- As of now this is Jossed. Eris Morn does not appear in game, and as such no quests relating to her appear either.
- Though one of the items you can get from Cayde's stashes is "Ascended Celery"....
- Confirmed. 2019's Festival has her return to her old tradition of handing out raisins.
- Mostly Jossed. The Traveler does come back to life at the end of the campaign, but not for the reasons you describe.
- Jossed. The Fallen remain hostile, and the only non-hostile interaction between the player and the Fallen is the potential scene wherein you save a Fallen Captain from a Hive Knight
- As of Forsaken, that fallen captain became a member of a guardian fireteam, and plans to gather other "open-mind Eliksni" to "fight for the Great Machine together".
- Confirmed; as of Lightfall, a full Alliance between Humanity, Eliksni, and the freaking Cabal has solidified in response to the very avatars of the Darkness, The Witness and his Disciples, invading in full force.
- Semi-Jossed. The Black Fleet belongs to Savathun's boss. However, it's entirely plausible that she has rode in and even commandeered some of these pyramids, seeing as her forces know how to use Pyramid Bombs.
- As of Witch Queen, Savathun ain't in a position to save anything. However, she did hint that it's possible Oryx will come back. Maybe.
- Semiconfirmed, he hosts the Menagerie, a game mode where the Guardian joins 6 others to wager runes for specific rewards.
- Emperor Calus will train us to use the Dark without being consumed by it, like he seems to be doing.
- Or perhaps Forsaken will feature the Darkness "offering" its help in avenging Cayde-6's death.
- Confirmed:
- In Beyond Light, Elsie Bray teaches us the power of Stasis, rounding out our Fire, Ice, Lightning trio with ice-like powers; you create unmovable shields out of everything - and then you prove they're not unbreakable by shattering them to crush your enemies with the frozen debris.
- In Lightfall, Osiris teaches us the power of Strand, quite possibly the most human of Darkness powers; ensnare your enemies in psychic webs while you freely glide around them with ease.
- Nolan's already busy voicing the Young Wolf's Ghost, so unlikely, unless Cayde needs to, ah, "borrow" him for something.
- Jossed, unless there's something in Forsaken that immediately precedes Cayde's death.
- It's important to point out that Eris's primary character trait is her hatred of the Hive, and the Taken King already established her as being in league with the Queen of the Awoken.
- Mars was the second planet shown in the post-credits cutscene, and we already know the first planet (Mercury) is the setting for Curse of Osiris. That and Cayde's off-hand remark about Mars still being a hotspot of Cabal activity means that this theory is entirely plausible.
- That the DLC is rumored to be named "Gods of Mars" only adds fuel to this theory.
- A description that was briefly present on the Play Station Network seems to confirm this. It states that Charlemagne has imprisoned Rasputin in a vault in a place called "The Frigid Vale of Mars", and the Guardians will be working with Ana Bray to fight Charlemagne and free Rasputin.
- 50/50 chance that the part about Ana Bray joining and Charlemagne being evil is true. Bungie may have introduced quite the helping of Continuity Snarl, but it usually consisted of trivialization; nothing from Destiny 1's lore has ever been fully contradicted. Reminder: Ana Bray is supposed to be dead, but the FWC implies that she simply went missing and is currently impossible to track or even hear from. Also, there's a possibility Charlemagne is benevolent since his data was used to power Rasputin's IKELOS subroutine, though there's also a chance that, in the event that he is evil, IKELOS may have something to do with why he's getting angry.
- Ana Bray does join up and acts as Mars' faction rep, but the part about Charlemagne being evil is Jossed: Rasputin is under threat from the Hive, not another Warmind. The lore also suggests that Charlemagne and Joyeuse are subminds of Rasputin, not distinct entities themselves.
- Warmind does indeed take place on Mars, and the next expansion, Forsaken, will take place in the Rift. That just leaves Saturn before this WMG is confirmed.
- Datamined content suggests that the next two worlds after the expansions will be an original area called the Myriad, which lies on the outskirts of the Solar System, and Ganymede. Both are stuck in a situation similar to Io and the Myriad has a Lovecraftian monster drifting nearby.
- The Myriad and Ganymede seem to be early development names for Nessus and Io, respectively. The Leviathan ship in orbit around Nessus could potentially be mistaken for a Lovecraftian monster.
- Jossed; the planetary vendors are now in charge of their respective worlds' Flashpoints.
- Sadly jossed. Rebooting an Exo doesn't bring them back to life. Consoles in the Warmind DLC state that Exos reboot themselves to prevent their human minds from rejecting their robotic bodies and collapsing. It isn't a means of resurrecting them. Besides that, Word of God has confirmed Cayde is gone.
