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Characters / Granblue Fantasy Story Characters

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Granblue Fantasy Main Character Page
Playable Characters
Main Story Characters: Gran/Djeeta
Humans (A - E) (F - N) (O - Z) | Draphs | Erunes | Harvins | Primals (A-J) (K-Z) (Sandalphon) | Other
Playable Special Characters
The Eternals | Zodiacs | Evokers (Nier) | Cardinal Saints | Event Characters
Non-Playable Characters
Primal Beasts | Allies | Antagonists | Event Antagonists | Others

This covers characters that are recruitable through the main story, as well as the two NPCs Vyrn and Lyria (though the latter was Promoted to Playable).

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     Shared Tropes 
  • Action Girl: Every female party member is a powerful warrior, with Djeeta and Katalina being the obvious standouts.
  • Alternate Self:
    • The crew in Irotis's timeline were the original members of the Blue Liberation Front.
    • This later becomes exaggerated when it's revealed that every single side event takes place in an alternate world or possibility. When the main story Captain traverses through them to complete the Sky Map, they view the other crew members in those worlds/possibilities as familiar strangers.
  • But for Me, It Was Tuesday: By "The Maydays", Lyria and Gran/Djeeta starts remarking that the crazy turn of events and rescuing Auguste Isle is already a "typical summer vacation". Which can apply to the whole crew as well.
  • Color Motifs: Characters recruited in the first arc (i.e. Rackam to Lecia) have their descriptive titles referencing Blue or Azure.
  • Deus Exit Machina: During the Dragonblood War event due to being the first event to bring one of the Six Dragons, Fediel, into the story and the Old Bond event sequel clarifying that they fought and defeated all Six Dragons, even if they were holding back the crew needs to be kept out of Alster Island for most of the story so that it can keep the suspense. Indeed while Medb and Ailil give good fights they stand out for being one of the few event antagonists that never defeat the crew in any meaningful way and go down in their first fight, as soon as the crew breaks the barrier and Mebd doesn't even get to face off against them.
  • Ensemble Cast: Outside of the Captain, Vyrn, and Lyria (the latter two who act as mouthpieces for the protagonist), the rest of the crew don't actually show up as often outside of the main story, with those events focusing on whoever is the main focus of the event story.
  • Foregone Conclusion: A good portion of the crew (Eugen, Io, Kataline and Rosetta) commits a Heroic Sacrifice in the climax of the "Wayfaring Astral" arc, but since those very same members were also revealed to be playable in Granblue Fantasy: Relink, which was stated to be set after the "Wayfaring Astral" arc and due to Cygames rarely making permanently deceased characters from being made playable in the game's massive casts, players would know that the sacrifice isn't permanent and that they would come back.
  • Honorary True Companion: Because of their nature as All Loving Heroes and Magnetic Heroes the Captain, Lyria and Vyrn often find themselves being this trope to many organizations and groups in the skies, including the Eternals, the Dragon Knights, Robomi's Crew, the Goblin Slayers, the Irestill Nobles, the Levin Knights, Ninetail's Heirs, the Gunsmith Sisters and the Society. This ends up being a plot point in Home Sweet Moon as normally giving control of Pyet-A to someone outside of the Society would be out of the question for the normally extremely secretive organization but the Crew has helped the Society so many times throughout their fight against the Moon that when they give it to the Captain no one bats an eye since they are part of the Society in all but name.
  • Legendary in the Sequel:
    • Because the main cast rescued the Phantagrande Skydom and Queen Orchis from the Erste Empire in the first arc, the citizens now revere them as legendary heroes by the time the crew returns to the same Skydom in the third arc. Even the children now make stage plays in an attempt to commemorate their deeds and imitate their physical appearances.
    • By the "Seeds of Redemption" event, the deeds and reputation of the Grandcypher crew were already known by many in the skydom to the point where Rei addressed the protagonist trio (The Captain, Lyria, Vyrn) by name even if it's just their first time meeting with her.
  • The Main Characters Do Everything: Literally. If something goes wrong, such as the world being threatened to be ended by an antagonist, or someone needs to be saved, or a food stall needs to be run, guaranteed the captain, Lyria, and Vyrn will be there to solve the issue with what ever other characters are the focus for that event.
  • Mechanically Unusual Fighter: Most of the main cast's initial playable versions are unique in one way or another compared to the majority of the game's huge roster.
    • The Captain runs on a Job System (Certain unique classes themselves outright turn the captain into an unusual fighter that only few or no characters can replicate), making them extremely versatile via selectable Class Skills. They also gain permanent stat boosts from all possible aspects from Mastered Classes. They also have mainhand weapons of the player's choice along with unique Charge Attacks, have the highest Cap and selection of Extended Mastery Perks, with their level being tied to the Player Rank. Being the protagonist, you Can't Drop the Hero from your party lineup, and if they get eliminated from the frontline, you won't be able to use Lyria's Summons due to the story implications of their shared life link. Perhaps the only features that the Captain doesn't directly have over the rest of the playable characters are the bonuses obtained through Extended Mastery Rings. But then again, those features already resemble the passive Class Mastery stat bonuses that only the captain possesses, albeit with altered mechanics.
    • The earliest SR story characters that you recruit from the first main story arc (Katalina, Rackam, Eugen, Io, Rosetta) have odd requirements for their 4★ uncap (They start off with 3★ at base, denoted with three bronze stars, and their 4★ is denoted with a blue star and requires rare items including Mithra Animas. This is in comparison to the rest of the SR characters who start off with 4★, all denoted by bronze starts and only require items that can be farmed relatively early on). For those who have their 5★ uncaps (denoted by a second blue star), players also have to obtain world materials that are only available relatively late into the main story. Lastly, their uncaps are tied to the main story chapters and do not require completing extra Fate Episodes.
    • Lecia's Story SR version is an odd-one-out, being stuck with a 3★ Cap (something that only applies to R characters, when she should have been a 4★ unit like the rest of the SR charcters). Consequently, it also makes her having the lowest level cap and the weakest base ATK/HP among the SRs.
    • Lyria has a slew of oddball mechanics, most of which are due to lore implications between her life link with the protagonist namely; sharing the same element in any party lineup and the mechanics of her aptly-named "Life Link" passive wherein the protagonist or Lyria both die simultaneously if either of them get knocked out, the Summon mechanics get temporarily disabled if Lyria's actions are prevented or is placed in the back row. The summoning animation is also adjusted when Lyria is in the frontlines, and she has unique interactions with certain summons like Dark Flame Scion, Grimnir and The Tower Arcarum. Outside the life link, her entire gameplay skill-set is a huge case of Gameplay and Story Integration - She doesn't attack as she has no combat expertise, and relies on summoning Proto Bahamut to deal damage during her Charge Attack (also notable as she has one of the highest base Charge Attack damage caps in the game) Two of her passives boost her Charge Bar generation so she can summon Proto Bahamut more often. She also has four skills, all are thematically named, iconed and work after the abilities of the first four mainwheel primal beasts in chronological order - Tiamat, Colossus, Leviathan and Yggdrasil. The way you recruit her is unique as well - She is Promoted to Playable in the first "What Makes The Sky Blue" event (not in the main story, mind you), and is also the first ever character who can be recruited without raising any Loyalty meter, another case of Gameplay and Story Integration since she is with you from the start, you don't need to do anything else to win her trust.
  • Pals with Jesus: Throughout their journey, they meet and befriend all sorts of Primals, who are essentially Gods of the Granblue Fantasy world. The protagonist has even gotten Ship Tease with some of them.
  • Technical Pacifist: While the captain can be willing to solve violence through violence, they do so without killing the opposition if the opportunity arises. Like in Lobelia's episode where they dispatched thugs unconscious by striking them with the handle of their weapon. The other main crew members tend to follow their captain's way of thinking as well, as demonstrated when the captain explicitly says "Killing is not our style." towards the fake Furias in Chapter 122.
  • This Looks Like a Job for Aquaman: Rackam, Eugen, Io and Katalina have an additional skill in their 5★ uncap that also removes a unique elemental "Barrier"-type buff from the enemy. However, said buffs are so unique that they only appear in certain scripted battles of the main story and nowhere else. There's also a justification in the story as these main characters retrieve a new power that allows them to catch up and defeat stronger foes.
  • True Companions: Due to their many, many shared escapades and adventures in the main story and various events, the Captain, Vyrn, Lyria, Katalina, Rackam, Io, and Rosetta have their closest bonds with each other.
  • Unusually Uninteresting Sight: No one in the crew seems to take notice of the fact that Lucio looks exactly like Lucifer, despite them having met him after they met Lucifer according to Grand Olivia's fate episodes. This comes into play again when Sandalphon is the first person in their crew to get them confused, and they simply laugh it off rather than questioning it. It could be that Lucio manipulated his way into their memory in order for them to not be perturbed by this, though it's not confirmed.

     The Captain (Gran/Djeeta) 

     Vyrn 

Voiced by: Rie Kugimiya (Japanese), Sandy Fox (English)

https://static.tvtropes.org/pmwiki/pub/images/vyrn_4.jpg

The protagonist's best friend, a red dragon they had found in the forests of Zinkenstill.


