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Golden Dawn

https://static.tvtropes.org/pmwiki/pub/images/goldendawn_insignia.png

"Are you stupid? Only the elite of the aristocrats can join the Golden Dawn!"

Led by William Vangeance, the Golden Dawn is one of the nine squads of Magic Knights in the Clover Kingdom. It is regarded as the best in the Clover Kingdom and mostly comprised of nobles and royals.


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    In General 
  • The Ace: They are the strongest Magic Knight squad in the Clover Kingdom, consistently earning the most stars.
  • Aristocrat Team: Save for Yuno, the squad is comprised of only nobility and royalty, which causes most of its members to shun Yuno when he first joins. And as it turns out later, Yuno was actually born a former Spade royal, meaning that the whole squad is literally made out of aristrocrats.
  • Color Motif: Gold. The squad is the highest-ranked and made up entirely of nobility and royalty. (Yes, this includes Yuno in a sense.)
  • Cosmic Motifs: The sun, being their symbol and reflecting their status as a shining example of what Magic Knights should be. Vangeance chose the name to bring warmth and light to the world.
  • Foil: The Golden Dawn as a whole are this to the Black Bulls. The Black Bulls are ranked the lowest of the squads and have a bad reputation. The Golden Dawn is the highest-ranked squad and well-respected. The Black Bulls were established to take in misfits, made up of commoners, peasants, and disgraced aristocrats. The Golden Dawn was formed to accept the best of the upper-class and is comprised of almost entirely nobility and royalty, the only member thought to be a peasant found secretly harboring royal blood. The Black Bulls are a rowdy bunch who see each other as family while the Golden Dawn are formal and disparage Yuno for being a peasant. Almost every member of the Golden Dawn is taken over by a reincarnated elf; the Black Bulls become essential in stopping the reincarnation.
  • Informed Attribute: The Golden Dawn is reputed to be the strongest Magic Knight squad. However, many of their members aside from the highest-ranked (Yuno, Vangeance, and Langris) are shown to be underwhelming mages, and in the six months when the Black Bulls are motivated they climb from last place to second place in the annual squad rankings. Even then, Yuno was practically behind most of their successes. Furthermore, Zenon and his Dark Disciples easily slaughter half of the squad despite their members all having been empowered by the elves' possession and having trained for six months.
  • Light Is Not Good: Their squad is called the Golden Dawn and wear mostly white and gold as their uniforms. They're also mostly classist jerks save for a few, and it's later revealed almost all their members are unwitting hosts of elves.
  • Meaningful Name: A "Midnight Sun" leads to a "Golden Dawn", which foreshadows the connection between the two groups — the squad's captain is the host of Patry's soul and almost everyone in the squad is the host of a reincarnated elf.
  • Odd Name Out: It's one of the two squads that aren't named after an animal, the other being the Blue Rose.
  • Politically Incorrect Hero: Like most nobles, most of the Golden Dawn (except for William and Mimosa) show disregard of having someone with a commoner status join an elite squad. This was later subverted when they began respecting and acknowledging Yuno for his efforts as a Magic Knight.
  • Primary-Color Champion: Their uniform is white with red, blue, and gold. They're the highest ranked squad. That said, most of the squad are arrogant and elitist towards commoners.
  • Red Shirt: Half of the Golden Dawn are killed by Zenon and his Dark Disciples. Of them, Hamon and Shiren are the only named members to have died.
  • Sharing a Body: Ever since Patry/"Licht" cast the reincarnation spell, nearly every known member of the Golden Dawn, with the exception of Mimosa, has been shown or implied to be a reincarnated elf. This may have been deliberate, as Vangeance says that the mana guided him to choose his subordinates, which suggests that Patry might have been influencing him to gather reincarnated elves together.
  • Took a Level in Kindness: During the six month time skip, they apologize to Yuno for treating him badly because of his peasant status and acknowledge him as a fine Magic Knight, becoming friendlier with him to the point he considers them his comrades.
  • The Worf Effect: To demonstrate what a terror Zenon and his Dark Disciples are, in Chapter 235, the Golden Dawn members are all utterly beaten up by them. And this is after they trained for half of a year and were possessed by the elves, having some of their magic remaining within them.

Captain

    William Vangeance 

William Vangeance

https://static.tvtropes.org/pmwiki/pub/images/bc_william_vangeance.png
Unmasked

Voiced by: Daisuke Ono (Japanese), Josh Grelle (English), Jerry Jewell (English, episode 53)note 

Debut: Chapter 2 (Manga), Episode 3 (Anime)

Magic Attribute: World Tree

"I couldn't fully believe in Master Julius, or in the future I had a duty to protect. My weakness brought on this fight."

The captain of the Golden Dawn, a mysterious man who hides his face behind a mask. Little is known about him.

Uses World Tree Magic, capable of creating huge trees that absorb mana from within the earth. Once harvested, this natural mana can be converted and re-used by Vangeance for various purposes.


