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A page for the miscellaneous characters of The Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of the Kingdom.

Beware of spoilers!


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Animals

    In General 
https://static.tvtropes.org/pmwiki/pub/images/botw_creatures_concept_artwork.jpg

The collapse of Hyrule and the spread of the wilderness over its lands have been good for the kingdom's wildlife, and large numbers of wild animals can be found roaming its hills and plains, swimming in its waters and flying through its skies. In-game, they serve as Link's primary sources of food.

For bears and wolves, see The Legend of Zelda: Breath of the Wild: Monsters and Mooks.


  • Amazing Technicolor Wildlife: Rainbow pigeons have purple backs, wings and necks, blue wingtips, green bellies, yellow, orange and red necks, yellow-green eye rings, and pink crests.
  • Artistic License – Biology:
    • The Hyrule Compendium describes grassland foxes as solitary animals that don't form packs, which is correct, but in this they're explicitly "unlike other foxes". All real-life foxes are solitary animals, and the other kind of fox in the game, snowcoat foxes, are also only found alone. Also, in-game foxes will eat fruits but won't touch meat, in contrast to the primarily carnivorous real deal.
    • Real-life boars are indiscriminate omnivores that will feed on more or less anything they can get, and will readily eat meat. In-game, boars will eat mushrooms and fruit but won't eat meat items.
  • Color-Coded Elements: Cold-adapted animal variants are almost always recolored to be white and/or light blue, heat-adapted ones are various shades of red, and electrically-attuned ones are green and yellow.
  • Creepy Crows: Mount Satori, a supernatural mountain marked by the presence of a gathering of spirit-like beings on its summit during certain nights and by the absence of regular enemies on its slopes outside of the undead, is also home to immense flocks of mountain crows constantly wheeling and circling in its skies and perching on its slops and cliffs. Similarly, the Bottomless Swamp — an area of sucking quicksand-like bogs, pools of deadly Malice, dead trees and giant stone skulls half-buried in the mire — is home to a similar, smaller flock of crows that circles above it at all times. The crows' Compendium entry also notes that they're seen as birds of ill omen in Hylian culture.
  • Evil-Detecting Dog: Unlike regular NPCs, who react to Link wearing the Dark Set with fear and without recognizing him, Hylian Retrievers react just as they do when he wears other outfits.
  • Eye of Newt: In contrast to the birds and mammals, which drop food items when killed, the lizards, frogs and insects are captured alive to be used as potion components — elixir creation requires the addition of a small critter with the right attribute (attack power, defense, speed, fire resistance, etc.) to confer that ability to the elixir.
  • Famous Ancestor: According to in-universe rumor, all Hylian retrievers descend from a dog once owned by the king of Hyrule.
  • Full-Boar Action: Downplayed with wild boars. They're regular animals and will usually flee from Link or monsters, but if you startle them while standing in front of them they'll instead charge you down and trample over you before making their escape. The Compendium entries note the weaker woodland boar's aggressiveness, and advise particular caution in hunting the the stronger red-tusked boars.
  • Gameplay and Story Segregation:
    • Blue-winged herons are described as living along waterfronts, while pink herons instead favor open fields and grasslands. This doesn't much match where they can actually be found, however — both types are fairly frequent in both kinds of habitat, and it's not rare for mixed flocks to spawn.
    • The Compendium describes bright-chested ducks as having high-quality, fatty meat. In-game they only drop raw drumsticks, the lowest-quality tier of bird meat.
    • According to their Compendium entry, grassland foxes are omnivores that eat smaller animals, insects, and fruits, which is fairly accurate to what real foxes are like. In practice, the foxes will eat fruit if they spot it but will not eat any meat item.
  • Gentle Giant: Tabantha moose are the second-largest animals in the game, but will turn and flee if startled by Link — they won't even charge him down if approached from the front like other herbivorous animals will.
  • Gold-Colored Superiority: Bladed and rugged rhino beetles have fairly realistic colors. Energetic rhino beetles, the rarest variant and the one worth the most when sold, are colored solid gold.
  • Horn Attack: If Link startles certain species of large, herbivorous animals while standing in front of them — stags, water buffalos, mountain goats, and wooly rhinoceri, albeit notably not moose — their reaction will be to lower their heads, present their horns and charge him down.
  • Horse of a Different Color: It's possible to ride deer, although they can't go as fast as horses, can't be registered at stables and will flee once you dismount.
  • Immune to Fire: Eldin ostriches, hotfeather pigeons, fireproof lizards, and smotherwing butterflies are all immune to ambient heat damage, allowing them to endure the volcanic temperatures of Death Mountain without burning to death like all other animals would.
  • Impossible Item Drop: Eldin ostriches have a chance to drop either a whole plucked bird plus an extra thigh, despite the living animal very clearly only having two legs. More rarely, a single ostrich will somehow drop two plucked birds at once.
  • Informed Species: The dogs found around stables and other settlements are called Hylian retrievers. However, their appearance more closely resembles herding breeds such as collies and Australian shepherds.
  • Medieval Prehistory: There are woolly rhinoceri found in the tundras of the Hebra region.
  • Moody Mount: While Link can tame wild animals to use as mounts, they're wild animals, and don't obey him well at first. They will actively try to throw him off when he first mounts them, and even after he calms them into letting him ride, they often disobey instructions and try to go do their own thing. Link has to work with them and train them before they act like loyal steeds, and some are more rebellious than others.
  • Non-Indicative Name:
    • Mountain bucks and mountain does spawn more or less wherever there are forests in non-snowy climates, which makes them more common in plains and valleys than in mountains. Islander hawks, by contrast, are only found among mountains.
    • Downplayed with Tabantha moose. They are found in the Tabantha Tundra, but not in the nearby Tabantha Frontier, and are equally widespread in the Hebra Mountains, the Gerudo Highlands, and Mount Lanyaru, the latter two of which are opposite ends of the map from the Tabantha area.
  • Organ Drops: Animals only drop meat, with rarer and stronger kinds dropping higher-quality cuts. Birds drop increasingly large portions of meat — drumsticks, followed by bird thighs, followed by whole plucked birds. Eldin ostriches, the largest birds in the game, are notable for tending to drop either a whole bird plus an additional thigh or two (despite the whole bird model showing both legs in place) or just two whole birds.
  • Palette Swap: Many animal varieties are created by simply recoloring a base model. In addition to several elemental Underground Monkeys, there are three aesthetic recolors of the dogs (black-and-white, black and tan) and various bird and fish recolors, and most critter varieties reuse the same model at least once.
  • Red Live Lobster: Ironshell crabs naturally have bright red shells with orange claws.
  • Rhino Rampage: Great-horned rhinos, found in the Hebra region, are a downplayed example. They're peaceful herbivores that will flee from Link and monsters should they spot them but, if Link startles one while standing in front of it, it will charge him down and deal a fair amount of damage while doing so. The Hyrule Compendium notes that, due to their toughness and strength, only the most experienced hunters should tackle these animals.
  • Underground Monkey: While this doesn't happen to the extent that it does with monsters, several animals have region variants adapted to and recolored to match different environments. These include snowcoat foxes (whitish grassland foxes found in snowy areas), heat- and cold-adapted pigeon species found in Death Mountain and snowy climates, and four varieties of elementally-attuned trout found in various areas (sizzlefin trout in Death Mountain's hot springs, chillfin trout in Hebra, voltfin trout in Lanayru and stealthfin trout in Lakes Mekar and Saria).
  • Video Game Caring Potential: You can hang out with dogs and feed them fruit and meat, and they'll become friendly and follow Link around. Feed them enough, and they'll lead you to buried treasure.

Horses

    Horses 
https://static.tvtropes.org/pmwiki/pub/images/botw_horse.png
Link riding a common horse.

Small herds of wild horses can be found roaming open fields throughout Hyrule. If Link approaches them with sufficient stealth, he can mount and tame them to use as steeds on his travels.


  • Artificial Brilliance: Their AI allows them to navigate around and avoid obstacles without any input. As Aonuma said, "Real horses don't run into trees very often." They also have personalities related to their bond with Link, and have to be tamed before their behavior is useful; a tamed horse will follow roads automatically.
  • Awesome, but Impractical: Due to the more realistic way the game handles them, they're limited in movement compared to an on-foot Link as they can't climb on or jump and glide off cliffs. This effectively forces them to take the long way around walls at best and bars them from certain areas at worst. Tears of the Kingdom makes them further redundant by introducing machines that can fly or even go in water in addition to traveling fast.
  • Competitive Balance: The best wild horses come in three stat spreads: 4 Strength, 4 Speed, and 5 Stamina; 2 Strength, 5 Speed, and 3 Stamina; and 5 Strength, 3 Speed, and 5 Stamina. This matters much less in Tears of the Kingdom however, since Malanya can max out all stats with the right combination of meals.
  • Difficult, but Awesome: The best wild horses always have a Wild temperament, which means they require more stamina to tame.
  • Food as Bribe: Tears of the Kingdom introduces the option to slowly approach horses while carrying apples or carrots, which will make horses slowly approach Link to eat them out of his hands. This allows Link to tame them without having to sneak up on them from behind.
  • Hello, [Insert Name Here]: You can name horses, including the special ones such as the white and giant horses, however it's permanent once you register them at a stable.
  • Law of Chromatic Superiority: Horses with solid-colored coats have consistently better strength, stamina and speed than horses with white patterns. This scales with the amount of white present — horses with extensive white patterning have worse stats than ones with smaller marks such as socks or blazes, while horses with completely solid coats have the best stats of all.
  • Stock Animal Diet: Horses can be fed apples and carrots to make them friendlier to Link. Endura Carrots in particular will give them three additional, temporary spurs of running speed.
  • Summon Magic: By way of technology — equipping a horse with the DLC Ancient Saddle will allow Link to teleport it Sheikah-style to his side whenever he whistles.

    Stalhorses 
https://static.tvtropes.org/pmwiki/pub/images/stalhorse.png

These undead horses serve as the mounts of Stalkoblins that haunt Hyrule's plains during the night. Unlike other skeletal beings, however, they aren't hostile to Link and can be ridden just the same as living horses can. Despite this, the stablemasters refuse to board Stalhorses out of fear they will eat the living horses.


  • Glowing Eyelights of Undeath: Stalhorses have glowing red orbs in their otherwise empty eye sockets.
  • Hellish Horse: Skeletal undead horses sometimes ridden by undead enemies. However, they themselves aren't hostile to Link and thus he can actually ride them like any other horse. They can't be registered at a stable because the stablekeepers think that they'll eat the regular horses, however.
  • No-Sell: In Tears of the Kingdom, they're the only animals and only rideable creatures to be immune to the harmful effects of the Gloom, allowing Link to move across it safely when on their backs.
  • Raising the Steaks: They're skeletal versions of common horses ridden by the likewise undead Stalkoblins.
  • Token Good Teammate: To the Stal- enemies. While they're commonly ridden by Stalkoblins and look creepy as hell, they won't attack Link and let him ride them. The ones in the Depths may kick him if he approaches them, but that's just them behaving like regular flesh-and-blood wild horses.
  • Weakened by the Light: Like other undead, they instantly disintegrate when dawn comes on the surface. However, the lack of sunlight in the Depths allows herds of Stalhorses to thrive here and there.

    Royal White Stallion 

The Royal White Stallion

https://static.tvtropes.org/pmwiki/pub/images/20448935_1599004316841235_6134643401438979335_o.jpg

A pure white stallion descended of a breed that was specially bred for the royal family of Hyrule.


  • And Your Reward Is Clothes: For the horse anyway, as finishing his quest unlocks the Royal Saddle and Bridle set. Unlike the other two Legendary horses you don't need to have him wear it though and can even put it on your normal horses instead.
  • Generation Xerox: He looks exactly like the horse Zelda rode a century ago.
  • The Hermit: Unlike other horses which are always found in herds, this one is a loner in Breath of the Wild. He lives away from other horses on Safula Hill. Averted in Tears of the Kingdom, as he is part of a herd near Skull Lake.
  • Last of His Kind: The Calamity and years of breeding with other wild horses has left him the last white horse of the royal steed's lineage left.
  • Legacy Character: He's explicitly mentioned as being a direct descendant of Zelda's noble steed.
  • Weak, but Skilled: Or slow but skilled in this instance. His speed is merely average, but he has maxed-out stamina, meaning that he can gallop a great deal to compensate. However, in Tears of the Kingdom, he can have his speed upgraded further.
  • White Stallion: But of course. The white stallion in question's particular breed was reserved for the Royal Family, and Zelda is seen riding one of his kind in one memory. The end of the game seems to indicate that Link gives him to her after he tamed him (or if you didn't do that quest that she found and tamed him for herself instead) so he can continue this tradition.
  • What Happened to the Mouse?: Despite Zelda riding this horse at the end of Breath of the Wild, her horse in Tears of the Kingdom is the Golden Horse below. While he can be found near Skull Lake in the second game, how he got there is never brought up.

