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The Doomguy in Doom 3 and in the Resurrection of Evil Expansion Pack were both named "Marine."
Evidence for this lies in the fact that nobody, throughout either game, calls them by any else — except in the ending sequence for Doom 3, in which he is referred to as "Corporal" by someone who has no way of knowing his name! Furthermore, the marine in Resurrection of Evil is referred to more directly as "Marine" by Dr. McNiel. This implies that they are related; perhaps the Resurrection of Evil Doomguy is an older brother or cousin.

The protagonists had help.
Seriously — how easy would it have been for the forces of Hell to simply keep sending an infinite number of enemies until the character was overwhelmed? Or turn the two protagonists into zombies, as they had with every other soldier on the base? In fact, the hellish "visions" received throughout Doom 3 were just such attempts to zombify the main character — but they failed due to some sort of intervention, either divine, or by some opposing faction at work in Hell, or some other force which was opposed to Hell's invasion of Mars but couldn't or wouldn't work openly.
  • Maybe the first Doomguy? He gave aid from... An Alternate Universe!
    • Every time the first Doomguy missed in the first two games, he wasn't actually missing his targets. The shots crossed dimensional boundaries, went to the Doom 3 reality, and killed the demons there. It's the only reason he "missed" at all.
  • Considering that it can be accurately described as a "sentient weapon", maybe it was the Soul Cube (or specifically, the souls that helped create it/inhabited it).
  • Maybe it was Alma! (see below)
  • As there is nothing to say this isn't possible, maybe it was an immortal, even more badass, Willow.

Alma is on Mars!
In one of the Alpha Lab levels, if you enter a side corridor you hear a creepy female voice whisper "They took my baby." followed by a scream and some paranormal activity. The voice is eerily similar to Alma's, who says pretty much the same thing to you at the end of F.E.A.R..
  • The voice also unlocks a hidden closet full of ammo for you after spooking you a bit, which suggests it's on your side and opposed to the Hell Forces. Perhaps Alma doesn't like competition.

Doom is a playable segment of ancient history within Warhammer 40,000
Experiments in teleportation involving trips to hell, check. Demonic possession and corruption, check. Chainsaws, check. BFG's, check. Badass Normal taking on the daemons with guns and winning, check. The list goes on...
  • Heck, that even gives a reason for the marine's edge. Pariah gene, anyone?
  • There are two missing Primarchs, given the amount of daemon ass that gets kicked...
The Doom 3 Marine died in the initial attack and went to an Ironic Hell
The hell being endless corridors filled with demons and monsters and no hope, his only human contact the PD As of people he had already blasted. And the occasional hiding human.

The Marine is a direct descendant of the Martians.

In the latter levels of the game, there are several theories that suggest the Martians who survived the demonic invasion and didn't sacrifice themselves to create the Soul Cube fled to Earth. The Marine could very easily be a descendant of those refugees, for a couple reasons shown in the course of the game:

  • Betruger's interest: Betruger really couldn't care less about most of the marines in the complex, sending swarms of lesser demons (Imps, Wraiths, etc.) to finish them off. But note that a) More powerful enemies appear to challenge the Marine on his journey through the facility, and b) the areas of the facility that (literally) go to Hell as soon as you get near them. It's possible that Betruger somehow knows (via the demon he hosts, maybe?) that the Marine isn't a mere human grunt, thus he tries to slow him down/finish him off at every opportunity.
  • The Soul Cube: When you reach the part of the Delta Labs where they were analyzing the Soul Cube, you can hear the scientist talking about it in a PDA audio log. In that log, he says they've deciphered what the markings on its exterior say, but they cannot get it to activate in any manner. Yet, when the Marine reaches the Guardian in Hell, it's activated (with spinning blades and everything), and it's speaking. This would imply that it only activates when a) an invasion by the demonic forces has begun, and b) it senses that there is an individual nearby who is Martian/of Martian heritage. It would give a new twist on why Betruger took the Soul Cube into Hell in the first place. Not only would the demons have possession of the most powerful weapon that could be used against them, but the high chance that the Marine would be killed while fighting through Hell could guarantee that no one could recover it until it was too late (ie, the demons have retaken Earth).
The Martians are the Ancients
  • And the Hellportal is a prototype of the Stargate. Think about it the Stargate Universe gate spins while dialing, the Hellportal spins the whole time it's on, perhaps to keep the established connection with Hell active. And then once the Ancients found a better way to make portals, they abondoned the Hellportal for the Stargate.
Betruger is an Ori
  • He has sunken in eyes and one of his eyes are bright fuckin' white, plus he's power hungry, pale-skinned, and want to make Hell be everywhere and kills anyone who gets in his way.

