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A race or culture whose [[PlanetOfHats Hat]] is hunting. Hunting to them is what fighting is to the BloodKnight (and by extension, the ProudWarriorRace) -- they don't do it for food or protection or survival, they do it for the thrill of the hunt.

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A race or culture whose [[PlanetOfHats Hat]] is hunting. Hunting to them is what fighting is to the BloodKnight (and by extension, the ProudWarriorRace) {{Proud Warrior Race|Guy}}) -- they don't do it for food or protection or survival, they do it for the thrill of the hunt.



Like the ProudWarriorRace, the Proud Hunter Race is prone to using (and being exceedingly proficient with) a variety of especially exotic weapons and very much obsessed with things like "honor" and "fair play" -- they tend to give their prey a fair chance (as they see it), and may even let them escape or even reward them if they are deemed "worthy". This is the most common explanation for why the highly advanced variety of the Proud Hunter Race (say, a race that is capable of faster-than-light travel) would actually bother to use the aforementioned variety of exotic weapons in their hunts instead of instantly detecting their prey with a handy gadget and shooting it dead from ten kilometers away with {{Energy Weapon}}s. After all, what honor or challenge is there in hunting down prey that can't escape?

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Like the ProudWarriorRace, {{Proud Warrior Race|Guy}}, the Proud Hunter Race is prone to using (and being exceedingly proficient with) a variety of especially exotic weapons and very much obsessed with things like "honor" and "fair play" -- they tend to give their prey a fair chance (as they see it), and may even let them escape or even reward them if they are deemed "worthy". This is the most common explanation for why the highly advanced variety of the Proud Hunter Race (say, a race that is capable of faster-than-light travel) would actually bother to use the aforementioned variety of exotic weapons in their hunts instead of instantly detecting their prey with a handy gadget and shooting it dead from ten kilometers away with {{Energy Weapon}}s. After all, what honor or challenge is there in hunting down prey that can't escape?



Subtrope of PlanetOfHats. Sister trope to ProudWarriorRace, ProudScholarRace and ProudMerchantRace.

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Subtrope of PlanetOfHats. Sister trope to ProudWarriorRace, ProudWarriorRaceGuy, ProudScholarRace and ProudMerchantRace.



* ''Literature/KnownSpace'': The Kzinti are feline aliens who occupy a middle ground between this and ProudWarriorRace. In addition to being highly militant imperialists who historically tended to treat "first contact" and "declaration of war" as largely synonymous, they're also a species of predators who firmly believe that the only proper way to obtain your food is to go out and kill it yourself, and have no problems whatsoever with hunting and eating other sapient beings. They find the concept of vegetarianism morally repulsive, and their traditional way of dealing with criminals from subject species was to let them loose in fenced preserves and hunt them for sport.

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* ''Literature/KnownSpace'': The Kzinti are feline aliens who occupy a middle ground between this and ProudWarriorRace.{{Proud Warrior Race|Guy}}. In addition to being highly militant imperialists who historically tended to treat "first contact" and "declaration of war" as largely synonymous, they're also a species of predators who firmly believe that the only proper way to obtain your food is to go out and kill it yourself, and have no problems whatsoever with hunting and eating other sapient beings. They find the concept of vegetarianism morally repulsive, and their traditional way of dealing with criminals from subject species was to let them loose in fenced preserves and hunt them for sport.



** The T'au Fire Caste are culturally more of a {{Proud Warrior Race}}, but the two main strategies they use in war are based on stone-age hunting philosophies, with the enemy as the prey.

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** The T'au Fire Caste are culturally more of a {{Proud Warrior Race}}, Race|Guy}}, but the two main strategies they use in war are based on stone-age hunting philosophies, with the enemy as the prey.
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* ''VideoGame/HollowKnight'': It's implied that the species of The Hunter is this. He states that when he was young, he and his siblings hunted each other in the nest, and that he hunts only for his own sake, believing this to be the nature of the hunt.

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* ''VideoGame/HollowKnight'': It's implied that the species of The the Hunter is this. He states that when he was young, he and his siblings hunted each other in the nest, and that he hunts only for his own sake, believing this to be the nature of the hunt.

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* ''TabletopGame/Warhammer40000'': The Kroot are a species of avian predators whose culture revolves primarily around hunting, killing, and eating exotic creatures in order to incorporate their most desirable traits into themselves. They are most commonly found working as mercenaries, guards, and bounty hunters for other species, usually because doing this gives them the opportunity to travel the galaxy and meet lots of interesting new creatures to eat.

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* ''TabletopGame/Warhammer40000'': The ''TabletopGame/Warhammer40000'':
**The
Kroot are a species of avian predators whose culture revolves primarily around hunting, killing, and eating exotic creatures in order to incorporate their most desirable traits into themselves. They are most commonly found working as mercenaries, guards, and bounty hunters for other species, usually because doing this gives them the opportunity to travel the galaxy and meet lots of interesting new creatures to eat.
**The T'au Fire Caste are culturally more of a {{Proud Warrior Race}}, but the two main strategies they use in war are based on stone-age hunting philosophies, with the enemy as the prey.
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** The Trandoshans are [[LizardFolk reptilian aliens]] whose culture is entirely based around hunting and killing powerful game in order to earn "points" tallied by their goddess, the Scorekeeper. Failure to do so results in all points being revoked, essentially making an individual worthless unless they manage to regain those points by revenge-killing the one that originally caused them to lose them. Hunting non-sentient big game qualifies for points, so long as it's dangerous enough to be life-threatening, but many Transdoshans specifically focus on intelligent beings -- Wookiees are a favored prey, as they're seen as the most dangerous game of all and thus worth the most points, while a group in ''WesternAnimation/StarWarsTheCloneWars'' specializes in hunting Jedi initiates. This tradition leads many to hire themselves out as mercenaries, bounty hunters, and assassins. A few Trandoshans, such as the professional hunter Nokk in ''ComicBook/StarWarsDoctorAphra'', however, reject this aspect of their culture and refuse to hunt sentient beings.

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** The Trandoshans are [[LizardFolk reptilian aliens]] whose culture is entirely based around hunting and killing powerful game in order to earn "points" "Jagannath points" tallied by their goddess, the Scorekeeper. Failure to do so results in all points being revoked, essentially making an individual worthless unless they manage to regain those points by revenge-killing the one that originally caused them to lose them. Hunting non-sentient big game qualifies for points, so long as it's dangerous enough to be life-threatening, but many Transdoshans specifically focus on intelligent beings -- Wookiees are a favored prey, as they're seen as the most dangerous game of all and thus worth the most points, while a group in ''WesternAnimation/StarWarsTheCloneWars'' specializes in hunting Jedi initiates. This tradition leads many to hire themselves out as mercenaries, bounty hunters, and assassins. A few Trandoshans, such as the professional hunter Nokk in ''ComicBook/StarWarsDoctorAphra'', however, reject this aspect of their culture and refuse to hunt sentient beings.
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* ''VideoGame/HollowKnight'': It's implied that the species of The Hunter is this. He states that when he was young, he and his siblings hunted each other in the nest, and that he hunts only for his own sake, believing this to be the nature of the hunt.
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Duplicate example.


