- So that's why no Duke Nukem game ever took place on Mars!
- You can find Doomguy in Duke Nukem 3D though?
- Maybe they're related?
- YOU are doomguy.
- Super Mario is Doomguy, and Bowser and his minions were demons the whole time.
- Jossed. Not only does Satan not appear, but your character is the original Doomguy.
- Perhaps confirmed after all. It's highly probable that the classic-and-reboot Doomguy is the same as all the other Doomguy iterations (from 3, the novels, the comic book, etc.); and you do actually get to kill Satan in the final DLC of Eternal.
- It is stated to be an "origin story" and it takes place on Mars, the place that started the whole mess while DOOM 1 takes place on Phobos but that does mean that the marine you play as isn't Doomguy as this marine does go into hell and does take on the Cyberdemon and because the Cyberdemon isn't dead in DOOM 1.....
- Jossed by Doom Eternal. It's a distant sequel starring the original Doomguy.
- Gordon Freeman runs at an average human speed, and he can jump. Doomguy tears around at a superhuman 88mph, and can't jump at all. Gordon crumples when hit by explosives. Doomguy merely looks surprised. They ain't the same dude, dude.
- He may be a lot older by the time period that DOOM happens, and counting more on his suit than before.
- The Doom Marine doesn't even wear power armor, he wears titanium body armor that reveals his rock-hard abs. Besides Gordon's and Stan's faces and physiques are quite different
- He may be a lot older by the time period that DOOM happens, and counting more on his suit than before.
- RIP AND TEAR! RIP AND TEAR!
- If you think about it, Cyberdemons do definitely look a lot like Bloodthirsters.
- No, hold on. Someone take this seriously for a second. Doomguy has been posessed, or transformed, or altered by Hell, but he's just so badass that he hasn't even noticed. And if he had noticed, it wouldn't stop him.
- In Doom 3, nearly everyone turns into zombies, except Doom Guy, and a hand full of stragglers, despite the fact that Hell had ample opportunity to turn him into one, and even the ghost like things at the beginning don't posses him.
- Wait, isn't that in the Doom movie? Perhaps they got something right there?
- This would also make sense in terms of the lore from the newest game. That part about trapping him in a temple matches pretty well with "but the ceiling fell, and they were trapped and unable to kill."
After Scott escaped I.M. Meen's labyrinth, I.M. Meen swore that he would be back. Eventually, he died and went to Hell, where, with the Harbinger of Doom, they planned revenge on Scott, who is BJ Blazcowicz's grandson. The Harbinger of Doom's powers helped all of I.M. Meen's monsters Take a Level in Badass, thus transforming them all into the Doom monsters we know (Troll=Demon, Spider=Arachnotron, Grim Reaper guy=Revenant, Guardian=Baron of Hell, Red ghost thing=Cacodemon, etc.), and so that they didn't go down in a few punches from a little kid. Scott happened to get a job on Phobos, and I.M. Meen saw it as a perfect time to unleash his new hellish army, which proceeded to zombify all the humans. Unfortunately for him, Scott also Took a Level in Badass and was easily able to defeat the demons, thus foiling I.M. Meen... or so he thought. His anger had turned him into the Icon of Sin, and the demons invaded Earth. Eventually, Scott defeated I.M. Meen for the last time, bringing peace to Earth. Although it does make me wonder what happened to Katie (the girl).
- Perhaps Katie is the second person on the cover!
- Wait, Scott is Commander Keen?
- OP: I thought it was implied that the Doomguy was Bj's grandson.
- Billy Blaze (a.k.a. Commander Keen) is BJ's grandson. BJ's son Arthur changed his last name from Blazkowicz to Blaze in order to get a job as a TV show host.
- The Doom 2 RPG features a playable character named Blazkowicz (who uses the classic Doomguy's face). Probably not canon, but the Doomguy resembles BJ in more ways than one...
