A small group of people who awoke in small rooms with impossible talents and nary a memory. They're working on being at a place that isn't an evil, sentient building. Each of the group names refer to taxons, in which life can be devided. The reason behind this is yet unknown.
Tropes they share
- Aerith and Bob: Names like David, Daniel and Clara get paired with Anders and Aishwarya.
- Amazing Technicolor Population: Played with. While the actual characters retain their normal skincolor (or not so normal, in Daniel's case), their Coordinated Clothes are all a different pastel color. It turns out every power has a color assigned.
- Badass Adorable: They may be cute, but the world they are now in can get very treacherous. But as they've proven time and time again, they can handle it.
- Beauty Equals Goodness: Averted, because Cold Lights can hit anyone. Plus, there seems to be something that directly adds charm to whatever the artist draws, making it hard to label anyone as ugly.
- Boyish Short Hair: Name a girl that hasn't. Shoulder-length seems to be the max.
- Chromatic Arrangement/Color-Coded Characters: Subverted. The powers is the thing that assigns them color, or rather, the Cold Light they are hit with and the colors do not represent parts of their personality. For example, Anders is quite the subversion of Cheery Pink.
- Culture Equals Costume: Averted. Everyone wears 'the uniform of the Location' instead. This is why there's a labelnote showing everyone's civilian form, and even there it's averted (they look like normal people).
- Deliberately Monochrome: Everyone in the Location has a basic color sheme of pastels to look more ethereal.
- Elemental Baggage: Sam, Omar, Dawn and Ash seem to take their powers from nowhere. (although the stuff Aidan, Clara and Ash does come from somewhere...)
- Fire/Ice Duo: Omar and Algific Knave.
- Five-Token Band: Anders, Aidan, Leo, and Daniel are all white, western male characters, David is black, Jacqueline is the white female character (for as far as that goes, Omar is Ambiguously Brown, Middle-Eastern character, multiple disabled characters: Anders cannot speak initially, and David lost one of his arms when he was fourteen.
- Funny Foreigner: Downplayed. A lot of their foreigner tropes are more specific of them than analogous to anything in the real world, and they all act like everyday people in such a situation. Of course, they still have their moments— like Dawn referring to pants as trousers.
- Imagination-Based Superpower: There's a reason the door above each room reads 'Use your imagination!'.
- Meaningless Meaningful Words: Everyone has two flavour quotes: one on their normal form and one on their civilian reference. These will be taken apart in their respective folder, with some nods to the WMG page.
- Multinational Team: Yep.
- Phenotype Stereotype: Western characters who are light-skinned and well-mannered...these are not. Instead we have Bonnie, a dark-skinned Australian lass, the American albino Daniel, and the presumably western dark Ash with half-shaven black hair. Played straight with Aidan, Clara, Omar and David, though.
- Pink Girl, Blue Boy: Inverted, Sam is the blue girl and Anders the pink guy. Played straight in the other group, where Knight Vitreous has the reverse color of Aidan (a pinkish red), and Holly and Illusory Miasmic wear pink and purple respectively, but it's also subverted a bit, since three out of the five characters that wear blue in there, are female (Brisk Peregrinator, Animus Gatherer and Maquette/Haematic Demiurge).
- Primary-Color Champion: Sam, Jacqueline, Bonnie, and Dawn.
- Single Power Superhero: Though with Required Secondary Powers.
- Symbol Motif Clothing: Every power comes with a symbol, and when you enter the Location, you wear it.
- Tertiary Sexual Characteristics: In the later artstyle, the girls have slightly longer eyelashes. This isn't prominent, though.
Eukaryota
The first group introduced, its name referring to the taxon with the same nameCoruscant Shaper
- The one who clashes thunder's flints
A nice girl in her 20's. Seemingly from the British isles. Sam is highly energetic. She is often the character to come up with new ideas to investigate something. Sam is not a Girly Girl - she displays a more tomboy-like personality. She and Daniel occasionally get into disagreements over small things, usually due to differing opinions. No matter what, Sam will find a way to end the quarrel and have a good laugh with her friends. At her very core, Sam knows what it means to be a true companion and has a heart full of compassion. She is loyal and loves to help others. Her power is to create electricity/lightning.