* ''Franchise/StarWarsExpandedUniverse'': The dominant [[LizardFolk Trandoshan]] religion revolves around the collection of "points" awarded for hunting worthy prey, which are used by their goddess, the Scorekeeper, to determine what kind of afterlife they'll recieve.
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* ''Franchise/StarWarsExpandedUniverse'': The dominant [[LizardFolk Trandoshan]] religion revolves around the collection of "points" awarded for hunting worthy prey, which are used by their goddess, the Scorekeeper, to determine what kind of afterlife they'll recieve.
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[[folder:Video Game]]Games]]
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* ''VideoGame/FinalFantasyX2'' has Noel Kreiss as a main protagonist, who comes from the Hunters, a nomadic race on Gran Pulse who carry on the tradition of hunting for food instead of having it provided to them by the Fal'Cie. Noel is known in the mythos of the game as "The Last Hunter."

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* ''VideoGame/FinalFantasyX2'' ''VideoGame/FinalFantasyXIII2'' has Noel Kreiss as a main protagonist, who comes from the Hunters, a nomadic race on Gran Pulse who carry on the tradition of hunting for food instead of having it provided to them by the Fal'Cie. Noel is known in the mythos of the game as "The Last Hunter."
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* ''VideoGame/FinalFantasyX2'' has Noel Kreiss as a main protagonist, who comes from the Hunters, a nomadic race on Gran Pulse who carry on the tradition of hunting for food instead of having it provided to them by the Fal'Cie. Noel is known in the mythos of the game as "The Last Hunter."
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* ''VideoGame/{{Starbound}}'': The Floran are a race of [[LowCultureHighTech primitive]] and [[TheDitz ditzy]] [[PlantPerson flower-humanoids]] who are mostly interested in hunting, though it's less out of martial pride and more out of [[BloodKnight a love for "stabbing"]] and [[ToServeMan meat]]. The special mission themed on their culture is a hunting-competition-slash-battle-royale where a MacGuffin is the prize. The Floran later appear in ''VideoGame/{{Wargroove}}'' by the same developers, where their culture is largely unchanged -- According to the flavor text, any outsider who sets foot in [[TheLostWoods their territory]] is considered free game for hunting, unless the Greenfinger (a combination of shaman and chieftain) personally vouches for their presence.

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* ''VideoGame/{{Starbound}}'': The Floran are a race of [[LowCultureHighTech primitive]] and [[TheDitz ditzy]] [[PlantPerson flower-humanoids]] who are mostly interested in hunting, though although it's less out of martial pride and more out of [[BloodKnight a love for "stabbing"]] and [[ToServeMan meat]]. The special mission themed on their culture is a hunting-competition-slash-battle-royale where a MacGuffin is the prize. The Floran later appear in ''VideoGame/{{Wargroove}}'' by the same developers, where their culture is largely unchanged -- According according to the flavor text, any outsider who sets foot in [[TheLostWoods their territory]] is considered free game for hunting, unless the Greenfinger (a combination of shaman and chieftain) personally vouches for their presence.
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* ''VideoGame/{{Starbound}}'': The Floran is a race of primitive [[PlantPerson flower-humanoids]] who are mostly interested in hunting. This is especially prominent when the player has to compete in a hunting competition to win an [[MacGuffin artifact]]. The Floran also appear in ''VideoGame/{{Wargroove}}'' by the same developers, where they basically act the same. They seem to be at least a little bit smarter in this game though, actually using tactics like ambushes and diversions instead of just heading straight towards whatever they find most killable.

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* ''VideoGame/{{Starbound}}'': The Floran is are a race of primitive [[LowCultureHighTech primitive]] and [[TheDitz ditzy]] [[PlantPerson flower-humanoids]] who are mostly interested in hunting. This hunting, though it's less out of martial pride and more out of [[BloodKnight a love for "stabbing"]] and [[ToServeMan meat]]. The special mission themed on their culture is especially prominent when a hunting-competition-slash-battle-royale where a MacGuffin is the player has to compete in a hunting competition to win an [[MacGuffin artifact]]. prize. The Floran also later appear in ''VideoGame/{{Wargroove}}'' by the same developers, where they basically act their culture is largely unchanged -- According to the same. They seem to be at least a little bit smarter flavor text, any outsider who sets foot in this [[TheLostWoods their territory]] is considered free game though, actually using tactics like ambushes for hunting, unless the Greenfinger (a combination of shaman and diversions instead of just heading straight towards whatever they find most killable.chieftain) personally vouches for their presence.
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* ''WesternAnimation/RickAndMorty'': In "[[Recap/RickAndMortyS3E9TheABCsOfBeth The ABCs of Beth]]" Jerry dates Kiara, a Krutabulon warrior priestess who's people seem to be a parody of this type of race. She uses the justification of being on the hunt to get away with attempting to murder Jerry's children after he makes them tell her he's breaking up with her. She also claims the Varrix, the alien race her people hunt are mindless vermin, until they are in fact revealed to be completely sapient.

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* ''WesternAnimation/RickAndMorty'': In "[[Recap/RickAndMortyS3E9TheABCsOfBeth The ABCs of Beth]]" Jerry dates Kiara, a Krutabulon warrior priestess who's whose people seem to be a parody of this type of race. She uses the justification of being on the hunt to get away with attempting to murder Jerry's children after he makes them tell her he's breaking up with her. She also claims that the Varrix, the alien race that her people hunt hunt, are mindless vermin, until they are in fact revealed to be completely sapient.
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* ''WesternAnimation/RickAndMorty'': In "[[Recap/RickAndMotyS3E9TheABCsOfBeth The ABCs of Beth]]" Jerry dates Kiara, a Krutabulon warrior priestess who's people seem to be a parody of this type of race. She uses the justification of being on the hunt to get away with attempting to murder Jerry's children after he makes them tell her he's breaking up with her. She also claims the Varrix, the alien race her people hunt are mindless vermin, until they are in fact revealed to be completely sapient.

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* ''WesternAnimation/RickAndMorty'': In "[[Recap/RickAndMotyS3E9TheABCsOfBeth "[[Recap/RickAndMortyS3E9TheABCsOfBeth The ABCs of Beth]]" Jerry dates Kiara, a Krutabulon warrior priestess who's people seem to be a parody of this type of race. She uses the justification of being on the hunt to get away with attempting to murder Jerry's children after he makes them tell her he's breaking up with her. She also claims the Varrix, the alien race her people hunt are mindless vermin, until they are in fact revealed to be completely sapient.
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None

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* ''WesternAnimation/RickAndMorty'': In "[[Recap/RickAndMotyS3E9TheABCsOfBeth The ABCs of Beth]]" Jerry dates Kiara, a Krutabulon warrior priestess who's people seem to be a parody of this type of race. She uses the justification of being on the hunt to get away with attempting to murder Jerry's children after he makes them tell her he's breaking up with her. She also claims the Varrix, the alien race her people hunt are mindless vermin, until they are in fact revealed to be completely sapient.
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** ''Series/StarTrekDeepSpaceNine'': The Hunters are a reptilian race from the Gamma Quadrant whose culture revolves around hunting Tosks, a genetically-engineered offshoot of their species, over vast interstellar distances, to the point that one of their hunts brings them through the Bajoran wormhole to Deep Space Nine.