The Doom 3 Marine is B.J. Blazkowicz revived from cryogenic stasis, and Betruger is the reincarnation of "Deathshead" Strasse.

Depending on which continuity you go with—with the series either ending with Wolfenstein 2009 or with the alternate history of The New Order—B.J. Blazkowicz volunteered to use the technology recovered from Castle Wolfenstein to have himself frozen in cryogenic stasis, to be awakened if the technology should ever be used to threaten mankind again. Centuries later he was found in the castle ruins by Union Aerospace forces, but the degradation of his capsule caused problems with his revival, which cost him his memories. The executives of the UAC—having known of Blazkowicz and his history—immediately saw the potential use for him as a one-man army, and he was trained in the elite military under the name John Kane. One single act of defiance led to his transfer to Mars City, something Betruger didn't expect...

Dr. Malcolm Betruger not only bears a bit of resemblance to Wilhelm "Deathshead" Strasse—bald old scientist with two different eyes—he also shares Strasse's brilliant mind and keen affinity for research and development. Betruger is also a German-sounding name. When Betruger first entered the portal to Hell found in the ruins on Mars, he came face to face with the vengeful spirit of "Deathshead", who the Icon of Sin had given command of its demonic armies for its invasion of the mortal realm. "Deathshead" possessed Betruger and was fully reborn in his body, sent to open the gates of Hell and unleash the invasion. The one thing "Deathshead" hadn't counted on was his old enemy—the amnesiac B.J. Blazkowicz now known as John Kane—being transferred to Mars.

If you're going with the Doomguy's name used in the Doom RPG, then somewhere along the line B.J. possibly got his memories back and met a woman who he started a family with. This would eventually lead to Stan Blazkowicz, the Doomguy, who would continue his predecessor's battle against the forces of Hell.

The 'They Took My Baby' woman is a complete deception.

There never was a woman with a baby, or at least one that the player encountered. The signs of one, including the ammo stash reward, are traps for Human males hard-wired culturally to hear this sweet-voiced young mother call on them and respond with instant go-getting. But Doomguy was different. Very willing to help, but not rushing in without checking the terrain. Now, this isn't putting harming a child past these forces - its possible the demon pregnant with a mancubus was once a Human mother and infant, and a horrific bloated corpse on the wall near the final battle could be a late infant - but this particular set-up—was a set-up, and once Doomguy took it slow (as gameplay almost requires), the trap's value was gone.

How this game fits into Doom Eternal
Colossal spoilers ahead.

As Eternal deliberately confirmed, the classic 1/2/64 Doomguy and the modern 2016/Eternal Doom Slayer are one and the same, though is also only implied to be the same ones from 3 as well. A reasonable explanation would have to be: 3 and its expansions all take place between 2 and 64, as humankind starts to slowly return to a healing Earth. While he is already a marine in the main branch of the UAC, he could have enlisted in another, more scientific/experimental branch, hence the different armoring and aesthetics. And as for why he became an engineer, then a Bravo Marine? Of course he would take these different occupations - they're just bridgeways to killing bigger hordes of demons. He may not be a Blood Knight yet, but more of a Properly Paranoid individual who is willing to change his identity, even his face, just to get demons away from Earth. Plus of course, as for the reasons why all the demons look different: it's a different strand of demonkind, a different race, almost. This is why he simply fought to survive in this game - these aren't the oh so familiar bastards he shot up before. There is also a better explanation...