  • All Drummers Are Animals: Aoidos immediately sets his mind on having Vyrn as the drummer in his band the moment he realizes that Vyrn having a tail makes him capable of multitasking with drums in a way that normal people can't.
  • Alternate Self: The "Vyrn?" from the Grand Blues! Gag Series (who even acts as the boss of the "Big Bad Shadow" event).
  • Anti-Magic: One of his powers, originally sealed in the Zinkenstill forest shrine. This allows him to save Ygddrasil from the Dark Energy that turned her into Yggdrasil Malice. He later uses this during the Nalhegrandre Arc, but this time, redirects his power into the captain's weapon so that an attack against Gilbert's titan form would make it vulnerable, negating Gilbert's connection with Otherworldly magic and reverting him to normal. It's pointed out at Mysteria Academy and by Suframare that his utter inability to use any kind of magic is something that utterly breaks the accepted rules of magic.
  • Assist Character: He uses his abilities in a Scripted Battle of Chapter 126, where after a few turns of charging up, Vyrn's Anti-Magic ability comes into play, removing Ganesha's damage reduction buff, while also weakening it further.
  • Berserk Button: Don't call him a lizard.
  • Birds of a Feather: Scathacha and Vyrn are easily close and respectful towards each other, because both are dragons.
  • Buffy Speak: In "Make Up and Go!", he calls the ingots used for the foundry as "small metal thingmajigs".
  • Call-Back: Since Lyria is not around to pacify a rampaging Ganesha in Chapter 126, Vyrn recalls that his Anti-Magic abilities once worked against a brainwashed Yggdrasil, so he volunteers in using them again, with successful results.
  • Cat Like Dragons: A small dragon who looks like a scaly cat.
  • Childhood Friends: The protagonist and Vyrn have been best friends ever since the former was still a little kid. The "No Rain, No Rainbow" event expands on this with a flashback.
  • Dreaming of Times Gone By:
    • Chapter 123 reveals that Vyrn has been having dreams of their past journey with Rosetta and the protagonist's Disappeared Dad ever since the seal in Zinkenstill broke.
    • Happens again in Chapter 126, as a result of Vyrn using his powers once more. Although this time, the once-blurred image is clear enough to be a Wham Shot as listed below.
  • Dub Name Change: From Vee in the Japanese version to Vyrn.
  • Force Feeding: In Scathacha's Fate Episode, Elisheba claims that she was never worried about her son's condition, until Vyrn says it is a lie. In order to silence Vyrn, she shoves a rabbit-shaped apple in his mouth.
  • Hypocrite: Vyrn is quite quick to point out and snark at the oddities of his fellow crew members, believing himself to be something of an Only Sane Man in the crew, while gleefully ignoring the fact that he is the weirdest creature in the setting and that he has his own set of quirks. Justified as he has the mentality of a young teenager at best.
  • Laser-Guided Amnesia: Everything he had done from before he had met the protagonist, including traveling with Rosetta, Walfried and the protagonist's father was all erased and sealed away along with his powers.
  • The Nicknamer: He'll give nicknames to certain people he comes across, usually calling them by one of their defining characteristics. In Japanese, he'll mostly add nii-chan or nee-chan as a suffix to his word of choice, which sometimes gets translated as "dude" or "girl" in English. Some examples include like calling Nicholas "Mecha-Nick" after his mechanic, Kamen Rider looking armor, calling Zeta "Red" (Akai nee-chan in Japanese) after her attire of choice and calling Niyon "Harp-girl" after her stringed instrument (which is actually a koto: he calls her "Koto nee-chan" in Japanese).
    • Vyrn's tendency to make nicknames is even discussed by Anthuria (or at least, the Lowain bros' Imagine Spot of her thoughts) in "A Walk on the Wild Side". She is bothered why Vyrn doesn't give nicknames to everyone but only the unique ones, and that the nickname Vyrn gave to Anthuria (Fire Girl) is not appropriate depending on the context. She thinks "fire" doesn't suit her as it can be misinterpreted for someone who burns. Nonetheless, Jeanne claims that Vyrn's nicknames to others are all affectionate names.
  • Older Than They Look: He's known the protagonist since they were a baby and helped in raising them when their parents disappeared, but he still has the appearance of a young dragon creature. It's unknown if Vyrn is even capable of aging.
  • Post-Victory Collapse: As of Chapter 126, Vyrn overexerts the second time he used his abilities, consequently sending him unconcious, dreaming of his past memories in the process.
  • Ridiculously Cute Critter: Katalina and Hallessena see him as one, taking the opportunities that they can get just to cuddle, or hug him.
  • Running Gag:
    • Everyone who meets him mistakes him for a lizard, much to his annoyance and denial. Hilariously subverted in Ayer's intro Fate Episode, where Ayer gets it right the first time and Vyrn ends up going for his usual denial before he realizes he got it right. There are also others who don't refer to him as a lizard, much to Vyrn's amusement or frustration, such as Scathacha calling him "brethren" and Andira calling him "attendant".
    • He has a couple from the Grand Blues! comics - one is his shapeshifting into various objects, while the other is him commenting that he's not whatever he has shapeshifted into. There are also comics where he accidentality opens doors and eavesdrops on a crew member's Out of Character moments.
  • Sad Clown: It doesn't come up often but, as No Rain, No Rainbow and Seeds of Redemption shows Vyrn cannot deal with sad situations and much more prefers to crack a joke to avoid the topic altogether, while it works in the latter event, the former event shows that this only served to feed the Captain's Cope by Pretending tendencies.
  • Sealed Good in a Can: His true powers were sealed away in the Zinkenstill forest shrine.
  • Shapeshifting: His Grand Blues! counterpart is able to do this to a ridiculous degree, turning into things like a basketball, a sword, or a fan when the comic calls for it. During the "Big Bad Shadow" event, the regular version of Vyrn explicitly states that he can't do this.
  • Shoulder-Sized Dragon: He fits quite comfortably on the player's shoulder.
  • Signature Move: Default Gran/Djeeta during certain event stories and character skill quests have him/her do "Vorpal Blade" as their Ougi.
  • Single Specimen Species: In "A Tale of Intersecting Fates", Vyrn mentions that he's never met anyone else like himself before, despite being a dragon.
  • Stunned Silence: His final reaction in Grand Blues! Comic #1069 when Clarisse and Feena decide to wear revealing Fanservice swimsuits during Winter Season.
  • Team Pet: Vyrn serves as this for the crew.
  • Time Abyss: His powers are possibly older than the Astrals themselves.
  • Tomato in the Mirror: Bahamut's Transcendence episodes reveal that Vyrn is a designated Restoration Vessel who exists for synchronizing observations of the Sky Realm on a mortal level with Bahamut. Vyrn has no awareness about this outside of the dreamscape when Bahamut synchronizes with him.
  • Trademark Favorite Food: Apples, he'll do anything for them and he rarely ever expresses interest in any other food.
  • True Companions: With the protagonist and Lyria. He and the protagonist go back even further, as he's known them since they were a baby and used to help take care of them, making them more like family.
  • Weaksauce Weakness: In Grand Blues! Comic #1036, Vyrn shapeshifts into a slug to help fight against Typhon's snakes. Typhon quickly counters by spraying Slug Vyrn with salt, nearly killing him from dehydration.
  • Wham Shot: In Chapter 126, Vyrn comes face-to-face with Bahamut during a dream-like state of unconsciousness.
  • You Remind Me of X: In "Fall of the Dragon", Vania easily compares him to Malinda, as both are pet dragons.

     Lyria 

Voiced by: Nao Tōyama (Japanese), Kira Buckland (English)

I can't believe it... I'm on a journey to a new world!
https://static.tvtropes.org/pmwiki/pub/images/3030182000_01_05.png
The Girl in Blue
Rarity: SR
Element: Same as the player's current element
Style: Special
Weapon Specialty: Melee
Race: Human
Charge Attack: Primeval Dragon, Thy Name is Bahamut (5★ uncap)

A mysterious girl that the protagonist runs into one day while training in the forests of Zinkenstill, which triggers the whole plot of the story. Experimented on and pursued by the Erste Empire for reasons unknown, her plight moved Katalina to free her, and her powers save the Captain-to-be from certain death, tying their fates together forever. But how does she even have such power...?

Lyria "joins" you right at the start of the game, but in the main is more a game mechanic than a proper playable character - she's the in-universe explanation for why you can summon manifestations of Primal Beasts, and since you two are life-linked, that's why summons are unavailable if the Captain goes down in combat. The big draw of the event to commemorate Granblue's third anniversary in 2017, "What Makes the Sky Blue", was her finally getting a party-line playable version.


