonly followed by a deadpan "Of course," when he gets it right.
  • For the anniversary of Diablo, a new tavern brawl was introduced where you play against the Dark Wanderer. Three secrets are placed on his side of the field immediately, with random triggers and names invoking either traits, or Diablo player characters. Given the hellish nature of all of the Wanderer's summons, you'd assume with all three triggers released and a portal meant to trigger a transformation onhand, you'd play cards against Diablo. Nope. Instead you are whisked away to The Secret Cow Level to fight The Cow King, whose entire deck is based around a bovine-based Zerg Rush, and whose entire set of voice commands is the same, unenthused "Moo."
  • From the "Mulligans" official web-series, where the heroes adjust to office life:
    • Just about everything Uther does.
    • The entirety of Episode 2, where Uther and Gul'dan express confusion over the meaning of "Shotgun".
      • After Gul'dan suggests killing their boss, Uther actually backs him up, saying that's okay if they do it righteously.
      • "This shotgun is evil, yes? I shall bend it to my will."
      • "But what must we give in return?" "EVERYTHING!"
      • After the gang gets into the car, Gul'dan suggests they go to Soul Buffet. Jaina quickly rebuffs him and points out that it's not a real place; he just wants to kill people.
  • Party at Karazhan, an affectionate parody of One Night in Karazhan, courtesy of Wronchi Animation.
  • UN'GORO TRIP (Hearthstone cartoon). Highlights include:
  • FrozenThrone.exe (Hearthstone cartoon). A funny sequel to UN'GORO TRIP, highlights include:
    • Garrosh attempts to climb the Tavern ladder with Patches the Pirate, only to encounter a tavern full of Raza Priest and Ramp Druid players. The Raza Priests then mob him and turn him into another Raza Priest.
    • Once again, Gul'Dan encounters Quest Rogue. Despite it being nerfed, it proceeds to juggle Prince Keleseth for the same result, and this time, the Voidwalker ditches Gul'Dan.
    • Jaina summons Martin the Fox. In response, Anduin uses Divine Spirit and Inner Fire on the Master Chest.
    • Thrall has two mana crystals, and Malfurion has ten. As Thrall braces for the inevitable Ultimate Infestation, Malfurion instead plays Yogg'Saron, who unceremoniously casts Pyroblast on himself.
      Thrall: That's incredible!
      Malfurion: My thanks.
    • Gul'Dan has Kazakus, a Possessed Villager, and the Lich King. Nemsy Necrofizzle uses Treachery on a Howlfiend, and proceeds to cast Defile to force Gul'dan to discard his entire hand, including the Frostmourne the Lich King just gave him.
    • With Raza the Chained and Shadowreaper Anduin, Anduin thrashes Uther, Rexxar, Valeera, Gul'Dan, Thrall, and Malfurion. However, Anduin loses to Garrosh when he can't draw either Raza or Shadowreaper.
  • CUBELOCKS & CATACOMBS ( Hearthstone cartoon ). A hilarious parody of the Kobolds and Catacombs meta. Highlights include:
    • Valeera heads towards the Tavern, but Jaina runs out screaming while covered in green goop. Inside, Valeera sees nothing but Murloc Paladin and Cubelock players. Valeera groans in despair, but Anduin is rather happy with this development.
    • Rexxar is holding a tiny Candleshot, while Valeera has a ridiculously oversized Kingsbane. Valeera proceeds to grin at the poor orc. Rexxar manages to shoot one arrow before being smashed into the ground.
    • Jaina vs Tyrande: Tyrande pulls out a dozen Weasel Tunnelers, stuffs Jaina's deck with them, and smiles.
    • Uther plays two Call to Arms back-to-back against Anduin. Anduin responds with Raza the Chained, but doesn't notice its effect hasn't triggered (his Hero Power's still 2-mana). Uther is understandably confused, and the chat demands him to take pity on the poor Priest.
