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A quality ROM hack. note 

Pokémon Clover is a ROM Hack of Pokémon FireRed collaborated by the various anonymous members from the /vp/ board in 4chan. Clover started out in 2014 as a simple reskin of FireRed before evolving into a overhauled game, with the full game releasing on April 10th, 2020.

The game can be found in the official website here. The game's soundtrack can be found here. The composers for Pokémon Clover are Dimbus Maximus, aaaa, and Le Ruse Bird of SiIvaGunner fame.

There's also a spin-off called Pokémon Ultra FireRed XD that includes several Clovermon.

Compare Countryball: Catch em' All, another 4chan-based ROM hack with plenty of Crosses the Line Twice humor.

Tropes specific to a key character should be in the Characters page. The same applies to tropes specific to individual species of Pokémon; they can be found on the following sub-page:

This hack is not to be confused with Pokémon Sage, a fangame (not a hack) also made from the /vp/ board.


Quality tropes present:

  • Adaptational Heroism: Adolf Hitler gets this treatment, being a Weapons Designer for Checkem Island's research facility rather than the infamous dictator of Nazi Germany (though he's still an Art School reject). Given its a 4chan project, its to be expected.
  • Amazing Technicolor Population: Female memers have purplish-pink skin.
  • Anti-Climax:
    • Played for laughs with Adesign's theme and signature move, An Attack.
      • Adesign's battle shares an intro with the epic Weather Trio theme, before shorting out into a remix of the ABC song peppered with Adesign's cry.
      • As for An Attack, it charges up immensely, complete with the whole screen shaking... only to unleash a generic hit animation.note 
    • In the Ruse Cruise there is an old married couple in different ends of the ship. They start asking you to send messages between one another that slowly devolve into their marriage dissolving, the old man calling her a bitch and leaving. For all your troubles, the old lady gives you... A junk ball. A Pokeball that is both cheaper and has worse catching rate than a regular Pokeball.
  • Anti-Frustration Features: There's a lot.
    • There's a lot of quality of life features from later generations: stats affected by the nature are marked, you start with the Running Shoes, the game has G6 Exp. Share as well as catching EXP, the TMs are reusable infinitely, caves have dust cloud phenomena that give Gems and Pokémon, and a precise IV checker. The only things that aren't from later games are berry trees scattered around the region that respawn over time (which is a G2 feature), and being able to catch Pokémon in middle of moves like Dig or Fly (which was made impossible Generation IV onwards).
    • The HMs have seen a considerable improvement: there's an option to auto-enable them, they can be replaced by normal moves, and Cut, Flash, Fly, Strength, and Rock Climb have been buffed.
    • PP restoring items can be bought in the Marts, in addition to Leppa Berry trees being found across the world.
    • All boss battles restore any used-up consumables at the end, promoting their usage in these fights.
    • If you somehow missed Flash, there's a guy at the beginning of Rock Tunnel that offers to teleport you back to the place that has it.
    • In towns with Gyms, type-resist berries correlating with the leaders' respective types are usually found in the same town as them. These are especially useful given the amped-up difficulty of the Leader fights.
    • In Outcast Island's laboratory, there is a man named Mr. Stoneshard who will trade you two shards for its corresponding evolution stone (i.e. a Thunderstone for two Yellow Shards), and vice-versa. Shards are used to teach Pokémon useful moves, while the elemental stones that Mr. Stoneshard accepts can be bought in the Animango City department store (albeit for a high price).
    • The Pokémon Battle Club in Triport City. It's home to four reasonably powerful, but not terribly difficult trainers whose power scales depending on the player's progress in the game. Additionally, all trainers can be rematched after you leave the building and come back. It's designed to be a place where players can grind more easily without having to worry about Anti-Grinding.
    • Hidden abilities are now far easier to attain. Aside from the Hidden Grottos, the player can use the new Dream Pill item to give their Pokémon one of their hidden abilities. Additionally, the Dream Ball has been reworked so that it gives a Pokémon its hidden ability upon capture.
    • Located in Animango City, Balltism Co. lets the player change what ball their Pokémon is in for a small fee. After a postgame sidequest is completed, the player can also buy the aforementioned Dream Balls and Pills, in addition to Ability Pills.