  • A-Cup Angst: In Grand Blues! Comic #1028, Cucouroux wanted to ask Lyria's opinions about chest sizes. But Lyria brandishes Vyrn as an axe, creates a fissure on the ground that separates them both from Cucouroux, and warns the latter from "crossing the line". This implies that Lyria doesn't want to talk about chests, as she isn't well-stacked yet.
  • All-Loving Hero: She does her best to see the good in everyone, even people trying to kill her.
  • Ambiguously Human: Although her playable version is listed as Human, Sandalphon remarks in "What Makes the Sky Blue" that her "form" wasn't what he expected it to be. However, he refuses to say anything more about the subject.
  • Barrier Warrior: Her secondary signature power which she develops with the help of Mikaboshi is to create large barriers to protect everyone. The power's pretty fitting for someone as empathic as Lyria.
  • Big Eater: Put lots of food before her and she won't stop until every last plate's been licked clean.
  • Characterization Marches On: During the game's early years, Lyria showed signs of being a Clingy Jealous Girl. As time goes on, she's more likely to be Oblivious to Love. Catura is a notable exception, which Lyria becomes a Shipper on Deck between her and the Captain.
  • Chekhov's Gun: The feather that she obtained from her Skill Fate Episode and that she's sometimes seen wearing as an accessory? It's Lucifer's feather which would become significant in "000" as her accidental summoning of Lucifer's power allows for Sandalphon to use the Supreme Primarch power to defeat Lucilius.
  • Chronic Hero Syndrome: Like a typical gacha protagonist, the captain and Lyria will immediately interfere when they see someone harassing the other, or jump in as a backup when the other is in a pinch. This is a trait that is very much evident in almost every Fate episode, story or collaboration event.
  • Commonality Connection: Her relating to Sandalphon's plight in "What Makes the Sky Blue" and it's sequel "Paradise Lost" is a big reason why she pushed for his redemption.
  • Cool Big Sis: She acts like one for a few of the young girls who join the crew, like Lily.
  • Curtains Match the Window: Light blue hair with light blue eyes, especially if her eyes glow whenever she summons primal beasts.
  • Dead Alternate Counterpart: The Lyria that's in the Star Coffer is her from the timeline in which the Blue Liberation Front was wiped out.
  • Desperately Looking for a Purpose in Life: Discussed and mentioned in "What Makes the Sky Blue: Part II". Before she met Katalina, Lyria wondered if there was anything that she could do in life during her captivity under the Erste Empire. She also has shades of this after the Girl In Blue arc, what with her evidently having no history that Akasha could reference or manipulate.
  • Developer's Foresight: By her own, Lyria doesn't auto-attack normally and her only means of dealing damage is by summoning Proto Bahamut in her Charge Attack. But if you still somehow manage to place the "Counters on DMG" or "Counters on Dodge" status buffs on her via external skills/effects, she'll use her summoning animation and a flash of light will strike the enemy should the counter-attack conditions be fulfilled, suggesting that the devs have at least programmed this scenario in mind.
  • Doppelgänger: A pitch-black silhouette resembling Lyria guards the apple tree in the "Persona 5: Thievery in Blue" event.
  • Dub Name Change: A variant. Lyria's Japanese character title is "Ao no Shoujo/The Blue Girl," apparently in reference to her mystical blue hair. Both the game's English translation and the sung English lyrics to Proto Bahamut's theme song Wings of Terror refer to her as "The Girl in Blue," which can be somewhat confusing due to the fact that her various outfits are all almost unfailingly white.
  • Dull Eyes of Unhappiness: She has these in the anime when she was still held captive by the Erste Empire and before Katalina took care of her.
  • Eating the Enemy: In Grand Blues! Comic #65, Lyria casually chomps off the head of a mushroom minion.
  • The Empath: Lyria can sense a Primal Beast's emotions. This allows her to confidently say that Fenrir is lying when she mentions that she wants to kill the Grandcypher crew in "Ranger Sign Bravo!"
  • Even the Girls Want Her: She is the reason why Claudia ultimately decides to join the crew (aside from the fact that it would help in finding her master). Halluel also makes moves on her in "The Maydays" until Malluel makes her back off.
  • Extreme Omnivore: Her Big Eater trait becomes exaggerated in Grand Blues! to the point that it overlaps with this trope. She is shown eating poisonous animals like the Venom Viper and Death Scorpion in comic #46, and she can eat poisonous mushrooms and Katalina's cooking without experiencing any side effects.
  • Fashionable Asymmetry: She wears a bracelet on her right arm and on her left thigh.
  • Forgot About His Powers: She'll often not use her ability to summon powerful Primals when dangerous threats are present, even when there's nothing obstructing her to do so.
  • Friendship Trinket:
    • She receives a blue hairpin from Gran in the anime. Though Pommern pulverized it in one episode, Io managed to fix it in the next.
    • She and Ann Takamaki / Panther wore matching rings in the "Persona 5: Thievery in Blue" event as a remembrance.
  • Gameplay and Story Integration:
    • Because her life is linked to the protagonist, her playable version shares the same element as them. Also, if either of them are knocked out, then the other gets knocked out as well.
    • Unlike other event characters, you aren't required to raise her loyalty in order to keep her playable version after the event ends. After all, she's been tagging along with you since day one.
    • In chapter 125 and 126, Ares explains that Lyria's power only works if she shares the same dimensional plane as the primal beast that she has the copy of. As such, she was incapable of using her skills or summon any of the allied primal beast in said chapter's Scripted Battle against an Otherworldly being, because those primal beast don't exist in the Otherworld.
  • Glowing Eyes of Doom: She gains these whenever she directly "interfaces" with a powerful primal beast, particularly Akasha, and starts behaving like a terminal for it.
  • Heroic BSoD: She goes through one in the anime after Pommern's speech, shutting off her body out of her belief that she'll be responsible for them all dying.
  • Idiot Hair: In episode 8 of the anime, it guides Katalina, Lyria, and Vyrn to find the others as it points the direction towards Gran.
  • Image Song: Lyria, a very calm and relaxing song.
  • I Never Told You My Name: In the Christmas event "Winter Nights, Stardust Memories", Santa Claus knew Lyria's name before she even introduces herself, and she says this trope word-for-word in response. Rosetta explains that as he is Santa Claus, it is expected that he knows the names of children.
  • Invisibility: In some early Fate Episodes, she had the ability to become invisible but it was eventually phased out in favor of her just wearing a cloak when she needed to hide from others.
  • It's All My Fault: Briefly blames herself that by calling for the captain's help at the start of the story, she made them the Singularity and had to fight against their father.
  • Lampshade Hanging: Happens in the "Seeds of Redemption" event. When a kid from Stardust Town mentions a newcomer (Mugen) who is also a Big Eater, Vyrn makes fun at how the newcomer could get along with Lyria. She then asks for confirmation if everyone else does see her as a "big eater". That phrase is written exactly like the trope name, as if they are discussing one of Lyria's tropes at that time!
  • Like Brother and Sister: With Sandalphon after his Character Development.
  • The Load: Despite having the power to summon Primal Beasts, it is revealed in Lyria's Fate Episode that she feels this way deep down, that she is incompetent without her summoning powers. While most of Lyria's episode is spent with her trying out new fighting styles, the other main crew members convince her that she isn't a load at all.
  • Magical Accessory: She wears a brooch with a Power Crystal that allows Primal Beasts to reside and be summoned later. However, she can take it off in some of her outfits.
    • Lucifer's feather, which she obtained in "Wyvern's Reverie", is this as she can use it to summon Lucifer's power, as we find out in "000". She will at times be shown wearing it as a pair of her various outfits.
  • Morality Pet: While his road to redemption was started when he learned that Lucifer did truly care for him in the end, she and Vyrn are major parts of the reason that Sandalphon had begun to dial back on his villainy and turn to the side of good.
  • Mysterious Past: She has no real recollection of her past or origins before being discovered by the Erste Empire. It gets particularly twisty when she interfaces with Akasha and tries to use it to look her past up... only to discover that Akasha, which can observe and manipulate the history of anything connected to the Sky Realm, cannot locate a single scrap of history relating to Lyria. It's as if she doesn't exist, or is somehow "not connected" to the Sky Realm.
  • Mysterious Waif: Her powers are of unknown origin and, as noted, she has no memory from before being discovered by, experimented upon by, the Erste Empire. Mikaboshi and the Otherworldly Envoy eventually reveal everything to her, albeit the former is The Unreveal as it's entirely off-screen.
  • Nice Girl: Probably one of the nicest characters in the game.
  • Nice Job Breaking It, Hero: In Grand Blues! Comic #1046, Yodarha leaves a Trail of Bread Crumbs to help them on their way back. But he soon finds out that Lyria has been eating them from behind.
  • Nightmare Sequence: In the ninth episode of the anime, she wanders through a bloody library where her friends lie dead on the ground. Lyria then approaches the only standing person whom she thought was the culprit. The person turns around and she looks exactly like her.
  • Occult Blue Eyes: Her eyes shine light blue whenever she summons primal beasts.
  • Pieces of God: Her true purpose is to gather the essence of the gods, which have been disseminated into all Primal Beasts and why her powers are so tailored to finding and absorbing them. The Otherworldly Envoy claims that she's nearly finished with her task and will soon be consumed by the gods as part of their desire to reunite.
  • Person of Mass Destruction: In the anime, it is implied that the Empire plans on turning Lyria into this. One such experiment has her summon Lich to kill a few captured beasts under given orders. But thanks to Katalina's interference, she completely averts this.
  • Power Incontinence: Downplayed Trope. It's shown that summoning Primal Beasts can be involuntary on her part as demonstrated when she accidentally summoned Lucifer's power in "000" and Freyr in "Created by the Stars, Loves by the Skies", though this never ends up being a problem for the crew. As well, it seems that Primal Beasts can escape from being absorbed into her without her noticing, as we see with Poseidon in "Auguste of the Dead".
  • Promoted to Playable: Became playable for the third-anniversary event "What Makes the Sky Blue", which was added to the Side Stories in February 2018, making her permanently available.
  • School Swimsuit: She wears one whenever she wants to go swimming in the summer events.
  • Scripted Battle: To demonstrate that Lyria's Summon Magic does not work in the Otherworld, her skills do nothing in the scripted fight of Chapter 125.
  • Secretly Selfish: When the crew first meets Naoise in his Fate Episode and try to help him the knight, who noted that he didn't want to get rescued, accuses Lyria that she is trying to help him so that she won't feel guilt, she does not deny this, implying that at the very least part of her motivation for helping everyone she comes across is avoiding feeling guilt, sadness and/or loss.
  • Series Mascot: Lyria appears in almost every official and promotional artwork related to Granblue Fantasy, except of course, when the material is character-specific (such as an individual's Image Song) or group-specific (such as the four Dragon Knights). Sometimes, she will be accompanied by the two protagonists Gran and Djeeta, with Vyrn tagging along. Proto Bahamut is also prominently featured in the background in other cases.
  • Standard Female Grab Area: In the Fate episode of Eustace's Dark version, a Society soldier grabs Lyria by the arm. She could've just summoned primal beasts to save herself, but no, she remains defenseless until Eustace came to the rescue.
  • Story-Breaker Power: Lyria can summon and use the powers of Primal Beasts the crew has dealt with in the story, and most of these cases has her summon Proto Bahamut. However, she only summons them when the plot requires. Sometimes, the enemies try to get in her way first, as she is defenseless when summoning.
  • Stupid Good: Lyria is one of the kindest, most empathetic characters in the entire cast. However, a lot of the time she extends her empathy too far, including to unrepentent villains who don't deserve it.
  • Summon Magic: She has the power to summon and direct Primal Beasts - which is why she's so special in-universe, because Primals are otherwise uncontrollable as far as anyone knows and she's the only known person able to do so. A passive skill of her playable version lets you use summons twice in one turn.
  • Support Party Member: She doesn't attack normally, however she can use buffs to help her party members and summon Primal Beasts for her charge attack.
  • Synchronization: Since her lifeforce is linked with the protagonist's, if she gets knocked out in battle so does the protagonist.
    • In the 12th episode of the anime, Lyria also experiences the same kind of pain in her body when Gran becomes partially sprayed by the acidic dark matter of Leviathan.
  • Suspiciously Specific Denial: Selfira, no one noticed you gazing at the skies in your own episode.
    Lyria: Um... I didn't hear you sighing seductively as you looked all wistful! Nope, not me!
  • Too Good for This Sinful Earth: In Titanic Yeager, Annie says Lyria's so kind that it's scary, likely fearing for how Lyria would have fared in the world the Attack on Titan cast resides in.
  • Totally Radical: A Grand Blues! Channel quest has the Lowain and bros. teach her how to speak in this manner. When the female adults came in after an hour, Katalina is confused and Vira is not amused.
  • Tragic Keepsake: Downplayed Trope. She has a feather from Lucifer that drifted aboard the Grandcypher after he spoke to her in her skill Fate Episode. However, she isn't aware that it's Lucifer's feather as his appearance was obscured in light as they spoke (though the audience could tell), and she only becomes aware of this in "000" when she accidentally summons Lucifer powers after Sandalphon finally understands why Lucifer wishes to protect the Sky Realm.
  • Vacuum Mouth: Her Big Eater and "quick-eater" tendencies are exaggerated in the Grand Blues! comics, where she practically becomes a human vacuum when it comes to food.
  • Vague Age: Lyria's age is unknown, although Versus mentions her to be physically 14 years old.
  • Vapor Wear: Downplayed. While Lyria's dress is see-through (especially in her playable version's initial art), you can't see any naughty bits.
  • Why Did It Have to Be Snakes?: She's terrified of ghosts. Though she's mostly willing to look past that when it comes to Ferry.
  • Wide-Eyed Idealist: When she meets most antagonists for the first time, she usually tries to appeal to their better nature and talk things through peacefully. This trait has near-fatal consequences in "What Makes The Sky Blue," as Sandalphon is too far gone in his grief and despair that he took advantage of her kindness to push the hero off the islands to their impending death. Luckily, Lucifer managed to reinforce the seal of Pandemonium and the hero is rescued with the help of the being known as the Great One, implied to be Bahamut himself.
  • Will They or Won't They?: Of any characters, the Captain and Lyria get the most Ship Tease with each other, have been through a lot over the years and clearly deeply care for one another. It's clear that if there was going to be an endgame couple for the franchise, they would be it. That said, they've shown no signs of taking their relationship to the next level, likely due to the need to keep the player character open to having shippy interactions with the other characters in the cast.
  • Your Magic's No Good Here: When Lyria is trapped in the Otherworld, her Summon Magic does not work. As explained by Ares, Lyria can only summon a copy of a primal beast. If the original is not present in Lyria's realm, a copy will not be granted.