- One of the Wolfenstein mobile games has B.J. Blazkowicz severely wound a Demon by blasting its arm and legs, and said demon swears revenge on his bloodline. Years later, Doom Guy fights the Cyberdemon, which has had cybernetic prosthetics installed.
- Half-confirmed; Doomguy is actually Keen's son, not grandson.
- If I remember, Word of God more or less confirms that, that the invasion of Hell itself actually affected the layout of the place. Take the first level, the Hanger. Aside from the handful of secret rooms/switches and the toxic waste leaks (which might've a result to damage to whatever was storing it), it looks somewhat normal. Later levels get increasingly strange, beyond the point where things like structural damage or such could explain the changes. Most likely, all the wierdness of the layouts were a direct or indirect result of the hellish invasion. Which goes nicely with the below guess...
- This is hinted in-game. The final level of Knee-Deep In The Dead is called Phobos Anomaly. While the early levels on Deimos are normal sounding (Deimos Lab, Containment Area), they go into hellish with Halls of the Damned and Spawning Vats.
- Well, when the developers made the game they didn't intend the levels to be abstract, but rather sprawling (Which is why they are very large). At the time they assumed that it looked realistic enough, and that's why the levels look as such. The only reason why people consider it abstract is ultimately because now it looks dated by modern standards. Otherwise, the level design makes sense (i.e E 2 M 2).
- Which doesn't explain why if the demons were smart enough to hide the munitions, they didn't simply destroy them outright or (in the case of weapons) damage them beyond repair. A few fireballs from a safe distance would have gotten rid of most of the ammunition, and either heating and twisting the metal or simply smashing it would have gotten rid of the guns.
- Well, the zombie enemies were able to use some of the weapons, those possibly being whatever they were equipped with before they died. Maybe the demons were saving all that gear in case they felt the need to increase the firepower of their new undead minions? Though that would bring up the question of why they didn't go all out and make use of those weapons in the first place. Though if they did, we'd have to deal with BFG Zombies.
- Every weapon except the BFG is used by an enemy. The Dummied Out rifle, the shotgun, and the chain gun are all used by zombies. The Rocket Launcher is used by the Cyberdemon, and variations by the Mancubus and Revenant. The plasma rifle is used by the Arachnotrons. The Spider Mastermind also uses a chaingun.
- During the initial part of the invasion in Doom 3, Sgt. Kelly orders his marines that "If you don't have a clear path back to HQ, stock up on ammo, establish a stronghold, and keep them at bay." Sure enough, a lot of the ammo and supply caches you find are hidden in defensible areas, sometimes guarded by converted marines and Z-Sec.
- Sandy Petersen mentioned in a Twitter comment (or post) mentioning that the Shotgun found in E 3 M 6: Mt Erebus, surrounded by Imps is a case of environmental storytelling — the demons are worshipping the shotgun on an altar. Perhaps the demons don't destroy the weapons or munitions is because they regard them as unholy artefacts to be preserved and worshipped rather then feared or destroyed.
- The hell level in Doom 3 is actually in the eye of terror or the warp itself. Explains the upside-down physics and demons. UAC discovered warp travel.
- Then we'd better hope he doesn't snap out of it... that court martial is going to be a BITCH.
- And Doomguy is one of the Hero's descendents. This will explain how Doomguy is so badass. He is a descendent of the Martian badass.
- An interesting theory that this troper's friend made. Basically, humans on Earth eventually managed to get to Mars and its moons. However, the teleporter accidentally breached Hell, causing an invasion of Mars, its moons, and eventually Earth. The humans had enough technology to make Doomguy a badass, allowing him to defeat the demons (Therefore, the original Doomguy is "the Hero"). This is the events of the original Doom and Doom 2. However, the humans were so devastated by the war with Hell that they were pushed back several centuries. Doom 3 takes place After the End where the descendents eventually go back to Mars, but since they weren't there at the first invasion, they didn't know why they shouldn't recreate the teleporter experiments, and History Repeats. These are the events of Doom 3.
- Funnily enough, modern DOOM lends some credence to the multiverse theory, as it's implied that Doomguy's original Earth is not the same one as the one in 2016/Eternal.