- Amazing Technicolor Population: It's a sky blue!
- Badass Adorable: She'd beat Element Fragmenter, who can break anything with a single touch.
- Blue Is Heroic: The very first protagonist introduced coincidentally wears blue.
- Body Horror: Her fingers turn chrystalline.
- Determinator: Sam is persistently optimistic and determined to overcome any obstacle she faces in her time in the Location. Regardless of what role she plays while trying to get out with her friends, she always has a sense of humor.
- Happily Adopted: See below.
- Harmless Electrocution: But of course!
- Meaningless Meaningful Words: 'The one who clashes thunder's flints' refers to her electrical power.
- Her flavour quote at her civilian reference is 'I played with thunder' which is of course (next to being a bit of a pun) a metaphor for doing something dangerous, so this might be tying in to her forbidden knowledge or living a dangerous lifestyle.
- Plucky Girl: Certainly. However, this tends to make her genreblind a bit too.
- Required Secondary Powers: Played with. It's been said that she can be hit by lightning and be completely fine, but this doesn't mean she's attuned to the element of electricity and she cannot detect it.
- Shock and Awe: Her power.
- Symbol Motif Clothing: A blue zig-zag-arrow facing upwards.
- True Blue Femininity: The first girl introduced, wearing blue.
- Wistful Amnesia: When she comes across the slab, 'it had something to do with...something'.
- Yellow Lightning, Blue Lightning: Downplayed. It's certainly a shade of blue, but otherwise very white.
- You Are Number 6: Subject 1.
- The one who creates destructive things
A nice Irish fellow. Worked in a lab, at some point. Spacey but well meaning. Has a habit of saying whatever pops into his head and often jumps to conclusions. His power is to create green, solid things.
- Amazing Technicolor Population: It's a very bright teal, called aqua in some cases!
- Attention Deficit... Ooh, Shiny!: Can never really focus as to what's going on.
- Body Horror: His hands become covered in green callouses.
- Deadpan Snarker: A result of his habit mentioned above.Well, throwing around pebbles sounds 'useful'.You sure you're not one of the twits?
- Demoted to Extra: He plays absolutely no role at all in the part after he's introduced.
- Hidden Depths: A little skittish, but he's no airhead. He prefers to take the things as he sees them.
- Heroic Ambidexterity: Of the second kind. He trained his left arm when his right arm got broken.
- Human Popsicle: Might have become this.
- Meaningless Meaningful Words: 'The one who creates destructive things' refers to his Spontaneous Weapon Creation. It isn't restricted to only weapons, but then again, you could throw or hit someone on the head with any solid thing.
- His flavour quote at his civilian reference is 'I wove a monster', and the discription says he's still haunted by something that happened - he might've made a monster - a literal or metaphorical one - that eventually got out of hand.
- Power of Creation: He belongs to this group.
- Redhead In Green: Well, a Redhead In Teal.
- Spontaneous Weapon Creation: His powers, although it doesn't strictly have to be weapons. He more or less makes geometric constructs out of...something.
- Symbol Motif Clothing: A teal-colored diamond.
- Why Did It Have to Be Snakes?: Scared of spiders.
- You Are Number 6: Subject 2.
Velocity Tinkerer
- The one who knows true control
A tightly wound desk jockey from the US of A, Daniel is assertive and likes to be in charge most of the time. He is rational, skeptical, and highly motivated to get his own way. Daniel is normally very opinionated. He is difficult to frighten, a fact he takes pride in. He tended to play a somewhat antagonistic role throughout the first chapter, often acting bossy towards the other characters. In later chapters, his personality becomes bolder and less overbearing. Apparently had worked for the Chiasm Syndicate. His power manifests itself as telekinesis. Also see his tropes under the Motor folder in the Benefactor's League entry.