     Katalina 

Katalina Aryze

Voiced by: Miyuki Sawashiro (Japanese), Erica Lindbeck (English)

Lyria, I promised to show you the outside world. And no matter what happens, I'll stand by that promise.
https://static.tvtropes.org/pmwiki/pub/images/katalina_ssr_a.png
Guardian Knight of the Blue Sky
Story Version
Summer Version
Anime Promo Version
Rarity: SR (story, summer ver.), SSR (Premium Gala ver, BD limited exclusive ver.)
Element: Water, Dark (BD exclusive SSR version)
Style: Balanced. Defense (Summer ver.)
Weapon Specialty: Sabre
Race: Human
Charge Attack: Blades of Frost, Realm of Ice (story 5★ uncap), Blades of Diamond (Premium Gala ver.), Blades of Frost II (Premium Gala 5★ uncap) Blades of Peril (BD Dark ver.)

A former Knight of the Erste Empire and assigned as Lyria's Guardian. Katalina still keeps her vow of watching over the Girl in Blue no matter where the skies may take them. Just with a stroke of luck, both of them happen to stumble upon the protagonist in the midst of escaping from Erste soldiers.

She's one of the initial characters recruited during the prologue.


  • Alternate Self: Her Grand Blues! comic counterpart "Katalina?" appears in the "Big Bad Shadow" event. Her other self is focused on nothing else but wanting to catch the "Vyrn?" from the Gag Series.
  • Arson, Murder, and Jaywalking: Her motivation for defeating the monsters that interrupt their picnic in her Fate Episode:
    "I will defend these ingredients! For my friends, for justice... and for lunch!"
  • Badass Cape: Whenever she wears her armor, Katalina is never seen without her blue cape.
  • Battle Ballgown: Her Dark-elemental version shows some skirt along with her armor.
  • Chainmail Bikini: Katalina's breast plate is molded for her chest, but her armor is otherwise practical.
  • Closet Key: She's the first person Vira ever fell in love with, which of course resulted in the latter realizing she's a lesbian.
  • Clueless Chick-Magnet: Despite attracting several admirers of both genders, she's totally unaware of it.
  • Collector of the Strange: As listed in her official profile, Katalina's hobbies include collecting swords.
  • Cuteness Proximity:
    • While very stern most of the time, that all melts away whenever she's in the presence of something cute like Vyrn as she immediately gets the urge to hug, pet, pat and stroke it. This becomes her exaggerated trait in the Grand Blues! comics.
    • Even Kero-chan and Mona have experienced this from her during their respective events.
    • In the anime, she pets a cat in the store, while mimicking her facial expression from the in-game comics.
  • Defector from Decadence: She was a former Knight of the Erste Empire, and was assigned as Lyria's Guardian. But after seeing the experiments being conducted by the Empire to make Lyria a Person of Mass Destruction, Katalina escaped with her, setting the game's plot into motion.
  • Drives Like Crazy: The first and only time she pilots an airskimmer, she ends up crashing it. The first season of the anime expands on this, showing that she very nearly crashed before they even took off, and that the only parts of it she seemingly knows how to use with any competency are the pedals during the startup. Episode 3 then follows that up by having her hold the broken control rod, leading to their crash.
  • Dub Name Change: Her original charge attack's name was changed from Icicle Nail to Blades of Frost.
  • Fashionable Asymmetry: In her summer version, she wears asymmetrical thigh bands.
  • Foregone Conclusion: Since Katalina is revealed to be one of the playable characters for Granblue Fantasy: Relink, and how Relink is set after the Wayfaring Astral arc, her Heroic Sacrifice and initial death from said Heroic Sacrifice is revealed to not be permanent.
  • Healer Signs On Early: She's the first story-related character that you recruit, and her first skill is a basic healing ability.
  • Heel–Face Turn: Leaves the Empire after being unable to stand how Captain Pommern mercilessly slaughters an innocent and laughed about it and to help protect Lyria.
  • Heroic Lineage: She walks the path of a honourable knight, just like her ancestor, Ares, did before her.
  • Heroic Sacrifice: Sacrifices herself in the "Wayfaring Astral" arc to stop the Otherworldy Dragon from killing Lyria. Thankfully, it doesn't take due to Katalina's confirmed appearance and playability in Granblue Fantasy: Relink, which was set some time after the "Wayfaring Astral" arc.
  • I Call It "Vera": Her sword is named Rukalsa.
  • Identical Grandson: Is heavily implied to be this to Ares.
  • Inconsistent Spelling: Spelled as Catalina in the artbook.
  • Innocent Fanservice Girl: Her midriff conspicuously isn't clad in armor for her SSR version. She's actually a little embarrassed by it at first, though Lyria thinks it's super cute. It vanishes once she reaches her fifth uncap.
  • Leitmotif: She was given one for the anime, which has since gone on to become her official theme in other media, receiving a remix for Granblue Fantasy Versus.
  • Lady of War: Despite a few silly quirks, she's the archetypal lady knight - beautiful, elegant and deadly. She even forms a contract with the resident Anthropomorphic Personification of the Lady of War concept, who also happens to be her identical ancestor.
  • Lethal Chef: She is utterly terrible at cooking, one description of her food being that it's purple goop with an ominous aura. She even causes a kitchen to explode in the anime. During the April Fool's event, Ferry attempts to change the topic when Jin mentions Katalina's cooking. She's so bad that even Vira of all people knows better than to eat her cooking.
  • Living Emotional Crutch: For Vira; being the first person Vira ever grew close to, Katalina's leaving for six years, combined with the stressful process of being bound to Luminiera, caused a massive dive in Vira's mental state. Things do improve once Vira joins the Grandcypher and is able to reconcile with Katalina, even kindling a possible pining between the two. Though things worsen yet again when Katalina dies.
  • The Load: By the main story's third arc, Katalina feels that she is lagging behind from the rest of the Grandcypher crew, because she hasn't made a pact with a primal beast yet to enhance her abilities, unlike Rackam, Eugen and Io did from the second arc. Eventually averted when she forms a pact with Ares.
  • Making a Splash: Her element for almost all versions of her. Her Dark version exists mostly to give SSR Vira a means of getting her passive skill effect on-element.
  • Mama Bear: She is extremely protective of Lyria, arguably more so than the protagonist.
  • No Sense of Direction: It's been pointed out several times by her companions that she really should not be trusted with a map.
  • The Paladin: Her skillset focuses entirely on healing and defense. Her SSR version brings her closer to a Magic Knight by combining her heal and Veil and adding attack-based buffs.
  • Royal Rapier: Her weapons are elegant rapiers. This correlates to her high rank in the Erste Empire as opposed to the regular soldiers' swords.
  • Starter Mon: Katalina is the first playable character who joins the party as a part of the tutorial.
  • Student Council President: How Lowain imagines her in the third chapter of the "L.E.T.S. H.A.N.G." event.
  • Sweet Tooth: As revealed in Vira's episode, Katalina has this trait, something that she keeps secret until Vira lets it out.
  • Team Mom: In the anime adaptation especially, she acts likes a parent a lot to Lyria and Gran. It's enough that Eugen mistakes her and Rackam for being a couple, with the younger two being their kids.
  • Too Many Belts: Has several belts around her waist on top of her armor. A 4-koma strip has Katalina mention that she has them in case she wants to carry extra swords.
  • Unwanted Harem: She has Lowain, Vira and Farrah competing for her attention, but their multiple attempts to please her are either unwanted (Lowain) or mistaken for platonic (Vira).
  • Walking Swimsuit Scene: She has a swimsuit version, she's very uncomfortable in it initially but eventually gets used to it.
  • Why Did It Have to Be Snakes?: Katalina's utterly terrified of bugs.
  • Unlimited Wardrobe: She has, between her plethora of alternate versions and her outright outfits, the widest variety of playable sprites of any character in the game outside of the Captain (and the Captain is limited in choice by their class-of-the-moment), tying only with Vira (fittingly). Getting them all is a bit of an adventure (with one being an April Fool's anniversary event exclusive that's available for 24 hours, and another requiring the user to buy an anime Blu-Ray), but they're out there!
  • You Remind Me of X: Mikaboshi has been secretly keeping the idea that Katalina reminds her of Ares. In Chapter 126, she lets this out when the three finally met face-to-face, although Katalina is still unaware of what Ares and Mikaboshi mean.
    Mikaboshi: No wonder I thought this skyfarer knight looked familiar...
    Katalina: My face looked familiar to you? What do you mean?

