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  • Awesome Music: Probably the only thing every fan can agree on is that Judgment has a damn good soundtrack. Hell, the version of "Vampire Killer" used for Simon's reveal in Super Smash Bros. Ultimate? This one. See the main page.
  • Broken Base:
    • This game is probably one of the most controversial out of the Castlevania series. Flawed, horribly designed, wannabe-Soulcalibur reject that ruined the franchise? Or a severely underrated classic that, though flawed, is still quite fun to play with, and people are just being too picky?
    • The designs of the characters used to have a really negative reception, but some (particularly Cornell and Aeon) are notable for being good. Since then, though many still complain about the designs, there are a good number of Castlevania fans who feel that the designs are actually all right and not as bad as everyone made them out to be. The latter party also raises up the good point that the designs are that way due to Aeon pulling all of the characters from different eras in time.
    • Of all the designs that are quite base-breaking, Grant's design is this the most. At first, it was highly disliked for looking like a Voldo ripoff and less like a pirate — many went as far as to state he looked more like a mummy ninja. In the following years, however, more and more fans got used to and even warmed up to Grant's new design, citing that his original design was generic whereas this new one looked badass and made him far more distinguishable as a character. Some also pointed out two factors that could explain why Grant looks the way he is: he was pulled from a time after his debut, so he could've either gone through a lot of hardships after the events of Dracula's Curse, or he simply could've been beaten badly by Dracula himself during said game, similar to how Trevor is depicted with an Eyepatch of Power in line with the scars he sports in Curse of Darkness. Another argument defenders use (though rare) is that, in the original Japanese, Grant was classed as a former pirate captain, but was presently a rebel, a noble thief, and an acrobat, so it's fair game for the character designer to do what they wanted with his design.
    • Gameplay-wise, Maria causes rifts due to debates over her gameplay and the perceived effectiveness of her kit. Is she seriously OP and easy to use? Or is she far too clunky and difficult to utilize?
    • Story-wise, several characters like Sypha, Maria, and Eric Lecard are taken from before their big heroic deeds and are intentionally abrasive in an effort to retroactively inject Character Development into their stories. But many fans feel that the game went too far and made them outright unlikable and unpleasant; all three of these characters have entries under The Scrappy on this page.
  • Character Tiers: Ever-present in a fighting game.
    • Top Tier: Aeon, Alucard, & Shanoa
    • High Tier: Death, Eric, & Simon
    • Mid Tier: Carmilla, Cornell, Golem, Sypha, & Trevor
    • Low Tier: Grant & Maria
    • Bottom Tier: Dracula
  • Designated Villain: Characters who battle Golem open the battle with their quote reserved for villains and during its Story Mode, the BGM for the villains' story plays.
  • Ensemble Dark Horse:
    • Golem. Anyone find it ironic that the one character whose mere existence was overlooked in-universe turned out to be the one part most fans thought the game got right?
    • Cornell was another character that not a lot of people saw coming, and yet he is usually grouped with Golem as one of the things Judgment nailed. His "wolf knight" redesign in particular is widely regarded as the best of the entire cast.
    • Grant. Despite boasting a divisive design, his blend of entertaining personality, flashy gameplay, and unique story are considered some of the game's best. It also helps that this was the first time Grant had ever been featured alongside his compatriots Trevor, Sypha, and Alucard in some time (and, given his unfortunate luck with being Adapted Out in future works such as Pachislot Akumajō Dracula III or the Netflix animated series, possibly his last for the foreseeable future).
    • The new character that was introduced in this game, Aeon, was also well-received. Part of it is because his design is probably one of the best ones in the game, but his cryptic yet straightforward personality was seen as intriguing. Being The Chessmaster and the Big Good also helps. And his theme music is awesome!
  • Fan Nickname:
    • Simon Yagami - Simon Belmont, for his striking resemblance to Death Note protagonist Light Yagami.
    • As mentioned ad nauseam in this work's pages, the resemblance to Death Note is easily noticed, and fans won't let go of making references to the manga. Among many examples, there's Dracula Note, Death Notevania, Castlevania Just as Planned, Akumajo Keikaku Doori, Power Stone: The Death Note Version, and Death Note: The Fighting Game. Meanwhile, Castlevanians of the Ottawa region like to refer to the game as "CastlevaNote."
