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Ithaquack

    In General 
https://static.tvtropes.org/pmwiki/pub/images/location1.jpg

A mythical island inhabited by beings from Greek Mythology.


    Storkules 
https://static.tvtropes.org/pmwiki/pub/images/storkules.jpg
"Your uncle must've told tale of Storkules! Colossus of Corinth, hero of Heliopolis, and, my proudest accomplishment, best friend to Donald Duck!"

One of the greatest heroes of Greek mythology, the boisterous Storkules is nevertheless a friendly sort who counts Donald as his dearest friend.


  • Adaptational Heroism: The original Herakles is not what you call a paragon of heroic virtue by modern standards and Storkules is more noble compared to the figure he is based off of. If anything, he's closer to his Disney counterpart.
  • Added Alliterative Appeal: His titles include "Colossus of Corinth", "Hero of Heliopolis" and "Lion of Lindos" among others.
  • Ambiguously Gay: He considers his (mostly one-sided) Odd Friendship with Donald his proudest accomplishment, he's constantly hugging and complimenting Donald, has a vase with their pictures painted on it, and sculpts a highly idealized statue of Donald wearing nothing but a fig leaf. When Donald finally calls him his friend for the first time, Storkules is overjoyed and calls it the most glorious moment of his life. He is fine with Donald dating Daisy, but refuses to give them privacy, and even calls him "my Donald" to Daisy's face. Considering Greco-Roman culture had very different ideas of sexuality and Heracles did keep male lovers, this isn't beyond the realm of possibility.
  • Apologetic Attacker: Upon being brainwashed by the siren, he keeps apologizing to Scrooge, Huey, and Louie for fighting them.
  • Boisterous Bruiser: He's a bombastic and good-natured fellow.
  • The Bus Came Back: As stated above, he returns in the Season 2 episode "Storkules In Duckburg!" when Donald rents out a spare room in the houseboat.
  • Calling the Old Man Out: A mild example, but he twice calls his father, Zeus, out. First by reminding him that he's the god of hospitality, so he can't just turn Scrooge and family away, then by asking his father why he doesn't just compete against Scrooge directly, though that one seems to be genuine confusion rather than an actual calling out.
  • Does Not Know His Own Strength: He causes a lot of damage in Donald's houseboat because of his Super-Strength. He totals the bathroom just attempting to brush his teeth.
  • Dumb Is Good: He's the most overtly noble of Ithaquak's pantheon, but he isn't the brightest. He is easily manipulated by his father Zeus, has No Sense of Personal Space and he has difficulty taking hints, nearly ruining Donald and Daisy's budding relationship in an attempt to help it.
  • Expy: Obviously based off of Hercules. But, his buffonish, naive personality along with his clothes and hairstyle, in particular, are based on the Disney version.
  • Fish out of Temporal Water: He's clearly having trouble adapting to the modern world, not knowing what a stove is and mistaking Huey for a baby harpy when the latter puts on a harpy mask. That said, he knows perfectly well how to operate a pressure cooker.
  • Gentle Giant: Very big, very strong, and very nice.
  • Graceful Loser: He takes losing to Clan McDuck much better than his father.
  • Hair of Gold, Heart of Gold: Has blond hair and is an incredibly Nice Guy.
  • Heroic BSoD: Doubting his heroism will send him into one.
  • Heroic Build: He has enormous muscles fitting for an expy of Hercules, combined with an amicable personality.
  • Heroic Willpower: He manages to fight his father's brainwashing enough to slow down his assault on the Duck family long enough for Donald to get into position.
  • Hidden Depths: For a guy renowned for his strength and physique, he does some pretty amazing sand sculptures, and can cook both rack of lamb and orzo.
  • Innocently Insensitive: Storkules has problems reading social cues, which can result in this quite often.
  • Informed Attribute: Scrooge tells Huey and Louie that Storkules has brute strength, but that he's an idiot. While it's true that we see him try to power through most of the contests, he comes off as more naive than stupid.
  • Jerkass Gods: Averted. Unlike Zeus, Storkules is a Nice Guy who is on good terms with Clan McDuck, even considering Donald his best friend.
  • Large Ham: He's a very loud and enthusiastic person with a huge presence.
  • A Lizard Named "Liz": He's an anthropomorphic stork, just like what his name implies.note 
  • Locked Out of the Loop: Neither he or Selene had any idea Della had disappeared until meeting the Ducks many years later.
    Storkules: But now that you have returned, Storkules, noble Donald, and his fiery sister... Halt! Where is Della?
    Donald: [Says nothing but looks sadly at Huey and Louie and then looks back at Storkules again.]
    Storkules: I see...
  • Nice Guy: Seriously, he's one of the nicest characters the Ducks have encountered in their travels. He even hesitates when his father tells him to take the Golden Fleece from a small child.
  • No Sense of Personal Space: A standard greeting from Storkules is a big ol' Bear Hug, especially when it comes to Donald. He's learning otherwise as of "Storkules In Duckburg!", but largely forgets about it by "New Gods on the Block!", interfering with Donald and Daisy's date and being very touchy-feely with both.
  • Real Men Cook: During his stay with Donald, he is shown doing the cooking. Despite not knowing how to use the stove, he seems to be very good at it.
  • Red Baron: He has several titles, such as "Colossus of Corinth" and "Lion of Lindos".
  • Related in the Adaptation: In "New Gods on the Block!", Zeus mentions that he and Storkules' mother fell in love while fighting the Titans together, implying that Storkules' mother in this version is Hera and not the mortal Alcmene (not unlike that other Disney version of Heracles).
  • Shipper on Deck: As soon as he learns that Donald and Daisy are on a date he does everything possible to make it work. Not that that is really helpful at all...
  • Story-Breaker Power: He doesn't get involved in Moonvasion until the very end (though not for want of trying), and it's pretty clear that once the gods would have gotten involved the invasion would've been doomed to fail.
  • Super-Strength: Strong enough to move Earth itself!
  • To Be Lawful or Good: Has one when he has to weigh keeping Duckburg safe from harpies permanently against keeping Louie's Harpy-Control business from going under, losing his job, and being unable to pay his rent to Donald.
  • Unwanted Assistance: He doesn't realize that Donald does not want his help on his date with Daisy until she storms off in a rage.
  • Vitriolic Best Buds: Considers Donald Duck his best friend, who doesn't return the feelings until the end of his first appearance. Even then, Donald still gets annoyed by his over enthusiastic behavior.

    Selene 
https://static.tvtropes.org/pmwiki/pub/images/selene.jpg
"Don't give up, young duck. Your mother never did."
Voiced by: Nia Vardalos

The goddess of the moon. She considers Della Duck her best friend.


  • Artistic License – Ornithology: She is officially identified as an ibis, but her crescent-shaped bill is short rather than long like an actual ibis. Although it may be because that would make her look "weird".
  • Beauty Equals Goodness: She's as kind and supportive as she is beautiful, which is typically how she's depicted in the myths.
  • Composite Character: While she shares her name with the Greek goddess of the moon she takes several elements from Artemis (such as being Zeus' daughter) who was sometimes equated with her, and the Egyptian lunar god Thoth, who was depicted as an ibis.
  • Cool Old Lady: A thousands-of-years-old Greek goddess who was close with Della and is now rather friendly with Dewey & Webby.
  • Friend to All Children: If her interactions with Dewey and Webby are of any indication. She even allows them along with Huey and Louie a chance to audition as a potential god despite her skepticism.
  • Informed Species: According to Frank Angones, she is an ibis. Except she looks more like a dove than anything, not even having the long bill ibises are well-known for.
  • Intergenerational Friendship: A generations-old Greek goddess who befriended a female duck has now also befriended said duck's son and his friend.
  • It Amused Me: Goes along with Scrooge and Webby's snipe hunt with Djinn's quest for his ancestors' lamp for this reason.
  • Light 'em Up: In New Gods on the Block, she can fire a powerful laser beam channeled from the moon's light.
  • Locked Out of the Loop: Like Storkules, she had no idea Della had disappeared until meeting Dewey and Webby many years after she last saw her.
  • Lunacy: She is the Moon after all. This so far includes making blue lights and spheres.
  • Nice Girl: Mischievous she may be, she's a solidly benevolent and fairly easygoing goddess.
  • Reasonable Authority Figure:
    • Unlike Zeus, Selene is quite calm when two strange children enter her realm seeking answers, though she tries to prank them because she thinks Della has returned. She gives Dewey the truth — she doesn't have a Spear and Della was a good person who brought joy to everyone — as well as her Sphere to help him find out what happened to Della.
    • In New Gods on the Block, she's in charge of finding a suitable replacement for her father as a potential god and takes her task quite seriously.
  • Related in the Adaptation: She's portrayed as a daughter of Zeus, rather than his cousin as in the original mythology.
  • Story-Breaker Power: She doesn't get involved in Moonvasion until the very end, and it's pretty clear that once the gods get involved the invasion would've been doomed to fail.
  • Summon Bigger Fish: During Moonvasion the kids think Della is taking them to Ithaquack to do this (considering she's, you know, the goddess of the moon), not realizing Della actually wants them to take shelter with the gods. Unfortunately, Selene and Storkules are prevented from helping by Zeus, at least until the Ducks manage to defeat Lunaris and she casually sentences him to orbit the Earth as its newest moon.
  • Troll: She left a cryptic clue and a series of traps just to lure Della to her garden so she could pull a playful "gotcha".

    Charybdis 
https://static.tvtropes.org/pmwiki/pub/images/charybdis_5.jpg

Voiced by: Fred Tatasciore
A monster guarding the Spear of Poseidon.
  • All There in the Manual: Its name is only revealed in the credits. Until its second appearance!
  • Ambiguous Gender: The mythological Charybdis was a female monster. While this one has a deep, masculine voice, that might be only due to being a gigantic monster.
  • Combat Tentacles: It has a number of octopus-like tentacles that it uses to grab Webby and Dewey.
  • Extra Eyes: It has five eyes.
  • Gentle Giant: Once it learns that Dewey and Webby are not after the Spear of Poseidon, Charybdis no longer tries to hurt them.
  • Lamprey Mouth: Its mouth is a ring of fangs.
  • Mix-and-Match Critters: It looks part fish, part octopus.
  • More Teeth than the Osmond Family: Its mouth is full of sharp teeth.
  • Monster Façade: It grabs Webby and Dewey and looks like it's about the devour them, but when they tell it they're after the Spear of Selene, it puts them down and gives them directions.
  • Nice Guy: It's quite polite and friendly once Webby and Dewey reveal they're not after the artifact it guards, even giving them directions. It also quickly forgives Dewey for calling it "hideous" before.
  • Punch-Clock Villain: Guarding the Spear of Poseidon and attacking anyone who wants to take it is its job. It is friendly and polite with those who are after different artifacts.
  • Red Eyes, Take Warning: Subverted - its five eyes are red, indicating its monstrous nature, but it's actually rather gentle and polite.
  • Sea Monster: A gigantic one with fish and cephalopod features.
  • What Measure Is a Non-Cute?: Discussed. After the monster releases Dewey and Webby, Dewey apologizes to it for calling it "hideous", telling it that it's probably very attractive by sea monster standards. Charybdis admits that it's not the case, but thanks Dewey for saying so anyway.

    Hades 
https://static.tvtropes.org/pmwiki/pub/images/hades_1.png
"I'm a little busy, you know... keeping the Titans you locked down here at bay for all eternity!"

Lord of the Underworld and brother of Zeus.


  • Creepy Good: He wears black make-up and sits on a throne of skulls, but he's actually a nice guy and keeps in friendly contact with the other Greek gods who aren't Zeus.
  • Dark Is Not Evil: Unlike his more mainstream Disney version, Hades here is portrayed as closer to his original self, being a disgruntled but (compared to Zeus) benevolent god who keeps to himself.
  • The Dog Bites Back: He clearly resents the job Zeus stuck him with as the Titan's warden, so when Zeus tells him to create an "undead uprising" or release one of the titans for his own selfish gain, he refuses. He even rubs it in Zeus' face that he has no authority over him anymore and gossips about it to the other gods.
  • Everybody Hates Hades: Averted. This version, other than the other famous Disney adaptation of the character, isn't depicted to be any mischefious or evil, if a bit rebellious and mocking his brother Zeus.
  • Goth: His design invokes the "moody" metalhead aesthetic, being a chthonic god wearing black make-up with messy black hair. He's even seen listening to Heavy Metal music.
  • Modernized God: In contrast to the ancient greek styled clothes of Selene, Storkules and Zeus, Hades wears modern goth clothing and is seen using a cellphone while listening to heavy metal on a headset.
  • Necromancer: If Zeus is to be believed, Hades is capable of sending out hordes of undead to attack people.
  • Shout-Out: His eye make-up and hairstyle are a shout-out to famous shock rocker Alice Cooper.
  • Throne Made of X: He is seen sitting on a throne atop a mountain of bones.

Latin America

The Three Caballeros

    Panchito Pistoles 

Panchito Pistoles

https://static.tvtropes.org/pmwiki/pub/images/ducktales_2017_panchito_5.png
Voiced by: Arturo Del Puerto (English), Toshio Furukawa (Japanese)
A Mexican rooster and a friend of Donald Duck from college. Along with José, the three of them were a garage band called, "The Three Caballeros."
  • Bowdlerise: His revolvers have been replaced with smartphones.
  • Cocky Rooster: Downplayed compared to his previous incarnations - his sanguine temper and Gun Nut tendencies are dropped, and his cockiness is mostly present in his egotism.
  • Dashing Hispanic: A brave and charming Mexican.
  • Gratuitous Spanish: He peppers his dialogue with Spanish expressions to emphasize his Mexican heritage.
  • Hypocritical Humor: He chews out his friends for lying to him about being more successful than they really are - before confessing he did the same.
  • It's All About Me: Played for Laughs. He has quite a big ego, suggesting a name for the Three Caballeros' reunion tour that includes his name but not José's or Donald's. It's revealed that he tried Putting the Band Back Together because he wanted to relaunch his own musical career.
  • Latin Lover: He is somewhat flirty; he signs a napkin for the waitress at the restaurant with a few hearts around his name.
  • Mock Millionaire: He claims to be a world-famous singing sensation. He admits he lied about that and is really a performer at kids' birthday parties.
  • Musical Assassin: Along with the other two Caballeros, he manages to slay a giant Man-Eating Plant while playing their theme song.
  • National Animal Stereotypes: He's a rooster, a bird often associated with Mexico due to the country's agricultural and cockfighting traditions.
  • Red Is Heroic: He has ginger feathers and wears a reddish-purple jacket and pants, and is a brave, heroic person.