- And Wolfenstein: Youngblood basically confirmed it by revealing a Wolfenstein multiverse, which lends credence to the idea that all the id Software games take place in a shared multiverse (which handily explains away continuity errors between vastly different game generations). So (for instance) Doom '16 might take place in the reality where Billy Blazkowicz woke up in the Nazi 60s, but Doomguy is from the reality where he killed mecha-Hitler in 1945.
https://www.youtube.com/watch?v=LcZKT7fa0gE
Song came out a year after Doom was released, parts of it sound a LOT like E 1 M 9 Hiding the Secrets.
- EXCEPT... except that ROE explains that the Artifact was left behind by the demons during the very first invasion of Mars that occurred in the distant past. The Ancient Martians were unable to destroy the artifact, so they sealed it in a chamber - where it was accidentally opened at the beginning of Ro E.
- I thought the Delta Teleporter was trashed on your return because Betruger summoned some demons to wreck it and attempt strand you in Hell. The solution to the obvious question being, "Because the Soul Cube teleported you back, that's how."
- They wear Stahlhelme, and I could swear one of their random quotes sounds like 'Heil'. Bertruger is a Germanic name, and it's very likely there are Nazis in Hell.
- The whole backstory is in readme and why should we trust it?.
- Doomguy can "die" as much as he wants and respawn without weapons. He can't really die.
- The monsters can't die on "Nightmare".
- Doom 1,2, Plutonia and TNT looks similar, has 32 levels and similar level structure. It seems unrealistic, so all these games are just an endless Hell's torment for a Doomguy.
- Technically, the theory could fit. The Mars base have been invaded and brought Hell into our dimension, due to a teleportation accident while they were working on it. Fittingly, you can't stay dead in Hell, so by the time the game starts, the player is, in a way, already dead. So, if he does die, he just gets resurrected. On Nightmare difficulty, this would make sense, since enemies respawn after a while. In the backstory for him, he's seen as a rather brutal person, but still a moral man. In the comic he was sent to Mars after killing a sergeant who ordered him to fire on innocents, as in religion, it's a sin to kill a man. So Doomguy was already doomed to Hell, before the game even started. Thankfully, he can murder his way out.
- Every single Doomguy-starring wad you've ever played happened to Doomguy during his infinite war between Doom 64 and '16. Yup, even Pirate Doom, Hell doesn't have to make sense. And no wonder he went somewhat mad, since he was constantly shifting between what appeared to be Earth, Mars, outer space or Hell again.
- Even better? This means Maximum Doom is canon. Meaning that through the gigantic infinite massacre, the Doomguy's very presence has actually begun warping and ripping apart Hell's very reality. A.K.A.: glitches.
- No, really. It makes perfect sense! In the Doom Universe, nearly everyone is atheist, and thus does not notice the Rapture. The Battle of Good and Evil starts, and, in case you do not remember, Jesus actually was fighting evil! But, without swords and horses, but Miniguns and BFGS!
- Eternal josses this rather hard in that Doomguy kills both demons and angels (Maykrs), and not only kills the Khan Maykr (who's basically just Doom's version of Jesus), but in the DLC, he fights and kills Davoth who is both God and Satan! Therefore the more accurate joke would be that Doomguy is atheist.
- Think about it
- AOMDC: Overdose
- COF: Depression
- DOOM: Blindness
- Since Hell in this series appears to be a separate world all its own in a parallel dimension that was linked by accident to the one that Earth and Mars were in, it's not too hard to imagine that all those monsters that Doomguy fights are rarely seen species of Daedra and they came from one of the realms that happen to match the description of your typical Fire and Brimstone Hell (like Mehrunes Dagon's Deadlands or Peryite's Pits). And as a bonus, Bethesda Softworks worked on Doom 4, and both they and id Software belong to the same company. So a retcon that Doom and The Elder Scrolls are in the same shared...multiverse? wouldn't exactly be too far-fetched at this point.