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The Protagonist

    The Protagonist 
An unlucky fella who got kidnapped by Flumpty because he felt like it. The 21st victim of Flumpty, and the only one who lived. Later becomes his best friend after gaining his respect by surviving his game. Noticeably enough, they're not really an in-universe character but the player themselves.
  • Action Survivor: Just another citizen of New Dork, and also the only person who survived Flumpty's sadistic game.
  • Badass Normal: Unlike Flumpty, they don't seem to have any superpowers, unless you believe they are canonically able to respawn when they're killed.
  • Butt-Monkey: They got kidnapped by Flumpty and due to him messing with the laws of time, have to survive his game three times, and if you count Hard-Boiled Mode and Flumpty Night, spend seven nights.
  • Did You Just Punch Out Cthulhu?: Beats an Eldritch Abomination and his utterly terrifying and/or paranormal friends in their hide and seek game four times (or eight times, if you count the Hard-Boiled Modes).
  • Earn Your Happy Ending: Happens when you beat the third game's Hard Boiled Mode, as Flumpty will finally let you go with no tricks.
  • Eye Scream: Depending on how merciless Flupmty is feeling, you'll have them cooked, sliced or cracked if you lose his game.
  • Flat Character: Gets absolutely no characterization. Seeing as they're literally you, their personality most likely depends on the player.
  • Player Character: Duh.
  • Technicolor Eyes: The only thing we ever see of them, their eyes on the Game Over Easy screen, are consistently drawn with red irises.
  • Throw the Dog a Bone: In 3, if you finally make it to 6 AM in Hard Boiled Mode, Flumpty will finally free you into an perfectly normal world.
  • Wowing Cthulhu: Surviving his game more than once is enough for Flumpty to become best friends with you.
  • Yank the Dog's Chain: In the third game, after beating Flumpty's night on normal mode and making it to "SALAMI", Flumpty will finally let you free... after turning the world into an apocalyptic landscape.

Flumpty's Gang

    General 
A gang of paranormal and terrifying creatures set out to kill you.
  • Ambiguously Evil: It's unknown if they are forced into killing by Flumpty or enjoy it as much as he does.
  • Ambiguous Situation: Given that between the second and third nights of the third game, Flumpty resurrects all of the other characters after killing them in night 2, it's up to the player's interpretation as to if they are Killed Off for Real after the third night, or if they're brought back once more after setting the player free.
  • Asshole Victim: Ambiguously Evil or not, after three games worth of having to constantly avoid them while they try to kill you (as well as suffering through their Jumpscares if you're not lucky), it can be oddly satisfying to see their mangled carcases during Flumpty Night in the third game.
  • Back from the Dead: Flumpty revives them all from the dead in the third game's Hard-Boiled Mode after killing them all in Flumpty Night… only to kill them all again.
  • Dropped a Bridge on Him: All of them except Flumpty get killed by the egg in the third game with no fanfare.
  • Exactly What It Says on the Tin: The Beaver, Grunkfuss the Clown, the Redman, the Owl, and Golden Flumpty.
  • Innate Night Vision: Completely inverted. All of them except the Owl are completely blind in the dark, which works to the protagonist's benefit in the second game.
  • Karma Houdini: With the exception of the Beaver, none of them suffer any punishment, and even he gets revived in the third game. However...
  • Karma Houdini Warranty: Flumpty kills them all in both Flumpty Night and Hard-Boiled Mode, presumably as punishment for failing to kill the player.
  • Killed Off for Real: With the sole exception of Flumpty, all of them get killed off in both of the third game's endings.