  • The Ace: He's the Captain of the strongest Magic Knight squad and said to be the mage closest to becoming the Wizard King.
  • All the Other Reindeer: He grew up shunned by others because of the curse on his face. This is why he's so loyal to Patry, who befriended and came to understand him.
  • Apocalypse Maiden: With Vangeance's World Tree Magic combined with Yami's Dark Magic, they can form the Tree of Qliphoth, which would bring demons to the living world and kill over 90% of the continent's population.
  • The Atoner: He becomes this after the events of the elf reincaration incident in the Clover Kingdom for not doing enough to stop Patry.
  • Badass in Distress: Despite being the captain of the strongest squad and a powerful mage himself, Vangeance is captured by Zenon after being easily defeated.
  • Bastard Angst: He was born the illegitimate child of a nobleman and had to live in the Forsaken Realm. When his father's legitimate heir died, he was taken in by his father and treated terribly by his stepmother.
  • Conflicting Loyalty: He has this for Patry, who became his only friend after sharing the same body, and Julius, who offered him a place in the Magic Knights and accepted him regardless of his appearance, with one trying to destroy the Clover Kingdom and the others it’s protector. He's unable to choose between the two and has Patry take over his body to let the two fight.
  • Cool Mask: Completely obscures the upper half of his face and is one of his defining features. Used as an insult against him when Asta is arguing with Klaus. Vangeance himself thought it looked lame when he got it, but he was so happy when Julius gave it to him that he wore it anyway. The mask is given justification in Chapter 79. Captain Vangeance wears the mask in order to hide what appears to be a port-wine stain birthmark that completely covers the upper part of his face. After the six month time skip, he stops wearing it. Although during the said time skip in the anime, he wears it for public appearances and takes it off when meeting with his fellow Magic Knight captains and Julius behind closed doors.
  • Curb-Stomp Battle: He is easily defeated offscreen by Zenon when him and his Dark Disciples attack Golden Dawn.
  • Dark and Troubled Past: Because of his curse mark and his being a bastard, he was thought to be a cursed child, and once his noble father took him in because his heir had died, Vangeance's stepmother made his childhood hell. Only after he met Julius did his life starts to get better.
  • Distressed Dude: He has no play in the climax battles against the Elves and the Dark Triad and always ends up having to be rescued from the enemy in those situations.
  • Easily Forgiven:
    • Despite letting Patry take over his body, hiding the truth that he has been harboring his soul, and commence the elves reincarnation which led to the takeover of many citizens and widespread destruction, Julius forgives him and he still has the respect and loyalty of the Golden Dawn. It's because of their forgiveness that he fights earnestly to save them even while battling Zenon. Becomes subverted HARD come The Reveal that Julius is actually Lucius Zogratis, who only "forgave" Vangeance because he needed his magic to execute the Qliphoth Tree Ritual, and Vangeance's betrayal was seemingly counted on by Lucius to further his Evil Plan.
    • Subverted with the rest of the Magic Knights captains. Yuno states that they've all been suspicious of Vangeance since the elf incident. He tells them that he doesn't blame them for seeing him as a traitor, but asserts that he has been a kind, reliable captain to the Golden Dawn and is adamant on being the one to save Vangeance.
  • Elemental Motifs: Plants, just like his World Tree Magic. He takes in the best of the best in order to nurture their talent, and his own magic is useful for healing allies, absorbing mana and subduing enemies, reflecting nurturing, feeding, and pruning plants respectively.
  • Emerald Power: His World Tree Magic has a prominently green colour, and is powerful enough to have earned him the position as Captain of the most vaunted Magic Knight squad in the kingdom.
  • Energy Absorption: The roots formed by his World Tree Magic can absorb mana to grow trees.
  • Everyone Calls Him "Barkeep": Though his full name is given on his introduction, everyone in the series usually calls him "Captain" or "Captain Vangeance".
  • A Father to His Men: Said to be able to connect with his squad members. A characteristic that is also seen in Patry, with whom he shares his body.
  • First-Name Basis: Him and Julius address each other by first name. Patry also does the same for him.
  • Foil: With Yami. Both were outcasts taken in by Julius into the Gray Deer. Vangeance was born the illegitimate son of a nobleman and Yami was a foreigner from the Land of the Sun. Yami is the captain of the Black Bulls, the lowest-ranked squad; Vangeance is the captain of the Golden Dawn, the highest-ranked squad. Yami is crass and rude while Vangeance is polite and soft-spoken. While Vangeance betrays Julius by letting Patry take over his body, Yami promises him that he will defend the country as he dies.
  • Friend to All Living Things: According to the Assorted Questions Brigade, William is the fourth most liked by animals. And his volume profile states that his favorite things are little birds.
  • Green Thumb: And quite the violent one, for he has World Tree Magic, which not only absorbs mana around him, but also creates giant trees to attack.
  • Gold and White Are Divine: Like the rest of his squad, gold and white form the colour scheme of his robes, with even his Grimoire having a gold cover.
  • Has a Type: According to the Volume 18 Questions Brigade, he likes a cheerful woman who wouldn't mind his face.
  • Healing Hands: He uses his spell Budding of Yggdrasil to heal the surviving Golden Dawn members after Zenon and his Dark Disciples attack their headquarters.
  • Hereditary Curse: His curse mark is due to a curse on his mother's clan. Because it only affects humans, it disappears whenever Patry takes over his body.
  • Hero Worship: It's pretty clear he holds Julius, the Wizard King, in very high regards. It's revealed that he helped Vangeance at one point with his face problem, and the esteem seems to come from there. His friendship with Julius is why Vangeance hasn't the heart to choose between him and Patry, so he lets Patry take over his body.
  • Heroic Bastard: He is an illegitimate child who was only accepted in his noble father's family because of his powerful magic and because the heir had died.
  • Human Sacrifice: Him and Yami will serve as the core of the ritual of the Advent of Qliphoth as sacrificial offerings. When the seven gates for the levels of the underworld are fully opened, as catalysts for the event they will die.
  • Identical Stranger: Has the same body frame, voice, and Ki as Patry, the leader of the Eye of the Midnight Sun. They don't seem to be the same, however, once Vangeance reveals his face to Yami. Later on, it turns out the reason they have so many similarities is that they share the same body. They aren't the same people, given that they have different pasts, but somehow, Patry managed to get control of his body.
  • Interspecies Friendship: Revealed to consider "Licht" / Patry, the elf leader of the Eye of the Midnight Sun, a dear friend, and so lets Patry take over him.
  • Living MacGuffin: Has the notorious reputation for being wanted by the central villains of each arc. He's the host of the initial Big Bad Patry who wants to take over him completely to finish his reincarnation, sought out by the Dark Triad alongside Yami for their combined powers to draw devils out from the Underworld through the Qliphoth Tree Ritual, and finally it's heavily implied that Julius recruited him on purpose as a part of Lucius's Batman Gambit to exploit the Qliphoth Ritual.
