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Bosses and mini-bosses in the Kirby series that aren't the main antagonists of games or recurring bosses.

There will be spoilers, both marked and unmarked.


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Kirby's Adventure/Nightmare in Dream Land

    Mr. Tick-Tock 
https://static.tvtropes.org/pmwiki/pub/images/mr_tick_tock.png
A living alarm clock mini-boss that attacks by launching music notes and making short-ranged sound waves. Gives the Mike ability.

    Rolling Turtle 
https://static.tvtropes.org/pmwiki/pub/images/ka_rolling_turtle_1.png
An anthropomorphic turtle mini-boss that attacks with wrestling moves. Gives the Throw ability.

    Phan Phan 
https://static.tvtropes.org/pmwiki/pub/images/phanphan.png
A playful elephant-like mini-boss creature. Usually gives the Throw ability, but on occasion has given the Suplex ability.

    Fire Lion 
https://static.tvtropes.org/pmwiki/pub/images/kssu_fire_lion_artwork.png
A mini-boss lion mastering the power of flames. Usually gives the Burning ability, but if Burning is unavailable he’ll give the Fire ability instead.

    Heavy Mole 
https://static.tvtropes.org/pmwiki/pub/images/nidl_heavy_mole_8.png
A large, one-eyed, brass robot that tunnels under the ground, and the boss of Yogurt Yard. Kirby follows and fights it from behind as it works through the dirt with its saw-like appendages and mouth.
  • Auto-Scrolling Level: The gimmick of the fight is that Kirby has to follow it as it tunnels, which depending on where it goes, can lead to Bottomless Pits, or Kirby getting crushed if the player isn't careful.
  • The Cameo: Appears as a keychain in Triple Deluxe.
  • Cyber Cyclops: It's a huge tunnelling machine with one big eye. The missiles it fires at Kirby, by virtue of being one-eyed drill-like projectile enemies, also count.
  • Dub Name Change: Not Heavy Mole, but its projectiles were simply called "drill-type bullets" in Japanese.
  • Flunky Boss: Fires off projectiles as an attack. Brown ones give the hammer ability, while red ones give Sleep, which, considering the nature of the fight, can be a death sentence.
  • Hidden Depths: A rare, non-positive example combined with a Pun — according to Kirby's Avalanche, Heavy Mole is a powerful Underworld figure who's known for underhanded tactics.
  • Logical Weakness: A big machine like Heavy Mole would naturally heat up fairly quick and have to vent itself out at some point. Naturally, these points are where it slows down to cool and gives Kirby an easy chance of catching up and attacking.
  • Poison Mushroom: If Kirby inhales the red missile expecting to receive the extremely powerful Hammer ability, he'll get the Sleep ability instead. Considering that Heavy Mole is constantly burrowing through the arena, this can drop Kirby into a Bottomless Pit or get him crushed.
  • Spikes of Villainy: It's covered in spikes, and it's one of the villainous bosses Kirby faces in both Kirby's Adventure and Kirby's Avalanche.
  • This Is a Drill: Heavy Mole's missiles drill through the air after Kirby. In Japanese, they're even called "drill-type bullets".
  • Tunnel King: Specializes in creating tunnels underground.

Kirby's Dream Land 2

    Efreeti 
https://static.tvtropes.org/pmwiki/pub/images/kdl2_efreeti.png
A strange black creature that can manipulate fire. Gives the Burning ability.

    Jumpershoot 
https://static.tvtropes.org/pmwiki/pub/images/dl3_jumper_shoot_art.png
An umbrella with one foot, one eye, and a mouth. The only mini-boss to date that gives the Parasol ability.
  • Karakasa: It's based on one.
  • King Mook: It's a giant Drifter, though it has more body parts than its enemy counterparts.
  • Maniac Tongue: A boss who sticks out its tongue just 'cuz.
  • Shoe Slap: One of its attacks is kicking its geta at you. Kirby can inhale it to spit back at it.
  • Spell My Name With An S: It's Jumpershoot in Dream Land 2 and Jumper Shoot in Dream Land 3.

    Master Green 
https://static.tvtropes.org/pmwiki/pub/images/kdl2_master_green.png
A big jellyfish imbued with electricity. Gives the Spark ability.
  • Chuck Cunningham Syndrome: Makes no appearances in Dream Land 3, nor is there any Spark ability miniboss in that game to replace it.
  • Electric Jellyfish: It's a large jellyfish that uses electricity to attack.
  • Green and Mean: Its name appears to involve this, yet the official artwork averts this by coloring him yellow. Its later appearances play this straight, however, by actually making him green. He's also a boss.
  • Non-Indicative Name: Master Green is colored yellow. Averted with its appearances in the unaired "Kirby of the Stars" pilot and Kirby 25th Anniversary Twitter artwork, where it is depicted as actually being green.
  • Shock and Awe: Uses electrical attacks and gives the Spark ability.

    Captain Stitch 
https://static.tvtropes.org/pmwiki/pub/images/captain_stitchpng.png
A large Gordo as a miniboss. Invincible as long as he has his spikes. Gives the Needle ability.

    Waiu 
https://static.tvtropes.org/pmwiki/pub/images/kdl2_waiu.png
A humanoid ninja that throws cutter projectiles. Gives the Cutter ability.

    Nruff & Nelly 
https://static.tvtropes.org/pmwiki/pub/images/kdl2_nruff.png
A large wild boar and boss of Big Forest, Nruff runs across a series of dilapidated bridges hung between a pair of hollowed out trees with her minions, the smaller Nellys.
  • The Cameo:
    • In the anime, they can be seen alongside other woodland creatures.
    • They appear as a keychain in Triple Deluxe.
  • Composite Character: Nruff became more like Nelly after their first major appearance, gaining the juvenile back markings and losing the tusks, but keeping the eyes and name.
  • Dash Attack: Runs wildly around to attack Kirby.
  • Degraded Boss: Nruff at first is the boss of Big Forest in Kirby's Dream Land 2. She became a normal enemy afterwards, sometimes being a mount for Waddle Dees.
  • Eyes Always Shut: For some reason, Nruff's eyes are like this.
  • Flunky Boss: The Nellys follow Nruff around to serve as ammo for Kirby.
  • Full-Boar Action: One of the earliest examples in video games at that, being a boar that's antagonistic to Kirby.
  • Mad Bomber: She occasionally tosses bombs.
  • Monster Is a Mommy: According to the official Kirby Twitter, an illustration for Mother's Day 2019 suggests that she is the mother of the Nellys she appears with.
  • Turns Red: After getting down to half health, Nruff begins mixing up her charging, and actively jumps from bridge to bridge mid-charge to confuse the player.

    Sweet Stuff 
https://static.tvtropes.org/pmwiki/pub/images/kdl2_sweet_stuff_0.png
An aquatic angler fish with a lightbulb on its head, with can fire lightning bolts. It is fought as the boss of Ripple Field.
  • The Bus Came Back: It reappears as a boss in Kirby Mass Attack's Kirby Quest sub-game.
  • Degraded Boss: It's one of the bosses that Adeleine draws in Dream Land 3, and it can be defeated in less amount of hits. It also bounces around as the fight isn't underwater.
  • Flunky Boss: In Kirby's Dream Land 2, it is aided by Squishies and cyclopian starfish called Tincells; in Mass Attack, it's aided by a Squishy and a Flotzo.
  • Punny Name: Possibly; anglerfish is called "ankou" in Japanese, which sounds the same as the word for sweet bean jelly, i.e "sweet stuff". The very name also is fitting for someone who tries to lure their prey.
  • Shock and Awe: It fires sparks from its lure.
  • Underwater Boss Battle: Its entire boss fight takes place underwater.
  • Wake-Up Call Boss: It provides more of a challenge to players who aren't used to underwater physics.

Kirby Super Star/Kirby Super Star Ultra

    Iron Mam 
https://static.tvtropes.org/pmwiki/pub/images/iron_mam.png
An armored female miniboss creature with the shape of an egg. Gives the Fighter ability.

    Jukid 
https://static.tvtropes.org/pmwiki/pub/images/jukid.png
A martial artist miniboss with a pair of expandable, floating hands. Is one of the few sources of the Suplex ability alongside Bugzzy.

    Fatty Whale 
https://static.tvtropes.org/pmwiki/pub/images/fatty_whale_kssu_artwork_1.png

A large blue whale in a sailor suit. He's fought in the Great Cave Offensive and is the boss of Aquarius/Aqualiss in Milky Way Wishes.


  • Acrofatic: He is a large physical fighter that performs some impressive jumps.
  • Blown Upward by a Blowhole: Many of his attacks involves shooting high-pressure water out of his blowhole.
  • Bouncing Battler: Two of his moves consist of him bouncing multiple times sideways.
  • Clothing Damage: His defeat sprite in Super Star Ultra shows his attire in tatters.
  • Collapsing Ceiling Boss:
    • When he shoots water from his blowhole, rocks and Blippers fall from the ceiling onto the arena.
    • After performing his tidal wave attack, more rocks will fall from the ceiling.
  • Distinguished Gentleman's Pipe: One of the few tobacco references in Kirby.
  • Fat Bastard: He's a big and fat whale who's a boss.
  • Half-Dressed Cartoon Animal: He only wears the top portion of a Sailor Fuku. Justified, as he's a whale and wouldn't be able to swim properly in a pair of pants.
  • Limited Animation: In the original Kirby Super Star, he is only composed of three sprites, which are rotated and/or stretched during attacks. The DS remake adds in more sprites.
  • Making a Splash: He can spit a torrent of water from his blowhole (like most whales do) that can hurt Kirby. His heavy splashing also causes a huge water wave to engulf the screen, although this does not do damage and only blows Kirby upwards.
  • Mighty Glacier: Appropriately for his size, he's slow and powerful, although certain moves can be deceptively fast.
  • Monster Whale: A massive whale who uses his girth as an effective weapon, either to create tidal waves or to crush his enemies.
  • Sailor Fuku: Not quite the "school uniform" version of the trope, but he's still dressed like a sailor.
  • Waterfront Boss Battle: Fatty Whale attacks either by bouncing atop the floating platform Kirby's standing on or by swimming around said platform while attacking.
  • Wingding Eyes: His eyes turn into stars when defeated in Super Star Ultra.

    Computer Virus 
https://static.tvtropes.org/pmwiki/pub/images/kss_computer_virus_2.png

Some strange surreal entity that acts as a parody of turn-based role-playing games. Appears as the second boss of Great Cave Offensive and Planet Halfmoon's boss in Milky Way Wishes.


  • Absurdly Sharp Claws: The Red Dragon/Great Dragon has a slashing attack that takes the form of a spread of spinning discs.
  • Adaptation Name Change: In Ultra, the Dancing Doll becomes the Puppet, the Witch becomes the Magician, and the Red Dragon becomes the Great Dragon (the last change makes the most sense, since Ultra recolors the dragon to be orange and, later on, purple).
  • Black Knight: In "Helper to Hero", the Evil Knight has black armor.
  • Blob Monster: Its Slime form is a green goo monster.
  • Blow You Away: The Red Dragon/Great Dragon can flap its wings to attack, as well as blowing Kirby backward.
  • Breath Weapon: The Red Dragon/Great Dragon can breath fire.
  • Computer Virus: Not exactly; it's more of a game program that happens to be running in Kirby's reality, not a malicious piece of software. This was the result of a Dub Name Change.
  • Defend Command: The Witch/Magician, Evil Knight, and Red Dragon/Great Dragon can spend their turn guarding (by casting a protection spell, raising its shield, and petrifying itself, respectively). This heavily reduces damage done to them, but it also stops them from attacking for a turn.
  • Disc-One Final Boss: Initially seems to be the end-boss of "Milky Way Wishes" (it's the boss of Planet Halfmoon, which is intended to be the final planet Kirby visits), but Marx hijacks the plot directly afterwards.
  • Dub Name Change: It was called "Battle Windows" in Japanese and Korean, which was more descriptive of the boss, but ran the risk of possibly being confused with the more well-known Windows. In Ultra particularly, Great Dragon is called "Grand Dragon" in Japanese and Korean, which is also the epithet of the leader of the Ku Klux Klan in the States.
  • Evil Is Burning Hot: The Red Dragon/Great Dragon can attack you via breathing fire.
  • Evil Is Deathly Cold: Both the Evil Knight and Magician/The Witch play this straight; the former can use a freezing slash while the latter can attack with an ice spell.
  • Flechette Storm: The Evil Knight can attack by throwing knives, which manifests as knife projectiles raining from the ceiling.
  • Giant Space Flea from Nowhere: It pops up out of nowhere in "The Great Cave Offensive" as Kirby moves from one area to the next. Its appearance in "Milky Way Wishes" makes slightly more sense, since Planet Halfmoon is a surreal place.
  • Green and Mean: Only played straight with Slime, an evil-doer that's mainly colored green.
  • An Ice Person: The Witch/Magician has an ice spell, and the Evil Knight has a freezing slash.
  • Mook Chivalry: Justified by the implementation of RPG mechanics; Computer Virus is the only boss in the game that attacks just once at a time and gives you free time to attack it back. It even provides you with Copy Essences!
  • Nonstandard Character Design: Most of its forms are either more realistic-looking or more humanoid than the typical Kirby style. Unlike other bosses, they have Limited Animation with only three or so different sprites each. And, well, no other bosses in any Kirby game is a computer program, much less the way this boss looks and fights.
  • Obviously Evil: The Evil Knight has it in its name, as well as its outfit of a horned, skull-like helmet and a skull-bearing shield.
  • Our Dragons Are Different: Compared to the Ice Dragon, the Red Dragon/Great Dragon is a much more traditional portrayal of the creature.
  • Perverse Puppet: It has a Dancing Doll/Puppet form, though it's no more threatening than the Slime.
  • Playing with Fire: The Witch/Magician has a fire spell, and the Red Dragon/Great Dragon has fire breath.
  • The Points Mean Nothing: After Kirby (or Meta Knight) defeats all the monsters it has to offer, it'll dole out some fake Experience Points and stat boosts while its windows close. Not the case in the Boss Rush modes, where it simply closes immediately.
  • Purple Is Powerful: The Magician and Great Dragon in Milky Way Wishes and Helper to Hero are colored purple, and the strongest incarnation of them. Subverted with the Evil Knight, as it starts with purple in his weaker form and turns black in his stronger form.
  • Razor Wind: The Red Dragon/Great Dragon's wing attack sends out wind slashes that damage Kirby, but the slashes can be broken with attacks or even inhaled.
  • Red Is Violent: Several of its forms have at least some red, and they all can attack you. This especially applies to the Red Dragon.
  • Retraux: Its battle theme is an 8-bit remix of the usual boss battle theme in the game, to capture the "retro RPG" feel.
  • RPG Elements: The whole boss is a parody of it, with the battle turning into a "turn-based" one, a text box at the top saying about what's happening, and after the battle, you get "EXP" and "stat points" (not that they matter).
  • Shows Damage: The description window will tell you how much damage the player deals at the enemy.
  • Sinister Scimitar: The Evil Knight uses a curved sword, and is, well, evil.
  • Stationary Boss: The different foes summoned by the Computer Virus stay completely still, only moving when they lower down from the window they're in to be attacked.
  • Status Buff: The Evil Knight can "store up power", making his next attack more powerful.
  • Sudden Game Interface: Computer Virus forms a game inside the game, consisting of three windows that display the current enemy, a health counter for the enemy, and descriptive battle text.
  • Sword Beam: When the Evil Knight "brings his sword down", a crescent flies out of it to strike the player character.
  • Turns Red: Subtle, but their attacks are usually more intense when their health goes low.
  • Unique Enemy: The Slime and Dancing Doll/Puppet are only fought in "The Great Cave Offensive" (both the mode itself and when Meta Knight runs through it in "Meta Knightmare Returns"). The Arena versions of the fight use the version from "Milky Way Wishes" with the Evil Knight and Red Dragon/Great Dragon.
  • Wind from Beneath My Wings: The Red Dragon/Great Dragon's wing-flap attack pushes the player towards the right of the screen.
  • Wizard Classic: Its Witch/Magician form resembles this.
  • Zero-Effort Boss: Its Slime and Dancing Doll/Puppet forms only occasionally attack with a star shot (which can be blocked for no damage) and otherwise waste their turns with pointless actions. Its other three forms put up a bigger fight.

    Chameleo Arm 
https://static.tvtropes.org/pmwiki/pub/images/chameleo_arm_kssu.png

A chameleon-like foe that can change color at will. It appears in the Great Cave Offensive and Planet Hotbeat of Milky Way Wishes, and is one of the few enemies with a means of gaining the Paint ability.