    • Thrall vs Thrall: Both Thralls use Unstable evolution. Thrall #1 starts out with a healing totem. He then gets Vulgar Homunculus, Stoneskin Basilisk, Arfus, Cobalt Scalebane, Frozen Crusher, and Corridor Creeper. Unfortunately, this is the post-nerf Corridor Creeper, and it is puny. Meanwhile, Thrall #2 gets Dirty Rat, Vicious Fledgling, and the Darkness. Thrall #2 tries to cast Unstable Evolution again, but he can't because the Darkness stays dormant. Thrall #1 chuckles before throwing the Corridor Creeper at Thrall #2.
    • Gul'dan vs Garrosh: The two orcs fight to a disco track, and it ends in a near stalemate. After Azari destroys Garrosh's deck, Garrosh retaliates by swapping decks and replacing what's left of Gul'dan's deck with Discovery spells, that are then eradicated with Skulking Geist. While Garrosh smirks over successfully pulling off the combo, he doesn't realize until the last moment that Azari the Devourer has just enough attack to finish him off.
  • "The Light Candle" advertisement is filmed and directed to be similar to a late 80s VHS movie, featuring visual distortion, Kobold puppets, fantasy-esque background music, and crummy microphone quality. It's glorious, and made better by Jerry Trainor, of all people, resurfacing in the public eye by way of this short after Nickelodeon ended iCarly and quickly cancelled Wendell & Vinnie.
  • In the Rasktakhan's Rumble trailer, Kag'wa himself delivers the "croak" in the trailer song, and one of the trolls even gives a cheesy thumbs up.
  • For the Rise of Shadows card reveals, Blizzard sent out puzzle boxes to high-profile community members containing the cards they're supposed to reveal. Hilarity Ensues.
  • Here's the Plan!, the cinematic introducing Rise of Shadows' Adventure Mode, The Dalaran Heist, qualifies in its entirety.

    • The League of E.V.I.L all dove straight for Dalaran from their airship... without having discussed a plan beforehand.
      Rafaam: Dalaran will be ours! Once we land, you know what to do!
      Dr. Boom: Uhh... no, we don't. You didn't tell us the plan!
      Rafaam: I didn't think I had to! It's perfectly obvious!
    • As the group fail to come to an agreement, Dr. Boom has a solution: Strap rockets to Dalaran and just ship it wherever they want. The reactions of the League is as one might expect.
      Rafaam: Yeehehehes! Finally, you're exactly right!
      Hagatha: ...seriously?
      Lazul: That's dumb.
      Togwaggle: Aaw, weak candle.
      Dr. Boom: Just wait until second gear kicks in!
      Beat as everyone looks at Dr. Boom before Dalaran blasts off
      Rafaam: Yeehehehes! It's just like I said! We're going to take Dalaran for all that it's got!. It's a genius plan! It's simple! It SHOULD have been obvious!
    • With the plan settled, Rafaam muses that nothing could possibly go wrong for the League during this heist. All the while, they've been plummeting steadily towards Dalaran.
      Hagatha: So, genius... how do we land?
  • What's this? gives us a teaser for the next expansion by showing a fun little tidbit of interaction between the league of E.V.I.L. in the form of King Togwaggle sneaking into Madame Lazul's study to steal... Her candles. However, he gets distracted by a sudden bright glow coming from her tarot cards, and slowly begins to peel up the top card of the deck... Then hurriedly puts it back down as music suddenly starts playing. Curiously, he slowly lifts up the card again, the music growing louder until the entire room starts to shake, and hastily holds the card down with both hands. Then, of course, his curiosity gets the better of him again, and he completely pulls the card up off the deck. The entire room is filled with blinding light as the league of explorers theme blasts so loud that it blows everything off the table, knocks the crown off Togwaggle's head, and makes the kobold king's tongue flap around like a scarf in a hurricane until he finally slams the card back down on the table, silencing the noise. He then looks straight at the camera and delivers the only line in the entire trailer.
    Togwaggle: Uh oh.
  • The trailer for Galakrond's Awakening is pretty funny too:
    • First up, the start of it. Elise, Finley and Brann are watching the flying Dalaran, pondering about Reno's status, as he was captured by the League of E.V.I.L. It immediately cuts to where Reno is imprisoned, and here's how Rafaam is 'torturing' him (and it's somehow working):
      Brann: Those villains captured Reno! Who knows what horrible things they're doing to him?!