    Flumpty Bumpty 
https://static.tvtropes.org/pmwiki/pub/images/960beb9e_22a8_41b2_a731_23e9588c409a.png
A plot-immune, reality-warping, giant, talking egg who commits random atrocities because he feels like it.
  • Affably Evil: Flumpty is kind enough to explain who he is and let you know that he's coming after you, sarcastically telling you to have fun, although his own night and him killing his gang in the third game makes it pretty clear that his affable nature isn't that genuine after all.
  • Always Someone Better: The third game proves that Flumpty by his lonesome is much more threatening than the rest of his gang combined: he appears in multiple places at once, adds rooms to further add to the things you have to take care of, and actually targets the power generator in case you don't keep an eye on him.
  • Ax-Crazy: Hidden very well behind a Faux Affably Evil demeanor and a cheerful smile but Flumpty is an utterly insane egg that loves inflicting harm on others for his own amusement. And this is especially shown in Flumpty's night in the third game where he brutally kills off his own friends because they failed to kill the player.
  • Back from the Dead: In a meta sense. After the second game, Word of God indicated that Flumpty fell off a wall like his namesake, and lost his immunity to the plot upon his death. While this was originally meant to be his canonical death to end any discussions of further sequels, this was later Retconned.
  • Beware the Silly Ones: While most of the characters are goofy in appearance, Flumpty displays playful and childish toying with the player, particularly going "peekaboo" when looking into the room in the second game. In Flumpty Night, he finally stops playing around, going full Eldritch Abomination and killing all his companions just to prove he doesn't need them.
  • Big Bad: He was the one who kidnapped you and created the Eyesaur for no other reason than his own amusement.
  • Big Bad Friend: You and Flumpty become best friends if you beat the second game's Hard-Boiled mode, but this doesn't stop him from being the main antagonist once more in the third game.
  • Black Eyes of Evil: Some of his clones will sport either massive dark pupils or completely black eyes, and they're all out to kill you.
  • Card-Carrying Villain: Flumpty openly admits to kidnapping you, has immunity to the plot, and is coming to kill you. At least he's polite about it. Flumpty Night has this shown in spades, slaughtering the rest of his gang with a wicked grin in his face, and doing everything in his power to crush you while making it clear how he sees you as nothing but an insect.
  • Computer Virus: One of his clones will take the form of this during Flumpty Night, taking the same concept as the Red Man in the second game.
  • Corrupted Character Copy: His name and the fact that he's an egg clearly brings to mind Humpty Dumpty, but while Humpty was simply a living egg that had an unfortunate accident, Flumpty is anything but.
  • Defeat Means Friendship: A literal example. If you survive the second game on Hard-Boiled mode, Flumpty is impressed and has you become his best friend.
  • Eaten Alive: Judging by his jumpscare in 3, he apparently vores you into an eldritch grinder covered in eyes. Not the kind of death you expect from a cartoony egg.
  • Eats Babies: If the newspaper was written by Flumpty, he openly ponders about eating one whole, including whether they would die from suffocation or stomach acid first.
  • Egg Folk: His name is a play off of Humpty Dumpty, and he is an egg himself. He also plans to make eggs out of your eyes.
  • Eldritch Abomination: Whatever Flumpty is, he's more than just a large egg. It gets even more blatant by the third game: he reverses time to enter his night, appears in multiple places at once, adds rooms to further screw you over, and in case he catches you, he puts you through a hellish buzzsaw-like hellscape as he kills you.
  • Exotic Eye Designs: All over the place during Flumpty Night, but special mention goes to the spider Flumpty that replaces the Beaver-Owl fusion, which at first shows pitch black eyes before revealing to have transluscent, diamond-shaped irises.
  • Exact Words: He won't let you go until you make it to 6 AM. You never make it to this time in the first 2 games (ending in HAM and SPAM), and even in the 3rd game, you initially only get to SALAMI. However, if you beat Hard Boiled Mode in the 3rd game, you will indeed make it to 6 AM, and Flumpty will keep his word.
  • Eviler than Thou: Pulls this on literally everyone else in the third game, killing them off for good.
  • Eyes Do Not Belong There: One of his clones, which uses the Exposure mechanic, is essentially a giant egg with over a dozen eyes spread across their body.
  • Eye Scream: He's done this quite a lot of people to make the Eyesaur, and the game over screens all but imply that he tears off the player's eyes upon catching them.
  • Facial Horror: In his Jump Scare in the second game, the front part of his body/face cracks open, revealing another face behind it. It gets pretty worse for his face in the third game. He also rips the player's face off as well.
  • Final-Exam Boss: In the third game, after Flumpty has his whole gang killed off in his own exclusive night, he creates clones of himself that not only emulate their original behavior, but also utilize mechanics from the previous games, like Grunkfuss's patience meter mechanic in the second game, having a shadow Flumpty in the main room that slowly advances towards you each time you turn off the monitor with a shadow Flumpty on the screen similar to Grunkfuss in the first game but with Golden Flumpty's mechanics in this game, and Redman's computer pop-up from the previous game. The Flumpty clone in Room 8a/8b also behaves just like how enemies in the first game worked, so if you see him at the laser doors, you'll have to keep the lasers up until he leaves. Even some scrapped mechanics from One Week At Flumpty's are in, like rooms being switched around. If you're not familiar with the previous games or have forgotten how those mechanics worked, you're in big trouble.
  • For the Evulz: Literally the only thing he doesn't know is why he does anything, making it likely that's his sole motivation.
  • Game Face: In the third game, he has a lot of these as he and his clones in Flumpty Night show. Being able to exist in multiple places at once due to breaking laws of time and space, he has many opportunities to use a majority of the Nightmare Face sub-tropes he can get to show how eager he is to end you.
  • Hijacked by Ganon: At first, in the third game, he seems to be nowhere in sight, with the main enemies being the rest of the gang. And then once you reach 6 AM, he resets the clock and forces you to play a second night, in which he kills the other characters and creates clones of himself to fill their roles.