    Golden Horse 

The Golden Horse

https://static.tvtropes.org/pmwiki/pub/images/totk_golden_horse.png
A bright golden horse owned by Princess Zelda that escaped from its usual home, the Snowfield Stable.
  • Amazing Technicolour Wildlife: Bright gold horses do not exist in real life.
  • And Your Reward Is Clothes: Much like Zelda's previous White Stallion, bringing it back to the relevant stable worker will award the Royal Saddle and Bridle.
  • Evil-Detecting Dog: Implied to have run away from the stable because it could sense the Zelda before it was actually Phantom Ganon.
  • O.O.C. Is Serious Business: As the stablehand from the Snowfield Stable remarks, Zelda loved and doted upon the horse and it adored her back, which makes the fact it bolted off when she appeared in front of it all the more strange. It turns out it was actually Phantom Ganon in front of it and not Zelda, which may have explained the reaction.

    Giant Horses 

Giant Horse and Giant White Stallion

https://static.tvtropes.org/pmwiki/pub/images/20819076_1597105277031139_3168171816942810552_o.jpeg

Two rare horses of abnormal size. Their size affords them much greater strength than the average horse.

One has a black coat and red mane and is found in the Taobab Grasslands near Gerudo Desert in Breath of the Wild and Hateno Beach in Tears of the Kingdom. It is implied to be the breed of Gerudo Stallion that Ganondorf himself once rode.

The other, exclusive to Tears of the Kingdom, has a pure white coat much like Zelda's previous horse. It is said to be born of a genetic mutation.


  • Ambiguous Gender:
    • Just like the normal horses in the game, the black one's gender is left open to interpretation, unlike the other Legendary Horses, as Epona is female and the Royal Stallion is male. This also contrasts the last time this breed of horse was seen in the series, as Ganondorf's steed was said to specifically be a Gerudo Stallion.
    • Averted with the white Giant Horse, which is stated to be a stallion much like Zelda's old White Stallion.
  • Hellish Horse: Downplayed. Despite the black Giant Horse's sinister coloration, immense strength, association with Ganondorf, and being mistaken for a type of monster by some of the people looking for it in-universe, it's still rather timid and can be tamed like any other horse.
  • The Hermit: Much like Zelda's previous White Stallion, the Giant White Stallion lives by itself in Malanya's old spot in the Lake of the Horse God.
  • Large and in Charge: The black Giant Horse appears to lead a whole herd of unusually powerful horses in the Taobab Grasslands and later Hateno Beach.
  • Last of Its Kind: The black Giant Horse stated to be the last of its kind in the Hyrule Compendium.
  • Limited Wardrobe: Like Epona, they have custom gear that you can't change, but unlike Epona, this is justified because the gear had to be made to accommodate their massive size as nothing else you have can physically fit them.
  • Mighty Glacier: Their speed is below average, doesn't have any visible stamina, and making them gallop only gets minor speed boosts so you need to build up their speed more gradually. However, when they reach their top speed they stay there,note  can't buck you off for overusing the gallop command due to their unusual stamina, has no problem running down enemies thanks to their maxed-out strength, and has more health than nearly every other horse in the game too.
  • Nobody Touches the Hair: Along with being unable to customize their gear, you can't change how their manes are styled, despite size not being an issue in this case. Trying to change their manes will cause the stable NPC to remark on their temperaments, saying they probably won't allow her to. They also cannot be enhanced by Malanya.
  • Rousseau Was Right: Even though the black Giant Horse is of the breed that Ganondorf rode in the past, Link can still tame it for heroic purposes all the same. Indeed, it is possible to bring it into the final battle against Dark Beast Ganon.
  • White Stallion: The Giant White Stallion is stated by the Hyrule Compendium to match the Royal Family's old breed of white horses, but in their case this is due to a mutation rather than selective breeding.

    Link's Horse 

Link's Horse

https://static.tvtropes.org/pmwiki/pub/images/botw_link_rider_artwork.png

An unnamed brown horse Link rode in the days before the Great Calamity, as chronicled in some of his memories. In the present time, horses identical to it can be found in the wild and tamed.


  • Advertised Extra: All of the game's promotional material shows Link riding this horse, but in-game, it's just one of the many mounts you can find throughout the overworld. Unlike the Royal White Stallion and the Giant Horse, it doesn't even have any side quests or special attention given to it.
  • Jack of All Stats: It ranks just below Epona in terms of stats, having four-star strength and three-star speed, stamina, and (in Tears of the Kingdom) pulling abiility.
  • The Reliable One: If Link enters the final battle with Dark Beast Ganon without registering a horse beforehand, a horse identical to his old steed appears on the battlefield for him to ride instead.
  • Shout-Out: It's dark coat, dark mane, and white blaze are very similar to that of Agro from Shadow of the Colossus.
  • Story Overwrite: Just as Zelda reclaims the Royal White Stallion during the game's ending, Link is always shown riding a horse like this one (with its amiibo-exclusive gear) regardless of whether it was ever tamed by the player.
  • Uniformity Exception: The only thing that sets it apart from all the other brown horses in the game is the shaggy white fur it has over its hooves.
  • Unlockable Content: The Traveler's Bridle and Saddle, a unique set of horse gear that can only be obtained via the Breath of the Wild Link Rider amiibo. They're what this horse wears during Link's memories and at the end of the game. They become normal unlockables in Tears of the Kingdom after Link earns enough Pony Points from using the stables.

Satori Mountain inhabitants

    Satori 

Satori, the Lord of the Mountain

https://static.tvtropes.org/pmwiki/pub/images/botw_satori_model.png

The Lord of the Mountain, also known as "Satori," is a strange glowing horse-like creature that is found at certain hours on the summit of Satori Mountain. It has the best stats of all Link's potential mounts, at the expense not being able to register it at Stables meaning it will abandon Link and disappear if left alone for too long in addition to needing a lot of stamina to tame in the first place.


  • Animalistic Abomination: Subverted. It's an "abomination" by human standards in that it is similar to a horse and very odd looking, to the point of being unsettling. However, it is a natural being to the core, being a nature spirit and all.
  • Blue Is Heroic: While its shade is more mystical than the color associated with the Champions, as mentioned below, the being is best known as the "Lord of the Mountain" due to how it's said to protect the creatures living in its domain. Satori Mountain is indeed home to quite a few Stals, Keese, and even a menacing Stalnox, but none of them will appear while it's present on the mountain, which is implied to be Satori's protection of a sacred site.
  • Bragging Rights Reward: Taming Satori takes massive amounts stamina, and it only appears on rare, seemingly random nights which can't be predicted, so getting it requires quite a bit of effort. And since Satori can't be registered and you can therefore only ride it once after taming it, it's pretty much useless as a mount, making it this trope. In the sequel, you can't even find it in the wild to tame or even take a picture of it for the Compendium as the Satori will only appear when you place a fruit on a cherry tree pedestal and show you the locations of all caves and wells for a short amount of time.
  • The Dreaded: It is both feared and revered among the people of Hyrule, so much that even if Link is able to tame Satori, stables will refuse to have it registered out of fear of being cursed for holding a supernatural entity captive. This is a shoutout to Shinto beliefs.
  • Extra Eyes: It has two pairs of eyes.
  • Gold and White Are Divine: Much like the magical bunny-like Blupees that surround it when it appears, it has glowing white and gold in addition to its mostly blue color scheme.
  • Heavenly Blue: Unlike how the Champions have a darker shade of blue to reference their heroism this being's color has a more ethereal glow to its paler color, again like the similarly mystical Blupees, and is thought to be the reincarnation of a kind and holy sage.
  • Master of All: Although its stats are unseen due to it being unable to be registered, it has five stars in every stat.
  • Named After Somebody Famous: Between its name, and title, it's a loving tribute to the late Satoru Iwata.
  • Ominous Fog: Satori's presence on the mountain is signaled by a blue glow that can be seen for hundreds of miles. If he actually appears while you're already on the mountain, the whole place will be suffused in ghostly blue light and swirling mist.
  • Power Glows: Satori's body glows, and he's one of the best mounts in the game.
  • Stealth Pun: At the top of Mount Satori is Satori the mount.
  • Trademark Favorite Food: Fruit. Tears of the Kingdom adds cherry trees dotted throughout the landscape. Offering any fruit item at these trees will cause it to appear and temporarily mark any nearby hidden caves.
  • Uniqueness Decay: In Tears of the Kingdom, it's indicated that Satori is a state of being multiple entities can attain. A Gerudo tells you about how they appear around the map at other cherry trees when given offerings, showing that the Lord of the Mountain was not the only Satori.
  • Unusual Ears: Its ears resemble a moth's antennae.

    Blupees 

Blupees

https://static.tvtropes.org/pmwiki/pub/images/blupee.png

Glowing blue critters found in the forests of Hyrule.


  • Ambiguous Situation: The end of Koltin's side quest has him morph into a Blupee from eating all the Bubbul Gems you gave him. Whether this means that all Blupees you've seen throughout the games were once people who underwent a similar process has not been clarified.
  • Cute Owl: Small, adorable fantasy critters for whom the barn owl's simplistic face and large eyes are central design elements.
  • Metal Slime: In a game where Rupees almost never drop from enemies, Blupees drop bunches of money every time they're struck. However, they're also rare — individual blupees spawn only in out-of-the-way, unmarked forest areas — and elusive; they startle much more easily than other animals and will quickly flee if startled, vanishing in a puff of magic a few seconds afterwards, and only respawning with the next Blood Moon.
  • Mix-and-Match Critters: Blue rabbits with owl-like faces and moth-like antennae.
  • Money Spider: They drop Rupees whenever hit with a weapon, and their chief in-game purpose is to be milked for money in this manner.
  • Notice This: In Tears of the Kingdom, they appear on the overworld and flee for the nearest cave when they spot Link. For this reason, Blupees are essentially the game's way of telling you a cave (and its corresponding Bubbulfrog) is nearby.
  • Punny Name: A portmanteau of "blue", their main color, and "rupee", which they generate when hit.
  • Video Game Cruelty Potential: Adorable as the blupees are, most players will spend the majority of their time together smacking them around with weapons, shooting them with arrows or blowing them away with bombs in order to get rupees.
  • Video Game Cruelty Punishment: In Tears of the Kingdom, as they now function as a way to find caves more easily, it's preferable to simply chase them to a cave. Attempting to mug it for Rupees as in Breath of the Wild will have it disappear faster and not lead you to the nearby cave. Thankfully, they still respawn after you find the cave, so you can easily go right back to stealing their rupees once all is said and done.

    Bubbulfrogs 

Bubbulfrogs

https://static.tvtropes.org/pmwiki/pub/images/1000002163.png

Mysterious, glowing frog-like creatures introduced in Tears of the Kingdom, altered from regular Blupees. A single Bubbulfrog dwells in almost every cave across Hyrule, and "killing" them reverts them to their Blupee form, never to be seen again. Equally mysterious are the strange Bubbul Gems they drop, which may bear rewards should Link collect enough...


  • Amphibian Assault: They are strange four-eyed glowing spirit-like monsters resembling frogs, that can spew bubbles at Link when attacked.
  • Bubble Gun: Its only defense against your attempt to harvest its Bubbul Gem aside from trying to hop away is to obstruct your view with bubbles.
  • Collection Sidequest: Collecting the Bubbul Gems they drop is another of Link's long running sidequests, allowing him to earn rewards from Kilton's younger brother, Koltin, on his quest to become a Satori. He almost completely runs out of rewards only about a third of the way through, so the only reason to find all of them after that is for a paraglider fabric for completion's sake.
  • Extra Eyes: They have four eyes on each side of their faces. Closer inspection reveals that they're actually clustered Blupee heads, complete with antennae.
  • Gotta Catch Them All: Like the Koroks, they are yet another rare species scattered across Hyrule for Link to hunt for collectibles, this time in Hyrule's various caves.
  • Harmless Enemy: It's technically not even an enemy at all, and its only "attack" is to spit bubbles that do zero damage.
  • Punny Name:
    • Their name is a pun on bubble and bull frog.
    • Their drop is called Bubbul Gem, which almost sounds like bubblegum.

Other Animals

    Sand Seals 

Sand Seals

https://static.tvtropes.org/pmwiki/pub/images/botw_sand_seal.png

Furry walrus-like animals that inhabit the Gerudo Desert. As horses cannot navigate the desert's loose sand, the Gerudo have instead learned to train the seals to pull riders behind them as they cut through the dunes.