  • Adaptation Name Change: In the SNES version of Super Star, he was named Ghameleo Arm, which was closer to his Japanese name. Ultra went ahead and changed the G into a C in English.
  • Death Throws: When he's defeated, he falls off the screen with a shocked, wide-mouth look on his face.
  • Hollywood Chameleon: Freely changes color after becoming visible.
  • Just Eat Him: He can eat Kirby or his Helper by pulling them in with his tongue, which he follows by spitting them into a wall.
  • Logical Weakness: The Paint ability, which can be absorbed from his paint globs, both deals heavy damage to him and removes his invisibility by splattering him with color. He can still go invisible after this, however.
  • Multiple-Tailed Beast: He has two tails.
  • Multipurpose Tongue: He uses his tongue to grab and eat Kirby/his Helper, though it's only involved in one attack of his.
  • Prehensile Tail: He can stretch out his tail to grip onto the walls of his room.
  • Rolling Attack: He curls up and rolls along the floor as a ground attack.
  • Rubber Man: His double-tail stretches out pretty far, which he uses in a few attacks by either extending it outwards (which he may or may not follow by pulling himself towards where his tail goes) or by pushing his body downwards while hanging from it.
  • Skippable Boss: The Old Tower area of "The Great Cave Offensive" is completely optional to explore, so you only need to fight Chameleo Arm there if you're collecting all the treasures. No matter what, however, you still have to fight him on Hotbeat in "Milky Way Wishes".
  • Visible Invisibility: Periodically goes invisible, but you can track him by looking for background distortions.
  • Wall Crawl: He can jump up and then cling to the background wall.

    Wham Bam Rock 
https://static.tvtropes.org/pmwiki/pub/images/kssu_wham_bam_rock_artwork.png
Click here to see his original design.

A Flying Face with rocks for hands. He serves as the Final Boss of The Great Cave Offensive. It is also the boss of Cavios in Milky Way Wishes.


  • Battle Theme Music: In Ultra, he shares the Castle Lololo theme with Dyna Blade and Wham Bam Jewel (in the original, he had the normal boss theme).
  • Blackface-Style Caricature: His original appearance had giant, bulbous orange lips, and while he has no skin, he appears on a black backdrop. As such, his appearance was changed in Ultra and Wham Bam Jewel's lips are far thinner than Rock's original appearance.
  • The Cameo: Appears in Return to Dream Land as one of Stone's forms, and in Team Kirby Clash Deluxe as one of the equipments for Hammer Lord.
  • Death from Above: Most frequently by slamming his fist, and later palm, onto the player character. Also snaps his fingers to summon rocks that fall down, and makes his stone fingers fall down one by one.
  • Dishing Out Dirt: His hands are made of stones, which he can drop on Kirby. They can be inhaled for the Stone Ability as well.
  • Final Boss: Of the Great Cave Offensive.
  • Giant Hands of Doom: Most of his attacks would later be used by Master Hand.
  • Grapple Move: He can attempt to grab Kirby/the Helper/Meta Knight with his hand, then crush them with his fingers slowly. Mash buttons to escape!
  • Megaton Punch: Has a punching attack that sends Kirby to the opposite wall.
  • Same Character, But Different: His face was different in the original Super Star (think Mr. Popo) before it somehow changes into a Mayincatec-like face that looks more rocky. The hand is still the same, however.note 
  • Trick Boss: Is set up to be the Final Boss of Helper to Hero, only to have Wham Bam Jewel to follow.

    Twin Woods 
https://static.tvtropes.org/pmwiki/pub/images/kss_twin_woods.png
A pair of sentient trees that share an appearance and abilities with Whispy Woods. They are fought in Revenge of Meta Knight as well as the planet Floria in Milky Way Wishes.
  • Blow You Away: They shoot air shots out of their mouths.
  • Boss Subtitles: "Giant Tree Twins, Twin Woods" in Kirby Fighters 2.
  • The Bus Came Back: They return in Kirby Fighters 2 after a long absence.
  • Death from Above: By dropping apples, just like Whispy Woods. They can also drop Gordos and bugs. In Kirby Fighters 2, they throw in more attacks, such as dropping explosive fruits and giant apples, or even leaping up and trying to crush their foes with their weight.
  • Detachment Combat: Unlike regular Whispy, Twin Woods can swap pieces of their trunks.
  • Dual Boss: Right in the name. Defeating one tree allows the player to focus on the other.
  • Sequential Boss: In Revenge of Meta Knight, they are immediately fought after defeating Whispy (again).
  • Warm-Up Boss: They're the first boss in Milky Way Wishes.
  • When Trees Attack: Hostile trees just like Whispy, except there's two of them.

    Heavy Lobster 
https://static.tvtropes.org/pmwiki/pub/images/kssu_heavy_lobster.png

"This time, we will succeed! Heavy Lobster, away!"
Captain Vul

A lobster-like robot serving under Meta Knight, tasked with guarding the Halberd. Another version of the robot also appears in Planet Mecheye in Milky Way Wishes.


  • Adaptational Villainy: In the anime. It is one of Nightmare's monsters and is sent out to destroy the Halberd as the Climax Boss in the penultimate episode.
  • Animal Mecha: A giant, lobster-shaped robot.
  • Battle Theme Music: In its second encounter in Revenge of Meta Knight (only in Ultra), this theme plays. It also plays during its battles in Milky Way Wishes, The Arena, and Helper to Hero.
  • The Cameo: It appears as a Keychain in Triple Deluxe and as a Spirit in Super Smash Bros. Ultimate.
  • Confusion Fu: Heavy Lobster will frequently bounce around, dash forwards at high speeds, and pick from one of several different attacks to launch from its claws. This gives it a level of unpredictability that makes it especially dangerous.
  • Fire-Breathing Weapon: Comes equipped with a flamethrower in its claws.
  • Flunky Boss: Can deploy a smaller lobster robot and a living slime-like enemy. The latter can be inhaled for the Paint ability.
  • Giant Enemy Crab: And a mechanical one, at that!
  • A Handful for an Eye: The Paint ability will blind it, causing it to act even more erratically- to the horror of the crew.
  • Interface Screw: In Mass Attack, touching his paint globs will cause part of the screen to be splattered with paint.
  • The Juggernaut: When deployed after Kirby, it walks right through the Halberd's walls, smashing everything with ease.
  • Lightning Bruiser: While it doesn't have a particularly fast walking speed, Heavy Lobster can easily outrun Kirby by jumping, sprinting, and rocketing around.
  • Macross Missile Massacre: Downplayed: in Mass Attack (Kirby Brawlball sub-game), it only fires three, non-homing missiles at a time.
  • Red Eyes, Take Warning: Heavy Lobster's alternate color palette in Milky Way Wishes and Helper to Hero has a red eye, and it's hostile to Kirby.
  • A Taste of Their Own Medicine: Of sorts. One of Heavy Lobster's attacks involves using a paint blob. However, if you have the Paint ability (which can be gained by swallowing said blob), you can attack Heavy Lobster itself with paint.
  • Unexplained Recovery: At the beginning of the mode, it winds up being blown off the Halberd before Kirby can destroy it, yet it manages to return looking none the worse for wear near the end of the mode for round 2.
  • We Need a Distraction: When Kirby arrives at the Halberd for the first time, the crew sends Heavy Lobster to keep him busy while their ship is taking off, causing him and the robot to be blown away.

    Combo Cannon 
https://static.tvtropes.org/pmwiki/pub/images/combocannonkssu.png
A two-in-one cannon that serves as the main armament of Battleship Halberd. It's also armed with a metallic claw on chains.
  • Adaptation Name Change: This happened twice — once in the 4Kids dub of the anime (where it was bizarrely called the "Gravity Disruptor") and again in Kirby Super Star Ultra (where it was called "Main Cannon #2"). The latter is considered a simple misinterpretation of the Japanese rendition (2連主砲), in which 「2連」 means double or twin and 「主砲」 means main or big gun; effectively Combo Cannon.
  • BFG: It's the Halberd's main gun. The top turret shoots big cannonballs while the bottom cannon shoots lasers. In Kirby Fighters Deluxe, a miniature version of the Combo Cannon (called Team Cannon) appears as one of the pick-up items (although it's still larger than Kirby). It normally just shoots small shots, but if a teammate mounts it together with you, the Kirbys can fire a devastating Wave-Motion Gun with it.
  • The Cameo: Appears in the background as a hazard in the recurring Battleship Halberd stage in the Super Smash Bros. games from Brawl onward.
  • Cognizant Limbs: The cannon's laser emitter can be destroyed separately from the boss itself. Its mechanical claw can also be destroyed, though it'll keep coming back.
  • Flunky Boss: In Epic Yarn a UFO periodically flies by and attacks.
  • Grapple Move: The chained claw can grab Kirby and either slam him to the ground, or hold him in front of the laser cannon.
  • Stationary Boss: Being an immobile turret.
  • Throw Down the Bomblet: The chained claw drops bombs every so often. They can be inhaled for the Bomb ability.
  • Wave-Motion Gun: The bottom cannon attacks with a large laser beam.

    Halberd's Reactor 
https://static.tvtropes.org/pmwiki/pub/images/halberd_reactor_kirby_superstar_ultra.png
The Reactor is the main engine that keeps the whole Halberd flying, and has similar defensive measures like the Combo Cannon.

    Wham Bam Jewel (Unmarked spoilers) 
https://static.tvtropes.org/pmwiki/pub/images/whambamjewelkssu_9.png

A Flying Face with jewel-constructed hands, he knows more moves compared to Wham Bam Rock. Exclusive to the DS version, as it is the final boss of the Helper to Hero mode introduced in that version.


  • Battle Theme Music: He shares the Castle Lololo theme with Dyna Blade and Wham Bam Rock.
  • Cool Crown: Wears a bejeweled crown.
  • Death from Above: He has the same "fist/palm fall" and "falling rocks" move that Wham Bam Rock has.
  • Fangs Are Evil: He has prominent underbite fangs.
  • Final Boss: Of Helper to Hero.
  • Finger Gun: One of his attacks is to fire an energy blast from his finger. He can shoot consecutively as his health gets low.
  • Floating Limbs: Not just the hands. His whole face consists of separated parts floating within proximity of each other, as mentioned below.
  • Flying Face: Aside from the diamond hands, The True Arena intro cutscene reveals that Wham Bam Jewel's visible features are... actually his entire body.
  • Gemstone Assault: His hands are made of jewels, though Kirby will still gain the Stone ability if he inhales them.
  • Giant Hands of Doom: Just like Wham Bam Rock.
  • Grapple Move: In the same way as Wham Bam Rock.
  • King Mook: Literally. As his Flavor Text says, "he's the Wham Bam King"!
  • Megaton Punch: He can perform a more powerful version of Wham Bam Rock's punch where the fist flies across the screen while on fire.
  • Third Eye: No reason other than to make him look more creepy.
  • Throw Down the Bomblet: Unlike Wham Bam Rock, Wham Bam Jewel can drop exploding tiki heads. They can be inhaled for the Bomb ability.
  • Turns Red: Begins attacking faster as he loses his health. One immediate cue is when Jewel starts using open-handed slams, whereas he keeps his fists clenched when slamming at higher health.
  • Underground Monkey: He's a stronger version of Wham Bam Rock.
  • Upgraded Boss: Functionally, he's a version of Wham Bam Rock with more HP and new attacks.
  • Walking Spoiler: Absolutely nothing hints of his surprise appearance as the Final Boss of Helper to Hero, so all of his spoilers are unmarked.

Kirby's Dream Land 3

    Yuki 
https://static.tvtropes.org/pmwiki/pub/images/kdl3_yuki_artwork.png

A creature shaped like a snowman, who only appears in stages taking place in Iceberg. Gives the Ice ability.


    Boboo 
https://static.tvtropes.org/pmwiki/pub/images/boboo.png

A living flame with eyes and feet. Gives the Burning ability.


    Haboki 
https://static.tvtropes.org/pmwiki/pub/images/haboki.png
A giant broom mini-boss, with a face. Gives the Clean ability.

    Acro 
https://static.tvtropes.org/pmwiki/pub/images/k64_acro.png

An orca that spits a variety of projectiles at Kirby. He is the boss of Ripple Field in Kirby's Dream Land 3 and the boss of Aqua Star in Kirby 64. Like the Ice Dragon, he's a native to the "Dark Matter" games.


  • Ambiguously Evil: In Kirby's Dream Land 3, Acro is a victim of possession from Dark Matter, so he cannot be described as evil in those circumstances. Kirby 64 doesn't specify if there's possession shenanigans going on once more, so Acro could very well be an enemy through his own volition.
  • Animal Gender-Bender: Has a short fin in his debut, although it seems to be more of a result of the game's cutesy, chibi art style rather than biology ignorance, since his fin is the correct shape in Kirby 64: The Crystal Shards.
  • Brainwashed and Crazy: By Dark Matter in Dream Land 3.
  • Defeat Means Friendship: Collecting all the Heart Stars in Ripple Field in Kirby's Dream Land 3 will free him from Dark Matter's control, and he will be friendly the next time Kirby enters his arena.
  • Devious Dolphins: An antagonistic orca, although he's normally docile unless he's possessed.
  • Dishing Out Dirt:
    • In Kirby's Dream Land 3, his main attack in the first half of the battle is to slam into one of the cave walls, launching a boulder that Kirby can use against him. In the second half, he will slam into a wall to create an underwater avalanche.
    • In Kirby 64, he can perform an underwater backflip and crash into the ground, creating two rocks between him that can be inhaled and spat back.
  • Flunky Boss: Spawns Acro Jr.s in Dream Land 3, and Fishbones in Crystal Shards.
  • Meaningful Name: Aside from being "Orca" backwards, "Acro" is actually a reference to his underwater acrobatics.
  • Robot Me: Mech Acro obstacles appear in Planet Robobot.
  • Sdrawkcab Name: "Orca" backwards.
  • Sequential Boss: The fight in Kirby 64 is fought in two phases — phase 1 plays similarly to the second half of his battle in Kirby's Dream Land 3, while phase 2 is an automatic upward scrolling segment as Acro chases Kirby to the surface.
  • Spell My Name With An S: Akro the Whale in the Dream Land 3 manual.
  • Spike Balls of Doom: In Kirby 64, he can sometimes spit out Gordos.
  • Super Spit: His main ability is to spit out various projectiles at Kirby, whether it's anchors, human skulls, or torpedoes.
  • Tailfin Walking: In the first half of his battle in Kirby's Dream Land 3, he can move on land with his tail.
  • Underwater Boss Battle: In Kirby's Dream Land 3, the first part of the battle starts off on land until he takes enough damage, then he destroys the floor to shift the battle into water. In Kirby 64, his entire fight takes place underwater.

    Pon & Con 
https://static.tvtropes.org/pmwiki/pub/images/pon_and_con_9.png

A duo of a tanuki (Pon) and a kitsune (Con), or alternatively a raccoon and fox. They get possessed by Dark Matter in Dream Land 3 and fight Kirby at the end of Sand Canyon. After being freed, they vanished from the series for a long time before being unwillingly recruited as Jambastion's guards in Kirby Star Allies.


  • Armor Is Useless: They're dressed in guard armor adorned with Jambastion's sigil in Star Allies, though it doesn't offer them any extra defense.
  • Boss Subtitles: They get the title of "Dual Defenders" in Star Allies.
  • Brainwashed and Crazy: First by Dark Matter in Dream Land 3, then once again by Jambastion's magic in Star Allies.
  • The Bus Came Back: Originally two of the most neglected characters in the franchise's history with just one game to their name… until Star Allies reintroduced them as significant bosses.
  • The Cameo:
    • In the anime, they can sometimes be seen alongside the other woodland creatures.
    • They get a keychain in Kirby: Triple Deluxe.
    • In Kirby and the Rainbow Curse, they appear in one of Elline's diary entries about TV shows; apparently they've decided to do comedy specials, complete with bow ties and bowler hats.
  • Clean Dub Name: Con is renamed "Cot" in the French translation because "con" is a vulgar way to call someone an idiot in French.
  • Cunning Like a Fox: Con is a fox/kitsune who fights Kirby, though he's normally docile unless possessed by something.
  • Defeat Means Friendship: Played with in Dream Land 3; they only become good after you collected all the Heart Stars in Sand Canyon. In Star Allies, after they're defeated, you can throw a Friend Heart at them to make them open the Jambastion's gate for you.
  • Dual Boss: The lone two-enemy boss fight in Dream Land 3; despite having the same health bar, they each have their own health that must be depleted. Star Allies keeps this — if you focus on one, you can knock him out of the fight early.
  • Eyes Always Shut: Appropriately for a kitsune, Con's eyes are slanted and closed.
  • Lost in Translation: The English manual refers to them as just a raccoon and fox, since the mythological significance is lost outside of Japan.
  • Mad Bomber: For unknown reasons, big skull-marked bombs fall from the sky during their fight. Star Allies reveals that it's their mini mooks that do it.
  • Mini Mook: They're trailed by miniature raccoons and foxes (and sometimes a Waddle Doo in Star Allies), which may or may not be their children. They serve as Kirby's ammo should he lack an ability.
  • Rascally Raccoon: Pon is a raccoon/tanuki who fights Kirby, though like Con, he's friendly when not possessed.
  • Suspiciously Similar Substitute: The equivalent of both Lololo & Lalala and Nruff & Nelly for Dream Land 3, as they're fought as a pair, they rush back and forth along the arena, and they bring along smaller, inhaleable animals, similar to how Nruff is aided by her Nellys.
  • Youkai: Pon is a tanuki and Con is a kitsune, though they don't display any mystical powers related to their species. Averted in the English localization, where they're just a raccoon and fox.