  • Informed Ability: He describes himself as transcending time and space and having complete immunity to the plot. Apart from being capable of moving off-camera while you are still looking at him, he doesn't really demonstrate any space-warping or time-manipulating abilities while hunting you down. Subverted to hell and back with the third game, where he uses his abilities to both rewind time for a chance to hunt you down and to challenge you to the greatest extent possible. The results aren't pretty, specially in hard boiled mode.
  • It Amused Me: Pretty much the only reason he both kidnapped the protagonist and created the Eyesaur is because he thought it'd be fun.
    • According to one of the news articles from Flumpty's 2, he once let the police arrest him for breaking and entering just so he could break out of prison.
  • Invincible Villain: You hardly stand a chance against the rest of his gang, and his time and space warping abilities aren't for show. In the third game, he quickly offs the rest of his gang before going after you himself, proving to not only be much tougher the rest of his gang combined, and in the end, you can't do anything to meaningfully harm Flumpty, not that you plausibly could. You only get to leave him by beating his game and Flumpty letting you leave on his own terms.
  • Just Toying with Them: In spite of being definitely capable of murdering you without a second thought, Flumpty during the series will never use the full extent of his powers, often leaving his far more dangerous friends to deal with you, implying he's limiting himself in order to give you a surviving chance — the best example of this is how he is the only character in the second game who will give you the chance to turn off the lights if they stumble upon your room while they are still on.
    • The best example (and aversion!) of this probably comes from the third game, where Flumpty actually decides to stop toying with them and go after you by himself. His "friends" that gave players so much trouble during the series? He not only easily slaughters them off, but clones himself to substitute them with even deadlier versions of him in place, proving that he alone was more dangerous than his entire gang this whole time, and he also rewinds the clock to force you into his solo challenge, showing how powerful he can be if he actually bothers to tap into his time and space-transcending powers. The same game also heavily implies that the HAM/SPAM end-of-night alarms in the first two games were the result of him outright deleting 6 AM from existence, making his game Unwinnable by Design.
  • Karma Houdini: As of the third game, he's the only antagonist who's still alive despite being by far the most evil of them all. Though he does leave you alone on his own terms should you beat him in the third game's Hard Boiled Mode, it doesn't stop him from simply kidnapping someone else to repeat the circle.
  • Let's Get Dangerous!: A villain example. While the first two games make it clear he isn't taking the games he's challenging on the player all too seriously, he finally takes the gloves off in the third by becoming a Final-Exam Boss and pulling a Kill and Replace on the rest of the gang with different versions of himself.
  • More Teeth than the Osmond Family: Some of the faces he makes during the third game show him with a lot of teeth, some massive and sharp even.
  • Nightmare Face: His face changes drastically when jumpscaring you in the first game. In the second game, he goes a step further than that. In the third game, he takes this up a notch.
  • Noodle Incident: He shot a man while explaining the gift of life and caused a meteor to crash into the Earth, bringing about the apocalypse according to the newspaper shown after Hard-Boiled mode.
  • Perpetual Smiler: Due to being both a Sadist and Invincible Villain who does what he does because "It Amused Me", he's always shown with either a festive smile or a Slasher Smile on his face. He keeps this expression even after being beaten in Hard Boiled Mode in the third game.
  • Plot Immunity: Flumpty describes himself this way in his introduction to you. Shown in-game with him moving off-camera even if you're currently viewing it. Then in the third game, he puts it to good use by preventing 6 AM to even exist up to the third game's Hard Boiled Mode, explaining why beating Flumpty's game didn't seem to last for the player.
  • Reality Warper: Upon Flumpty's very first introduction, he verbatim describes himself as immune to the plot and transcendent of time and space. He was not kidding when he described himself as such, as he demonstrates in the third game come Flumpty Night. He turns back time to the night's beginningnote , creates new rooms and mechanicsnote , switches said rooms around in their positionsnote  and generates different instances of himself to all hound you in unison while behaving differentlynote , and as the night nears its end, both the hour and the temperature start erratically jumping to different points at random.
  • Slasher Smile: One of the faces he sports in the third game.
  • The Sociopath: A less obvious example than usual. While he's not openly insane, he's certainly aware of how cruel he really is and only thinks about his personal benefit, with him also outright stating he's making the Player Character suffer for his own amusement. In Flumpty Night, he also kills his own subordinates with little remorse, and even after completing his own night, he still doesn't release you from his game with any form of honesty and destroys the world out of spite. However, he's at least true to his word at the very end when he eventually releases the player at the end of the final game's Hard Boiled Mode.
  • Sore Loser: Flumpty swears that he will let you go if you make it to 6 AM. Only if you make it to 6 AM. That hadn't happened in the first two games, as the third game reveals that Flumpty had been cheating you by replacing 6 AM with HAM and SPAM, and even if you beat Flumpty Night, you only make it to SALAMI, and Flumpty destroys the world before setting you loose into it. However, if you defeat Flumpty and his pals once and for all in the third game's Hard Boiled Mode, Flumpty finally doesn't interfere with 6 AM's arrival and, true to his word, lets you free into an undestroyed world.
  • Took a Level in Badass: It may just be him not holding back anymore, but he goes from just being another enemy like everyone else in the first two games to rewinding the night and taking over everything in 3.
  • Troll: He spends the entire franchise being an utter jerk by messing with the player and mitigating how evil he actually is, up until his boss fight, at which point he stops playing.
  • You Are Already Dead: In the third game, if he gets into Room 10, you're screwed. He'll actually wait a while once he's inside, holding the door power switch, before pulling it to prevent you from closing the left and right doors. Also happens if his popup fully loads. Rather than kill you outright, like the Redman did in Flumpty's 2, he permanently fries your cameras, which means you can no longer keep track of the vents, the door rooms, the furnace... tantamount to a death sentence.