  • Love Makes You Evil: Vangeance's love and empathy for Patry, who he shared a body with and learned about his pain and rage over the elf massacre, leads him to not tell any of the other Magic Knights or Julius about this and let him take full control of his body, unable to choose between him and Julius, eventually leading to the reincarnation of the elves and the kingdom to be attacked.
  • Meaningful Name:
    • William is a compound of the words "wil" and "helm", and he wears a helmet to hide his curse mark.
    • Vangeance is only one letter off from vengeance, and he's the host of Patry, who wants to enact revenge on humans for killing his fellow elves.
    • At first, his World Tree Magic seems to be named so due to its power to form giant trees. It's later revealed to be literal, with Vangeance's magic, combined with Dark Magic, able to connect the living world with the underworld to let devils pour in.
  • Mind Hive: His body contains both his consciousness and Patry's, and they regard each other as dear friends.
  • My God, What Have I Done?: He laments to Julius, who is revealed to be alive, that he regrets letting Patry killed him and then terrorizing the Clover Kingdom.
  • Mystical White Hair: He has short white hair and not only is he a powerful mage but also an Arcane Stage.
  • Nice Guy: Vangeance is very kindhearted, likely because of his sad childhood. So much so that his empathy for Patry's pain makes the elf consider William his one and only human friend.
  • Noble Male, Roguish Male: Vangeance is the Noble Male to Yami's Roguish Male. Vangeance is a polite, soft-spoken nobleman who leads the most prestigious squad of Magic Knights. Yami is a rough, uncouth foreigner who's the captain of a band of misfit Magic Knights ranked dead-last.
  • Obviously Evil: His sinister appearance set aside, his behavior doesn't help ward off suspicions, with his thought about how troublesome it would if if Yuno did not become stronger, and it's clear that after "Licht" (Patry) is introduced, he has a connection to him, and even Yami and Julius suspect so. It's later shown, though, that he isn't "Licht" when he reveals his face to Yami, so it seems that this is subverted. But then it turns out that he really does have a link to Patry as he lets Patry take over his body.
  • Only Friend: Since his curse mark alienated him from everyone else, he regards Patry as his only friend, until he meets Julius and Yami.
  • Purple Is Powerful: Purple eyes and a powerful mage whose magic makes him an Arcane Stage.
  • Rags to Riches: Vangeance was born an illegitimate child and grew up in the Forsaken Realm as a peasant. After his father's legitimate son died, he was brought to the Noble Realm to become the replacement heir.
  • Red Herring: As aforementioned, Vangeance shares a plethora of traits with the Big Bad "Licht" (Patry), the early plot revealed someone in the Golden Dawn to be a high official in Patry's rankings, and it's revealed that even in-universe people were suspecting him, despite that, it seems that he is just a very reserved person and after he shows his face to Yami, suspicions of him seem to be cleared. And then in Chapter 142, this is ultimately subverted, as it turns out that Vangeance and Patry do have a connection together when Vangeance suddenly turns into Patry. From how they speak, though, they're technically not the same guy; it's more that they share the same body.
  • Religious and Mythological Theme Naming: His World Tree Magic has spell names that include "Mistilteinn" and "Yggdrasil", named after the sword and world tree from Norse Mythology respectively.
  • Replacement Goldfish: He was born the illegitimate child of a nobleman. After his father's legitimate heir died, he was brought to live with him, with his stepmother abusing Vangeance.
  • The Reveal:
    • Not only is he indeed connected to Patry, but Patry can also take over his body.
    • If combined with Dark Magic, Vangeance's World Tree Magic can form a magic channel to let devils into the living world.
  • Royal Bastard: He is the illegitimate son of a nobleman who had to live in the Forsaken Realm. When his father's legitimate heir died, he was taken in by his father and treated terribly by his stepmother because of his curse birthmark.
  • Sadistic Choice: He has to choose between Julius and Patry, both of whom he treasures, but are fundamentally against each other, so instead of choosing, he decides to let Julius and Patry decide for him, and then has Patry take over him.
  • Scars Are Forever: He reveals to Yami that he has had his facial curse mark since he was born, and not even magic can heal it, so he must wear a mask to hide it. Later on, it's subverted, when it's revealed that it disappears once Patry is in control of his body.
  • Scars Are Ugly: The large scar on his face generated fear and disgust in those around him growing up, with his foster mother in particular loathing his appearance. As a teenager, William was convinced that his looks would keep him from becoming a Magic Knight, which is why he was so grateful to Julius for giving him his signature mask.
  • Shout-Out: His mask is one to Griffith's, as Tabata has mentioned being inspired by Berserk.
  • Significant Birth Date: Vangeance shares the same birthday, Christmas Eve, as Patry, who shares his body with and considers him his dear friend.
  • Sins of Our Fathers: His facial mark is revealed to be from a curse on his mother's family.
  • Strong and Skilled: Has a large amount of magical power and can use his World Tree Magic for a variety of different purposes: draining mana, ensnaring enemies, blocking spells, healing others, etc. The guidebook gives him a 5/5 in Magic Amount and Magic Control.
  • Undying Loyalty:
    • Zig-Zagged with Julius. He's very grateful for him being one of the first people to accept him despite his cursed appearance and because of this he devoted himself to live up to his standards of a Magic Knight, working hard to make the Golden Dawn the best squad. However, he's unable to choose between Julius and Patry, whom he shared a body with and felt his rage over the elf massacre, and because of this he lets Patry take over his body so that the two may fight.
    • To the members of the Golden Dawn, who he indirectly made go through hardship due to the elf reincarnation but did not blame him for it. He described the squad a his pride and saved them while he simultaneously fought Zenon at a burden to his fighting ability.
  • Walking Spoiler: It's impossible to talk about him without bringing up that he's the host of Patry's soul.
  • White Hair, Black Heart: Zig-Zagged. He has white hair and has actually been hosting Patry, who's been leading the Eye of the Midnight Sun to reincarnate the elves into humans' bodies and destroy the Clover Kingdom, all this time. However, William himself was deeply conflicted between his loyalty to Patry and the kingdom and, unable to make a decision, let him take over his body and fight Julius to settle it.
  • Wicked Stepmother: After his father's legitimate heir died, he was brought to live in his household with his stepmother making life there terrible for Vangeance.
  • The Worf Effect: Vangeance, a powerful mage and captain of the strongest squad, is easily defeated by Zenon off-screen.
  • Worf Had the Flu: He lost to Zenon in part due to fighting while saving members of the Golden Dawn simultaneously, which Zenon stated is partly the reason why he'll lose.
  • World Tree: His World Tree Magic is based on this, forming gigantic trees that can bind enemies and absorb mana on a large scale. It's later revealed to be literal, able to form a Magic channel to the underworld if combined with Dark Magic.
  • Wrong Context Magic: He's classified as an Arcane Stage, with his World Tree Magic able to bring Hell on Earth together with Dark Magic.