    José Carioca 

José Carioca

https://static.tvtropes.org/pmwiki/pub/images/ducktales_2017_jose_carioca.png
Voiced by: Bernardo de Paula (English), Ryūsei Nakao (Japanese)
A Brazilian parrot and a friend of Donald Duck from college. Along with Panchito, the three of them were a garage band called, "The Three Caballeros."
  • Adaptation Personality Change: When José was first animated, he was fun-loving but sly, confident and quick to adapt to whatever absurdity is happening, acting as a Foil to the Born Unlucky Butt-Monkey Mood-Swinger Donald. Here his bravado and charisma is all a front and he is as much of a loser as Donald is; having to lie about his successes to impress his old friends, is as much of a victim of his band's problems as Donald and Panchito and is desperate enough to do some pretty shady things to score a win.
  • Half-Dressed Cartoon Animal: His suit does not come with pants or shoes.
  • Mock Millionaire: He claims to be a world traveler, but confesses he lied and is just a flight attendant in reality.
  • Musical Assassin: Along with the other two Caballeros, he manages to slay a giant Man-Eating Plant while playing their theme song.
  • National Animal Stereotypes: He's a parrot, a bird often associated with the jungles of Brazil.
  • Non-Standard Character Design: His eyes differ from most characters in the show, with visible brown irises.
  • Sharp-Dressed Man: He wears a dapper outfit, with suit, hat, gloves, bowtie and a cane-like umbrella. No pants or shoes, though, but that's common for birds in this universe.
  • Swiss-Army Weapon: His umbrella can function as pretty much anything, from a parachute to a sword to all sorts of musical instruments (be it a trumpet, flute or guitar).

The Middle East

    The Living Mummies 

The Living Mummies of Toth-Ra

General

https://static.tvtropes.org/pmwiki/pub/images/ejmt8wyuyaew6ku.jpg

A group of people, dressed as mummies, who served Toth-Ra for many generations.


  • Aliens Love Human Food: A group of Ancient Egyptians who survived to modern day love burritos so much that they are ready to overthrow their god-king for it.
  • Animal Stereotypes: Played with. While Toth-Ra and Sabaf are still villainous falcons, the other falcons and the jackals are rather pleasant. The jackals do, however, initially play their species' stereotype of being Sycophantic Servants.
  • Food as Bribe: They turn against Toth-Ra when they get introduced to burritos.
  • Hidden Elf Village: A village who live inside a large pyramid in which Toth-Ra is entombed in a tomb within the tomb. It's implied that their ancestors have lived inside the pyramid for two millennia, undisturbed by the outside world.
  • Mummy: They are all living people, but they are wrapped in mummy bandages.
  • Mundane Luxury: What spurs them to fight for freedom is the promise of more burritos.
  • National Animal Stereotypes: They are Egyptian characters whose species was chosen to resemble the most well-known Egyptian gods, the falcon-headed Ra and Horus, and the jackal-headed Anubis.
  • Nice Guy: All of them with the exception of Toth-Ra and his chief guard Sabaf, are genuinely decent, welcoming, earnest, and nice people.
  • Trademark Favourite Food: Burritos become one for them, though they also gain a liking for Mexican food in general.
  • Training the Peaceful Villagers: What Scrooge, the Nephews and Launchpad tried to do. Of the lot, Launchpad is the most successful, with his burrito making skills.

Amunet

https://static.tvtropes.org/pmwiki/pub/images/68aec514b440523c5953c2f0b89a735d.jpg
Voiced by: Cree Summer

A leader figure among the Living Mummies.


  • Animal Stereotypes: Played with. While she doesn't play the Scavengers Are Scum stereotype jackals are often associated with, she was initially a Sycophantic Servant to Toth-Ra until she was persuaded otherwise by Launchpad's burrito.
  • Back for the Finale: She appears in the season 2 finale as she fights the invading Moonlanders alongside Faris Djinn.
  • Back-to-Back Badass: With Faris as they fend off against the Moonlanders.
  • Cute Little Fangs: As a jackal, she has pointy canines, but she looks friendly otherwise.
  • Cute Monster Girl: She dresses like a mummy, but she's rather nice.
  • Dramatic Irony: Played for Laughs. Amunet points out how she and her people fought to escape servitude from a wrathful sun god only to face the wrath of the invading moon people.
  • Meaningful Name: She’s named after one of the primordial goddesses in ancient Egyptian religion.
  • Mummy: She's dressed like one, to honor Toth-Ra.
  • Nice Girl: She welcomes Scrooge and his family into her village with open arms and (after some encouragement) helps them rebel against Toth-Ra.
  • Took a Level in Badass: She has done this by "Moonvasion" as she is very effective in fending off and knocking out the invading Moonlanders.
  • Undying Loyalty: To Toth-Ra, until she gets a taste of Launchpad’s burrito...

    Faris D'jinn 
https://static.tvtropes.org/pmwiki/pub/images/faris_djinn_id.png
Voiced By: Omid Abtahi

A Middle Eastern warrior sworn to protect the Lamp of the First Genie. Based on Dijon from the original series.


  • Adaptation Name Change: His name was changed to D'jinn in order to be more authentically Arabic. It also foreshadows the fact that he's the descendant of a genie.
  • Adaptational Badass: The original Dijon was a snivelling, petty thief. D'jinn is a tough warrior.
  • Adaptational Heroism: The original Dijon was a servant to Merlock, the villain of Ducktales: Treasure of the Lost Lamp. D'jinn is somewhat bad-tempered, but rather than being driven by greed or a desire for wishes, he wants the lamp back because it's a family heirloom - the genie it once held was his ancestor.
  • Back for the Finale: He appears in the season 2 finale as he fights the invading Moonlanders alongside Amunet.
  • Back-to-Back Badass: With Amunet as they fend off against the Moonlanders in Egypt.
  • Badass Biker: He is introduced riding a motorbike through the desert, then leaping on a boat with it.
  • Call a Rabbit a "Smeerp": "The Ifrit's Dawn" is what he calls his birthday.
  • The Comically Serious: Even when part of his quest involves answering riddles from a literal joke book, he's still all-business.
  • Dark Is Not Evil: His facial appearance and his dark clothing gave him the look of a bad guy, but his personality is that of a noble hero.
  • Defrosting Ice Queen: He's very serious and single-minded about retrieving his ancestor's lost lamp. Once he's done that though, he becomes much more mirthful, and greatly enjoys a birthday party the Duck family throws in his honor.
  • Divine Parentage: Somewhat; his ancestor was a genie whose master wished him mortal so they could marry.
  • The Dreaded: One of the few characters who managed to intimidate Scrooge, due to his quick temper and skilled swordsmanship. In fact, the reason why the Ducks stalled him with a phony quest is to avoid upsetting him with the truth that they lost the lamp, not helped by him vowing to trash McDuck Manor to find it. He is also proven to be such a formidable fighter that he terrifies the Beagle Boys into submission.
  • Face of a Thug: His facial features gave out a bit of a negative appearance, but his personality is that of a noble person.
  • Hair-Trigger Temper: He tends to draw out his sword at the drop of a hat.
  • Jerk with a Heart of Gold: He's very stoic, serious minded, and hot tempered, but considering he was trying to get the lamp back because it's a family heirloom and he happily accepts a birthday party from Scrooge, he's not all bad.
  • Large Ham: He's prone to giving prose-laden narrations and is quite hot-tempered.
    Huey (to Louie): D'jinn monologued about this lamp and the Ifrit's Dawn for ten minutes without blinking!
  • Last-Name Basis: Nobody calls him Faris.
  • Literal-Minded: When the boys try to distract him by putting on Ottoman Empire. D'jinn assumes they're talking about the actual Ottoman Empire.
  • Master Swordsman: He's an expert swordsman, good enough to face several thugs at once and defeat them all in a painful yet non-lethal way.
  • Meaningful Name:
    • D'jinn or jinn is the original Arabic word for a genie. He's the eighth great-grandson of a true blue genie. If you presume the other males in his family were named after the genie, he's most likely Faris D'jinn the Tenth.
    • His first name, Faris, means "knight" in Arabic, which is fitting for a noble warrior on a treasure-hunting quest.
  • National Animal Stereotypes: He appears to be either a wolf, a hound note , or a jackal, which are canids that live in the Middle East.
  • Noble Wolf: He resembles an Arabian wolf (which might be his actual species) and is definitely noble.
  • Not So Stoic: He breaks into hysterical laughter upon finding out everyone thought there was a genie inside his ancestor's lamp.
  • Reimagining the Artifact: The original Dijon was a caricature of a greedy and cowardly Middle Eastern person, which obviously wouldn't fly today. Rather than removing him completely, he's reimagined as a heroic warrior, with only his ethnicity and his interest in the Genie's Lamp remaining.
  • Roof Hopping: He sneaks into Scrooge's mansion by leaping on rooftops and trees.
  • Spock Speak: He never uses contractions in his speech.

    Gene the Genie 
https://static.tvtropes.org/pmwiki/pub/images/gene_2017.png
"SHABOOEY!"
Voiced by: Jaleel White

A genie in a lamp who grants Donald's wish to have "normal family" problems.


  • Adaptational Angst Downgrade: Because Merlock is nowhere to be seen in this continuity, and he doesn't show any interest in becoming human, Gene has a lot less baggage than his original counterpart.
  • Adaptational Dye-Job: Brown feathers and gold eyes compared to his counterpart from the movie.
  • Adaptational Early Appearance: In a sense. The only time Gene appeared in the original Ducktales continuity was in the movie, Treasure of the Lost Lamp, which was set in the interim between seasons 3 and 4. In here, Gene appears during "Quack Pack!", the second episode of season 3.
  • Adapted Out: Unlike his previous incarnation, he's not bound to Merlock, nor does he have a secret desire to become human. He seems perfectly happy being a genie and granting wishes.
  • Adaptational Wimp: Downplayed. In his original appearance in the movie, Gene had the ability to grant any wish without issue, with the main problem being that he was forced to do it under Merlock's orders. In here, while he shows the same amount of power, Donald's wish leaves him legitimately stumped as to how to solve it, to the point that eventually the wish goes out of control and becomes a problem beyond his problem, something that never happened in the movie itself.
  • Benevolent Genie: Tries his hardest to make Donald's wish come true. It's a lack of understanding exactly how to do it that causes the problem.
  • Casting Gag:
  • Character Catchphrase: As always, "Shabooey!"
  • Disco Dan: He's been stuck in his lamp since 1990, so all of his cultural reference points stop there, hence the Totally Radical reality he grants the Duck family. He's even seen playing with Pogs at one point.
  • Distressed Dude: In the end of "Escape from the Impossibin!", he is absorbed into the Phantom Blot's gauntlet, putting him in F.O.W.L.'s clutches.
  • Fish out of Temporal Water: He hasn't been out of his lamp since 1990 and his idea of what a "normal family" is reflects this.
  • Fourth-Wall Observer: As typical of Disney genies. This time, the reality he creates for Donald is a television sitcom, complete with studio audience, background music, commercial breaks and pop-up ads. Even after Donald cancels his wish, Gene refers to Goofy as a "big-name guest star", despite no indication of Goofy being a star in-universe.
  • Leaning on the Fourth Wall: He says he was stuck in the Lamp since the year 1990. This was when the original film starring him released.
  • Nice Guy: He earnestly tried to grant Donald's wish as best he could and holds no ill will against the rest of the cast when they want out. The trouble is, he genuinely cannot free them unless Donald makes another wish and gives them warnings about what the wish itself, explicitly not him, will do to stop them from leaving.
  • Non-Standard Character Design: He's given Supernatural Gold Eyes here.
  • Race Lift: Much like Fenton Crackshell-Cabrera, Gene is given darker colored feathers in the reboot, this time indicating an African ethnic background.
  • Supernatural Gold Eyes: His eyes are golden, which helps him stand out compared to the other ducks.

Mervana

    Mervanans 
https://static.tvtropes.org/pmwiki/pub/images/img_0815_7.png
Voiced by: Hynden Walch (Aletheia), Greg Cipes (Vero)

A society of merpeople living in an underwater city whose cultural philosophy largely mirrors that of hippies in The '60s and The '70s.


  • Actor Allusion: Greg and Hyden once again voice a Mellow Fellow with a green color scheme and a wise and whimsical feminine girl respectively.
  • Hidden Elf Village: Isabella Finch discovered some clues about Mervana, but never found it for herself. Decades later, the Ducks use her journal and their own resources to discover the underwater society.
  • Hypocritical Humor: Aletheia discourages Scrooge from throwing toxic markers into their waters. Scrooge quickly points out that they're their markers.
  • New-Age Retro Hippie: An underwater commune of them. They believe in rejecting all material possessions in search of one's inner truth through meditation and arts and crafts.
  • Our Mermaids Are Different: The Mervanans are merpeople when underwater and humans (er, ducks) when on land. However, the longer they spend underwater, the more their bodies mutate to adapt. In the case of King Honestus, who has been avoiding life on the surface for decades, he has mutated into a rabid, non-sapient sea monster.
  • Sheep in Sheep's Clothing: Throughout the episode, the Ducks (especially Louie and Beakley) are insistent that the merpeople's talk of "Peace, Love, and Truth" is a cover for some dark secret. Turns out they value those things just as much as they claimed they did, and once the darker implications of their society come to light, they continue to apply those values to the new community they intend to built.
  • Theme Naming: The Mervanans all have names that mean "truth": Honestus, Aletheia, and Vero.
  • Totally Radical: Their speech borrows heavily from stereotypical hippies and hipsters.
  • Town with a Dark Secret: One that not even the Mervanans themselves are in on. Their pursuit of "one's truth" began when they followed their cowardly king beneath the sea, and their seeming utopia is slowly turning them into complacent, brainless monsters.
  • Underwater City: Generations ago, it was a typical kingdom near a coast, but when the king abandoned the Mervanans, they assumed he was leading them to Enlightenment and followed him beneath the waves.

    Lost Harp of Mervana 
https://static.tvtropes.org/pmwiki/pub/images/harp.PNG
"Correeeeeect!"
Voiced by: Retta

A magical harp who sings truths, formerly an advisor to the missing Mervanan king.