    Birthday Boy Blam 
https://static.tvtropes.org/pmwiki/pub/images/c08addf6_8b02_4c48_8413_4646a1f368b8.png
A boy with a birthday hat that is fond of making terrifying smiles and often appears alongside Flumpty. He has a counterpart from the future called Kevin Jr.
  • Alliterative Name: Birthday Boy Blam.
  • Ax-Crazy: The Slasher Smile he tends he gives in the first game implies that he might be just as evil and crazy as Flumpty.
  • Cute and Psycho: At the very least, he's the one out of the rest of his gang that appears the most friendly, or the least harmful, along with Flumpty in the first two games. Then the "cute" part gets dropped as soon as he attacks you.
  • The Dragon: Might be one to Flumpty.
  • Failed a Spot Check: When he begins walking away from your office, the player is able to turn on their light again without him noticing, even though BBB should be able to see them to his left.
  • Nightmare Face: Birthday Boy Blam's most unique feature is being able to change his face at will, and he uses that to make some pretty ugly mugs when killing the player.
  • Quintessential British Gentleman: Birthday Boy Blam has a future version of himself that is one, so BBB will occasionally be seen dressing as him. In each game, this is also a warning that the next time he moves, he'll be right outside your office.
  • Slasher Smile: He sports one when he's right outside the office. He has another in the sequel.
  • Starter Villain: He tends to be the first character active in all three games.