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** ''Series/StarTrekDeepSpaceNine'': The Hunters are a reptilian race from the Gamma Quadrant whose culture revolves around hunting Tosks, a genetically-engineered offshoot of their species, over vast interstellar distances, to the point that one of their hunts brings them through the Bajoran wormhole to Deep Space Nine. Uniquely, the Tosks are [[BlueAndOrangeMorality completely okay with this arrangement and having to run for their lives every day]], to the point that the one who runs into the crew actively refuses asylum with the Federation because it would be the greatest dishonor.
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* ''WesternAnimation/SamuraiJack'': The Imakandi are a race of humanoid lions with stereotypical Zulu dresses and accents who live on a savannah planet. In "[[Recap/SamuraiJackS2E9JackAndTheHunters Jack and the Hunters]]", they are recruited by Aku to hunt down Jack with promises of treasure and rewards, but the Imakandi refuse, stating that the thrill of the hunt is the only reward they desire. They travel to Earth and give chase to Jack all over a large city before finally catching him, but when Aku demands that they turn him over, the Imakandi explain that their culture dictates that any prey that can evade them long enough to give them a good hunt has earned the right to be free, and since Jack very nearly escaped them, they refuse to hand him over. Aku tries to take him anyway, but they escape and set Jack free back where they found him.

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* ''WesternAnimation/SamuraiJack'': The Imakandi are a race of humanoid lions with stereotypical Zulu dresses and accents who live on a savannah planet. In "[[Recap/SamuraiJackS2E9JackAndTheHunters Jack and the Hunters]]", they are recruited by Aku to hunt down Jack with promises of treasure and wealth as rewards. The Imakandi accept the offer but refuse the rewards, but the Imakandi refuse, stating that the thrill of the hunt is the only reward they desire. They travel to Earth and give chase to Jack all over a large city before finally catching him, but when Aku demands that they turn him over, the Imakandi explain that their culture dictates that any prey that can evade them long enough to give them a good hunt has earned the right to be free, and since Jack very nearly escaped them, they refuse to hand him over. Aku tries to take him anyway, but they escape and set Jack free back where they found him.
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* ''WesternAnimation/SamuraiJack'': The Imakandi people a race of humanoid lions with stereotypical Zulu dresses and accents who live on a savannah planet. In "[[Recap/SamuraiJackS2E9JackAndTheHunters Jack and the Hunters]]", they are recruited by Aku to hunt down Jack. They actually succeed in catching him, but when Aku demands that they turn him over, the Imakandi explain that their culture dictates that any prey that can evade them long enough to give them a good chase has earned the right to be free, and since Jack very nearly escaped them, they refuse to hand him over. Aku tries to take him anyway, but they escape and set Jack free back where they found him.

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* ''WesternAnimation/SamuraiJack'': The Imakandi people are a race of humanoid lions with stereotypical Zulu dresses and accents who live on a savannah planet. In "[[Recap/SamuraiJackS2E9JackAndTheHunters Jack and the Hunters]]", they are recruited by Aku to hunt down Jack. Jack with promises of treasure and rewards, but the Imakandi refuse, stating that the thrill of the hunt is the only reward they desire. They actually succeed in travel to Earth and give chase to Jack all over a large city before finally catching him, but when Aku demands that they turn him over, the Imakandi explain that their culture dictates that any prey that can evade them long enough to give them a good chase hunt has earned the right to be free, and since Jack very nearly escaped them, they refuse to hand him over. Aku tries to take him anyway, but they escape and set Jack free back where they found him.
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* ''VideoGame/{{Stellaris}}'': One can find a [[{{Precursors}} prehistoric]] alien hunting reserve that was populated with species from * ''VideoGame/{{Starbound}}'': The Floran is a race of primitive [[PlantPerson flower-humanoids]] who are mostly interested in hunting. This is especially prominent when the player has to compete in a hunting competition to win an [[MacGuffin artifact]]. The Floran also appear in ''VideoGame/{{Wargroove}}'' by the same developers, where they basically act the same. They seem to be at least a little bit smarter in this game though, actually using tactics like ambushes and diversions instead of just heading straight towards whatever they find most killable.
all across the galaxy, including sapient ones. As the site is excavated it is implied that their empire fell to a rebellion of "prey" species and fully excavating it gives the player's empire the "Blade of the Huntress" relic that increases ship speeds when activated.

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* ''VideoGame/{{Stellaris}}'': One can find a [[{{Precursors}} prehistoric]] alien hunting reserve that was populated with species from all across the galaxy, including sapient ones. As the site is excavated it is implied that their empire fell to a rebellion of "prey" species and fully excavating it gives the player's empire the "Blade of the Huntress" relic that increases ship speeds when activated.
* ''VideoGame/{{Starbound}}'': The Floran is a race of primitive [[PlantPerson flower-humanoids]] who are mostly interested in hunting. This is especially prominent when the player has to compete in a hunting competition to win an [[MacGuffin artifact]]. The Floran also appear in ''VideoGame/{{Wargroove}}'' by the same developers, where they basically act the same. They seem to be at least a little bit smarter in this game though, actually using tactics like ambushes and diversions instead of just heading straight towards whatever they find most killable.
all across the galaxy, including sapient ones. As the site is excavated it is implied that their empire fell to a rebellion of "prey" species and fully excavating it gives the player's empire the "Blade of the Huntress" relic that increases ship speeds when activated.
killable.

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* ''VideoGame/{{Stellaris}}'': One can find a [[{{Precursors}} prehistoric]] alien hunting reserve that was populated with species from all across the galaxy, including sapient ones. As the site is excavated it is implied that their empire fell to a rebellion of "prey" species and fully excavating it gives the player's empire the "Blade of the Huntress" relic that increases ship speeds when activated.

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* ''VideoGame/{{Stellaris}}'': One can find a [[{{Precursors}} prehistoric]] alien hunting reserve that was populated with species from * ''VideoGame/{{Starbound}}'': The Floran is a race of primitive [[PlantPerson flower-humanoids]] who are mostly interested in hunting. This is especially prominent when the player has to compete in a hunting competition to win an [[MacGuffin artifact]]. The Floran also appear in ''VideoGame/{{Wargroove}}'' by the same developers, where they basically act the same. They seem to be at least a little bit smarter in this game though, actually using tactics like ambushes and diversions instead of just heading straight towards whatever they find most killable.
all across the galaxy, including sapient ones. As the site is excavated it is implied that their empire fell to a rebellion of "prey" species and fully excavating it gives the player's empire the "Blade of the Huntress" relic that increases ship speeds when activated.



* ''VideoGame/{{Starbound}}'': The Floran is a race of primitive [[{{PlantPerson}} flower-humanoids]] who are mostly interested in hunting. Especially prominent when the player has to compete in a hunting competition to win an [[{{MacGuffin}} artifact.]]
** The Floran also appear in ''VideoGame/{{Wargroove}}'' by the same developers, where they basically act the same. They seem to be at least a little bit smarter in this game though, actually using tactics like ambushes and diversions instead of just heading straight towards whatever they find most killable.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/{{Starbound}}'': The Floran is a race of primitive [[{{PlantPerson}} flower-humanoids]] who are mostly interested in hunting. Especially prominent when the player has to compete in a hunting competition to win an [[{{MacGuffin}} artifact.]]
** The Floran also appear in ''VideoGame/{{Wargroove}}'' by the same developers, where they basically act the same. They seem to be at least a little bit smarter in this game though, actually using tactics like ambushes and diversions instead of just heading straight towards whatever they find most killable.
Is there an issue? Send a MessageReason:
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->''My species has an undeniable natural urge to hunt. This delay to the planet has been weighing on me. Would either of you be willing to -- ''hhrrrrrkk'' -- be willing to be'' hunted?