Vice Captain

    Langris Vaude 

Langris Vaude

https://static.tvtropes.org/pmwiki/pub/images/bclover_langris_vaude.png

Voiced by: Kaito Ishikawa (Japanese), Clifford Chapin (English)

Debut: Chapter 70 (Manga), Episode 48 (Anime)

Magic Attribute: Spatial

"You weren't chosen, and yet you try to stand on the same stage as me!! I was chosen. I am special. There's no way you could measure up to me!!"

The younger Vaude brother. A direct underling of Vangeance as the Vice-Captain of Golden Dawn, and somewhat of a sadist.

Like his brother, Langris has an affinity for Spatial Magic. Unlike his brother, Langris's spells erase whole chunks of space, tearing holes through magic, immobile objects and living persons alike.


  • The Ace: The second most powerful member of Golden Dawn and the heir to his family due to his powerful Spatial Magic.
  • Always Someone Better: Growing up, he was superior to Finral in magic, academics, and athletics, with his Spatial Magic much more powerful than him and causing their father to favor Langris.
  • Arc Villain: He's the closest thing the Royal Knights Arc has to one, with his near-murder of Finral putting him into conflict with the Black Bulls and raising the question of whether an elf is possessing his body.
  • Arranged Marriage: Betrothed to a royal named Finnes, whom he finds to be plain. It doesn't help that she and Finral have a thing for each other, just one more thing about his brother that annoys him.
  • Arrogant Kung-Fu Guy: Thanks to growing up praised by his parents for his magic, he's very arrogant over his powerful Spatial Magic.
  • Ax-Crazy: It's left ambiguous how much of it is his own attitude and how much of it is being possessed by an elf, but Langris is not completely sane. While inter-class prejudice is common, his lifelong pursuit to make sure Finral is never happier than him and instant burning desire to hurt or murder Asta from the moment he met him don't do him any favors in this department.
  • Beneath the Mask: Despite his air of arrogance and superiority over his brother, inside he's deeply insecure that Finral is more liked for his friendliness and feels the need to be superior to him in everything to maintain his parents' love for him.
  • Big Brother Bully: Inverted. He is the younger brother and treats Finral horribly than the way Solid treated Noelle.
  • Break the Haughty: He undergoes this after being defeated by Asta, a peasant he mocked, being possessed by an elf who tried to kill the king while his parents made excuses for him, and being stopped by Finral.
  • Broken Ace: Under his perfection, he is a mentally unstable man who envies his supposedly inferior brother for being happier than him.
  • The Bus Came Back: After being absent from Zenon and his Dark Disciples' attack on Golden Dawn, Langris returns in Chapter 272, which reveals that he resigned as Vice Captain and offers to train Yuno using his Spatial Magic to help him defeat Zenon, another spatial mage.
  • Cain and Abel: The Cain to Finral's Abel, to the point he tries to kill his brother during their fight in the tournament.
  • Character Development: After he's saved by Finral while possessed, he becomes much more amicable to his brother, acknowledging his irresponsibility and even challenging his brother to become a better man. He mellows out a lot more after traveling for months, acknowledging Yuno as the Golden Dawn's vice captain.
  • Child Prodigy: From the moment he developed his Portal Cut powers, his parents refused to admit that anyone could be better than him, and while this was extremely unhealthy, they did have a point. Flashbacks reveal that he's a natural when it comes to magic, studies, athletics, and other types of hard work. His only weakness was (and still is) his anger and awful social skills. Other nobles criticized him for this, while praising Finral for his natural talent at being a socialite. His parents telling him that he was perfect compared to Finral is part of what starts Langris' Sanity Slippage.
  • Collateral Damage: His spatial spells do this due to his arrogant nature, and he's first seen having destroyed most of a building by accident.
  • Crippling Overspecialization: That he can use spatial magic offensively gives him a massive advantage in battle, but it's pretty clear that he doesn't have any strategies if he runs up against someone that he can't just Portal Cut. Both Finral and Asta had methods that countered his magic and all he could do was try to overwhelm them by spamming attacks, which worked against the comparatively less powerful Finral but wasn't as effective against Asta.
  • Curb-Stomp Battle: His fight against Asta was already over the moment the latter summoned forth his Black Asta form; Langris is flattened within mere seconds.
  • Destructive Savior: His power causes a lot of damage and he doesn't care about it or even about civilians getting caught in the crossfire.
  • Domain Holder: Mastered Mana Zone over the time skip, creating his own territory within Zenon's Absolute Space. This lets him serve as a decoy and disintegrate most of Zenon's bone tendrils, giving Yuno the needed time to form his Spirit of Euros.
  • Dude, Where's My Respect?: Outside his family, sans Finral and Finnes, he was never given the respect he thinks he deserves, despite his magical prowess and being the vice-captain of Golden Dawn. This is invoked when he asked Yuno, a newcomer and a peasant, about his ambition to become Golden Dawn's captain, that he would overstep him, the vice-captain. In the end, with his actions in the Royal Knights Selection Exam, he will never be seen in a positive light by his fellow Magic Knights.
  • Establishing Character Moment: His first appearance has him erase an enemy's spell and a building on accident, stating that those spells don't mean anything when he's around. This establishes him as an arrogant, powerful mage who doesn't care about collateral damage.
  • Evil Cannot Comprehend Good: He cannot for his life grasp why people would like Finral over himself, unable to understand that being a superior mage doesn't translate to actual acceptance among others if you behave horribly. This is best showcased when he's baffled over how Finnes, who he recognizes as a kind soul, could see Finral as a better mage because of his friendly and outgoing demeanor when it's those traits that would appeal to her to start with.
  • Foil: To Zenon. Both are powerful spatial mages who are very arrogant about their power, look down on peasants with low magic, and have ties to Yuno. But while Langris became less haughty over time and eventually learns to work with Yuno, who he had detested for his background, Zenon continues to disparage Yuno during their rematch in spite of the power he had shown during their first fight, with Zenon even having acknowledged him as a threat. Zenon himself is a superior spatial mage to Langris, who's surprised at his power, and Zenon states he would be the ultimate spatial mage if he didn't exist.
  • Green-Eyed Monster: In truth, he's very jealous of how Finral's kind, friendly nature makes him liked by many and seen as a more suitable heir for the Vaude Family. Because of this he feels compelled to beat Finral at everything.
  • Hate at First Sight: While Langris had an entire childhood to build his all-consuming envy of Finral because of growing up with the very real threat of Finral becoming better than him, Asta's mere existence infuriates him to irrational levels. It's bad enough when they first meet and Asta shows him up despite being a loudmouth peasant, but the longer he's around Asta during their two encounters just increases the amount of rage and violence he wants to inflict on him. He was so dead set on killing Asta during their fight at the magic knight games that it took everything Asta had been saving for Yuno to knock Langris out before he or Langris himself ended up dead. It's particularly notable because while he does still hate them and thinks of them as garbage for various reasons, he doesn't have the same degree of murderous hatred and Unstoppable Rage towards Yuno or the other Black Bulls other than Finral despite them having a lot in common with why he seems to loathe Asta.
  • Hate Sink: His arrogance, sadism, mocking of others for their peasant background, and bullying of Finral makes him this. Subverted later on, as his backstory reveals understandably why he became that way due to his parents' constant praise of him combined with their mistreatment of Finral, leading him to gain an Inferiority Superiority Complex worsened when he learned that others liked Finral more because of his kinder nature.
  • Holding Hands: Finral does this with an unconscious Langris's body when he collapses after defeating the elf possessing him, representing the brothers' reconciliation.
    • Happens again when the brothers team up against Zenon.
  • Ineffectual Loner: During his fight with Asta's team, he orders Sekke and Fragil to not interfere. Guess what happens next?
  • Inferiority Superiority Complex:
    • He has been praised as the superior brother from the beginning of his life. As a result, when he started hearing about the fact that while people do consider him stronger, most people like Finral better for his outgoing and nice personality, he flipped over the fact that his brother can be better than him at anything at all. When Finral shows signs of being a genuine strong opponent to him, he snaps even further and attempts to kill him during the tournament.
    • This the main source of his irrational hatred of Asta. He already had a major hate-on for him, but Langris goes completely off the deep end at the notion that an annoying friend of his brother, magic-less peasant like Asta would ever have a chance at beating him. After this, he spends the entirety of his match with Asta's team trying to murder Asta as violently as possible with the tenacity of a wild animal. It turns out that the only people who believed him to be superior were his own parents, while the rest of the noble society believed Finral was better due to his natural social skills. Langris was the only one of his family to understand there was a contradiction between everyone else and his own family. His inability to process that his parents could be wrong about his complete superiority to Finral begins his Sanity Slippage.
  • In the Blood: Both he and Finral have crippling self-esteem problems, but cope with them in completely opposite ways. While Finral became an Extreme Doormat, Langris became a Sadist.
  • Jerkass: He looks down on his brother, insults the Black Bulls with no provocation, and doesn't care about the destruction his magic causes.
  • Jerkass Has a Point: When Finral declares his intent to reclaim his role as the heir of their house and marry Finnes Langris calls him out on continuing his Casanova Wannabe behavior despite saying he will marry Finnes. He's completely right, with Finral actually taking the criticism to heart and trying to correct his behavior. It's also implied that Langris did this on purpose and was abrasive about it to actually make it sink in for Finral.
  • No Social Skills: Thanks to his arrogance and rudeness, he showed little respect for others. This made Finral, who's friendlier and nicer, more liked by the other nobles, which greatly angered Langris and caused him to develop an Inferiority Superiority Complex regarding his older brother.
  • "Not So Different" Remark: Langris admits that he had hated Yuno because of their similarities in insolence and presumptuousness due to their skills. Not wanting to lose, he didn't want Yuno to surpass him. But after Character Development and recognizing Yuno's inspirational strength, he acknowledges him as Vice Captain of the Golden Dawn during their fight against Zenon.
  • Number Two: He's the Vice Captain of Golden Dawn and serves as Vangeance's right-hand man.
  • Perpetual Smiler: Always has a smug smile on his face. That is, until he drops it during his fight with Finral.
  • Personality Powers: Langris is a destructive, unfettered person whose Spatial Magic erases anything in its path.
  • Portal Cut: His magic teleports and erases matter altogether. Its destructive capabilities made his parents favor him over Finral.
  • Purple Is Powerful: Langris' mana is colored purple and his Spatial Magic is very powerful, teleporting matter away from existence.
  • Sadist: He sure enjoys erasing anything or anyone in his path. He looks forward to making Finral a bloody mess when they fight during their match.
  • Sanity Slippage: Langris goes through this in the Royal Knights Exam when Finral tries to beat him, which causes him to remember how others preferred Finral for his kinder nature, conflicting with his parents' belief that he's superior. His reasoning that he has to beat Finral at everything causes him to try to kill an already severely injured Finral.
  • Sharing a Body: Implied during the tournament; Julius believed he has connections to the Eye of the Midnight Sun, and during his fight with Finral, his mana is shown to be similar to Vetto and Fana's. Once the elf revival is done, he's shown to share his body with the soul of Latry, a dead elf who also is Patry's cousin.
  • Sibling Rivalry: Finral declares this with Langris after Latry is exorcised from his body, stating that he'll become the next House of Vaude and make Finnes his fiancée. Langris challenges Finral to break his playboy habits to get his older brother to become a better man.
  • Sibling Team: Finral teams up with Langris against Zenon, using his teleportation directly on Langris within his brother's Mana Zone to fight together complete with them clenching hands, a Call-Back to their resolution after Finral saved Langris from his elf possession.
  • Sibling Yin-Yang: Finral is a kind young man who thinks lowly of himself for his inability to use offensive Spatial Magic. Langris, on the other hand, is unpleasant and became very arrogant from the praise over his powerful Spatial Magic. Notably, many thought that Finral would be better suited to be the next head of their family due to his sociable nature, while others thought that Langris' unfriendliness made him inferior.
  • Slasher Smile: He has a menacing one when he fights Asta in the Royal Knights Exam and tries to destroy his team's crystal.
  • Space Master: A user of Spatial Magic like his brother. Instead of teleporting to different locations, his magic teleports matter out of existence.
  • Sphere of Power: His spell Archangel's Crash forms countless small spheres of Spatial Magic that erase anything they touch.
  • Surprisingly Realistic Outcome: He's acknowledged as a powerful mage, but his contemptible personality means others don't really like him and prefer Finral who's more social and amiable.
  • Theme Naming: All of his spells' names begin with "Archangel's".
  • Took a Level in Kindness: After Finral saves him, he acts much more amicable to his older brother, challenging him to become a better man worthy of Finnes. His squad members note that it's like he became a different person. It's shown that in Chapter 272, while he's still quite arrogant, he offers to train Yuno, who he had greatly detested for his peasant background.
  • Unstoppable Rage: His anger over remembering how Finral's kind, friendly personality made him more liked by others causes Langris to blow up holes in his brother's body and then try to kill him.
  • Weaponized Teleportation: Unlike Finral's Spatial Magic which is used to form portals and teleport targets, Langris' offensive Spatial Magic teleports targets out of existence.
  • What the Hell, Hero?: Langris gives Finral a tongue-lashing after he catches the latter in the act of flirting with two female Golden Dawn members after he had just announced his intention to win his name and place back in their noble house and Finnes' hand in marriage. As such, Finral's now very nervous around girls, even those who have been longtime teammates of him.

