The stuff on the computer, and the stated goals of the janitors, are false. The janitors really are arranging everything as a big social experiment. 50 Blessings uses the "make America strong" pretext as a way to find people who are willing to kill.
Why did the janitors order Rat-Man to attack Jacket? Because they realized that Jacket could seriously have the ability to end the game by destroying the Russian mob, and therefore, ending the whole pretext for the social experiment.
Why are the janitors upset that Biker hacked their computer? They're only acting upset and feeding the Biker lies so that the Biker won't know the truth - perhaps the truth would expose some of the backers of the experiment. When they see that the Biker believes them / doesn't care for politics, they can settle on the "make America strong" explanation as the main one.
The file that the Biker found on the computer was merely one of the PDFs on the desktop, a brochure that *appeared* to state their goals. It is quite possibly the same brochure that attracted the Biker to sign up for 50 Blessings, but he is such a thrill-seeker that he doesn't even remember reading it before, so when he reads it again, it seems to be new to him.
Why do the janitors more-confidently state their true goals to the Biker if he does *not* hack the computer? Because the secrets of the backers of the experiment are safely guarded within the computer. The janitors can say all they want as long as they don't reveal anything substantial.
(this theory is mainly to allow the maximum possible room for fan-fiction)
- .pdfs only came into existence in 1993.
- Okay, then a Print Shop Deluxe document
It's always fun to theorize!
Mondo Medicals - a powerful and influential man tries to fight cancer.
Hotline Miami - the man extends his reach into Miami, hoping to develop... let us say... new techniques for battling cancer. Killing cancer on a big scale.
Mondo Agency - The leader of Mondo Medicals successfully took over the country and installed a new president. Unfortunately, the cancer is mutating...
Likewise, he also leaves the phone messages at the start of the level, or has subordinates leave the messages himself. When the Hitman clears each level, he stops at whatever store the Man with the Square-Rimmed Glasses is meeting him at. The food items that are "on the house" are actually money drops, or money mixed in with the actual groceries/fast food/whatever. the parts where everything begins to get increasingly weird is still part of the Hitman's Sanity Slippage, but also represents the Man with the Square-Rimmed Glasses starting to think he isn't up for being part of the program anymore. The part where he is "replaced" with the angry guy refusing to give anything to the Hitman indicates that he is either refusing to pay the Hitman for any more of his jobs, or really was replaced by a far more unsympathetic handler by 50 Blessings.
- Jossed in Hotline Miami 2: Wrong Number. He's a hallucination of a soldier Jacket fought along side with during the war against the Soviets in Hawaii, and who died when they nuked San Francisco.
The Rooster is himself, telling him what he already knows.
The owl represents all the people he's killed, hence why he's scared, hostile, and says he's leaving when the conspiracy is taken down.
The horse is a representation of the hitman's girlfriend.
- Definitely some evidence for this. Look at the cover art: the rooster is wearing Jacket's letterman jacket, the owl is wearing a white suit and the horse is wearing a dress.
- Did he survived worse than a knife on the chest? This guy died from one swing of a police baton.
- Confirmed! Both Biker and Jacket cameo in events in the 90's storylines in Wrong Number. Biker bears a scar on his cheek, suggesting he lost the fight, but his head being clubbed in was hallucinated
The Biker represents players who just want to have fun and enjoy the murder. They know they aren't exactly doing morally right things within the game, but they really don't care about that since they enjoy killing and their primary goal is just having fun. They will take the violent route to solving all problems and they only wish to uncover the mystery because that seems to be the only way to end the game and it is seriously dragging on by that point. They know the characters too, but unlike the Hitman they really don't care about them: the women who show up at his apartment are presumably of romantic connection but don't show up again, and the informants he bothers never show up again. Like the Hitman, his outfit and apartment both imply this; his outfit is pretty absurd and garish, and probably intentionally so: ever see what an intentionally ridiculous RPG character/Sim looks like? His apartment is similarly stylized: there is a lot more computers and toys then most people could afford in the 80s, but it looks really damn nice.
The funny thing is, neither the Biker nor the Hitman get what they want. The Hitman brutally dispatches the Russian Mafiya's bosses without much emotion, never gets the whole picture, and might have even helped the scheme along even when he was trying to rebel. The Biker dispatches the two janitors without much of a satisfying battle as they don't even fight back, and then rides off in his bike to god knows where, not truly being satisfied by what happened. This makes sense, since the achievement for completing the game is "Was that it?", which probably means both types of players coming away unhappy was the intention.
- Jossed, at least somewhat. The Hitman kills because he is indeed forced into it, but he joined 50 Blessings of his own free will, and wants to murder the Russian mob of his own volition.
- Jossed. Jacket's story actually happened, and is canon. Kind of.
- The character is actually wearing the Dennis mask. Unfortunately, they don't appear in the second game.
- Jossed. He first meets them when they've been wiped out to a single man by The Son, then personally executes Tony for no reason.
In Hotline Miami, Jacket fights and kills Biker in his arc. However, in Biker's arc, he kills Jacket. As both are alive in Hotline Miami 2: Wrong Number, this doesn't make sense from either perspective. However, it does if you notice the masks. In Jacket's arc, Biker is fought with whatever mask the player decides to wear, but in Biker's arc Jacket is wearing the rooster (Richard) mask. Now you might belief that the rooster mask was selected for Biker's fight with Jacket because the Richard mask is simply the default mask, but that's never the mask that Jacket is ever really associated with; in the promotional art, Jacket is wearing Aubrey, the pig mask, and in the film representation of his crimes (Midnight Animal) in Hotline Miami 2: Wrong Number he's also portrayed as wearing Aubrey. As Jacket and Biker are just two of the people receiving the phone calls, and since Jake also receives these calls in Hotline Miami 2, it shouldn't be too much a stretch to assume other individuals are involved