  • Adaptation Dye-Job: In the original series, the enchanted harp had blonde hair. Here, it's violet.
  • Anthropomorphic Shift: In the original series, the harp was simply a lie-detecting instrument powered by magic. Here, she's an actual living harp.
  • Brutally Honest: She can only say (or sing) the truth, in absolutely no uncertain terms.
  • Cannot Tell a Lie: She speaks (or sings) the truth to the best of her knowledge.
  • Character Catchphrase: Two of them:
    • [They're] Fibbing, fibbing, fibbing!, sung as an arpeggio whenever someone makes a false statement.
    • "Correct", whenever someone makes a true statement.
  • The Consigliere: She filled this role to the king, advising him on matters of ruling and bringing important issues to light. However, all the problems she spoke of got overwhelming for the hedonistic king, and so he retreated into the sea.
  • Damsel in Distress: She gets captured by F.O.W.L. in the end of "Escape from the Impossibin!".
  • Ignored Expert: As a magical harp who can only reveal accurate information, she was an advisor to King Honestus. However, when the king cowardly decided that all the troubles of running a kingdom were too difficult, he fled. His subjects followed, ignoring any wisdom the harp had to offer and hiding her among the ruins.
  • Living Lie Detector: She can instantly recognize when a person is lying, and sings her "fibbing, fibbing, fibbing" arpeggio in response.
  • Race Lift: She has brown feathers, unlike the white feathers of her counterpart in the 1987 show.

    King Honestus 
https://static.tvtropes.org/pmwiki/pub/images/honest.PNG
Voiced by: Jeff Bennett

The one-time king of Mervana, who, in his wisdom, led his people to their underwater city. One day, he left in search of his inner truth and never returned. In honor of him, the Mervanans have dedicated themselves to discovering their own personal truth.


  • Cool Crown: In his merman form, he wore a conch shell as a crown.
  • Dirty Coward: He runs away from the pressure of ruling a kingdom.
  • Dreadlock Rasta: He has dreadlocks in his merman form, which is in line with the laid-back, hippie-esque Mervanan culture.
  • Fiendish Fish: Decades under the sea have transformed him into a raging sea monster.
  • The Hedonist: He preferred to relax and play in the water instead of running his kingdom, insisting that it's too hard.
  • Historical Hero Upgrade: His people describe him as an enlightened king who led them into a golden age beneath the waves. In fact, he was actually trying to run away from the pressures of ruling a kingdom.
  • Lazy Bum: Wanted nothing to do with ruling his kingdom.
  • Was Once a Man: He was initially a merman, but many years under the sea mutated him into a non-sapient, bloodthirsty fish-monster. Fortunately, spending some time above the waves cures him.

St. Canard

    Darkwing Duck 
https://static.tvtropes.org/pmwiki/pub/images/the_duck_knight_returns_10_2.png
"I am the terror that flaps in the night! I am the overstuffed burrito that spills onto the lap of crime! I. Am. Darkwing Duck!"
Drake Mallard is the new actor cast to play Darkwing Duck for the grim 'n gritty reboot of the movie. After the events that lead to the movie's cancellation, Launchpad spurs him on to take up the mantle of Darkwing for real.
  • Acquired Situational Narcissism: The thrill of potentially defending the Earth from alien conquest pumps up his ego to gigantic proportions in "Moonvasion!", to the point where he gets upset that the Moonlanders (who naturally have no idea who the "purple weirdo" is) aren't instantly terrified of him; when Scrooge finally snaps that nobody finds him scary and they're not even paying attention to him in all this chaos, his face falls and he lets out a deflated little "oh". Come "Let's Get Dangerous!", he's much more aware of his limitations as a beginner crime-fighter, and is working on building his reputation from the ground up.
  • Adaptational Badass: In the original series, Darkwing won more by being a determinator, being made of iron, relying on his gadgets and outsmarting his opponents. While this version shares his predecessor's Made of Iron tendencies and his never give up attitude, he's also more capable in a fight, showing great skill in hand-to-hand combat and relies less on gadgets to defeat his opponents.
  • Adaptational Nice Guy: Moments of inflated pride aside, this version of the character is far more modest and less egotistical and self-absorbed than the original. Although in his second appearance he displays so much ego as the original, by his third appearance, he appears to reach some balance between his ego, fear and his natural heroic tendencies.
    • Despite having a slightly more contentious relationship with Gosalyn in "Let's Get Dangerous!", the episode shows an overall gentler, humbler Drake Mallard than the vain publicity hound of "Darkly Dawns the Duck".
      • Having already established a prior friendship and rapport with Launchpad, Drake doesn't regard him as a fanboy nuisance, instead treating him like an ally (albeit not always a helpful one). He also believes in his Genre Savvy enough to consult with him on the best way to find Quackerjack at the warehouse, knowing and trusting that he's a fellow DW fan.
      • Darkwing is shown to only once try to order Gosalyn to stay put because she's under his roof, but it comes at a moment of sheer frustation, and for the most part he takes her at face value and engages with her using very rational reasons — what he does is so dangerous that even he hasn't gotten the hang of it yet, so he doesn't want her getting hurt when there's actual supervillains running around. Furthermore, he needs probable cause before he can start investigating a private citizen, without any known evidence, for a crime that maybe doesn't exist, on the word of a wanted criminal, and Gosalyn's anecdote and suspicions that "Bulba's a jerk" just aren't enough.
      • Darkwing's first encounter with Gosalyn in the original series, however well-intentioned, is accidental kidnapping and child endangerment. Here, after Gosalyn seeks him out, she's the one trying to instigate action and derring-do, to his concern over her well-being; after he finally relents and takes her along, he gets dangerous "in the safest way possible", giving her a helmet when she's riding in the Ratcatcher. (OG Darkwing had to be reminded to wear a seatbelt himself.)
      • Although Darkwing quickly warms up to Gosalyn in "Darkly Dawns" and is quite tender with her, he also brings her to tears with a cruel threat to send her back to the orphanage after Taurus Bulba is captured, just because she innocently implied he wasn't the master crime-fighter he claimed to be. Here, Gosalyn repeatedly doubts Drake's abilities and insults him, and he never snaps back or takes it personally; instead, he feels terrible for letting her down and works himself to exhaustion trying to think of a way to bring Waddlemeyer back, on top of everything else he's got to deal with.
  • Adaptational Wimp: The original Darkwing was capable of taking on superpowered villains and win, even beating the Fearsome Five (minus Negaduck) by himself in one episode. When this version tries fighting Quackerjack and Liquidator one-on-one, he ends up needing to run and when all four gang up on him, he gets captured easily and delivered to Bulba. When he fights the Fearsome Four again, Launchpad and Gosalyn have to provide backup support to make the fight more even. Justified since the original Darkwing is an Experienced Protagonist who's fought supervillains before and this one is just starting out who's only fighting experience is against common crooks.
  • Adapted Out: His civilian clothes lack his signature green vest.
  • Age Lift: In the time frame of the original series, Drake Mallard was an older adult, if not quite middle-aged, who's been Darkwing Duck for quite a while. Here he's around the same age as Launchpad (around late twenties or early thirties, according to the writers) and just recently picked up the role.
  • Alternate Self: An example where the "alternate" is the main one. "Let's Get Dangerous" establishes that Darkwing Duck is both a Show Within a Show and an Alternate Universe, meaning that Darkwing Duck does in fact exist elsewhere in the multiverse in a different form.
  • Amusing Injuries: Weaponized. Whereas much of the physics in the new Ducktales is treated fairly realistically, Darkwing's are closer to his origin series, a fact he exploits; when Starling tries various methods to kill him at the climax of his debut episode, Darkwing just ends up with these instead, to Starling's increasing frustration. He's able to power through an explosion with only an Ash Face, survives a Piano Drop with a few bruises and the old "piano keys for teeth" gag, and ultimately powers through multiple electrocutions through sheer willpower to take Starling down. "Singed, but triumphant", indeed.
    • Occurs again in the Season 2 finale, where he manages to take down a number of the invaders after getting the crap beat out of him and left apparently punch-drunk.
    • It also happens multiple times in "Let's Get Dangerous" to the point it could be a Running Gag.
  • Ascended Fanboy: He starts off as a huge fan of Darkwing Duck just like Launchpad. Then, he is cast to play Darkwing in a reboot movie. Now, he is a real-life version of the terror that flaps in the night himself.
  • Attention Whore: Though not as apparent in "The Duck Knight Returns!", in the season 2 finale "Moonvasion!" he spends most of his time on screen trying to get noticed by the other characters. Later, after getting beat up by Moonlanders, he comments that they "finally paid attention to him".
  • Back for the Finale: He appears in the season 2 finale as he joins the fight against the invading Moonlanders in his Darkwing Duck persona.
  • Badass Boast: He pulls off Darkwing's "I am the terror that flaps in the night" introductions very well. Makes him all the more worthy of becoming the real Darkwing Duck.
  • Badass Normal: To Launchpad's surprise, he's not just an actor; he is every bit as strong, durable, and persistent as the character he plays.
  • Be Careful What You Wish For: Darkwing wanted more crime to fight. Thanks to Taurus Bulba, four supervillains wreak havoc across all of St Canard, much to Darkwing's despair.
    Gosalyn: You said you wanted more crime to fight!
    Darkwing: Yeah, but those are supervillains, they got superpowers and everything!
  • Becoming the Mask: By the end of "The Duck Knight Returns", he's convinced to fill the role of Darkwing Duck for real.
  • Butt-Monkey: In true Darkwing Duck fashion. He spends his entire appearance in "Moonvasion" either being ignored and/or brushed aside by friend and foe alike or just plain having the crap beaten out of him.
  • Canon Character All Along: "The Duck Knight Returns" leaves his identity a secret until he autographs Launchpad's poster at the end with the name "Drake Mallard".
  • Character Catchphrase:
    • Naturally, "Let's Get Dangerous!"
    • "I am the terror that flaps in the night! I am the [noun] in your [other noun]! I... am Darkwing Duck!"
  • Color-Coded for Your Convenience: Like Darkwing; Drake also wears his signature color (purple) in civilian form.
  • Commonality Connection: He's just as much a fan of Darkwing Duck as Launchpad, and the two quickly bond over his toy collection. And, just like Launchpad, he took the lessons of the show to heart.
  • Cowardly Lion: Implied. "Let's Get Dangerous" shows Darkwing is self-aware enough about the dangers he regularly faces that when he's on a situation where injury (or death) is possible, he'll scream "RUN". This shows that even if he's terrified, he'll still try to do the right thing and/or, if he's out of alternatives, battle on against the odds.
  • Dark Is Not Evil: His super hero name is Darkwing Duck and his costume has a dark motif.
  • Deadpan Snarker: Has some shades of Darkwing Duck's snarkiness.
    Launchpad: I'm just gonna fix the movie to make Darkwing look like a hero!
    Drake: Oh, so what? You're gonna hold me hostage? Yeah, real heroic.
  • Decomposite Character: Much like Jim Starling embodies Darkwing’s egotistical traits, his replacement embodies all of Darkwing’s noble traits. That said if his appearance in Moonvasion is anything to go by, his ego is getting a little bigger to the point where he almost fully embodies the original depiction of Darkwing.
  • Determinator: His primary trait, which is the lesson he learned from the original Darkwing Duck.
  • Friendless Background: As he recounts to Launchpad, he wasn't a very popular kid growing up and was frequently beat up by bullies for being a Darkwing Duck fan.
  • Friendship Moment: Has one with Launchpad when the two play with his Darkwing toy in his trailer.
  • Heroic BSoD:
    • He has a brief one after the film is canceled, and Jim Starling is missing and presumed dead. Launchpad snaps him out of it by encouraging him to become Darkwing Duck for real.
    • He goes through another one when he sees that the Fearsome Four are real and are terrorizing the city. He starts running around hysterically before tripping and starts sobbing as Gosalyn pulls him back to the chair. Luckily, Gosalyn snaps him out of it.
    Darkwing: Well, after careful deliberation and strategizing. I've come to a well-researched conclusion. We... ARE DOOOMED! [starts flailing and running around]
  • Hidden Depths: Despite being stoked to play the role of Darkwing Duck in the reboot movie, he's actually not that thrilled about its Darker and Edgier tone. However, he wants to play the role in the hopes that he can inspire children just as he was.
  • Iron Butt Monkey: He's every bit as accident-prone and able to shrug off Amusing Injuries as the original Darkwing.
  • Large Ham: Not quite as much as Jim Starling, but he can Chew the Scenery with the best of them when he goes into "heroic" mode.
  • Legacy Character: Played with; at first he's just an actor taking over the role of Darkwing Duck, but then he decides to become a real-life version of him.
  • Let's Get Dangerous!: Since he's a huge fan of Darkwing and is also playing the role, this comes up a lot. He's also willing to put himself in harm's way of a crazed Starling in order to protect others. He wouldn't be the real Darkwing Duck without it.
  • Likes Clark Kent, Hates Superman: Not knowing Fenton and Gizmoduck are one and the same, Darkwing hates Gizmoduck for getting so much praise and attention that he doesn't. Meanwhile, he thinks Fenton is a swell guy and is grateful towards him for supplying his crimefighting tech and doing scientific research for him. Ironically, Darkwing thinks that Fenton doesn't like working with Gizmoduck.
    Darkwing: Launchpad's pal Fenton hooked me up. His talents are wasted designing doodads for that hack Gizmoduck.
  • Made of Iron: He goes through a lot in his focus episodes, but shrugs it off without much worse for wear. It's implied that he's not actually immune to the damage but simply powering through it with sheer determination.
    Darkwing: I don't want to brag, but I'm incredibly strong and resilient.
  • Manchild: Downplayed. He's mature enough, but he retains his childish love for Darkwing Duck well into adulthood. He's even kept all of his old toys and collectibles. In "The Duck Knight Returns" he wanted Jim Starling's (Drake Mallard childhood hero) approval and in "Lets Get Dangerous" at first didn't want to sacrifice Taurus' approval. Also, as seen in "The Last Adventure", he has a one-sided childish rivalry with Gizmoduck.
  • Mean Character, Nice Actor: Downplayed. His character is a hero as well, but a Darker and Edgier Anti-Hero version, which the actor playing him is uncomfortable with, and he himself is a total Nice Guy.
  • Nice Guy: Is this to Launchpad, and even to Starling after he tries to get him out of the way or even kill him. He even hopes that, as he takes the role of Darkwing, he'd be able to inspire a new generation of children like Starling had done for him and Launchpad. Still, compared to the 1990's Darkwing, he's considerably more kind, if a little boisterous.
  • Not So Above It All: A lot more heroic and good-natured than Jim Starling, not to mention less selfish and less of a glory-hog... but he does have his moments of that classic Darkwing self-absorption not to mention disdain for Gizmoduck.
    Launchpad: You know, you could do this for real.
    Darkwing: What, be a superhero? I mean, sure, I'm scrappy, I'm brave, I look great in a cape...
    Launchpad: Gizmoduck does it.
    Darkwing: I am better than Gizmoduck.
  • Not What I Signed Up For: When the supervillains arrive in St. Canard, Darkwing Duck initially freaks out and wants to run. When Gosalyn points out he wanted to fight crime, Darkwing explains he wasn't expecting to go up against actual super villains who have powers, just regular criminals committing normal crimes.
  • Only Sane Man: Compared to Gosalyn who's eager to confront the Fearsome Four and Launchpad who's more interested being the "uncle" in their "adventure family", Darkwing is far less enthusiastic going against actual supervillains.
    Gosalyn: You're going the wrong way!
    Darkwing: You mean away from the thirty foot robot?!
  • Papa Wolf: In "Let's Get Dangerous", he's always trying to keep Gosalyn out of danger and in Part 2, he's close to collapsing from exhaustion after spending days with Fenton looking for a way to find Gosalyn's grandfather. At the end of the episode, he takes her under his wing and promises to help her keep searching for her grandfather.
  • Parental Substitute: He ends up becoming this for Gosalyn, taking care of her while doing everything he can to help her find her grandfather. Despite Launchpad's insistence on the trio becoming an "adventure family" being initially played for laughs, they really do end up forming into a surrogate family by the end of "Let's Get Dangerous!"
  • Purple Is Powerful: He normally wears a bright purple shirt, and his Darkwing outfit is this as well. And, as it turns out, he's just as capable of doing his own stunts as Jim Starling.
  • Reimagining the Artifact: In the original series, Darkwing's many cartoonish injuries were played for laughs as just a part of the show and a typical punchline to get a laugh. Since the 2017 Ducktales cartoon doesn't run on Toon Physics like Darkwing's original cartoon, instead his ability to endure great punishment is shown to be part of his Heroic Resolve and Made of Iron tendencies. Meaning that while he still gets hurt, it's to show his Determinator status.
  • Selective Obliviousness: In "The Last Adventure", he seems unable to comprehend that Fenton is Gizmoduck despite all the obvious signs. Even when the Gizmoduck armor falls apart on Fenton during a fight with Steelbeak right in front of him, he thinks Gizmoduck made Fenton fill in for him on this mission. It reaches the point where Fenton gets fed up and tries to tell him the truth only for Darkwing to cut him off with a You Are Not Alone speech. By the end of the episode, Darkwing thinks Launchpad is Gizmoduck despite seeing both of them together earlier in the episode.
  • Small Name, Big Ego: Besides his Not So Above It All moment at the end of his debut episode, the Season 2 finale proves he still has that trademark ego of Darkwing Duck. Of course, he never gets any recognition from anyone besides Launchpad, to the point Scrooge borrows his alias to distract the invading Lunarians.
  • Squee: He gets positively giddy when he gets to invoke Let's Get Dangerous! for real.
  • Taught by Experience: He was bullied when he was a kid, but eventually got tough enough to take down his bully with a pretty sweet leg sweep.
  • Terror Hero: Not just any terror, but THE terror that flaps in the night. Of course, enemies think he's a joke.
  • Toon Physics: He's notably more "cartoony" than any of the other characters, able to shake off beatings, explosions, pianos on his head and electrocutions with nothing more than a few Amusing Injuries that vanish in the next scene. This is keeping in line with the original Darkwing Duck cartoon, where the Toon Physics were a lot more prevalent than in the old DuckTales (1987) cartoon.
  • Unknown Rival: Now that he's going to be a real superhero, he's likely going to be competing against Gizmoduck, but he has yet to build his reputation. "Moonvasion!" shows hints of this.
    Gizmoduck: Hi! I'm Gizmoduck! When there's trouble, you call me! (offers a handshake) What's your name?
    Darkwing: (growls under his breath)
  • Walking Spoiler: His very name reveals he's this reboot's true Darkwing Duck.
  • Weirdness Magnet: Since he was a kid he had cartoon like durability, he was the target of a former TV star, and saved his city from a mad scientist loony fan of his favourite TV show.