- Amazing Technicolor Population: It's an orange-red!
- Body Horror: His skin starts fragmenting.
- Brutal Honesty: He's never afraid to speak his mind.
- Color-Coded Emotions: Downplayed. When he gets extremely annoyed, the red in his eyes becomes visable.
- The Comically Serious: At times, yes. Especially around Sam.
- Conspiracy Theorist: Certainly paranoid, and exhibiting some of the trademark behaviours.
- The Cynic: The most distrustful of the four, and one might guess this is due to his albinism.
- Deadpan Snarker: Frequently, though all things considered, it's difficult to blame him."Stop philosophising and get on with it. I need someone to share my pain of slowly lost humanity. Apart from Bonnie. She's decidedly unsympathetic.""Oh yeah, poison gas sounds downright fun."
- Defrosting Ice King: As they become increasingly derailed in their adventures, he starts to act more normal.
- Face Palm: Has this reaction to Sam's antics on occasion, especially when she expresses the desire to go up and investigate a mysterious tomb like object.
- Hypocritical Humor: When he tries to lays down some "ground rules" with Sam and Aidan, the second is that they don't "follow him around like braindead sheep" before making the third one be that "you pair of idiots do what I say." and claims that they are perfectly reasonable when they call him out over it.
- Irony: He liked to play video games... but not that much due to his mutation.
- Jerk with a Heart of Gold: Seems rather paranoid and abrasive at first, but eventually grows to show concern for the rest of the group. He tends to take charge and can be very blunt to others.
- Like an Old Married Couple: With Bonnie. It's all a part of their Ship Tease.
- Meaningless Meaningful Words: 'The one who knows true control' as in 'he really knows what it's like to move objects around with his mind'.
- His flavour quote at his civilian reference is 'I went to war.' This can be taken in two contexts: that he has been an actual soldier at one point in his career, or that he went to a metaphorical war, which may be something mental.
- Mind over Matter: His power.
- My Friends... and Zoidberg: Does this to himself after first meeting Sam and Aidan by referring to the group as "this little triumvirate of twits. And me."
- Mystical White Hair: He is albinistic, and has telekinetic powers.
- Not Quite Flight: Utilizes this here.
- Properly Paranoid: While it may be difficult in regards to dealing with people, it lends him be a bit more cunning than some of the others. He also turned out to be right about the coffin thing in the Halls of Arbiter being bad news.
- Savvy Guy, Energetic Girl: With Bonnie.
- Ship Tease: Never noticed his and Bonnie's civilian forms are looking at eachother?
- Sugar-and-Ice Personality: In spades.
- Symbol Motif Clothing: An orange-red upwards triangle in a box.
- Tsundere: He seems to genuinely care for the others. Not that he'll admit it.
- You Are Number 6: Subject 4.
- You Don't Look Like You: This is what he would look like with more melanin.
Regent Restorative
- The one who dies a thousand small deaths
A strong-willed lass from the land down under. Bonnie is a wholehearted girl, and pretty-in-personality kind of girl. She is optimistic, positive, kindhearted and always gets along with others. note Bonnie is aware of her flaws and embraces them. She likes the people she's with in the Location and they are the most important things in the world to her. She is nice and outgoing, and likes to try out new things. She can sometimes struggle with her quirks but always finds a new perspective of her quirks in the end. She is portrayed as kind and naïve, but her naïvety or naïveté, makes her unaware of danger now and then. Her power is to regenerate from things. Also see her tropes under the Augment folder in the Benefactor's League entry.
- Amazing Technicolor Population: It's a muddy yellow!
- An Arm and a Leg: Generally required by her "puzzles"
- Awesome Aussie: Well, she's brave at the very least.
- Badass Adorable: With big eyes, naivete and a nearly ineffable good attitude, this girl seems strangely cute! Try to absorb her friends and she will take you out.
- Big Sister Instinct: She's protective of her friends and won't leave them alone if they're troubled.
- Biomanipulation: The main theory about her and Face Changeling's symbol is that it has to do with vitality of living beings, which makes some sense, seeing their powers.
