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  • Broken Base: The Saturn Tribute Boosted port. Is the input lag of 6 frames intolerable? Or is it workable and offset by the game's extra features? As always with shmup input lag debates, this often creates heated discussions amongst shmup fans.
  • Complacent Gaming Syndrome: Most players tend to pick the Type-B ship due to its firepower being stronger than Type-A and Type-C. Once it reaches Level 3 and fully powered-up, it can fire homing shots, destroying any enemy formation that enters the screen before they fire at you.
  • Demonic Spiders: Stage 4 features bomber-type enemies that aren't too bad...except for two particular instances that spawn from behind.
  • Polished Port:
    • The EXA LABEL port is a rock-solid Updated Re-release for arcades that adds the exciting new Exa Label mode and faithful recreations of the standard and Special versions (albeit requiring an operator toggle for regular Special and not just the Special' arrange), a mere one frame of input lag, translated dialogue if one is playing in English, and additional voiced dialogue from the player characters. That said, this being an arcade release with a focus on the Japanese market (even if it is sold worldwide), good luck finding this game in non-Japanese countries unless you want to shell out a few thousand dollars.
    • The PC port by BitWave Games was one of the first games that was promised to be brought over after Embracer acquired Tatsujin, and it shows how much care they put into it. Unlike their previous Toaplan ports, which had several emulation inaccuracies and issues, this one came with almost no issues at launch. Input lag is minimal compared to the Saturn Tribute Boosted version, it has more features, options and quality of life improvements and to top it off, it only costs 8 dollars, far more cheaper than City Connection's port.
  • Tainted by the Preview: BATSUGUN Saturn Tribute Boosted suffered this on two fronts.

    First, it was met with wary reception upon its announcement, due to the company working on it, City Connection, having a track record of shmup ports with considerable input lag, most notoriously the Psikyo ports and Cotton Guardian Force Saturn Tribute, the latter of which is infamous for having 10-11 frames of input lag. As this is Toaplan's final shmup, fans of Toaplan are nonplussed, wondering why this port is being produced by CC and not by M2, the team in charge of the much-vaunted Toaplan Arcade Garage lineup. Ultimately the game was released and most players regard its input lag as on the edge of acceptable (5-6 frames), but many would still prefer to play a hypothetical port of the arcade version by M2, or simply emulate the arcade version.

    Then, immediately before the game's launch date, the console versions' Western releases were suddenly delayed indefinitely. City Connection revealed that they had contracted with Clear River Games and Limited Run Games to release the physical edition in Europe and North America, respectively. This wrongfooted much of the shmup community, viewing this as a deceptive business practice, as well as forcing people who want just the digital version to wait not because of any inherent issues in the localized version, but simply so the digital version can be released at the same time as the Limited Special Collector's Ultimate Edition. Many of these critics pointed out that City Connection's previous release from five months prior, Akai Katana, still had no Western release date for its console versions when Batsugun Saturn Tribute Boosted was released, and so fear that history will repeat itself for Batsugun. Ultimately the situation wasn't as bad as that of Akai Katana and only had a turnaround time of a little over two months.

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