    Gosalyn Waddlemeyer 
https://static.tvtropes.org/pmwiki/pub/images/gosalyn_0.png
"This'll be easy! All we have to do is kick some villain butt, break into Bulba's heavily-fortified lab, re-open the transdimensional rift, and get my grandpa back. I've broken into the lab before, I can do it again."
A young girl who reaches out to Darkwing for help in exposing Taurus Bulba and plans to use the reality altering Ramrod to find her grandfather. She's eventually forced to give up on finding her grandfather by destroying the Ramrod, but decides to stay with Darkwing as his crime-fighting partner.
  • Action Girl: Gosalyn is good in a fight and is ready to get into the middle of the action, even when Drake insists on being more careful and keeping her out of danger at the beginning of her first episode.
    Drake: I know this is important, but it's too much! You'll get hurt.
    Gosalyn: Uh, I can handle myself.
  • Adaptation Relationship Overhaul: In the original series, she takes a liking to Drake pretty much right away and is later Happily Adopted by him. Here, Gosalyn and Drake have a rough start due to first meeting when Drake stops her from breaking and entering, and while Gosalyn does warm up to Drake later on, she doesn't get adopted by him.
  • Adaptational Angst Upgrade: In the original series, she didn't know that Bulba ordered her grandfather killed. Here, her grandfather was thrown into an alternate dimension by Bulba, with there being little hope of ever finding him again because she herself had to destroy the Ramrod to save reality.
  • Adaptational Badass: While Gosalyn was a badass in her own right, in the original series she would be sidelined by Drake every time she tried to tried to join in (granted, she was a kid and Drake's adopted daughter, so he was worried). Here, since age and familiar ties are no problem, she can fight on her own without someone getting on her case.
  • Adaptation Personality Change: Probably wisely, Stephanie Beatriz doesn't even try to imitate the late Christine Cavanaugh's iconic squeaky voice, resulting in Gosalyn coming across as far less childish and more cynical after losing her grandfather.
  • Age Lift: In the original series, Gosalyn was nine years old, but here, she's a teenager.
  • Awesomeness by Analysis: Gosalyn easily tracks Darkwing back to his base by detecting saltwater in his smoke bombs and narrowing it down to somewhere in the bay area. Of course, it helped that Dewey was livestreaming his show with Darkwing on location.
  • Back for the Finale: She returns in the show's Grand Finale attending Webby's birthday party at Funzo's Fun Zone. She also joins in the McDuck's family's last adventure.
  • Badass Adorable: Gosalyn is a cute female duck who is very capable with a crossbow and can hold her own in a fight.
  • Badass Normal: She doesn't have any superpowers but is able to keep up in fights with supervillains with nothing more than her stealth, agility, determination, and her crossbow.
  • Borrowed Catchphrase:
    • She uses Darkwing's catchphrase, "Let's get dangerous!" both in her debut episode, during the trio's final confrontation with the Fearsome Four, and in the finale when jumping into the fight against Steelbeak.
    • She also uses Darkwing's Mad Libs Catchphrase during the final battle against the Fearsome Four to set up his reappearance.
    Gosalyn: I am the terror that flaps in the night! I am the technical difficulty you are about to experience!
    Bulba: WHERE IS DARKWING DUCK?!
    (Darkwing knocks him down with a flying kick)
  • Broken Pedestal: If the picture of Gosalyn, her grandfather, and Bulba is any indication, Gosalyn and Bulba used to have a good relationship. However, after what happened to Gosalyn's grandfather, any positive feelings she had regarding Bulba are dissipated.
  • Character Catchphrase: Just like her original counterpart, she says, "Keen gear!" It's, in fact, one of her first lines.
  • Combat Pragmatist: She's perfectly willing to resort to sneak attacks to get the upper hand. Word of God even says that she "fights dirty."
  • Cute Bruiser: She's a cute young duck who can dish out highly effective arrow attacks and her kicks can pack a wallop.
  • Dark and Troubled Past: She lost her grandfather at the hands of Taurus Bulba, whom it's implied throughout her debut episode that she used to have a pretty good relationship with. As a result of losing her grandfather, she's become rather cynical.
  • Deadpan Snarker: From her first speaking appearance, she displays a lot of snark, especially to Drake.
    Gosalyn: Whoa, look at these high-tech arrow bolts! ...with your face on them. Like your motorcycle. You have a bit of a complex, don't you?
  • Determinator: In her debut episode, she'll stop at nothing to get her grandfather back, pushing to go and fight more supervillains even after getting thoroughly beaten by Liquidator in the hopes that she can get one of them to take her to Bulba's lab to use the Ramrod to rescue her grandfather.
  • Exactly What I Aimed At: In her fight against Steelbeak, she fires an arrow at him, only for him to catch it before it can hit him. Unfortunately for him, that's exactly what she wanted to happen, as the arrow is a Trick Arrow and it explodes in his hand, releasing a whole swarm of bees to attack him.
  • Fiery Redhead: She's energetic with a quick temper, and she has the flaming red hair to match.
  • Giving Them the Strip: While trying to investigate Bulba's actions, Darkwing snags Gosalyn by her jacket before starting to argue with Launchpad. She casually just unzips her jacket, slips out and runs on ahead.
  • In the Hood: When she's sneaking into Bulba's lab, she wears the hood of her jacket over her head to hide her identity. She wears it again when sulking at the windowsill of Darkwing's headquarters after getting into an argument with him.
  • It's Personal: The reason why she gets involved in the plot of "Let's Get Dangerous!" is because Taurus Bulba sent her grandfather to a different dimension and took full credit for his invention, and as a result, Gosalyn wants to expose him as the Villain with Good Publicity that he is, as well as get her grandfather back.
  • Jerk with a Heart of Gold: She's quick-tempered, cynical, and snippy towards Drake Mallard when first meeting him, but under her sour exterior, she's got a strong sense of justice and warms up to Drake once she sees just how much he's doing to help her find her grandfather.
  • Kid Sidekick: At the end of "Let's Get Dangerous!", she becomes this to Drake Mallard, agreeing to be his crimefighting partner.
  • Kiddie Kid: She's a teenager but sometimes she's very childish.
  • Little Miss Badass: She's a young teenage duck who is skilled with her crossbow and can keep up with Drake and Launchpad in fights.
  • Little Miss Snarker: Gosalyn is very snarky and never hesitates to make fun of Drake, Launchpad, or Dewey when she thinks they're being ridiculous.
  • Minor Living Alone: Implied, since it's never shown where she lives in her debut episode after her grandpa disappeared, but, until Drake takes her on as his crimefighting partner, it's clear she hadn't been living with any guardian for a while.
  • Mouthy Kid: She serves as one to Drake Mallard, telling him off whenever she thinks he's being unreasonable.
  • Non-Standard Character Design: Like Goldie O'Gilt and Gandra Dee, she has colored eyes.
  • Pint-Sized Powerhouse: She's about half of Drake's height and can easily sit on the palm of Taurus Bulba's hand, but one flying kick from her is enough to knock Bulba to the ground.
  • Race Lift: She is implied to be part-Hispanic, having brown feathers rather than white feathers like her grandfather, and having Stephanie Beatriz as her voice actor. Word of God explicitly refers to her as a Latina.
  • Raised by Grandparents: There's no indication of where Gosalyn's parents are and her grandfather served as her only parental figure. Part of why she's so desperate to get her grandfather back is because he's the only family she has.
  • Redhead In Green: Gosalyn is a redhead and wears a green bomber jacket.
  • Significant Green-Eyed Redhead: She has red hair, green eyes (especially notable since most characters in the show have black eyes), and significant to the plot of her first appearance.
  • The Straight and Arrow Path: Her weapon of choice is a crossbow that she built herself, which is a a subtle reference to her Quivering Quack persona from the original series.
  • This Is Reality: Just before their final confrontation with Bulba and the Fearsome Four, Gosalyn becomes acutely aware of the danger these supervillains pose and tells Launchpad that this isn't like it is on TV at all.
    Gosalyn: This is too much, Launchpad! This isn't like TV! It's real life, where there's real danger!
  • Thrill Seeker: Downplayed in that she's not exactly seeking out danger without reason, but she is much more gung-ho about leaping into fights than Drake is, even getting irritated at his understandable hesitation at fighting four villains with superpowers, and she seems to really enjoy all the action she gets into in her debut episode.
    Gosalyn: (after a fight with Liquidator) Whoo! That was awesome!
  • Tomboyish Ponytail: Like the original Gosalyn, she's a rough-and-tumble tomboy, and here, she has her hair in a ponytail.
  • Tomboyish Voice: Downplayed in that her voice is still fairly high-pitched, but it also has a scratchy quality to it that makes it sound a bit boyish.
  • Trick Arrow: She gushes over Darkwing's high-tech arrow bolts, and in the series finale, she uses a number of different trick arrows when fighting Steelbeak, including an arrow with a beehive tip that shoots out bees after its timer goes off.
  • You're Not My Father: She yells a variation of this at Drake when he, exhausted and at his wit's end, tries to set an ultimatum in order to get her to stop leaping into danger and get some rest for a bit.
    Drake: Young lady—
    Gosalyn: Young lady?!
    Drake: If you are fighting crime under my roof and using my smoke bombs, you will play by my rules! And if you won't listen, then you are staying here until this is all over!
    Gosalyn: You can't make me! You're not my family!