  • Chariot Pulled by Cats: They can be used to improvise a chariot-like contraption by getting one to pull you while you're riding on a shield. This is one of the most efficient ways of crossing the desert, and is needed to chase one of the Divine Beasts.
  • Circling Birdies: If you ride a sand seal directly into a rock wall or other solid object, it will remain dazed for a while as stars circle around its head.
  • Hurricane of Puns: Expect most conversations with Gerudo NPCs about sand seals to be heavily laden with seal puns. Even the normally stoic Link can't help but join in.
  • Palette Swap: The trained sand seals that can be rented in Gerudo Town are identical to the wild ones in all respects outside of their fur being ruddy instead of light tan.
  • Sand Is Water: They can swim through the sand of the Gerudo Desert as nimbly and swiftly as regular seals cut through water.

    Patricia 

Patricia

https://static.tvtropes.org/pmwiki/pub/images/20232331_1567812356627098_452404353732221338_o.jpg
"Seal the deal on your fortune by using more valuable fruit!"
"Patricia was a present from the former... from my mother. She turned out to be my first and last gift from her..."

Riju's beloved personal sand seal you can feed fruits to for advice or hints. She pulls along Riju in the fight against Divine Beast Vah Naboris.


  • Face of a Thug: Her Hyrule Compendium entry says that she's a sweet animal despite her intense visage.
  • Mr. Exposition: She only gives small bits of information per fruit though, seemingly based on the type of fruit you give her, that Padda needs to translate for you.
  • Pungeon Master: She apparently makes loads of seal puns. Padda omits them when translating Patricia's messages, but it's easy to see what they would have been.
  • Seers: Giving her fruit has her seal into your near future, and give you your fortune.
  • Trademark Favorite Food: Wildberries, which Padda will inform you of at night. Feeding her wildberries will give you different and much more valuable advice than any other fruit. In Tears of the Kingdom, feeding her a Splash Fruit will yield co-ordinates of the orbs for the Gerudo Heroines shrine instead.

    The Rumored Beast (mild spoilers) 

Dondons

https://static.tvtropes.org/pmwiki/pub/images/totk_dondon_model.png

An extremely rare species first found in Tears of the Kingdom, these peaceful ox-like beasts were rumored to have served as Princess Zelda's beast of burden during her fateful journey underground, before never being seen again. Tracking down this elusive species across the rumors among Hyrule's stables is yet another lead Link can follow on the quest to find the lost princess.


  • Anti-Hoarding: They can be fed Luminous Stones to produce gemstones, including the extremely valuable diamonds, as waste. However, the process is made extremely tedious to discourage farming (since it would make it way too easy to stock up on rupees and elemental weapons this way). It takes ten minutes for one gemstone and you have to leave the area and then come back for the process to occur.
  • Bioluminescence Is Cool: Their horns and armour edges glow green in the dark, resembling their favoured food of Luminous Stone (and may even be composed of it).
  • Demoted to Extra: The first trailer for Tears of the Kingdom shows it being used as a pack animal in the opening story cutscene. In the game proper, it only appears in a minor side-quest.
  • Early-Bird Cameo: The Dondon made its first appearance as Zelda's underground pack animal in the very first announcement for Tears of the Kingdom three years before the game's release. Funnily enough, the cutscene in which it appears isn't even featured in the game proper, but its events do form the basis of their dedicated sidequest in the present game.
  • Eat Dirt, Cheap: They eat rocks — specifically Luminous Stone, and even excrete other minerals, including gems. Link can feed them Luminous Stones and come back a few days later to collect the minerals they leave behind.
  • Endangered Species: Only five are known to exist in all of Hyrule.
  • Gentle Giant: They are the largest wildlife species in the game, and, although they resemble monsters, are a completely peaceful and friendly species, which will never harm you and can even help you by pooping out gemstones.
  • Mix-and-Match Critters: They resemble a cross between an ox and an armadillo, although also with upward-curving tusks.
  • Mythology Gag: One made more obvious by the Japanese name for them (Dongo — ドンゴ) — the Dondons are a reimagining of the classic Zelda enemies Dodongos, into a peaceful, basically endangered rock-eating species.
  • Random Loot Exchanger: They will eat pieces of luminous stone left around them and, after a short span of time, leave behind a flint, amber, opal, topaz, sapphire, ruby, or diamond. While they are likelier to produce lower-value stones than rare ones, this serves as a potentially lucrative but not wholly reliable way to transform luminous stone into gems.
  • Solid Gold Poop: They eat Luminous Stones and produce various gemstones as waste (which takes about ten minutes in real life).
  • Unique Enemy: Played with — although they are not an enemy, they are still among the rarest wildlife in Hyrule, with a whole sidequest dedicated to tracking them down. Their Compendium entry even states that only five total have ever been found in Hyrule.

    Cuccos 

Cuccos

https://static.tvtropes.org/pmwiki/pub/images/cucco_botw.png

Chicken-like birds found around farms and stables. Provoke them at your own risk.


  • Call a Rabbit a "Smeerp": They're almost identical to chickens. One character differentiates between them by stating that Cuccos can fly whereas ordinary chickens cannot.
  • Killer Rabbit: They look like ordinary chickens, but are ferocious when riled and more than willing to peck their aggressors to death.
  • Not Quite Flight: Link can glide a certain distance by having a Cucco carry him through the air, although it's not as efficient as using the paraglider.
  • Set a Mook to Kill a Mook: It's possible to exploit the Cuccos' retaliation against attacks by goading an enemy into attacking you while you're holding one, which will cause the resulting flock of vengeful chickens to target and oftentimes kill the enemy in question.
  • Video Game Cruelty Punishment: There's nothing stopping Link from going on a one-man rampage against the wildlife of Hyrule, which can do very little to defend itself from a determined player — except for Cuccos, which as usual can't be killed but respond to repeated attacks by a spawning a constantly-replenishing flock of hostile chickens to dive-bomb Link.

Supernatural Allies

    Goddess Hylia 

Goddess Hylia

https://static.tvtropes.org/pmwiki/pub/images/botw_goddess_statue_model_2.png

A goddess who once fought the Demon King Demise alongside her Chosen Hero, and surrendered her immortality to be reincarnated as a human alongside him as the original Zelda. Hylia is still worshiped and revered throughout Hyrule as the kingdom's patron goddess, with her divine power having been passed down through the dynasty of her mortal descendants and reincarnations.


  • The Atoner: Continuing with her desire to atone for manipulating Link during the events of Skyward Sword, Hylia is nothing but kind and helpful to the hero throughout the events of both games, giving him Heart Containers, Stamina Vessels, and the power to drive away Ganondorf's Gloom.
  • Celestial Paragons and Archangels: As in Skyward Sword, Hylia's statue depicts her as a winged woman wielding the Goddess Sword.
  • Continuity Nod: In Tears of the Kingdom, helping the Goddess Statues at the Springs of Power, Wisdom, and Courage restore the toppled Mother Goddess Statue will have the latter reward Link with the White Sword of the Sky, a replica of the Goddess Sword.
  • Cool and Unusual Punishment: She once punished a demon for seducing people into giving up their life-force in exchange for wealth by turning it to stone. An untold amount of time later, the demon is still conscious, biding its time until someone able to speak to spirits came across it. It's refusal to change leads to Hylia banishing it to more and more secluded locations (including underwater, where it somehow traded with fish) until by Tears of the Kingdom she has put him in a sealed underground passage.
  • Dream Walker: Zelda's diary mentions that the day before Calamity Ganon attacked, Zelda had a dream-vision of a celestial woman surrounded by a golden aura desperately trying to warn her of something, but Zelda could not hear the woman's voice.
  • The Ghost: She does not personally appear in Breath of the Wild or its sequel, but her statues speak to Link when he prays at them after gathering enough Spirit Orbs/Lights of Blessing, offering to empower him.
  • God in Human Form: While never explained in-game, Zelda is actually Hylia's mortal form, hence why she possesses divine powers and sees the goddess herself in her dreams.
  • God of Good: She was a benevolent goddess with the power to vanquish evil, an ability passed down to her mortal incarnations and descendants.
  • Greater-Scope Paragon: Hylia is still the main worshipped goddess of Hyrule, and her statues provides Link — the reincarnation of her Chosen Hero — with a measure of divine protection and guidance through her acolytes, the Sheikah, as well as augmenting his vitality and stamina.
  • Guardian Angel: To Link, guiding him and increasing his power throughout his adventures.
  • Hero of Another Story: She fought and defeated the original Demon King thousands— if not millions— of years prior to the events of Breath of the Wild.
  • Living Statue: It appears that the goddess statues are entities separate from Hylia and require offerings to function. One Side Quest chain in Tears of the Kingdom involves assisting the Goddess Statues at the three Triforce Springs in righting the "Mother Goddess Statue" at the Forgotten Temple that was toppled by the Upheaval.
  • Mysterious Past: Most of Hylia's backstory and connection to Zelda is left vague or open to interpretation. New players will have to turn to an older game if they want to know more.
  • Nice Girl: Although she never appears in-person, based on her interactions through the Goddess Statues, Hylia appears to be a very kind and nurturing goddess who gladly assists Link and simply wants the best for her people.
  • Noodle Incident: She has had issues with the Horned Statue's antics in the past and cursed him into his current state as a result. Tears of the Kingdom further reveals that the Horned Statue is her "opposite" and that she moved him to multiple locations throughout Hyrule out of annoyance, before finally sealing him underground. The exact context behind these events are unclear, especially since the information comes from a researcher with limited knowledge and the Horned Statue himself.
  • Our Founder: Mount Hylia, Hylia River, the Hylian people, and even the Kingdom of Hyrule itself are named after her; the Sheikah Shrines where Link acquires new abilities are dedicated to her; and a statue of her can be found in the ruins of the Temple of Timenote  and prayed to in order to empower Link.
  • Seers: Following Skyward Sword, the Sheikah Monks state they are blessed with her future sight, allowing them to prepare trials for the emerging Hero thousands of years ahead of time much like Hylia did further back in the past.
  • Super-Empowering: If Link brings four Spirit Orbs or Lights of Blessing to one of her statues, Hylia will offer to increase his health or stamina. In Tears of the Kingdom they can empower a Sage companion (increasing it's attack damage) in exchange for four Wills of the Sages.

    Fairies 

Fairies

https://static.tvtropes.org/pmwiki/pub/images/fairy_botw.png

Small, glowing fairies can be found in certain secluded locations around Hyrule. Link can store them in his inventory to serve as guaranteed revives, or to enlist their aid in cooking dishes.


  • Auto-Revive: They will automatically revive Link should he fall in battle while they're in his inventory.
  • Spark Fairy: Common fairies resemble small balls of light with insect wings.
  • Supreme Chef: Link can increase the potency of a dish by enlisting one or more fairies to help him cook it.

    The Great Fairies 

Cotera, Kaysa, Mija and Tera

https://static.tvtropes.org/pmwiki/pub/images/great_fairies.png
The four Great Fairiesnote 

The four Great Fairies of Hyrule. Their power has waned due to a severe lack of worshipers over the 100 years since the downfall of Hyrule. Should Link restore their power, they grant Link defense upgrades for his outfits provided he brings the requisite reagents.


  • Abhorrent Admirer: All four of them like to flirt with Link, and one of them seems to genuinely think he's smitten with her. His response to their advances ranges from mild embarrassment to screaming in terror as they drag him into their fountains.
  • All Your Powers Combined: The four of them share their power with each other once restored by Link. The number of them you've helped dictates how many times they can upgrade your clothing in return.
  • And Call Him "George": Link's the size of a doll compared to them, and once you've rescued at least three of them, they don't hesitate to start treating him as one; kissing him, hugging him, and even dragging him underwater are all treated as harmless fun in the task of enhancing his armor.
  • Bathing Beauty: They have a much more aquatic theming than in the other games, and physically inhabit the waters of their fountains. Each one gets a Sexy Surfacing Shot when first met, as well.
  • Big Beautiful Woman: The Great Fairies have always been quite large, but these four are noticeably more voluptuous and full-figured than past iterations. Nonetheless, the game still regards them as being quite attractive, with two NPC commenting on their renowned beauty.
  • Eaten Alive: Possibly the case with Tera. In Breath of the Wild, her fountain is found beneath the Gerudo Great Skeleton. The location, along with her kooky mannerisms and stark pallor, suggests she had been ingested by the creature sometime in the distant past, though it's never directly stated.
  • Gods Need Prayer Badly:
    • Before you can access their services in Breath of the Wild, the four of them each need a tithe of Rupees — 100, 500, 1,000, and 10,000, respectively — to make up for a lack of worship draining their power.
    • In Tears of the Kingdom, the Great Fairies have moved to new locations where they can enjoy the music coming from the nearby stables, but due to the poisonous Gloom and Princess Zelda note  manipulating them, they do nothing but hide in their flower buds all day. Link must coax them out with help from a traveling music troupe, which in itself is a lofty task as its members have been scattered across Hyrule and their carriage needs to be escorted.
  • Guardian Entity: According to Impa, Cotera oversaw the construction of Kakariko Village and supplies it with a form of divine protection. Unfortunately, this didn't stop her from being as drained of worship as her sisters by the present, and not even the three residents who still remember her are interested in going to help her.
  • Magic Kiss: Their upgrades are administered this way, ranging from simply blowing a kiss at Link to puckering up, leaning in, and actually kissing him. For max upgrades, they choose to drag him into their fountains for a hefty underwater smooching.
  • Mistaken Message: You're given a tribute to present to Kaysa by an NPC at one point, but doing so causes her to become smitten with Link instead. Afterward, the NPC is still too shy to visit Kaysa himself, forcing Link to endure her advances in the meantime.
  • Plant People: They're a family of nature spirits with various plant-like attributes, whose fountains all resemble garish flowers and are surrounded with a plethora of herbs and plants.
  • Strong Family Resemblance: The four of them are sisters who all share the same model, only differing in their hairstyles, hair colors and skin tones.
  • The Tease: Kaysa is the most shameless flirt of the four, and openly delights in seeing Link blush when she toys with him.
  • Tsundere: Mija can be extremely critical of Link for wasting her time if you try to delay an upgrade or don't have the right materials, but she's still just as passionate as her sisters when the upgrades do commence.