    • The postgame has the Grindhaus Ranch, located on Dubus Island. This allows the player to grind for experience and EVs without having to worry about their Pokémon getting knocked out. Additionally, the facility also sells EV-reducing berries, has a comprehensive EV and IV checker, and offers Hyper Training services. Speaking of which...
      • Zig-Zagged with Hyper Training. It's a bit stronger than in Pokémon Sun and Moon in that the boosted IVs can be passed down via breeding, but the Bottle Caps needed to use the service are a finite resource outside of Wonder Trading. And good luck with that since the Wonder Trades that yield Bottle Caps are extremely rare.
  • Anti-Grinding: The experience system from Pokémon Black and White returns, meaning that experience gained depends on the difference between the user and opponents' respective levels. Additionally, experience is halved after the player's Pokémon becomes the same level as the next gym leader's ace.
  • Art Evolution: As development on the game progressed, the sprites have become better-drawn and more in-line with the sprites from the GBA era of Pokémon.
  • The Artifact: Since the help feature was removed from the game, the L and R buttons don't really do anything anymore.
  • Artificial Brilliance: Trainers are now much more likely to switch out their Pokémon if they have a disadvantage, be it type- or stat-wise.
  • Artificial Stupidity:
    • Prior to the final release before 2.0, if the player picked Keksandra and Arabomb, then Viol would use both the Grasshole and Krokling lines. Both of their final evolutions share the exact same typing and have similar stat distributions. This was amended in 1.0 so that if Viol uses Grasshole, then he replaces the Krokling line with the Galavik one.
    • Before the 1.3.2 update, trainers that carry Pokémon with the Inversion ability, which temporarily turns the battle into an Inverse Battle, would often switch in to a Pokémon that it's normally effective against (i.e. a Motherfuck against a Ground-type), only to get hit with a super-effective move.
  • Balance Buff:
    • In addition to the buffs given to the aforementioned HMs, the previously-worthless Illuminate ability now acts as a clone of Compound Eyes, increasing the accuracy of the wielder's moves.
    • A number of Clover Fakemon gained significant buffs in the 1.3 update, with one notable example being Acufront, Clover's Captain Ersatz for Castform. Previously only marginally better than Castform, it gained a new ability in Presage, changing the weather (and in turn its form) depending on what move it uses (i.e. using a Fire move will summon harsh sunlight). This makes Acufront a great choice for weather teams, be it as a sweeper or a backup weather setter.
  • Bilingual Bonus: "Caray, it's a Poop Flute! This is muy raro!" "Raro" can translate to "rare," but it can also translate to "odd." Indeed, it is pretty odd for Team Karma to be carrying something like that.
  • Black Comedy: It is a 4chan project after all. Getting five minutes into the game only to be offered a choice of a Cartoon Creature with a plant sprouting out its anus, a used condom and a Muslim suicide bomber as your starter is all you need to know. The game actually opens on a proud disclaimer that it's going to be offensive as hell.
  • Bleak Level:
    • Zanyis Town Ruins is a textbook depiction of this. It's a destroyed, completely empty husk of a town, with a perpetual thunderstorm looming over it. The area also has desaturated colors, further adding to the "dead" appearance of the area. The Lonely Piano Piece that plays in the background while here doesn't help much either.
      • The Rotting Pit underneath the town starts with a difficult puzzle located inside of a dark room that can be lit up with flash. If the player completes the puzzle, they unlock a hole in the wall and can enter the main part of the pit: a pitch-black maze made of rocks... and bones. This is made even worse by the fact that Flash isn't even usable in the maze room, leaving the player in darkness for the entire time. It culminates in one final room where the player must jump on a line of rocks that float in the air over an infinite abyss below to finally reach Endranther, a Legendary Pokémon described in its Pokédex entry as representing "the decaying rot of death" which is implied to have been the reason for the destruction of Zanyis Town in the first place.
    • Played for Laughs with Devil's Peak. It's a postgame mountain located on Trips Island that also happens to be one of the first places that Neo Team Karma can be encountered. It contains the same perpetual thunderstorm as Zanyis Town Ruins, but doesn't even have any music - just the thunderstorm ambience in the background. If the player decides to scale the mountain, they will come across pools of blood lying on the ground with no visible source, and will eventually reach Trips Island's Gym: a Gym where the background music is a metal remix of the regular Gym theme, all the Trainers are skeletons, and the Gym Leader teleports behind the player and unsheathes his katana as soon as the player talks to him. The incredibly over-the-top edginess of the whole place makes it clear that this is just a parody of normal Bleak Levels.