    Zan Owlson 
https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2018_11_03_at_100440_pm.png
"We cut unnecessary departments, like Hair-Brained Schemes, Mindless Revenge... The company was spending a lot of money on sharks."
Voiced by: Natasha Rothwell
A businesswoman who temporarily took over Glomgold Industries in Glomgold's absence. Once he returns, she's reassigned to be the CFO — which, at Glomgold Industries, sadly means being reduced to Glomgold's babysitter and trying to save the company from its founder. After deciding she can no longer tolerate the eccentricities of Duckburg's billionaires, she decides to start over with a clean slate and becomes the Mayor of Saint Canard.
  • Animal Eyes: She has yellow eyes like a real-life diurnal owl.
  • Animal Stereotypes: Surprise, surprise. The resident owl character is portrayed as wise and intelligent.
  • Black Boss Lady: Word of God confirms that she's black-coded (as indicated by her brown feathers, black curly hair, and the ethnicity of her voice actress), and she's shown to be an intelligent, competent and responsible boss.
  • Cloudcuckoolander's Minder: After Glomgold returns to his company, Owlson's job as CFO is reduced to essentially Glomgold's nanny, making sure he doesn't misuse company funds for inane scheming and acts like a legitimate adult in public. She ends up doing the same thing for Scrooge's reckless thrillseeking temporarily, and then for Louie's insanely-childish wasting of money on vanity projects and wish fulfillment. The latter finally leads her to quit.
  • Consummate Professional: She may be furious with her employers, but she will still give the regular 2 weeks' notice and train her replacement before she leaves.
  • Deadpan Snarker: When you have to work with kooky businessmen, and your direct superior is a total psychopath, you're bound to get sarcastic.
  • The Dragon: To Glomgold, very reluctantly.
  • Foil: To Scrooge's Board of Directors. While both are concerned about unnecessary expenditures and the PR damage their respective eccentric superiors could do to their companies, the key difference is that Owlson is also interested in making money, actively bidding on new contracts. By contrast, Scrooge's Board is concerned about cutting costs and only cutting costs; Scrooge is the one who actively bids on contracts and is always looking for new ventures. In addition, while Zan has good intentions and actually cares about other people, the Board are actually the F.O.W.L. high command.
  • Full-Name Basis: She's rarely called Zan without her last name following it. And in those cases, it's just "Owlson".
  • Humiliation Conga: She went from being the CEO who was able to turn Glomgold Industries around to being the beleaguered CFO engaged in a futile effort to stop Glomgold from ruining all her hard work (and by proxy her reputation), to finally working for a literal child before she reached her breaking point.
  • Honor Before Reason: She sticks around at Glomgold Industries despite Glomgold's self-destructive behavior. She seems aware of this at some level since in "The 87 Cent Solution" she lets it slip that her personal reputation is risk of being damaged because of Glomgold.
  • Hyper-Competent Sidekick: She seems to be much more efficient and capable than Glomgold in handling both his fortune and the company's public image. She even launches a joint-venture with Scrooge to bury the hatchet and holds her own in blocking Scrooge's haggling to reduce the charity from Dimes to Pennies, even when Scrooge was willing to cut to Nickles.
  • Last-Name Basis: Anyone who doesn't call her by her full name calls her "Owlson".
  • A Lizard Named "Liz": Her last name Owlson.
  • Loyal to the Position: She is not Glomgold's sidekick or assistant. She is the one actually running the company while Glomgold plots zany schemes. When he tries ordering her to do anything, she is quick to remind him he might be the C.E.O, but he is not her boss.
  • Only Sane Man: The only one who's able to keep Glomgold Industries afloat in spite of Glomgold himself. That said, he more or less built the company in the first place by himself... She might be this for Duckburg's businesspeople as a whole, given that she's the only one who questions the weirdness that seems to surround them. She is so competent that she renders St. Canard virtually crime-free after becoming mayor.
  • Opt Out: By "The Richest Duck In The World", the tail end of Season 2, she's gotten so sick of the antics of the other billionaires, she quits and decides to become a billionaire on her own, and doesn't show up in the Season 2 finale (albeit because the finale largely doesn't deal with that arc until the last act) save for a brief cameo. That said, she does specify that she'll stay around long enough to train her replacement, and outright says that her declaration of her leaving is more of a two-weeks notice.
  • The Owl-Knowing One: She's a competent businesswoman and an anthropomorphic owl.
  • Punny Name: Named for series producer Zan Olsen.
  • Punch-Clock Villain: Much to her dismay, she's been forced into being Glomgold's second-in-command when he returns. She pretty obviously hates having to put up with him and his grudge against Scrooge.
  • "The Reason You Suck" Speech:
    • In "Raiders of the Doomsday Vault!", she tears into Glomgold when he ruins a chance for a contract for yet another plot to beat Scrooge at their bet.
      Owlson: I don't work for you! I'm the only one who keeps you from ruining this company with your BRAINLESS PLOTS!!
    • She gives an even bigger one in "The Richest Duck in the World!" upon reaching her Rage Breaking Point.
      Owlson: ENOUGH! I was at the top of my class at Mouseton, ran several successful businesses, but none of that prepared me for you Duckburg billionaires! Reckless thrill-seekers! Madmen with the minds of children! Actual children! I tried to keep you people humble, but all you care about is money and power! Well, I'm DONE trying to make you better! I'm going to become a better billionaire myself! I QUIT!
  • Reasonable Authority Figure: While Mayor Owlson explicitly makes it clear she does not want a wave of more vigilantes like Darkwing Duck, she still awards him the key to the city for his heroism and is willing to make a public announcement calling him for help when the Fearsome Four begin terrorizing the city.
  • Screw This, I'm Outta Here: In "Raiders of the Doomsday Vault!", she gets so frustrated with Glomgold and his schemes that she flies back to Duckburg without him.
  • Shown Their Work: She would appear to be a Diurnal Nocturnal Animal since she is active at daytime, except that she has yellow eyes meaning that she is a diurnal owl.
  • Surrounded by Idiots: Upon reaching her Rage Breaking Point in "The Richest Duck in the World!" she vents about how Duckburg's billionaires are either reckless thrill-seekers (Scrooge), insane man-children (Glomgold and Beaks), or actual children (Louie) who care more about money and power than using their resources to improve the world.
  • Take This Job and Shove It: She quits her job in "The Richest Duck in the World!" after getting fed up with the antics of the Duckburg billionaires. But she clarifies that she will be staying long enough to train her replacement, because she is a professional.
  • Token Good Teammate: The only employee at Glomgold Industries who isn't evil and genuinely wants to use the company as a force for good. Given the ending of season 2 revealing that Scrooge's board of directors are secretly running F.O.W.L., she might very well have been the only one besides Scrooge involved in any of the companies who isn't insane or evil to the core (or both in the case of Glomgold).
  • Women Are Wiser: Zan Owlson is easily more reasonable and level-headed than any of the male C.E.O.s in the series, especially Glomgold and Beaks, though that bar isn't exactly hard to cross when most of the C.E.O.s of the town are evil or insane. She also fits into another stereotype.

    Dr. Thaddeus Waddlemeyer 
https://static.tvtropes.org/pmwiki/pub/images/dr_waddlemeyer.png
What a happy family...
The grandfather of Gosalyn Waddlemeyer and creator of the Ramrod. He disappeared in an alleged accident with the Ramrod that was actually orchestrated by his lab partner, Taurus Bulba, who threw him into an alternate dimension to prevent him from interfering with his plans. Attempting to bring him back was Gosalyn's primary motivation for stopping Bulba.
  • Adaptational Curves: Dr. Waddlemeyer's weight is more evenly distributed compared to the original Professor Waddlemeyer, whose weight appeared to be entirely down in his legs.
  • Named by the Adaptation: Professor Waddlemeyer is given the first name Thaddeus, as shown on a science award given to him and Taurus.
  • Spared by the Adaptation: Gosalyn's grandfather was tossed into a dimensional rift and lost to the farthest reaches of the multiverse instead of being killed on Bulba's orders. While he is effectively out of the picture due to Gosalyn having to destroy the Ramrod, he is assumed to still be alive somewhere.

    Bonkers D. Bobcat 
https://static.tvtropes.org/pmwiki/pub/images/bonkers___cropped_image.png
A police officer terrorized by the Fearsome Four.
  • Adaptation Dye-Job: His red nose is made black here.
  • Ambiguous Situation: We see video clips of him getting terrorized by the Fearsome Four; however, it is unclear whether these clips are from the in-universe Darkwing Duck show (meaning he's a character in said show), or they are news reel or security camera footage after the Fearsome Four were brought into the real world (meaning he's an actual police officer in St. Canard in the main universe).
  • Butt-Monkey: Subject to a lot of torment from the supervillains.
  • Informed Species: As with his original counterpart, he barely resembles a bobcat. He also has a long tail, rather than the short tails of bobcats.

    W.A.N.D.A. 
https://static.tvtropes.org/pmwiki/pub/images/wanda_1.png
Voiced by: Jameela Jamil
Darkwing Duck's supercomputer, created by Fenton to aid him in his crimefighting.
  • Deadpan Snarker: Responds to questions asked of her and even adds her own commentary when helping Darkwing find bad guys.

Cape Suzette

    Kit Cloudkicker 
https://static.tvtropes.org/pmwiki/pub/images/tumblr_f38b515734df25a3cfb3647ba8d63128_ae64029c_400.jpg
Voiced by: Adam Pally

The friendly lead pilot of the "Higher for Hire" delivery service.


  • Adaptational Dumbass: In TaleSpin, while he certainly had his reckless moments, he was overall a cunning and reasonable individual, especially compared to Baloo. Here, he's an incompetent, careless idiot whose desire to copy Baloo has led to his life falling apart.
  • Affectionate Nickname: He refers to Dewey as "Little Britches", the same nickname Baloo gave him.
  • Beary Friendly: He's a friendly and heroic anthropomorphic bear.
  • Character Catchphrase: He tends to yell "Spin it!" before doing a dangerous air stunt.
  • Composite Character: He's essentially a combination of the original Kit, but also has many of Baloo's characteristics, namely his carefree attitude. His physical appearance reflects this, having his childhood self's color scheme and clothing, but Baloo's hefty physique.
  • Embarrassing Nickname: He's not happy to be called Kit Skyprancer.
  • Everyone Went to School Together: He and Della used to be classmates at flying school in their younger years. Though Kit clearly remembers Della, she only has vague memories of Kit.
  • Hero Worship: He idolizes his former boss and adoptive father Baloo and tries to live up to his name as an ace pilot. Unfortunately, he's not as good at it as Baloo used to be.
  • Kid Hero All Grown-Up: In the original show, he was a spunky kid who went on all sorts of his adventures with his papa bear and friends. Now he's a grown man and is following his father figure's footsteps as a professional pilot. He also looks a lot like Baloo now.
  • Malicious Misnaming: He mockingly calls Don Karnage "Dan" multiple times.
  • Meaningful Name: He's very talented at "cloud-kicking", i.e. maneuvering on his air board.
  • Strong Family Resemblance: Desipte not being biologically related, he looks a lot like a Palette Swap version of his adoptive father Baloo.
  • Wrong Line of Work: He wants to be an Ace Pilot like his mentor and idol Baloo. Unfortunately, he's not very good at flying planes and much more competent at "cloud-kicking" on his air board. By the end of his focus episode, he learns the lesson to do what he's talented at instead of trying to copy his idol.

    Molly Cunningham 
https://static.tvtropes.org/pmwiki/pub/images/molly_38.png
Voiced by: Eliza Coupe

The charming daredevil known by all as "Danger Woman".


  • Ace Pilot: She was the best in flying class, and became an air stuntswoman and the star of an air circus.
  • Everyone Went to School Together: She used to go to the same flying school as Della and Kit, where she was the star of her class.
  • Hair of Gold, Heart of Gold: She has bright blonde hair and fur, and what we see of her, she's a kind person, willing to re-hire her childhood friend Kit as a cloud-kicking stuntsman for her air circus.
  • Kid Hero All Grown-Up: In the original show, she laughed at the face of danger and helped her mom and the crew run the Higher for Hire business. Now she's a grown woman and is living her dream as a professional stunt woman running an air circus.
  • Mythology Gag: Her "Danger Woman" moniker is a reference to the original Tale Spin, where she was a big fan of an in-universe heroine named Danger Woman.
  • Shout-Out: Her Danger Woman dress is based on Evel Knievel's iconic outfit.
  • Strong Family Resemblance: Apart from her yellow fur and different hairstyle, she looks very much like her mother Rebecca.

    Baloo von Bruinwald 
https://static.tvtropes.org/pmwiki/pub/images/baloo.png

Kit's mentor and adoptive father, who himself was quite the pilot. He has since given Kit his company.


  • Ace Pilot: Though unseen thus far, Baloo could fly a plane like it was nothing. Kit...not so much.
  • Adaptational Intelligence: Based on what we hear of him, Baloo in this timeline was clearly more financially competent in that his business was very successful, to the point that he could afford to retire. Baloo in the original TaleSpin was not financially responsible and nearly went bankrupt, which was exactly how he ended up working for Rebecca. Instead it's Kit who ends up tanking his business.
  • Ambiguous Situation: It's not entirely clear what Baloo is up to these days since he gave his company to Kit, only being mentioned in Kit's debut episode and being featured on the "Higher for Hire" logo.
  • Lawyer-Friendly Cameo: Averted. While Disney tending to be picky when it comes to featuring characters from their animated films in their TV shows and all that's seen of Baloo being his face on the company logo (as well as a few mentions by Kit) may give indications of this, Frank Angones revealed that not only Disney had no problems with the producers using Baloo, but they originally planned to reveal the fates of not only Baloo and his TaleSpin co-stars Rebbeca Cunningham and the original Don Karnage, but also Shere Khan in a follow-up episode had the series been renewed for another season.
  • A Lizard Named "Liz": His first name is an anglicized form of the Hindi word "bahlu", meaning "bear". The "bruin" part of his last name is an Old English word for bears. Thus, his name means "bear of bear forest" in a mash-up of languages.
  • Mythology Gag: The logo for Higher for Hire is a slightly altered version of the TaleSpin logo at the end of the opening.
  • The Von Trope Family: His given surname here is von Bruinwald. Presumably a reference to the TaleSpin episode "Bluest of the Bluebloods" where he was revealed to be descended from (bankrupt) nobility.

Karmic Court

    Bailiff 
https://static.tvtropes.org/pmwiki/pub/images/dog_98.png
Voiced by: Henry Winkler

The overseer of the Karmic Court. A harsh, no-nonsense officer who speaks on behalf of Lady Justice.


  • Angry Guard Dog: He's a Doberman and has an aggressive attitude towards criminals and the unruly.
  • Me's a Crowd: He can make duplicates of himself when needed.
  • Voice for the Voiceless: He acts as the voice of Lady Justice, who goes completely silent in the episode.