- Body Horror: Her healing gets worse the more she regenerates, resulting in lizard limbs.
- Deadpan Snarker: At least regarding her power. Best seen after having to cut off her arm and growing something definitely not human in it's place.Bonnie: This healing thing is awful. I want a refund.
- Determinator: 'Attempt to move through sheer willpower'. She has a tendency to push forward in the face of problems, although this often leads to stubborness.
- Healing Factor: Her power, and she isn't thrilled about it.
- Huge Schoolgirl: She easily towers above the rest.
- Like an Old Married Couple: She and Daniel are not on very good terms. This of course heightens their Ship Tease.
- Meaningless Meaningful Words: 'The one who dies a thousand small deaths' is easy to figure out: what she regrows, has died.
- Her flavour quote at her civilian reference is 'I sailed the seas' which indicates she might be a sailor.
- Nice Girl: She almost immediately tries to comfort and volunteers to help the mysterious smoke orb she and Clara find, before even knowing what he needs help with.
- Savvy Guy, Energetic Girl: With Daniel.
- Ship Tease: Never noticed her and Daniel's civilian forms are looking at eachother?
- Symbol Motif Clothing: Two yellow interlaced circles.
- Who's on First?: Here.
- You Are Number 6: Subject 3.
- Your Other Left: The link above.
Prokaryota
The second group introduced, its name referring to the taxon with the same name.Chronic Sage
- The one who changes the progressions
A confused girl from somewhere that isn't Britain. Her power is to manipulate the flow of time on something or someone.
- Amazing Technicolor Population: It's a pure red, #FF0000!
- Ambiguously Brown: Due to we not knowing where she's from.
- Body Horror: Gets pieces of coral and whiskers on her hands and face.
- Color-Coded Time Stop : It turns a dark red, and redder depending on the amount of layers on it.
- Meaningless Meaningful Words: Her quote seemed to be order swapped with Brisk Peregrinator, because this one applies to her in a more logical way. Then again...this heading shall be about both quotes. The one at this page is easy, as she really does change the progression of time. 'The one who walks faster than they all can run' can refer to her slowing down time on someone else.
- Her flavour quote at her civilian reference is an interesting one - 'I brought the peace' (tying in to her dearest memory, making a difference) and now it's been revealed she's actually Isochrone who used to be a policewoman, we finally know where this quote pertains to: the police brings peace by incarcerating criminals.
- Symbol Motif Clothing: A pure red simplistic hourglass.
- Time Master: Master's a bit of a stretch, but she can certainly make a warp or two.
- You Are Number 6: Subject 8.
Mephitic Scourge
- The one who makes a traitor of the flesh
A ladylike Latina with a decidedly unladylike skill. She's loud, forward and may come off a little intimidating, but she's friendly overall. She has a worrying knowledge about radioactivity, which may or may not have to do something with her past life. Clara is confident, laid-back, and easygoing. She often had to work together with Omar due to their powers going together, and their different personalities make them perfect complements to each other, while it may not seem so. While Clara is a quick thinker, Omar likes to take his time (worrying). Clara can get nervous or frightened on occasion, but she is not insecure about her fears. Her power is to create and control (poison) gas.
- Amazing Technicolor Population: It's a bright light green leaning to yellow a bit!
- Badass Adorable: She'd beat Illusory Miasmic, a member of the Disharmonies.
- Beware the Nice Ones: She even scares Omar when she gets angry enough. And the voice of Architect.
- Body Horror: Holes in her hands.
- Deadly Gas: She makes it, but it's more explosive than poisonous.
- Emerald Power
- Eye Glasses: She usually wears them, but not in The Location. Good thing she's not Blind Without 'Em.
- Latin Lover: Subverted.
- I Minored in Tropology: Here.
- Meaningless Meaningful Words: 'The one who makes a traitor of the flesh' can refer to her gas being corrosive.
- Her flavour quote at her civilian reference is 'I heard the dead' - certainly ominous.