Kirby Super Star Stacker

    Gryll 

Debut: Kirby's Super Star Stacker

https://static.tvtropes.org/pmwiki/pub/images/gryll_1.png

"Hey hey hey! Are you truly so strong? I'm gonna give it a try!"

The Final Boss of the SNES version of Kirby's Star Stacker, who roams the outer space looking for the planets' best Star Stacker to challenge them — and whose attention turns towards Popstar and Kirby.


Kirby 64: The Crystal Shards

    Pix 
https://static.tvtropes.org/pmwiki/pub/images/pix.png

A strange trio of diamond-like objects that appear and fight Kirby one by one on an elevator, before being fought properly at a high point of Rock Star's pyramid-like spaceship.


  • Chromatic Arrangement: Each one is colored after the primary colors of light.
  • Elevator Action Sequence: They're first fought while Kirby is ascending an elevator.
  • Laser Cutter: They can fire lasers that they sweep around, forcing Kirby to jump.
  • Puzzle Boss: Downplayed — during the battle, there'll be some "atomic structures" with different colors that Kirby can inhale; for instance, if Kirby shoots the red atoms to Pix's red crystal, it'll go down in two strikes, otherwise four.
  • Sinister Geometry: They are hostile octahedrons.
  • Wolfpack Boss: You fight all three of them at once.

    Magman 
https://static.tvtropes.org/pmwiki/pub/images/k64_magman_4.png
A large being made entirely out of magma that's fought inside Neo Star's active volcano.

    HR-H/HR-E 
https://static.tvtropes.org/pmwiki/pub/images/k64_hr_h_2_2.png
Click here to see HR-E
A bizarre lighthouse-shaped robot fought above the abandoned city on Shiver Star.

Kirby Tilt 'n' Tumble

    Orbservor 
https://static.tvtropes.org/pmwiki/pub/images/ktnt_orbservors_art.png
A common name used to refer to cycloptic spherical creatures who appear as bosses in nearly every level in the game.
  • Blob Monster: Were described as having slime-like bodies in the Japanese website of the game.
  • Dub Name Change: Called "Megitor" in Japanese (with the I letter pronounced as "eye").
  • Go for the Eye: Their weak point is, you guessed it right, the eye.
  • Oculothorax: They are spheres with nothing more than a single eye.
  • Palette Swap: They all have different palettes depending on the level. The Orbservor in Level 1 has a green and yellow color palette. The one in Level 2 has a brown palette. The ones in Levels 4 and 7 are grey. The one in Level 5 is blue.
  • Punny Name: They are orbs with one eye with which they observe, hence Orbservors.

Kirby & The Amazing Mirror

    Box Boxer 
https://static.tvtropes.org/pmwiki/pub/images/ksqsq_boxboxer.png
A dog-like miniboss who fights with fighting moves and blasts of energy. Gives the Fighter ability when inhaled.
  • Bare-Fisted Monk: To the point of pulling out a Kamehame Hadoken. He notably punches with his long ear-arms.
  • Dub Name Change: Called "Vow Fighter" in Japanese.
  • Grapple Move: He has a move where he grabs Kirby, then throws Kirby above him and then claps Kirby in midair with both hands.
  • King Mook: Of the Boxin mooks.
  • Punny Name: A "boxer" is also a dog breed, and he fights mainly by punching.

    Boxy 
https://static.tvtropes.org/pmwiki/pub/images/ksqsq_boxy.png
A living, rabid gift box miniboss that'll try to bite Kirby. Gives the Magic ability if inhaled.
  • Animate Inanimate Object: A living gift box.
  • Dash Attack: One of her attacks is to quickly dash at Kirby with her mouth wide open. If she hits the wall, she'll get stunned for a few moments.
  • Random Effect Spell: The small gift box that she spits out may reveal one of the following: a battery, a Minny (in Amazing Mirror only), a Waddle Dee, a 1-Up (in Squeak Squad only), a Cartoon Bomb, or a piece of food (in both games).
  • Tertiary Sexual Characteristics: wears a ribbon on her head, which is derived from gift box ribbons.
  • Unique Enemy: After completing the Ghost Medal in Squeak Squad, which will replace all of her miniboss appearances with Tedhaun, except for one level in Secret Sea.

    Batafire 
https://static.tvtropes.org/pmwiki/pub/images/batafire.png
A giant, flaming bat miniboss. Gives the Burning ability when inhaled.

    Bombar 
https://static.tvtropes.org/pmwiki/pub/images/k&tam_bombar.png
A living jet plane miniboss that attacks with missiles and bombs. Gives the Missile ability when inhaled.

    King Golem 
https://static.tvtropes.org/pmwiki/pub/images/king_golem_8.png
A sentient stone tower that is the first boss, found deep in Moonlight Mansion.

    Moley 
https://static.tvtropes.org/pmwiki/pub/images/moley_5.png

A large mole that is the boss of Cabbage Cavern. Reappears in Kirby Mass Attack as a mid-boss in Stage 6 of Green Grounds.


    Mega Titan 
https://static.tvtropes.org/pmwiki/pub/images/mega_titan.png
A flying robotic suit of armor with four rocket-propelled fists. It lurks inside Carrot Castle and is fought in a different manner to many other bosses in the series.

    Gobbler 
https://static.tvtropes.org/pmwiki/pub/images/gobblerkatam.png

A strange shark like creature with a propeller that wears a life preserver and fights by leaping out of the water. The boss of Olive Ocean.


  • The Cameo: Appears in Triple Deluxe as a keychain and in Planet Robobot as a sticker.
  • Dub Name Change: Apparently called "Gabriel" in Japanese. The name's written as "Gaburieru", where "gabu" means "guzzling".
  • Eating the Enemy: He can try to swallow Kirby, then chew him for big damage before spitting him out.
  • Flunky Boss: Summons tiny red sharks to attack like torpedoes. Inhaling them, strangely, gives Sword ability.
  • Suspiciously Similar Substitute: A battle against a water predator who summons smaller versions of himself with both an underwater and out-of-water portion? He's definitely Acro's Mirror World counterpart.
  • Threatening Shark: Both Gobbler and the Mini Mooks he spawns.
  • Underwater Boss Battle: Partially, at least, as there's a platform on the water's surface.
  • Wingding Eyes: His eyes turn into Xs when defeated.

    Wiz 
https://static.tvtropes.org/pmwiki/pub/images/wiz_katam_1.png

A magician-like enemy with a hat of nasty spells. He is fought in Peppermint Palace.


    Master Hand and Crazy Hand 
https://static.tvtropes.org/pmwiki/pub/images/master_hand_and_crazy_hand_k&tam_removebg.png

The final bosses of the Super Smash Bros. series make their Kirby debut as the bosses of Candy Constellation. In addition, Master Hand appears as a recurring mini-boss that gives the Smash Bros. ability upon defeat.

For a list of their tropes in their series of origin, see here.


  • Adaptational Wimp: They're not quite as tough as in their series of origin, especially since Kirby isn't limited to his Smash moveset and can fly around freely.
  • Combination Attack: They can attack in tandem, catching Kirby between their fists in a dual punch or palms in a clap.
  • Divergent Character Evolution: Inverted, they use the mirrors of the same sprite sheet and share all of their attacks, unlike in Smash proper.
  • Dual Boss: Master Hand is a rare mini-boss on his own, but he then teams up with Crazy Hand to become the main boss of Candy Constellation.
  • Finger Gun: As one of Master Hand's signature attacks, they can do this gesture to fire bullets.
  • Giant Hands of Doom: They're a duo of giant floating gloves.
  • Ground Punch: They can make a fist and slam into the ground. Uniquely for their Kirby appearance, they briefly turn to stone when they hit the ground, and the Drop Stars formed can even be swallowed for the Stone ability.
  • Guest Fighter: Fitting given how Smash itself is famous for these, the Hands are guest bosses from that series.

Kirby: Squeak Squad

    Buboo 
https://static.tvtropes.org/pmwiki/pub/images/buboo.png
A crab miniboss that covers itself with bubbles. Gives the Bubble ability if inhaled.
  • Bubble Gun: Can attack by shooting bubbles.
  • Elemental Barrier: Its bubbles act as protection.
  • Power Floats: Can float around while being covered in bubbles. If they're all popped out, it'll run back and forth on the ground.
  • Stock Animal Behavior: Crabs are known for blowing bubbles, hence its Bubble ability.

    Gao Gao 
https://static.tvtropes.org/pmwiki/pub/images/ksqsq_gaogao.png
A mammal-like beast miniboss. Gives the Animal ability when inhaled.
  • Absurdly Sharp Claws: Has a pair of claws on large, long hands.
  • Cute Monster: Despite his big claws, he always has that adorable look on his face, even when defeated.
  • King Mook: Of the Gaw Gaw mooks.
  • Repetitive Name: Two "Gao"s.
  • Spin Attack: Has an attack where he spins with claws outstretched. He'll then become dizzy afterward.
  • This Is a Drill: Has an attack where he twists like a drill with his claws as he jumps upward, then tries to fall onto Kirby.

    Big Metalun 
https://static.tvtropes.org/pmwiki/pub/images/ksqsq_bigmetalun.png
A miniboss in the form of a big, living chunk of metal. Gives the Metal ability when inhaled.
  • Collapsing Ceiling Boss: As it moves slowly, it'll cause quakes that makes boulders fall from the ceiling.
  • Cyclops: It has a single eye, unlike the Metaluns.
  • King Mook: Of the Metalun mooks.
  • Rolling Attack: Its sole attack is to retract its limbs and then roll forward. When it hits a wall, more rocks fall down from above.
  • Spell My Name With An S: Also called Big Metalum (likewise for the Metalum mooks).
  • Stone Wall: Doesn't have much in terms of attacking capabilities (and it moves slowly as well), but it's very durable.

    Tedhaun 
https://static.tvtropes.org/pmwiki/pub/images/ksqsq_tedhaun_artwork.png
A special miniboss that can only be encountered after collecting all the Ghost Medals. Gives the unique Ghost ability when inhaled.
  • Bedsheet Ghost: It has this general look.
  • Cyclops: It only has one eye. Its Caper summons also have one eye each.
  • Fangs Are Evil: Has a wide grin with a pair of fangs.
  • Flunky Boss: Its only means of attack is to summon mini ghosts (called "Caper" in Japanese) to assault Kirby.
  • Orbiting Particle Shield: Tedhaun mainly commands its Capers to encircle it, protecting it from attacks.
  • Punny Name: Its name is "Haunted", but flipped around.

    Mrs. Moley 
https://static.tvtropes.org/pmwiki/pub/images/mrs_moley.png
Moley's wife, and the boss of Nature Notch.

    Mecha Kracko 
https://static.tvtropes.org/pmwiki/pub/images/ksqsq_mecha_kracko_artwork.png

A cloud-creating robotic version of Kracko piloted by Doc, which fights Kirby in Cushy Cloud.


  • Cumulonemesis: Artificial, that is. Unlike Kracko (but like Kracko's Revenge), who's white, Mecha Kracko is dark grey.
  • Cyber Cyclops: What do you expect for a Robot Me version of Kracko?
  • Flunky Boss: Can summon Waddle Dees, Starmen, and Waddle Doos to attack Kirby.
  • Mythology Gag: Mecha Kracko's lightning bolts are green (as opposed to normal Kracko's white), and it's fought inside a dark, stormy tornado. Both of these traits came from the anime's version of Kracko.
  • No Name Given: Its name is only found in the Japanese player's guide; it's simply called "Kracko" in the game's files.
  • Other Me Annoys Me: According to his template's pause screen description on Very Hard difficulty in Kirby Fighters Deluxe, Kracko himself is aware of his mechanical self's existence, and is not fond of it.
  • Platform Battle: At the start of the second phase, it'll immediately try to sweep through and disperse the cloud platform you're standing on. Then it'll fly back and recreate a new (set of) cloud platform(s) with gaps on them. It may sometimes repeat the process after other attacks.
  • Sequential Boss: The only boss in the game with a second health bar.
  • Shock and Awe: Can shoot lightning and cover itself in electricity.

    Yadgaine 
https://static.tvtropes.org/pmwiki/pub/images/yadogaine.png
A titanic hermit crab-like robot piloted by Doc that serves as the boss of Jam Jungle.

    Bohboh 
https://static.tvtropes.org/pmwiki/pub/images/bohboh.png
A fiery flying owl monster with a raccoon tail that attacks Kirby in Vocal Volcano.
  • Bullfight Boss: One of his most common attacks is to dive at Kirby in an attempt to grab him with his talons. You can use this to your advantage by making him fly into the ground (which will stun him and cause rocks and enemies to fall, which can be spat at him) or the lava pool (which will do minor damage to him).
  • Collapsing Ceiling Boss: If he collides with the ground while swooping at you, it'll cause the screen to shake and rocks and enemies to fall. Of course, you can inhale these and spit them at him if you lack an ability (or an ability that can throw things, like Throw).
  • Feathered Fiend: He's a large and fat flaming owl.
  • Flunky Boss: If he crashes onto the ground, a Screen Shake occurs, and either Hothead, Pengi, or Sir Kibble may fall down from above.
  • Grapple Move: Has a move where he tries to dive towards Kirby. If he hits, he'll lift Kirby and then throw him to the lava-covered part of the arena.
  • Meaningful Name: A pun on Bubo, a genus of owl, and Bo, the Japanese Onomatopoeia for blowing fire.
  • Mix-and-Match Critters: A fat owl-like boss with a raccoon tail.
  • Ominous Owl: Less "ominous" and more "let me hit you already, you God-forsaken owl", but he is still an antagonistic boss.
  • One-Steve Limit: Averted in the Japanese version of Kirby Mass Attack, which has a fire-breathing Cartoon Creature with the same name as a normal enemy. The English localizations sidestep this by calling the latter enemy a Booboo.
  • Playing with Fire: Complete with Hot Wings. He can attack by dropping Fireballs as he flies.
  • Suspiciously Similar Substitute: The Batafire miniboss from The Amazing Mirror might be his Mirror World counterpart.
  • Tactical Suicide Boss: Also Downplayed; there's a lava pool in the middle of his arena, which will damage him slightly if you can make him charge into it. However, he can also use it against you if he manages to grab you.

Kirby's Epic Yarn/Kirby's Extra Epic Yarn

    Wicked Willow 
https://static.tvtropes.org/pmwiki/pub/images/wicked_willow.png
A cycloptic purple tree that inhabits Grass Land's Weird Woods. It is fought in Kirby's Saucer form.
  • Cyclops: Has only one eye.
  • Dub Name Change: It's called "Tosenboku" in Japanese.
  • Fantastic Flora: Even by the standards of the Kirby series, Wicked Willow is just weird.
  • Punny Name: In Japanese, its name is a pun on "tōsenbo" (obstacle) and "boku" (tree).
  • There Is Another: There are actually two Wicked Willows: one in the middle of the stage, and another in the end.
  • When Trees Attack: A hostile tree.

    Blast Mariner 
https://static.tvtropes.org/pmwiki/pub/images/blastmarinercast.png
A huge Mariner with a cannon on his head that fires missiles. Appears in the Boom Boatyard.

    Space Kracko 
https://static.tvtropes.org/pmwiki/pub/images/spacekrackocast.jpg
Kracko's distant relative from space that attacks by shooting comets. Appears in the Outer Rings stage in Space Land and is faced by Kirby's Rocket form.
  • Cumulonemesis: Just like his terrestrial relative, he's an evil thundercloud… but from space.
  • Shock and Awe: Can cover himself in electricity, produce spinning electric beams, and shoot a powerful bolt of lightning.
  • Shows Damage: Once you shoot him, he shrinks and becomes smaller. He shrinks two times before he's finally destroyed.

    Lickeur 
https://static.tvtropes.org/pmwiki/pub/images/lickeur_1.jpg
A giant yarn monster that guards the magic yarn of Quilty Square.
  • Cutscene Boss: While guarding a magic yarn would usually make something a boss in this game, Kirby defeats Lickeur by turning into a weight and slamming down from above during a cutscene.
  • Overly-Long Tongue: There's a good reason it's called Lickeur. In the cutscene that it's defeated in, it uses its tongue to, well, lick Fluff.
  • Purple Is Powerful: It's mainly purple, and it's one of the guardians of a magic yarn. This is subverted, however, as it dies in a cutscene by just one of weight Kirby's ground pounds.

    Fangora 
https://static.tvtropes.org/pmwiki/pub/images/key_fangora.png
A classic dragon that guards the magic yarn of Grass Land.

    Hot Wings 
https://static.tvtropes.org/pmwiki/pub/images/kirbys_epic_yarn_17_2.jpg
A flaming bird that guards the magic yarn of Hot Land.
  • Dash Attack: She can do a flaming flying tackle attack. You can foresee it by looking at the edges of the screen, where you can see the glow that indicates from where she's going to fly out.
  • Dub Name Change: Called "Phoenicrow" in Japanese.
  • Flunky Boss: She releases Embirds at you.
  • Hot Wings: She's literally called Hot Wings and has fiery wings.
  • Playing with Fire: She's a flaming bird.
  • Shows Damage: The more you damage her, the thinner her yarn outline in her flaming form becomes.
  • Tactical Suicide Boss: If she never released her chicks at you, you would never get ammo to stun her.
  • Weaponized Offspring: She attacks you by using her own children. And you are trying to do the same to her.