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->''My ->''"My species has an undeniable natural urge to hunt. This delay to the planet has been weighing on me. Would either of you be willing to -- ''hhrrrrrkk'' -- be willing to be'' hunted?be ''hunted''?"''
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** [[FatBastard The Slitheen]] of [[OverlyLongName Raxacoricofallapatorius]] quite literally have hunting in their blood: they've evolved to deliberately smell adrenaline (which is released by frantic prey), treat the hunt as a sacred ritual, and salivate at the prospect of chasing down victims. While they possess the advanced technology and cloaking devices of some other examples, they're decidedly ''not'' governed by any sense of fair play or rules; they're perfectly willing to murder innocent humans to use as "skin suits" (or just for [[HeKnowsTooMuch knowing too much]] about their plans) and use trickery and guile in an attempt to spark a nuclear war on Earth so they can sell the leftover pieces of the ruined planet as starship fuel. Interestingly, later [[AllThereInTheManual expanded canon materials]] and ''Series/TheSarahJaneAdventures'' would reveal that the majority of Raxacoricofallapatorians are relatively peaceful--the whole point of their advanced hunting ability is to track down and mercilessly destroy the criminal members of their own species.

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** [[FatBastard The Slitheen]] of [[OverlyLongName Raxacoricofallapatorius]] quite literally have hunting in their blood: they've evolved to deliberately smell adrenaline (which is released by frantic prey), treat the hunt as a sacred ritual, and salivate at the prospect of chasing down victims. While they possess the advanced technology and cloaking devices of some other examples, they're decidedly ''not'' governed by any sense of fair play or rules; they're perfectly willing to murder innocent humans to use as "skin suits" (or just for [[HeKnowsTooMuch knowing too much]] about their plans) and use trickery and guile in an attempt to spark a nuclear war on Earth so they can sell the leftover pieces of the ruined planet as starship fuel. Interestingly, later [[AllThereInTheManual expanded canon materials]] and ''Series/TheSarahJaneAdventures'' would reveal that the majority of Raxacoricofallapatorians are relatively peaceful--the peaceful -- the whole point of their advanced hunting ability is to track down and mercilessly destroy the criminal members of their own species.
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Due to hunting being considered a mark of a primitive culture (on Earth, after all, most advanced cultures converted to agriculture at some point as their primary means of survival because it's a more efficient way of feeding a the large number of people required to make anything like an advanced society), these people are usually, but not always, rather primitive either technologically or socially compared to the rest of the setting. Interestingly, though, a large subset is actually ''more'' advanced, leading to exciting "chased by the ultimate mega-predator" scenarios where human characters learn what it's like to be hunted by something much smarter and more advanced than themselves (in particular, the advanced version tends to have very good stealth technology). In these cases, hunting is typically not done for sustenance, since a technologically advanced species is usually not going to be dependent on hunting-gathering by necessity; instead, this lifestyle will continue to be practiced out of tradition and love of the hunt, or to satisfy deep-seated instincts.

Like the ProudWarriorRace, the Proud Hunter Race is prone to using (and being exceedingly proficient with) a variety of especially exotic weapons and very much obsessed with things like "honor" and "fair play" -- they tend to give their prey a fair chance (as they see it), and may even let them escape or even reward them if they are deemed "worthy". This is the most common explanation for why the highly advanced variety of the Proud Hunter Race (say, a race that is capable of faster-than-light travel) would actually bother to use the aforementioned variety of exotic weapons in their hunts instead of instantly detecting their prey with a handy gadget and shooting it dead from ten kilometers away with {{Energy Weapon}}s. After all, what honor or challenge is there in hunting down a prey that can't escape?

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Due to hunting being considered a mark of a primitive culture (on Earth, after all, most advanced cultures converted to agriculture at some point as their primary means of survival because it's a more efficient way of feeding a the large number of people required to make anything like an advanced society), these people are usually, but not always, rather primitive either technologically or socially compared to the rest of the setting. Interestingly, though, a large subset is actually ''more'' advanced, leading to exciting "chased by the ultimate mega-predator" scenarios where human characters learn what it's like to be hunted by something much smarter and more advanced than themselves (in particular, the advanced version tends to have very good stealth technology). In these cases, hunting is typically not done for sustenance, since a technologically advanced species is usually not going to be dependent on hunting-gathering by necessity; instead, this lifestyle will continue to be practiced out of tradition and love of the hunt, hunt or to satisfy deep-seated instincts.

Like the ProudWarriorRace, the Proud Hunter Race is prone to using (and being exceedingly proficient with) a variety of especially exotic weapons and very much obsessed with things like "honor" and "fair play" -- they tend to give their prey a fair chance (as they see it), and may even let them escape or even reward them if they are deemed "worthy". This is the most common explanation for why the highly advanced variety of the Proud Hunter Race (say, a race that is capable of faster-than-light travel) would actually bother to use the aforementioned variety of exotic weapons in their hunts instead of instantly detecting their prey with a handy gadget and shooting it dead from ten kilometers away with {{Energy Weapon}}s. After all, what honor or challenge is there in hunting down a prey that can't escape?



* ''Franchise/{{Predator}}'': The Yaut'ja (more commonly known as Predators) are the TropeMaker, inspiring [[PredatorPastiche many other species]]. Possibly the first ever example of a "human being hunted like an animal by something smarter and tougher than themselves", ''Predator'' (later declared a part of the ''Franchise/{{Alien}}'' canon) was the first in a series of films starring a race whose entire existence revolves around a ritualized hunt of the most dangerous lifeforms in the universe -- humans and xenomorphs, for the most part. The Yau'tja are pretty much everything in the trope description: they have an entire arsenal of highly memorable exotic weapons (from their wristblades to the giant shuriken to the shoulder mounted particle beam with the famous triangular laser sight), they are highly advanced technologically (with the obligatory cloaking device, which they more or less introduced to cinema, and the sensor mask that has become synonymous with them -- in fact, until ''Film/{{Prometheus}}'' gave us the Engineers, they were assumed to be the most high-tech race in the 'verse) and so obsessed with honor that they will kill a member of their race who doesn't play fair with the prey and when a human defeats one of them in a duel they ritually gift the human with the defeated hunter's spear). As for their physical appearance, they somewhat resemble the common stereotypical look of an African hunter: with a dark alien skintone, [[LeanAndMean a tall yet lanky build]], and AlienHair that resembles [[DreadlockWarrior dreadlocks]].

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* ''Franchise/{{Predator}}'': The Yaut'ja (more commonly known as Predators) are the TropeMaker, inspiring [[PredatorPastiche many other species]]. Possibly the first ever example of a "human being hunted like an animal by something smarter and tougher than themselves", ''Predator'' (later declared a part of the ''Franchise/{{Alien}}'' canon) was the first in a series of films starring a race whose entire existence revolves around a ritualized hunt of the most dangerous lifeforms in the universe -- humans and xenomorphs, for the most part. The Yau'tja are pretty much everything in the trope description: they have an entire arsenal of highly memorable exotic weapons (from their wristblades to the giant shuriken to the shoulder mounted shoulder-mounted particle beam with the famous triangular laser sight), they are highly advanced technologically (with the obligatory cloaking device, which they more or less introduced to cinema, and the sensor mask that has become synonymous with them -- in fact, until ''Film/{{Prometheus}}'' gave us the Engineers, they were assumed to be the most high-tech race in the 'verse) and so obsessed with honor that they will kill a member of their race who doesn't play fair with the prey and when a human defeats one of them in a duel they ritually gift the human with the defeated hunter's spear). As for their physical appearance, they somewhat resemble the common stereotypical look of an African hunter: with a dark alien skintone, skin tone, [[LeanAndMean a tall yet lanky build]], and AlienHair that resembles [[DreadlockWarrior dreadlocks]].



