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  • Adorkable: Despite being a bona fide badass, plenty of Imca's mannerisms indicate otherwise. For example, freaking out and crying over the sight of a mushroom. And they are very endearing.
  • Complete Monster: During the Second Europan War, these two dastardly schemers have ambitions to prolong the war in order to gain more power and complete control:
    • Major General Carl Eisler is a poisonous snake manipulating his nation to protect him and his ambitions no matter the sacrifice. When Eisler became paranoid that his subordinate Kurt Irving found out Eisler's collaboration with Borgia to control both nations, Eisler had Kurt sent to the Nameless, a squadron he formed consisting of those in Death Row even for the pettiest crimes, sent to do the most dangerous missions even if it means absolute death, in hopes Kurt would get killed. When Kurt manages to accomplish his task with no casualties, Eisler began using the Nameless to his advantage, with orders to commit war crimes to prolong the war, before trying to dispose them by framing them for treason after becoming fearful of their capabilities. When his deception is discovered by Ramsey, Eisler sends men to dispose of him and the Nameless once and for all, even putting the capital under Martial Law as a last resort to stop them from reaching the military tribunal to expose him.
    • Cardinal Gennaro Borgia is a renowned peace advocate and leader of the Yggdist Church, but behind his words is a zealot who only cares for complete conquest. Gaining influence in the Empire, Borgia plans to take leadership of his nation, allying with Eisler to prolong the war with the help of Dahau and Calamity Raven, a group he formed by exploiting their wish for independence to carry out missions to keep the war going, even if it kills many of his followers. When he found out the Nameless has a Valkyria whose presence can destroy his teachings, Borgia ordered his associates to annihilate them at once, all the while having Calamity Raven continue out his missions, including an invasion of Gallia's capital in a ploy to get Eisler more power. When Eisler ends up getting caught, Borgia, fearful he might talk, then has Calamity Raven launch a full scale invasion of the capital to silence him, even sending the war tank Echidna to completely eradicate the city. Borgia, upon learning Eisler met his demise and believing he was able to salvage his position, began his final plan to use Valkyria's Hammer as a weapon to achieve global domination, trying to once again manipulate Calamity Raven to work for him.
  • Demonic Spiders: The Darscsen Knights from Calamity Raven. They are immune to rifle and machine gun fire, and they have a ridiculously high shield block ratio. Their machine guns can rip apart tanks. They regenerate HP like no one else. And you can't shove them aside with your tank. The V2 units from VC2 might as well wear cardboard armors and carry airsoft guns, compared to them.
  • Even Better Sequel: This improves upon the previous games's strong points while having larger area maps and having a cast akin to the first game's. While there's a few negative changes compared to previous games, this more or less mixes the best traits of the previous two games.
  • Game-Breaker:
    • Tanks. Moreso then in previous entries, because now taking action with your Tank only costs ONE CP, no matter its size. As usual, the Tank wades through small arms fire and serves as a great shield. Note that the tank's AP pool depends on the chassis, with Light Tanks having the highest AP and Heavy Tanks the lowest.
    • Armored Techs are even more useful here then they were in II. When they end they turn, they crouch down and plant their shield on the ground in front of them, providing a handy curtain of frontal cover from incoming enemy fire. It should be noted, however, that unless the player has them crouch (near the sandbags) beforehand, they will still take normal damage (headshots included) if they are attacked from the sides or behind.
    • Triple-shot snipers are the pinnacle of eliteness to blast the head of the Darcsen Knights from halfway across the map, and you HAVE to do this because there is effectively no other way to deal with them save for going Valkyria.
      • Especially the DLC rifle Scogul, the best ranged anti-armor weapon from the game, and the only one that can effectively destroy Heavy Tanks from the sides. And it is just as good against infantry!
  • Ho Yay:
    • Kurt and Gusurg. The former goes a very long way toward bringing the latter back to his arm... err, to Gallia's arm. Even though the latter is totally a Smug Snake. It doesn't work, and Gusurg dies as a traitor.
    • Kurt and Serge.
      "If you have no reason to live, then live for me!"
      • A scene in Chapter 13 is worth noting: when Kurt tells Valery that he isn't interested in the Festival of Spirits, Valery tells him to keep such thoughts to himself instead of letting other girls now. When Kurt asks the reason, Valery answers by pointing at Serge, who looks downed and proceeds to awkwardly leave the scene.
    • Arguably, Giulio and Felix. They suspiciously often appear together (although admittedly, also accompanied by Serge) and interact with each other a lot. There is also this scene from Felix's Fragment mission.
      • In Carisa's Fragment in the Extra Edition, Clarissa suddenly brought up Felix's name after Giulio praised Carisa and her alleged Hot Bloodedness. Gisele proceeded to associate the whole Hot-Blooded thing with body heat. Taken out of context, the ladies looked like they were being Shippers On Deck for those two.