     Rackam 

Voiced by: Hiroaki Hirata (Japanese), Kyle Hebert (English)

https://static.tvtropes.org/pmwiki/pub/images/rackam_ssr_a.png
Leader of the Blue Skies
Story Version
Christmas Version
Rarity: SR, SSR
Element: Fire (story, Premium Gala ver.), Earth (Christmas ver.)
Style: Special
Weapon Specialty: Gun
Race: Human
Charge Attack: Piercing Punishment, Piercing Firestorm (story version's 5★ uncap), Demolishing Drive (Premium Gala ver.), Naval Strike (Premium Gala 5★ uncap)

A helmsman from Port Breeze, he joins the player as the pilot of the Grandcypher at the conclusion of Chapter 4. As he treats the disabled Grandcypher like a family, Rackam dedicated most of his time trying to get her back to working condition. When the captain's small group landed on the port, he becomes entangled in the conflict that surrounds the party against the Erste Empire.


  • Ace Pilot: He's their helmsman and he's pulled off some expert manoeuvres over the course of the story.
  • Actor Allusion: Hiroaki Hirata voicing an expert airship pilot deeply, deeply attached to his airship and the vehicle type in general, and wields rifles one-handed? Sounds a lot like the self-designated leading man that Hirata also voiced in Final Fantasy XII.
  • Anti-Villain: The only reason why he sided with Rhem during the Nalhegrande arc was that it was his only chance of taking the Grandcypher back.
  • Apologetic Attacker: When fighting against him during chapter 87, he will apologize for attacking the party.
  • Ascended Meme: His pose in his "BachaRackam" outfit's artwork bears a striking resemblance to the shadow from the icon of the memetic Duration skill.
  • Butt-Monkey: Especially in the Grand Blues! comics and some sidequests. He tends to get blown up a lot with a legend following his deeds (at least in the comics). Said legends may be in the form of paintings, landmarks, a festival, or a yoga pose.
  • Combination Attack: "Piercing Firestorm" with Tiamat.
  • Companion Cube: Rackam treats the Grandcypher like a family member and usually talks to it.
  • Crazy-Prepared: When Lyria insists trying out how to use firearms in her Fate Episode, it is later revealed that Rackam intentionally used blanks in her gun in case she accidentally misfires.
  • Doppelgänger: Rackam fights his darker persona while trying to make a bond with Tiamat. It shares the same appearance with him, but has a purple aura instead.
  • Friendly Sniper: While he is initially a Cold Sniper when he was still stranded in Port Breeze, Rackam becomes more upbeat and optimist when the captain recruited him on the journey. He is one of the two marksmen in the Grandcypher along with Eugen, but they vary in their type of long-ranged weapon.
  • Gathering Steam: In his Grand version, Rackam gains permanent stackable buffs to his attack, Charge Attack and Chain Burst damage values the more he uses his Spitfire ability, for up to a maximum of 5 stacks.
  • Mirror Match: The story arc preceding his 5★ uncap involves him and Tiamat fighting dark doppelgangers of themselves.
  • Mix-and-Match Weapon: There's a blade attached below the barrel of his guns, like a gunlance. But in terms of weapon specialty, he is simply a Gun-wielder.
  • Named After Somebody Famous: He is most likely named after the pirate "Calico Jack" Rackham.
  • Non-Fatal Explosions:
    • One of his memetic traits emphasized as a Running Gag from the Grand Blues! comic strip, usually accompanied by characters yelling "RACKAAAAAAAAAAAAAAAAAAAAAM!"
    • It becomes an actual skill in his Christmas version, sacrificing his HP in exchange to deal non-elemental damage to the enemies.
  • Forgotten First Meeting: He had already met Noa long ago on Golonzo Island.
  • Oblivious to Love: Pengy, and an Erune NPC tease him. Metera casually flirts on him, while Malluel shortly clings on him. But he just brushes off their advances, or simply won't make a big deal about them.
  • Only One Name: His last name hasn't been revealed so far.
  • Ornamental Weapon: Rackam has blades or daggers holstered in his belt, but he doesn't actually use them in-game though, nor is it reflected in his weapon specialty. This is subverted in one episode of the anime when he gives Eugen a dagger while fighting Leviathan's swarm.
  • Overused Running Gag: While the "RACKAAAAAAAAAAAAAAAAAAAAAM!" gag has been used dozens of times already in the Grand Blues! comic strips without any added punchline at the end, it is only during Comic #1086 where Vyrn called the gag a "cliche".
  • Playing with Fire: His primary element, although he doesn't actually have any fire powers, it's because he wields flintlock pistols.
  • Ret-Gone: Written out of existence by the Otherworlders after confronting Anamaria, causing everyone but the Captain to believe she's the sole helmsman of the Grandcypher. His cessation of existence is eventually reverted after the war against the Otherworlders is finished.
  • Ripple-Effect-Proof Memory: Downplayed in that while his memories are still tampered by the Otherworlders, he and the Captain's memories were changed the least and confronts Anamaria over it.
  • Smoking Is Cool: Is one of the few characters in the game who smokes cigars. He even strikes a pose while holding one in his Grand version (as seen in the image).
  • Stealth Pun: In Lady Grey's 5★ Fate Episode, Grey has just gained the resolve to fight a fellow necromancer, which caused the skeletal specters of her loved ones to grow in size and strength. After the party wins the ordeal, Rackam calls it a "bone-breaking battle".
  • Team Dad: Especially in the anime adaptation, often spending time checking in on the younger members of the crew.
  • Truth in Television. Grand Blues! Comic #147 demonstrates and deliberately explains a Dust Explosion phenomenon by having Rackam accidentally light a match inside a tight room full of flour. Nonetheless, this is another instance of him getting blown up by explosions.
  • Useless Useful Spell: Duration is infamous for this. Its effect is only to reduce the Mode Bar of an enemy in Overdrive. A lot of skills have bar reduction as a side effect (without Overdrive state required, even). Doing any kind of damage has it as a side effect. Its existence alone made Rackam the Butt-Monkey of both the fanbase and the Grand Blues! official comic. His SSR version has a Duration II, which boosts allies's ability to reduce the OD bar on top of its original effects; still quite useless.
    • After the Feb 2017 update, his SSR version's Duration II subverts this as it gives allies mode cut up and the move itself removes a flat 35% of the overdrive bar of all enemies; in higher level content, it's equal to a considerable chunk of damage. This combined with other buffs have caused many to go "He's actually pretty good now".
      • Taken further with his fifth and final uncap, which further buffs Duration II to include buff removal, giving him extra utility on top of his already impressive skillset.

    Io 

Io Euclase

Voiced by: Yukari Tamura (Japanese), Jackie Lastra (English)

https://static.tvtropes.org/pmwiki/pub/images/io_ssr_a.png
Blue-Green Magical Girl
Story Version
Summer Version
Rarity: SR (story), SSR (Premium Gala ver., summer ver.)
Element: Water (story), Light (Premium Gala ver.), Fire (summer ver.)
Style: Heal (story), Balanced (Premium Gala ver.), Attack (summer ver.)
Weapon Specialty: Staff
Race: Human
Charge Attack: Elemental Gust (story ver.), Alluring Gust (story 5★ uncap), Crystal Gust (Premium Gala ver.), Elemental Evolution (Premium Gala 5★ uncap), Elemental Cascade (summer ver.)

The apprentice mage of Count Tzaka the Great. She joins the party to help find the missing archduke, and later stop him from his plan which involves weaponizing a Primal Beast. When the conflict in Valtz Duchy resolves itself, Io officially joins the party after Chapter 8.