  • First Installment Wins: Seemingly invoked. Aside from Shanoa and the newcomer Aeon, all of the characters in this game were introduced to the series before 2000, prior to when IGA became producer. References to the handheld Metroidvanias and the non-Nintendo 64 3D games are sparse: Death's music comes from Lament of Innocence, Trevor's ending foreshadows Curse of Darkness and most of the enemy models are taken from that game, Alucard's ending foreshadows Castlevania: Aria of Sorrow, and Eric's ending hints at a plot point introduced in Portrait of Ruin. By comparison, one only needs to look to the playable cast of Castlevania: Harmony of Despair, which sits at the other side of the representation spectrum.
  • Harsher in Hindsight:
  • Memetic Mutation:
    • A small example. Since Aeon has unique comments for each member of the cast when hit by his Super, fans have tried their hands at making lines for Aeon to use against characters from non-Castlevania properties.
    • As a result of Maria's Story Mode, referring to large breasts as a "sacred gift." What makes this especially ironic is the fact Maria was pretty busty herself in her artwork from Rondo of Blood.
  • Ron the Death Eater: Though not hugely grossed out or highly exaggerated compared to other characters (thankfully due to other games featuring him not being like this), Trevor gets a lot of flak and is accused of being a self-righteous asshole for what he says to Grant in Grant's Story Mode. Players felt that Trevor wasn't being fair to Grant by accusing him of feeling himself worthier for Sypha... despite the fact that, considering Grant's tone and posture (he sounded sad, tired, and his head is bowed down), that might not have even been the case, and instead of challenging him to a fight, players felt that Trevor should've just talked to Grant to sort things out. Especially jarring since they're supposed to be best friends (though some can justify it's because back in the era where Trevor and Grant lived in, this was probably one way to settle things out). Players also felt that by the end of Grant's story, it's not Grant who broke apart their friendship, but Trevor himself, and that it was better that Grant distanced himself away from the two things that made him miserable (even though Grant did skip out from their wedding of his own free will due to his own jealousy and resentment that he Did Not Get the Girl).
  • The Scrappy: Many of the heroes pulled out of time before their games have taken place are intentionally very flawed in an effort retcon Character Development into their stories and contrast them with their Older and Wiser selves, but not everyone considers this experiment to be a success...
  • Scrappy Mechanic: Maria has a random chance of failing two of her special attacks due to weakly tripping, which gives opponents an advantage to press.
  • Unexpected Character:
  • Viewer Gender Confusion: Eric looks even more like a girl than he did in Bloodlines!
  • The Woobie:
    • Golem's own "Mama" (Carmilla) finds the concept of it thinking for itself to be absurd. And even after Death affirms its sapience as close to achieving humanity, he tells it that it should be mindless. Given his strength, he potentially reaches Iron Woobie levels.
    • Cornell can be seen as one. He hates his beast form, yet he ends up stuck in it while in the Time Rift. There, he tries to find a cure for his curse. Along the way, he not only tells Carmilla to get lost when she tries to convince him to join their forces since he is also a child of the night, but when he goes to Sypha who is part of the church, she nastily rebukes him and tells him she has no cure along with telling him to, as she put it, go to death. Though, Cornell interprets it as actually going to Death rather than taking Sypha's obvious notion of telling him to go die. However, Cornell would most likely be an Iron Woobie as well, since when he finally finds Death, Death offers him the cure in exchange of his allegiance to Dracula. Cornell refuses and declares that he'll find a cure himself.
    • Grant can also count. Considering the amount of crap he went through in his debut (i.e. his whole family, which could possibly be or include his crew, getting killed off; and getting cursed to be a rampaging demon that was locked in a clocktower); and how different he looks now (which could actually veer into Fridge Horror if you think about it), he also Did Not Get the Girl. And who did he lose the girl to? His best friend. He was so jealous and heartbroken, he didn't even attend their wedding. However, unlike most Romantic Runner-Up characters with Grant's personality in mind, instead of wishing ill, siding with the bad guys, or trying to steal the girl, he instead tries to repair his homeland from all the crap caused by Dracula and his posse. In fact, we're unaware of Grant's heart being broken until his fated fights where he lets loose, but even then he seems more melancholic and tired than full-out angsting, which made him easier to sympathize with. This is very noticeable when he fights Trevor, to which he doesn't even seem angry or upset at him for being able to win Sypha's affections (in fact, most players found themselves hating Sypha and Trevor instead). But after beating Trevor, Grant finally wishes good tidings to the couple and moves on. Adding that to how he's usually quite chipper, this would probably also make him an Iron Woobie.

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