Doom 3 is a Stealth Prequel.
Following the Unreboot Eternal had concocted, and if the Doomguy is the same person across every game, then 3 is probably the very first in the timeline just for the sake of Character Development. This game features him as a survivor, fighting to survive against this different breed (or predating versions) of the iconic demons. Yes, 3 is set in 2145 while at least the first game is set in 2022, though the former can also be presumed to be a different terminology (2145 years since the demons last attacked Earth as evidenced by one mention of such in the game), while in Earth time it could probably even take place somewhere in the 2000-2010s (let's just have it be a decade after its release year, 2014note ).

The Doomguy in 3 is an Action Survivor. Not an unstoppable badass yet, and just trying to fight for his life against older, predating versions of the varying demons he would fight for ages. However, he finds himself tempted to return again and again, finding himself obsessed with killing demons as his selfless cause - to ensure no one else deals with demonkind but him - starts to build, over the course of the expansions. In Resurrection of Evil, he is already looking weathered and older due to the trauma of the previous incident, and now already has the proper furious, rampaging demeanor he would carry for the series - but he's working on the morals, hence him wiping out his squadnote . Upon killing Maledict, the pre-Face–Heel Turn Makyrs pull him from the brink of death, and so he joins the Bravo Marines, becoming The Faceless for the first time and more or less uses the occupation as an opportunity to just get another shot at the demons, which he does at least twice.

Returning to the UAC, he is promoted to the head division of marines as the events of all the other games unfold, finally the Doomguy he is known as, killing the strand of demons. Over 120+ Earth years, he kills demons across four games (Doom, Doom 2, Final Doom, Doom 64), kills more through a lot of fan .wads (which for us would equal to just a few decades, but for Doomguy and Hell, it's centuries), meets the Night Sentinels, gets his Divinity powers, kills more demons over four ages before being imprisoned (basically the fan .wad thing but four times longer, so this and his imprisonment equates to millennia in Hell's time), kills more demons across two more games (DOOM, DOOM Eternal) and then finally kills Satan (The Ancient Gods) - and to think this was some doofus marine once upon a time in a space station. The only continuity error left would be the notes left by Dr. Richardson, which were made 12 years (2163) after the events in Eternal (2151), though this can just be seen as another case as another terminology, in this case it might've just been 2163 years since the last sighting of non-demonic greater beings such as Maykrs.

And one more thing...

The ancient Martian hero? He's ALSO Doomguy.
Now, this would go against my Stealth Prequel theory at first, since it said that all the 3 protagonists are the same, and from a vastly different time at that.

But think about it - Eternal has hinted that Hell has some Timey-Wimey Ball factored into it; you could say that through Hell's chaotic time zoning, Doomguy ripped and tore so much and so hard that he warped into the distant, very distant past; stole some Martian armor; and fought the Mother Demon again with the Soul Cube, but of course didn't slay her; otherwise Doom 64 wouldn't happen and a paradox could have stricken the universe.

Just like with 2016, they tried sealing him away with a sarcophagus...and it didn't work, as he not only broke out immediately, but also killed his way back into the correct time to continue his four-age rampage.

Doom 3 is an Alternate Universe in the Multiverse.
Wolfenstein: Youngblood basically confirms that all the id games take place in an id Multiverse. Doom Eternal makes it clear that nu-Doom's universe is not the one Doomguy started out in in 1/2/64. Therefore Hell connects all universes. "The Doom Marine" or Doomguy 3 is simply another iteration of the original. He may or may not be an alternate of the same individual, even, if you consider both Blazkowicz Jr and "Flynn Taggart" separate Doomguys from different universes.

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