  • A-Cup Angst: Mild. In the Extra episode of the anime, she looks at how almost everyone but Lyria had a much more developed bust than her. Though the lack of development is justified since Io is only a child.
  • Always Someone Better: The arc through her Premium Gala version's Fate Episodes is about Io dealing with a draph witch who's much better than her at beating monsters.
  • Ambiguously Brown: Like so many of the Valtz Duchy inhabitants, she too has a tan.
  • Ancestral Weapon: Gambateinn was her late mother's staff, which Tzaka had hidden until the day that Io could inherit it. Io finds it in her Grand version's final uncap episode, and along with it gains a massive boost in her magical power.
  • Bag of Spilling: In the Love Live! Crossover event, Io temporarily forgot her magical powers as a result of Nihilith robbing their sense of hope.
  • Boobs-and-Butt Pose: In her summer version's initial artwork.
  • Bratty Half-Pint: Can act really immature at times, especially when it comes to things she has a deep emotional connection with.
  • Characterization Marches On: Played straight and discussed in the Grand Blues! comic. She used to be the Straight Man especially in the earlier strips, but finds herself more and more pre-occupied noticing other female characters' body features. It came to a point that the crew were looking to recruit more people who could fulfill the Straight Man archetype, like Sandalphon or Baal.
  • Childhood Friends: Io and Almeida are best friends ever since.
  • Combination Attack: "Alluring Gust" with Rosetta (in the latter's Rose Queen form).
  • Conveniently an Orphan: Her parents died in a plague, resulting in Tzaka taking her in as his ward.
  • Heroic BSoD: In her SSR fate episode, she struggles using her magic after encountering a better mage than her. It then happens again for her Grand version's final uncap when she's suddenly unable to use magic, making her believe that she can't tackle the evil spirit until her mother from beyond explains that her usual repertoire has become too inadequate for handling her new powers.
  • Heroic Sacrifice: With Eugen, Rosetta and Necessaria at the climax of the Wayfaring Astral arc, giving their lives to weaken the Otherworld Dragon. Fortunately, their playability (Sans Necessaria) in Granblue Fantasy: Relink offsets and reveal that they'd get better.
  • Improbable Weapon User: Her summer version has her using a sunflower as a staff, of all things. In her fate episode, Siero tells her it's not really a staff, but a regular sunflower that she thought would look cute with Io's swimsuit.
  • Invisibility: She uses this spell in the anime in order to stalk the main cast upon hearing that they are also looking for the missing Archduke Tzaka. It allows her to tag along in their search without being noticed.
  • Light 'em Up: The element and weapon of her SSR version. She notes in the anime that she's less experienced with this kind of magic.
  • Little Miss Snarker: She is usually the one to deliver witty retorts, even though it sometimes results in Insult Backfire.
  • Magical Girl: She definitely fits this aesthetic, and it's even in her title. It becomes even more prominent in her Grand version's fifth uncap.
  • Making a Splash: The element of her SR version.
  • The Napoleon: Her perception that others think she's not like a proper lady leads to quite a few misconceptions with people.
  • Playing with Fire: The element of her swimsuit version.
  • Precocious Crush: Her Valentines Day interactions imply she's crushing on the captain, who, at minimum, is around six years older than Io. She's as bashful about it as usual.
    Here ya go, (Captain). You've been waiting for this, right? I made lots of chocolate for everyone, so I might as well let you have some.
    If I made enough for everyone, why'd I bother to ask you here on your own?
    W-well, I... That is...
    Yours is special...
    I mean! Don't read anything weird into it! It's just a thank you because you always look out for me!
    Now take your dumb chocolate and get out!
  • Running Gag: One of the prominent gags of Io in the Grand Blues! comics has her stopping in her tracks, deeply staring when she catches a sight of the other female characters' exposed skin and well-endowed body.
  • Secret Legacy: Downplayed. Her final uncap Fate Episodes reveal that her mother was a mage equally as skilled as Tzaka, but she stopped practicing sorcery to focus on settling down with her husband and Io, only to use it one last time to help combat the disease plaguing Valtz before dying. Tzaka was planning to tell Io when she was mature enough to understand, but since Io found Gambanteinn, he realizes that he should tell her now that her mother's staff was calling out to Io.
  • Transformation Sequence: She gets the outfit of her Premium Gala version when her magic staff reacts to her emotions, transforming her outfit into a more Magical Girl-like one.
  • Tsundere: Io has her fill of sassy "tsun" moments, but she's dere at times too.

     Eugen 

Eugen Estapera

Voiced by: Keiji Fujiwara (game), Kazuhiro Yamaji (game/anime) [Japanese], Richard Epcar [English]

https://static.tvtropes.org/pmwiki/pub/images/eugen_ssr_a.png
Loyalist of Awakened Blue
Story Version
Summer Version
Rarity: SR (story, summer), SSR (Premium Gala ver.)
Element: Earth
Style: Balance (story), Attack (summer, Premium Gala ver.)
Weapon Specialty: Gun
Race: Human
Charge Attack: Die Antikenkone (story), Die Drachenkanone, (story version's 5★ uncap) Die Jaegerkanone (Premium Gala ver.), Die Bandekanone (Premium Gala 5★ uncap), Die Wogenkanone (Summer ver.)

A captain of a mercenary band hired to protect Auguste Isles. While he seems carefree and is an acquaintance of Rackam, he may be much more attached to the struggle against the Erste Empire than he lets on...

He is recruited at the end of main story chapter 12.


  • Alliterative Name: Eugen Estapera.
  • Coat Cape: The most distinguishing visual element between his SSR version and the version you recruit in the story. The former has it, the latter lacks it. He got it from a girl in Agastia, who says that the military jacket suits Eugen quite nicely.
  • The Bus Came Back: He was notable that when he was Put on a Bus along with half of the crew, he actually set out to look for them off-screen and actually found them.
  • Combination Attack: "Die Drachenkanone" with Leviathan.
  • Connected All Along: Even before he met captain, Eugen is an acquaintance of Rackam and is the father of the Black Knight.
  • Cool Board: His summer version carries around a surfboard which he also uses as a weapon.
  • Cool Old Guy: He's a cool-headed old man who's seen it all and is rather laid back as a result.
  • Cool Uncle: To his young second cousin, Carren, who fervently admires him for being a Skyfarer. He views her with some exasperated amusement since he wants to keep her safe for her parents' sake.
  • Counter-Attack: Intercept lets Eugen evade attacks and deliver a shot in return.
  • Daddy Had a Good Reason for Abandoning You: He left his young daughter and ill wife in order to search for a cure to the latter's incurable disease. It's Lampshaded by Lyria in his Grand version's Fate Episode after the Black Knight accuses him of abandoning her and her mother. It is also Deconstructed as he regrets leaving and not being there for Artemisia in her last moments and Apollonia still resents him as much, if not more than before after hearing his explanation.
    Lyria: "Um... I don't really know what happened, but I'm sure Eugen had his reasons for what he did..."
  • Disappeared Dad: He himself is one to his daughter, who never quite forgave him for it. He never quite forgave himself about it either.
  • Dishing Out Dirt: His element is earth for all versions of him.
  • Eyepatch of Power: Has an eyepatch that's implied to be the result of one of his many battles.
  • Friendly Sniper: Just like Rackam, but Eugen uses a long-barreled rifle instead.
  • Heroic Sacrifice: With Io, Rosetta and Necessaria at the climax of the Wayfaring Astral arc, giving their lives to weaken the Otherworld Dragon. Fortunately, their playability (Sans Necessaria) in Granblue Fantasy: Relink offsets and reveal that they'd get better.
  • Image Song: "Song of the Three Men", along with Jin and Soriz. It's all about manliness.
  • Improbable Aiming Skills: In the 12th episode of the anime, he manages to snipe the commander fish from a very far distance with a single shot from his musket, all while a floating school of fish is visibly forming a barrier around their commander.
  • Limit Break: Eugen's main specialty is using his Ignition skill to use these at-will. His SSR version gives him three straight turns of full meter.
  • Lotus-Eater Machine: Unlike Io and Rackam who experience twisted takes on their past as they bond with the Primal Beasts, Eugen relives his idyllic life with Artemisia before her tragic death and is actually tempted to stay there forever. It takes both Apollonia and Artemisia to stop him from doing so.
  • Never My Fault: Eugen's main character flaw when it comes to his relationship with his daughter Apollonia, while he recognizes that he did wrong by her Eugen is too prideful and thus never directly apologizes to Apollonia, merely remains there in his daughter's life and takes the full brunt of her hatred without doing anything to directly make amends. This is at it's worst in his Grand Fate Episode, where he accuses Apollo to be stuck in the past without adressing her criticisms. However his 5 star episode forces him to acknowledge and confront this trait of himself and move past it, giving Apollo a genuine apology and promises to make amends.
  • Old Soldier: Despite his advanced age, he's leading a band of mercenaries and packs quite the heat.
  • Parents as People: He regrets how he's raised Apollonia and wants to mend fences with her.
  • Raised by Wolves: Played for Laughs; Rackam honestly thought Eugen was raised by wolves and was surprised to learn that he grew up in the Auguste Isles. This isn't... the entirety of his history, however.
  • Sweet Tooth: He likes sweets, as stated in his official profile.
  • The Unseen: An interesting variant - he was, on some level, the unheard for a while. After Keiji Fujiwara developed some health issues in 2016, Eugen faded into the background a bit since Cygames tries to avoid recasting roles out of respect for their hardworking VAs. There were a few events early in 2017, however (most prominently "What Makes The Sky Blue") that Eugen simply could not reasonably sit out... so among the fully-voiced characters, Eugen alone simply uses some of the stock vocal barks that are usually used in minor sidequests, but were still recorded by Fujiwara. Happily, by August 2017, Fujiwara was well enough to return to the cast for Eugen's appearance in "Poacher's Day".