- My God, What Have I Done?: Is horrified during the brief period of time she thinks she accidentally killed the voice of Architect.
- Nice Job Breaking It, Hero: A more literal example than most, as her dropping a certain smoke orb leads to the revival of someone who really should have stayed dead.
- Overly Long Name: Clara Maria Eira Lopes.
- Power of Creation: She belongs to this group.
- Spicy Latina: Subverted. She's an average South American, persumably Brazilian lady who just happens to get stuck in the Location with gas powers.
- Symbol Motif Clothing: A yellow-green trefoil.
- Who's on First?: Here.
- You Are Number 6: Subject 6.
- Your Other Left: The link above.
- The one who breaths the stillborn
An agreeable enough dude from Italy. Finds himself in a scrap. His power is to create and control ghosts from a part of his soul based on a solitary emotion/trait.
- Amazing Technicolor Population: It's sandy-colored!
- Biomanipulation: Although ghosts aren't alive, this is likely.
- Body Horror: See Intangibility.
- Character Tics: He gestures with his hands a lot, but well, he's Italian.
- Creating Life: He belongs to the 'green' group, who all create something, and he also belongs to the 'life' group, making his power this.
- Cute Bruiser: He's an Italian artist with a slim build...who can make ghosts and with them, they can stand their ground against a trigger-happy pyrokinetic even Archivist, a member of the Dark Triumvirate, had difficulty containing.
- The author also confirmed he'd beat Maquette, whose magical suit posesses a cyborg arm. Lampshaded in a comment below:
Leo beats Maquette???? What the fuck???? What the fuck!!!! - Deliberately Monochrome: Well, not deliberately. When he overexerts his power, his colors drain, leaving him black and white as if he's discorded.
- Intangibility: His side affect causes him to lose all color, feeling, and eventually tangibility.
- Imagination-Based Superpower: Even more so than others have.
- "L" Is for "Dyslexia"
- Mad Artist: The aesthetic of his civilian form, which bears some resemblance to Holly in her early days, who was 'released' later.
- Meaningless Meaningful Words: 'The one who breaths the stillborn'. It is still unknown what this has to do with his power exactly.
- His flavour quote at his civilian reference is 'I worked my arts'
- Mook Maker: He makes ghosts, with solitary traits based on emotions.
- Not Quite Flight: But it was better than falling.
- Power of Creation: He belongs to this group.
- Symbol Motif Clothing: A sandy-colored mitosis symbol.
- Swiss-Army Superpower: Used it to break the Gravity Screw that acted up.In another section of some halls recently upended, you are a person called Leonardo. You are now technically flying under your own power.
- Unkempt Beauty: Look at his civilian form.
- You Are Number 6: Subject 7.
- The one who calls the oldest creation
A paranoid, twitchy and altogether neurotic fellow from the Middle East. Omar is a frenetic guy who is more tightly wound than the other Prokaryota. He thinks, speaks, acts and reacts quickly. He may not be the most agile or graceful of the group, but he is rather determined. Omar tended to undergo a "panic attack" in nearly every panel before he was introduced. His tendency to worry continues to be brought up throughout the comic, but he does not panic as frequently in later panels. His power is to create and control fire.
- Amazing Technicolor Population: It's dark purple!
- Body Horror: Becomes a flaming skeleton.
- Burning with Anger: Here.
- Character Development: The amount of panic attacks Omar suffers decreased after his chapter (Prokaryote)
- Eye Take: The picture shown.
- Freak Out: Extremely prone to panic attacks.
- Jerk with a Heart of Gold: Similar to the Daniel example, he starts out very paranoid and a little too trigger happy with his fire abilities. But is willing to calm down once he realizes that none of the others are "The bad guy". And he was willing to charge in against an unknown, and as far as he was concerned very dangerous individual to help Clara (Who he didn't know at all) and Leo (Who he had already fought with at least once).
- Kill It with Fire: Initially his point of view.
- Meaningless Meaningful Words: 'The one who calls the oldest creation' refers to fire being mankind's first discovery.