    Squashini 
https://static.tvtropes.org/pmwiki/pub/images/squanshini.png
A pumpkin-headed magician that guards the magic yarn of Treat Land.
  • Cartoon Bomb: One of his attacks is to wrap Kirby to a giant one. Also, he can throw them out of his red rag.
  • Death Dealer: He can throw cards in one of his attacks.
  • Dub Name Change: Called "Rumpkin" in Japanese.
  • Magicians Are Wizards: He's a magician that can use literally magic tricks.
  • Painting the Medium: The fight with him is presented as a magic show, with yarn Waddle Dees sitting in the "audience" with their backs to the Fourth Wall. They also give away Squashini's secret during the hat trick.
  • Pumpkin Person: He's the pumpkin-headed magician.
  • Shell Game: Hides himself in one of three identical top hats in one attack. The one the Waddle Dees are looking at is the one he's hiding in.
  • Shows Damage: The more you damage him, the thinner his yarn outline becomes.
  • Tactical Suicide Boss: If he just stuck with his bomb attack, he would never make any projectiles that could be thrown back at him. Possibly justified, as he decides his attacks by a slot machine, so he can't really choose what to attack with.

    Capamari 
https://static.tvtropes.org/pmwiki/pub/images/capamari.png
A giant octopus (that resembles a squid when wearing its cap) that guards the magic yarn of Water Land.
  • Berserk Button: It literally Turns Red with rage when its cap in unraveled.
  • Degraded Boss: It reappears during Yin-Yarn's boss fight, but it can be defeated upon getting hurled only once.
  • Dub Name Change: Called "Ikasutakosu" in Japanese.
  • Flunky Boss: In the second phase, it summons Octopeas for assistance.
  • Giant Squid: It's a giant octopus (that resembles a squid when its cap is not unraveled).
  • Meaningful Name: He gets his name from the wool cap he wears on his head.
  • Sequential Boss: In the second phase, it literally Turns Red and becomes a round octopus, changing its tactics and attacking by summoning Octopeas, spewing ink (which is followed by tentacles attack) and posing as one of the red blobs coming out of four pipes.
  • Shows Damage: In the second phase, the more you damage it, the thinner its yarn outline becomes.
  • Stealthy Cephalopod: After removing his cap to expose him as an octopus, Capamari fills the stage with ink and disappears, with his eyes later fading in as the only visible parts of him. Capamari later tries to hide in one of four jars, although he keeps sticking his head out to look around, making it obvious which jar he's in.
  • Tactical Suicide Boss: In its second phase, if it didn't attack with tentacles or send Octopeas out, then there would be no ammo for you to hit it.
  • Tentacled Terror: A giant octopus that disguises itself as a squid with its cap.
  • Underwater Boss Battle: You fight it underwater.
  • Unexplained Recovery: Despite the fact that it got destroyed after its defeat in Water Land, it reappears unharmed during the battle with Yin-Yarn when he fills the arena with water. Though it's possible that Yin-Yarn recreated it offscreen similarly to how he recreated Fangora at the beginning of his boss fight.

Kirby Mass Attack

    Big Birdee 
https://static.tvtropes.org/pmwiki/pub/images/big_birdee.png
A large Birdee and a head of Birdee family. Initially she's hostile to the Kirbys because they accidentally hit her from a cannon and made her drop fruits, but after the Kirbys save her children, she turns friendly and her family assists the Kirbys in various ways.
  • Dub Name Change: Big Tory in Japanese.
  • Expy: Of Dyna Blade. Both are bird characters who start out antagonistic to Kirby, both turn out to be mothers, and both pull a Heel–Face Turn after Kirby helps their children.
  • Feathered Fiend: She's an antagonistic bird that throws spiked fruits at the Kirbys. Subverted after her Heel–Face Turn.
  • Half-Dressed Cartoon Animal: She wears overalls, but doesn't wear any shirt underneath.
  • Heel–Face Turn: After the Kirbys rescue her children, she stops antagonizing them and becomes their ally. Her family does the same.
  • King Mook: She's a large Birdee and a head of their family.

    Big Warwiggle 
https://static.tvtropes.org/pmwiki/pub/images/big_warwiggle.png
A giant Warwiggle with a Goal Door in its neck.
  • Attack Its Weak Point: Similarly to its smaller relatives, it must be attacked in its swollen neck segment.
  • Back from the Dead: Reappears as one of the undead bosses that are refought in Stage 9 of Volcano Valley.
  • King Mook: It's a giant Warwiggle.
  • Sand Worm: It's a giant worm that lives in the sand.
  • Spikes of Doom: It wears a spiky metallic helmet. When it returns as The Undead, its segments (sans neck) are also covered in spikes.

    Tortletummy 
https://static.tvtropes.org/pmwiki/pub/images/tortletummy.png
A big-bellied turtle who attacks the Kirbys after they disturb its nap.

    Bigger Stactus 
https://static.tvtropes.org/pmwiki/pub/images/kma_bigger_stactus_artwork.png
A giant, towering Stactus who hides in the sand and emerges from it, trying to hit any Kirbys above it.
  • All Deserts Have Cacti: It's a cactus mid-boss fought in the desert ruins.
  • Attack Its Weak Point: It must be attacked in the head to be defeated. But the head must be attacked only when it's not covered in spikes.
  • King Mook: It's a giant Stactus.
  • Segmented Serpent: Its body is split into five segments (a head and 4 body segments).
  • Spikes of Doom: Its body is covered in spikes, and it can cover its head as well. However, it retracts its spikes back after its attack.

    Great Gear 
https://static.tvtropes.org/pmwiki/pub/images/kma_great_gear_artwork.png
An ancient guardian of the ruins. At first he appears in an inactive state, but when the Kirbys roll him to a mechanism which reenergizes him, he becomes active and attacks them.
  • Attack Its Weak Point: The Kirbys need to attack his internal gears in his forehead. But first they need to destroy the glass that protects his gears.
  • Back from the Dead: Reappears as one of the undead bosses that are refought in Stage 9 of Volcano Valley.
  • Dub Name Change: Guru Giant in Japanese.
  • Flunky Boss: Summons Gear Pawns and Gear Spikes that hold him upright. Destroying them is required for the player to turn him upside down and reveal his weak point. During the rematch in the Volcano Valley, he can also summon Mumbies.
  • Puzzle Boss: The player needs to turn Great Gear upside-down to reveal his weak point. To do so, the player needs to destroy Gear Pawns that hang on chains and balance his position, so he will end up turning upside down.
  • Quicksand Sucks: In the rematch, after taking one hit, he spits sand from his mouth and turns the ground into a quicksand pit.
  • Spike Balls of Doom: Spits out spiked fruits from his mouth as his main attack.

    Giga Clanksprout 
https://static.tvtropes.org/pmwiki/pub/images/giga_clanksprout.png
A giant, mechanical Clanksprout that hangs from the ceiling.
  • Cyber Cyclops: It has only one eye and it's mechanical in nature.
  • Death from Above: Unlike its smaller relatives, Giganyokki attacks from above instead of emerging from the ground. When it grabs a Kirby, it drags him offscreen and instantly KOs him.
  • Hoist by His Own Petard: At the end of the battle, after the Kirbys pull its head hard enough and launch it into its own mouth, it ends up chewing its own head to pieces.
  • King Mook: It's a giant, mechanical Clanksprout.
  • Monstrous Mandibles: Similarly to its smaller relatives, it has massive mandibles, albeit mechanical.
  • Tactical Suicide Boss: If it never deployed the bomb blocks, it would've been unbeatable.

    King Eelongo 
https://static.tvtropes.org/pmwiki/pub/images/kma_king_eelongo_sprite_2.png
A giant, metallic Eelongo with its body split into chunks.

    Steelsnapper 
https://static.tvtropes.org/pmwiki/pub/images/steelsnapper_charges.png
A huge, metallic underwater snake whose body is split into segments.

    Block Waddle Dee 
https://static.tvtropes.org/pmwiki/pub/images/star_block_waddle_dee.png
A big Waddle Dee wearing an armor made of giant Star Block.
  • Collapsing Ceiling Boss: Its main attack is pounding the ground, which results in the trapdoor on the ceiling opening up and releasing all the Star Blocks that were stored there.
  • Flunky Boss: At its second and third phases, it can drop down Bluckos instead of Star Blocks.
  • Improvised Armor: Wears a Star Block as armor.
  • King Mook: A Waddle Dee mid-boss.
  • Oh, Crap!: Destroy its armor and it starts panicking and running around. Hey, it's a Waddle Dee, they are always panicky.

    Freezy Rex 
https://static.tvtropes.org/pmwiki/pub/images/kma_freezy_rex_artwork.png
A giant icy dinosaur that chases the Kirbys across the entire stage it resides in.
  • Advancing Boss of Doom: It chases the Kirbys across the entirety of Dedede Resort - Stage 9.
  • Breath Weapon: Occasionally, it can breathe ice and freeze any Kirbys caught in the blast.
  • Dub Name Change: Blizzardon in Japanese.
  • Gravity Is a Harsh Mistress: After the Kirbys open up a trapdoor beneath its feet, it takes a while for Freezy Rex to realize it's standing on thin air. When it notices, it promptly falls into the chasm.
  • An Ice Person: A giant dinosaur made of ice.
  • The Juggernaut: It's completely unstoppable, to the point that it can destroy even a Gordo. At the end, the only way for the Kirbys to defeat it is to trap it in a chasm, because nothing else would've worked.
  • T. Rexpy: The basis of its design is very clearly a Tyrannosaurus rex.

    Hamsturr 
https://static.tvtropes.org/pmwiki/pub/images/kma_hamsturr_artwork.png
A round hamster with a shield and a flail.

    Quadgun 
https://static.tvtropes.org/pmwiki/pub/images/kma_quadgun_sprite_3.png
A giant four-eyed tank with tons of cannons. The Kirbys confront it in their own tank.

    Skullseer 
https://static.tvtropes.org/pmwiki/pub/images/skullseer_appears.png
The leader of the Skullys who appears to fight the Kirbys in his shadowy domain.

    Shadowbite 
https://static.tvtropes.org/pmwiki/pub/images/kma_shadowbite_sprite.png
A shadowy creature living in the mansion which chases the Kirbys down after materializing.
  • Advancing Boss of Doom: He chases the Kirbys across the final section of the stage.
  • Dark Is Evil: An evil sentient shadow.
  • Darkness Equals Death: When it's pitch dark, he will appear and try to kill the Kirbys. The only option is to run.
  • Implacable Man: He cannot be stopped by normal means. He just breaks through any obstacles, and when the light flashes, he just reappears again once the light fades out. It's only after he's on the receiving end of a Megaton Punch from the giant Kirby statue that he's finally defeated.
  • Living Shadow: He's a sentient monstrous shadow.

    Buzzybat 
https://static.tvtropes.org/pmwiki/pub/images/kma_bat_boss.png
A yellow bat with a big family that dwells in the crypt, guarded by undead versions of some familiar mid-bosses.
  • Bat Out of Hell: He's a villainous bat with lots of his equally sinister relatives.
  • Barely-Changed Dub Name: Buzzbat in Japanese.
  • Cyclops: His Mono Grave form has only one eye.
  • Death from Above: He can consume his relatives to transform into Mono Grave. As Mono Grave, he can crush Kirbys underneath, instantly KOing them.
  • Pre-Final Boss: Well, Pre-Pre-Pre-Final Boss. Buzzybat is the last enemy you fight before Skullord, which (assuming all of the Rainbow Medals have been collected) is the last enemy faced before progressing to Necro Nebula, which just consists of major boss rematches and the fight with Necrodeus.
  • Flunky Boss: He summons swarms of Lilbats. In the second and third phases, he summons spiny Pricklebats as well.
  • Red Eyes, Take Warning: He has red irises.
  • Turns Red: In the third phase, he gets more furious and literally turns red, and his attacks become quicker and more frantic.

    Mothership 
https://static.tvtropes.org/pmwiki/pub/images/kma_space_oohroo_spaceship_sprite.png
The mothership operated by Space Oohroos. It is confronted in space, where it fights against the Kirbys' own spaceship.

    Lady Ivy 
https://static.tvtropes.org/pmwiki/pub/images/lady_ivy_kma_artwork.png
A giant plant queen of Sandy Canyon that serves as the second boss of the game.
  • Demonic Possession: Possibly. After her defeat, she spits out a flame similar to the ones emerging from Whispy Woods and King Dedede, which might imply she was under the control of Necrodeus and the Skull Gang.
  • Dub Name Change: Utopatora in Japanese.
  • Flunky Boss: Summons Stacti for assistance.
  • God Save Us from the Queen!: She's described as the queen of desert, and she's definitely not benevolent.
  • Green Thumb: Several of her attacks involve spitting thorns and Stacti, and ensnaring the part of the seesaw with a giant plant bulb.
  • Tactical Suicide Boss: If she never conked her head against the seesaw, you'd never be able to defeat her.

    Skullord 
https://static.tvtropes.org/pmwiki/pub/images/kma_skullord_sprite_3.png
A greedy pig granted dark powers by Necrodeus and transformed into a monstrous boar inhabiting the volcano. He serves as the boss of Volcano Valley and the penultimate boss of the game.
  • Attack Its Weak Point: The Kirbys need to attack the bump on his head caused by them falling on his head after firing themselves out of the cannon.
  • Authority Equals Asskicking: He has the lord title and packs quite a wallop.
  • Cranial Eruption: After the Kirbys fire themselves out of the cannon and land on his head, it grows a bump. This is his weak point.
  • The Dragon: To Necrodeus. While Necrodeus himself is the leader of the Skull Gang, Skullord is in charge of the Skullys invading the islands, and defeating him results in the Skullys disappearing, which lets the Kirbys freely move between the islands without being reduced only to one Kirby.
  • Dub Name Change: Called Dokuro Daiou in Japanese, which literally means "Great King Skull".
  • Flaming Hair: He's got flames erupting from the sides of his head.
  • From Nobody to Nightmare: According to Daroach, he was just a greedy pig. Then Necrodeus came along and gave him dark powers.
  • Full-Boar Action: A giant, monstrous pig that inhabits the volcano and is capable of shooting magma boulders from his snout.
  • Magma Man: Shoots magma boulders from his snout.
  • Skeleton Motif: His face resembles a skull and he has bone-like formations on the top of his head, as well as a small skull on his forehead.
  • Spikes of Villainy: The top of his head is covered in spikes. When the Kirbys fire themselves from the chain of cannons, they need to be careful to not hit the spikes.

Kirby's Return to Dream Land

    King Doo 
https://static.tvtropes.org/pmwiki/pub/images/skc_king_doo.png

"He attacks by firing beams from his eye, similarly to a Waddle Doo. His movements are slow, so his attacks are easy to avoid. But when you're fighting from a distance, he'll start shooting sudden Wave Beams, so jump and dodge them."
Translated description, Kirby's Return to Dream Land Deluxe Official Guide
A giant miniboss Waddle Doo with a long hair in place of an eyelash. Gives the Beam ability.

    Water Galboros 
https://static.tvtropes.org/pmwiki/pub/images/krtdl_water_galboros.png

"A mid-boss that controls water and uses somewhat fast-moving, difficult-to-avoid techniques. If you inhale the stars that appear after it does a dash or a big jump and fling them at it, you can defeat it easily, but since it charges forward as if gliding, it's easy to be caught off guard."
Translated description, Kirby's Return to Dream Land Deluxe Official Guide

A giant, miniboss version of the newly-introduced Water Galbo. As expected, it gives the Water ability.


    Moundo 
https://static.tvtropes.org/pmwiki/pub/images/krtdl_moundo.png

"A mid-boss like a huge rock. Its movements are slow, but because it sometimes accelerates unexpectedly, you shouldn't take it lightly. If you fight from a distance, it's not that strong, so as long as you know the timing to inhale stars and spit them out, it'll be easy."
Translated description, Kirby's Return to Dream Land Deluxe Official Guide

A large brown rock miniboss with a pair of feet. Gives the Stone ability.


    Dubior 
https://static.tvtropes.org/pmwiki/pub/images/dubior_model.png

"A mid-boss that flies around erratically in the sky. Since it's always moving, your attacks will be very difficult to land. If you stand still, you'll be shot by its Thunder Spark. So you should always stay on the move, too, and wait for a chance to attack."
Translated description, Kirby's Return to Dream Land Deluxe Official Guide

A UFO-shaped robot miniboss. Gives the Spark ability.