    Malanya 

Horse God Malanya

https://static.tvtropes.org/pmwiki/pub/images/botw_malanya_model.png
"Hahaha, I only jest..."
"If a horse you love passes away from some sort of tragic, fatal accident, it is within my power to revive that horse... However... If I detect vile intent behind the death of your horse... You will suffer my wrath!"

Another magical being sealed away due to a lack of worship, Malanya is the horse god who watches over all of Hyrule's horses. If Link frees him from his imprisonment, he helps him by offering to use his powers to resurrect killed horses. In Tears of the Kingdom, he can also enhance a horse's stats if Link brings him the correct types of meals.


  • Abnormal Limb Rotation Range: His head rotates 360 degrees when he first pops out of his pool.
  • Antiquated Linguistics: He starts out addressing Link in Flowery Elizabethan English, but quickly stops himself and starts speaking in a less formal and outdated manner.
  • Bait-and-Switch: When you first find his fountain, he appears to be in the same dire straits as the other Great Fairies — reaching a withered hand through a spiked flower bud and speaking with a distorted voice. It's not until you revive him that you see that the hand and voice are natural and that you've awakened something that definitely isn't a fairy.
  • Big Eater: In Tears of the Kingdom, Malanya will offer to increase the stats of Link's horses (excluding Epona and giant horses) in exchange for offerings of specific cooked meals, many of which are made with Endura Carrots. He will also continue to revive dead horses for a single Roasted Endura Carrot (not raw this time).
  • Cool Mask: He wears a purple tribal mask shaped like a horse head, whose design can be seen on every stable.
  • Creepy Good: His face appears as a horse mask with eyes where the ears should be, below which we see that a long spinal column connects his head to his body and his hands are detached from his body. But needless to say, his duty is to watch over the horses in Hyrule, he praises Link if he has a good relationship with his horse(s), and he gives the option of reviving them should they die.
  • Dem Bones: His neck is made up of exposed cartoonish vertebrae.
  • Dream Walker: Sleeping in a Malanya Bed at one of the stables in Tears of the Kingdom results in him whispering some kind of hint to Link in his sleep.
  • Floating Limbs: His hands are detached from his body, which he acknowledges when he says if he had corporeal arms they'd be cramped. They look just like those of a Great Fairy, possibly in an attempt to fool the player into thinking he'll look like them.
  • God Needs Prayer Badly: He's sealed in a plant bulb and, as with the fairies, requires a tithe of Rupees to regain his powers. In Tears of the Kingdom, he no longer requires Rupees to be awakened and, instead, requires an Endura Carrot to help him regain his strength to awaken.
  • "Just Joking" Justification:
    • He menacingly threatens to eat Link as a reward for freeing him, then laughs it off as a joke. He later does it whenever you ask him to revive a horse.
    • Downplayed if you kill your own horse. While he still has his usual "I jest" ending after his What the Hell, Hero? speech and will still revive it, he will quite visibly be holding back his anger.
    • In Tears of the Kingdom, a pair of horse researchers consider visiting Malanya after you find him, but decide against it because they don't trust a god that constantly jokes about eating them.
  • Our Centaurs Are Different: Concept art published in Creating a Champion shows him as a centaur with an equine head.
  • Physical God: He is a totemic god of horses, and can resurrect any that are killed.
  • Trademark Favorite Food: Endura Carrots.
  • What the Hell, Hero?: Has a comment on each type of death a horse can have, including who killed it. Including if you killed it.

    The Spirit Dragons 

Dinraal, Naydra, Farosh, and the Light Dragon

https://static.tvtropes.org/pmwiki/pub/images/botw_hyrule_dragons.png
Top to bottom: Dinraal, Naydra, and Farosh
https://static.tvtropes.org/pmwiki/pub/images/light_dragon_8.png
The Light Dragon

Three dragons who guard the Springs of Power, Wisdom, and Courage respectively. They can be seen flying around various parts of Hyrule, and their scales, horns, talons, and fangs make powerful cooking and fusing materials. In Tears of the Kingdom, a fourth dragon joins them: the Light Dragon.


  • Ambiguous Gender: Initially they're this in Breath of the Wild, but a sidequest in Tears of the Kingdom subverts this when each of the original 3 dragons are referred to as "she" by the goddess statues confirming that they're female. The Light Dragon is confirmed to be female as well when it's revealed that she's Zelda.
  • Ambiguous Situation:
    • The Light Dragon being revealed to be Zelda having swallowed a Secret Stone and suffering the resulting Death of Personality, and its similarities to the other dragons would suggest that they may be under the same situation, but nothing is confirmed in-game.
    • In The Depths, right underneath the three Great Skeletons on the surface, you can find "Dark Skeletons". These skeletons are very long and are serpentine in appearance with a lizard-shaped skull. It can be inferred that the Dark Skeletons are dragon skeletons, which in turn implies that there used to be dragons other than the four Spirit Dragons roaming around Hyrule. But again, nothing is confirmed in-game.
  • Blow You Away: They generate an updraft when one of them is close by. These updrafts have the special property of restoring Link's stamina upon opening the Paraglider, making knocking parts off of them easier.
  • Brainwashed and Crazy: Naydra is infected by Ganon's Malice, causing her to sequester herself atop Mt. Lanayru in order to prevent its corruption from spreading.
  • Creepy Good: The Light Dragon is rather terrifying with its monstrous size and creepy realistic neon-eyes, but despite its terrifying appearance it is not only harmless but actively benevolent given she is actually Princess Zelda having transformed herself into a dragon.
  • Collision Damage: Don't even think of attempting to ride them in Breath of the Wild, as they will burn, freeze, or shock you on contact, most likely resulting in you falling to your death. Even having the requisite elemental resistance won't help, as you will simply be knocked away. In Tears of the Kingdom, this is no longer the case, and you can now ride their backs freely and gather materials from their spines, but you now need to worry about the weather effects caused by their mere presence (with the exception of the Light Dragon).
  • The Corruption: Naydra has been corrupted by Malice in Breath and Link must save her to acquire her scale.
  • Dragons Are Divine: They're thoroughly eastern in their design, they're described as attendants of the three sacred springs, and they serve the Goddess Hylia while each invoking one of the Golden Goddesses of the Triforce (Din, Nayru, and Farore).
  • Elemental Absorption: Tears of the Kingdom introduces three new armor sets modeled after the three of them to showcase the game's weather-based attack boosting mechanic. During hot, cold, or stormy weather, the three armors will each boost attack that according to flavor text is because they're absorbing their respective elements from the environment. This will be signified by Link having a small elemental burst at the end of a combo chain.
  • Elemental Dragon: Each of them is tied to one of the game's elements — Dinraal, the fire dragon, shrouded in flames, who flies around the volcano of Death Mountain and Tanagar Canyon; Farosh, the lightning dragon, surrounded by crackling ball lightning, who appears among the thunderstorm-wracked Faron jungles and the Gerudo Highlands; and Naydra, the ice dragon, cloaked in freezing mist, who circles constantly around the icy peak of Mount Lanayru. Tears of the Kingdom adds a fourth, light-aligned dragon.
  • Elemental Powers: Dinraal, Naydra, and Farosh fall under Fire, Ice, Lightning. The Light Dragon's "element" can be called healing, as its various dragon parts heal Link as he fights.
  • Evil Counterpart: When Ganondorf draconifies himself, he turns into the Demon Dragon, which has the same basic body type as the other dragons but is also a malicious Draconic Abomination covered in gloom that tries to kill Link.
  • Fire, Ice, Lightning: Dinraal is a fire dragon, Naydra is an ice dragon, and Farosh is a thunder dragon.
  • Gentle Giant: While it is dangerous to get close to them on account of their elemental abilities, none of the dragons are openly hostile towards people. In fact, they don't seem to mind having parts of their bodies farmed. They just ignore Link whenever he fires an arrow at them. Exaggerated with the Light Dragon in Tears of the Kingdom. Unlike the other three, it has no elemental defenses surrounding it, allowing Link to safely land upon it without any risk. Given The Reveal, there's a very good reason it will never, ever harm Link.
  • Invisible to Normals: Just like Koroks, the only people who can see them are those who are spiritually aligned or pure of heart, such as children or Link.
  • Just a Flesh Wound: You can knock body parts off of them with arrows for powerful crafting ingredients, namely their scales, fangs, claws, and shards of their horns. In fact this is required for a handful of quests and armor upgrades, but the dragons don't seem to mind you attacking them (they reel a little and then retreat to the sky, mechanically as a way to get only one part per day), and given how comfortable Naydra is staying perfectly still while you knock off one of its scales as thanks for saving it they might just not care. In Tears of the Kingdom, they do not react at all and continue along their path, but will only produce one item when struck every ten minutes.
  • "Just So" Story: The Dueling Peaks used to be a single mountain before Farosh carved a path through it.
  • Morphic Resonance: The Light Dragon retains Zelda's blonde hair and green eyes.
  • My Rules Are Not Your Rules: In Tears of the Kingdom, the dragons are the only entities that don't abide by the in-game time and instead use their own dedicated timers, meaning they don't move if Link passes time at a campfire. Conversely, they continue to move even when the dimension they're in isn't loaded, and in fact they're the only things besides Link that can travel between the Sky, Land, and Depths dimensions without unloading.
  • Non-Malicious Monster: It's unknown if they're intelligent like the three dragons of Skyward Sword, but they're said to bear no ill will towards humans, though they can unintentionally hurt Link through the elements their very existence seems to create around them. Not even Naydra, who has been corrupted by Ganon's Malice when you first meet it, intends to hurt Link and has even taken to hiding to avoid causing any damage or spreading its corruption. In Tears, while the elemental dragons now brings along hostile weather in their tracks, they otherwise remain amicable as ever. And then the Light Dragon who's really Zelda outright defies the trope because she, even though she no longer has her sentience or sapience, instinctively helps Link in the final battle.
  • No Name Given: The Light Dragon doesn't have a name like the others. Because she's actually Zelda and thus doesn't need to be given one.
  • Odd Name Out: Akin to the above, the Light Dragon is only ever referred to by that title rather than a proper name like the other dragons, obfuscating the dragon's real name — Zelda.
  • Optional Boss: One sidequest in Breath of the Wild has you battle a corrupted Naydra to free it from the Malice infesting it. This encounter is entirely unrelated to the main story's progression and has no impact on completing the game's main objectives, but it nets you a shrine and a source of dragon parts.
  • Our Dragons Are Different: Very clearly of the Eastern sort, in this case. The three dragons have serpentine bodies and multiple pairs of legs, fly effortlessly through the air despite being wingless, and each is intrinsically connected with one of the game's elements, which suffuses their bodies and forms a damaging aura around them.
  • Riddle for the Ages: Tears of the Kingdom reveals that it is possible to become a dragon. Save for the Light Dragon, whoever the other three were prior to their transformation is never revealed, (Given that there’s no indication that these specific dragons occur naturally).
  • Samus Is a Girl: The dragons have no discernible gender characteristics that humans can comprehend, but during the various "Goddess Statue" sidequests in Tears of the Kingdom, they're referred to with feminine pronouns. Specifically, Hylia says "as she dances across the heavens" in reference to all three of them in separate instances. The Light Dragon has a more feminine face than the other dragons, and is eventually clarified to be female because she's really Zelda's dragon form.
  • Time Abyss: As revealed in Tears of the Kingdom, they are impossibly old. Zelda spent more than ten thousand years as the Light Dragon, and appears not to have aged at all. The original trio, on the other hand, appear to be so old they've begun to gain wrinkles, implying they're even older.
  • Vertebrate with Extra Limbs: They have six legs down their long bodies. This is an accurate trait of sufficiently long Eastern dragons that most works with them tend to leave out in the present day.
  • Walking Spoiler: The Light Dragon added to Tears of the Kingdom is defined by being a huge surprise hinge of multiple aspects of the game's narrative and gameplay. Not only is it the new keeping place of the Master Sword, which is stuck in its head, but it is revealed to be Princess Zelda herself, transformed to wait out the eons it required to reunite with Link in the time she was catapulted backward away from and it serves as a key player in the final boss battle.
  • Walking Wasteland: While the three elemental dragons remain a benevolent force and can now be ridden in Tears, they now also warp the atmosphere around them into hostile weathers: Dinraal superheats the air to volcanic levels, Naydra crashes the temperature down to tundra levels, and Farosh brings along a thunderstorm that can fry Link if he carries metallic equipment, though in Farosh's case, said effect only applies above the ground.
  • Was Once a Man: At least one of the dragons is confirmed to have not always been a dragon, specifically, the Light Dragon is inevitably confirmed to be Zelda after she swallowed a Zonai Secret Stone to guarantee that the Master Sword not only returns to Link but is also strong enough to face Ganondorf.