  • Breaking the Fourth Wall:
    • A good deal of Trainer Tips are written in a way that doesn't really make sense from in-universe standpoint; most are either dev commentary or insults, but few are genuine advice.
    • Merchant Harpagon, who you meet in Victory Road, notes that he was supposed to be a reference to The Miser, but the developers didn't write any dialogue for him to be a proper one. He then scolds the devs for their laziness. After you battle him, he even acknowledges that he's breaking the fourth wall, "because [he] can".
  • Cap: A soft example. Once the player's Pokémon reaches the same level as the next unbeaten gym leader's Signature Mon, experience gained from defeating opposing Pokémon will be halved. The soft cap will only be lifted if the player beats said gym leader.
  • Chest Monster: Some of the item boxes in are actually Chompest in disguise.
  • Character Name Limits: One of the things not changed from the base game. This means that certain things imported from later games had to be renamed, such as Petal Blizzard becoming Petal Storm, or Draining Kiss being shortened to Drain Kiss.
  • Character Tiers: Discussed in-universe. In one of the houses in the Battle Channel, an NPC asks for the Pokémon tier list so that he can choose only those that are in OU.
  • Cursed with Awesome: Using Thief on a Merchant's Pokémon will lead to them attacking you, stealing your items with moves like Swindle and Switcheroo. However, two of the items they can Trick you, a Choice Scarf and a Flame Orb, are quite useful and hard to come by otherwise. Removing your Pokémons' items beforehand lets you obtain these rare items with little consequence, in addition to the Nuggets and other valuables you've pilfered from Merchants.
  • Damn You, Muscle Memory!: Metal Coat is now used solely as an evolution item, with the Katana inheriting the Steel type-enhancing effect.
  • Developer's Foresight: Attempting to steal a Focus Sash from a Motherfuck will cause the Sash to disintegrate.
  • Disc-One Nuke: If you're particularly lucky, Wonder Trade can grant you powerful Pokémon that can't otherwise be obtained until the late- or even post-game. A few examples include Pokémon with perfect IVs, fully evolved Pokémon, and fully-evolved Pokémon with perfect IVs or ones that just need an item to evolve.
  • Elite Mook: On certain Routes there are Route Masters, which can be fought only after defeating everyone else on that Route, are stronger than everyone else there and always have some gimmick to the fight.
  • Forced Tutorial: Inverted. The person who's supposed to teach you how to catch a Pokémon will tell you to look it up in the internet instead.
  • Greedy Jew: The Merchant class. They don't give any Pokédollars when you beat themnote , they give you the TM for Thief, and they use Pokémon related to money, including the similarly-designed Chantruth.
  • Kaizo Trap:
    • After clearing one of the more complex Victory Roads around, defeating the other PC rival one last time, you get ready to head for the League only to get assaulted right at the exit by "Fucking L. Jackson", who quotes Pulp Fiction before throwing at you a team of six Motherfucks with ridiculously high Speed and Explosion as their only move. This fight also disables your items and is even an Inverse Battle from Generation 6, meaning the Normal-type Explosion can hit everything with at least normal effectiveness. If you didn't heal after the previous fight, have a Pokémon with Protect on your team, or simply enough HP to survive the onslaught, you'll have to go through the cave again. He was apparently added there just to screw over Nuzlocke players.
    • When you obtain the TM for Thief, the Merchant you obtain it from warns you to not use it against his fellow Merchants. The Pokémon that Merchants carry tend to hold items such as Nuggets, which fetch a high price. Surely using Thief on Merchants is a good idea, right? Nope. If you use Thief on a Merchant's Pokémon, three Merchants will attack you and your battered party right when you reach the league, and they will steal your Pokémon's items by using moves such as Trick and Swindle. And this comes right after the aforementioned L. Jackson Kaizo Trap. You can lessen the blow by removing your Pokémon's items before fighting them; even then, they'll still annoy you by giving your Pokémon items such as Iron Balls and Flame Orbs.