  • Confusion Fu: Its EX/2.0 version is more unpredictable in its attacks, with it moving faster in the sky.
  • Cyber Cyclops: Its EX/2.0 appearance has only one eye.
  • Death from Above: Its "Thunder Spark" attack has it call down a thunderbolt from above.
  • Fast as Lightning: It attacks with electricity and gives the Spark ability. Fittingly, it moves very quickly and unpredictably, much more so than other mini-bosses.
  • Flunky Boss: Summons Dubior Jrs. as an attack.
  • Flying Saucer: Its general shape. Ironically, despite both it and UFO being present in Planet Robobot, it does not give the UFO ability.
  • Psycho Pink: Dubior EX and Dubior 2.0 are both pink, and they're more dangerous than the original Dubior.
  • Ramming Always Works: It can surround itself in electricity and try to ram into the player.
  • Shock and Awe: All of its attacks involve this. Its signature ability lets Kirby do the same.
  • Tactical Suicide Boss: Its ramming attack has it fly towards the wall and crash into it, leaving it vulnerable for a few seconds.
  • Unwilling Roboticization: Defied. It is the only returning mid-boss in Planet Robobot who isn't mechanized, as it is already a robot.
  • Wake-Up Call Boss: It's much more challenging to defeat than the other mini-bosses in Return to Dream Land, so when it first appears at the end of Nutty Noon's "mini-boss tower", it's a sign that the game is done playing around with you.

    Kibble Blade 
https://static.tvtropes.org/pmwiki/pub/images/kibbleblade.png

"A mid-boss that attacks by throwing the cutter on its head. Its movements are a bit fast, but every cutter it readies has a motion to it. Note that the thrown cutters will come back like boomerangs, so you can't be careless even if you have avoided them once."
Translated description, Kirby's Return to Dream Land Deluxe Official Guide

A giant Sir Kibble as a miniboss, with a massive cutter blade and silver armor. Gives the Cutter ability.


  • Battle Boomerang: Just like the smaller counterparts, only its cutter is bigger and stronger. It can also throw its cutter in various ways, as well as charging it beforehand to throw a larger cutter.
  • Black Knight: As Kibble Blade EX, it gets a suit of black armor, and it's more powerful and aggressive.
  • Cyborg: Gets some mechanical enhancements along the other returning mini-bosses in Planet Robobot; in this case, it has visible nuts and bolts on its shoulder plates, visor, and boots.
  • Degraded Boss: Inverted; it becomes a proper boss in Team Kirby Clash Deluxe and Super Kirby Clash.
  • Dub Name Change: Called "Zan Kibble" in Japanese and Korean.
  • Gold-Colored Superiority: Kibble Blade 2.0 dons gold armor, in place of the partially black armor that Kibble Blade EX wore.
  • The Grim Reaper: Greatly downplayed compared to Morpho Knight, the series' resident psychopomp, but the Japanese version of Team Kirby Clash Deluxe uses this sort of imagery for the final fight against Kibble Blade.
    Two crescents shine in the dark night...
    One shines over the Dunes.
    One harvests lives...
  • King Mook: A giant version of the Sir Kibble enemy. Its Chinese name is quite literally "Sir Kibble Boss."
  • Ramming Always Works: Can lower its head to charge at the player, referred to as "Head Tackle" in the guide. Kibble Blade EX/2.0 can move a lot faster than usual.
  • Spin Attack: It gains this move in Planet Robobot.
  • Tactical Suicide Boss: Its ramming attack will make it run towards the wall and then crash onto it, leaving it vulnerable for a few moments.
  • Weaponized Headgear: Just like Sir Kibble, it uses the blade on top of its helmet as a weapon.

    Mr. Dooter 
https://static.tvtropes.org/pmwiki/pub/images/mr_dooter_hd.png

"Ever the entertainer, Mr. Dooter is a dangerous magician able to summon snakes and skulls from his hat. But you're not here for the show. You're here for the ship part he found!"
Pause Description, Kirby's Return to Dream Land Deluxe

A genie-like entity with various tricks. He guards the Lor Starcutter's right wing in Raisin Ruins.


  • Ballistic Bone: He doesn't just throw the skulls, he juggles them. And in Extra Mode the skulls are on fire (and can be inhaled for Fire ability).
  • Boss Subtitles: "Exotic Magician, Mr. Dooter" in the Japanese, Chinese and Korean versions of Deluxe.
  • Burning with Anger: Mr. Dooter EX is visibly angry, and some of his attacks have fire added to them. His Japanese, Chinese and Korean pause descriptions even name-drop the trope word for word.
  • Death from Above: He has an attack where he repeatedly jumps up and down trying to land on the player character.
  • Dub Name Change: Called "Mr. Doubter" in Japanese and Chinese.
  • Ethnic Magician: Has a distinctly Arabian theme, and is even called an "exotic magician" in his Japanese, Chinese and Korean Boss Subtitles.
  • Failed Attempt at Drama: Before the boss fight, he tries to make his intro by revealing his body… except it doesn't appear, after which he furiously punches his turban until his body appears.
  • Floating Limbs: His hands are separated from the body.
  • Flunky Boss: He can summon Snakes or Babuts to attack.
  • Grapple Move: Mr. Dooter EX can grab one of the player characters and then juggle them around, dealing multiple hits.
  • Law of Chromatic Superiority: Mr. Dooter EX has a red body and is stronger.
  • Magicians Are Wizards: His Special Page description in Deluxe indicates that he's a stage magician with actual magic powers.
  • Manly Facial Hair: He gets a mustache along with his Extra Mode recoloring to represent him being tougher.
  • No Celebrities Were Harmed: His snakes are a pastiche of the late Japanese comedian Shopan Igari, who dressed in a stereotypical Middle East-inspired outfit, complete with turban, and "summoned" brightly colored snakes as part of his comedy routine.
  • No Mouth: He doesn't seem to have any mouth, but his EX version has a mustache where his mouth would be.
  • Our Genies Are Different: He's not the type that makes wishes or makes them backfire, but he will whoop your ass if you let him.
  • Red Is Violent: He's colored bright red in Extra Mode and The True Arena, and he's both much angrier and more dangerous than before.
  • Rocket Punch: After he Turns Red he has an attack where he launches flaming fists at you, and in Extra Mode and The True Arena, they can also cover the ground on fire.
  • Sizeshifter: After he Turns Red, he can grow bigger for certain attacks.
  • Spike Balls of Doom: After he Turns Red, he may juggle some Gordos alongside other things.
  • Suspiciously Similar Substitute: The way he summons smaller enemies is very similar to how Wiz does it in Kirby & The Amazing Mirror. His Underground Monkey in Deluxe, Electricky Dooter, looks even more like Wiz.
  • Throw Down the Bomblet: He may sometimes juggle and throw bombs. They can be inhaled for Bomb ability.
  • Tornado Move: He wraps himself in a tornado to bounce and hover and hit the heroes.
  • Villains Out Shopping: When he visits Merry Magoland in Deluxe, you can see him happily juggling balls to entertain the populace.

    Fatty Puffer 
https://static.tvtropes.org/pmwiki/pub/images/fatty_puffer_hd.png

"It's Fatty Puffer EX! His rolling tackle can take him up walls to the ceiling, and his water cannon sprays at all sorts of angles. What gives? Usually he just naps and eats, which sounds familiar..."
EX Pause Description, Kirby's Return to Dream Land Deluxe

A pufferfish that can inflate to a massive size. He went berserk after he ate the Lor Starcutter's left wing in Onion Ocean.


  • Acrofatic: Despite his girth, he can move surprisingly fast.
  • Balloon Belly: He is this normally, but when his health is cut to half, he becomes almost as tall as the arena itself.
  • Big Eater: According to his boss description, he was described as the "Glutton of the sea".
  • Boss Subtitles: "Glutton of the Sea, Fatty Puffer" in the Japanese, Chinese and Korean versions of Deluxe.
  • Ceiling Cling: Fatty Puffer EX can somehow stay on the ceiling to spit water at you.
  • Death from Above: One of his attacks is simply dropping his weight onto the player character.
  • Dub Name Change: Called "Fatty Buffer" in Japanese and Chinese. The other foreign localizations all go for different names. In Spanish, it's "Gordiglobo"; in French, it's "Grodruche"; in Italian, it's "Pesce pallone" (lit. "Balloon Fish"); in German, it's "Dicklipp"; in Dutch, it's "Bollebaars"; and in Portuguese, it's "Baialofo".
  • Fat Bastard: His name, "Fatty Puffer", says it all. He's quite fat, can inflate himself into a huge ball to mow down his enemies, and he serves as the boss of Onion Ocean.
  • Fangs Are Evil: If one looks closely, he appears to be sporting these.
  • Fiendish Fish: A giant pufferfish that serves as the boss for Onion Ocean.
  • Gag Lips: He has enormous pink lips that hang down like jowls over his face. For bonus points, the German localization calls him "Dicklipp", which translates roughly to "Fat Lips".
  • Making a Splash: He can shoot water globules or a huge Water Cannon from his mouth.
  • "Not So Different" Remark: Fatty Puffer EX's pause description notes that all he usually does is eat and sleep, just like Kirby.
  • Perpetual Frowner: He always frowns and never smiles, even when he's having fun at Merry Magoland.
  • Red Eyes, Take Warning: After he Turns Red, his irises turn red as well.
  • Rolling Attack: He can roll around, trying to hit Kirby. Fatty Puffer EX can also roll up the wall and ceiling.
  • Sizeshifter: At first glance, Fatty Puffer appears to be slightly bigger than King Dedede. However, after he Turns Red, he can inflate himself to the point of filling up 1/3rd of the battlefield.
  • Stalactite Spite: After he Turns Red, his slamming attack may cause stalactites to appear on the ceiling and then fall down.
  • Terrestrial Sea Life: He survives on land with no problem.
  • Villainous Glutton: His pause menu description in Deluxe calls him a "glutton of the sea", and explains that he ate the Lor Starcutter's left wing.
  • Villains Out Shopping: After you defeat Fatty Puffer, he can be seen playing in the fountain at Merry Magoland.
  • Wake-Up Call Boss: Fatty Puffer is the first instance of the game telling you "I hope you realize you can block!" Because if you don't, this battle will absolutely destroy you. And don't even try to block his Water Cannon.

    Goriath 
https://static.tvtropes.org/pmwiki/pub/images/goriath_hd.png

"The snowy mountains are Goriath's home. When this powerful brawler gets mad, he won't calm down...but you'll have to battle him anyway, because a ship part is hiding in his lair! Go get it!"
VS Goriath Special Page, Kirby's Return to Dream Land Deluxe

A yeti called the "king of the forever-frosty mountains" who has mastered ice and Ki Manipulation. He holds the Lor Starcutter's emblem in White Wafers.


  • Bigfoot, Sasquatch, and Yeti: In this case, a yeti.
  • Boss Subtitles: In the Japanese, Chinese and Korean versions of Deluxe, "Snowy Mountain Hooligan, Goriath".
  • The Cameo: Appears as one of Fighter Kirby's alternate headgear in Kirby Battle Royale.
  • Charles Atlas Superpower: Goriath EX's Japanese, Chinese and Korean pause descriptions in Deluxe explain that his Force Blizzards and stretchy punches were the result of his martial arts training, then lampshades that it should be impossible to make his arms that much longer through training alone.
  • Confusion Fu: On top of him tending to be out of reach of most of Kirby's attacks, his patterns are also unpredictable and have little tells. Especially in Extra Mode and The True Arena, where he moves faster.
  • Disney Villain Death: He gets this in a cartoonish fashion and explodes into many stars upon hitting the ground when you defeat him, knocking him off the platform.
  • Golden Super Mode: As an obvious reference to the Super Saiyans, his mane and beard turn yellow once he reaches his second phase.
  • Gravity Is a Harsh Mistress: His defeat animation involves this.
  • Ground Pound: He can pound the ground to break the current floor and make them fall onto a new floor, usually covered partly in Frictionless Ice.
  • An Ice Person: He throws snowballs or spiky ice balls at the player, which can be inhaled for the Ice ability. His Force Blizzards can also freeze the player character if they get hit.
  • Lightning Bruiser: He's not only strong, he also moves rather quickly.
  • Maniac Monkeys: Everything's better with monkeys? Not with this yeti.
  • Nature Spirit: Goriath EX's Japanese pause description calls him a "nushi", a type of guardian entity. Since that word can also mean "leader" or "master", it got translated as "king" in the English localization.
  • Oh, Crap!: Upon being knocked off the platform after his defeat, he strikes a pose but then gets this face when he realizes that he's no longer on solid ground, and thus achieves his cartoon-style Disney Villain Death.
  • Punny Name: A play on Goliath that alludes to both the Japanese Ranguage and his gorilla-like appearance.
  • Red Eyes, Take Warning: When Goriath Turns Red, his eyes also turn red.
  • Rubber Man: One of his attacks is him stretching his arm to punch at long ranges.
  • Shout-Out:
    • He's heavily inspired by Dragon Ball Z, going "Super Saiyan" when he Turns Red and even using attacks similar to Kamehameha and Spirit Bomb. Being a primate helps further the reference, since Saiyans are born with primate-like tails, can transform into giant apes, and have been derogatively referred to as "monkeys" by some villains.
    • His long-arm punch attack also seems to be inspired by Monkey D. Luffy's powers in One Piece. The comparison is helped by, again, him being a primate.
  • Unstoppable Rage: His Special Page in Deluxe says that he won't calm down when he gets angry.
  • Villains Out Shopping: Like most bosses in Deluxe, he starts visiting Merry Magoland after you defeat him, climbing around the castle and playing with the Waddle Dees.
  • Wall Crawl: Scales up mountains as a monkey would do for trees.
  • Wall Jump: He can jump from wall to wall in his arena.

    Metal General 
https://static.tvtropes.org/pmwiki/pub/images/metal_general_hd.png

"Long ago, the soulless battle robot Metal General would be dispatched by its master to visit other planets and exterminate their foes. Now it serves as security, guarding this spot for eternity."
VS Metal General Special Page, Kirby's Return to Dream Land Deluxe

A soulless robotic soldier designed for battle. Long after its master's death, it guards the Egg Engines from intruders.


  • Arm Cannon: In a way, its right arm is a multi-purpose weapon launcher that can fire mines and missiles.
  • Boss Subtitles: "Heartless Guard Robot, Metal General" in the Japanese version of Deluxe.
  • Call-Forward: Its pause screens in Deluxe mention that it was designed as a security officer, which references the Security Force robots based on it in Kirby: Planet Robobot. It even uses the word "exterminate" (in Japanese, kujo suru) to describe its actions — a word that is closely associated with (and often used by) Susie — and its Japanese title calls it "heartless", aligning with how Star Dream Soul OS is described.
  • Degraded Boss: Weaker versions of Metal General, called Security Force, appear as mini-bosses in Kirby: Planet Robobot. Word of God is that Haltmann traveled to many planets to collect their blueprints and technology, which may have included Halcandra. invoked
  • Determinator: The biggest among the Return to Dream Land bosses. In Story Mode, Metal General was a regular boss who came in between the tense, climactic fights between the Grand Doomer and Landia. In Extra Mode (but not in The True Arena), not only does it take control of HR-D3, but Kirby and his friends cannot directly defeat it. It is only stopped when HR-D3 collapses and explodes, with Metal General EX still piloting it.
  • Drone Deployer: Can summon three to six bits that fire spark shots. They can be inhaled for Beam ability.
  • Frontline General: If Metal General's name is anything to go by, it's this.
  • The Ghost: Metal General's unseen master, who died long before the events of the story.
  • Homing Projectile: It fires homing missiles.
  • Just a Machine: Both of its Special Pages in Deluxe emphasize that it is a heartless, soulless robot that isn't good for anything but battle and bloodshed. However, it can be seen playing in Merry Magoland after it's defeated.
  • Katanas Are Just Better: Metal General's Beam Saber. Not only can it perform a Dash Attack and fence with them incredibly quickly in a similar manner to Meta Knight, it can also spin them incredibly quickly in front of itself to block projectiles.
  • Killer Robot: It was once a robotic assassin that visited other planets to exterminate its master's enemies.
  • Law of Chromatic Superiority: Metal General EX is red and is stronger than the regular one.
  • Oddball Doppelgänger: Metal General resembles a warped, robotic version of Meta Knight; they both share a primarily navy and silver color scheme with glowing yellow eyes in shadow, and both wield a sword (in Metal General's case, a Beam Saber) to deliver rapid slashing attacks. Even their names are similar, with "Meta" and "Metal" being one character off, and "Knight" and "General" both being military titles. However, Metal General is not an Evil Knockoff and seemingly has no relation to Meta Knight at all; it has apparently existed in Egg Engines for ages, doing nothing but simply guarding its singular spot, in contrast to the proactive and often-mobile Meta Knight.
  • Perpetual-Motion Monster: It has kept itself alive long after Egg Engines was abandoned by repairing itself using its advanced AI.
  • Ramming Always Works: It has an attack taken from Dubior where he electrifies himself and then tries to crash onto Kirby. He can also ram his rocket onto Kirby.
  • Red and Black and Evil All Over: Metal General EX's color scheme.
  • Red Eyes, Take Warning: When it Turns Red, its eyes can be seen flickering to red.
  • Rocket Ride: When it Turns Red, it starts to use "Destruction Missile", where it rides on an enormous rocket and tries to ram into Kirby from the background. Then it crashes the rocket. Its EX form can use this attack at the start of the battle, and after it Turns Red, can summon three of them at once.
  • Rōnin: It's still following its master's security directive, long after they have died and the city where they lived has become an abandoned, rusted shell of its former self.
  • Shock and Awe: A good number of its attacks are this. It can perform an electrified Shuttle Loop, summon the aforementioned bits, fire small spark darts, or (Extra Mode/True Arena only) deploy spark mines.
  • Shows Damage: Played with; Metal General flashes small, electronic numbers when hit, indicating how much damage it has taken. Then it's played straight at it halfway mark when he starts to spark and twitch.
  • Suspiciously Similar Substitute: As Meta Knight is playable, Metal General is the knight-like boss for the game.
  • Technopath: Metal General EX's pause description in Deluxe says that it uses AI technology to control the machines of Egg Engines and repair damage to its body.
  • Throw Down the Bomblet: Aside from laying explosive mines, it can also pull out a big rocket that it then rides to ram Kirby and co. multiple times, and then fall from above to the ground, causing part of the ground to be covered in flames. In Extra Mode, it fires out two of those rockets, then rides on the third one. Said rockets can be destroyed before they crash onto the ground, and even super-inhaled for Crash ability.
  • Victory Fakeout: In Extra Mode, instead of breaking down after it's defeated, Metal General EX retreats to the background and pilots HR-D3 as its Last Stand against Kirby and friends.
  • Villains Out Shopping: After you defeat it, it starts showing up at Merry Magoland, acting as a mechanical bull ride for the Waddle Dees.
  • Waddling Head: A waddling robotic head, that is.