    Yuno Grinberryall 
See his entry on his page.

Members

    Mimosa Vermillion 

Mimosa Vermillion

https://static.tvtropes.org/pmwiki/pub/images/bc_mimosa_vermillion.png
Click here to see Mimosa after the timeskip

Voiced by: Asuka Nishi (Japanese), Bryn Apprill (English)note 

Debut: Chapter 11 (Manga), Episode 12 (Anime)

Magic Attribute: Plant

"I don't need a reason to save someone who's dying!! Not even if you're an enemy, or from a different race!!"

A shy and sweet young royal and a newcomer to the Golden Dawn, like Yuno. Her unassuming demeanor hides a small mean streak, which melts away once she completes a mission alongside her cousin Noelle.

Mimosa specializes in Plant Magic, with most of her spells revolving around healing her teammates or scouting the area.


  • Action Girl: She is training to become this after being inspired by her love for Asta, learning attack spells. She fully evolves into one after the six month timeskip, using her magic to fight Vanica's Dark Disciple herself.
  • Alien Kudzu: Weaponized. After the time skip, she can use magic-controlling weed seeds that rapidly grow all over the Dark Disciple she fights.
  • All-Loving Heroine: Mimosa is very kind and caring, having compassion for peasants since a young age despite her royal upbringing. So much so that she'll heal anyone to save them from dying regardless of their race, even if they're an enemy.
  • Always Someone Better: As flashbacks show, Mimosa was this to Noelle growing up as her cousin and a fellow royal whose powerful Recovery Magic made her praised by many, in contrast to Noelle whose Power Incontinence caused her to be mocked.
  • Badass Adorable: Mimosa is noted to be beautiful and kind, and acts mostly as a support mage, using her magic to form flowers that heal allies from their injuries. She evolves into this when resolving to become stronger after being inspired by Asta, learning spells that unleash powerful lasers from a flower cannon, and eventually learning Mana Method in the Heart Kingdom, becoming strong enough to one-shot a Dark Disciple.
  • Betty and Veronica: The Betty to Asta's Archie and Noelle's Veronica because she is much kinder and gentler. Incidentally, both of them are royalty instead of one or the other.
  • Beware the Nice Ones: Mimosa is one of the kindest and most compassionate mages seen. That said, she develops her magic to form a flower cannon and becomes strong enough to defeat a Dark Disciple. She also can be blunt to the point of rudeness, and tells her brother Kirsch that her and Asta intend to slaughter him in their match at the Royal Knights Examination all with a smile on her face.
  • Blonde, Brunette, Redhead:
    • Of the girls who accompany Asta to the Heart Kingdom, Mimosa is the Redhead to Noelle's Blonde and Nero's Brunette.
    • Lolopechka becomes the Brunette after they befriend her during the six month time skip, with Nero usually in her bird form.
  • Boob-Based Gag: Her large chest is Played for Laughs when a Magic Knight comments on it, she falls onto Asta when they enter the Shadow Palace with her breasts landing right on his face, and Lolopechka feeling them up when they bathe together.
  • Braids of Action: Subtle, but after the time skip she wears a braided plait around her head and has become a stronger mage.
  • Buxom Beauty Standard: When they're bathing, Lolopechka notes that Mimosa has a generous bust, and Noelle wonders if it got bigger. And at least one Magic Knight seemed to think so in Chapter 112 during the beginning of the Royal Knights Arc:
    Random Magic Knight: Also, she's stacked.
  • The Cavalry: She and the rest of the forces who were training in Elysia join up with the Magic Knights and Resistance in the Spade Kingdom to help them fight against the devils released from the underworld and the Dark Triad.
  • Character Development: She's inspired by Asta to become stronger. During the Royal Knights Examination, she is much more capable, headstrong and competent in battle, especially as a support for Asta and a healer.
  • Child Prodigy: For Recovery Magic. Even as a young girl she was able to master a high-level healing spell which garnered her the praise of other members of her house, in contrast to her cousin Noelle who was mocked by them for her bad magic control.
  • Clashing Cousins: Downplayed. Although they're usually friendly with each other, Mimosa has this with her cousin Noelle over their mutual crush Asta, with the two bothered by each other's displays of affection towards him.
  • Clingy Jealous Girl: As her feelings for Asta grow, she becomes this. She gets flustered when Sally hugs him and annoyed by him interacting with Noelle, who also has feelings for him.
  • Combat Medic: Post-Character Development, she grew to this by learning attack magic, able to create a flower cannon that fires mana beams. And after training for six months, she's strong enough to defeat a Dark Disciple alone.
  • Covert Pervert: When questioned by Noelle as to why she would like Asta, she admits that she likes the contrast between Asta's personality and his body.
  • Curb-Stomp Battle: With some of Lolopechka's magic power, she one shots one of Vanica's Dark Disciples with her Magic Cannon Flower, knocking him out cold. He comes back thanks to Vanica's resurrective curse that she cast on her Dark Disciples, however.
  • Custom Uniform of Sexy: In contrast to the other members of the Golden Dawn, who wear the uniform of a double-breasted, collared jacket and white pants and boots, Mimosa dons a puffy sweater with a corset and short pants.
  • Cute Clumsy Girl: She's quite clumsy. Even as a little girl, she would trip on nothing.
  • Damsel in Distress: She's briefly this when two newly reincarnated elves crucify her to a metal cross and try to kill her for being a royal. Asta comes just in time to help her, and Yuno breaks out of his possession and saves the two when the elves prove to be too much for Asta to handle alone.
  • Despair Event Horizon: After Asta is seemingly killed by Lucius she looks like as if she's practically lost the will to live. It's a stark contrast especially compared to her reaction to the losses inflicted by the Dark Triad to hamper how serious the situation is.
  • Elemental Eye Colors: Her eyes are bright green and her magic attribute is plant.
  • Elemental Motifs: Plants, just like her magic. Her primary use (early on at least) is for healing allies reflecting the nurturing aspects of them, and many of her spells manifest petals. She also fits by virtue of being a kind and beautiful young woman.
  • Elemental Rivalry: With her cousin Noelle for Asta's affection. Noelle favors attacking with Water Magic while Mimosa mostly uses Plant Recovery Magic.
  • Emerald Power: Has green eyes that match the colour of her magic aura. Played with, in that while she's a powerful mage, her specialty lies in healing and supporting others. Played straighter after the six month timeskip when she learns powerful offensive spells.
  • Everyone Is Related: Due to her father being a member of the Vermillion family and her mother being Acier Silva's sister, Mimosa is cousins with both the the Crimson Lion Kings' Vermillion siblings and the Silva siblings.
  • Expository Hairstyle Change: Her bangs grow longer after the six month time skip.
  • Family Business: Defied. Mimosa chose to join the Golden Dawn instead of the Crimson Lion Kings, the traditional squad of the House of Vermillion, because she didn't want to rely on her family background as a Magic Knight.
  • Fan of the Underdog: Mimosa in truth greatly admires her cousin Noelle for working hard to practice her magic control despite her constant failure and the mocking of other nobles, who look down on hard work as something those who aren't born into power do.
  • Flower Motifs: Is named after a mimosa tree, which has pink and yellow flowers that reflect her kind nature. Bonus points for using Plant Magic.
  • Flowers of Femininity: Mimosa uses Plant Magic that forms healing flowers, which even appear in her hair, and she's a compassionate, kind recovery mage with long hair.
  • Flowers of Nature: Mimosa's Plant Magic mostly manifests as flowers, which form her Princess-Healing Flower Robe and appear in her hair while using the spell, fitting with her kind, girly personality.
  • Foil: To Noelle, her rival for Asta's love. Noelle has been mocked all her life for her uncontrollable magic but grows to become an attack mage, while Mimosa is praised for her Recovery Magic. In battle, Noelle forms an offensive water armor while Mimosa uses a healing flower robe. While Noelle is a Tsundere to Asta who denies her feelings for him, Mimosa is openly affectionate towards Asta. Noelle also often brings up her status as royalty. In contrast, Mimosa is much more modest about it.
  • Foreign Exchange Student: She studied in the Heart Kingdom as an exchange student with her brother Kirsch, and applies for her her, Asta, Noelle, and Finral to enter the country.
  • Fusion Dance: Parodied, but taken seriously at the same time. Her fusion with Asta is literally her tied to his back with plant magic while she heals and helps defend him.
  • Garden Garment: Mimosa's most powerful Plant Recovery Magic spells form a dress made out of flowers that increase the power of her healing. Her Ultimate Plant Magic: Flower Princess Utopia forms a large, ornate dress of different flowers.
  • Girly Bruiser: She's a sweet mage who uses magic that forms colorful flowers and plants to heal others. She also develops her magic enough offensively to form a magical cannon and defeat a Dark Disciple.
  • Green Thumb: Her Plant Magic involves the manipulation of plant life. She can even make large plants grow inside a long-abandoned ruin. She uses them to heal herself and others in addition to making maps of a dungeon, making her a vital source of navigation through the otherwise hazardous area. After training to become stronger, she can even form a flower cannon that shoots mana beams.
  • Grew a Spine: She begins as a sweet, demure girl who mostly uses her magic for healing. After meeting Asta, she's inspired to become stronger. By the time of the Royal Knights Tournament, she's learned Attack spells and become much more confident and headstrong, giving orders in battle which even pleasantly surprises Asta.
  • Has a Type: According to the Volume 31 Questions Brigade, she likes someone sincere and dedicated.
  • Healing Hands: She mostly uses her Plant Magic to create vines and flowers that heal others. Even when she was young Mimosa was noted to have powerful Recovery Magic, and she functions mostly as a healing mage. Her Ultimate Plant Magic: Flower Princess Utopia is strong enough to heal Gaja from near-death.