  • I Banged Your Mom: In Beehive City's Pokémon Center, there's a youngster who claims he knows who the Champion of the Fochun League is: "your mom, and [he] fucked her". Funnily enough, he's half right: your mother is the Fochun League Champion. Additionally, two-thirds of your mother's team is built around this joke, with two of her Pokémon (Mozzamazel and Wifemin) being stereotypically attractive and feminine, and another two (Semdemen and her Signature Mon, Baddon) being associated with sex.
  • Joke Item: Or more accurately, Joke Ability. An Ability is the signature ability of Adesign... which does absolutely nothing, in or out of battle.
  • Left the Background Music On: The hack's version of Lavender Town has "Spooky Scary Skeletons" playing as background music. A sizable portion of said town's population complains about the music being annoying when talked to.
  • Lethally Stupid: Trainers can invoke this on their Pokémon knowing Shitpost, where the user uncontrollably spreads idiocy to deal heavy Ground-type damage for 3 turns.
  • Level Scaling: Upon beating Terry, most trainers' Pokémon will be the same level as your highest leveled mon.
  • Made in Country X: Junk Ball are the usual "cheap Chinese knockoff," being cheaper than regular Poké Balls, but being even worse than them.
  • Mirror Match: Once you can enter your rival's house in the post-game you can face your own clone with the exact same Pokémons. Your clone will always win speed ties, forcing you to switch strategically to win.
  • Mythology Gag:
    • Overworld items are stored in item chests instead of Poké Balls, the same as in Orre games.
    • The music used in gates is the one used in Unova games. On top, the Gym guide will give you Fresh Water if you talk to them, the same as in these games.
    • Like in the vanilla games, there are some Trainers that just use the same Pokémon 6 times, including Blobbos.
    • On Route 9 there are dancers that "dance and will disappear one day for no reason," serving as a roadblock referencing the infamous one from Unova games. There's a similar group of Fishermen on Route 11.
    • A guy in the Animango's hotel has craving for jelly-filled donuts.
    • Canon Pokémon, regions or characters are mentioned by various NPCs.
    • A kid in Animango talks about starting a magazine called GAME FREAK, while his father says about how his kid might one day start up a development studio, referencing the history of the actual company.
    • Fucking L. Jackson's theme is Monster House from Pokémon Mystery Dungeon.
  • Nerf: The 1.3 balance update saw a number of Fakemon get nerfed:
    • Chromox was notorious for being able to solo most of the game, thanks to its amazing Speed stat, Download, and Eruption. 1.3 lowered its Special Attack and removed Eruption from its movepool. On the flip side, it did gain some Attack and Blaze Kick, making mixed sets feasible.
    • Semrust and Semdemen lost much of their bulk, as well as U-Turn and Calm Mind.
    • The Marleyzard line lost several of its moves, with the most notable loss being the recovery move Roost.
    • A smaller nerf, but Farfigtron lost Fire Lash, which let it easily snowball, as well as Dragon Claw.
    • Prior to 1.3, Venowatt got nerfed so that it wouldn't steamroll the game. Levitate became a Hidden Ability, and many of its best moves were moved to later in its level-up pool (most notably Tail Glow, which can only be obtained if you level up its pre-evolution Proboskito to level 99).
  • Nintendo Hard: The game is remarkably more difficult than the average Pokémon game, as the boss trainers have well-optimized sets and often carry at least one Pokémon to cover their weaknesses. You also can't use Revives in battle. Not to mention how many of the routes are longer, nurses outside of Pokémon Centers often cost money to use, and the Kaizo Traps that lay scattered across the region.
  • No Fair Cheating: Cheat in the game, and after beating the champion, you will be arrested, just before you register your team in the Hall of Fame. This effectively soft-locks your game, trapping your character in a jail cell forever. There's a noose in the corner, labeled "the easy way out", but using it deletes your save file. Note that things like emulator save states are fair game; the game will do this only if you do stupid stuff like hacking items in or getting Legendary Pokémon you have no possible way to obtain before becoming Champion illegitimately.
    • As of Version 1.2, DO NOT EVEN BOTHER trying to activate a "Walk Through Walls" cheat in an attempt to skip some of the obstacles or get into a place where you have no business being in before you even complete the Elite Four because if you pull that stunt, the game will immediately teleport you to that room. As in, straight away, no matter where you are when the code is activated. But, should you be stupid enough to do that, you can delete the code from your cheat list; merely disabling the WTW cheat is not enough because the game still thinks you have it on, thus triggering the failsafe. Though, if you didn't think to save your game and/or make a save state before you activated the code, well... it really sucks to be you, in that case.
