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Critical Role's funny moments
Campaign 1 (Vox Machina): 1-23 | 24-38 | 39-83 | 84-99 | 100-115
Campaign 2 (Mighty Nein): 1-25 | 26-47 | 48-69 | 70-91 | 92-112 | 113-141
Campaign 3
Critical Role One-Shots

As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.

Arc-specific moments:

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    Running Gags 
  • Caleb's dirty appearance and terrible smell, and the tendency of the others, especially Jester, to point it out.
  • As a Call-Back from the original campaign, old people are a common target.
  • Sam wearing the same shirts that he wore in the corresponding episode of Season 1.
  • The group chanting "Le-vel X! Le-vel X!" whenever their characters fail at something mundane in the campaign's early stages.
  • Nott's terrible Charisma being required for hilariously frequent rolls, with single-digit (or lower) results. Same holds true for her Perception rolls with a modifier of +0.
  • Due to Caleb's vaguely German accent, any dice roll that amounts to nine inevitably draws a chorus of "Nein!"s. This gets to the point that, in Episode 8, Caleb gives the group the name of "The Mighty Nein".
    Matt: You guys sound like Rammstein over there.
  • The trend of Beau's first attack being a flashy maneuver that misses horribly, and her second being a Boring, but Practical attack that is much more successful.
  • Chanting different phrases to the tune of "Breaking the Law"—for example, "Regular gnoll, regular gnoll!"
  • Making puns of Fjord's name with Ford Motor Company cars or slogans.
  • Yasha announcing "I would like to rage", followed by Travis breaking into barbaric whoops of approval. Sometimes preceded by Travis trying to mime to Ashley that she should rage when she forgets.
  • The ever-unlucky bandit gang that keeps showing up and becoming progressively terrified of the Nein.
  • The Black Comedy surrounding Frumpkin's 1d4 HP and his multiple deaths.
  • Liam using Caleb's Keen Mind feat to force Matt to repeat information whenever it's convenient, using some variant of "Liam doesn't remember this, but Caleb does."
  • Caleb's method of counting/spelling: by painstakingly emphasizing everything. This includes slowly spelling out The Mighty Nein as if talking to a young child, counting out every bit of his gold when need be (130+ being the current record) and counting the number of arrows that are lodged into his chest when the group got robbed, as he painfully pulls them out one by one.
  • The normally flippant Molly casting Vicious Mockery in Infernal using gory, evil-sounding threats, and Jester casting Hellish Rebuke in Infernal by saying juvenile or even complimentary things.
  • People being confused by the Mighty Nein's name, noting "but there's only six/seven of you".
  • Jester using Thaumaturgy to make windows fly open, startling whoever happens to be around.
  • Nott ending her Message spells with "You can reply to this message".
  • Jester responding to a closed door to an occupied room by instantly assuming someone's naked inside or claiming she's naked in her room when someone tries her door.
  • Fjord coaxing politeness out of Beau, with limited success.
  • The team introducing new people to Pumat Sol(s) without any advanced warning as to what to expect, just to enjoy their reactions.
  • The team harassing town criers in Zadash, asking for elaboration on the stories they're telling (usually to the response of "I don't know, I'm just reading what's written here!" This includes Yasha snatching the paper they read the stories from to confirm that that's all it says, and Jester yelling the stories with her own special twist once they've walked away.
    • Another Zadash running gag, is the players confusing two separate bars, The Leaky Tap and The Evening Nip, as one bar, The Leaky Nip. This annoys Matt to no end. The first time this mistake is made, a pregnant Laura Bailey opines "that's gonna be me in a couple of months!" much to the entire table's chagrin.
  • Sam trades in his tankard for a giant flask, but continues posting messages on it like he did in campaign 1. This includes one to Laura apologizing for having eaten Indian food that day (he definitely passed gas in her direction at least once during the course of that evening).
  • Comments about Taliesin being some sort of immortal being, often initiated by Travis.
  • Taliesin slipping and saying he's taking a shot when Molly attacks.
  • Liam rolling an Insight check on other party members when they reveal bits of their backstory, but not actually gaining any additional insight, with Matt simply stating that they "appear to be telling the truth". It reached a point where Liam was told to simply ask if they were being truthful to Matt instead of rolling.
    • The joke has extended to the others as well, such as when Nott was going into detail on her past, only for Taliesin to suddenly announce he was wanting to roll an Insight Check.
  • The "Metagaming Pigeon", usually in the form of random pigeon coos.
  • Kiri using overheard phrases out of context. Fans have taken to pointing out when Matt is writing something during a conversation, predicting (often correctly) that he's saving a line he just heard for Kiri to use later.
  • Beau doing something impressive, and regardless of the situation, Ashly Burch says "Keg is aroused."
  • Jester casting Sending to relay information, only to forget each time the spells character limit, resulting in her sending barely explained messages, and forcing her to cast it again to finish.
    • While Jester has since learned to be more careful with her Sending word count, it's had the lasting and humorous effect of the rest of the party actively keeping count with every sending. Eventually this mutated into Fjord keeping count in-universe. Laura/Jester speak so quickly that Travis occasionally has trouble keeping up with her.
      Travis: This isn't Guitar Hero, slow down!
    • Jester is aware that she doesn't actually need to send full 25 word messages, insistent that she utilizes all of them anyway, and is confused that other wizards are more concise with their casts.