    Lady Justice 
https://static.tvtropes.org/pmwiki/pub/images/judge_43.png

The living embodiment of karmic justice. A sentient silent statue who serves as the judge for Scrooge McDuck's trial.


  • BFS: She wields a large sword that contains magical properties.
  • Embodiment of Virtue: She represents justice.
  • Hero Antagonist: Being the very personification of justice, Lady Justice can't exactly be called a villain, but the Duck family are forced to confront her in her trial in order to save Scrooge.
  • Insane Troll Logic: The case is supposedly being judged by Justice herself, but her reasoning is ... less than clear. When Scrooge admits that he's partly to blame for the actions of his enemies, and genuinely apologises, you'd expect that to tip the scales of karma in his favour. Instead all previous evidence is disregarded because he "confessed". And then Louie manages to turn it around by saying Scrooge's enemies are equally responsible for him, which Justice intepretes as saying that they're to blame for him, even though Louie is saying they made him better.
  • Long Hair Is Feminine: One of her main features is her long, smooth hair.
  • Scales of Justice: As to be expected, this trope appears with her, what isn't is that Lady Justice appears to be the support of the scale's beam.
  • The Voiceless: She doesn't speak at all in her appearance. She only nods her head when responding to someone or a given case.

Other Locales

    Goldie O'Gilt 
https://static.tvtropes.org/pmwiki/pub/images/goldieogilt_8.jpg
Voiced by: Allison Janney

Scrooge's former lover and one of his current rivals. A self styled Con-artist, she's also an adventurer like he is, though with fewer scruples.


  • Adaptational Jerkass: Not as nice as her comic counterpart.
  • Affably Evil: Con-artist or not, you can't deny she's charming.
  • Age Lift: She is about as old as her comic book counterpart, but whereas that version of her had grey hair and was clearly around the same age as Scrooge, this version looks just a bit older than Donald.
  • Brief Accent Imitation: Sometimes while insulting Scrooge, Goldie will slip into an exaggerated Scottish brogue.
  • The Cameo:
    • Appears briefly in the final scene in the Season 2 two-parter finale 'Moonvasion!'.
    • She also has a non-speaking cameo in the series finale.
  • Chronic Backstabbing Disorder:
    • Despite the fact that she seems to genuinely love him, Goldie ends up backstabbing Scrooge twice; once in a flashback when she left him frozen in ice, and once again in the present day when she reveals that she's working with Glomgold. Then she ends up backstabbing Glomgold to take all the liquid gold for herself.
    • She also backstabbed Louie twice to get over $300 million in gift bags despite working together to win them in the first place.
  • Dating Catwoman: Scrooge and Goldie's interactions are similar to Batman and Catwoman's interactions.
  • Dope Slap: She slaps Louie on the back of the head when he introduces her as his grandma at Doofus's birthday party, so he has to amend it to "super-young aunt" instead.
  • Even Evil Has Loved Ones: She may grift, con, swindle, flim-flam, defraud, cheat, and steal from Scrooge at every possible opportunity she can, but does love him in her own In Love with the Mark sort-of-way, and the feeling is largely reciprocated by Scrooge. She also seems to have developed a bond with Louie, becoming something of a surrogate Cool Aunt and Evil Mentor when it comes to get-rich-quick schemes. She'll end up playing him like Scrooge, but also keeps a photo of him in her wallet right next to Scrooge's, and for someone who loves money as much as Goldie a place in her wallet says a great deal.
  • Even Evil Has Standards: Unlike Glomgold and Scrooge's other enemies, Goldie — while readily tricking Scrooge and leaving him in dangerous situations — would never want him dead or seriously harmed. If she thinks he can't survive something, then she will step in and save him, as shown when she saves him from the falling rock fissures, and then from one of Glomgold's Death Traps. That said, her admittedly justified but extremely high faith in his abilities is such that she has left him in some quite dangerous circumstances. She is also appalled when Doofus uses Louie as a piñata for Boyd to whack.
  • Evil Counterpart: To Scrooge, although in her case it's more of being amoral that downright evil. The key difference is that Scrooge, tightwad that he is, is an honest duck. Goldie can't be trusted and will break any deal so she can keep the prize for herself.
  • Evil Mentor: She agrees to teach Louie the more sneaky and unscrupulous treasure-hunting methods Scrooge frowns on, if only because of how much it'll tick him off. Of course, being who she is, Louie gets in over his head under her tutelage, and he falls victim to her Chronic Backstabbing Disorder. They do have a good repartee with each other, though, with Goldie saving Louie's photo next to Scrooge's.
  • Face–Heel Revolving Door: Despite her relationship with Scrooge, and repeatedly helping Scrooge get out of trouble, she always ends up betraying him in the end.
  • Femme Fatale: A kid-friendly version. She quickly switches between flirting with Scrooge to screwing him over several times.
  • Friendly Enemy: Despite their past animosity, Goldie has nothing but charm for Scrooge. Only ever getting upset when Scrooge is being difficult.
  • Hazy-Feel Turn: While she's never been evil, just very selfish, in "The Forbidden Fountain of the Foreverglades!" she ends up sacrificing her youth to save Scrooge and the triplets. It's also shown later she is making a conscious effort to be less self serving.
  • Heroic Sacrifice:
    • Pushes Scrooge out of the way when a stalactite is about to destroy the rock bridge they're on, sending her falling into the molten gold. She survives, however.
    • Jumped in front of Boyd to shield Louie, although this turns out to be a Secret Test of Character from Doofus.
    • Gives up her newly gained youth in "The Forbidden Fountain of the Foreverglades!" to save Scrooge. This also starts her turn to being a better person overall.
  • Honorary Aunt: Even though it was part of a con in "Happy Birthday, Doofus Drake!", Louie ended up feeling a genuine connection along the trope's lines with Goldie because of how similar they are - and the episode's end showed that Goldie, despite herself, ended up with some legitimate fondness for him as well.
  • Hypocrite: She's a chronic backstabber, a Consummate Liar and a greedy bitch who's fingers are always crossed behind their back when they aren't picking pockets, but when other people betray her, lie to her or steal from her and she will act against and appalled by such a breach in trust.
    Goldie: "Scrooge you double crossing cad! Did you take the Fountain of Youth? Because we had agreed to keep it a secret! But when I went back to steal it again myself it was gone!"
  • Jerk with a Heart of Gold: She's an overall selfish person who is always scheming so that she and she alone gets whatever treasure she's after. That said though she is never cruel or spiteful and would never actually let someone be harmed during her scheme - extremely inconvenienced sure, but not harmed.
  • Love Interest: While the first two seasons heavily imply a mutual attraction between Goldie and Scrooge, its not until the third season episode "The Forbidden Fountain of the Foreverglades!" where the subtext becomes very textual. Turned into teenagers Goldie and Scrooge can barely look at each other without blushing, and after Goldie saves Scrooge in a Heroic Sacrifice that cements Goldie's status as a good guy, the two share a kiss
  • Meaningful Name:
    • Goldie O'Gilt (guilt). There does seem to be a lot of past regrets and guilt that Goldie and Scrooge bottle up inside themselves, no doubt concerning their stagnated romance.
    • In addition, "Gilt" refers to the practice of gilding — giving something an outer layer of gold over the less attractive interior. Certainly applicable to someone of Goldie's (lack of) principles.
    • An outer layer of gold? Hmmm... what does the statue of Goldie have after she falls into the boiling lagoon? A layer of gold.
  • Never My Fault: Does this constantly. When she gets both herself and Scrooge arrested in "The Outlaw Scrooge McDuck!", she complains about it and acts as though she was guiltless in their situation. Later in "Escape from the Impossibin!", she calls Scrooge to chew him out for supposedly stealing the Fountain of Youth (which was actually stolen by F.O.W.L.) after they promised to leave it alone... before she could steal it first.
  • The Nicknamer: If she really likes someone, she'll give them a nickname. Whether that be Scroogie or Sharpie.
  • Non-Standard Character Design: She lacks the pie-eyes of the other characters, having visible green eyes instead.
  • Noodle Incident: At some point in her life, Goldie was trapped in a dimension where imps poked her body with tiny splinters while whispering her biggest failures and regrets in life. She considers that to be more bearable then being Doofus' new grandmother.
  • Offscreen Moment of Awesome: She tied up and trapped Webby and Bentina in an armoire. And considering those two, it should really say something.
  • Old Flame: She and Scrooge met when they were young and hit it off, but they haven't seen each other in years.
  • Older Than She Looks: Over a hundred years old here, and doesn't look a day of it. Justified because she found a fountain of youth.
  • Reformed, but Not Tamed: She and Scrooge may be in better terms after the events of "The Forbidden Fountain of the Foreverglades!", but the later episode "Escape from the Impossi-bin!" shows that she's still willing to go behind his back to steal for herself.
  • Reimagining the Artifact: A Lara Croft style Action Girl instead of the Gold Rush era Grand Dame that Barks created. Although as shown in "The Outlaw Buck McDuck", she's fully capable of being that, too.
  • Replacement Goldfish: Doofus tries to make her his new grandmother against her will.
  • Sticky Fingers: She has a habit of this and is known to be a pickpocket.
  • Villain of Another Story: Caused an uprising in a timeless demon-dimension that Scrooge had to stop, all to obtain a mystic bauble. Neither were aware of the other's involvement until later, however.
  • Would Not Hurt A Child: She easily traps Louie inside a chest, but overall shows no desire to physically harm him. This sets her apart from a lot of the other antagonists who've got no qualms with trying to hurt or kill children when they get in their way. She's so horrified when Doofus Drake attempts to have Louie beaten to death, Goldie throws herself in front of Louie to protect him.

    Ludwig Von Drake 

Professor Ludwig Von Drake

https://static.tvtropes.org/pmwiki/pub/images/tumblr_pbi41p347y1shbua1o3_400.png
Voiced By: Corey Burton

The retired director of the spy agency S.H.U.S.H..


  • Achievements in Ignorance: Somehow, he survived to the modern day simply by being so busy after his capture he never got around to dying.
  • Adaptational Badass: He keeps his inventor background, but now, he's also the director of the super secret spy organization.
  • Age Lift: He's usually depicted as being from the same generation as Scrooge. The show makes him significantly older than Scrooge, making him the eldery looking boss of both Scrooge and Beakley in the sixties. Making the fact that still alive in the present day as revealed in the series finale even more impressive.
  • Ascended Extra: Very slightly. He's still a very minor character since he appears to no longer be around, but as a Small Role, Big Impact kind of player he still has a notably bigger presence here than he did in the original (where he only appeared once, as Launchpad's shrink in the episode "The Golden Fleecing"). He mainly appears in flashbacks as the then-director of S.H.U.S.H. and as a video recording in "Raiders of the Doomsday Vault!" Ludwig would then finally return in "The Last Adventure!" in person as a prisoner of F.O.W.L., and he barely looks any different than in the flashbacks because he was simply too busy to die.
  • Composite Character: He gets J. Gander Hooter's position as head of S.H.U.S.H., while the latter is Adapted Out completly.
  • Death by Adaptation: Most of his incarnations are currently alive, but this version of Von Drake is very heavily implied to be deceased, as his elderly children are running the Doomsday Vault and Scrooge refers to him in the past tense. In "The Last Adventure", it is revealed that he was still alive, not having aged since he was captured by Bradford. When asked how this was possible, he claims that Bradford had kept him so busy that he "never got around to it."
  • Everyone Has Standards: While Ludwig has no problem with S.H.U.S.H. agents acting reckless and financially wasteful when it comes to saving the world, he draws the line at taking over the world and becoming like the villains they constantly fight.
  • Good Cannot Comprehend Evil: When Bradford Buzzard suggests to him to Take Over the World to avoid villains to conquer it first in the 1960s, he just laughs it off and tells him they can't do that. He isn't concerned about one of his employees seems to be interested in conquering the world so he doesn't do anything against it as he thinks the option is off the table. In fact, this leads to Bradford being able to found F.O.W.L. and operate from the shadows.
  • Mad Scientist: He's a bit on the loopy side, but a brilliant scientist nonetheless.
  • Mr. Exposition: He reveals a fair bit of information about Webby and Bradford's plans for her. He didn't tell anyone sooner was because he thought they already knew.
  • Nice Guy: Arguably one of the nicest characters in that continuity as he seems to be overall optimistic and gentle. Even when Bradford first tells him about is plans in "The First Adventure!" he didn't get angry but patiencly laughing the idea off.
  • Posthumous Character: Heavily implied to be this in "Raiders of the Doomsday Vault!", as he's talked about in the past-tense and doesn't appear outside of video recordings. Subverted when we find out in the finale that he’s alive in the present day.
  • Really 700 Years Old: Like Scrooge himself, a minor example of the trope: This version of the character isn't only Older Than He Looks but clearly is older than a normal human being- appearently just because he was to busy to die.
  • Reports of My Death Were Greatly Exaggerated: Everyone assumed he was dead because, if nothing else, he'd have been too old to be alive in the present day, but it turned out he was captured by Bradford and kept so busy that he somehow forgot to die.
  • Small Role, Big Impact: He was the director of S.H.U.S.H. back in the 1960s, and as such he set off a few plot threads that would have an enormous impact in the show's present day. See Unwitting Instigator of Doom below.
  • Team Member in the Adaptation: Like Scrooge and Ms. Beakley, Ludwig never appeared in Darkwing Duck — and this version was part of the SHIELD-expy agency, S.H.U.S.H., as its leader
  • Unrelated in the Adaptation: Prof. Von Drake is generally agreed to be somehow related to Donaldnote . That doesn't appear to be the case here.
  • Unwitting Instigator of Doom: In "The First Adventure", him casually brushing off Bradford's presentation of having S.H.U.S.H. take over the world to maintain order would result in the buzzard turning traitor and creating the Fiendish Organization of World Larceny.

    Mitzy 
https://static.tvtropes.org/pmwiki/pub/images/mitzy.png

One of Fethry's bioluminescent deep sea krill that got mutated by chemicals in hydrothermal vents, growing to enormous proportions.