  • Non-Elemental: The ??? type is used as one of the elemental types which has neither weaknesses nor resistance; in addition to Curse being this type, Meme and An Attack are two ???-type moves unique to this game, and Adesign is the sole ???-type Pokémon.
  • Not His Sled: While the Fochun region's layout is based heavily on Kanto, progression through it plays out quite differently:
    • Only Brock reprises his role as a Gym Leader; every other Gym Leader is unique to Clover. Lampshaded by Brock, who asks if you were expecting Misty after telling you to challenge Tumblrita.
    • Team Karma's Headquarters is not located in the Game Corner; in fact, you don't even go to it until after you clear out the region's equivalent of Silph Co. The secret passageway in the Game Corner still exists, though. You can open it with the Basement Key obtainable from the Game Corner's prize counter, and it's where you fight Jewipede.
    • The Champion battle isn't fought against The Rival (though you do fight him right before the Champion battle). Instead, the Champion of the Fochun league is Your Mom. No, really.
  • Not Hyperbole: The Trainer you fight in Pewter Gym still says you are light years away from facing Brock... except this time, it's true as in place of Brock there's a warp tile that sends you to a random asteroid in the outer space, where Brock actually is.
  • Pressure Plate: Victory Road and Rotting Pit have puzzles that require you to push boulders into switches.
  • Running Gag: Measuring the power of several Pokemon using Indian elephants.
  • Self-Deprecation: Among many Take That!, there's some towards the game itself too; if you say no to the tutor of Magic Room (which temporarily disables items), he asks what kind of person would permanently take out items. In the final release, items are limited in usage, and Route Masters straight up ban them. There's also a guy in Animango's Department Store that says he's playing Clover and that it's shit.
  • Shout-Out: Has its own page.
  • Spin-Off:
    • Clovermon Hunter, a shooting game starring Edgie.
    • Balloofang Fight, a Balloofang-based hack on Balloon Fight.
    • Pokémon Periwinkle, a hack of Pokémon Yellow that replaces Pikachu with Blobbos.
    • Pokémon Ultra Quartz: Let's Go! Blobbos, a hack of Pokémon Quartz that incorporates elements from the Let's Go! games.
    • Pokémon Ultra FireRed XD, another FireRed hack that features several Clover Fakemon, as well as Kanto-exclusive evolutions for them.
  • Starter Mon:
    • As you start out in the Fochun region, you can choose between a Grass-type Grasshole, a Fire-type Arabomb and a Water-type Ejacasm.
    • In the Ebin region, the following set can be chosen by starting trainers instead: a Fighting-type Reptyke, a Rock-type Faeriock and a Flying-type Cloucat.
    • In Kekkoh, the starters are a Grass-type Sadrog, a Fire-type Hodtog and a Water-type Gnarrk. Kekkoh is unavailable in the current release, however, so they are instead wild encounters in the Ebin Islands.
    • Discussed in a building in Telekino City, where one guy wishes the starters to be stronger Pokémon Pitayen, Fireshi and Slugbud, but another criticizes the batch having too much Poison-types as well as an over-powering Dragon-type.
  • Stealth-Based Mission: The first time you visit Burial Tower, you have to avoid being spotted by the skeletons.
  • Surprisingly Creepy Moment: In contrast to the rest of the game (which is quite lighthearted, Vulgar Humor and Black Comedy aside), Zanyis Town Ruins and the Rotting Pit are genuinely unnerving. To elaborate, Zanyis Town Ruins is a town that's been reduced to a moldering husk, with a background theme that wouldn't sound out of place in The Twilight Zone. The Rotting Pit, on the other hand, is a labyrinth beneath the town's ruins, with the maze being made of bones, some of which are visibly human. The cause of all of this? Endranther, an Olympus Mon based on death and decay, which fled to the town and presumably slaughtered everyone living there.
  • Take That!: By the truckload.
    • The villainous Team Karma is themed around Reddit and Know Your Meme, with the former also getting a mon parodying its mascot that is stated to never do anything except steal or copy other people's stuff.