    The Horned Statue 

The Horned Statue

https://static.tvtropes.org/pmwiki/pub/images/rsz_rsz_19956244_1556103577797976_505394454165227840_o.jpg
"Now then, shall we strike a bargain?"
"Ahhh... So there are some who still pay me homage."

A stone statue at the edge of Hateno Village. He will buy stamina vessels and heart containers for 100 rupees, and sell back either one for 120 rupees. In Tears of the Kingdom, his statue is moved into a cave system by Lookout Landing.


  • Ambiguously Evil: On the one hand, he's incredibly sinister, offers a classic Deal with the Devil, and was sealed away by the wholly-benevolent goddess Hylia. On the other hand, if Link attempts to sell him too many heart containers or stamina vessels he will actually refuse, claiming that the trade would have adverse effects on Link's long-term health, but this might just be because he doesn't want to kill the only person who can talk to him. Notably the Great Deku Tree will actually recommend Link use the statue's services if he doesn't have enough hearts to claim the Master Sword, which the Deku Tree definitely wouldn't do if he was truly a threat, but the statue's exact morality is hard to pin down.
  • The Anti-God: In Tears of the Kingdom, Jerrin, the sweeper in the Emergency Shelter who first hears his muttering, speculates that he's Hylia's polar opposite, a demonic god of darkness that exists for the simple reason that there's a goddess of light (and vice versa). Notably, this is never considered something inherently evil, and Jerrin even decides to keep the entrance to his tunnel neat and to greet him every so often just to be polite.
  • Anti-Frustration Features: The service he provides. Should you feel like you've chosen too many heart containers over stamina vessels or vice versa, the Horned Statue gives you the opportunity to rectify your mistake instead of leaving you stuck with your decisions for the rest of your game.
  • Deal with the Devil: Downplayed. He makes deals for life and power in exchange for money, which was apparently considered immoral enough for Hylia to seal him inside a statue. However, there are no negative consequences for Link should he accept the bargain, the worst that happens is that exchanging one aspect for another costs 20 Rupees.
    Statue: What were you praying for? Long life? Wealth, like so many of your kind? Whichever it was, you came to the right place. A dealer in life and power... That was me, once. Alas my life-for-money bargains didn't sit well with the Goddess Hylia. She trapped me in this stone statue long, long ago. The villagers here call me the Horned Statue and don't even bother to wipe away the bird droppings. One would think years upon years of such treatment would have made me mend my ways... One would think wrongly. I have only been biding my time for the moment someone who can hear me appears. Someone such as you. But I've said enough.
  • Equivalent Exchange: He can only sell you as many units of life/power as you trade to him.
  • Horns of Villainy: As the name suggests, the statue has a pair of horns on its head.
  • Karmic Butt-Monkey: Between games, he's been getting curse after curse because he just kept trying to swindle people. His statue kept getting moved to increasingly awkward and unlikely places until he ended up in his current position in Tears, in a mostly caved-in secret passage that likely would have never seen the light of day if someone didn't accidentally break a wall in an underground shelter that was right next to it. He outright admits he's going to keep his end of any bargain he makes with Link because he's not sure he'll ever be able to talk to anyone else again.
  • Noble Demon: While he enjoys making Faustian bargains with Hylians, he keeps his word with Link and is quite helpful to him.
  • Only Known by Their Nickname: He's only referred to as the Horned Statue.
  • Sealed Evil in a Can: He was trapped inside the stone statue by the Goddess Hylia.
  • Taken for Granite: Hylia's punishment for him meddling with Hylians' life forces in exchange for money and power was turning him into a statue.

    The Master Sword 

The Master Sword / Fi

https://static.tvtropes.org/pmwiki/pub/images/img_1173.JPG

The Sword that Seals the Darkness connected with the Spirit of the Hero. It houses a "voice" named Fi.


  • Big Damn Heroes: She saves Link by telling a despairing Zelda to take him to the Shrine of Resurrection.
  • The Bus Came Back: Fi returns in a mainline game for the first time in 6 years, after sealing herself away at the end of Skyward Sword.
  • The Chooser of the One: Fi determines who is worthy of wielding the Master Sword, and tests Link's worthiness of wielding her after his 100-year slumber.
  • Came Back Strong: After being the first weapon damaged by Demon King Ganondorf's Gloom (and not just corroded like all others, but shattered) in the modern era, she is sent back in time to when Zelda inadvertently time-warped herself. Zelda's final step in enacting her Stable Time Loop contingency to effect a final defeat against the Demon King was to transform herself into the Light Dragon to marinate the wrecked Master Sword in holy light for thousands of years to repair and reinforce. By the time Link claims her again, she is whole once more (but still bears some faint scars seen in her metallic glint) and has accumulated such a huge reservoir of holy light energy that she can just No-Sell Ganondorf's Gloom.
  • Empathic Weapon: The Master Sword is revealed to be sentient in Skyward Sword, with its spirit form/conscience — Fi — communicating with Zelda and Link in Breath of the Wild and Tears of the Kingdom.
  • Forged by the Gods: Fi was created by Hylia as the Goddess Sword to destroy evil, and she evolved into the Master Sword in the hands of one of Link's earliest incarnations.
  • Full-Potential Upgrade: The Master Sword by herself is already a great weapon on account of her above-average damage and ability to recharge. In the presence of Calamity Ganon or things blighted by his Malice, the sword will double in damage to a per-strike level only matched by top-tier heavy two-hander weapons, all with the speed and shield utility of a one-hander. However, upon completing the Trial of the Sword DLC, this "full potential" state is permanent, and her durability is greatly increased.
  • The Ghost: Fi herself does not manifest and goes unnamed in the game's story, but is frequently alluded to as the will of the Master Sword. She communicates with Zelda through the Master Sword after Link's defeat, telling her what to do.
  • Good Is Not Soft: Fi's test for Link's worthiness is to drain his life while he pulls out the Master Sword from her pedestal. If he doesn't have enough hearts, she will kill him.
  • "It" Is Dehumanizing: All characters in Breath of the Wild refer to the sword as "it", unaware of her sentience as Fi. While most characters continue the trend in Tears of the Kingdom, Zelda inverts this trope in a cutscene upon retrieving the sword from the Light Dragon, referring the sword as "she/her" to reflect having heard Fi's voice.
  • Leitmotif: In addition to the usual "Master Sword Acquired" jingle in both Breath of the Wild and Tears of the Kingdom, the Master Sword is commonly accompanied by Fi's theme from Skyward Sword. Most prominently, it's played in the final Captured Memory in Breath of the Wild in which her theme plays as the sword speaks to Zelda, and in Tears of the Kingdom as Zelda receives the decayed Sword through a time portal.
  • Living Weapon: Fi is the spirit form of the Master Sword, which is referred to with female pronouns in Tears of the Kingdom.
  • Minor Major Character: Despite being the Master Sword, Fi's only roles are to inform Zelda that Link can be saved, to test if Link is worthy of wielding the blade, and upon completing the Trial of the Sword, offering a congratulatory chime.
  • Mix-and-Match Weapon: After the Master Sword is obtained in Tears of the Kingdom, she can have items fused to her just like any other weapon.
  • Morph Weapon: When fused the blade will morph into whatever was fused with it, assuming its usual appearance with glowing Zonai markings along the blade when not actively used.
  • My Future Self and Me: In both Wild Saga games, the Master Sword can exist alongside a replica of the Goddess Sword through a Rare Random Drop from the Skyward Sword Link amiibo. In addition, exclusive to Tears of the Kingdom, the same replica is rewarded by restoring the Mother Goddess Statue.
  • No Name Given: Fi's name is never given throughout the story. She is only referred to as the voice/will of the Master Sword.
  • Scars Are Forever: A variant, since it's a living weapon. In Tears of the Kingdom, following its nearly complete annihilation at the hands of Ganondorf in the opening, the Master Sword is restored to its former glory by Zelda. However, upon retrieving it, despite having been resting and being fixed for countless millenia, a subtle difference in the blade's hue and specular glint marks where it had to rebuild itself from scratch after being destroyed by the Gloom, and considering how long it's been since its restoration began, it's safe to say that this 'scar' won't be going anywhere.
  • Secret Test of Character: Fi tests Link's worthiness to wield her by sapping his vitality as he tries to draw it. If he survives the process, he is deemed worthy.
  • Small Role, Big Impact: The only time she communicates with anyone in the base game of Breath of the Wild is in the final memory with Zelda, but she is able to save Link from certain death with her advice.
  • Spell Blade: When facing off against Ganon, his offshoots, and things infected with his power, the Master Sword glows blue and doubles in strength. If you complete the Trial of the Sword, then she remains in this state at all times.
  • Stronger with Age: In Tears of the Kingdom, the Great Deku Tree reveals that the Master Sword grows more powerful when at-rest in places of divine energy, and can be imbued with holy power to grow stronger — potentially without limit. As the Light Dragon, Zelda takes advantage of this when trapped in the past to marinate the Master Sword in her secret stone-augmented divine energy for over ten millennia, imbuing so much latent divine Light energy into her that she is able to brute-force resist the concentrated Gloom attacks from Ganondorf that wrecked her before.
  • Sword Beam: Rather than being able to be thrown, the Master Sword fires Skyward Strikes, but only when Link's health is full. In Tears of the Kingdom, wearing the Champion's Leathers allows Link to fire sword beams at any amount of health.
  • Sword of Plot Advancement: One of the story quests is to claim the Master Sword, and she is the Master Sword. However, this is subverted in the sense that the sword isn't required to complete Breath of the Wild, unlike in most games. And while it is not required to get the Master Sword to face the final boss of Tears of the Kingdom, if you don't have it before facing them, you will recover it for the final phase from the Light Dragon (who is in fact Zelda) so that you can use it to fight a dragonified Ganon.
  • Telepathy: Rather than physically speaking like in Skyward Sword, she communicates with Zelda this way, albeit inaudibly to the audience. This also extends to Link at the end of the Trial of the Sword, and at the beginning of Tears of the Kingdom when Link sends her to the past to be healed by Zelda.
  • Walking Spoiler: The fact that she's still around after all this time forms a small yet very notable surprise in the game's story.
  • Wrecked Weapon: The Master Sword was badly damaged during the Great Calamity, but repaired herself over 100 years. Similarly, she has finite durability and can be drained of power, becoming temporarily unusable, but restores herself. She's still recovering from the beatdown she and Link received the last century. The gloom in Tears of the Kingdom wrecks the Master Sword even further, to the point that Zelda has no idea how to even begin to fix it, but eventually a means is found and the Master Sword can be obtained by removing it from the head of the Light Dragon, who is actually Zelda herself.

    Majora's Mask 

Majora's Mask

https://static.tvtropes.org/pmwiki/pub/images/6eb36eb5_4666_461e_82db_2ed9604587b8.jpeg
"An eerie mask passed down from ancient times."

A strange, ancient, and mysterious mask found in "The Master Trials" DLC pack. It was previously possessed by a violent and malevolent spirit that was defeated by the Hero of Time. Or was it…?