  • Healing Herb: She mostly uses Plant Recovery Magic, forming flowers, leaves, and vines from her magic that heal others. She can even cover herself in a dress of vines and flowers that increases the power of her healing.
  • Heroic Lineage: As a member of the Vermillion Family, Mimosa is a descendant of the first Wizard King, Lumiere Silvamillion Clover.
  • Hidden Depths:
    • She's actually rather disgusted with the nobles' emphasis on talent over effort, despite the pride she bears in her name. This is partially due to the fact that Mimosa's family used her to put themselves at a higher standing, due to Noelle's ineptitude. As a result, she admires how hard Noelle is willing to work to gain the respect of her family.
    • Despite her role as a support mage and meek personality, she has both at least one attack spell and some considerable leadership skills. Seeing the sweet and polite Mimosa taking charge was certainly a surprise to her teammates.
  • Honorary True Companion: She becomes this to some of the Black Bulls, especially Asta and Noelle, and even accompanies them and Finral on their trip to the Heart Kingdom. She also joins them and Luck in defeating Spade Kingdom forces over the time skip with Leopold.
  • Innocent Flower Girl: Mimosa uses her Plant Magic to grow magical flowers that heal others, and is a gentle, compassionate young woman who does not discriminate against anyone, with her willing to heal even enemies.
  • Innocently Insensitive: She casually mentions Noelle's struggles with her magic in spite of the great grief from her family and insecurity it caused her. Unlike Klaus, she doesn't seem outwardly malicious about it. Noelle notes that this is not the first time this happened. Even still, they're close enough that Noelle goes out of her way to defend her instead of rushing for the Treasure Room as planned.
  • Instant Armor:
    • Plant Recovery Magic: Princess-Healing Flower Robe, not really armor, but it instantly covers Mimosa's body in flowers to enhance her Recovery Magic.
    • After the six month timeskip it's upgraded to her Princess-Healing Flower Paradise, now having stronger healing powers.
  • It's Personal: She has her own personal motive to defeat Vanica who cursed Lolopechka, who she becomes close to during the six month time skip, to die.
  • Jack of All Trades: She qualifies once she learns attack spells on top of her Recovery Magic and support spells. She's even described as this by a Magic Knight.
  • Jerkass to One: Mimosa is a kind and sweet girl to just about everyone except her brother Kirsch. While she does care about him his flamboyance and narcissism and tendency to act like the rest of the Jerkass nobles tends to bring out a sharp tongue in Mimosa that contrasts heavily with her normal behavior.
  • Light Feminine and Dark Feminine: The Light to her cousin Noelle's Dark. Mimosa is kind, polite, and modest about her social class, while Noelle is outwardly haughty, cold, and flaunts her status as a royal. Mimosa is more sweet about her affections to Asta while Noelle is a Tsundere to him. Mimosa is more of a healing mage, using a restorative flower dress, in contrast to Noelle who grows to become an attack mage, forming an elegant armor to fight up close.
  • Light Is Good: Mimosa wears white puffy clothes and can fire beams of yellow mana from her Magic Cannon Flower, and is a sweet, compassionate Magic Knight of the Golden Dawn.
  • Long Hair Is Feminine: Mimosa's hair reaches past her shoulders, and she is a ladylike royal with a sweet personality.
  • Long-Range Fighter: When using her Plant Magic offensively, Mimosa is this, forming flower cannons that fire concentrated mana beams.
  • Luminescent Blush: She becomes prone to getting these around Asta after developing a crush on him.
  • Meaningful Name:
    • A Mimosa is a type of flowering tree, and she uses Plant Magic.
    • It is also the name of a cocktail that is often served in high-class events. Mimosa herself is a royal from the illustrious House of Vermillion.
  • Modest Royalty: In contrast to other royalty like the Silva family, she doesn't flaunt her status and treats commoners and peasants with respect.
  • Ms. Fanservice: Her large chest is pointed out by someone at the Magic Knight Examination and when bathing with Noelle and Lolopechka. The anime also showed her off in a bikini and lingerie.
  • Nice Girl: In contrast to her Tsundere cousin Noelle, Mimosa is very polite and sweet, treating peasants with kindness despite being a royal and coming to respect Noelle for her hard work despite others ridiculing her. She'll heal anyone to save them from dying, even if they're an enemy.
  • Personality Powers: Mimosa is very kind, sweet, and nurturing, and has powerful Recovery Magic to heal allies that she uses through magical plants. She also learns attack spells when she becomes more assertive and headstrong.
  • Power Gives You Wings: Her Princess-Healing Flower Robe gives her a pair of plant wings and is a powerful healing spell.
  • Proper Lady: Mimosa is quite ladylike, being a polite and sweet young woman who's also a good cook. Unlike most other royals, who belittle those they see as beneath them, she's kind to almost everyone regardless of their background.
  • Rescue Romance: After Asta saves her, and the rest of the group, from Mars during the Dungeon Exploration Arc, she confesses to Noelle that she can't stop thinking about him.
  • The Rival: She becomes a romantic rival to her cousin Noelle for Asta's affection.
  • Royal Blood: A member of the Vermillion family, who are of royal lineage.
  • Royals Who Actually Do Something: Although she had a royal upbringing, Mimosa is very kind, treating commoners with respect and healing anyone injured regardless of race or social status. She's another member of royalty like Noelle, and also a Magic Knight.
  • Runic Magic: After training in the Heart Kingdom, she learns to use spell arrays, boosting the power of her healing and Plant Magic.
  • Save the Villain: She heals Rhya after Zagred blasts a hole through his stomach. When he asks her why, she replies that she doesn't need to a reason to save someone dying whether they're an enemy or different race.
  • Ship Tease: Post-Dungeon Exploration Arc sees her flustered around Asta and silently gushing about him.
  • Sibling Yin-Yang: Mimosa is kind to everyone regardless of their background and is very down to earth. Kirsch, on the other hand, is disgusted by peasants and is very flashy, always raving about his beauty. Whenever they're together, Mimosa is always annoyed by her older brother's flamboyance.
  • Significant Green-Eyed Redhead: She has orange-red hair and green eyes, and is a major supporting character whose healing comes in handy for Asta.
  • Silk Hiding Steel: Mimosa is a gentle, demure young royal from the illustrious Vermillion Family who uses magical flowers to heal others. She also grows to become a competent fighter and more confident and strong-willed.
  • Single Woman Seeks Good Man: She falls for Asta after he showcases his courageousness in the fight against Mars. She even finds his stupidness, shortness, and loudness endearing.
  • Smitten Teenage Girl: She sometimes acts like this around Asta after developing feelings for him, blushing and acting nervous in his presence.
  • So Proud of You: She smiles and is happy for Noelle when Nozel compliments her and asks for her help.
  • Super Cute Superpowers: Her Plant Magic manifests as bright and colorful flowers, and she can even form a dress for herself made of flowers that boosts her healing ability. Her flower dress even has "Princess" in its name.
  • Sweet Tooth: According to her character bio, her favorite things are sweets and black tea.
  • Sword and Sorcerer: Briefly forms this with Asta when they 'combine'. Her Plant Magic lets her constantly heal him even as he rushes in for melee combat against enemies.
  • Through His Stomach: She makes Asta a picnic basket's worth of food to eat on their way to the Heart Kingdom in hopes that he'll reciprocate her feelings.
  • Took a Level in Badass:
    • Following the Eye of the Midnight Sun's attack on the Royal Capital, she's inspired by Asta to become stronger. It shows by the time of the Royal Knights Exam, by then she's developed attack spells.
    • After training for six months in the Heart Kingdom, she's become strong enough to defeat a Dark Disciple with some help from Undine and use True Plant Magic.
  • Truth Serums: The anime has her Flower of Truth spell force people to speak honestly.
  • Uncanny Family Resemblance: She highly resembles Tetia, her distant aunt who was a member of the Silvamillion Family. This is made more apparent in Chapter 265, which shows Tetia's female descendant who, aside from being an elf, looks just like Mimosa.
  • Uptown Girl: She's from the Vermillion family, one of the royal houses, and is smitten with Asta, an orphan peasant from the Forsaken Realm who was born without any magic.
  • Utility Magic: Not only can she use her Plant Magic to heal others, but she can also form a flower guidepost that creates a detailed 3D blueprint of a location. She uses it to map the Royal Knights Selection Exam field, the Shadow Palace, and the forest when they fight Gaja.
  • Weak, but Skilled: She doesn't have any offensive spells until the Royal Knights Exam, and by the time she fights Gaja he notes that she's a Third Stage on the magical power scale. Despite this, her Recovery Magic is extremely useful to allies and she can form a blueprint of an area with her magic. She's become much stronger after the six month time skip, able to defeat a Dark Disciple pretty much by herself.
  • White Magician Girl: She's a kind girl who'll heal anyone regardless of whether they're a different race or enemy, and explicitly described as the healer of the group and a support-type mage.
  • White Sheep:
    • Flashbacks show that among her family, she was the only one who respected Noelle for her hard work to improve her magic. And unlike most royals, she respects commoners, seeing beauty in two peasant children sharing bread, in contrast to her brother who found them ugly.
    • She is also one of the Golden Dawn, being the only seen person who is not a reincarnated elf.
  • Women Prefer Strong Men: When Noelle asks why she'd be attracted to Asta, one of the aspects that Mimosa mentions is his body.
  • You Remind Me of X: As she heals Rhya, he's reminded of Tetia, who looked like Mimosa and was a kind human royal. Coincidentally, they're distantly related, with Tetia being a distant aunt to Mimosa by being a member of the Silvamillion family.