    • A bunch of the Trainer class exist solely to take shots at certain groups, like the NEET class holding a Gardevoir dakimakura, Theorist class with tinfoil hats, or Neckbeards with fedoras.
    • There's a hiker trainer named Edmund who says he "makes overrated indie games".
  • The Computer Is a Cheating Bastard: Some trainers have Pokémons with hacked stats and moves:
    • The trainer ambushing you at the start of Rock Tunnel has a Motherfuck with maxed effort values in all stats when you can only max two stats legitimately. Same goes for the Champion's Masdawg.
    • Masuda has illegal moves such as Overbite on his Militant.
  • Those Wacky Nazis: Outcast Island has quite a few Neo-Nazis; their leader, Polk, is even the island's Gym Leader, though he's surprisingly sympathetic. Hitler himself appears in the postgame, but thanks to the player's influence he's content with just making weapon designs for the military, rather than world domination and genocide.
  • Toilet Humor: A lot, as expected for a Black Comedy game.
    • One of the starters looks like a generic Grass-type Pokémon, except it has a plant growing out of its butt. Its evolutionary line is literally called “The Anal Plant Pokémon”.
    • To receive a bike, you have to participate in a contest that involves pissing six feet into the air without getting wet. Thankfully you don’t see the contest itself, but you do get the pleasure of seeing the aftermath.
    • You can come across a giant pile of poop at some point in the game, in which you are required to use a Poop Whistle. Using it will summon a battle with Cacademon, which is a Pokémon that’s literally a pile of poop.
    • There’s an evolutionary line of a blue hedgehog-like Pokémon that soils itself, as a Take That! towards the Sonic The Hedgehog fandom. It has the Sand Stream ability, and its Pokédex entry says its feces is light enough to be carried by the wind. Make that as you will. Aditionally, Mudslacks' shiny color turns it yellow.
  • Torpedo Tits: With the user's milk used as ammunition, Lactose Shot is essentially this, somehow functioning like Margearna's Fleur Cannon.
  • Vitriolic Best Buds: Meta-example with Pokémon Sage, the other Pokémon game developed by 4Chan users. Clover makes a metric ton of potshots at the game, ranging from subtle (a show on TV about growing plants stating that sage takes the longest time to grow) to blatant (a trainer in Team Karma's Headquarters claiming that he's from the region Sage takes place in, where they hate Clovers); that said, Clover does give it a genuinely good-natured Shout-Out in the credits.
  • Vulgar Humor: There are quite a few moves unique to Pokémon Clover that weaponize bodily taboos like Enema, Cum n' Go and Lactose Shot.
  • Wake-Up Call Boss: While Brock is relatively straightforward to beat, the next two Gyms will give you taste of what's to come in major battles.
  • Wham Episode: The second visit to the Ruse Cruise after it's been hijacked by Team Karma and retrofitted into one of their bases. Not only do you find out that Kymmi is working with Team Karma, you can also find an Info Dump about the history of the Fochun Region, which contains the first hints that there's more to Team Karma than they seem.
  • Wham Line: During the game's finale atop Mt. Clover, the third member of the Karma Shadow Council drops one before and after his battle, finally revealing Team Karma's purpose:
    Now that we've finally come face to face, I have a couple of questions for you. When you were fighting Team Karma all the way back in Gadech City, Beehive, and the boat base, did you ever find yourself at a loss as to why exactly you were fighting them? Sure, it was obvious that Team Karma was doing villainous things, but did you notice anything strange about that? Did you even consider WHY Team Karma was committing these comically generic crimes? Well... I'll tell you why. It was all just a ruse, tailor made for you!
    After the battle....
    Because circumstance had allowed for you to make it this far, I'll elaborate on a few things you may not have realized. Firstly, your very existence has had Team Karma on the defensive since the day you took your first step out of Veepier Town. That is why it was necessary to create a distraction for you, something to keep you busy and thinking you were successfully thwarting some evil team escapades in order to keep you as far away from the real Team Karma as possible. The plan would have gone off without a hitch, too, had it not been for your little friend Kymmi's slip up. If there's something that the boss has taught us, though, is that any mistake can be corrected.
  • Wham Shot: After defeating the Fochun Elite Four and Edgie, the player enters the Champion's room... and it uses the same tileset as the player's house, complete with Veepier Town's music. Even the player character is visibly confused. Then, the champion appears: it's the player character's mother.

 
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