** The Rodians are a deconstruction of this. They are enthusiastic hunters who, [[AllThereInTheManual according to the lore]], ''caused the extinction of all other predators on their homeworld''. As a result, most of the ones in the films or expanded universe are some kind of bounty hunter. However, they aren't actually shown to very competent or dangerous -- [[InformedAbility while much is made of how they are the best hunters in the galaxy, in practice they are almost always defeated with almost comical ease without ever threatening the heroes]]. Some ''Franchise/StarWarsLegends'' texts explain that this is because, once they drove all other species on their planet to extinction through overhunting, they developed a barbaric system of wargames in which members of a selected clan would be hunted to the death, and, on more than one occasion, the system was used by the planet's ruling warlord to eliminate rivals. Consequently, the fabled Rodian "hunter" is a glorified hitman deployed against fleeing political dissidents, hence why they're frequently curb-stomped when they try to use their skills against targets who can actually fight back. In ''Literature/TalesFromTheMosEisleyCantina,'' Warhog Goa derisively remarks that he's never seen a Rodian hunter good for anything other than "killing unarmed ugnauts".
** The Trandoshans are [[LizardFolk reptilian aliens]] whose culture is entirely based around hunting and killing powerful game in order to earn "points" tallied by their goddess, the Scorekeeper. Failure to do so results in all points being revoked, essentially making an individual worthless unless they manage to regain those points by revenge-killing the one that originally caused them to lose them. Hunting non-sentient big game qualifies for points, so long as it's dangerous enough to be life-threatening, but many Transdoshans specifically focus on intelligent beings -- Wookiees are a favored prey, as they're seen as the most dangerous game of all and thus worth the most points, while a group in ''WesternAnimation/StarWarsTheCloneWars'' specializes in hunting Jedi initiates. This tradition leads many to hire themselves out as mercenaries, bounty hunters, and assassins. A few Trandoshans, such as the professional hunter Nokk in ''ComicBook/StarWarsDoctorAphra'', however reject this aspect of their culture and refuse to hunt sentient beings.
** The Whiphids are a stone-age people native to a glacial planet, where they live in nomadic bands that hunt the local megafauna. They've shown little interest in adopting more advanced technology after first contact with galactic civilization, but it's still very common for younger Whiphids to head offworld, where they typically put their extensive skill in hunting to use by finding employment as professional trackers or bounty hunters.

to:

** The Rodians are a deconstruction of this. They are enthusiastic hunters who, [[AllThereInTheManual according to the lore]], ''caused the extinction of all other predators on their homeworld''. As a result, most of the ones in the films or expanded universe are some kind of bounty hunter. However, they aren't actually shown to be very competent or dangerous -- [[InformedAbility while much is made of how they are the best hunters in the galaxy, galaxy; in practice practice, they are almost always defeated with almost comical ease without ever threatening the heroes]]. Some ''Franchise/StarWarsLegends'' texts explain that this is because, once they drove all other species on their planet to extinction through overhunting, they developed a barbaric system of wargames in which members of a selected clan would be hunted to the death, and, on more than one occasion, the system was used by the planet's ruling warlord to eliminate rivals. Consequently, the fabled Rodian "hunter" is a glorified hitman deployed against fleeing political dissidents, hence why they're frequently curb-stomped when they try to use their skills against targets who can actually fight back. In ''Literature/TalesFromTheMosEisleyCantina,'' Warhog Goa derisively remarks that he's never seen a Rodian hunter good for anything other than "killing unarmed ugnauts".
** The Trandoshans are [[LizardFolk reptilian aliens]] whose culture is entirely based around hunting and killing powerful game in order to earn "points" tallied by their goddess, the Scorekeeper. Failure to do so results in all points being revoked, essentially making an individual worthless unless they manage to regain those points by revenge-killing the one that originally caused them to lose them. Hunting non-sentient big game qualifies for points, so long as it's dangerous enough to be life-threatening, but many Transdoshans specifically focus on intelligent beings -- Wookiees are a favored prey, as they're seen as the most dangerous game of all and thus worth the most points, while a group in ''WesternAnimation/StarWarsTheCloneWars'' specializes in hunting Jedi initiates. This tradition leads many to hire themselves out as mercenaries, bounty hunters, and assassins. A few Trandoshans, such as the professional hunter Nokk in ''ComicBook/StarWarsDoctorAphra'', however however, reject this aspect of their culture and refuse to hunt sentient beings.
** The Whiphids are a stone-age people native to a glacial planet, where they live in nomadic bands that hunt the local megafauna. They've shown little interest in adopting more advanced technology after first contact with galactic civilization, but it's still very common for younger Whiphids to head offworld, off-world, where they typically put their extensive skill in hunting to use by finding employment as professional trackers or bounty hunters.



** ''Series/StarTrekVoyager'': The Hirogen are a race of nomadic hunters from the Delta Quadrant who occasionally cause trouble to the crew of the USS ''Voyager''. They fit the "high tech" part of the trope: they're especially well known for having created high tech suits of powered armor they use on their hunts. Being called "[[WorthyOpponent worthy prey]]" is the highest compliment one can receive from them. One Hirogen character laments that it's effectively destroyed their culture; they basically don't have a civilization beyond roving hunting parties anymore.

to:

** ''Series/StarTrekVoyager'': The Hirogen are a race of nomadic hunters from the Delta Quadrant who occasionally cause trouble to the crew of the USS ''Voyager''. They fit the "high tech" part of the trope: they're especially well known for having created high tech high-tech suits of powered armor they use on their hunts. Being called "[[WorthyOpponent worthy prey]]" is the highest compliment one can receive from them. One Hirogen character laments that it's effectively destroyed their culture; they basically don't have a civilization beyond roving hunting parties anymore.



* ''TabletopGame/Warhammer40000'': The Kroot are a species of avian predators whose culture revolves primarily around hunting, killing and eating exotic creatures in order to incorporate their most desirable traits into themselves. They are most commonly found working as mercenaries, guards and bounty hunters for other species, usually because doing this gives them the opportunity to travel the galaxy and meet lots of interesting new creatures to eat.

to:

* ''TabletopGame/Warhammer40000'': The Kroot are a species of avian predators whose culture revolves primarily around hunting, killing killing, and eating exotic creatures in order to incorporate their most desirable traits into themselves. They are most commonly found working as mercenaries, guards guards, and bounty hunters for other species, usually because doing this gives them the opportunity to travel the galaxy and meet lots of interesting new creatures to eat.



* ''VideoGame/{{Subverse}}'': The nikith are a species of CatFolk and the apex predators of their homeworld. As a result, their entire culture is built around hunting and one-upmanship, to the exclusion of everything else, resulting in a society that is stuck in the hunter(-gatherer) stage even after making contact with the space-faring species of the Imperium. Most of said species consequently view the nikith as backwards barbarians, and the few younger nikith who smuggle themselves off-word are either stuck in low-paying jobs or use their hunting skills to make a living as bounty hunters-slash-assassins for hire.

to:

* ''VideoGame/{{Subverse}}'': The nikith are a species of CatFolk and the apex predators of their homeworld. As a result, their entire culture is built around hunting and one-upmanship, to the exclusion of everything else, resulting in a society that is stuck in the hunter(-gatherer) stage even after making contact with the space-faring species of the Imperium. Most of said species consequently view the nikith as backwards backward barbarians, and the few younger nikith who smuggle themselves off-word are either stuck in low-paying jobs or use their hunting skills to make a living as bounty hunters-slash-assassins for hire.