  • Ambiguously Evil: The mask seems harmless enough now, but considering we don't know what timeline the game takes place in, it's entirely possible that Majora's spirit is still inside.
  • Ambiguous Situation: Just how exactly did the mask end up in Hyrule? It's possible that the Happy Mask Salesman took it with him, but considering we don't even know what timeline Breath of the Wild takes place in, it could be anyone's guess.
  • Artifact of Doom: It was once a vessel for an destructive Eldritch Abomination that nearly destroyed an entire world.
  • The Bus Came Back: Reappears yet again, four years after its cameo in A Link Between Worlds.
  • Dark Is Evil: Or at least, Dark Was Evil, before the mask was cleansed of the monstrosity within it. Even then, it still has the power to influence and fool monsters, implying that there may be some evil left over.
  • Evil Mask: Was one before its defeat.
  • Ex-Big Bad: Formerly an Omnicidal Maniac and one of the most powerful antagonists in the franchise that tried to destroy another world, now a (seemingly) harmless item for Link's inventory.
  • Glowing Eyes of Doom: Much like in its original game.
  • My Little Panzer: A powerful, dangerous artifact that once threatened an entire world is now being worn as a fun accessory by Link.
  • Mysterious Past: Even more so than in its home game. Not only do we not know how it ended up in Hyrule, but its description in the inventory screen tells us next to nothing about its origins.
  • Nerf: Downplayed. In Breath of the Wild, Majora's Mask made the other monster disguise masks obsolete once it was dug up. While it still works the same in Tears of the Kingdom, getting it is much harder, as it is now locked behind a Boss Rush of Lynels.
  • Paper-Thin Disguise: The mask's main ability is that it can act as this to the various monsters, fooling them into thinking that Link is one of them, despite that clearly not being the case.
  • Sealed Evil in a Can: The mask itself was the can in question, being home to a powerful and sadistic entity that craved destruction.

    Poes 

Poes

https://static.tvtropes.org/pmwiki/pub/images/poes.png

Restless spirits that have become lost in the Depths. Link can collect them so that the Bargainer Statues can return them to the afterlife in exchange for rewards.


  • Demoted to Extra: They're fairly annoying lantern-toting enemies in their previous appearances, but Tears of the Kingdom reduces them down to their collectible souls.
  • Hitodama Light: They can only be seen as floating blue flames. Large and Grand Poes respectively also have a green and pink afterglow.
  • Our Ghosts Are Different: They are essentially collectibles that can be found all over the Depths, and they're said to be restless spirits who wander the mortal plane and need to be guided to the afterlife.

    The Bargainers 

The Bargainers

https://static.tvtropes.org/pmwiki/pub/images/bargainer_9.png
"Good... Evil... that's the futile perspective of narrow-minded beings... There is no such distinction in wandering spirits..."

Mysterious figures depicted by statues found in the Depths. They will gift Link rare items in return for the Poe souls he finds scattered throughout the subterranean land.


  • Above Good and Evil: They don't concern themselves with morality, finding good and evil to be petty concerns before their duty of sending souls to the afterlife. This is actually a reference to the original Japanese version of the supplemental backstory for A Link to the Past, where it's explained that holy things beneath the Goddesses can't judge people because only the divine can do that.note  That said, it's mentioned in a Yiga journal that they will kill any Yiga that approach by ripping their soul out and passing it on, so for reasons that would probably only be known to them, they still regard the evil ninja clan as something to be dealt with.
  • Anti-Frustration Features: They will sell extra copies of any unique weapons and clothing sets that Link had previously found, and are the only ones in the game that sell all three types of magical rods. In addition, the Lookout Landing Bargainer will mark where one of the other Bargainers are in the Depths in exchange for 100 Poes.
  • Counterpart Artifacts: The Bargainer Statues have some connection to Hylia's Goddess Statues as the ones in the Depths are found underneath temples containing the larger/medium-sized Goddess Statues. The Plains Bargainer Statue is found underneath the old Temple of Time in the Sky, there are three Bargainer Statues at the Triforce Wellsprings that parallel the Triforce Springs on the Surface, and one is found at the end of the Tanagar Cliff underneath the Forgotten Temple. The final one is found in the Abandoned Central Mine underneath the Temple of Time on the Great Plateau, which allows it to use the Temple's Goddess Statue to request Link's help in restoring its missing eyes.
  • Creepy Good: Despite living in the very hostile Depths, collecting the spirits of the dead, and looking like stern, evil monoliths, they are nothing but helpful and polite to Link.
  • Dark Is Not Evil: Since there's no Sage of Shadow in this game, the Bargainers are the closest example of this trope. They provide Dark Clumps, being the only source of the stuff other than Phantom Ganon, and the set bonus of their costume lets Link use incredibly-evil weapons without being corrupted by them. Last but not least, meeting enough of them and having enough Poes will let you acquire the entire Dark Link Set.
  • Divine Delegation: In spite of their devotion to collecting Poe souls, they leave the actual task of retrieving them to Link, paying him in one-of-a-kind weapons and armor for them.
  • Extra Eyes: They have two pairs of eyes, with one mission given to Link being retrieving the eyes of one from the surface to restore to a specific statue in the Depths. They also appear to have an extra nose to go with the second set of eyes.
  • Fetch Quest: The big Bargainer Statue requires his eyes, which must be dropped from the Great Plateau (where its Ancient Shrines were in the previous games) and taken to him. hese are essentially four Shrine Quests with the same end location, as the reward is either a Heart Container or a Stamina Vessel, albeit with the bonus of getting to buy more stuff with your gathered Poes.
  • In the Hood: Finding the statues in the Depths will earn Link the Depths Armor Set, a hooded outfit that provides protection from Gloom, with each piece implied to be emulating what the Bargainers themselves wear.
  • Mysterious Past: Their position in Hyrule's history and theology is a mystery, almost more so than the Horned Statue. They're implied to be connected to the Zonai since their statues can be found near Zonai ruins in the Depths, though one mentions eons spent in silence because some foe hid their eyes, implying a relation to something even older than the Zonai.
  • Mystery Meat: The Bargainers sell Dark Clumps; these don't restore Hearts and thus can't be eaten raw, but they can be added to meals to add temporary Gloom Resistance. Gloom Resistance is a regenerating set of unfillable Heart Containers that protects Link's actual Heart Containers from environmental Gloom, allowing Link to cross wider stretches of the stuff without issue.
  • Psychopomp: They desire nothing more than to ferry lost souls to the afterlife.
  • Your Soul Is Mine!: The Yiga mention in their reports within the Depths that if they get too close to the statues, their souls are ripped from their bodies.

amiibo Bonus Characters

    Wolf Link 

Link, the Hero of Twilight

https://static.tvtropes.org/pmwiki/pub/images/breath_of_the_wild_summoning_wolf_link_amiibo.jpg

The Hero Chosen by the Goddesses who saved Hyrule and the Twilight Realm during the Usurper King's invasion, appearing in the form of a wolf after having been transformed by the magic of the Twilight Realm. He comes as an addition to the game through the Wolf Link amiibo.

For his debut appearance, see here.


  • Alternate Self: He is a separate incarnation of the Spirit of the Hero from the current Link.
  • And Your Reward Is Clothes: If you scan the ordinary Twilight Princess Link amiibo, you can get his human form's outfit and dress as him.
  • Animal Companion: He acts as one to Link, helping him as he explores the world.
  • Artificial Brilliance: When enemies are nearby, he will bark and start attacking them directly. He will also lead Link to nearby shrines.
  • Evil-Detecting Dog: He isn't fooled by Lizalfos camouflage, and will also bark at enemies outside of the player's field of vision.
  • Fragile Speedster: VERY quick in attacking enemies. Takes more proportional damage than Link though.
  • Hero of Another Story: He was once the Hero of Hyrule in another time.
  • Hit-and-Run Tactics: His primary method of attack. He's very adept at weaving between enemies and striking them without getting countered.
  • Invisible to Normals: A loading screen blurb states that Wolf Link's nature as a being from another dimension means normal people can't see him, which is why people don't lose their minds when you stroll into a town with a wolf bigger than a person following you.
  • Leeroy Jenkins: For the love of Hylia, if you are trying to sneak onto enemy camps, either don't summon him or remember to command him to "Stay!" Otherwise he'll unintentionally blow your cover.
  • Legacy Character: The Hero of Twilight was himself mentored by one of his precursors in the form of the Hero's Shade, and now arrives to assist one of his successors.
  • Noble Wolf: Naturally, being an incarnation of Link. If summoned, he helps this game's Link explore, hunt for food, and fight enemies.
  • Old Save Bonus: If players have beaten the Cave of Shadows in Twilight Princess HD with him and have transferred all his remaining hearts to the figure, these hearts are then translated over to this game as his health. Otherwise, he will only have three hearts.
  • Our Werewolves Are Different: Like his original counterpart, he's a Hylian who can turn into a wolf from Twilight-based magic, although he never appears in non-wolf form here.
  • Play Every Day: You can only summon him once per real-life day, and if he dies, you have to wait until tomorrow to re-summon him.
  • Sequel Nonentity: He cannot be summoned in Tears of the Kingdom.
  • Teleportation: Wolf Link can teleport using the power of Twilight. Often can lapse into Offscreen Teleportation if the player wasn't expecting him to do so.
  • This Is Something He's Got to Do Himself: He cannot be summoned to aid the current Link in trials, the Divine Beasts, or battles with Blights.
  • Video Game Caring Potential: Link can feed him to restore his health with any raw food materials that he has on hand, however his wolf counterpart seems especially happy with certain meat, often howling in jubilance.

    Epona 

Epona

https://static.tvtropes.org/pmwiki/pub/images/epona_breath_of_the_wild_3_470x3102x.jpg

A legendary horse whose incarnations have served previous heroes, specifically the one who belonged to the Hero of Time and Hero of Twilight. She comes as an addition to the game through the Smash Bros. and Zelda 30th: Twilight Princess Link amiibos.


  • Automaton Horses: Like with all the other horses, averted. She still has her own AI, finite stamina, and can die like any other horse.
  • Back from the Dead: Unlike Wolf Link, the only reliable way to respawn her after death is with Malanya's help. Unfortunately, you have to register her before you can do this. After the first use of the amiibo, the chances of Epona spawning again if she's killed are far slimmer, so you may have to try multiple times to get her back.
  • Bribing Your Way to Victory: She's among the best horses in the game, and she's only gained through an amiibo (granted, one of the most common amiibo, but still).
  • The Bus Came Back: Although she's unlocked via amiibo, this marks Epona's first appearance in a canon Zelda title since Twilight Princess, not counting the 3DS remakes of Ocarina of Time and Majora's Mask, or the previously mentioned game's HD remake on the Wii U.
  • Demoted to Extra: In Ocarina of Time, Majora's Mask, and Twilight Princess, she's Link's faithful and iconic horse, and the only one available. In this game, not only is there an entire population of wild horses that Link can tame, but she's only available as an amiibo extra. Also, despite being a "Legendary" steed in-universe she doesn't get backstory information nor a special quest due to her amiibo-only status, unlike the Royal White Stallion or Giant Horse.
  • Disc-One Nuke: If you have the requisite amiibo, you can get her as early as you want. With her all-around above average stats, the fact she comes already fully tamed can carry you far into the game. There are horses that are better than her, but they are very rare, and their stats essentially rely on luck of the draw.
  • Famed In-Story: She is revered as a legendary horse by the stable masters.
  • Hello, [Insert Name Here]: Averts this. The stable masters will not let you rename her because of her legendary status.
  • Jack of All Stats: 4-star strength, 4-star speed, 4-star stamina, and gentle temperament. She doesn't have 5 stars in any one stat, but horses that outdo her stat wise are always wild tempered and can only be found in select areas. However, Epona's stats cannot be upgraded by Malanya in Tears of the Kingdom, so any horse barring the giants can potentially surpass her if the player is willing to put in the work.
  • Limited Wardrobe: Unlike the other horses, Epona cannot be customized at all. Her name, mane, and gear are all fixed. According to the stable hands, she would hate it if her gear or mane were changed. She also cannot be fitted for a towing harness in Tears of the Kingdom, rendering her unusable for pulling wagons or other heavy loads.
  • Nobody Touches the Hair: According to the stable hands, Epona would absolutely hate it if anyone would style her mane. Because of this, her mane cannot be customized.

Denizens of Tarrey Town

A motley assortment of races who come to settle in the foundling town of Tarrey, if Link helps coax it to life.