- There's a lot of WMG going on about his civilian reference's quote. View it over there.
- Playing with Fire: His Power.
- Shrinking Violet: What his civilian form emulates to. See the WMG page for possible explanations.
- Stuff Blowing Up: Uses explosions as a boost to signal stuff and to jump from place to place.
- Symbol Motif Clothing: A simple purple arrow facing upwards.
- You Are Number 6: Subject 5.
Archaea
The third group introduced, its name referring to the taxon of the same name.Transposition Operator
- The one who knows true cruelty and joy
A chill old fellow from South Africa. He was disarmed when he was fourteen. David is somewhat hesitant to express his opinions, and slow to take the lead. When he overcomes his shy feelings, David gets the respect he deserves. He is revealed to be sweet and intelligent as the series progresses. Throughout his time in the Location, he frequently takes the role of a humble servant or faithful assistant, putting his friends' needs ahead of his own and helping them in any way he can. He is not one to ask for recognition, but even so, he receives a lot of love and support from his friends for all that he does for them. His power is to swap things with his thoughts.
- Amazing Technicolor Population: It's a deep orange!
- Body Horror: Gets a forked tongue - but this might not be the only thing.
- Cool Old Guy
- Equivalent Exchange: Of a form, he can switch the properties of comparable objects.
- Handicapped Badass: Well, he's certainly clever.
- Meaningless Meaningful Words: 'The one who knows true cruelty and joy'
- His flavour quote at his civilian reference was 'I was there before' which might refer to him going through the same trials before as his next generation is.
- Psychometry: His Required Secondary Power.
- Symbol Motif Clothing: An orange plant-looking symbol.
- You Are Number 6: Subject 11.
Perception Larcenist
- The one who takes eyes and ears
A peppy enough girl from Canada. Quite a lot of her is dinosaur. Her power is to create and control darkness.
- Amazing Technicolor Population: It's a dark blue!
- Ascended Fangirl: Was apparently a big superhuman fan, and now has powers of her own.
- Badass Adorable: She'd beat Bright-Eyed Luminary, who is (just like Illusory Miasmic) a member of the Disharmonies.
- Blue Is Heroic
- Body Horror: Her limbs become dinosaur.
- Casting a Shadow: Her power.
- Dark Is Not Evil: Played completely straight, Dawn is - like the others - good.
- Emerging from the Shadows: Her introduction.
- Innate Night Vision: Likely, since k2 has said that the powers tend to overgeneralize a bit.
- Living Shadow: Subverted. Dawn can melt into her own shadows and use them for transportation, and her limbs are usually faded into shadows, but she's solid for the most part. Her various appearances play with the distribution of the shadows on her body, suggesting that they either shift organically or can be concentrated according to her preferences.
- Meaningless Meaningful Words: 'The one who takes eyes and ears' refers to her darkness, in which she can't hear Anders' mind control, and of course, you can't see in the dark.
- Her flavour quote at her civilian reference was 'I watched the sunrise' which is rather fitting seeing her name. Seeing that she is a fan of arctic places, it may have been the aurora borealis/australis.
- Plucky Girl: Seems to be taking the whole situation in stride, only really beginning to freak out after her hands become clawed, and even then she seems to get over it fairly quickly.
- Shadow of Impending Doom: Seemed to be this. And, if she gets angry enough, probably played straight.
- Shadow Walker: Not exactly. She uses her shadows to walk in, in which she is mainly unseen, but not entirely unheard, as Ash demonstrated.
- Shipper on Deck: Apparently.
- Symbol Motif Clothing: A dark blue wavy arrow facing upwards.
- You Are Number 6: Subject 9.
Caustic Neophyte
A part-time English teacher. Stoic. Acidic. She makes a creepy impression on others, due to her solid-green eyes and half-shaven hair. They are used to it, for her, however... Her power is to create and control acid.
- Acquired Poison Immunity: A result of the general rule that the powers leave the people alone.
- Amazing Technicolor Population: It's bright green, #00FF00!