  • Attack of the 50-Foot Whatever: A krill turned gigantic.
  • Back for the Finale: She appears in the Season 2 finale where she helps get the Duck family off a deserted island and destroy Lunaris's ship.
  • Fluffy the Terrible: "Mitzy" isn't exactly a name you'd give to a Kaiju-like krill. Granted, she wasn't like that at first.
  • Gentle Giant: She immediately turns docile after Huey sings to her, and helps save them from the undersea eruption.
  • Good All Along: The giant Sea Monster is actually one of Fethry's pets. And she did not destroy the undersea lab; the hydrothermal vents did that.
  • Kaiju: She fits this image, being mutated to the size of Godzilla. Like Mothra or Gamera, she is the heroic version of this trope.
  • Music Soothes the Savage Beast: Huey calms her down by singing a mangled edition of Fethry's song for his krill.
  • Noodle Incident:
    • Fethry mentions he shared a ribeye steak with her one time.
    • Saving Fethry, Huey, and Dewey from the volcanic vents was the fourth coolest thing she's ever done, according to Fethry.

    Alistair Boorswan 
https://static.tvtropes.org/pmwiki/pub/images/alistair_boorswan.jpg

Voiced by: Edgar Wright

The British film director of the Darkwing Duck reboot movie, but unforeseen circumstances led to the movie's production to be cancelled.


  • Animal Stereotypes: Zig-zagged. For once, the swan character is not associated with beauty and peace. He does play one lesser-known aspect of the swan stereotype though; he is vain.
  • Informed Species: Due to his shorter neck, he doesn't look different than the duck characters. The only indication that he's a swan is that he has a black "mask" around his eyes like a mute swan.
  • A Lizard Named "Liz": His last name Boorswan.
  • Casting Gag: Boorswan, a British film director overseeing a Troubled Production of a superhero film, is voiced by Edgar Wright, who left the production of Ant-Man shortly before filming began due to creative differences.
  • No Celebrities Were Harmed: Alistair Boorswan is a mash-up of Christopher Nolan and Zack Snyder, directors of Batman's most recent screen appearances. He is British like Nolan (and has the same hair style, blue eyes and scarf as him), while his overly verbose descriptions of the lines being blurred between good and evil fit Snyder's public profile. In either case, both directors are embodiments of the Grimdark aesthetic in blockbuster cinema. He is also voiced by Edgar Wright, who - whilst better known for his work in comedy - has had his own experiences of creative differences with studio executives as the director of a superhero movie.
  • Non-Standard Character Design: One of the few characters to have colored eyes.
  • Prima Donna Director: He turns a family-friendly TV series into a mature film focusing on man's inner darkness and is distraught to have a child hired to edit his "psychological masterpiece".
  • Punny Name: Boorswan's last name is pronounced identically to bourgeois which among many things can refer to stuffy, pretentious, fad-chasing tendencies. It also sounds a lot like John Boorman, the director of Excalibur.
  • Shown Their Work: Swans are highly-aggressive birds in spite of their beautiful if not pure good appearances. This is reflected by Alistair Boorswan's aim for a Darker and Edgier atmosphere in his project.
  • Surrounded by Idiots: Having to work with a miserly studio owner hopelessly out of touch with modern filming and a kid who has no clue on how to make a coherent storyline, he clearly feels he's this, which is only made worse by a crazed former TV star turning the final filming stages into a disaster. That said, he's not one to talk, considering he has little to no knowledge about Darkwing Duck and makes the film too dark.
  • Swans A-Swimming: Subverted. His aim for a dark and grim atmosphere for his film contrasts with the light and peaceful reputation of swans. Very fitting, as swans are actually ferocious birds.
  • Yank the Dog's Chain: After the filming ended in disaster, Boorswan hopes they can still finish production by using footage of the battle between Jim Starling and the replacement Darkwing. But then it turns out Dewey recorded over it with a video of himself dancing, which leads to Scrooge calling off the whole project.

    Christmas Ghosts 
A trio of spirits that teach people the True Meaning of Christmas. They befriended Scrooge when they accidentally visited him instead of a different Scrooge.

As a group:

  • Expy: Instead of actually being Jiminy Cricket as Christmas Past, Willie the Giant as Christmas Present, and Pete as Christmas Future like in Mickey's Christmas Carol, they just bear a strong resemblance to them. Christmas Present in particular is a pig-man instead of a giant. However, their costumes are the same.
  • Our Ghosts Are Different: And the difference is noticeable between Duckworth and the three ghosts. The Ghosts of Christmas Past, Present and Future are supernatural beings, yet have corporeal forms, whereas Duckworth is completely incorporeal and intangible, like the dead McDuck spirits.
  • Our Spirits Are Different: Fitting Dickens' intention of the word "ghost", they are spirits embodying concepts rather than those of the deceased.
  • Time Travel for Fun and Profit: Only for fun rather than profit: Scrooge and the Christmas spirits use Past's time traveling umbrella to visit history's greatest Christmas parties.

The Ghost of Christmas Past:

https://static.tvtropes.org/pmwiki/pub/images/past.jpg

Voiced by: Jack McBrayer

  • Adaptational Jerkass: He takes on an antagonistic role, being a non-romantic Crazy Jealous Guy who tries to trap Scrooge in the past so that the old duck won't ever leave him for his family.
  • Anthropomorphic Shift: Inverted with Christmas Past, who looks more insect-like than his Mickey's Christmas Carol counterpart Jiminy Cricket, having wings and long antennae.
  • Bitch in Sheep's Clothing: He has a sweet, friendly demeanor, which makes it all the more surprising when he is revealed to be a Crazy Jealous Guy who wants to trap Scrooge.
  • Corrupted Character Copy: He is an anthropomorphic cricket who's clearly based on Jiminy Cricket but isn't him unlike Mickey's Christmas Carol. The reason, as Frank Angones pointed out, was that the more dark take on the character would have been out of character for Jiminy, and inappropriate for a character considered the Disney mascot of unblemished sincerity.
  • Crazy Jealous Guy: The Ghost of Christmas Past is a non-romantic example. He grew tired of all the people he taught a lesson no longer needing him, and traps Scrooge in the distant past so that they will be together forever.
  • Despair Event Horizon: Decades of desperation and loneliness after being left alone by Scrooge caused him to turn into a wendigo.
  • Four-Legged Insect: While he's much more insect-like than Jiminy Cricket, with a segmented abdomen, wings, and long antennae, he still has only four limbs.
  • Go Mad from the Isolation: What causes the Ghost of Christmas Past to turn into a Wendigo, after being left alone in the past by Scrooge.
  • Hypocrite: He calls all the people he taught a Christmas lesson selfish for no longer wanting to hang out with him. Not to mention forcing Scrooge to hang out with him (and him only) instead of his family.
  • I Just Want to Have Friends: More specifically, "Friends who Won't Leave." This is Past's motive for holding Scrooge hostage in the Christmases of the past, so they can hang out forever rather than Scrooge learn the True Meaning of Christmas and never spend time with the ghosts again.
  • Token Evil Teammate: Not evil, but he turns out to be a Crazy Jealous Guy sick of having people leave him after teaching them a lesson about Christmas, whereas his fellow spirits want nothing more than to simply have fun.
  • Walking Spoiler: His true intentions and ultimate fate are major spoilers for the episode.

The Ghost of Christmas Present:

https://static.tvtropes.org/pmwiki/pub/images/ghost_of_christmas_present.jpg

Voiced by: Bill Fagerbakke

The Ghost of Christmas Future:

https://static.tvtropes.org/pmwiki/pub/images/ghost_of_christmas_future.jpg

Voiced by: N/A

    The Tittertwill Bird of Knowledge 
https://static.tvtropes.org/pmwiki/pub/images/euydw_uuuaab_id_9.jpg
"Dee-doodle-ee-doodle-ee-Haha! Dee-doodle-ee-doodle-ee-Haha!"

An odd, yet intelligent bird with vibrant plumage.


  • Acrophobic Bird: It can fly, but seems to be a ground bird.
  • Adaptational Intelligence: The original Tittertwill wasn't an Intellectual Animal like this version.
  • Adaptational Personality Change: The Tri-Crested Tittertwill from the comics was known for being sensitive to noise. Not the case with this incarnation, which won't stay quiet, much to Scrooge's ire.
  • Black Bead Eyes: Its eyes are drawn this way, like all non-sapient animals in this show.
  • Composite Character: Its name, appearance and association with the Junior Woodchucks comes from the comics, but its silly antics, Ear Worm song and pestering behaviour recall another famous Disney avian, the Aracuan. Coincidentally, Legend of the Three Caballeros gives the Aracuan a backstory almost identical to the Tittertwill in this show, being the pet of a famous explorer (in Legend, it's Clinton Coot).
  • Ear Worm: Its song is extremely catchy, as Dewey cannot resist singing along with it. Scrooge finds it extremely annoying.
  • Foreshadowing: It first appears right when Scrooge finds Isabella Finch's map leading to her treasure, a clue that it has a connection to her.
  • Intellectual Animal: Despite its wacky behavior, it is intelligent enough to lead adventurers to treasure. Specifically Isabella Finch's journal about the world mysteries she never found.
  • Ironic Name: Despite the name Tittertwill, this bird's song is full of knowledge, not nonsense.
  • Legacy Character: It turns out the Tittertwill the family encounters is a descendant of the one kept as a pet by Isabella Finch.
  • Sidekick Creature Nuisance: Scrooge finds it very annoying, as it won't stop singing and keeps insisting that the family follow it instead of the map he found, which it eventually snatches out of his grasp. Subverted when it's revealed it was just trying to lead them to where Finch hid her book.

    Goofy Goof 
https://static.tvtropes.org/pmwiki/pub/images/goofy_transparent.png
"Hiya neighbor!"
Voiced by: Bill Farmer

An old friend of Donald's who drops by when Donald is trying to get the family to take their family portrait.


  • Bumbling Dad: As always, he is the clumsy and slow-witted father to Max. That being said, he's implied to have handled Max's teenage years much better than the movies, and thus seem to have been able to avoid the drama of An Extremely Goofy Movie, and possibly even A Goofy Movie.
  • Continuity Nod: Fans of A Goofy Movie and Goof Troop will recognize several small nods from these examples including his silly bow-tie, the roller coaster ride (although how it ended changes from the movie), a picture of his son Max going on some sort of formal date with Roxanne, and the fact that he works at a photography studio.
  • The Ditz: It's Goofy, so it should come as no surprise that he's slow on the uptake and has a tendency towards Comically Missing the Point.
  • Doting Parent: His wallet contains a foldout of pictures of Max as tall as Goofy is.
  • Drop-In Character: He just randomly shows up in Donald's wish, even though he's a real person and not one of Gene's constructs.
  • Dumbass Has a Point: He gets Donald to understand he's trying too hard to make his family conform to an abstract idea of what is "normal," stating every family has their own kind of normal.
  • Foil: Both Donald and Goofy often find themselves and their families in extraordinary situations, with Donald on dangerous family adventures and Goofy's clumsiness causing accidents and disasters. But while Donald gets stressed out because of them and constantly wishes his family were more normal, Goofy takes it in stride and accepts that his misadventures are just normal for him.
  • The Klutz: As usual. In his very first scene, he trips over the kitchen island counter as he walks inside.
  • Made of Iron: As usual, he shakes off Amusing Injuries fairly easily. In his debut episode, he gets electrocuted without suffering any serious injuries, and shows pictures of him falling out of a roller coaster into a cotton candy stand as a pleasantly exciting memory rather than a life-threatening accident.
  • Nice Guy: In spite of his buffoonery, Goofy's a devoted father and loyal friend who helps inspire Donald to wish everything back to normal.
  • Real After All: Everyone is shocked when they see Goofy is with them once they're returned to reality, having assumed he was just part of the wish. As in, they're surprised Gene pulled in the real Goofy instead of creating a fake version like everyone else. It was blatantly hinted Goofy was the genuine article throughout the episode, cemented by him offering Donald the advice needed to change his mind about the wish instead of glitching out and turning rabid like the human audience did to stop the Ducks from escaping.
  • Signature Sound Effect: The Goofy holler makes its return.
  • Simpleminded Wisdom: Goofy isn't the brightest bulb, but his advice on family is worth listening to.
  • Unfazed Everyman: Is not at all disturbed or horrified by the idea he was suddenly plucked into a nightmarish sitcom-based alternate reality against his will. Unlike the Ducks, he is also not terrified by the sight of the humans.
  • Vitriolic Best Buds: As usual, Donald is exasperated by Goofy's, well "goofiness", but he also talks to him about his personal problems and appreciates his advice on family.

    Max Goof 
https://static.tvtropes.org/pmwiki/pub/images/sddefault_8.jpg

Goofy's son and only child, who indirectly helps his father teach Donald that every family has their own idea of what "normal" is.


  • Adaptational Nice Guy: If the photos Goofy has of the two of them are anything to judge by, this version of Max isn't as embarrassed by his dad's antics as he was in previous Disney media. In fact, he finds good-natured amusement in them to the point of him taking selfies of such moments.
  • Ambiguous Situation: It is unknown if Max is still in high school or attending college in this universe.
  • Official Couple: One of the pics suggests he and Roxanne are a couple, or at least went to prom together.
  • Small Role, Big Impact: His only appearance in the show amounts to being in photographs of himself and Goofy, but said photographs of them helps Goofy tell Donald that the best way to make his family happy is by letting them be themselves. In a side note, the photos also reveal that P.J. and Roxanne, two characters heavily tied to Max, also exist in the current show.
  • Strong Family Resemblance: Just like in all of his appearances, the physical resemblance between him and Goofy is very strong.

    Inspector Tezuka 
https://static.tvtropes.org/pmwiki/pub/images/ewohtz4xgaa7te4.jpg
Voiced by: Tamlyn Tomita

A stern and dedicated police inspector from Tokyolk. She has a tough attitude and holds a grudge towards robots and mechas.