  • Magnificent Bastard:
    • Kurt Irving, Commander of the Nameless, is known as the genius who can make the impossible happen. Sent to the Nameless after stumbling upon his superior's traitorous deeds, Kurt's ability to lead manages to turn the once shambled group into an undefeatable force, uniting the group as one while accomplishing missions thought to be impossible without a single casualty through ruthless and proficient planning, even if it means going against protocol as loyalty to Gallia. When Gallia decided to turn on them and had them hunted down, Kurt's ability to adapt kept his unit alive despite the never-ending attack from them and Calamity Raven, all the while assisting Gallia's war efforts in the shadows to defeat the Empire. Figuring out the conspiracy to conquer both nations by Eisler and Borgia, Kurt manages to lead his team to dismantle it once and for all, proving Eisler's treachery and destroying Dahau and Calamity Raven, even it means sacrificing his and his team's citizenship for a chance to stop their secret weapon that could destroy Gallia. While his name was written off in history, to those who knew him Kurt was seen as one of the most brilliant and ruthless tacticians Europa has ever had.
    • Captain Dahau, leader of Calamity Raven, is a Darscen revolutionist with a dream to achieve independence for his people no matter the cost. Working with Borgia after being offered land once Borgia become the Empire's new leader, Dahau leads his Darscen army in missions meant to help Borgia's coup'd eta, accomplishing them all through his tenacity and charisma which even impress Prince Maximillian who Dahau planned to win over instead of Borgia for his new country. Clashing with the Nameless in his mission for independence, Dahau was able to stand in equal footing, driving in the conquer everytime they encountered and even when he losses Dahau is still able to get a step closer to his goals. Losing Maximillian and realizing Borgia would turn on him, Dahau decided to take matters in his own hands, tricking Borgia to give him the Valkyria's Hammer before killing him and then attempt to use the weapon to destroy Gallia's capital as a show of force to the Empire to give him his country, leading his group in a final stand against the Nameless, fighting with everything he has got for his people's dream.
    • Gloria Durrell the oldest of the squad is woman well-experienced and influenced in the seedy belly of the underworld. A brothel madame and criminal mastermind, Gloria has no qualms in her methods to enact her own sense of justice to protect Gallia and its people, believing in the saying "a road is a road" and that any methods should be use if meant for the best outcome. After getting caught for weapon smuggling, Gloria arranged herself to the Nameless to continue fighting for her personal justice, using her wisdom to guide the younger members to better themselves and keeping the more dubious members in-line. When the Nameless was ordered to liberate a Imperial controlled mine, Gloria's experience and knowledge of the underworld led to a successful mission, freeing it from Imperial control and even saving everyone by sharing her secrets to escape a trap. Continuing to stay in the Nameless, Gloria's role as the oldest made her important to everyone contributing in the squad's strategy and guiding the group on their own personal dilemma, helping them beyond the war, where she returns to her shady business as her means to keep the nation in check.
    • Alfons Auclair is known as the Hawk of Gallia, an infamous spy master and informant who will use the power of intel to bring justice to his country. Formerly a son of a noble, Alfons hated the stunted life and left, building his spy network to dismantle corrupt officials using any means necessary to achieve it, which led to his arrest after breaching government secrets. Sentenced to join the Nameless, Alfons secretly acts as the friendly goofball of the group, but is discreetly gathering more intel for him to use and shows glimpses of his ruthless side when using blackmail to keep people in line. When his squad was ordered to protect a corrupt noble, instead of going through with the plan, Alfons use his network to arrange his arrest, proving his treachery and removing his power which resolves Alfons further to continue his personal mission of purging corrupting, continuing to support the Nameless, while watching them like a hawk while continuing hunting the corrupt as prey.
    • The alluring Frederica Lipps is a spy known for her Honey Trap tactics and endless network of intel. After being compromised by another country, Frederica used her connections in the Gallia's government to send herself to the Nameless to hide from her pursuers. Charming the men of her team to protect and treat her well, Frederica used this opportunity to gain more intel, all the while charming their superior Ramsey Crowe to be under her thumb. When the Nameless were sent blind against the Empire's infamous 14th Division, Frederica's history of spying became key in this operation succeeding, sharing intel on the Division's commander who was a former target of hers with Crowe in exchange for a large fee for her intel, all the while keeping her contribution anonymous and successfully hiding herself as she smoothly guides the group to victory, while keeping her helpless facade as she stays in the Nameless after being fond of them, even keeping intel on them long after they disband when continuing her illustrious career as a master spy.
  • That One Boss: Echidna, everytime. It spawns the aforementioned Darcsen Knights en masse, and the unique power of its BFG blasts the battlefield in a straight line. Also, Lydia's command can revive the Darcsen Knights to full health.
  • That One Level:
    • When you fight Echidna for the first time in Mellvere. You have to capture 3 points on a wide, coverless city square and 2 of them are guarded by Darcsen Knights. At this point your tank is most likely mediocre, making for a very frustrating experience. Oh, and the required party member Avan is useless.
    • Any time you must face the Gallian Army, since their weaponry can massacre your units very quickly if you're not careful, and their tanks and lancers are capable of ransacking the Nameless Tank in 2-3 shots even if you're using the armored heavy tank, let alone your normal units. This gets worse in Chapter 17 since three of the missions involve escorting an APC while under their fire and you must finish the battles within 6 turns. On the better side, their tanks' defense is weaker than the Imperial or CR tanks, so as long as they are taken care of your units should be relatively safe.

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