    General 
  • Anti-Frustration Features: Though building up the town takes time, many of the residents offer services that can make the game noticeably easier:
    • Pelison sells gems for players not looking to farm them from Taluses or rare ore deposits and is easier to find than the traveling merchant who also sells gems; although Pelison's prices are inflated, having a reliable source of diamond brings the Champion's arms from Too Awesome to Use to Infinity -1 Sword.
    • Rhondson sells Desert Voe armor, which makes exploring the Gerudo Desert significantly easier and can only otherwise be obtained by solving the Gerudo Secret Club sidequest, which is something of a Guide Dang It!.
    • Fyson's shop stocks every kind of arrow in the game (at slightly discounted prices to boot), a selection otherwise only offered by the arrow shop in Gerudo Town, and without needing to wear a specific set of clothing to get in.
    • Granté sells the full Rubber, Climber, and Barbarian sets which are other time consuming to obtain due to the pieces being scattered across the world, though they're very expensive. He also sells other one-of-a-kind armor pieces for 50 Rupees that you've discovered (including the DLC content, a few boots, and some early game armor like the Old Trousers). Finally, he's the only method to replace the Hylian Shield if it's broken or lost.
  • Bait-and-Switch: You find out early on that you can only invite people with names ending in "-son" to Tarrey Town. There is a pink Zora woman named Gaddison whose name seemingly indicates she'll eventually be invited to move there, and after Hudson and Rhondson get married Fyson expresses an interest in finding a female partner of his own too, but as that event is the end of the Tarrey Town quests the offer never comes up.
  • Desperately Looking for a Purpose in Life: All of the people that you recruit into the town's community move in due to being dissatisfied with their lives in their previous homes for various reasons. The sole exception is Hudson, who is simply an employee doing his job.
  • Normal Fish in a Tiny Pond: The people who come to stay in Tarrey Town aren't very notable in their original towns but become indispensable in their small yet booming new town.
  • Theme Naming: As an extension of Bolson's hiring policy you can only invite people with a name that ends in "-son" to Tarrey Town when Hudson asks you to go looking for someone who has that and can fit a particular niche the town needs filled. In the original Japanese version, it's "-da" instead. However this only applies to people you invite on Hudson's behalf, due to being hired for Bolson by proxy; the town will get plenty of minor characters who join the town without the name requirement.
  • True Companions: They steadily develop a close sense of kinship with each other, in spite of their very different backgrounds.

    Bolson 

Bolson

https://static.tvtropes.org/pmwiki/pub/images/bolson_botw.png

The leader of the Bolson Construction Company, the most prominent band of builders that Link encounters. Although Tarrey Town is his brainchild, he doesn't live there, instead staying in his home base of Hateno Village.

In Tears of the Kingdom, he has retired to Lurelin Village, leaving Hudson in charge of his old company.


  • Ambiguously Gay: Between his hot pink trousers, his prominently colored lips, and his musical "simlish", he comes across as very camp. If Link completes the sidequest to stock his new house with everything, Bolson declares that he's going to retire and see about finding someone to settle down with, though his dialogue never specifies the gender of his future spouse.
  • Benevolent Boss: He works his employees hard, but he's also very pleasant and caring towards them, which has earned him their Undying Loyalty. When he sends Hudson out to work on Tarrey Town, he expresses concern for him, but also remains confident that he will be able to complete the task, praising his skill in the process. Hudson returns the favor by making sure to invite him to his wedding when it finally happens.
  • Bunny-Ears Lawyer: He's a brilliant construction engineer obsessed with the naming structure of "-son". Thusly, he will not hire anyone whose name doesn't end with that syllable. He even pushes for Hudson to make "we will name all our children with names that end in son" part of his wedding vows!
  • Busman's Holiday: In Tears of The Kingdom, he builds Zelda's schoolhouse in Hateno as his final offical job as head of the Bolson Construction Company before the game proper begins, hands the reins off to Hudson in Tarrey Town, and retires to the tropical hamlet of Lurelin... only for pirates to overrun the town when the Upheaval occurs. After Link cleans house, Bolson ends up getting right back into carpentry again to rebuild the town.
  • Invisible to Normals: During Hudson's wedding, he produces a bunch of showers of flower petals. He later claims that he produces them with his special neck charm, and that they are invisible to "the vapid or disenchanted." The fact that Link can see them shows his "quality."
  • Macho Camp: He's camp enough to be Ambiguously Gay, and he's the head of a construction company who does just as much of the work as his employees.
  • Martial Arts and Crafts: When it cuts to black for him and Kapson to do their home renovation, they both grunt and yell as if they're practicing martial arts, while their vocalizations are juxtaposed with various carpentry sounds. He does this solo when he has his Busman's Holiday rebuilding Lurelin after pirate occupiers are driven out by the tip of Link's sword.
  • Mythology Gag: It's subtle, but much like how Hudson is based on the carpenters from Ocarina of Time and Majora's Mask, Bolson resembles the boss of the carpenters (Mutoh in Majora's Mask), albeit much shorter and thinner.
  • Nice Guy: He may be a bit weird, but he's a reasonable man, selling Link a house for far cheaper than he would have been paid to knock it down and also selling him bargain-price items to deck out his home with. In Tears of the Kingdom, he sets out to rebuild the entire town of Lurelin free of charge just because they showed him hospitality before pirates ransacked the place, and it's mentioned he was overjoyed when Zelda hired him to build a school in his hometown.
  • No Sense of Personal Space: He exhibits this when, after Link buys his house, he and Karson continue to sit outside of it by the cooking fire. He even accidentally teases Link by saying that he's retiring from the company and will soon leave, but never does so. Link CAN actually rid him from his garden as, when he attends Hudson's wedding in Tarrey Town, he will stay there unless talked to, so if Link doesn't talk to him, he will never return.

    Hudson 

Hudson

https://static.tvtropes.org/pmwiki/pub/images/hudson_totk_profile.png

Bolson's chief construction worker, Hudson is given the job of clearing out a barren spot of wasteland in the Akkala Region to form Tarrey Town, a task he approaches with gusto... and a little help from Link. After Bolson's retirement, he takes over as the head of the renamed Hudson Construction Company in Tears of the Kingdom.


  • Ascended Extra: By Tears of the Kingdom, his construction company has become a household name all across Hyrule, and he's actively trying to restore Hyrule's former villages by providing construction materials (which Link can use with the Fuse ability). His company even helped Purah build the Skyview Towers (which are impractical in hindsight when Link uses them).
  • Benevolent Boss: In Tears of the Kingdom, he's running the Hudson Construction Company which had also been tasked by Zelda to help run Hyrule's reconstruction, and provides several materials for free.
  • Big Good: He's the active lead of the Tarrey Town quest chain, building the town up from scratch with Link's help, and eventually becomes the mayor.
  • Bunny-Ears Lawyer: He may be a bit of a goofball, but he does manage to erect Tarrey Town from a bunch of trees and boulders. He also becomes the unofficial leader of the town once it has finally finished construction and ends up becoming the new head of the construction company by Tears of the Kingdom.
  • Cloudcuckoolander: A light example, but his devotion to following his company's policy, even down to upholding its Theme Naming, is quite bizarre.
  • Earn Your Happy Ending: If you help him with his quest chain, he successfully orchestrates the creation of an entire town, provides new purpose to the various denizens you recruit to the town's multi-racial community, and becomes Happily Married to one of said recruits, Rhondson.
  • Happily Married: To Rhondson.
  • Huge Girl, Tiny Guy: Hudson is quite big and burly... but he's still got nothing on his eventual wife Rhondson.
  • Innocently Insensitive: Being extremely blunt and Oblivious to Hints, he doesn't seem to realize how much stress he gives Rhondson. While she says he gets defensive when she complains about how sweaty and gross the clothes he gives her to be mended are, it seems more in line with his character to just not understand why that would be a problem.
  • Gadgeteer Genius: In Tears of the Kingdom, he's figured out how Zonai devices work and built a monorail using two small motorized wheels to and from Tarrey Town to the construction site below.
  • Good Parents: Utterly adores his daughter, and despite the fact that Mattison needs to leave for Gerudo Town as per-tradition for Gerudo is completely tearing him up inside, he still does his best to put up a strong front because he knows it's an important experience for her.
  • Gonk: Played with. Albeit he's an otherwise mundane-looking guy, that thing atop his head? Not a helmet. That's his hair.
  • Mythology Gag: Taking the difference in graphics into account, he's the spitting image of the Kakariko Carpenters from The Legend of Zelda: Ocarina of Time. Plus, he manages to actually get a Gerudo bride, which is their rationale for getting captured in the Adult Link portion of the timeline.
  • Nice Guy: He's eccentric and not much for conversation, but he's also loyal, hardworking and extremely open-minded. His personality is a big part of why the misfits of Tarrey Town end up building a strong community and contributes to Rhondson marrying him.
  • Number Two: Bolson's chief worker, who he entrusts with the task of constructing Tarrey Town and eventually becomes the head of the company after Bolson retires.
  • The Stoic: Tends to speak in short, fairly blunt sentences and rarely ever gets visibly excited, even when he genuinely is.
  • Undying Loyalty: His devotion to the Bolson Construction Company runs deep. So much so that he has no problem beginning construction on an entire town from scratch in the middle of dangerous wilderness by himself when ordered to. When he asks Link to outsource help, he emphasizes that he needs to find people with names ending in "-son" simply because it's "company policy". During his wedding vows, he states that he plans on naming all of his children with names ending in "-son".

    Karson 

Karson

https://static.tvtropes.org/pmwiki/pub/images/karson_botw.png

A young subordinate of both Bolson and Hudson.


  • Comically Missing the Point: The innuendo in Bolson's conversations with him, as well as from the mottos Bolson makes him repeat, goes way over his head.
  • Martial Arts and Crafts: When it cuts to black for him and Bolson to do their home renovation, they both grunt and yell as if they're practicing martial arts, while their vocalizations are juxtaposed with various carpentry sounds. He does this solo when he does various jobs around Hyrule, such as rebuilding the bridge to Rito Village.
  • Opposites Attract: He says that his girlfriend is a girl who works in a clothing shop where she sells clothes made by her father, indicating that he is dating Sophie of Ventest Clothing. While Karson is rather energetic and quirky like his co-workers, Sophie is a Shrinking Violet who always awkwardly stands in a corner where customers are likely miss seeing her; she claims this gives her a bit more confidence.

    Greyson & Pelison 

Greyson and Pelison

Two Goron brothers from the Southern Mine of Death Mountain, Greyson feels underutilized as just another Goron miner there. When Link approaches him about using his strength to help clear the wilderness and lay the foundations for Tarrey Town, he jumps at the chance and finds fulfillment in doing so. The younger but chipper Pelison also prospers with the move, starting a store that sells the valuable gemstones unearthed by Greyson.
  • Adorably Precocious Child: Pelison starts running his own gem shop after moving to Tarrey Town. In Tears of the Kingdom, he's established to be a Gadgeteer Genius who figured out how to safely dismantle machines and equipment, then started offering his services to un-fuse all weapons and shields with its attached part intact whereas Link can only destroy fused items by himself.
  • Cheerful Child: Pelison was perfectly happy living in Goron City with his brother, and remains just as happy living with him in Tarrey Town.
  • Dumb Muscle: Greyson's incredibly strong, but not very bright. He literally doesn't realize that Hudson and Rhondson are preparing for their wedding until it actually happens, with the implication the two tried to explain it, but he just never got it (though considering that Gorons are seemingly a One-Gender Race that are literally 'born of the land', it could also be because Gorons in general don't understand the concept of romance).
  • Meaningful Name: Befitting the first half of his name, Greyson's skin is noticeably a few shades lighter than most of the other Gorons. There's also how he's feeling grey the first time you meet him.
  • Normal Fish in a Tiny Pond: Greyson's reason for moving to Tarrey Town so readily; he's an around-average Goron miner when the entire Goron race is dedicated to mining. In Tarry Town, devoid of any Gorons beside he and his brother, he's the best prospector around and his efforts are greatly appreciated by the other townsfolk.
  • Took a Level in Kindness: When Link first meets him in the Goron mines, Greyson is generally aloof and dismissive towards the former. He warms up considerably after moving to Tarrey Town, with Pelison theorizing it's because he's finally getting some praise for his work.
  • Young Entrepreneur: Pelison sells some of the gems that Greyson mines. In Tears of the Kingdom, he sets up a new service to defuse weapons back to their component parts for a small 20 Rupee fee.

    Rhondson 

Rhondson

https://static.tvtropes.org/pmwiki/pub/images/rhondson_totk_profile.png

A Gerudo tailor who laments that despite years of searching, she's never found herself a husband. When Link brings up the subject of trying again by moving to Tarrey Town, she's skeptical, but decides it's better than continuing to lounge around Kara Kara Bazaar and wait. She sells Link "Desert Voe" armor, traditional Gerudo Male armor that grants him heat resistance.