  • Badass Normal: She can easily manhandle Gizmoduck, and is the officer who stopped B.O.Y.D. the first time he went on Killer Robot mode.
  • Clever Crows: An anthropomorphic crow who is a competent and no-nonsense cop.
  • Creepy Crows: Well, not creepy, but she is rather unpleasant. Fitting for a Japanese crow.
  • Dark Is Not Evil: Despite being covered head to toe in black feathers, she's firmly with the law.
  • Expy: While she's named after Osamu Tezuka to go along with all the other Astro Boy references in the episode she debuts in, her overall character is more inspired by Inspector Zenigata from Lupin III (which one of the animators has confirmed, since several staff members are fans). She has the same Inspector Javert personality, wears a very similar outfit, carries a similarly high number of extending handcuffs, and even shares his distinctive high-legged running posture.
  • Good Is Not Nice: She's shown to be rather violent, confrontational, and tactless, but also is technically on the same side as the heroes.
  • Hammerspace: She has tons of handcuffs at her disposal. Similar to Zenigata from Lupin III.
  • Hero of Another Story: She saved Tokyolk from a rampaging 2BO several years ago.
  • Inspector Javert: Upon realizing that Gyro Gearloose is in Tokyolk, she makes it her top priority to bring him into custody, even after he was cleared of charges from the last fiasco he was involved in, and most likely would have done so in the first place had Lil' Bulb not distracted her by defacing some vending machines with graffiti.
  • Irony: The Japanese police officer who once saved Tokyolk is a crow. In real life, crows are notorious pests in Japan.
  • Jerkass: Distrust of both robots and Gyro aside, she isnt very nice in general. When she see's Gizmoduck she immediately tackles him thinking he's a robot but doesn't apologize when he reveals he's not. Then when he, an American whose never been to her town before, asks why she doesn't like robots her response is very rude and sarcastic. She also never apologizes to Gyro or 2BO for the way she acted towards them when it turns out Dr. Akida was the true cause behind the laters rampage.
  • Named After Somebody Famous: Given that she's introduced in a episode paying tribute to Astro Boy, she's named after the series author, Osamu Tezuka.
  • Noble Bigot with a Badge: She has a prejudice against robots, assuming they are dangerous, ever since 2BO wreaked havoc in Tokyolk for the first time.
  • Perpetual Frowner: She practically never smiles during her screentime.

    Santa Claus 
https://static.tvtropes.org/pmwiki/pub/images/san.jpg
"Oh, I get the greatest gift of all. A warm heart. The joy of giving just a gift without a sort-of getting. That's not an angle. That's Christmas."
Voiced by: Hugh Bonneville

The legendary symbol of the Christmas season. Despite his reputation as a benevolent gift giver, Scrooge hates him with all of his guts. At least, until the end of his debut episode.


  • Adaptational Species Change: In other Disney works, particularly Mickey's Twice Upon a Christmas, Santa was a human. Here, he's a polar bear.
  • Beary Friendly: He's the same jolly old soul, but now as a polar bear.
  • Berserk Button: Do not give undeserving children coal instead of presents.
  • Didn't See That Coming: Having Scrooge deliver gifts in his place to "save" Christmas was All According to Plan, but he's completely flabbergasted after finding out Scrooge replaced the gifts with coal.
  • Foil: To Scrooge. In Webby's words, they're both red-coated, mythical immortals who travel the world and are recognized and respected by all. The big difference is that Scrooge is motivated by greed and only provides to others if he's given something in return while ol' St. Nick is driven by human kindness and delivers gifts to good children/people without asking for anything in return.
  • Friend-or-Idol Decision: In the past, Scrooge forced Santa into choosing between his partnership or his Christmas toy delivery. Santa chose Christmas, thus starting the feud between them.
  • Friend to All Living Things: He was able to tame the flying reindeer guarding the Feliz Navidiamond instantly with jingle bells.
  • Genius Ditz: While he's smart enough to have memorized the names and addresses of every child in the world, it apparently never occurred to him to deliver the gifts by country and address, having apparently delivered the gifts in alphabetical order per child, flying back and forth all over the world with the Feliz Navidiamond to ensure that he finishes his route by sunrise.
  • Good Feels Good: Repeatedly emphasizes (in contrast to Scrooge's more pragmatic "warm home") the "warm heart" that giving selflessly brings — not just to the giver, but to the recipient. Scrooge, who thinks only in terms of material value and sees giving anything of away for free as bad business, eventually comes to understand how it's not a literal "cold night" that Santa's talking about.
  • The Idealist: He chooses to see the best in others and often relies on his good nature to get by in life. Sometimes this can be a flaw, as his idealism can get him into genuine trouble — he wanted to talk things out with the incredibly vicious snowguardian that was protecting the Feliz Navidiamond, albeit quickly conceding that Scrooge's plan of attack was a much better idea.
  • Inexplicably Awesome: While his Origins Episode provides an explanation for his elves, his ability to give gifts to children all across the world in one night (the Feliz Navidiamond) and the flying reindeer (magical guardians of the Feliz Navidiamond), it is never explained how he became immortal or his almost omniscient knowledge of children's names, their preferred wants and addresses.
  • Nice Guy: He is Santa Claus after all. He's also friendly towards Scrooge and Webby despite their less-than-friendly demeanor towards him. The only time he ever shows any anger is when he goes to confront Scrooge after discovering that the latter had been delivering coal instead of gifts, and even then he quickly calms down after seeing him with a child.
  • O.O.C. Is Serious Business: For most of the episode, Santa Claus is a cheerful old polar bear who is at worst dismayed and sad over his falling out with Scrooge. But when Santa finds out that Scrooge had been delivering coal instead of gifts, he is absolutely furious. When he goes to confront Scrooge, Santa's voice is a low, furious growl.
  • Papa Wolf: He is decidedly not pleased to discover that Scrooge has been giving "presents" of coal to children instead of the presents.
  • Playing Sick: He fakes a leg injury so he can convince Scrooge to help him and try to finally patch up their relationship.
  • Santa Claus: The jolly old soul himself, only as a polar bear.
  • Saving Christmas: His episode debut involves him asking Scrooge to deliver toys in his place. At first it's subverted, as he was faking his injury and he just wanted to make amends with Scrooge, but when Scrooge is revealed to have delivered coal instead of presents, they're forced to save Christmas for real.
  • Sheep in Sheep's Clothing: Webby is convinced that Santa's status as a benevolent gift giver is all an act and he did something terrible to Scrooge that caused him to start hating him. His first appearance reveals that he's genuinely altruistic and it was actually Scrooge's greed that caused them to have a falling out.
  • Time Master: The secret to how he delivers presents in one night is due to a MacGuffin called Feliz Navidiamond, claimed with help from Scrooge.
  • We Used to Be Friends: Scrooge and Santa were partners until Santa decided to give away toys on Christmas Eve instead of coal, and do it free of charge.

    Butterbear 
https://static.tvtropes.org/pmwiki/pub/images/butterbear_intro.png

A monster hybrid between a grizzly bear and a butterfly, created by the Stone of What Was.


  • Adaptational Badass: In The Wuzzles, Butterbear was a cute, naive girl. Here, she's a gigantic, powerful monster.
  • Adaptational Jerkass: She is much more vicious than the original Butterbear.
  • Adaptational Nonsapience: In The Wuzzles, Butterbear was a fully-sapient, anthropomorphic creature. Here, she's a gigantic, animalistic, aggressive beast, fused from regular non-anthropomorphic animals.
  • Adaptation Dye-Job: The original Butterbear had yellow fur. Here, she has brown fur.
  • Androcles' Lion: She becomes friendly to Della because the duck inadvertently helps her free herself from her chrysalis.
  • Bears Are Bad News: Upon coming out of her cocoon, she promptly starts attacking whoever she sees, while letting out a ferocious roar.
  • Beary Friendly: Despite initially coming off as ferocious, she turns out to be tamer than the other monsters and gives Della a lick for helping her get out of her cocoon.
  • Black Bead Eyes: Like the other non-sapient animals in this show, she has fully black eyes.
  • Giant Flyer: She is much larger than a regular bear but can still fly with her butterfly wings.
  • Mix-and-Match Critter: She is a grizzly bear with a butterfly's wings.
  • Overly-Long Tongue: She has a long tongue that resembles a butterfly's proboscis.

Historical Characters

    George Mallardy 
https://static.tvtropes.org/pmwiki/pub/images/screenshot_20181116_172107.jpg

The great explorer who is famous for reaching higher to the top of Mount Neverrest than anyone else.


  • And All I Got Was This Lousy T-Shirt: Played for Black Comedy as Mallardy's skeleton inexplicably has a shirt saying "I didn't survive Neverrest."
  • Always Someone Better: Scrooge resents Mallardy for being a better explorer and having a better reputation than he does (despite Mallardy actually being unworthy and immoral). Scrooge waits 75 years to level up just so he can beat Mallardy's record of highest up Mount Neverrest, which he used to rub in Scrooge's face during their youth.
  • Asshole Victim: Scrooge considers him this due to his arrogant nature and unceremoniously kicking him out of the expedition. It's downplayed, as the nephews and Webby still consider his demise terrible.
  • Bold Explorer: A famous mountaineer of the early 20th century, who got lost during his expedition to Mount Neverrest and is celebrated as a historical hero.
  • Dying Curse: He scrawls "Curse you, McDuck" in the cave where the triplets later find his body. It doesn't seem to have had an effect, either because of Scrooge's investment in magical defenses to block vengeance curses, or because it's just a curse in a metaphorical sense rather than a literal magical one. That said, Scrooge never does reach the Summit of Neverrest as he intended, either.
  • Fake Ultimate Hero: The triplets find out that the real Mallardy was extremely smug about his skills and regularly mocked his employer, the young Scrooge, and was willing to cut him off so that they wouldn't drag him down.
  • Historical Hero Upgrade: An in-universe example, He is regarded as a folk hero who died on Mount Neverrest when he tried to save the Neverrest Ninny, but it turns out that he cuts the rope to let the Neverrest Ninny (Scrooge McDuck) to fall without a shed of remorse.
  • Historical Villain Upgrade: The real George Mallory is not known to have deliberately dropped anyone off the mountain.
  • Jerkass: When Scrooge turned up loaded with gear (with a backpack twice the size of Mallardy's), Mallardy mocked him relentlessly for it, despite Scrooge being his employer. Later still, when the two of them were hanging over a sheer drop and Scrooge refused to lighten his load, Mallardy pulled out a knife and cut the rope tying the two together, sending Scrooge plummeting down the mountain. He even smugly waved goodbye as Scrooge fell.
  • Laser-Guided Karma: After cutting Scrooge loose, Mallardy apparently became disoriented by the wormholes, eventually dying of hunger, exposure or exhaustion as he was unable to find his way back down. Huey even points out that the mountain took Scrooge's revenge for him.
  • Never My Fault: His Dying Curse makes it clear that he blamed Scrooge for his fate - despite the fact that he discarded Scrooge early into the expedition, thereby ensuring he'd have far fewer supplies to sustain him.
  • No Historical Figures Were Harmed: George Mallardy is based on George Mallory, who took part in the first three British expeditions of Mount Everest. The two even share a similar fate (disappearing while climbing the mountain only for their bodies to turn up many years later). The historical Mallory was for many years considered the one who got closest to summiting Mount Everest (before Sir Edmund Hillary made it), with many contemporaries believing he must've made it. Likewise, Mallardy is considered the one who got the furthest up Mount Neverrest.
  • The Voiceless: So far, he has yet to make a speaking appearance.

    Sheriff Marshall Cabrera 
https://static.tvtropes.org/pmwiki/pub/images/152086_0013_450x0.jpg

The sheriff of the town Gumption and an ancestor of Fenton Crackshell-Cabrera.
  • Generation Xerox: He looks and sounds exactly like Fenton, and has a very similar personality. He also ends up wearing a superpowered armor.
  • His Name Really Is "Barkeep": He's a law enforcer whose first name is Marshall (and his nickname is Deputy). To make things more confusing, his rank is Sheriff.
  • Identical Grandson: His relationship with Fenton is not specified, but he's a dead ringer for him in appearance and voice.
  • Motor Mouth: He can easily get carried away with talking (again, a trait he shares with his descendant).

    Isabella Finch 
https://static.tvtropes.org/pmwiki/pub/images/isabella_31.jpg

A legendary explorer and founder of the Woodchucks.


  • Abusive Parents: Or Abusive Grandparent in her case. Very much unintentionally so, but if the paintings depicting her and a young Bradford are accurate, she was, regarding one highly important fact, inattentive at best and in denial at worst. Bradford is clearly flat-out terrified in every painting displaying their adventures. While she was undoubtedly well-intentioned in bringing him along, Finch should've eventually realized her adventures were traumatizing her grandson and stopped including him.
  • Action Girl: A master adventurer who tangled with Nandi bears, the Fever Beast of Tibet, and who knows what else.
  • Adventurer Archaeologist: She's actually the person who inspired Scrooge to be an adventurer when he read her stories as a duckling.
  • Establishing Character Moment: Isabella Finch's portrait hangs proudly in the Junior Woodchuck lodge, but a closer look at the painting shows that the "painted" map is actually a separate piece of paper to help intrepid adventurers continue her legacy. This was a woman with a passion for adventuring, and enjoyed sharing that passion in sly ways. One could imagine that she would have been quite the Trickster Mentor in life.
  • Foil: To Scrooge. Daring legendary adventurer who’s beloved for their many successes and discoveries. And like Scrooge, her love for adventuring can blindside her to how her actions can affect her family.
  • Furry Confusion: An anthropomorphic bird who kept a non-anthropomorphic bird as a pet.
  • Greater-Scope Paragon: She's the founder of the Woodchucks. As such, any wisdom contained within the resident Great Big Book of Everything, the Junior Woodchuck Guide Book, and, by extension, all problems it solves, traces back to her.
  • Innocently Insensitive: It's implied that she took Bradford on her adventures because she wanted to share her passion with her grandson. Unfortunately, she didn't take into account that Bradford would end up so traumatized by how dangerous her adventures were that he would develop an obsession with eliminating the very concept of adventure in its entirety.
  • Posthumous Character: Assuming no supernatural hijinks, anyone alive during Scrooge's boyhood is probably long dead by the present day. Still, her legacy looms large as the founder of the Woodchucks, one of Scrooge's idols, and the cornerstone of the "missing mysteries" plot that runs through season three. She also happens to be Bradford's grandmother, who ended up hating the concept of adventures after she brought him along for some of her expeditions.
  • Small Role, Big Impact: Possibly the biggest example on the entire show. See how much content's in her character file? Now keep in mind that she only appears in the final season, and only on photographs, and in brief flashbacks, and conversations.
  • Species Surname: She's a finch as her last name suggests.
  • Unrelated in the Adaptation: Unlike Clinton Coot, her comic book counterpart, she is not related to the Duck family (Clinton was Grandma Duck's father, making him Huey, Dewey and Louie's great-great grandfather).
  • Unwitting Instigator of Doom: She's revealed to be Bradford's grandmother and the root of his obsession with eliminating adventure. What she probably saw as quality time with her grandson, he considered traumatizing due to the constant danger they were put in. Additionally, it was her who let him join S.H.U.S.H., setting the ground up for him forming F.O.W.L..

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