    • She has figured out that the Word Count of a Sending Spell isn't nearly as important as how the spell is utilized. Naturally, she uses them for prank calls and casual conversations.
  • An idea being brought to or around Molly that sounds either silly, stupid or risky, only for Molly to point out how silly, stupid, or risky is is, before agreeing to do it because it sounds fun/funny.
  • Laura’s hatred of healing, despite Jester initially being the party’s only method of healing.
  • Matt constantly having to remind the players that they are bringing (or, in a few cases, forgot to bring) one of their pets into a dangerous situation.
    • Although most of the pets have been left elsewhere, Sprinkle remains and has become the Butt-Monkey, repeatedly surviving despite the odds but usually coming out of situations disheveled and haggard and chittering angrily. Even Beau lampshades it in conversation with Dairon as an argument for Dairon to name her pets.Hilarious in Hindsight when Matt reveals in the wrapup that Sprinkle (or rather, Artagan) was going to tag along even if they ignored him.
  • The way Taliesin plays Caduceus’s 20 wisdom and 9 intelligence — going from saying something profoundly deep and encouraging, to saying something comically random and/or ridiculous.
    [the entire party learns the connection between Jester and the Gentleman]
    Caduceus: ....oh my god, your mom knows the Gentleman, that's so cool!
    Nott: It's... a little more complicated than that.
    • Caduceus’s confusion whenever the group discusses anything even mildly complicated.
  • One or more players creating a mysterious echo whenever the name Uk'otoa (Uk'otoa!) is spoken.
  • The chair from episode 48 is becoming a nearly mythic example of this in the span of only a single week. Ostensibly there only as a clue that a certain minor location had been visited by someone AFTER being ransacked, the lack of other information quickly gave rise to theories of its importance. These range from being an essential clue to solving the entire campaign, the campaign's true Big Bad, or a Demi-God worthy of its own whispered echo. (Chair'k'otoa!)
  • Sam's D&D Beyond promos usually end with Matt apologizing to D&D Beyond for what he's just witnessed.
    • One promo went so far off into being a comedic bit, Matt had to then remind the viewers that D&D Beyond is an online product with various features which players could use in their campaign.
  • Fjord shouting "Eldritch Blast" in-universe as he casts the spell. How many times has he said it before it was pointed out (well, Crit Role Stats would know).
  • Matt's one-time mispronunciation of "auditor" to "otter" has led the players to go off on tangents imagining officials as cute aquatic mammals that float on their backs... much to Matt's chagrin. Whenever they meet an "auditor" they now echo "otter".
  • Ever since they first contacted a familiar-looking member of the Tal'Dorei Council, the players have been desperately curious to know who else is currently on the Council roster, and so the Mighty Nein have been asking for information from virtually every NPC who might possibly know (even though, in character, they have no particular reason to care). Matt has trolled them back just as hard by constantly coming up with some excuse for the NPC not to divulge anything. As revealed in the wrap-up, it's because Vex'ahlia is now in their ranks.
  • Marisha describing Beau's actions as "trying some dope/crazy/insert-adjective-here monk shit." This has carried over to other monk PCs and NPCs.
  • Ever since Caleb got access to Teleportation Circle, the Mighty Nein has had a bad habit of arriving at their destinations without letting people know they were coming. This has lead to more than one instance of giving local security a scare.
  • Tusk Love.note 
  • The Mighty Nein spends multiple episodes in and around the village of "Vo." Sam repeatedly calls its inhabitants as "the V-O community" so he can make references to voice-over work.
  • Marisha getting so excited that she smacks Liam or just enters too far into his personal bubble has happened at least half a dozen times. Even after they switched to a socially distanced set because of COVID concerns, Sam puts a boxing glove on a pole so he can punch Liam on Marisha’s behalf.
  • Caleb and/or Jester using Polymorph to turn dangerous enemies into (usually) non aggressive animals so they don't have to face them in combat. They turn them into turtles most of the time... despite Fjord's protests, as he developed a phobia for turtles when Caleb turned a Dybbuk who frightened him into "a giant turtle" and he was not able to shake off the effect even if he was rolling with advantage.
    • Multiple times Matt does not have a minifig for whatever animal they chose, so he uses a horse as a substitute. Of note a horse has stood in for a cow and, of all things, a killer whale. All animals are horse minifigs.
  • The cast (Ashley and Marisha in particular) starting to sing "A Thousand Miles" by Vanessa Carlton when they need to move on a map or when Matt starts to say "making your way..." during the description of a movement.
    • A second musical favorite is "It's Been Awhile" by Staind.
  • Jester, the second-shortest member of the party, being the second strongest party member (after Yasha) is often commented on. As is the fact Fjord is almost as physically weak as Caleb (because both of them made STR their dump stat).
  • Every single time, without fail, when Jester casts Blessing of the Trickster, nobody remembers what the spell does and once she gets Bless, repeatedly confuses Blessing of the Trickster with Bless, even though it's painfully obvious which one Laura is using despite saying "You're blessed", since she only addresses one person. This cumulates in Episode 68, where Travis is filling in for a sick Laura, and has her cast Bless on top of Pass Without a Trace, and Laura calls Travis just to yell at him.
  • After Matt did the typical introduction in Episode 2, Travis proceeded to shout "We play Dungeons and Dragooooons!" It eventually became a regular thing, to the cast's excitement and Matt's increasing chagrin.

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