    Extra Mode boss (UNMARKED SPOILERS) 

HR-D3

https://static.tvtropes.org/pmwiki/pub/images/t_posing_hrd3.png

"Drawn by the mechanical energy here, this ancient war machine crossed time and space through an interdimensional tunnel. Get ready for a dream battle with a king-sized warrior of steel!"
VS HR-D3 Special Page, Kirby's Return to Dream Land Deluxe

A Humongous Mecha built in King Dedede's image, piloted by Metal General EX. It appears as one of the game's two superbosses.


  • Adaptational Badass: In Deluxe, its easy-to-dodge eye lasers now cause a delayed explosion that covers the ground, similar to Star Dream Soul OS and Aeon Hero's stronger forms.
  • Ambiguously Related: It's described as an "ancient war machine" that only appeared on Halcandra because it was drawn toward "mechanical energy" through a dimensional rift. Yet it's clearly based on King Dedede in some fashion — especially in Deluxe, where Landia's Sad Battle Music is replaced with "Roar of Dedede" for HR-D3's second phase.
  • Background Boss: Initially, it fights in the background, with its hands coming onto the foreground for Kirby and co to hit them. During the second phase, it shifts to fighting directly on the battlefield, though it may retreat into the background to fire missiles and Eye Beams.
  • BFG: HR-D3 hides one inside its neck, which fires a devastating Wave-Motion Gun.
  • Death from Above: HR-D3 starts off its second phase by bouncing multiple times on the ground to either side of the arena, trying to crush Kirby and friends, and it will always do this after performing its background attacks. It can also attack by leaping high up in the air and body slamming onto the ground.
  • Elemental Punch: In its second phase, its punches are electrified.
  • Expy: HR-D3 has a striking similarity to the Dedede Robot that was first seen in the E3 2005 trailer for the unfinished Kirby game for the GameCube (which surprisingly showed up in Kirby Mass Attack's Kirby Quest minigame), but with a few design differences as it is now Metal General EX's mecha instead of King Dedede's.
  • Eye Beams: Fired while in the background.
  • Humongous Mecha: It's so massive that it's a Background Boss in its first phase. In its second phase, it's as tall as the screen.
  • Macross Missile Massacre: When in the background, Metal General EX may open up the cockpit and fire a volley of missiles from one side of the screen to another.
  • Meta Mecha: It's a mecha driven by another robot.
  • Palette Swap: It uses the same model and animations as the Dedede Robo from the canceled GameCube game, but swapped from Dedede's royal red and gold to Metal General EX's red, black, and silver. On its chest, Dedede's peace sign emblem was also replaced with Metal General's, signifying its new ownership.
  • Red and Black and Evil All Over: Shares Metal General EX's color scheme.
  • Sequential Boss: Two phases.
  • Shock and Awe: It may electrify its arms to increase their power.
  • Shows Damage: Loses more parts as it takes more damage, leaving nothing more than a steel-frame skeleton, two headlights, and an engine.
  • Spin Attack: It may heat up its arms and spin around.
  • Superboss: Exclusive to Extra Mode and The True Arena.
  • Suspiciously Similar Substitute: Not only is it exactly based on the Dedede Robot from the cancelled GameCube game, it is also clearly based on HR-H from Kirby 64. Both are Humongous Mechas that are fought at the end of the apparent penultimate level (Shiver Star and Egg Engines), which both take place in abandoned factories, and attack with their massive arms, shooting missiles into the air and firing lasers from their eyes. They also start off attacking from the background before they attack Kirby on the stage itself after they Turn Red.
  • Theme Music Power-Up: Subverted in the original, where it switches from the fast-paced and menacing "Grand Doomer" theme to the slow-paced and sad "Guardian Angel: Landia", implying the second phase is a Last Stand for Metal General EX. Played straighter in Deluxe, where its second phase plays the still slow-paced but more powerful "Roar of Dedede".
  • This Is a Drill: Its right arm is equipped with one.
  • Unusual Weapon Mounting: Its BFG is hidden inside its neck.
  • Walking Spoiler: Nothing foreshadows its appearance beforehand, hence why its tropes are in unmarked spoiler territory.

Kirby: Triple Deluxe

    Flame Galboros 
https://static.tvtropes.org/pmwiki/pub/images/skc_flame_galboros.png
"Those luscious eyebrows keep its eyes cool, despite the volcano heat. Watch out for its snort — that means it's angry!"
Toughest Quest description, Super Kirby Clash
A large Galbo who can spit lava. Gives the Fire ability.

    Hornhead 
https://static.tvtropes.org/pmwiki/pub/images/skc_hornhead.png
"The silence of the Ruins is interrupted by the buzzing of huge wings! Watch out for that sharp horn he's so proud of!"
Tough Quest description, Super Kirby Clash
A large rhinoceros beetle with a big horn. Gives the Beetle ability.
  • Big Creepy-Crawlies: It's a giant rhinoceros beetle.
  • Blade Spam: It's capable of slashing rapidly with its horn.
  • Bullfight Boss: It charges at Kirby. A lot.
  • The Bus Came Back: It returns in Super Kirby Clash after being absent from Planet Robobot to Star Allies.
  • Dash Attack: Has a dashing attack with its horn as its main attack. If it misses Kirby and hits the wall, it'll become dazed momentarily and leave a star for Kirby.
  • Dishing Out Dirt: May use its horn to unearth a rock or two from the ground.
  • Dub Name Change: Called "Helmehorn" in Japanese.
  • Four-Legged Insect: Despite being a beetle, it only has four legs instead of six.
  • Gentle Giant: Allegedly, Hornhead is supposed to be a gentle, forest-dwelling beetle. In-game, however, it's a recurring Mini-Boss.
  • Horn Attack: It can use its big horn for picking up foes and other horn-based attacks.
  • Japanese Beetle Brothers: The Kabuto counterpart to Bugzzy's Kuwagata.
  • King Mook: of the Beetley mooks.
  • Rhino Rampage: Well, rhino beetle rampage. It clearly behaves like a rhino, constantly charging at Kirby and trying to ram him with its horn.
  • Suspiciously Similar Substitute: It's one to Bugzzy, being the rhinoceros beetle to Bugzzy's stag beetle. Kirby Star Allies makes the connection more clear by depicting Bugzzy and Beetley as Japanese Beetle Brothers.
  • Sword Beam: A variant; it can fire "cutter beams" from its horn.
  • Sword Plant: Hornhead DX can fly above Kirby and then try to fall down from above horn-first, stabbing the ground with it.
  • Tough Beetles: It's a massive and durable rhino beetle that can use its big horn to jar or slash at Kirby.
  • Warm-Up Boss: The first quest in Super Kirby Clash is a battle with Hornhead.

    Flowery Woods 
https://static.tvtropes.org/pmwiki/pub/images/flowery.png
"This once-small flower has grown to a deluxe size and has gone berserk! Its relation to Whispy Woods, which makes its home in Dream Land, is unknown."
DX Pause Description
Once a small blooming flower grown into a tree by Taranza's magic, it shares an appearance and abilities with Whispy Woods. The boss of Fine Fields.
  • Background Boss: Becomes one during its second phase.
  • Blow You Away: Can shoot air shots from its mouth. In the second phase, the air shots from the background are larger.
  • Bright Is Not Good: Its trunk is in various shades of green (red and purple in Dededetour), and its canopies are vividly colored star-shaped clumps (diamond-shaped in Dededetour) with large flowers on them.
  • Combat Tentacles: It can extend its roots to attack.
  • Death from Above: In its second phase, it'll try to jump and then land on Kirby/King Dedede.
  • Dub Name Change: Called "Whispy Flowers" in Japanese and Korean.
  • Foul Flower: A more, well, flowery version of Whispy Woods. It can also attack by launching spinning cutter flowers.
  • Sizeshifter: When it jumps to the background, it becomes larger. Flowery Woods DX will also grow its body before it lands on Kirby or Dedede.
  • Spike Balls of Doom: Flowery Woods DX can drop Gordos. After it Turns Red, it can throw out Big Gordos from the background.
  • Spin Attack: Flowery DX, after it Turns Red, can jump and then spin to fly in the air with its roots outstretched, dealing multiple hits if Kirby/King Dedede gets caught in it.
  • Suspiciously Similar Substitute: It is Whispy Woods as a flower. Its DX version's Flavor Text states that its relation to Whispy Woods is unknown. Ironically, Whispy's behavior in the Clash games is a Suspiciously Similar Substitute of Flowery's boss fight.
  • Wake-Up Call Boss: Flowery starts off as standard Whispy Woods fare, but once it Turns Red, it becomes a Background Boss with devastating attacks, which can be jarring to those expecting the traditional Whispy encounter.
  • When Trees Attack: A hostile tree like Whispy Woods, but it attacks with pollen and flowers instead of apples.
  • The Worf Effect: During the third encounter with it (in stage 5-5), Kirby has Hypernova with him. He proceeds to inhale its flowers, leaves, and even its health bar before inhaling its main body in the end.

    Paintra 
https://static.tvtropes.org/pmwiki/pub/images/paintra_6.png
"There was once a painting said to depict a pair of sisters separated at birth. It slept, unnoticed, in a painter's studio for countless years before it came to life and vowed revenge on the world."
Pause Description
A colorful witch that was once a painting before Taranza's interference. The boss of Lollipop Land. Upon defeat, she turns back into a painting.
  • Art Attacker: Attacks with brush strokes and paintings that come to life.
  • Bright Is Not Good: She wears a brightly colored witch outfit and has pink hair. Paintra DX is less brightly colored, wearing a black-and-purple outfit and having purple hair.
  • Cute Witch: Compared to Drawcia, Paintra looks cuter with pink curly hair and brighter outfit.
  • Death from Above: She may either cause a rain of paint in a localized area, or draw things on floating canvases (huge iron balls, spiked pillars, and Landia) to attack from above; in the latter, one of the drawings are fake and will fall harmlessly like paper.
  • Doppelgänger Spin: She can draw copies of herself to confuse Kirby/Dedede. The fake Paintras then explode, potentially hurting him. Paintra DX can also command her copies to move towards Kirby/Dedede before they explode.
  • Dub Name Change: "Paincia" in Japanese.
  • Energy Ball: She can shoot colorful balls of energy at Kirby/Dedede.
  • Giggling Villain: Lets out a manic, high-pitched cackle. It's just as creepy as Drawcia's.
  • Interface Screw: Her paint globs attack may sometimes hit the screen, covering parts of it. She may also sometimes paint lines on the screen directly to obscure the view.
  • Long-Lost Relative: She and Drawcia were separated after they were created.
  • Rose-Haired Sweetie: Subverted - she may have pink hair but she's antagonistic. Her appearance as Paintra DX gives her purple hair instead.
  • Shadow of Impending Doom: In a variant, she may cover the whole background in canvas. Then, her silhouette can be seen through the canvas, trying to follow Kirby, before she charges through the canvas trying to hit him.
  • Spin Attack: Paintra DX has an unique attack where she spins around, hitting her opponent with her "brush legs" multiple times.
  • Uncertain Doom: She's sent back to her painting after her defeat, which then shatters. The same thing happens to her sister Drawcia. However, between Dark Meta Knight surviving being shattered, Marx surviving a far more gruesome death, and Drawcia being a scrapped idea for a Dream Friend, Paintra may still be around.
  • Villainous Breakdown: She begins flipping out when she starts turning back into a painting.
  • Wicked Witch: Wicked in that she's a boss to fight anyway.

    Coily Rattler 
https://static.tvtropes.org/pmwiki/pub/images/tdx_garaga.png
"A giant snake statue revered by the People of the Sky since the dawn of time. Its body lies sheathed in celestial golden armor, but the old texts say that its head lacks protection!"
Pause Description
A snake statue that was animated to life by Taranza's black magic. The boss of Wild World.
  • Attack Its Weak Point: The only part of its body that can take damage is the head. Its Flavor Text lampshades this.
  • Death from Above:
    • It has an attack where it simply tries to fall on top of Kirby/Dedede.
    • After detaching its body, the segments then rain down on the arena, with the head falling last.
  • Dub Name Change: Called "Togu Ro Garaga" in Japanese, which effectively means the same thing but has odd formattingnote .
  • Fallen Hero: It was once worshipped as a symbol of peace, but its Japanese pause description as Coily Rattler DX says that Taranza's puppetry magic has "endowed it with a wicked heart", transforming it into "a being that brings disaster".
  • Grapple Move: After it Turns Red, it has an attack where it tries to aim at Kirby/Dedede from above and then grab him with its mouth. If it succeeds, it'll then grind him across the ground and the wall before spitting him towards the screen for heavy damage.
  • The Great Serpent: It's an enormous snake statue — uncoiled, it's nearly the length of the entire screen — that has been worshipped by the People of the Sky since time immemorial before Taranza brings it to life.
  • Horns of Villainy: The red band surrounding Coily Rattler DX's half-orb bends upward into horns.
  • Living Statue: It was once a statue until Taranza animated it.
  • Mayincatec: It's the boss of the Mesoamerican-inspired Wild World, and has a design to match. In its concept art, these influences were much more obvious, with a Quetzalcoatl-like design complete with segments carved out of jade.
  • Rings of Death: It can turn into a flaming ring perpendicularly to the ground, then moves forward. Kirby/Dedede has to either pass through or jump over to avoid.
  • Rolling Attack: Can curl into a wheel to try to squish the player.
  • Segmented Serpent: Made of 12 segments, including the head. It can detach its segments and send them to attack.
  • Snakes Are Sinister: Definitely so. It was meant to be a symbol of peace by the People of the Sky, but Taranza animates it and commands it to attack Kirby.
  • Super Spit: Spits out volcanic rocks. They can be inhaled for Fire ability.
  • Tail Slap: When it slithers towards Kirby or Dedede, it will attempt to strike either of them with a flurry of blows from its tail.