- Corroborated, as far as one can with WMG stuff, by this datamined Reddit post on the flavor text and lore entries from the Reverie Dawn warlock raid gear. If this is to be believed, Mara Sov not only survived the events of The Taken King, she's created her own Ascendant Realm similar to Oryx's or Savathun's and will use this to return to our reality.
- Confirmed: The final raid boss of Last Wish is the Taken Ahamkara Riven of a Thousand Voices, which we've slain.
- Confirmed: The Year 2 road map includes a Festival of the Lost for October.
- IMO, the frontrunner would likely be Shiro-4. He operates in a similar manner to Cayde, though a bit more within the rules, and he is a well-respected & prominent Hunter.
- Marcus Ren is outright mentioned by Cayde in his recordings during the Ace of Spades mission as being the most probable Hunter capable of taking him out permanently. The same recording mentioning Marcus also explicitly has Cayde mention Klingon Promotion is in effect for any Hunter who kills him and he gives advice to his successor. Foreshadowing? It would at least let him finally show up.
- Uldren could take Cayde's place since he mentioned that the Hunter who kills him becomes the new Hunter Vanguard. And this is because Uldren was resurrected as a Guardian.
- I think Cayde would agree that giving Uldren his old job (which he hated, remember) would be better revenge than killing him. Getting Hunters to cooperate is like herding cats on a good day, even when they like you. Could you imagine the kind of grief they could dish on someone they have good reason to hate?
- It's official: he's replaced by The Drifter, a rogue Lightbearer who invented a game mode about 'defeating the enemies of mankind so you can reach your ultimate goal of going back to backstabbing each other'. Cayde would be so proud.
- Jossed. Quria is still evil as of Season of the Splicer.
- Jossed. Season of Arrivals did and does not (directly) focus on anything Forsaken-related.
- Considering his nature. Which begs the question: Who could he be?
- This is a continuation of the popular and now confirmed "Darkness-Subclasses" WMG. It has been revealed that there will be a new element called Stasis, which gives you ice powers. Now take a look at the previously available elements, Solar, Arc and Void. These are Light-based elements, given it is the Light which gives you these powers, but they have one thing in common: They all are a manifestation of some form of Energy, respectively nuclear, electromagnetic and gravitational energy (gravity is a force, not a form of energy, but that's beside the point). Ice, on the other hand, and by proxy Stasis, is the lack of energy. This difference is one of the things that signifies its ties to the Darkness instead of the Light. Other Darkness-based Elements and Subclasses will also be represented by a lack of energy. What might those be? Well, this is where other Tropers might be better at coming up with something clever than myself. The only thing I could think of is "Vacuum", i.e. a space with no matter and no air, and no matter = no energy. How "a lack of air" will translate to wind powers is beyond even me.
- Well, the second power is officially Strand, a collection of psychic strings comprised of peoples' souls and connections. It's like The Force on Muppets. It's likely the polar opposite of Arc, which is composed of strings of disconnecting electrons. This troper is not sure how Void could be the polar opposite of vacuum.
- Beyond Light says "normal" Exos are made with a combo of Vex stuff and Darkness. Ada clearly works differently. It's likely the Black Armory figured out how to use Light to make Exos, but for obvious reasons, were only able to use the process on her.
- It's a theory that has been circulating for a while now, but Savathun has good reason. she wants to access the Distributary, the Awoken homeworld where time is diluted, the Distributary exists in a black hole created by the clash between light and dark we knows that the Graviton Lance was found in the Chicago Subway tunnels, a gun that creates Black Holes, perhaps the Graviton Lance is just a taste of the real experiments done in Old Chicago
- Nope. It takes place in the Witch-Queen's brain. Sort-of; it's a pocket dimension sculpted according to her whims. Also Mars.
- Counter theory to the Above one, Vault of Glass is coming back in Season 14 and Venus is not with it. While the reason most likely being development cost, the real reason could be that they are saving it for the Witch Queen. Savathun would be interested in the bounty of Golden Age knowledge harvested in the Isthar Sink, as well as The Vault of Glass itself, The Oracles nested inside could allow her to defy fate like Guardians can.
- Jossed, Mars and Savathun's Throne World.
- She believes that the House of Light will be the cause of a major, disastrous conflict in the City, but in truth, it will be her own fault. Due to the FWC's actions, eventually a large enough group of civilains (and possibly even Guardians) will become radicalized enough to stage an armed uprising against the Vanguard, demanding that the House of Light be expelled from the City and the standoff ultimately leading to a firefight. For an added dose of irony and Self-Fulfilling Prophecy, it will be Mithrax and the House of Light that ultimately help resolve the crisis, which explains why Lakshmi saw him and his House at the "heart" of the conflict in her visions.
