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Fridge / Poppy Playtime

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As a Fridge subpage, all spoilers are unmarked as per policy. You Have Been Warned.


Fridge Brilliance

  • Huggy Wuggy pretends to be a statue, then watches you from a distance, smiling even if you see him. In other words, he's toying with you.
  • When you use the GrabPack right hand, Mommy catches the red hand when she was watching you attempting to open the game station with it. In other words, she caught you red handed.
  • In the report provided for an orphan called Makayla, the reporter states she isn't running the obstacle course, and is pointing in horror behind the reporter, much to their annoyance. The toy designated for her is Candy Cat, a lazy-glutton character.
  • Poppies are a floral symbol for "regeneration", "imagination", "sleep", "remembrance", "success" and "death". In the game, we see these associations in a few ways: There were experiments using poppy jelly to revive rats ("regeneration"), Ludwig is the founder of a toy company ("success" and "imagination"), Poppy's been inactive until she's let out of her case ("sleep"), the loss of Ludwig's relative in the 60s ("remembrance"), and that "terrible things" have happened at the factory ("death").
  • Huggy Wuggy, Mommy Long Legs, Bonzo, the Mini-Huggies, and PJ are all very active and extremely homicidal mascots wandering the factory looking to eat anyone they come across. Kissy Missy, on the other hand, is shown to be somewhat sluggish (she has to put effort into using a lever) and reclusive. Given that some of the mascots need to eat to survive and function, this may reinforce Kissy Missy's hints of benevolence: she doesn't want to eat people or other mascots and chooses to starve in order to save them, likely because she already had her fill of violence during the Hour of Joy.
  • Like Huggy Wuggy, CatNap is big and strong enough to easily kill the player yet for most of his chapter is content to just stalk them in the shadows and in his case, let others do it in his stead. Why would he do this? Well, Ollie confirms that CatNap uses Playcare as a hunting ground when he wishes to, and in nature, cats - both big and small - are known for stalking their prey before going in for a killing pounce. It's a predator tactic that is almost ubiquitous to the cat species as a whole, and especially in the case of domestic cats - which CatNap is obviously based on - they are also known to "play with their meals", getting personal enjoyment out of the torture of their prey, whether or not it is actually caught, until they are satisfied enough to go in for the kill.
    • There is also the fact that, at this point in the game, the player defeated a few other toys, most notably killing both Huggy Wuggy and Mommy Long Legs. So maybe CatNap discarded the idea of an immediate direct attack, preferring instead to weaken the player through his gas and the other mascots, before going for the kill. But how did CatNap knew that the player was dangerous? He didn't see them killing Mommy... but the Prototype, CatNap's master, did.
  • The Smiling Critters seem incredibly eager to receive a dose of CatNap's scented breath ("Help us go to sleep, CatNap!") and seem to be overwhelmed with joy once they do. Instead of releasing a lavender-scented breath, CatNap releases a poppy scented breath. Poppies have opiate properties, which can induce sleep, it also causes a euphoric high that can be addictive. Hence the desperation and the happiness once the other Critters get a dose.

Fridge Horror

  • In the Poppy Playtime Maintenance Tape, why is taking out her voice box part of maintenance? What could she possibly be saying that her creators wouldn't want a child (or anyone else for that matter) to hear?
  • Mommy Long Legs is said to have been nurturing to the other experiments back when the lab/factory/whatever was up and running. Now she kills Bunzo, the Mini-Huggies, and possibly PJ if they fail to kill you. How bad a downward spiral has she and possibly the other toys gone down for her to go from nurturing the other toys to that?
  • The fact that the main character can clearly see a fully living Huggy Wuggy watching them from a distance and moving through a door, yet presses on anyway, gives some pretty worrying implications when you remember they worked in this godforsaken lab.
    Mommy Long Legs: You worked here, so if anyone deserves to die alone, it's you.
  • Based on the cardboard cutout design, Candy Cat's Trademark Favorite Food is gumballs. Gumballs often contain xylitol, which is toxic to cats.
  • An easily-missed piece of info is that Owen the Oven was discontinued after several children received third-degree burns. How did such a dangerously faulty toy ever reach the stage where it was given to children?
    • It's not impossible; in 2007, Hasbro recalled the Easy-Bake Oven because of 77 reports of kids burning their fingers after getting them stuck in the ovens (due to a design flaw, the oven was small enough that a kid could stick their hand in it and not be able to get it out, right next to the heating element). 16 of those incidents were reported as second- or third-degree burns, and one five-year-old girl even had to get part of her finger amputated.
  • Also, Fridge logic. We do know that Playtime Co is using orphans but where are they getting the orphans from and how is no one noticing that a bunch of kids are missing? Adoptions in 1990s-2000s had more CPS oversight.....
    • The Chapter 3 teaser, as well as some other clues including the posters on the walls, point towards Playtime Co. having its own on site orphanage, Playcare. It’s disturbingly possible they somehow earned contracts to handle all the orphans in the state, which would give them access to new test subjects for their experiments.
  • Considering that the toys such as Poppy, Huggy Wuggy, CatNap, Boxy Boo, and Mommy Long Legs all seem semi-organic, as they have shrinking and dilating irises, blood, and visible throats and teeth, it's possible that the toys are more akin to animals and need to eat to survive. The factory appears mostly empty in the modern day and there's occasionally dead toys littered about. So it seems likely that most of the toys, after killing all of the human employees, were forced to turn on each other in desperation, making Huggy Wuggy, Mommy Long Legs, and CatNap the Playtime equivalent of apex predators.
    • This might be an alternate explanation as to why Mommy Long Legs is so ruthless when she used to be more nurturing to the other toys. Living in such a violent hellscape makes it difficult to stay attached to others.
  • Considering the toys have demonstrated intelligence at least on-par with humans (with Experiment 1006 being substantially cunning and deceitful) and the chances are slim that the workers that went missing have been surviving in the factory cut off from the outside world for a decade, it may be that the person who sent the player the letter wasn't one of the missing workers...
  • Chapter 3 introduces us to a child called Ollie. Ollie guides the player through how to escape the Playcare and provides keys for each location. However, he constantly sounds...off. His voice occasionally sounds like he's feigning concern or fear in moments when he should be worried, his voice sounds too young for him to have been an orphan at the Playcare, and one of his early lines talks about how the children lived in Playcare in such a way that it sounds like he isn't including himself among them. This is unsettling, but no toy in the factory so far has shown any ability to mimic voices...until later we discover a recorded interview between Doctor Harley Sawyer and Experiment 1006, who apparently can mimic voices. Worse still, when Ollie explains how diverting the gas will open an escape route from Playcare, he uses the term "us" for those who are escaping, indicating he will be joining them. When the way is opened, only Poppy, the player, and Kissy Missy are there. But, something attacks Kissy (off-screen) as we descend to confront the Prototype, and now we're left alone with Poppy...

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