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Become the Mage of Pear.

In the mystical kingdom of Yuren, the Dungeon Master didn't have the heart to say no when the first ever player of the game decided to be a Paladin Beastophile and engage in gross sexual intercourse with his horse, Bradley. This was the birth of Paladins and Bradley.

Now, that game has become 'Fantasy Hike', an only marginally less immature Tabletop RPG. One Dungeon Master has a map, a notepad document open with character information, dice, and players. There is nothing else, every interaction is completely formulated by the choices of the players and the arbitrary choices made by the DM to assign different events to different rolls of the dice.

For this reason, the game tends to veer more on the bizarre side, due to the tendency of the players to push the ridiculousness of their actions to extremes in order to test the patience of the DM.


This game provides examples of:

  • Aerith and Bob: This varies wildly, from the legendary hero "Ivenhaar Tigros" to his great grandfather, the legendary King "Frank Tigran".
  • The Ageless: The nine Celestials. Although some, like Giru and Horok appear haggard, it's implied that this is due to their own shenanigans involving poison gas and incredibly bright lights, respectively.
    • Applies somewhat to Ogunwe, who appears old, but not in relation to his real age of 700. He is a human that took around 60 years to reach a sufficiently enlightened state to halt his own aging.
  • All Trolls Are Different: Depending on region, trolls can be gigantic fury menaces with tusks (arctic), silverback sized hairless ugly menaces (mountain) or stinky mini blank lookalikes (swamp).
  • Alliterative Family: Very fashionable for dwarves, most notibly the Stubby Brothers.
  • Back from the Dead: Koru, and Ivenhaar if you count his horrible ghost form.
  • Backstory: Oh boy, there's backstory.
  • Badass Adorable: The Elves. Unlike their incarnations in the majority of fantasy, thet are around 2 foot tall and are basically Christmas Elves. They are also highly profcient with magic as well. Until they all died out that is. Except not really though.
  • Badass Family: House Tigros. They have had 3 seperate members of their lineage serve as Xi Ken Grande Masters, with countless others practising it.
    • House Tigran to an extent as well. Though the OG Badass Family historically, as the Kings of Yuren, recent generations have seen a shift to a pampered lot of chubby babies.
  • Bag of Holding: An unspoken agreement that anyone can carry any ammount of matter as long as it's in a bag and not in their pouch exists. You want to carry the corpse of that Sea Giant? Eeeeh, I guess it's okay.
  • Beneath the Earth: The dwarven Kingdom under Mt. St. Hammerstein, Elma's Gaff, and the vast network that is the Cat-ocombs.
  • BFG: Some of the more powerful weapons of grenadiers, and especially the weapons that Delmar the Gunsmith can pull from his Trenchcoat Pockets.
  • BFS : Koru's Sword is roughly nine feet long.
  • Big Bad: Koru. Was always Horok in the ancient past, but he's a) Imprisoned and b) Not as evil or powerful as Koru.
  • Big Ol' Eyebrows: Too many to count. Basically all the older dwarves. They have either these or no eyebrows at all.
  • The Chosen One: Those touched by The Comet are considered this, but it's
  • Dark Is Not Evil:
    • While Koru and Erog, two of the main villains of Fantasy Hike, are primarily Umbramancers, there are also many aspiring wizards tha frequently delve into the art of shadow magic while also being upstanding members of society.
    • Ivenhaar, the most Lawful Good hero in the history of Yuren, appears as a horrifying ghast to the user of the Blade Ruby in order to teach them how to use it. He continues to a be a real nice guy.
  • Elemental Embodiment: Numerous Golems and Atronach fit this trope, most notably Pitzalt, a hulking monster made of nothing but flames.
  • Elemental Powers: There is a school of magic for each of the nine Celestials, each with branches of offensive magic.
  • Glass Cannon: Characters like Delmar that use BFG weapons, but are themselves completely unarmoured, and stick thin to boot. Ahem.
  • Global Currency: Gold.
  • God Is Evil: The closest being to Gods in the Fantasy Hike universe, the Celestials, have a number of evil beings in their ranks. In fact of the nine in existence, Horok, Erog, Giru and Brei are all Evil, while Hamysch can only be described as neutral at best.
  • Improbable Weapon User: Gretel The Massive uses a giant bell (larger than she is) on a rope as a flail.
  • Inevitable Tournament: Basically every class of a character has some sort of tournament that can join, and they ALWAYS DO.
    • If you are a hand to hand fighter, expect wrestling. What's that? You're not a wrestler? You don't know what a supleEXPECT WRESTLING.
  • Knight Templar: Horok sees himself as an enemy of the darkness, and a champion of light. Apparently this is what justifies his habit of incinerating people with bursts of white laser.
  • Money Spider: Subverted. Many an adventurer has delved into stomach of a giant for items and found a bag of gold, only for the DM to reveal when they decide to spend it that the stomach acid has turned it to much and besides it's all stick together anyway.
  • Rank Scales with Asskicking: Fantasy Hike goes nuts on this trope.
    • Frank Tigran, the first King of Yuren and the one who first unified the kingdom form the warring states. Turns out, also one of the strongest men to ever live.
    • Ivenhaar Tigros: liege Lord of Palpin and Warden of The South turned most skilled swordsman and martial artist to ever live.
    • Finn Oshale, as liege Lord of Otelle, also an incredibly skilled martial artist as ivenhaar's student.
    • Ozeraar and Jackwell Tigros, descendants of Ivenhaar's, also both the Grande masters of Xi Ken martial arts in their respective eras.
    • And last but not least, Ogunwe. The most powerful being in the known Fantasy Hike universe with complete control over probability, known in his youth (about 700 years ago) as Ogunwe the Great, the King of the then unified Botswae Isles.
  • Really 700 Years Old: Ogunwe, Ivenhaar, Delmar and Koru are all literally 700 years old. Strictly speaking Ogunwe is the only that actually applies to this trope, as Ivenhaar is undead and Delmar and Koru don't look at all human.
  • Taking You with Me: When Ivenhaar and Koru fought, they both impaled each other at exactly the same moment, Koru instantly dying due to the impaling of his artificial crystalline heart and Ivenhaar dying a few hours later in a medical tent.
  • Too Awesome to Use: Not applied to items, but considering the awesome power of characters like Koru, Ivenhaar, Delmar and most notably Ogunwe, and that these characters were once in the control of players, the Dungeon Master had to implement Too Awesome To Use on their characters.
  • Wide-Open Sandbox: No one is obligated to do anything. Most notable example is the largely forgotten player character Dinkleberg, who decided that instead of question he was going to settle down in Caston and set up a successful chain of brothels.
  • Wizard Beard: Ogunwe's beautiful grey Christmas Tree beard.

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