- Adding to this, Stochastic Variable reveals that part of Lakshmi's vision includes Asher Mir returning, and crying out "those FWC traitors" - perhaps a very critical detail Lakshmi is conveniently omitting for her own agenda.
- Confirmed. And when the situation failed to boil over, Lakshmi decided to take matters into her own hands and open a Vex portal in the middle of the Eliksni Quarter, hoping to space them all. She instead got an armada of Vex, who proceeded to shoot her dead.
- The questline to obtain the Lumina is called "a Weapon of Hope." From this, it can be inferred that the Lumina is the first, and so far, only Weapon of Hope. In order to understand what a Weapon of Hope is, however, we first have to go over the Weapons of Sorrow.
- The Weapons of Sorrow are Guardian weapons created or otherwise modified by and infused with the Darkness that follow the rule of the Sword Logic, in their creation and their effects. Put another way, they are weapons that have "fallen to the Darkness," so to speak. So far, we have two confirmed Weapons of Sorrow:
- The Thorn - A hand cannon made by grafting the bones of a Hive Knight onto the frame of the Rose. Has the ability to drain one's Light, which translates to a DoT effect upon hit.
- The Necrochasm - An Auto Rifle that was empowered by killing numerous Hive and infused with Crota's essence. Has the ability to curse those it kills, translating into enemies exploding like cursed Thrall.
- From this, we can assume that the Weapons of Hope are the antithesis to this - they are more or less the weapon version of a Guardian, weapons that are born again in the Light. So far, the only known member of this classification is the Lumina - Formed by effectively "redeeming" the original Thorn and cleansing it of corruption, before promptly infusing it with Light. Has the ability to heal and boost the Light of others, which translates to healing and a weapon damage boost.
- The Weapons of Sorrow are Guardian weapons created or otherwise modified by and infused with the Darkness that follow the rule of the Sword Logic, in their creation and their effects. Put another way, they are weapons that have "fallen to the Darkness," so to speak. So far, we have two confirmed Weapons of Sorrow:
- Theory #1: The crystals and the "cursed engrams", as referred to by Bungie, are one and the same; this is supported by Shaw Han's intro dialogue, which features him showing the player what looks to be a shard of an engram, which by normal engram physics, should be impossible, as engrams should simply decompile. Completely blank white engrams litter several areas within the dungeon, and the active ones both debuff you and are drained by the large crystals in each encounter, killing you if you fail to bleed your stacks in time.
- Theory #2: The cursed engrams and their associated debuff "Burdened by Riches" are paracausal in nature, in a more eldritch way; Wilhelm-7 and his fireteam were all driven to madness by delving deeper and collecting more and more cursed engrams until they either died or killed each other. Collectors are driven to collect more both by a sense of impending death and the recharge of all abilities with every 10 collected.
- Theory #2a: The crystals growing out of Wilhelm-7's corpse (chasis?) are a result of him not finding any more cursed engrams, and letting "Burdened by Riches" expire.
- The Collector's Edition book mentions a new movement of Ghosts who are looking to recognize the Hive as oppressed underclassmen that need to be liberated, now that the Books of Sorrow are public records. Suddenly, the idea that Savathun won't have to steal the Light and everything else that makes a Guardian becomes so much more likely...
- Confirmed as the expansion's First-Episode Twist.
- Thematically, the ship is a great mirror to the Black Fleet's technology - both are essentially solid hunks of what should be useless metal held together and allowed to function as machinery by the Light and Darkness respectively, and are both controlled through the user telling them what to do through sheer force of will. It would be a wasted opportunity to not see it at least do battle with a Pyramid Scale or whatever other autonomous forces can be made from the Black Fleet or its cityscapes.
- Both are independent people raised by the respective forces, but act in ways that oppose the teachings of the entity behind their powers. The Warlords steal, murder innocents, and enforce feudalism for sport against the Traveler's hopes that the Light would be used to protect humanity, and the Witness and Rhulk enjoy waxing nihilistic philosophy and bringing about the end of all existence by force, two things the Darkness as an entity would much rather not do. For one, the Straw Nihilist persona bores it, and the core of its teachings is that the Final Shape comes naturally, even if it really is nothing at all, as forcing it implies the universe doesn't have to end in whatever the Final Shape truly is (and would thus vindicate the Traveler.)