* ''WesternAnimation/TheOwlHouse'': In "[[Recap/TheOwlHouseS2E17EdgeOfTheWorld Edge of the World]]", Luz, King, and Hooty encounter what they initially believe to be a clan of demons of King's species. They are eventually revealed to be a clan of Titan hunters intent of sacrificing King to the Collector, a powerful entity in the series. The tribe's leader is particularly obsessed with hunting titans, having lost his hearing to one years ago.
* ''WesternAnimation/SamuraiJack'': The Imakandi people a race of humanoid lions with stereotypical Zulu dresses and accents who live in a savannah planet. In "[[Recap/SamuraiJackS2E9JackAndTheHunters Jack and the Hunters]]", they are recruited by Aku to hunt down Jack. They actually succeed in catching him, but when Aku demands that they turn him over, the Imakandi explain that their culture dictates that any prey that can evade them long enough to give them a good chase has earned the right to be free, and since Jack very nearly escaped them, they refuse to hand him over. Aku tries to take him anyway, but they escape and set Jack free back where they found him.

to:

* ''WesternAnimation/TheOwlHouse'': In "[[Recap/TheOwlHouseS2E17EdgeOfTheWorld Edge of the World]]", Luz, King, and Hooty encounter what they initially believe to be a clan of demons of King's species. They are eventually revealed to be a clan of Titan hunters intent of on sacrificing King to the Collector, a powerful entity in the series. The tribe's leader is particularly obsessed with hunting titans, having lost his hearing to one years ago.
* ''WesternAnimation/SamuraiJack'': The Imakandi people a race of humanoid lions with stereotypical Zulu dresses and accents who live in on a savannah planet. In "[[Recap/SamuraiJackS2E9JackAndTheHunters Jack and the Hunters]]", they are recruited by Aku to hunt down Jack. They actually succeed in catching him, but when Aku demands that they turn him over, the Imakandi explain that their culture dictates that any prey that can evade them long enough to give them a good chase has earned the right to be free, and since Jack very nearly escaped them, they refuse to hand him over. Aku tries to take him anyway, but they escape and set Jack free back where they found him.

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* ''Series/DoctorWho'': [[PredatorPastiche The Stenza]] are an alien race who hold ritual hunts on other planets as part of their succession rites -- one individual on that planet is randomly selected and then hunted, without the use of weapons. Trophy collection is a big part of Stenza culture, shown by Stenza hunter Tzim-Sha wearing his prey's ''teeth'' embedded in his skin.

to:

* ''Series/DoctorWho'': [[PredatorPastiche ''Series/DoctorWho'':
**[[PredatorPastiche
The Stenza]] are an alien race who hold ritual hunts on other planets as part of their succession rites -- one individual on that planet is randomly selected and then hunted, without the use of weapons. Trophy collection is a big part of Stenza culture, shown by Stenza hunter Tzim-Sha wearing his prey's ''teeth'' embedded in his skin.skin.
** [[FatBastard The Slitheen]] of [[OverlyLongName Raxacoricofallapatorius]] quite literally have hunting in their blood: they've evolved to deliberately smell adrenaline (which is released by frantic prey), treat the hunt as a sacred ritual, and salivate at the prospect of chasing down victims. While they possess the advanced technology and cloaking devices of some other examples, they're decidedly ''not'' governed by any sense of fair play or rules; they're perfectly willing to murder innocent humans to use as "skin suits" (or just for [[HeKnowsTooMuch knowing too much]] about their plans) and use trickery and guile in an attempt to spark a nuclear war on Earth so they can sell the leftover pieces of the ruined planet as starship fuel. Interestingly, later [[AllThereInTheManual expanded canon materials]] and ''Series/TheSarahJaneAdventures'' would reveal that the majority of Raxacoricofallapatorians are relatively peaceful--the whole point of their advanced hunting ability is to track down and mercilessly destroy the criminal members of their own species.
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None


* ''Franchise/{{Predator}}'': The Yaut'ja (more commonly known as Predators) are the TropeMaker. Possibly the first ever example of a "human being hunted like an animal by something smarter and tougher than themselves", ''Predator'' (later declared a part of the ''Franchise/{{Alien}}'' canon) was the first in a series of films starring a race whose entire existence revolves around a ritualized hunt of the most dangerous lifeforms in the universe -- humans and xenomorphs, for the most part. The Yau'tja are pretty much everything in the trope description: they have an entire arsenal of highly memorable exotic weapons (from their wristblades to the giant shuriken to the shoulder mounted particle beam with the famous triangular laser sight), they are highly advanced technologically (with the obligatory cloaking device, which they more or less introduced to cinema, and the sensor mask that has become synonymous with them -- in fact, until ''Film/{{Prometheus}}'' gave us the Engineers, they were assumed to be the most high-tech race in the 'verse) and so obsessed with honor that they will kill a member of their race who doesn't play fair with the prey and when a human defeats one of them in a duel they ritually gift the human with the defeated hunter's spear). They are also tall, lanky, dark skinned and have quills on their heads that just so happen to look like dreadlocks...

to:

* ''Franchise/{{Predator}}'': The Yaut'ja (more commonly known as Predators) are the TropeMaker.TropeMaker, inspiring [[PredatorPastiche many other species]]. Possibly the first ever example of a "human being hunted like an animal by something smarter and tougher than themselves", ''Predator'' (later declared a part of the ''Franchise/{{Alien}}'' canon) was the first in a series of films starring a race whose entire existence revolves around a ritualized hunt of the most dangerous lifeforms in the universe -- humans and xenomorphs, for the most part. The Yau'tja are pretty much everything in the trope description: they have an entire arsenal of highly memorable exotic weapons (from their wristblades to the giant shuriken to the shoulder mounted particle beam with the famous triangular laser sight), they are highly advanced technologically (with the obligatory cloaking device, which they more or less introduced to cinema, and the sensor mask that has become synonymous with them -- in fact, until ''Film/{{Prometheus}}'' gave us the Engineers, they were assumed to be the most high-tech race in the 'verse) and so obsessed with honor that they will kill a member of their race who doesn't play fair with the prey and when a human defeats one of them in a duel they ritually gift the human with the defeated hunter's spear). They are also tall, lanky, dark skinned and have quills on As for their heads physical appearance, they somewhat resemble the common stereotypical look of an African hunter: with a dark alien skintone, [[LeanAndMean a tall yet lanky build]], and AlienHair that just so happen to look like dreadlocks...resembles [[DreadlockWarrior dreadlocks]].
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/SamuraiJack'': The Imakandi people a race of humanoid lions with stereotypical Zulu dresses and accents who live in a savannah planet. In "[[Recap/SamuraiJackS2E9JackAndTheHunters Jack and the Hunters]]", they are recruited by Aku to hunt down Jack. They very nearly succeed, but are honorable enough that, when he eventually manages to elude them, they leave him be.

to:

* ''WesternAnimation/SamuraiJack'': The Imakandi people a race of humanoid lions with stereotypical Zulu dresses and accents who live in a savannah planet. In "[[Recap/SamuraiJackS2E9JackAndTheHunters Jack and the Hunters]]", they are recruited by Aku to hunt down Jack. They actually succeed in catching him, but when Aku demands that they turn him over, the Imakandi explain that their culture dictates that any prey that can evade them long enough to give them a good chase has earned the right to be free, and since Jack very nearly succeed, but are honorable enough that, when he eventually manages to elude escaped them, they leave refuse to hand him be.over. Aku tries to take him anyway, but they escape and set Jack free back where they found him.
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/TheOwlHouse'': In "[[Recap/TheOwlHouseS2E17EdgeOfTheWorld Edge of the World]]", Luz, King, and Hooty encounter what they initially believe to be a clan of demons of King's species. They are eventually revealed to be a clan of Titan hunters intent of sacrificing King to the Collector, a powerful entity in the series. The tribe?s leader is particularly obsessed with hunting titans, having lost his hearing to one years ago.

to:

* ''WesternAnimation/TheOwlHouse'': In "[[Recap/TheOwlHouseS2E17EdgeOfTheWorld Edge of the World]]", Luz, King, and Hooty encounter what they initially believe to be a clan of demons of King's species. They are eventually revealed to be a clan of Titan hunters intent of sacrificing King to the Collector, a powerful entity in the series. The tribe?s tribe's leader is particularly obsessed with hunting titans, having lost his hearing to one years ago.
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/StarTrekLowerDecks'': Kromsapiods are a species of of hulking sapient predators with a deep-seated urge to hunt that becomes deeply frustrating if left unaddressed for too long. However, they also respect life above all else, and as such use ritualized, non-lethal "catch and release" hunts to sate their instincts by pursuing willing sapient prey, subduing it non-lethally (although they have no particular qualms about causing reversible injury, which in the 22nd Century can be quite a lot), and taking a few pictures to commemorate the occasions before releasing it. The hunt's setup is an involved affair where the prey is given an hour's head start while the Kromsapiod undergoes a ritual, paints their face, and inhales vapor from special candles.

to:

* ''WesternAnimation/StarTrekLowerDecks'': Kromsapiods are a species of of hulking sapient predators with a deep-seated urge to hunt that becomes deeply frustrating if left unaddressed for too long. However, they also respect life above all else, and as such use ritualized, non-lethal "catch and release" hunts to sate their instincts by pursuing willing sapient prey, subduing it non-lethally (although they have no particular qualms about causing reversible injury, which in the 22nd Century can be quite a lot), and taking a few pictures to commemorate the occasions before releasing it. The hunt's setup is an involved affair where the prey is given an hour's head start while the Kromsapiod undergoes a ritual, paints their face, and inhales vapor from special candles.
Is there an issue? Send a MessageReason:
Created from YKTTW

Added DiffLines:

->''My species has an undeniable natural urge to hunt. This delay to the planet has been weighing on me. Would either of you be willing to -- ''hhrrrrrkk'' -- be willing to be'' hunted?
-->--'''K'ranch''', ''WesternAnimation/StarTrekLowerDecks'', "[[Recap/StarTrekLowerDecksS3E02TheLeastDangerousGame The Least Dangerous Game]]"

A race or culture whose [[PlanetOfHats Hat]] is hunting. Hunting to them is what fighting is to the BloodKnight (and by extension, the ProudWarriorRace) -- they don't do it for food or protection or survival, they do it for the thrill of the hunt.

Due to hunting being considered a mark of a primitive culture (on Earth, after all, most advanced cultures converted to agriculture at some point as their primary means of survival because it's a more efficient way of feeding a the large number of people required to make anything like an advanced society), these people are usually, but not always, rather primitive either technologically or socially compared to the rest of the setting. Interestingly, though, a large subset is actually ''more'' advanced, leading to exciting "chased by the ultimate mega-predator" scenarios where human characters learn what it's like to be hunted by something much smarter and more advanced than themselves (in particular, the advanced version tends to have very good stealth technology). In these cases, hunting is typically not done for sustenance, since a technologically advanced species is usually not going to be dependent on hunting-gathering by necessity; instead, this lifestyle will continue to be practiced out of tradition and love of the hunt, or to satisfy deep-seated instincts.

Like the ProudWarriorRace, the Proud Hunter Race is prone to using (and being exceedingly proficient with) a variety of especially exotic weapons and very much obsessed with things like "honor" and "fair play" -- they tend to give their prey a fair chance (as they see it), and may even let them escape or even reward them if they are deemed "worthy". This is the most common explanation for why the highly advanced variety of the Proud Hunter Race (say, a race that is capable of faster-than-light travel) would actually bother to use the aforementioned variety of exotic weapons in their hunts instead of instantly detecting their prey with a handy gadget and shooting it dead from ten kilometers away with {{Energy Weapon}}s. After all, what honor or challenge is there in hunting down a prey that can't escape?

If the Proud Hunter Race are aliens capable of interstellar travel, expect them to [[HuntingTheMostDangerousGame think of humans as just as much prey as any other animal]], with the human protagonists either being hunted and skinned for their pelts or [[TheHunterBecomesTheHunted go full survivalist and put up a decent fight against the hunter]]. If the protagonist beats the hunter at their own game and kills the one hunting them, it's likely that the rest of the Hunters will acknowledge them as a WorthyOpponent and allow them to live. It is also common for these guys to find work as {{Bounty Hunter}}s, a profession that gives them a mostly aboveboard means of setting their sights on dangerous and elusive targets. This often overlaps with PredatorPastiche; CatFolk are also fairly common in this role. In fantasy settings, this may overlap with TheWildHunt. Notably, some stories of the Wild Hunt go that, if a mortal manages to evade them long enough to cross three rivers, they will be spared or even rewarded -- fulfilling the "honorable" part of the trope.

Subtrope of PlanetOfHats. Sister trope to ProudWarriorRace, ProudScholarRace and ProudMerchantRace.
----
!!Examples:
[[foldercontrol]]