    Klaus Lunettes 

Klaus Lunettes

https://static.tvtropes.org/pmwiki/pub/images/bc_klaus_lunettes.png

Voiced by: Takuma Terashima (Japanese), Aaron Roberts (English)note 

Debut: Chapter 11 (Manga), Episode 6 (Anime)

Magic Attribute: Steel

"The Black Bulls… How unsightly. You’re an embarrassment to the Magic Knights."

An arrogant and serious member of a noble family that dislikes the new peasant recruit Yuno. After completing a dungeon alongside Asta and Yuno, he significantly mellows out and strives to improve both his behavior and his magic. He becomes friends with Asta and Yuno from that point forward.

Uses Steel Magic, manipulating metal to forge a variety of finely-crafted items, such as barricades, spears, drills, or chariots.


  • Adaptational Expansion: He appears much earlier in the anime, introducing himself to Yuno.
  • Arrogant Kung-Fu Guy: He never stops flaunting the superior magical reserves of nobility and believes that commoners such as the Black Bulls are nothing more than trash. He isn't actually as powerful as he thinks he is as he is quickly trashed by Mars, and Yuno is forced to stay with him rather than going to the Treasure Room. However, his defeat against Mars and the latter being then beaten by Asta and Yuno forces him to reconsider his opinions and he is quick to admit he was wrong.
  • Blue Blood: He's constantly talking about how he's a member of the nobility.
  • Break the Haughty: He's being subjected to this as his own peasant teammate (Yuno) and the members of the Black Bulls one-up him at every turn. It culminates in his final emotional apology in Chapter 21:
    Klaus: [hugging both Asta and Yuno tightly] You two... I'm so, so sorry!! I wouldn't acknowledge you because you were peasants. I'm ashamed of myself! The both of you... are magnificent Magic Knights of the Clover Kingdom!
  • Character Development: He goes from being the textbook definition of a By-the-Book Cop and Upper-Class Twit to a much more empathetic individual to the point of hilarity. Even his own teammates are rather shocked by the change. Additionally, ever since the Dungeon Exploration Arc, Asta, the young peasant that he once saw as inferior garbage and a joke to the Magic Knights, is now his role model, and he strives to be just like him. He even starts doing strength training to build his muscles, something very few Magic Knights bother with, because Asta showed him how useful it can be.
  • Character Tics: He tends to readjust his glasses.
  • Combination Attack: His Lightning Arrow spell with the rest of Team K during the Royal Knights Exam, creating a large arrow made of electricity that's fitted onto a railgun which is flown with wings.
  • Everyone Has Standards: He may be an elitist jerk, but he's sickened by what the Diamond Kingdom did to produce a mage like Mars.
  • Extra-ore-dinary: His magic is to create and manipulate metal to create weapons and barriers.
  • Foil: With Luck. Both are seniors to the new members of their squad and forced to work together when fighting the Diamond Kingdom in a dungeon and during the Royal Knights Examination. But while Luck is a carefree fight lover who doesn't fight with others' help out of his promise to his late mother, Klaus is an uptight nobleman who dislikes having to work with peasants and commoners. Despite their differences, thanks to Luck learning to work with others and Klaus developing out of his classism during the Dungeon Exploration Arc, they work well together in the tournament.
  • Has a Type: According to the Volume 31 Questions Brigade, he likes a brilliant woman with a strong will.
  • Hypocrite: Scolds Yuno for "wasting energy" by coming to the aid of Asta when the latter is caught in a plant trap. He then proceeds to waste time doing nothing but insult the Black Bulls and dismissing their efforts and accomplishments. It's even lampshaded by Yuno.
  • Impaled with Extreme Prejudice: He's impaled by Zenon's Bone Magic. Luckily, he's saved by Vangeance's Budding of Yggdrasil spell which heals him.
  • Jerk with a Heart of Gold: Although he starts off an arrogant jerkass who's quick to insult the Black Bulls, including Noelle, a member of royalty, his actions during and after the Dungeon Exploration Arc show that he deeply cares about his co-workers.
  • Meaningful Name: His surname, "Lunettes", means "glasses" in French.
  • Metallic Motifs: Steel, befitting his magic. Initially rather cold and condescending to Yuno, Asta and the Black Bulls, he gradually warms up to them and becomes more mentally flexible as a result. He not only displays more strength (in terms of character and physical strength), but is more versatile in how he applies his magic, reflecting metal growing stronger after being forged.
  • Muscles Are Meaningful: His muscle training after being inspired by Asta pays off. When Foyal asks him how he was able to survive his attack, Klaus says that he "trains like crazy" before defeating him.
  • Sharing a Body: Turns out to be sharing the body with the soul of a long-dead elf.
  • This Cannot Be!: This happens many times throughout the Dungeon Exploration Arc. Asta's Anti-Magic Sword, Mars' combat strength, Yuno's talent, Asta's muscles, the list goes on and on.
  • This Is a Drill:
    • Steel Creation Magic: Fierce Spiral Lance summons a huge rotating lance that launches at a target, able to easily destroy a thick block of stones.
    • By the time of the Royal Knights Selection Exam, he can use the spell Steel Magic: Blazing Spiral Lance, creating a huge drilling lance.
  • Took a Level in Badass: After the Dungeon Exploration Arc he's inspired by Asta to train, becoming much more muscular and increasing the power of his Steel Magic.
  • Took a Level in Kindness: He goes through this after the Dungeon Exploration Arc, becoming a much more approachable, if proud individual who worries constantly about his co-workers' well-being. After acknowledging Asta and Yuno he becomes much nicer, treating them kindly as friends and even trying to defend Yuno from Alecdora's insults.
  • Training from Hell: His fellow Magic Knights later on talk about how he's become so obsessed with training that he doesn't do much else, and that he's even added harsh physical conditioning on top of his magical exercises. His thoughts reveal that he's doing this so he can become just like his role model Asta, and is proud of how strong following his friend's example has made him.
  • Tsundere: After he Took a Level in Kindness, Klaus routinely shows to be quite worried or impressed by others around him, before trying to claim that it's not like he was worried or anything. Klaus fits both sides of a tsundere accordingly, albeit with no real romantic subtext.
  • Undying Loyalty: So loyal to his friends that Asta's plea makes him the first person we explicitly see Fighting from the Inside against elf possession.
  • Visual Development: The picture above is him at the start of the series. By the time of the Royal Knight tests, he's so buff that he's visibly thicker as his muscles can be seen from even under his heavy clothes. Klaus mentions that he subjected himself to extreme muscle training alongside his magic training so he could be more like Asta.

    Sylph 

Sylph

https://static.tvtropes.org/pmwiki/pub/images/bell_6.png
Click here to see her initial appearance

Voiced by: Aya Uchida (Japanese), Tia Ballard (English)

Debut: Chapter 20 (Manga), Episode 19 (Anime)

Magic Attribute: Wind

The spirit of wind, whom Yuno gives the nickname Bell.


  • Blow You Away: She is the elemental spirit of Wind.
  • Can't Hold His Liquor: She takes one sip of alcohol before passing out in the hot spring.
  • Clingy Jealous Girl: Has a comedic rivalry with Charmy due to their feelings for Yuno.
  • Death Glare: She tells Jack to be quiet when he mocks Yuno for having lost to Zenon with an angry look on her face, storing mana to take down the Bone Mage.
  • Elemental Embodiment: She's the wind spirit.
  • Elemental Hair Colors: The wind spirit and has green hair that ends in upward tufts.
  • Fairy Companion: She becomes this to Yuno, constantly accompanying him after he gains her favor.
  • Fairy Sexy: Her first appearance is child-like. Since then, she's become a cute fairy in a mini-dress. By the final arc she's become human sized.
  • Fusion Dance: She can fuse with Yuno to give him power equal to a Captain. It appears to give her a fit of ecstasy:
    Sylph: I'm becoming one with Yuno! I love it!
  • Irony: As much as she hates Charmy, just like her rival in love, Sylph is Older Than They Look with child like proportions who has a magical powered up form that makes them a curvy tall older woman.
  • Hotter and Sexier: When she first appears, she looks like a child. Some chapters later and her appearance has become more curvy and mature and her dress is shorter. By the final arc she's a extremely voluptuous and tall full sized woman wearing very little to hide her body.
  • Jerkass: With the sole exception of Yuno, she's mean and nasty towards everyone.
  • Meaningful Name: She's the spirit of wind, and named Sylph.
  • Most Common Superpower: The stronger Sylph gets the curvier she gets. While she's not particularly well endowed for most of the series, when she's at her maximum power in the final arc fighting Lucius her boobs have grown to be massive and look in danger of falling out of what little clothes she's wearing.
  • Older Than They Look: Being the spirit of wind, she tells Mereoleona that she's much older than she looks when wants to drink alcohol.
  • Old Maid: She doesn't look old, but she's an ancient elemental spirit who's infatuated with Yuno.
  • O.O.C. Is Serious Business: She's usually cheerful and energetic, but when she tells Jack to be quiet with an enraged look on her face it shows how vengeful she is about helping Yuno take down Zenon after his defeat. And in their first confrontation against Zenon, she drops her usual grousing and tells Yuno to use her power immediately, showing that she recognizes Zenon as a serious threat.
  • Our Fairies Are Different: She's Sylph, the spirit of wind, and is a tiny girl with insect-like wings and pointy ears.
  • Roaring Rampage of Revenge: She has been storing mana to help Yuno take down Zenon after having been brutally defeated by him.
  • Romantic Fusion: Yuno and his spirit companion Sylph fuse together to enter the "Spirit Dive" state. While Yuno sees his relationship with Sylph as purely platonic. Sylph is clearly infatuated with him, asking him to take her out on dates and becoming jealously protective whenever another woman is nearby.
  • Sealed Badass in a Can: The elemental wind spirit has her power bound to a scroll in a dungeon until it's discovered by Yuno.
  • Shout-Out: To Tinker Bell. She's nicknamed "Bell", has a sassy personality, and is a small fairy with insect wings who wears a green minidress.
  • Wind Is Green: She's the elemental spirit of wind and has green hair, eyes, and a pale green dress.

    Alecdora Sandler 

Alecdora Sandler

https://static.tvtropes.org/pmwiki/pub/images/alecdora_square.png

Voiced by: Genki Okawa (Japanese), Matt Shipman (English)note 

Debut: Chapter 12 (Manga), Episode 15 (Anime)

Magic Attribute: Sand

A haughty and not-so-mighty Golden Dawn knight, Alecdora has sworn eternal allegiance to William Vangeance. Secretly harbors a murderous grudge against Yuno because of his magical prowess and quick rise through the ranks.

Alecdora wields Sand Magic, summoning golems of sand to battle in his stead, or conjuring clumps of sand to crush and let suffocate his targets.


  • Arrogant Kung-Fu Guy: Worse than Klaus. To make this point clear, he throws insults at everyone in the room.
  • Break the Haughty: At the Royal Knights Selection Exam, Yuno casually destroys his strongest spell without even using Spirit Magic, leaving him in disbelief:
    Yuno: Once you stumble, you elites sure are fragile.
  • Curb-Stomp Battle:
    • He gets curb-stomped by Yuno during their match at the Royal Knights Exam.
    • Zenon quickly defeats him when him and his Dark Disciples attack Golden Dawn.
  • Driven by Envy: Toward Yuno for being favored by Vangeance, even though he's a peasant. Shown to be pretty petty as well, when he puts a bunch of things in Yuno's boot in a volume illustration.
  • Golem: His Sand Magic revolves around forming giant armored golems that do whatever he commands.
  • Elemental Motifs: His Sand Magic reflects his unstable sense of self confidence, as well as the fact that despite his immense pride in his magic, his prowess is dependent on external factors.
  • Green-Eyed Monster: He hates Yuno for seemingly being favored by Captain Vangeance despite his peasant status. He counts how many times Vangeance calls Yuno by his name in a day and disparages him at any opportunity, even trying to defeat Yuno himself at the Royal Knights Exam.
  • Impaled with Extreme Prejudice: He's impaled by Zenon's Bone Magic.
  • I Owe You My Life: His overzealous loyalty to Vangeance comes from an incident when he got stranded and injured during a battle and had already resigned to die when Vangeance showed up to rescue him.
  • Jerkass: He makes pre-character development Klaus look like the nicest guy ever.
    • He's even one of the few people (along with Solid and Nebra) who tried to attack Asta while the latter defends his friends and declares that he will be the next Wizard King.
  • Meaningful Name: His surname is Sandler and he uses Sand Magic.
  • Sand Blaster: He uses Sand Magic. He's so far seen using it primarily to restrain his targets.
  • Sharing a Body: Turns out to be sharing the body with the soul of a long-dead elf.
  • Undying Loyalty: So loyal that he compares Vangeance to a god and becomes irritated when Vangeance pays more attention to Yuno than him. The Guidebook gives him a 5/5 in Loyalty.
  • Upper-Class Twit: Makes it clear that he expects nothing from the "dirty rat" (Yuno), despite the latter's talent.
  • Yandere: Non-romantic version. He can't stand the idea of a "street rat" like Yuno being favored by their captain/ more useful to William than him.