  • Amazonian Beauty: Like all Gerudo, she's tall and visibly muscular, but still attractive enough to be wooed by Hudson.
  • Gender-Blender Name: The "-son" name suffix is almost exclusively used for males.
  • Good Parents: Like Hudson, it's made very clear she loves her daughter Mattison. Although it at first appears that she's taking Mattison leaving for Gerudo Town better than her husband, once she does leave, it's made apparent that her having to leave as per-Gerudo tradition was also a deeply saddening experience for her, as talking to her will reveal she's frequently worrying about how Mattison is doing in Gerudo Town.
  • Happily Married: To Hudson.
  • Huge Girl, Tiny Guy: Naturally for a Gerudo, she ends up as being this with her husband Hudson. Particularly notable in that Hudson isn't exactly short.
  • Oh, Crap!: She is distinctly less than pleased to hear her wedding vows with Hudson include having to name all her kids "-son". For a moment, she looks like she's about to call the wedding off right there and then.
  • Old Maid: Invoked when Rhondson complains that she's getting old and still hasn't found a boyfriend yet. May play a part in why she marries Hudson.
  • Pimped-Out Dress: Zigzagged. Her wedding dress looks like a palette swap of her regular clothing, down to her harem pants, but it is weaved of gemstones mined whilst building Tarrey Town. After the wedding, she actually complains that there were so many weaved into the fabric that it made it very cumbersome and hard to walk in.
  • Single Woman Seeks Good Man: She really wants to find a husband and have a family, and that's why she even moves to Tarrey Town in the first place. In fact, talking to her at the correct moment has her mention that Hudson isn't that bad a guy since he gave her some gemstones he dug up after Fyson arrives. Likewise, she was looking for someone who would appreciate her skill at tailoring, and Hudson sounded leagues more than impressed.
  • Ugly Guy, Hot Wife: She may be a little on the mature side, and her height & muscles make her a bit intimidating, but she's still a beautiful woman. Her eventual husband, Hudson, is a plain-looking fellow and a bit of a Cloud Cuckoolander.

    Fyson 

Fyson

A young Rito who resists the efforts to join his mother in running the family business, as he wants to run his own store and not just continue helping her run the Rito Village General Store. When Link approaches him about founding a general store in Tarrey Town, he's ecstatic.
  • My Beloved Smother: Fyson loves his mother, really, but he finds her something of a nag and overbearing.
  • Second-Hand Storytelling: He tells Link about how he was attacked on the way to Tarrey Town, and how his assailants hadn't anticipated that he could fly away from them.
  • Start My Own: As mentioned, he'd rather run his own store than inherit a business from his mother. He gets the chance if Link invites him to come to Tarrey Town.
  • Welcome to My World: Fyson comes to realize how hard his mother had it running the family business once he opens one of his own. Despite this, he's happy that he is able to run a store of his very own.

    Kapson 

Kapson

A retired, elderly Zora priest who Link invites to Tarrey Town with the promise of conducting one last wedding. He can subsequently be found running the town's inn.
  • Crystal Dragon Jesus: He's a priest of the Goddess Hylia, whose religion bears more than a few similarities to Christianity. In particular, the wedding he conducts for Hudson and Rhondson is Christian in everything but name, and if you swap the word "Hylia" for "God" in his blessings, he talks exactly like any old real-life priest would.
    Kapson: May the kindness of Goddess Hylia be ever with you...
  • Nice Guy: Unlike the other elder Zoras, Kapson doesn't blame Link for Mipha's death, commenting that the true blame for it lies at the feet of Calamity Ganon. He'll also allow Link to stay at the inn he runs for free.
  • We All Die Someday: He waxes on about how the afterlife calls everyone when you talk to him in Zora's Domain. This is one of his motivations to move to Tarrey Town and resume his priestly vocation: he's unsatisfied spending his last remaining years doing nothing productive.

    Granté 

Granté

https://static.tvtropes.org/pmwiki/pub/images/rsz_20248017_1567467746661559_5260511422843283089_o.jpg
I'm Granté, a dashing, novice researcher of ancient civilizations! I've still got a lot to learn, though... That's why my father told me to go out and see the world!

The son of Robbie and Jerrin, he sets up shop after Tarrey Town is fully constructed, selling extra copies of important pieces of armor. In Tears of the Kingdom, he's employed with Hudson Construction and helps Link with assembling his new modular house.


  • Anti-Frustration Features: He sells rare pieces of armor, including the Old Shirt and Well-Worn Trousers, in the event that a player is unable to locate an entire set or loses their own copies entirely, preventing there from being any Permanently Missable Content. He even sells extra Hylian Shields if the original one is either lost or broken. As of the December 2017 update, he also resells DLC items (previously, said items would be Permanently Missable Content if you sold them). He, however does not sell armor or weapons obtained through amiibo.
  • Buffy Speak: He often refers to armor he is searching for with this. For example, he calls the Climbing Gear the "climbing...something".
  • Edible Theme Naming: Like the other Sheikah, his name is fruit-themed. In his case, it's a play on "pomegranate."
  • Hidden Badass: He may seem like a rather timid guy whose only real skill is selling armor, but Robbie's diary notes that he would help his father retrieve the blue flame from the Tumlea Heights for the lab. Considering the large number of monsters along that route, that is no small feat.
  • Hiding Behind Your Bangs: Of the "shy" variety.
  • Mystical White Hair: Averted, as he inherited his hair color from his blond mother Jerrin; this sets them apart from the other Sheikah, including Granté's own father Robbie.
  • Mythology Gag: His hairstyle and hair color look very similar to Sheik's from Ocarina of Time.
  • Odd Name Out: He's one of the few Tarrey Town residents whose name doesn't end in -son. This is because he wasn't hired to help construct Tarrey Town. As of Tears of the Kingdom, he is an official employee of Hudson Construction and has changed his name to Grantéson to meet their naming requirements.
  • Shrinking Violet: His mother says he's rather shy, which is evidenced by him spending all his time alone on the balcony of his home rather than down in the main square with the other townsfolk.
  • Took a Level in Cheerfulness: He's a lot less shy and more enthusiastic in Tears of the Kingdom, and is quite happy to help Link build his dream home with a smile on his face the entire time. Whether this can be attributed to just developing better people skills over the time skip or finding happiness in his job as a member of the Hudson construction company isn't clear.
  • Wacky Parent, Serious Child: His father Robbie is a very silly and bombastic guy, and his mother Jerrin isn't a whole lot calmer. Granté, on the other hand, is reserved and a bit socially awkward.

    The Rich Family 

Hagie, Ruli and Hunnie

A rich Hylian family consisting of Hagie, his wife Ruli, and their daughter Hunnie. The wife is fairly nice, but the husband and daughter are snobs.


  • Dude, Where's My Respect?:
    • The reward Hagie gives Link for defeating two Guardian Stalkers is 20 rupees (granted, he also paid you 100 rupees in advance, but it's still a paltry total). When Link calls him out on this, he's disdainful of Link's (supposed) ingratitude as he's a "commoner".
    • His daughter Hunnie is no better than him. If Link tries to tell her a story about Calamity Ganon, she calls it boring. If Link says goodbye, she grimaces and says she didn't want to talk to Link anyway.
  • Greed: In Tears of the Kingdom:
    • Hagie charges people to ride the rail car connecting Tarrey Town with the construction site below, children included. He drops the fee and refunds Link if paid prior when he sees Mattison leave for Gerudo Town and realizes he needs to spend more time with his own daughter (and also because he doesn't want Hudson to know what he's been doing).
    • He also attempts to extort Link by charging 100 Rupees for a Zonai shrine crystal. His wife forces him to drop it down to 50.
  • Jerkass: Hagie and his daughter are this, looking down on anyone poorer than them (which is basically everybody).
  • Nightmare Fetishist: Hunnie likes the Monster Cake because of its scary appearance and bad flavor.
  • Spoiled Brat: Hunnie refuses to eat anything but cake and rudely brushes off Link's attempts to talk to her.
  • Took a Level in Kindness:
    • Hunnie is noticeably nicer in Tears of the Kingdom, most likely brought on by her friendship with Mattison.
    • While Hagie in Tears does try to charge you for using a rail car that's supposed to be free, he did nevertheless abandon his Idle Rich ways for a proper job, and he can be overheard expressing concern over Hudson's somber mood over having to let Mattison go to Gerudo Town.

    The Elderly Couple 

Moggs and Monari

Husband Moggs and wife Monari are an elderly couple who decided to move to Tarrey Town for their retirement after their son went off to see the world.
  • Family Business: Monari's grandmother once ran a sweet shop for the Royal Family of Hyrule, and she herself is good at cooking sweets as a result. You can get the Monster Cake recipe from her if you don't feel like Storming the Castle for the cookbook.

    Mattison 

Mattison

https://static.tvtropes.org/pmwiki/pub/images/mattison.png
Hudson and Rhondson's daughter in Tears of the Kingdom. She's just about old enough that it's time for her to move to Gerudo Town, though Hudson would prefer she stay.
  • Adorably Precocious Child: Not only is she studying Gerudo words, but she tries to teach those words to other citizens (such as Monari) so that her mother won't be the only one in town using them. She also insists on helping her father out in her final days in town, though she's so small she can't really do much.
  • Brick Joke: Her very existence is one: in Breath of the Wild, Rhondson is forced to accept that all of her children will be named with the -son suffix as part of her wedding vows.
  • Daddy's Girl: It's made very clear that she adores her father and wants to do her best to help him during their final days together. If you read her study journal prior to her leaving for Gerudo Town, it's revealed that she's doing her best to try not to cry about being forced to leave him.
  • Hereditary Hairstyle: She inherited her father's hairdo.
  • Verbal Tic: Any word that ends in a sound similar to "-son" has Mattison actually replace the final syllable with "-son".

    Addison 

Addison

https://static.tvtropes.org/pmwiki/pub/images/addison_8.png
"Mr. President, I'll support you!"
Hudson's one-man publicity department. He's taken it upon himself to put up signs for Hudson's construction company. Unfortunately, his signs leave something to be desired.
  • And Your Reward Is Clothes: After Link helps him put up all 81 of his signs, Addison will reward him with the Addison paraglider fabric which features a hand-drawn version of Hudson made by Addison himself.
  • And Your Reward Is Edible: He's very grateful if you help him out, usually rewarding you with a healing food item, plus some Rupees and something else out of his bag.
  • Fanboy: His utter devotion to Hudson is reflected not only in his zealous desire to hold an advertising sign upright at all costs, but also his similar hairstyle to Hudson's. Take note that literally the only other character in the entire game who shares Hudson's hairstyle is his daughter, who at least has a good excuse to mimic dear dad.
  • Hidden Depths: A partially literal example in that he'll not only occasionally reward you with Bomb Flowers, but also Muddle Buds and Puffshrooms, two game-breaking items exclusive to the Depths. How an incompetent signmaker is getting his hands on such powerful flora remains a mystery.
  • Honor Before Reason: He could let go of the sign and work on it to make it more stable, but then he'll throw a fit over how Hudson has toppled over without his support.
  • Irony: You would think that someone who works for a construction company would know how to build a sign that won't topple over.
  • Punny Name: No surprise that a guy named Addison would be in charge of putting up signs all over Hyrule.
  • Skewed Priorities: Addison would rather hold up his signs for hours rather than working on making them more stable because he can't bring himself to allow Hudson to topple over.
  • Too Dumb to Live: Not only are his signs laughably poorly designed, he puts most of them up where there is next to no foot traffic at all. He even puts at least one up in Yiga Clan territory.
  • Undying Loyalty: To Hudson, to a positively deranged degree. He considers it an unforgivable sin if any of the signs featuring Hudson end up on the floor, so he'll resort to holding them up hours on end rather than make sure they're stable first.

Other characters

    Misko 

Misko, the Great Bandit

A mysterious character whose thefts from all across Hyrule have become the stuff of legends.
  • And Your Reward Is Clothes: Misko is mentioned to have been a lover of exotic clothing and had stolen multiple unique outfits from Hyrule Castle during their career. Many of them are based on characters and items from past Legend of Zelda games.
  • Ascended Extra: In the base game of Breath of the Wild, Misko is only mentioned in a single side-quest. The thief gains a larger presence in both DLC packs and Tears of the Kingdom.
  • The Ghost: Misko is never encountered in either Breath of the Wild or Tears of the Kingdom. Everything about the character, including gender and race, is left completely unknown.
  • Hero of Another Story: The variety of their treasures and the widespread and often hostile locations of their hidden treasure tents, particularly in Tears of the Kingdom, indicate that Misko is a very well-traveled, skilled, and tough adventurer with an eye for exploration and secretive places, though their journeys acquiring and hiding objects are never described and their identity is a total mystery.
  • King of Thieves: Misko was so clever and so notorious that they earned the title of the "Great Bandit".
  • Lovable Rogue: They were a thief, but one with a code of honor and love of adventure and riddles.
  • Maybe Magic, Maybe Mundane: Most of the side quests related to Misko's treasures are fairly reasonable and within the realm of possibility of what a regular Hylian could do given enough preparation and skill, except for at least one in Tears of the Kingdom: It involves a cave with a clearly sealed door that Link has no way to open unless he visits while wearing one of Misko's hidden sets of armor, upon which the door opens automatically. What kind of magical or Ancient Sheikah level of technical trickery the bandit used to pull this off is not revealed.
  • Only Smart People May Pass: Loves leaving clues and riddles to taunt treasure hunters into finding their stashes.
  • Phantom Thief: Misko was a well-known bandit who loved playing with riddles and marked their caches with a signature arrow-shaped banner as their Calling Card.
  • Troll: Occasionally plays practical jokes at the expense of treasure hunters, such as filling a cave with a lot of treasure chests, one of which contains treasured clothes, and the rest containing literally a single rupee each.

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