- From the ARG, it seems the Darkness is ultimately a force of nostalgia and being defined by your past to Never Be Hurt Again, while the Light is about abandoning your past to reach for a better future. Oryx made his Deal with the Devil to save the Krill, and as shown by the Warpriest, he never actually stopped wanting to cure the hunger so that the Hive would not destroy itself after becoming the rulers of the universe. Quite simply, he had too much hope for a better future, which would result in the Witness' Straw Nihilist ideology being something he'd be disgusted by. He would, however, be an excellent choice for a successor to the Witness, since his Final Shape of "utopia" rather than "death" would likely win Disciples of his own if he figured it out.
- A god of pain wouldn't want the universe to end lest they be deprived of that domain in a lifeless world, hence why he's not present in the Witness's ranks anymore. But it would still be in his interest to keep a good conflict going to prolong the suffering of those still alive. Perhaps instead of a full-on Heel–Face Turn as the rampant speculation talks about, he'll pull random things that help and hinder the Guardians for no agenda but his own, perhaps becoming The Spook on a cosmic scale without a way for the story to pivot towards reasoning with or destroying him.
- Seemingly jossed in Season of the Plunder, sense the main plot being collecting his entombed body parts. Unless the vanguard finds a way to resurrect him
- It would certainly explain why their return under Eramis has put him so on edge.
- Confirmed as of week 6, he was a captain of his own crew.
- For the allies in the Hive, this would involve some of the Lucent brood deciding to defect from Savathun's/Immaru's army. We've already seen the beginnings of this with Fynch choosing to side with us rather than with Immaru.
- For the Eliksni, this may or may not implicate Eramis - likely being the one to be the first Eliksni Risen, if the apparent direction of the story is any indication. Barring that, she will be directly or indirectly responsible for the death of the Eliksni that gets chosen.
- Confirmed. We do not see her "in person", but it is the first time we hear her speak and she gains more characterization beyond "Warmongering Wargod" in Ghosts of the Deep.
- More of a headcanon than an actual WMG, but I imagine that'd there'd be plenty of conspiracy theorists in the Last City postulating about the 'truth' of Cayde's murder and who was really behind it-ranging from plausible suspects (Savathun) to the outlandish (like say, for example, Colonel). After all, the deaths of high profile figures tend to invite conspiracy theories in real life. I doubt the Last City is any different in that regard.
- Everything points towards Nezarec being the boss of the Root of Nightmares raid, but there is also radio chatter on Neomuna that tries to relate Nezarec to the Psions, being described as having "psionic powers", and his helmet, Nezarec's Sin, looks awfully similar to a Psion helmet. This would also explain why there is a conclave of Psions that directly worship the Darkness independent of Calus' Shadow Legion: Because they follow Nezarec.
- Option 1: Shapes. The guardian chooses to willfully embrace the Darkness and fulfill the Witness' ambition of subduing the light - only to backstab them at the very end with the last of their willpower and alter the 'final shape' into an endless cycle of 'consistent shapes', akin to a universal terrarium. The guardian has trapped the universe in a stagnant status quo, where the alliance is shattered and Guardians will be forced to fight the same enemies in an endless war with almost no hope of peace for all eternity. Almost. Zavala closes the narration with the simple wisdom that humans are, if anything, capable of defying all scripts in due time.
- Option 2: Seeds. The guardian chooses to embrace the hope of light, knowing they must betray everyone they've ever known so that the future is filled with endless possibility. They overload the Traveler and the Witness at the same time, transforming the Witness' execution of the Traveler into a twisted reincarnation of a dying universe. Zavala screams in rage and betrayal as the Enlightened Darkness is used to consume the Last City, followed by the solar system, and finally the universe, mulching them all and then exploding into the seeds of new forms of reality. From this mass sacrifice of unprecedented proportions, new universes are born - filled with endless suffering, and endless hope.
- It is worth mentioning that neither is particularly likely given Bungie's own statement that The Final Shape is merely the end of the Light and Dark saga, with Destiny continuing on beyond that.
Not only am I certain they'd do this, I imagine they'd have done it before with other prominent Guardians-such as Andal Brask. As such, Cayde would've seen first hand FWC opportunistically peddling dead guardians as martyrs, and he likely decided that, whenever he died, he didn't want his death to be used for political gain. It's telling that Cayde only gets a statue in honor in Lightfall-after FWC is long gone.
- Jossed. Keith David will be assuming the role of Zavala.
Cortana's return in Halo 5 was....controversial to say the least. Bungie, what with Halo being their former flagship franchise, would take note of this. And they kept this lesson in mind when killing Cayde and keeping him that way: bringing him back carried to much risk of fan backlash if they fucked it up, the safest option, therefore, would be to keep him dead.