- Bad Powers, Good People: She's at the very least agreeable.
- Body Horror: Her acid starts leaking through her skin.
- Cool Teacher: She teaches English, part-time.
- Word of God says her pupils regarded her as 'a cool teacher with cool hair'.
- Cursed with Awesome: For how downright creepy and dangerous it is, Ash's power is pretty cool and she handles it fairly well.
- Distracted by My Own Sexy: Reversed. When she and David come across a room filled with water and a path, she tries to discover what the water exactly is. One of her questions is to find out how deep the water is, and because the Location does not have reflective surfaces elsewhere, she finally discovers what her eyes look like and is pretty shocked. The description reveals that she is pretty sure it hasn't always been that way, which is true.
- Does This Remind You of Anything?:[warning: subject 10 has inconsistent internal genetics beyond adjusted parameters]{subject 10 contains a parasitic self-replicating mass of dividing cells in their lower abdomen that do not sufficiently match their genetic template}
- Emerald Power
- Exotic Eye Designs: Monochromatic Eyes with some lighter shade (sometimes) as her iris to resemble shadows.
- Freaky Appearance, Mild Mind: Would you believe she's also a teacher?
- Lovecraftian Superpower: She can produce acid. Acid that tends to come out of her eyes.
- Meaningless Meaningful Words: 'The one who burns the substance of the world' once again refers to Poison Is Corrosive.
- Her flavour quote at her civilian reference is 'I trot the globe', so she may have been a traveler, too, as her dearest memory was the first breaths of foreign air.
- Memetic Mutation: Sort of?So I found out Ash is, next to Anders, Brother Dearest and Daniel, very susceptible to these note memes.
- Monochromatic Eyes: Her powers seem to have permanently turned them a solid green.
- Poison Is Corrosive: Thought this was the case, but was proven otherwise.
- Poison Is Evil: Averted, Ash is a good girl.
- Poisonous Person: Especially at first.Dawn: Watch your feet when you get in. There's acid on the floor.
- Power of Creation: She belongs to this group.
- Symbol Motif Clothing: A bright green drop.
- You Are Number 6: Subject 10.
- Technicolor Toxin: It's green, but it's unknown if she can make it a different color.
Mind Reamer
- The one who observes the colors
A smug fellow from Norway who can't seem to speak for himself. His power is to control others.
- Amazing Technicolor Population: It's a bright pink!
- Blessed with Suck: He's quite powerful, but unfortunately his lack of control means that he's unable to be around others without controlling them completely, and since he can't speak it's difficult for him to communicate with them about this.
- Body Horror: Bony protusions and pink blood.
- Cheery Pink: Subverted, he's a rather brooding guy.
- Emotion Control: As a consequence. His 'door name' is even PATHOS, which implies this.
- Exotic Eye Designs: Black with bright pink slits for pupils, but they've not always been that way.
- Flat "What": When he sees that his test requires releasing the others from his control.
- Glowing Eyes: All the better to control your mind with. Even after he's revealed, he has them of a sort.
- Meaningless Meaningful Words: 'The one who observes the colors' might refer to him seeing the 'true colors' of your mind.
- His flavour quote at his civilian reference is 'I worked alone', which might imply he was a loner.
- Mind Control: His power.
- No Eye in Magic: Anyone he can see is vulnerable to his power.
- Pink Hero: Magical powers? Check. While he's not the leader of the group, he's certainly...different as his power doesn't comply to the Cammaert's Axiom.
- Power Incontinence: Unlike the others, Anders starts out unable to switch his powers off.
- Power Strain Black Out: His power in combination with Daniel's secondary/unconscious power (getting information about everything he touches) does not work well.
- Psychic Powers: Yeah.
- Smug Snake: Comes across as a bit of this at first with his treatment of the other characters.
- Symbol Motif Clothing: A pink swirl facing inwards.
- The Voiceless: Can only speak coherently through others. At least, until David swaps his "voice" with that of the speaker.
- You Are Number 6: Subject 12.