     Rosetta 

Voiced by: Rie Tanaka (Japanese), Allegra Clark (English)

https://static.tvtropes.org/pmwiki/pub/images/720px_rosetta_ssr_a.png
Bewitching Rose of the Blue Sky
Story Version
Christmas Version
Summer Version
Summer Appearance (Summon)
Halloween Version
Rarity: SR (story), SSR (Grand/Christmas/Summer/Halloween ver.)
Element: Wind (story, Premium Gala ver.), Dark (Christmas ver.), Earth (Summer ver.), Water (Halloween ver.)
Style: Balance (story), Special (Premium Gala ver., Summer ver.), Heal (Christmas ver.), Defense (Halloween ver.)
Weapon Specialty: Dagger, Dagger+Staff (Halloween ver.)
Race: Other (story), Primal
Charge Attack: Sullen Rose (story, Christmas ver.), Endless Rose (Premium Gala ver.), Eternal Rose (Premium Gala 5★ uncap), Seaside Rose (Summer ver.), Phantom Rose (Halloween ver.)

An enigmatic woman the crew meet in the Lumacie Archipelago, she hides far more secrets then they initially realize. For tropes regarding her primal beast version, see the Primal Beasts page. She joins the crew at the conclusion of story chapter 16.


  • Adaptational Early Appearance: In the anime, she appears early in Port Breeze, interrupting the fight between Gran and Drang. And again, in Auguste Isles where she warns Gran of impending danger and helps them to recover Lyria when she falls into a coma.
  • All Love Is Unrequited: It's implied that she had romantic feelings for the protagonist's father but she was never able to tell him.
  • Aloof Dark-Haired Girl: She's got the appearance down pat and has an aura of maturity and beauty that Io admires.
  • Alternate Self: Her Grand Blues! comic counterpart "Rosey" appears in the "Big Bad Shadow" event, though they never actually meet face-to-face. This version of hers worries about her "posture" and any potential risks to her back. She is only seen in the event's epilogue.
  • Berserk Button:
    • Harming Io will send Rosetta in a fit of rage. As the sunbathers in Rosetta's Summer episode learned the hard way, when they knocked out and kidnapped Io just to force Rosetta to date them.
    • At least in the comics, someone calling her an elderly, or mocking her age and appearance to evoke an older woman's may end up with the victim having a taste of her Charge Attack Sullen Rose.
  • Bond Creatures: She forms a bond with Io in the latter's 5★ uncap.
  • Big Damn Heroes: By using her vines to pull them up, Rosetta rescues the citizens of Auguste who are drowning in the flood caused by a corrupted Leviathan.
  • Big Sister Instinct: Develops these towards Io.
  • Cleavage Window: All of her dresses expose her cleavage.
  • Combination Attack: "Alluring Gust" with Io (in her Rose Queen form).
  • Dark and Troubled Past: Became weary due to having participated in the War. She gets better thanks to Yggdrasil and the protagonist's father. This is mainly explored in chapter 99 of the main story. Rosetta lived a peaceful life in a forest, but during the War was driven out when the forest was set on fire by soldiers. She was blasted off of the island by an explosion, where she was then saved by Yggdrasil on Lumacie.
  • Declaration of Protection: Says she'll protect Io even if she isn't as powerful as she used to be in chapter 100.
  • Draw Aggro: Her Premium Gala version's passive and 1st skill are all centered on the aspect that she gains an increased Hostility, which means that she is more likely to be targeted by enemies when the skill's buff is active.
  • Fashionable Asymmetry:
    • In her Summer attire, there's a thigh band with rose decorations only on her left leg.
    • Not to mention that in most of her versions, the flower in her hair is slanted more on the right side.
  • Flower Motifs: Roses.
  • Freeze-Frame Bonus: She was in Sierokarte's shop in the first opening of the anime.
  • God in Human Form: She's the Primal Beast, Rose Queen.
  • Green Thumb: Has some control over plants. In her true form, she's able to put up thorns that engulf the entirety of the Lumacie Archipelago.
  • Heroic Sacrifice: With Eugen, Io and Necessaria at the climax of the Wayfaring Astral arc, giving their lives to weaken the Otherworld Dragon. Fortunately, their playability (Sans Necessaria) in Granblue Fantasy: Relink offsets and reveal that they'd get better.
  • Instant Runes: A magic circle (which summons her thorn-whips) appears beneath Rosetta in her uncap art, Charge Attacks and also in-game when she has Rose Barrier active.
  • Interspecies Romance: Or would have been, if she was able to tell the protagonist's father about her feelings for him.
  • Mayfly–December Romance: She's experienced quite a few as a result of her centuries of exploring the Skydom, though they never last for long.
  • Meaningful Appearance: She always wears a "headband" made out of vines and roses, fitting with her Flower Motifs and Green Thumb abilities.
  • Mysterious Woman: The crew quickly catches onto the fact that she's hiding many secrets, but Rosetta's keeping her lips sealed.
  • Mythology Gag:
    • Rosetta's summer outfit first appeared in the 13th episode of the anime. They later released a playable summer version of her using the same outfit a year later.
    • Even some bits of her Summer version's Fate Episode are borrowed from the 13th episode of the anime, notably her priority over sunscreen lotion, and her allusion of sunburn being the "worst enemy" (of the skin).
  • Navel Window: Present in her Grand version's outfit.
  • Only One Name: Unlike the rest of the main cast who all have last names or ostensibly have last names and they just haven't been revealed yet, she has no last name. "Rosetta" is, after all, just an assumed name.
  • Out of Character: Invoked in her Summer episode. Suitors and flirters would always try to surround or stalk Rosetta because she is beautiful and generally kind. Io suggests that Rosetta drop her kindness for a while and be rude to the men to scare them away. It doesn't work as the men are Too Kinky to Torture and even want Rosetta's mean side more than her usual self.
  • Play Boy Bunny: One of the outfits that she can wear, obtainable from the Jewel Resort Casino.
  • Power Limiter: Being defeated by the protagonist seals away her Primal Beast power.
  • Put on a Bus: She leaves the crew after the second trip to Lumacie to deal with Yggdrasil Malice, but rejoins when the party returns for their third visit. Happens again in the Nalhegrande Arc, when the crew were separated at Silverwind Stretch. She then made herself at home with Echidna at Bestia Island.
  • Ready for Lovemaking: Invokes this trope's description in her Grand version's Skybound Art where she lays down, exposing her half-covered back.
  • Really 700 Years Old: She's at least several hundreds year old since she was around the time of the War. She likes to keep it vague to maintain a perception of youthfulness and mystery, but "000" confirms she's around 500 years old.
  • Running Gag: In the comics, Rosetta has a habit of stretching her back and bending her knees. Most of the time, it does not end well for her and she ends up having broken bones (indicated with a "Crack!"). Later strips involve Rosetta trying various forms of exercise trying to improve her body and to avoid suffering more bone injuries.
  • Serious Business: Both in the 13th episode of the anime and in her own Summer episode, Rosetta treats the act of applying sunblock the most important thing one must prioritize when going out on the beach.
  • Sexy Backless Outfit: Rosetta's outfit for her Grand version does not cover her back.
  • Sibling Yin-Yang: Rosetta claims this true between her and Yggdrasil - Yggy is the flower, and she is the thorns, and together they are the forests of Lumacie.
  • Something about a Rose: Her motif as it's in her name, skill and charge attack names, and she has several roses in her dress and hair. It becomes even more blatant when she transforms into Rose Queen.
  • Token Nonhuman: For the longest time until Chapter 101, Rosetta is the only story character other than the protagonist who isn't classified as human. Rather, like the protagonist, she's considered as an Other character. Her SSR version changes this classification to Primal. Regardless, this does mean that she can easily gain access to benefits from certain items and auras such as Bahamut weapons.

     Lecia 

Voiced by Ayako Kawasumi

https://static.tvtropes.org/pmwiki/pub/images/lecia_ssr_a.png
Sword of Azure Guidance
Story Version
Summer Version
Water Version
Rarity: SR (story, Summer ver.), SSR (Premium Gala, Water ver.)
Element: Wind (story, Premium Gala, Summer ver.), Water
Style: Balance, Attack (Water ver.)
Weapon Specialty: Sabre, Sabre+Gun (Water ver.)
Race: Human
Charge Attack: Sunrise Blade (story), Sunrise Strike (Summer ver.), Twilight Blade (Premium Gala ver.), Daybreak Sword (Water ver.), Radiant Order (Water ver. with "Ready... Aim..." buff)

A member of the Enforcers, she eventually joins up with the Grandcypher crew under the permission of her superior Admiral Monika. She like Rosetta aka Rose Queen originates from Rage of Bahamut.