    Pyribbit 
https://static.tvtropes.org/pmwiki/pub/images/skc_pyribbit.png
"This toasty toad is so hot, he uses molten lava for his bathwater! His favorite hobbies are causing volcanic eruptions and hopping all over the place!"
Pause Description, Kirby Triple Deluxe
A fat orange frog that resides in a volcano. The boss of Endless Explosions.
  • Amphibian Assault: A flaming frog that lives in the volcano and violently lashes out against anyone who disturbs its slumber.
  • Awakening the Sleeping Giant: In Triple Deluxe, he was having a restful sleep until either Taranza throws a stone at him and then bails out, leaving Kirby alone, or Dedede trips and accidentally throws his hammer at him. In both cases, he becomes angry and fights them.
  • Background Boss: During the second phase, he spends large chunks of time attacking in the safety of the background. This becomes a problem in Team Kirby Clash Deluxe and Super Kirby Clash as the fights against him (like with every other boss) are timed.
  • Boss Subtitles: "Flaming Frog, Pyribbit" in the original Team Kirby Clash.
  • Bouncing Battler: He has an attack where he bounces off rocks in the background before launching himself to the foreground.
  • Breath Weapon: During some of his attacks, Pyribbit breathes fire out of his mouth.
  • Crown-Shaped Head: He sports a crown-like jeweled crest on his head that constantly spouts fire, and he can shoot lava and volcanic rocks from it. Pyribbit EX has a larger, spikier crown.
  • Death from Above: Has a move after he Turns Red where he jumps into a volcano, then launches four flaming rocks and himself out, and then they fall one by one onto the foreground.
  • Dub Name Change: Called "Volgerom" in Japanese.
  • Evil Is Burning Hot: Several of his attacks involve fire.
  • Extremophile Lifeforms: He can swim in lava, drinks magma, and eats molten lava rocks. As the pause description for his DX form states, "the most unforgiving environments are comforting for Pyribbit."
  • Family-Unfriendly Death: His death is more graphic than those of most other bosses; he struggles as he's drowning in lava, then the four floating rocks he summoned fall onto him on top of each other one by one, the last one driving him into the bottom of the lava pool, where he explodes offscreen.
  • Fat Bastard: He's very rotund, and an aggressive character who attacks Kirby and Dedede for little reason and sets off volcanic eruptions for the hell of it. The Japanese version even implies he's some kind of frog-themed fire demon.
  • "Get Back Here!" Boss: Pyribbit is an elusive opponent, constantly bouncing between the foreground and the background and occasionally hiding in the lava.
  • Giant Wall of Watery Doom: Substitute "water" for "lava", this is an attack he launches from the background after he Turns Red.
  • Grapple Move: He has an attack where he submerges in lava, then tries to snag Kirby/Dedede with his tongue. If he succeeds, he'll then pull Kirby/Dedede into his mouth, then jumps towards the rocks on the background and then spits Kirby/Dedede to the foreground.
  • Green and Mean: Pyribbit has green eyes, and his DX/EX form has shades of green on his body.
  • Interface Screw: During his fire breath attack, he may spin around, creating a line of soot at the screen that blocks the view.
  • Magma Man: Has powers over lava, summoning huge waves of Magman-like magma monsters after he Turns Red. Additionally, his pause menu description indicates that causing volcanic eruptions is a regular thing for him, which could be one reason why Endless Explosions is such a volatile place.
  • Meaningful Name: Pyribbit's name is a portmanteau of the prefix pyro- (related to fire) and ribbit, an onomatopoeia for the sound frogs make. He's also a frog-like creature who plays Evil Is Burning Hot and Playing with Fire straight.
  • Mythology Gag: One of his attacks is to create large pillars of lava with faces that is reminiscent of Magman.
  • Playing with Fire: He can breathe streams of fire, create rings of fire on the ground and also manipulate lava. The Flavor Text says that he likes living in such an extreme habitat and thrives himself off lava and hot rocks.
  • Our Demons Are Different: In his Japanese pause description, he's called a mamono, or demon.
  • Overly-Long Tongue: He can stretch his tongue to eat Kirby. Given how he is a frog, this comes as no surprise.
  • Red Baron: His descriptions in both Team Kirby Clash Deluxe and Super Kirby Clash refer to him as "the volcano lord".
  • Red Is Violent: He is a large red frog who gets especially cranky should someone interrupt his sleep.
  • Recurring Boss: He's the only boss who appears after Triple Deluxe, reappearing in Team Kirby Clash, it's expanded version, and Super Kirby Clash.
  • Super Spit: He can shoot volcanic rocks out of his mouth.
  • Suspiciously Similar Substitute: Like how Flame Galboros replaces Water Galboros, Pyribbit is one to Fatty Puffer.
  • Tactical Suicide Boss: If he stayed in the background the whole time during the fight, then Kirby/Dedede wouldn't be able to hurt him.
  • Technicolor Fire: As Pyribbit DX, if you look closely, you can see traces of green flames in his fire attacks.
  • Turns Red: After reaching half health, Pyribbit starts more frequently attacking from the background in which you cannot damage him.
  • Villainous Breakdown: He pitches a fit when he reaches half health and starts freaking out when he's finally defeated.

Kirby and the Rainbow Curse

    Mecha Cotta 
https://static.tvtropes.org/pmwiki/pub/images/katrc_mecha_cotta_figurine.png
"This Cotta was designed with a can-do attitude. But it takes 30 Bzztbulbs to keep each one running, so it's not really all that cost effective. Plus, when it comes to fighting, its heart really isn't in it."
Figurine Description
A giant, mechanical Cotta.

    Deepsee 
https://static.tvtropes.org/pmwiki/pub/images/katrc_deepsee_figurine.png
"This is what happens to a Mini Deepsee when it grows up. It looks like it lives in symbiosis with some other creature, but I have no idea what. I bet Claycia would know! Someone should totally go ask her."
Figurine Description
A fully-grown Mini Deepsee that attacks by firing missiles and inhabits the back of a blue crab-like creature.

    Hooplagoon 
https://static.tvtropes.org/pmwiki/pub/images/katrc_hooplagoon_artwork2.png
"Claycia turned to some ancient blueprints in order to sculpt this new enemy. She even used ancient clay to give it that old-world feel, but don't tell Hooplagoon that. He thinks he's all cool and modern."
Figurine Description
An ancient-looking machine that inhabits the ruins and serves as the second boss of the game. Later, he's refought as the fifth boss.
  • Attack Its Weak Point: The player needs to destroy his armor plates. The last one is made of metal, so Kirby needs to use Star Dash to destroy it.
  • Dub Name Change: He's called "Bound Goon" in Japanese.
  • Energy Weapon: His main form of attack is by firing laser beams in any of the four directions. After receiving damage, he fires more lasers until he gets the ability to fire all four of them at once.
  • Recurring Boss: You fight him twice in the game: first time in the second world, second time in the fifth.
  • Shock and Awe: He can surround himself with electric fields.
  • Turns Red: In the last phase, he gets furious and literally turns red before growing to the largest possible size and using the strongest variations of his attacks.
  • Underwater Boss Battle: His rematch takes place underwater, where Hooplagoon wears a scuba mask.
  • Wicked Pretentious: He's made from ancient clay, but he has quite the ego and thinks of himself as much more "cool and modern" than he really is.

    The Claykken 
https://static.tvtropes.org/pmwiki/pub/images/katrc_claykken_artwork.png
"You don't want to get all up in the Claykken's ink, or he'll come after you — and I'm not squiddin'! He may be a baddie, but he only uses his pipe for the most innocent of purposes: he likes to blow sea-foam bubbles."
Figurine Description
A giant squid with a blowpipe that appears as a third boss of the game. Later on, he reappears as a boss of the sixth world, where he lives in the lava.
  • Attack Its Weak Point: The player needs to attack the bulb under his tentacles.
  • Background Boss: In the first phase, he sits on the background, sending out his tentacles.
  • Distinguished Gentleman's Pipe: He has a blowpipe in his mouth similar to Fatty Whale. However, according to his figurine description, he uses it to blow sea-foam bubbles. In his rematch, he ditches it.
  • Dub Name Change: He's called "Squid Lance" in Japanese.
  • Extremophile Lifeforms: In the rematch, he can swim in lava.
  • Eyepatch of Power: During the rematch, he wears one on his left eye.
  • Giant Squid: He's several times Kirby's size.
  • Hidden Depths: According to his figurine description, he uses his blowpipe for one of the most innocent purposes: to blow sea-foam bubbles.
  • Recurring Boss: You fight him twice in the game: first time in the third world, second time in the sixth.
  • Rugged Scar: Has one over his right eye. Later on, he gets multiple ones over his body.
  • Sequential Boss: His battle is split in two parts: at the first part, he sends out his tentacles to attack, but at the second part he himself appears to fight Kirby.
  • Spell My Name with a "The": The Claykken.
  • Tentacled Terror: He's a giant squid that attacks with tentacles.
  • Underwater Boss Battle: His first fight takes place underwater.

Kirby: Planet Robobot

    Miasmoros 
https://static.tvtropes.org/pmwiki/pub/images/skc_miasmoros.png
"Guess who's oozed back onto the scene! The only antidote... is justice!"
Tougher Quest description, Team Kirby Clash Deluxe
A (possibly mutated) Galboros that seems to be made of poison. Obviously, it gives the Poison ability.
  • Ambiguous Situation: It's implied to be a polluted Muck Monster version of Water Galboros in Kirby: Planet Robobot, its first appearance. But it shows up in the Clash spin-offs without the bricks and pipes sticking out of its head. Further muddying the waters is the fact that the Dream Kingdom, where the Clash games take place, is in an Alternate Universe from the main games.
  • Dash Attack: It has an attack where it simply lunges at Kirby until it meets a wall, which will stun it momentarily.
  • Degraded Boss: Inverted; it becomes a proper boss in Team Kirby Clash Deluxe and Super Kirby Clash.
  • Dub Name Change: Called "Poisonboros" in Japanese, Chinese and Korean.
  • Muck Monster: Unlike other Galboros, Miasmoros is partly slimy/blobby and appears to be made of pollution.
  • Poisonous Person: Made of poison. Several of its attacks leave poison spread around the area.
  • Suspiciously Similar Substitute: To the Water Galboros from Return to Dream Land, in a similar manner to Fire Galboros. The ability it gives, Poison, even has many of the same moves as Water.
  • Technicolor Toxin: The poison it exudes is green, or purple in its 2.0 form.
  • Underground Monkey: Another variant of a Galboros.

    Telepathos 
https://static.tvtropes.org/pmwiki/pub/images/skc_telepathos.png
"A mysterious, magical entity that flits through the air, confounding foes! Watch it closely and dodge its magic!"
Toughest Quest description, Super Kirby Clash
An unusual creature with psychokinetic powers. Gives the ESP ability.
  • Bullet Hell: In Team Kirby Clash, it's said to attack the heroes with a "shower of magic", implying this trope. Less so in the actual fight, however.
  • Degraded Boss: Inverted; it becomes a proper boss in Team Kirby Clash Deluxe and Super Kirby Clash.
  • Dub Name Change: Called "Telepatris" (テレパトリス) in Japanese.
  • Energy Ball: Mainly attacks by shooting balls of psychic energy.
  • Everything's Better with Rainbows: Its body is covered in rainbow-colored Tron Lines. Even its Energy Balls glow all the colors of the rainbow.
  • Expy: Nearly all of its attacks are taken from the various Sphere Doomers, which becomes especially noticeable when you fight the Holo-Doomers later on in the game.
  • Orbiting Particle Shield: It can surround itself in energy balls that revolve around it.
  • Our Monsters Are Weird: A strange, vaguely horseshoe-shaped magical creature. It's unclear exactly what Telepathos is supposed to be. The best description the games can give us is "flying enigma" and "mysterious magical entity".
  • Psychic Powers: Its main ability.
  • Shock and Awe: Inhaling its energy balls will give Kirby the Spark ability.
  • Tron Lines: It has glowing rainbow-colored lines across its body.

Team Kirby Clash Deluxe

    Team Colossal 
https://static.tvtropes.org/pmwiki/pub/images/skc_team_colossal.png
Colossal versions of regular enemies fought in previous games. Members include: Colossal (Spear) Waddle Dee, Colossal Kabu, and Colossal Hot Head. In Super Kirby Clash, Colossal Driblee joins the team.
  • Angry Eyebrows: Colossal (Spear) Waddle Dee constantly features these.
  • Breaking the Fourth Wall: As an Easter Egg in the game, if the player drags the fight with Colossal (Spear) Waddle Dee for too long, it might turn to the screen and wave at the player. During that, it notably drops its angry expression and will look more cheerful when doing so.
  • Breath Weapon: Colossal Hot Head spews jets of flame as his main attack.
  • Dub Name Change: They are called "Grand (enemy name)" in Japanese and Korean.
  • Evil Is Burning Hot: Colossal Hot Head has fire-related attacks.
  • Fireballs: Colossal Hot Head can fire three fireballs at Team Kirby.
  • Giant Mook: Notably, unlike most King Mooks in the Kirby franchise, the Colossal foes don't have any extra design elements — they're mostly classed as bosses due to their size and endurance compared to the regular versions.
  • King Mook: All of them are boss versions of regular enemies that made an appearance in previous Kirby titles.
  • Living Statue: Colossal Kabu, just like its regular-sized relatives, is a sentient statue taking the form of only a head.
  • Making a Splash: Colossal Driblee attacks by using various water-based attacks.
  • Mighty Glacier: They're much larger and tougher than the regular mooks they're based on, but also much slower.
  • Playing with Fire: Colossal Hot Head can use various fire-related powers.
  • Spectacular Spinning: Colossal Kabu can spin in place, which kicks up the damaging dust around him.
  • Technicolor Eyes: Colossal Waddle Dee has purple eyes. They are absent from Colossal Spear Waddle Dee, though.
  • Teleportation: Colossal Kabu can teleport into the air to drop down on Team Kirby.
  • Warm-Up Boss: The first quest in Team Kirby Clash Deluxe is a battle with Colossal Waddle Dee.

Kirby Battle Royale

    Robo Bonkers 
https://static.tvtropes.org/pmwiki/pub/images/kbr_robo_bonkers_infobox.jpg
The boss of the game mode of the same name.
  • Eye Beams: After it Turns Red, it can fire a laser from its eyes that tries to track one of the player characters.
  • Foreshadowing: An NPC mentions in Kirby Battle Royale that King Dedede has a fascination with giant robots. It's foreshadowing Robo Bonkers' existence and, much later, the Dededestroyer Z he busts out at the end of the tournament.
  • Gold-Colored Superiority: Robo Bonkers SDX is the strongest variant of the robot and is colored mainly golden.
  • Humongous Mecha: It's a colossal robot based on Bonkers.
  • Law of Chromatic Superiority: Robo Bonkers DX is colored red and is stronger than the regular one.
  • Pivotal Boss: It's fought in a circular arena with it in the center; the player characters can't reach or attack it, except with the cannons in the arena that can be loaded with missiles or the opponents to be fired at it, scoring points if successful. After it's hit enough with the cannon, it'll get dizzy and its head falls onto the foreground, allowing the players to whale on it to deplete its health. In the second phase, there'll be big missiles that you can use to deal big damage.
  • Punny Name: Its name in Japanese is romanized as robobonkāsu, as a reference to Kirby: Planet Robobot (known as Hoshi no Kirby: Robobo Planet in Japanese). The Korean name can also be romanized in a similar fashion.
  • Robot Me: A Humongous Mecha version of Bonkers.
  • Sequential Boss: It has two phases with separate health bars.
  • Spikes of Villainy: Robo Bonkers DX has spikes on its forearms, while Robo Bonkers SDX has additional spikes on its shoulders.

    Dededestroyer Z (UNMARKED SPOILERS) 
https://static.tvtropes.org/pmwiki/pub/images/kbr_dededestroyer_z_infobox.jpg
"Ha! I've got something special for you up my sleeve. Follow me, Kirby!"
King Dedede

A mech made in King Dedede's image that serves as the Final Boss of the story.


  • Attack Its Weak Point: Attacks aimed at the cockpit or the middle of its body does more damage than anywhere else.
  • Background Boss: As it stands on the background, Kirby cannot reach or attack it... until Bandanna Waddle Dee comes in and throws a cannon onto the arena to help Kirby. Unlike the Robo Bonkers battle, there are no missiles, but instead you can use the copy Kirbys as ammo for the cannon to be shot at the mech. After hitting it enough, its cockpit will fall onto the foreground, allowing Kirby to attack it until it goes back up.
  • Dub Name Change: Called "Dede Dededen Z" in Japanese, a reference to the Japanese title of Dedede's Drum Dash Deluxe. The Korean version uses a similar name.
  • Flunky Boss: It has Dedede's Kirby Printer in the middle, allowing it to create copy Kirbys to fight against Kirby.
  • Foreshadowing: In the Cake Royale (the story mode), if you talk to a certain Waddle Dee, he'll say "King Dedede is obsessed with making Robo Bonkers stronger! He must like robots a lot." As it turns out, he's made another giant robot as a Final Boss which is fought the same way as the Robo Bonkers.
  • Macross Missile Massacre: When it runs low on health, it can cover most of the screen in crosshairs, then fire multiple giant missiles towards them. You have to move Kirby to a safe spot to avoid them.
  • Punny Name: In Japanese and Korean, its name is a pun on Dedede's Drum Dash Deluxe (Dedede Daiou no Dedede de Den Z / Daewang Dididiro Kungkung Z). The other foreign translations go for a different pun, in English, Italian and Spanish, it's a portmanteau of "Dedede" and "destroyer".
  • Robot Me: A Humongous Mecha version of Dedede.
  • Walking Spoiler: Aside from the Foreshadowing above, nothing really indicates its existence until the finale, and it also spoils about Dedede's true motives for hosting the tournament in the first place.
  • Wave-Motion Gun: It can fire a giant laser from beneath its cockpit, which sweeps to the sides.

Kirby Star Allies

    Vividria 
https://static.tvtropes.org/pmwiki/pub/images/vividria_kirby_star_allies_artwork_7.png

A seemingly young magician girl miniboss with a paintbrush in her hair, capable of painting pictures that come to life. She gives the Artist ability when inhaled.