    The Beaver & The Owl 

The Beaver

https://static.tvtropes.org/pmwiki/pub/images/701a74f3_c407_4264_b406_56b129dec009.png
A beaver who sits on the toilet in the first game. He later fell into it and died.

The Owl

https://static.tvtropes.org/pmwiki/pub/images/15020a70_c5ca_47a4_a892_deaa9251fcdc.png
The replacement for the Beaver after his death in the second game, only to choke on the urinal he sat on later.
  • A Dog Named "Dog": An owl named the Owl.
  • Air-Vent Passageway: How the Owl attempts to reach you, flying through it.
  • The Can Kicked Him: Died by choking on the urinal itself between the second and third game.
  • Expy: He fills the role of Foxy in the second game, though with the addition of trying to tell which vent he's coming from.
  • Fusion Dance: Is fused with the Beaver to create the Beavowl in the third game.
  • Killed Offscreen: Apparently choked on a urinal between the second and third games. Extremely downplayed since he returns as part of the Beavowl in the latter game.
  • Ominous Owl: He is a villainous, murderous owl.
  • One-Hit Kill: The player has a health meter in the second game, but it won't do a lick of good if the Owl gets into their office.
  • Replacement Goldfish: Replaces the Beaver.
  • Undignified Death: It died from eating a toilet. Apparently the whole thing. Just sit with that for a moment.

The Beavowl

https://static.tvtropes.org/pmwiki/pub/images/899b504a_d1c7_4f5b_b435_2290ea284b0c.png
An amalgamation of the Beaver and the Owl appearing in the third game.
  • Air-Vent Passageway: Seems to take from the Owl's mindset in terms of routes for attacking you, though he travels slower through it than either of his components did when they were after you.
  • And I Must Scream: Like the other monsters who are mutilated in some way (Redman and Eyesaur), the Beavowl is probably in A LOT of agony.
  • Body Horror: Stitching together a beaver and an owl isn't exactly pleasant to see.
  • Expy: Just like his components, of Foxy.
  • Fusion Dance: An amalgamation of the Beaver and the Owl (hence the name).
  • Psycho Knife Nut: Remember those knife legs the Beaver sported when he started running? Apparently this guy does.

    The Redman 
https://static.tvtropes.org/pmwiki/pub/images/689770c4_d998_4956_986c_f19343e1784d.png
A man who was forced into drinking lava by Flumpty and lived (kinda).
  • Ambiguously Human: Well, it ain't human anymore, but not a lot of humans can drink lava and even semi-survive. Either this guy was just weird from the start, or Flumpty did something to him or the lava.
  • Body Horror: A newspaper clipping reveals that he was once a normal man who drank lava, mutating him into a malformed mass of red bones.
  • Immune to Fire: Somehow "survived" drinking lava, and in the third game, he can camp inside the flames of the furnace to kill you if you approach it while he's in there.
  • Interface Screw: The player will notice red static interfering with the cameras in the first game. This is the Redman, an enemy that will kill you if you don't shut the door to your office when the static is close. Failure to block his pop-up in the second game results in the player not being able to check the cameras. In the third game, if you check his camera after he's crawled into the furnace, it gains red static with the text "STAY AWAY" appearing over it.
  • The Undead: One possible explanation for him drinking lava and living (kinda).
  • Walking Techbane: Electronics just seem to act up when he's close enough to them. In the first game, any room he's in has the camera stop functinoning properly until he leaves. In the second, he's linked to a computer virus that gives him permission to kill you. In the third game, the closer he gets to the hole that leads to the furnace, the more CAM 4 becomes filled with static (and furthermore, the camera's view is rerouted to a feed outside the furnace).

    Grunkfuss the Clown 
https://static.tvtropes.org/pmwiki/pub/images/026c7f0a_946a_4222_984a_3a43145fb2cc.png
A terrifying humanoid clown.
  • Berserk Button: In the third game: whatever you do, do NOT take a picture of him. This can lead to a deadly combo with either Birthday Boy Blam or the Eyesaur being at the door simultaneously, both requiring to be flashed at with a camera to repel (twice for the latter), though a later update made it so that the Eyesaur can no longer kill you while Grunkfuss is in the hallway to prevent cheap deaths.
  • Can't Move While Being Watched: In the first game, he only gets closer when the protagonist puts up their camera. If they don't, and just sit there and watch him, he can't do anything.
  • Lean and Mean: Skinny as a rail and won't hesitate to kill you.
  • Monster Clown: Murderous? Check. Inhuman-looking? Check. Actually inhuman? Check. Nothing funny about this guy.
  • Nested Mouths: During his jumpscare, you get to see that he has not one, but two rows of bloody teeth.
  • Wall Crawl: In the third game, some of his positions in the cameras (mostly the ones in CAM 2) have him do this.