  • Awesome, but Impractical: As an SSR character, having Wind's one of few sources of Veil sounds pretty awesome, until you realize how few Healing skills wind units have.note 
  • Berserk Button: NEVER say that she doesn't live up to her father's reputation.
  • Blow You Away: Her element which is shared with all versions of her.
  • Blue Blood: She is the daughter of Walfrid, a.k.a. the Blue Knight of the Seven Luminary Knights.
  • Can't Hold Her Liquor: During Monika's skill Fate Episode, a colleague of theirs mentioned, while inviting Monika out to drink, that Lecia easily gets drunk even before finishing the first drink.
  • Coat Cape: Like Eugen, she gets a coat as her cape for her SSR version.
  • Difficult, but Awesome: Using her SSR version's Orders is an exercise in team building and skill management, but when done right provides some amazing effects.
  • Dual Boss: With Monika, as they attempt to prevent the Black Knight from escaping Amalthea.
  • He Knows Too Much: She doesn't actually die but is rather forcibly recalled back to Amalthea and never gets a chance to share important information on Vyrn, Lyria, and the Captain's father.
  • It's All My Fault: Lecia blames herself for two things in the "Seeds of Redemption" event:
    • That she has been saying too much information to the captain and Seox because she thought they knew already that the captain's father left Zinkenstill but still took care of a young Seox. The captain did not take this news well and ran off, leaving Lecia to feel guilty.
    • Lecia felt responsible that Nehan tailed her to Stardust Town. And for that, she agreed with Seofon's terms of having her under house arrest.
  • Major Injury Underreaction: In the "Seeds of Redemption" event, Lecia dived down the poison well to retrieve the poison catalyst from it. When she surfaced, she was bathed in poison and shows some negative symptomps of it, but still manages to belittle her situation and saying this line:
    Lecia: I... feel fine... Just got some... poison on me...
  • Missing Mom: Though she has a very close relationship with her father both parental and professional, her mother has never been mentioned.
  • Navel Window: Her military uniforms leave and opening for her navel.
  • Out of Focus: With her return to the main plot also comes the reveal that the True King has become much more active with Walfrid and the Enforcers on a much tighter leash, forcing Walfrid to order Lecia on only certain missions and have limited contact with the Captain.
  • The Perfectionist: One of her exaggerated traits in the Grand Blues! comics. Lecia always makes it sure that the crewmembers are adhering correctly to the rules, without even the slightest mistakes.
  • Put on a Bus: After the events at the Dydroit Belt, she is forced to leave the crew to be the Acting Captain of the Enforcers. Obtaining her SSR version and finishing Chapter 75 lets you see how her bus trip is going. Later, Walfried returns to take back command of the Enforcers, and she and Monika are assigned to investigate the "sin of Nalhegrande" and the crew meets up with her at the ruins of Torhid Kingdom though they are separated again when the Great Wall is destroyed.
  • Ready for Lovemaking: Lecia's pose in her Summer version's Skybound Art. She is lying in a lifebuoy while looking at the player's perspective.
  • Redemption Demotion: She loses one of her skills when she joins up with you and it has to be retaught to her as a Fate Episode reward.
  • Royal Rapier: She uses this in her Grand version, evident in its thinner blade. The royalty part comes from Lecia being the daughter of the Blue Knight Walfrid.
  • Running Gag: In Grand Blues!:
    • Lecia is strict at maintaining order and enforcing rules and regulations since the comic exaggerates her role as an Enforcer. She'll mention a rule if anyone among the crew forgets adhering to them.
    • "Is there a problem here?" - Lecia also has another gag of suddenly appearing out of nowhere whenever one of the characters attempts ridiculous or perverted tactics aimed at the children, often quoting a variant of this phrase as she unexpectedly pops up. Other variants include Lecia peeking at the corner of a comic panel if an adult man is thinking of perverted thoughts towards a younger female character (such as in Comic #1103 between Naoise and Scathacha).
  • Thought They Knew Already: In the "Seeds of Redemption" event, Lecia learned that the captain's father went to the Karm Clan after leaving Zinkenstill, and he spent some time taking care of Seox. So when she met the captain and Seox after this, she just casually reveals that information to the two characters (something that both of them didn't know until that point). After realizing her mistake, Lecia says this trope almost word-for-word and felt guilty about it.
  • Sexy Backless Outfit: She's apparently been taking fashion tips from the Erune, as all of her outfits are backless.
  • Ship Tease: With the Captain. Her event voicelines suggest this.
  • To Be Lawful or Good: Her conflict revolves around whether it's right to trust the Grandcypher crew regarding the Black Knight or to turn them in for aiding a known criminal. She ultimately settles on being Good, though she remains a stickler for rules.

     Cain 

Voiced by: Takuma Terashima

https://static.tvtropes.org/pmwiki/pub/images/cain_grand_a.png
The Prodigy of the Dawn
Story Version
Holiday Version
Rarity: SR, SSR (Premium Gala and Holiday ver.)
Element: Earth, Fire (Holiday ver.)
Style: Special
Weapon Specialty: Katana
Race: Human
Charge Attack: Heaven's Favor, Taiji Takedown (Premium Gala ver.), Taiji Blessing (Holiday ver.)

Initially presenting himself as a free spirit when he meets the crew on Merkmal Island, he is in actuality a general of the Idelva Army. He assists the crew under orders from the Sovereign of Idelva.


  • A Day in the Limelight: His Grand version's fate episodes focuses on the aftermath of the "Dawning Sky" arc.
  • Ambiguously Gay: He makes very suggestive remarks at Reinhardtzar, though it’s never confirmed if he’s actually into him or if it’s solely for Fanservice purposes.
  • Death Seeker: Cain laments that he should have been the one to die in the Torhid incident. While he cares about Leona, he muses that she could have been happier if Abel is still alive. This trait of his gets lampshaded by Reinhardtzar in an Armor-Piercing Question.
  • Dishing Out Dirt: His element in both of his versions.
  • Dual Wielding: He uses two katanas in his SSR version.
  • Honor Before Reason: He'd rather minimize casualties on all sides as much as possible, even if more violent methods would be easier. This has led him to do actions such as try and make risky negotiations in hopes of getting the enemy to surrender without a fight or take an injury to his leg to save an enemy soldier who already surrendered.
  • It's Personal: He takes the mission of defeating Gilbert and rescuing Pholia personally after Gilbert reveals about killing Abel again in his Villainous Breakdown.
  • Keet: All his Survivor's Guilt tendencies aside, he can be this especially when among friends.
  • Martial Pacifist: Though he personally dislikes violence, he is willing to fight when he has to.
  • Not a Morning Person: As discussed by Ladiva and Leona in "No Rain, No Rainbow", Cain wakes up at noon even if he sleeps at night.
  • Put on a Bus: After getting separated from the Phantagrande crew at the end of the second story arc, he puts his efforts into rebuilding Nalhegrande and has too much going on to rejoin the crew again.
  • Religious and Mythological Theme Naming: Cain and Abel for him and his deceased brother. While Abel is long dead, it wasn't because of Cain and the two brothers actually got along well.
  • Sadly Mythtaken: He and his brother are named after Cain and Abel, and their backstory is also inspired from The Bible albeit with alterations:
    • Unlike their biblical counterparts, Cain loves his brother, and Abel's death was caused by someone else.
    • Some modern Biblical interpretations of Genesis 4:12 also suggest that the "Mark of Cain" is a curse that turned him into a nomadic, an exile, a fugitive or a wanderer. Whereas, it is the opposite of Granblue Cain's case (at least before he joined the Grandcypher) - He serves loyalty to Pholia in the kingdom of Idelva, staying there with his sister-in-law Leona.
  • Survivor Guilt: Abel's death during the fall of the Torhid Kingdom has majorly shaped his psyche for years. It crops up again when he fails to save the Captain after they risk themselves to rescue Alliah. The Grand version's episodes show that he did slightly get better and resolve himself to find a way to rescue and find the captain.
  • Talking to the Dead: Gets to do this at his brother's grave at the end of his SR version's fate episode.
  • The Strategist: He is a brilliant tactician and comes up with plans on the fly to figure out the best strategy for victory.

     Reinhardtzar 

Voiced by: Ken'ichirou Matsuda

https://static.tvtropes.org/pmwiki/pub/images/granblue_reinhardtzar_grand.png
War-god of the Dawn
Story Version
Rarity: SR, SSR (Premium Gala)
Element: Fire
Style: Attack
Weapon Specialty: Melee
Race: Draph
Charge Attack: Doombringer, Infernal Ignition (Premium Gala ver.)

A former soldier of the now-defunct Torhid Empire, he leads his army of bandits and attempts to declare their independence on Merkmal Island. Although his plans were eventually foiled by the crew, he now assists them under the orders of Idelva's sovereign, Pholia.


  • Aloof Ally: He's not thrilled to work for the Idelva Kingdom, but after he was spared from his failed coup attempt, he doesn't really have a say in the matter.
  • Armor-Piercing Question: Gives one to Cain in the latter's SR version's fate episode.
    Reinhardtzar: Cain, why... Why are you in such a hurry to die?
  • The Atoner: Becomes this after he joins Idelva Kingdom for good.
  • Battle Aura: A notable user of this trope, among many other characters in Granblue, in that he brings out an aura that has a wavelength that's similar to a dark crystal, as Lyria puts it. His Fate Episode explains it as a Dangerous Forbidden Technique of the Torhid Empire that is taught to a handful of elite soldiers.
  • Defiant to the End: When he was first captured after his failed coup, he breaks free of his restraints and attack Cain. It seems like this when he broke out of prison in Groz Island too, but stops when he was reunited with the crew.
  • Eyepatch of Power: Tilted Hachimaki variant, covering his left eye. It's never touched upon, though.
  • Good Old Fisticuffs: Prefers fighting with his fists.
  • Heterosexual Life-Partners: With Cain once he joins his side.
  • No Shirt, Long Jacket: He wears a longcoat, but leaves the chest part open for some reason.
  • Playing with Fire: His element. He doesn't have fire magic, he's just that intense.
  • Token Nonhuman: Not counting Rosetta who can pass as a human, Reinhardtzar is the very first Draph story character in the game, debuting at Chapter 101.
  • Well-Intentioned Extremist:
    • Played straight when he attempts a coup and establish a new kingdom, threatening to start a war with both Idelva and Rhem Kingdoms. His administration of Merkmal island is also this, as he menacingly threatens the nearby village but offer protection in return.
    • Subverted when he told Cain he was willing to sacrifice his men to go with his coup. He was bluffing.
    • Finally averted when he was forced to join the crew.

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