[[folder:Films -- Live-Action]]
* ''Franchise/{{Predator}}'': The Yaut'ja (more commonly known as Predators) are the TropeMaker. Possibly the first ever example of a "human being hunted like an animal by something smarter and tougher than themselves", ''Predator'' (later declared a part of the ''Franchise/{{Alien}}'' canon) was the first in a series of films starring a race whose entire existence revolves around a ritualized hunt of the most dangerous lifeforms in the universe -- humans and xenomorphs, for the most part. The Yau'tja are pretty much everything in the trope description: they have an entire arsenal of highly memorable exotic weapons (from their wristblades to the giant shuriken to the shoulder mounted particle beam with the famous triangular laser sight), they are highly advanced technologically (with the obligatory cloaking device, which they more or less introduced to cinema, and the sensor mask that has become synonymous with them -- in fact, until ''Film/{{Prometheus}}'' gave us the Engineers, they were assumed to be the most high-tech race in the 'verse) and so obsessed with honor that they will kill a member of their race who doesn't play fair with the prey and when a human defeats one of them in a duel they ritually gift the human with the defeated hunter's spear). They are also tall, lanky, dark skinned and have quills on their heads that just so happen to look like dreadlocks...
* ''Franchise/StarWars'':
** The Rodians are a deconstruction of this. They are enthusiastic hunters who, [[AllThereInTheManual according to the lore]], ''caused the extinction of all other predators on their homeworld''. As a result, most of the ones in the films or expanded universe are some kind of bounty hunter. However, they aren't actually shown to very competent or dangerous -- [[InformedAbility while much is made of how they are the best hunters in the galaxy, in practice they are almost always defeated with almost comical ease without ever threatening the heroes]]. Some ''Franchise/StarWarsLegends'' texts explain that this is because, once they drove all other species on their planet to extinction through overhunting, they developed a barbaric system of wargames in which members of a selected clan would be hunted to the death, and, on more than one occasion, the system was used by the planet's ruling warlord to eliminate rivals. Consequently, the fabled Rodian "hunter" is a glorified hitman deployed against fleeing political dissidents, hence why they're frequently curb-stomped when they try to use their skills against targets who can actually fight back. In ''Literature/TalesFromTheMosEisleyCantina,'' Warhog Goa derisively remarks that he's never seen a Rodian hunter good for anything other than "killing unarmed ugnauts".
** The Trandoshans are [[LizardFolk reptilian aliens]] whose culture is entirely based around hunting and killing powerful game in order to earn "points" tallied by their goddess, the Scorekeeper. Failure to do so results in all points being revoked, essentially making an individual worthless unless they manage to regain those points by revenge-killing the one that originally caused them to lose them. Hunting non-sentient big game qualifies for points, so long as it's dangerous enough to be life-threatening, but many Transdoshans specifically focus on intelligent beings -- Wookiees are a favored prey, as they're seen as the most dangerous game of all and thus worth the most points, while a group in ''WesternAnimation/StarWarsTheCloneWars'' specializes in hunting Jedi initiates. This tradition leads many to hire themselves out as mercenaries, bounty hunters, and assassins. A few Trandoshans, such as the professional hunter Nokk in ''ComicBook/StarWarsDoctorAphra'', however reject this aspect of their culture and refuse to hunt sentient beings.
** The Whiphids are a stone-age people native to a glacial planet, where they live in nomadic bands that hunt the local megafauna. They've shown little interest in adopting more advanced technology after first contact with galactic civilization, but it's still very common for younger Whiphids to head offworld, where they typically put their extensive skill in hunting to use by finding employment as professional trackers or bounty hunters.
[[/folder]]

[[folder:Literature]]
* ''Literature/KnownSpace'': The Kzinti are feline aliens who occupy a middle ground between this and ProudWarriorRace. In addition to being highly militant imperialists who historically tended to treat "first contact" and "declaration of war" as largely synonymous, they're also a species of predators who firmly believe that the only proper way to obtain your food is to go out and kill it yourself, and have no problems whatsoever with hunting and eating other sapient beings. They find the concept of vegetarianism morally repulsive, and their traditional way of dealing with criminals from subject species was to let them loose in fenced preserves and hunt them for sport.
[[/folder]]

[[folder:Live-Action TV]]
*''Series/DoctorWho'': [[PredatorPastiche The Stenza]] are an alien race who hold ritual hunts on other planets as part of their succession rites -- one individual on that planet is randomly selected and then hunted, without the use of weapons. Trophy collection is a big part of Stenza culture, shown by Stenza hunter Tzim-Sha wearing his prey's ''teeth'' embedded in his skin.
* ''Franchise/StarTrek'':
** ''Series/StarTrekDeepSpaceNine'': The Hunters are a reptilian race from the Gamma Quadrant whose culture revolves around hunting Tosks, a genetically-engineered offshoot of their species, over vast interstellar distances, to the point that one of their hunts brings them through the Bajoran wormhole to Deep Space Nine.
** ''Series/StarTrekVoyager'': The Hirogen are a race of nomadic hunters from the Delta Quadrant who occasionally cause trouble to the crew of the USS ''Voyager''. They fit the "high tech" part of the trope: they're especially well known for having created high tech suits of powered armor they use on their hunts. Being called "[[WorthyOpponent worthy prey]]" is the highest compliment one can receive from them. One Hirogen character laments that it's effectively destroyed their culture; they basically don't have a civilization beyond roving hunting parties anymore.
[[/folder]]

[[folder:Tabletop Games]]
* ''TabletopGame/Warhammer40000'': The Kroot are a species of avian predators whose culture revolves primarily around hunting, killing and eating exotic creatures in order to incorporate their most desirable traits into themselves. They are most commonly found working as mercenaries, guards and bounty hunters for other species, usually because doing this gives them the opportunity to travel the galaxy and meet lots of interesting new creatures to eat.
[[/folder]]

[[folder:Video Game]]
* ''Franchise/TheElderScrolls'': The Dremora liken themselves to hunters, with mortals as their prey, and other, nonsapient lesser Daedra as akin to hunting dogs and the like.
* ''VideoGame/FTLFasterThanLight'': The Mantis are {{insectoid alien}}s who frequently roam the galaxy for ships to hunt, often [[BoardingParty up close and personal]] with their crews. Among the available races, they have the highest raw strength but also the slowest repair speed, which they make up for by enslaving Engi.
* ''VideoGame/LeagueOfLegends'': The Kiilash are a tribe of [[CatFolk lion people]] whose society revolves around honor and the hunt. Status in their society is achieved through one's hunting prowess and collecting and displaying trophies of difficult kills.
* ''VideoGame/{{Stellaris}}'': One can find a [[{{Precursors}} prehistoric]] alien hunting reserve that was populated with species from all across the galaxy, including sapient ones. As the site is excavated it is implied that their empire fell to a rebellion of "prey" species and fully excavating it gives the player's empire the "Blade of the Huntress" relic that increases ship speeds when activated.
* ''VideoGame/{{Subverse}}'': The nikith are a species of CatFolk and the apex predators of their homeworld. As a result, their entire culture is built around hunting and one-upmanship, to the exclusion of everything else, resulting in a society that is stuck in the hunter(-gatherer) stage even after making contact with the space-faring species of the Imperium. Most of said species consequently view the nikith as backwards barbarians, and the few younger nikith who smuggle themselves off-word are either stuck in low-paying jobs or use their hunting skills to make a living as bounty hunters-slash-assassins for hire.
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[[folder:Western Animation]]
* ''WesternAnimation/TheOwlHouse'': In "[[Recap/TheOwlHouseS2E17EdgeOfTheWorld Edge of the World]]", Luz, King, and Hooty encounter what they initially believe to be a clan of demons of King's species. They are eventually revealed to be a clan of Titan hunters intent of sacrificing King to the Collector, a powerful entity in the series. The tribe?s leader is particularly obsessed with hunting titans, having lost his hearing to one years ago.
* ''WesternAnimation/SamuraiJack'': The Imakandi people a race of humanoid lions with stereotypical Zulu dresses and accents who live in a savannah planet. In "[[Recap/SamuraiJackS2E9JackAndTheHunters Jack and the Hunters]]", they are recruited by Aku to hunt down Jack. They very nearly succeed, but are honorable enough that, when he eventually manages to elude them, they leave him be.
* ''WesternAnimation/StarTrekLowerDecks'': Kromsapiods are a species of of hulking sapient predators with a deep-seated urge to hunt that becomes deeply frustrating if left unaddressed for too long. However, they also respect life above all else, and as such use ritualized, non-lethal "catch and release" hunts to sate their instincts by pursuing willing sapient prey, subduing it non-lethally (although they have no particular qualms about causing reversible injury, which in the 22nd Century can be quite a lot), and taking a few pictures to commemorate the occasions before releasing it. The hunt's setup is an involved affair where the prey is given an hour's head start while the Kromsapiod undergoes a ritual, paints their face, and inhales vapor from special candles.
[[/folder]]
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