    The Eyesaur 
https://static.tvtropes.org/pmwiki/pub/images/7b3fc548_3274_4a9f_901e_b37f85946180.png
A dinosaur-like monster made out of Flumpty's previous 20 victims that first appeared in the second game.
  • Body Horror: The Eyesaur is made from the skinned bodies of Flumpty's previous victims, not to mention its eleven heads and tail composed of fused hands.
  • Body of Bodies/Flesh Golem: Being made from the skinned bodies of the previous victims of Flumpty's game meshed into one abomination? Definitely an example of this.
  • The Brute: The Eyesaur is the largest and most physically intimidating monster within Flumpty's gang, and in both of its appearances as an enemy, tougher to deal with in one way or another. In the second game, it raises your exposure much more rapidly than the others, and in the third, it takes two flashes to drive it off, whereas others merely take one.
  • Eye Scream: Victims of Flumpty's game have their eyes gouged out before their bodies are skinned to make the Eyesaur.
  • Fighting from the Inside: The people who were mashed together into the Eyesaur are trapped in there, and while the monster as a whole is vicious, they collectively try to signal how many allotments of camera usage you have left before Grunkfuss attacks in 1 by closing their eyes one at a time.
  • The Ghost: It was present in the first game, but never attacks the player. Averted in the second and third games, where it does attack.
  • Multiple Head Case: Possesses at least eleven horrifically-mutilated heads, their mouths agape in silent screams of agony.
  • Stealth Pun: Apart from having a Meaningful Name (Eyesaur: dinosaur-like creature with many eyes), it's one of the nastier-looking characters; in other words, it's an "eye sore".
  • Stealthy Colossus: In the third game, the Eyesaur appears at your main door without being spotted traveling there through the cameras. If you pay too much attention to the cameras, Eyesaur will eventually catch you should it appear right under your nose.

    Golden Flumpty 
https://static.tvtropes.org/pmwiki/pub/images/c17270e3_7af6_4453_8033_768454024104.png
A mysterious, golden counterpart of Flumpty that is actually his evil taking physical form (or was at least supposed to be this in the canceled One Week at Flumpty's).
  • The Artifact: His status as an Expy of Golden Freddy became next to irrelevant in the third game, as not only is he more like the Phantoms, but Flumpty kills him with everyone else before Flumpty Night.
  • Don't Look At Me: His main gimmick. In the first two games, you had to flip the screen or turn off the lights off him, and looking at him for too long would lead to a Jump Scare. In the third game, Golden Flumpty only appears within the cameras, but you have to switch out of the screen he's on before leaving the screens, or else he'll attack you.
  • Easter Egg: He appears so rarely in the first two games that he is almost this. But then again, he is an expy of Golden Freddy, so this is to be expected. Averted in the third game, where he's actually very common (and annoying).
  • Evil Counterpart: Was supposed to be this to Flumpty in One Week at Flumpty's, although in One Night at Flumpty's 3 Flumpty pulls an Eviler than Thou moment on him by killing him alongside the rest of the gang.
  • Greater-Scope Villain: Had One Week at Flumpty's been completed, Golden Flumpty would've been revealed as the true villain. Completely subverted in One Night at Flumpty's 3, where he's killed by Flumpty just like everyone else.
  • Knight of Cerebus: Apart a silly caricature at the end of the first game, Golden Flumpty has no comedic traits and is arguably the creepiest villain in the whole series. This would have been played more than straight in One Week at Flumpty's, with him being revealed to be Flumpty's inner evil and having made him commit his crimes.
  • Made of Evil: One Week at Flumpty's would have revealed him to be the evil inside Flumpty.
  • Non-Standard Character Design: Unlike most other characters from the games, there is not a single element of noticeable absurdity or humor to his design. Well, beyond being an egg, that is.
  • Suspiciously Similar Substitute: In the third game, he behaves similarly to the Phantoms in Five Nights at Freddy's 3, appearing on the cameras and giving you a non-lethal jumpscare if you turn the cameras off while on a monitor that he appears in. He drains your heat should this occur, which can freeze you up if you were already at freezing temperature.

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