  • Art Attacker: Is both the Friend for and the only source of the Artist ability, and thus she can attack with brush strokes, living paintings and stone sculptures regardless of which side she's on.
  • Artsy Beret: Which was clearly borrowed from Adeleine.
  • The Baby of the Bunch: Seems to be younger than her sisters, as she wants to be as good as them and hopes to get into art school (implying she's young enough to still need it).
  • Combat Medic: Her Friend Ability, Still Life, has her paint Fridge Kirby that spits out healing food. This is on top of her combat capabilities.
  • Death from Above: She has an attack as a miniboss where she flies high, then turns upside down and starts raining colorful paint down, similar to one of Paintra's attacks.
  • Dual Boss: As a miniboss, she sometimes appears in a group of two.
  • Dub Name Change: Called "Vivitia" in Japanese, "Vividia" in French, "Strahlhex" (Vividwitch) in German, and "Vividria" in English and other languages.
  • Even Evil Has Loved Ones: Vividria is indicated to have sisters—the most obvious candidates are naturally fellow paint-sorceresses Drawcia and Paintra—and she wants their approval.
  • Flunky Boss: As a miniboss, she can paint the parachute bombs from Canvas Curse, Sawyer from Crystal Shards and a smaller Kracko to attack the player characters.
  • Outside-the-Box Tactic: Her brush attacks are extra effective against Flamberge and Zan Partizanne as much as actual water attacks. The paint might've been watercolor.
  • Power Floats: Is the only miniboss that floats in the air, and one of the two Friends that floats by default.
  • Prehensile Hair: She can move her hair-brush freely.
  • Say It with Hearts: The actual line of dialogue on her pause screen averts it, but both her Guest Star ???? subtitle and pause description replace the word "heart" with a Heart Symbol.
  • Shaping Your Attacks: She can sculpt a stone into a fist, then launch it forward. As a Friend, she can sculpt the same things that Artist Kirby makes.
  • Shows Damage: Her brush attacks will paint the opponent in random colors.
  • Token Good Teammate: If she really is related to Drawcia and Paintra, she's currently the only member of that family that can be turned to the side of good.
  • Visual Pun: She paints picture by using her ponytail as a paintbrush. In other words, it's a "hairbrush".
  • "Well Done, Daughter!" Girl: Implied. Her pause screen mentions that she wants to prove herself to her sisters.
    Vividria: "Watch me, sisters! I'll do my best!"

    Yggy Woods 
https://static.tvtropes.org/pmwiki/pub/images/ksa_yggy_woods.jpg

"No—that’s not Whispy Woods! This venerable elder is Yggy Woods, ancient king of trees. Any travelers who stray into his neck of the woods will feel the full force of nature's wrath!"
Pause Description
A large, old tree serving as the boss of Falluna Moon.
  • Big Ol' Eyebrows: His eyes are covered by two leaves acting as eyebrows.
  • Blow You Away: He can blow out big air shots.
  • Boss Subtitles: "Old Growth Elder, Yggy Woods".
  • Death from Above: He mainly attacks by dropping rotten cherries (that hurt Kirby if swallowed) and Blados (bladed variant of Gordos). After he Turns Red, he'll jump to the middle of the arena and start raining cherries, ending with a bunch of Blados. Occasionally he may release glowing apples that explode, which can be inhaled for Fire ability. He may also jump up and then try to fall directly onto one of the player characters.
  • Dub Name Change: Called "Yggdral Woods" in Japanese.
  • Easter Egg: Among the rain of cherries, there's a golden cherry that can be inhaled for Festival ability.
  • Evil Old Folks: Not only does his face look like an old man, he has dark patches on his bark and old autumn leaves. He's also described as the "ancient king of trees".
  • Manly Facial Hair: He has two leaves hanging off his nose that act as mustache. He's also stronger than Whispy Woods.
  • Meaningful Name: Named after the Yggdrasil of Norse myth, a fitting name for an old, powerful tree. In particular, the Yggdrasil is said to hold nine worlds, and Yggy Woods is the ninth boss (not counting the rematch with Whispy Woods).
  • Mythology Gag: Old Growth Elder, Yggy Woods, is undoubtedly based on the "Elder Woods" concept artwork dating back to the original Twinkle Popo development.
  • Sequential Boss: He's fought right after you fight Whispy Woods (again).
  • Single Tear: As with all Woods bosses, he sheds one upon defeat.
  • Vacuum Mouth: He may try to inhale your group; if at least one of them gets eaten, you have to either mash buttons or have their friends beat the tree to make him spit them back out.
  • Weak to Fire: After he Turns Red, attacking him with a lot of fire attacks at once will make him catch fire, dealing high damage and leaving his bark charred after he's defeated.
  • When Trees Attack: Similarly to Whispy Woods before him, except he's a hostile cherry tree.
  • The Worf Effect: He's fought again in the final Secret Level, Secret Planet Delta. You're now riding the Friend Star, which can finish him quickly (especially if you're Fire Kirby or Burning Leo).

    Goldon & Silvox 
https://static.tvtropes.org/pmwiki/pub/images/ksa_goldon&silvox_splash_screen.png

"Fighting off treasure hunters is hard work, and these two dream of setting off on an adventure. Rumor has it they've built a raft... so why not leave? 'Because we'll sink! Can't you see we're made of metal?!'"
Pause Description (Soul Melter EX)
A duo consisting of a raccoon (Goldon) and a fox (Silvox). They are stronger versions of Pon & Con and are fought in Mareen Moon.
  • Boss Subtitles: "The Metal Heavies, Goldon & Silvox".
  • Chrome Champion: Goldon is gilded while Silvox is silvery.
  • Dual Boss: Like Pon & Con before them, they can be defeated individually.
  • Eyes Always Shut: Silvox, just like Con. His eyes will open after the two are defeated, too.
  • Flunky Boss: They may sometimes be accompanied with smaller versions of them (and a Waddle Doo) to be used as ammo.
  • "Get Back Here!" Boss: The two move quickly during the second half of the fight, making it tricky to land some hits on them.
  • Super-Speed: They can run across the arena in less than two seconds!
  • Throw Down the Bomblet: Elemental bombs may fall periodically from the ceiling. After they Turn Red, the same bombs may roll out of the Magical Mystery Doors on the tower in the middle.
  • Underground Monkey: They're stronger versions of Pon & Con.

    Grand Mam 
https://static.tvtropes.org/pmwiki/pub/images/ksa_grand_mam.png
"Grand Mam prides herself on her impenetrable steel armor! Even the bullets of the Friend Star bounce off her harmlessly. Team up and experiment with abilities to find her weak points, and bring that clanking calamity down!"
Pause Description
A colossal version of Iron Mam with big black bombs for hands. She is fought in Grott Moon.

Super Kirby Clash

    Mr. Floaty 
https://static.tvtropes.org/pmwiki/pub/images/skc_mr_floaty.png
"Wait, we're at the edge of the clouds, and this guy is looking for the pool? Looks like he won't take 'dry' for an answer!"
Toughest Quest description
A fat blue walrus resembling Mr. Frosty that wields water powers instead of ice.
  • Acrofatic: A slow boss, but can be surprisingly agile despite his size.
  • Belly Flop Crushing: He can leap in the air and fall on his stomach, producing small water globules from the ground. It also squishes anyone who's underneath it.
  • Cloudcuckoolander: Thinks it's perfectly reasonable to look for a place to swim in the Empyrean, and he comes complete with his snorkel and swimming goggles.
  • The Ditz: Again, he looks for water in the Empyrean.
  • Dub Name Change: He's called "Mr. Swimmy" in Japanese, Chinese and Korean.
  • Goggles Do Nothing: Wears a pair of swimming goggles and a snorkel, which are purely cosmetic.
  • Hair-Trigger Temper: In the Japanese, Chinese and Korean versions, it's said that anyone who interrupts his swimming will end up totally soaked. Not a good thing, since he's always looking for a swim and quite stupid.
  • Instant Flight: Just Add Spinning!: Can spin around and hover while spraying water around him.
  • Making a Splash: In place of the ice moves Mr. Frosty uses, he attacks with water. He can create globules of water and kick them at his foes, or shoot a water blast from his mouth.
  • Shaking the Rump: He taunts his foes this way, sometimes when preparing an attack.
  • Underground Monkey: He's an alternate version of Mr. Frosty.
  • Wily Walrus: Another anthropomorphic walrus who antagonizes Kirby.

    Electric Dragon 
https://static.tvtropes.org/pmwiki/pub/images/skc_electric_dragon.png
"The dragon of lightning is back! It can store a million volts in its dorsal fin before discharging it all from its tail!"
Super Quest description
A Dedede-sized dragon that attacks with electricity and crushing foes with its girth. It resembles the Ice Dragon.
  • Astonishingly Appropriate Appearance: It's bright yellow, and it has fins shaped like thunderbolts. No points for guessing how it attacks.
  • Cute Monster: Like the Ice Dragon, it's a cuter depiction of a dragon.
  • The Dreaded: Its "Tougher" battle in The Ruins states that all the inhabitants of the Ruins ran away at the sight of it. Of course, these people are never seen.
  • Heli-Critter: Able to propel itself into the air with its stumpy tail.
  • Keet: As big and tough as it is, watching it walk and jump around brings a sense of excitement than ferocity.
  • Killer Rabbit: It's said that it can store one million volts inside its dorsal fin before discharging it all.
  • Our Dragons Are Different: Most dragons have the ability to breathe fire. This one wields electric powers.
  • Shock and Awe: Its main ability, in case the name doesn't make it obvious. It can breathe electricity, summon thunderbolts, or create electric orbs. After it Turns Red, it can also create an electric field around itself.
  • Spikes of Villainy: Its spines resemble cartoon thunderbolts.
  • Super Spit: It spits out electrified disks in place of the giant snowflakes the Ice Dragon spits.
  • Underground Monkey: It's an alternate version of the Ice Dragon.

    Spark Bonkers 
https://static.tvtropes.org/pmwiki/pub/images/skc_spark_bonkers.png
"This shocking brute makes his dastardly debut as he searches for someone to fight! His massive mallet brings the lightning!"
Quest description
A variant of Bonkers with an electrified mallet.

    Ignite Edge 
https://static.tvtropes.org/pmwiki/pub/images/skc_ignite_edge.png
"A blazing soldier whose face is hidden but whose fiery rage is obvious to all! What's got him all hot and bothered?"
Toughest Quest description
A knight decked in intimidating red armor, wielding a flaming sword and shield. He is a stronger version of Gigant Edge.
  • BFS: He carries that massive sword with just one hand.
  • Bullfight Boss: One of his attacks is to dash sword-first at the Kirbys.
  • Cool Helmet: His helmet is more stylized compared to Gigant Edge's, resembling a Roman helmet with a pair of Horns of Villainy.
  • Dual Boss: He and Gigant Edge form the team of "Duo Edge" in Kirby Fighters 2.
  • Dub Name Change: Is named "Blaze Edge" in Japanese and Korean.
  • Evil Is Burning Hot: While fighting the Kirbys, he wields a Flaming Sword and can make pillars of fire.
  • Flaming Sword: Wields one, which he uses to torch the Kirbys.
  • Ground Wave: Like Gigant Edge, he does a variation by sending a wave of fire forward from smashing his sword down.
  • King Mook: He's one to Gigant Edge, who himself is a King Mook to Sword and Blade Knights.
  • Luckily, My Shield Will Protect Me: He carries a shield that he will raise to defend from attacks.
  • Pillar of Light: He can create pillars of fire from slamming his sword on the ground.
  • Playing with Fire: This is his element of attack.
  • The Stoic: The Japanese, Chinese and Korean versions describe Ignite Edge as a "poker-faced soldier of flame". We never see his face, so this is a rather moot point.
  • Sword Plant: He leaps up high into the air to slam his sword downward, creating waves of fire from both sides.
  • Throwing Your Sword Always Works: He throws his sword like a boomerang, which then comes back to him.

    Frost Kibble Blade 
https://static.tvtropes.org/pmwiki/pub/images/skc_frost_kibble_blade.png
"Witness the return of the icy blue armor, its frozen blade newly sharpened and ready!"
Tough Quest description
A version of Kibble Blade with a cutter imbued with the power of ice.

    Venom Kracko 
https://static.tvtropes.org/pmwiki/pub/images/venom_kracko.png
"Poison with a chance of lightning? What a terrifying forecast! It's enough to make anyone's face cloud over!"
Tougher Quest description
A toxic thundercloud resembling Kracko who attacks with poison.

Kirby and the Forgotten Land

    Tropic Woods 
https://static.tvtropes.org/pmwiki/pub/images/tropicalwoods.png

"Fresh ocean air and warm sunlight helped Tropic Woods grow big and strong. Its giant coconuts will cause big explosions after they drop. It has nonexploding coconuts too, and they're supposed to be delicious! Few have ever tasted them...but many have tried."
Gotcha Capsule description

A tropical member of the Woods family faced in Everbay Coast, which for a change of pace is the second level.


  • Beard of Evil: It has a rather noticeable goatee, and it's one of the antagonistic bosses Kirby must face.
  • Blow You Away: Like every Whispy Woods boss, he can shoot air bullets at Kirby. After he Turns Red, he can send out a much larger, wider wave of air called his "Tropical Breath" (トロピカルブレス). Phantom Tropic Woods adds more to his repertoire, including "Bursting Air Bullets" that spawn Recursive Ammo, and "Super Tropical Breath", which is impossible to dodge unless Kirby stands atop one of his roots.
  • Boss Subtitles: "Unfriendly Fronds, Tropic Woods" in the English localization, "南国樹, トロピカルウッズ" ("Exotic Tropical Tree, Tropical Woods") in the Japanese version.
  • Breaking Old Trends: While every past mainline game with Whispy Woods (or a substitute) had him as the first boss, this game bucks that trend by having Tropic Woods be the second, and a Wake-Up Call Boss at that.note 
  • Coconut Meets Cranium: A weaponized version of the trope, as it uses giant coconuts as its main ammo just as Whispy uses apples. It has regular coconuts, too, which drives many people to Everbay Coast in search of a taste.
  • Colossus Climb: According to the June 2022 issue of Nintendo Dream, Tropic Woods was initially conceptualized as one of these. There's a small remnant of this in the area leading up to the boss arena, where Kirby has to climb on roots, but that isn't part of the fight itself.
  • Combat Tentacles: Its roots are even longer and more prehensile than Whispy's, to the point where they can travel through the ground like giant snakes. They're comparable to bosses like Flowery Woods!
  • Confusion Fu: The mazes Phantom Tropic Woods creates after it Turns Red are randomly generated and never get solved the same way twice.
  • Dub Name Change: From "Tropical Woods" to the slightly clunkier "Tropic Woods".
  • Fantastic Flora: Not normally, but Phantom Tropic Woods is a purple-colored version of it that rains down bright blue-violet coconuts.
  • Fat Bastard: It's a very stout tree, to the point where it resembles a giant pineapple, and the fact it attacks Kirby the moment it sees him, despite quite clearly not being part of the Beast Pack and thus not ordered to fight him, makes it clear that this is not a very nice tree.
  • Improvised Armor: Once it Turns Red, it pulls out chain-link fences to guard against projectiles and knock a close-up Kirby away. Its Forgo Dreams phantom upgrades this to creating whole mini-mazes of chain-link fences, giving Kirby much less room to move around.
  • Jerkass: Tropic Woods's Japanese, Chinese and Korean Gotcha Capsule descriptions say that "it mercilessly attacks those who come into its territory" to stop people from trying to eat its coconuts. Of course, the coconuts are tasty enough that Tropic Woods faces no shortage of challengers.
  • Lone Wolf Boss: While the series isn't always in the habit of clarifying which bosses are affiliated with the Big Bad, Tropic Woods stands out as someone who is certainly not a part of the Beast Pack, on account of being a force of nature, not an animal. This is made clear by its absence from Gathering of the Beast Council, and its figure descriptions also don't mention any relation to the Beast Pack. It's implied that Fecto Forgo at least tried to put it under their control, as evidenced by its Forgo Dreams Phantom; however, Meta Knight also got a phantom copy despite being able to resist Forgo's influence, so it's unclear whether they succeeded. The June 2022 issue of Nintendo Dream clarifies that Tropic Woods has actually had "quarrels" with the Beast Pack in the past; presumably this is how Fecto Forgo came to learn of it and create Phantom Tropic Woods.
  • The Maze: When it Turns Red, Phantom Tropic Woods can create elaborate mazes using chain-link fence. In the official Japanese strategy guide, this attack is even called "Fence Maze Challenge" (フェンスメイズチャレンジ) in Gratuitous English.
  • Purple Is Powerful: Phantom Tropic Woods has purple leaves, a purplish body, and rains down strange purple coconuts. It's also much stronger than the original.
  • Punny Name: Its Boss Subtitle in Japanese is "nankokuju" — a pun on "nankoku" (southern country), "ju" (tree), and "kokujujutsu" (black magic).
  • Rapid Hair Growth: Once it Turns Red, it can use a technique called "Tropical Rapid-Sprouting Growth" (南国スクスク大成長) to grow snake-like roots that extend out farther than the length of its body.
  • Recursive Ammo: [[spoiler:The "Bursting Air Bullets" that Phantom Tropic Woods spits will explode into a burst of smaller air puffs upon reaching Kirby's current location.
  • Single Tear: As with all Woods bosses, it sheds one upon defeat.
  • Underground Monkey: A version of Whispy Woods from a forgotten land who's a giant palm tree instead of a giant apple tree.
  • Wake-Up Call Boss: Downplayed. It isn't too tough to beat, but it takes a little more thought to fight compared to Gorimondo. Whereas you can wail on Gorimondo with reckless abandon, Tropic Woods requires you to think more carefully about your positioning, since it actively aims at you and can even defend itself with chain-link fences (albeit rather poorly) after it Turns Red.
  • When Trees Attack: When palm trees attack, in fact.

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