    Shiren Tium 

Shiren Tium

https://static.tvtropes.org/pmwiki/pub/images/bc_shiren_tium.png

Voiced by: Masayuki Akasaka (Japanese), Randy E. Aguebor, Chris Rager (episode 141 onward) (English)note 

Debut: Chapter 2 (Manga), Episode 4 (Anime)

Magic Attribute: Stone

A nobleman and a 1st Class Intermediate Magic Knight. He is never fazed and always calm and collected.

Shiren is a practitioner of Stone Magic. He can create a real-time detailed model of his surroundings, which includes the positions of his allies and enemies. Often brought into various military operations as a result.


  • The Big Guy: Subverted. Despite being a tall and muscular individual, who wields stone as an element, he actually functions as a Support Party Member.
  • Curb-Stomp Battle: When Zenon's Dark Disciples attack Golden Dawn, he's easily defeated by Gaderois.
  • Dishing Out Dirt: Uses Stone Magic to form a location model.
  • Early-Bird Cameo: He appears unnamed in Chapter 2, demonstrating how to fly on a broom.
  • Elemental Weapon: When Zenon and his Dark Disciples attack Golden Dawn, he forms an axe out of his Stone Magic.
  • Foil: To Gaderois, who he briefly fights when Zenon and his Dark Disciples attack Golden Dawn. As Gaderois notes, both of them use Stone Magic. But while Shiren is a calm, quiet man whose magic is useful for creating a stone model of a location, Gadsrois is a loud, bloodthirsty brute who forms stone gauntlets to brutalize foes.
  • Killed Offscreen: One of the victims of Zenon's massacre of Golden Dawn.
  • No Brows: The lack of such comes with a rather large forehead.
  • Power Stereotype Flip: This is pointed out by Julius. His magic is very eloquent, coursing mana through a wide area to make a 3-D map of the terrain and people. However, Shiren himself is very taciturn, rarely speaking.
  • Punny Name: "Shiren Tium" can be read as "Silentium", which belies his quiet nature.
  • The Quiet One: He's very silent, only speaking whenever necessary. This is noted by Julius.
    "Unlike your eloquent magic, you're a taciturn fellow. It would be better if you'd use your words a bit more!!"
  • Sharing a Body: Turns out to be sharing the body with the soul of a long-dead elf.
  • The Stoic: Shows little to no emotion. He doesn't even get amazed by Nozel's easily going through the Eye of the Midnight Sun's hideout traps, unlike his other two teammates. The Guidebook gives him a 5/5 in "Hard-Liner".
  • Terse Talker: The few times he does speak are incredibly short. He only speaks when necessary, and even then he communicates in as little words as possible.
  • Utility Magic: Able to create a stone model of a location that includes changes happening at the place as well. Because of how valuable this is, he is enlisted as a Royal Knight, despite not having participated in the tournament. He invades the Eye of the Midnight Sun's hideout with Nozel.

    Hamon Caseus 

Hamon Caseus

https://static.tvtropes.org/pmwiki/pub/images/bc_hamon_caseus.png

Voiced by: Kosuke Toriumi (Japanese), Kyle Phillips (English)note 

Debut: Chapter 22 (Manga), Episode 20 (Anime)

Magic Attribute: Glass

A nobleman and a 2nd Class Intermediate Magic Knight who is always jolly and enthusiastic.

His Glass Magic conjures up shards of glass to cut through his targets.


  • Adaptational Jerkass: A minor case. In the manga, Asta's criticized for eating in a way that the nobles find disgusting, but it isn't shown who says it. In the anime, Hamon's depicted as saying it, which kind of fits with how much he loves food.
  • Big Eater: Likes to eat food, and even shares his food with his teammates and Charmy, a fellow food lover.
  • Big Fun: He's a chubby man who's cheerful and jolly, sharing his food with others.
  • Elemental Motifs: Glass, matching his magic.
  • Glass Weapon: Has Glass Magic, letting him erupt glass blades from the ground to cut through enemies.
  • Gratuitous French: All his magic spell names are in French. They all contain "Verre", the French word for glass.
  • Improbable Hairstyle: His blonde hair has strands spun and sticking out throughout.
  • Killed Offscreen: His corpse is one of the ones discovered in the aftermath of Zenon's massacre of Golden Dawn.
  • Meaningful Name:
    • Hamon is a visual effect formed from hardening Japanese blades. He uses his Glass Magic to form glass swords.
    • His surname Caseus is Latin for cheese, and he's a man with a love for food. One of his favorite things is cheese fondue.
  • Nice Guy: Definitely one of the nicer guys in Golden Dawn. He happily bonds with Charmy over their shared love of food.
  • The Power of Glass: He uses Glass Magic, which (true to its name) lets him manipulate and create glass. For example, he attacks with multiple glass swords at one point.
  • Power Stereotype Flip: This is pointed out In-Universe by Julius. Glass Magic is noted to be beautiful and elegant, but Hamon is a portly man who eats a lot.
  • Sharing a Body: Turns out to be sharing the body with the soul of a long-dead elf.
  • Utility Magic: Can use his glass magic to track down something like a crystal.

    David Swallow 

David Swallow

https://static.tvtropes.org/pmwiki/pub/images/david_swallow_square.png

Voiced by: Makoto Sahara (Japanese), Matt Holmes (English)

Debut: Chapter 172 (Manga), Episode 98 (Anime)

Magic Attribute: Dice

A nobleman who is a member of the Golden Dawn. He uses Dice Magic, with his spells' power dependent on his dice roll.


  • The Gambler: He uses Dice Magic, with its power dependent on the number of pips rolled.
  • Inconsistent Spelling: His last name is spelled as "Slower" in Episode 141.
  • Nice Guy: He's an easygoing, friendly guy.
  • Randomized Damage Attack: His spell Gambler's Fallacy unleashes a magic blast with its power dependent on his rolled dice pips.
  • Sharing a Body: Turns out to be sharing the body with the soul of a long-dead elf.

    Letoile Becquerel 

Letoile Becquerel

https://static.tvtropes.org/pmwiki/pub/images/letoile_square.png

Voiced by: Yuu Ayase (Japanese), Kate Bristol (English)

Debut: Chapter 172 (Manga), Episode 98 (Anime)

Magic Attribute: Compass

A member of the Golden Dawn. She uses Compass Magic to manifest compasses that can change spells' trajectories and make her attacks lock on a target.


  • Attack Reflector: Her magic creates compasses that change the trajectory of incoming attacks.
  • Barrier Warrior: She can manifest compasses in front of herself or others to redirect attacks.
  • Bespectacled Cutie: She wears a pair of glasses and is referred to as a cutie by Finral and promptly asked out by him.
  • Enclosed Space: Another Atlas creates one under a compass that disrupts enemies' mana. Unlike Kivn, she can't make one as giant when they fight against Zenon's Dark Disciples.
  • Heart Is an Awesome Power: Letoile's Compass Magic sounds arbitrary on paper, but when she's possessed by an elf, it blocks numerous attacks, finds a hiding target using multiple clones, disrupts the flow of other people's mana to leave them vulnerable at her discretion, and the giant compass needles she fires border on an Always Accurate Attack as a more effective projectile than most others in the series. The result is a Captain-tier threat that requires both Nozel and Noelle to overcome her by the skin of their teeth.
  • Homing Projectile: She can send compass needles that pursue the target over any distance.
  • Impaled with Extreme Prejudice: She's impaled by Zenon's Bone Magic. Luckily, she's saved by Vangeance's Budding of Yggdrasil spell which heals her.
  • Magic Compass: Her Compass Magic lets her redirect the direction of attacks.
  • Meaningful Name: "L'étoile" means "star" in French, fitting with her use of Compass Magic.
  • Named After Somebody Famous: Her surname comes from Henri Becquerel, a French physicist who discovered radioactivity.
  • Power Nullifier: Another Atlas creates a giant compass above that disrupts the mana beneath it, causing spells to dissolve and impeding enemies' magic. She uses it to dispel Foyal's mist.
  • Sharing a Body: Turns out to be sharing the body with the soul of a long-dead elf.
  • The Stoic: She's very serious, not reacting when Finral asks her out.
  • Technicolor Eyes: She has purple eyes.


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