      The scene cuts to where Reno is
      Reno: Wait, what are you doing?! No more rhymes! Anything but more rhymes!
    • Rafaam then opts to reveal his master plan 'in a manner that [Reno] might actually understand'. It turns out to be a puppet show. His first action is to bring the stage up, and then bring out a puppet of himself:
      Rafaam: Behold! Mini-Rafaam! ADORABLE SUPREME ARCHEOLOGIIIIIST!
    • Partway through, Reno interrupts Rafaam's puppet show when he introduced the Plagues.
      Reno: We beat the Plague Lords.
      Rafaam: No, you didn't!
      Reno: Yes we did!
      Rafaam: How did you get here-
      Reno: Please don't interrupt! AUDIENCE PARTICIPATION TIME!
    • After Reno notes how the Plague Lords were defeated (With the very same rhymes he had previously gotten annoyed at), Rafaam makes a retort which Reno has no answer to:
      Rafaam: But we did get away with the Plague of Undeath!
      Reno: Ohhhh... ohhhhhhhhhhh... That's bad.
    • Rafaam smashes the puppet stage with a Galakrond Plushie when explaining the final part of his plan.
      Rafaam: That was the whole plan, because I've been a fan of the most evil thing that has ever walked land! It's a dragon I claim! Galakrond is his name! The unstoppable beast of nefarious flame! Smashes the stage Once you've run out of time, Azeroth will be mine! THIS WORLD WILL BE BURNIIING!
    • Right afterwards, Reno makes an Aside Glance before pointing out the big flaw in Rafaam's plan:
      Reno: Soo... You're saying this whole year's led up to raising that big evil dragon and once my pals stop you, again, the world is saved, again. Is that about right?
      Rafaam: They won't stop me!
      Reno: Yeah, they will.
      Rafaam: No, they won't!
      Reno: Yuh-huh!
      Rafaam: Nuh-uh!
    • And then at the end:
      Rafaam: Who interrupts some one else's puppet show?! You're a really annoying prisoner. Do you know that?
      Reno: Eh, it's been said.
      Rafaam: And I'm the villain. <squeaky toy noises>
  • The cinematic trailer for Scholomance Academy features a happy, upbeat college anthem sung by the academy's students. It's all sweet and whimsical up until the halfway point, where the students, still jovial, warn you about what happens in the basement...
    ''Test your brains or brawn, there's spells for us all,
    Double-major honor rollllllllls!
    Just make sure to stay upstairs in the halls,
    Else Kel'Thuzad will steal your SOUUUUUUUUUUL!''
    Kel'Thuzad: They're kidding, of course.
    • The accouncement trailer featured a... dust-worthy cat video. The Duel trailer is just as...specatular as that a cat video and leave so many questions for the students (which Kel'Thuzad promptly ignores).
  • The trailer for Wailing Caverns has a funny moment at the end. After Hamuul Runetotem gives his warning about what lies ahead in the Wailing Caverns, Bru'kan tells him that they'll take his warnings to heart. After Hamuul walks away…
    Rokara: We're still going in, right?
    Bru'kan: Of course!
    All of the Horde Mercenaries laugh
  • For the Fractured in Alterac Valley expansion, the trailer depicts the Mercenaries of the Year of the Gryphon fighting in their factions to secure territory. An inspiring 80s-style sountrack plays, underscoring their determination and the stakes - up until Bru'kan summons Lokholar the Ice Lord.
    Singers: Never fall back! Oh, never fall back!
    music suddenly fades
    Soldier 1: Wait!
    Soldier 2: What's that?!
    Soldier 1: They've summoned the Ice Lord!
    music resumes
    Singers: (without skipping a beat) Hurry, fall back! Hurry, fall back!
  • For season 2 of Battlegrounds, quests were introduced, complete with unique art for each. One quest in particular, "Reenact the Murder", features Rafaam having a puppet show of a puppet of him stabbing a puppet of Denathrius, complete with a spirite raising out of it.

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