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This page contains unmarked spoilers from the previous games and Kingdom Hearts III. You Have Been Warned!

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Kingdom Hearts III: Re𝄌Mindnote  is a Downloadable Content pack released for Kingdom Hearts III. It was released on January 23, 2020 on the PlayStation 4 and February 25, 2020 on the Xbox One.

Re𝄌Mind consists of three scenarios taking place during and after the climax of Kingdom Hearts III. The eponymous "Re𝄌Mind" scenario focuses on Sora as he travels back in time via astral projection to relive the events of the second Keyblade War in a desperate race against the clock to save Kairi's life after her destruction at Master Xehanort's hands. But as he has been warned by several characters during his quest, there's a high price to pay for changing fate...

After the completion of "Re𝄌Mind", a second scenario, the "Limitcut Episode", becomes available for play. In this story, players will battle reworked and superpowered incarnations of the Seekers of Darkness with new AI and abilities. Only after clearing the gauntlet of superbosses does the third and final scenario, the "Secret Episode", open for play, and only "beyond the curtain" will players find clues to the future of the series on a night in which Sora has a fated encounter...

With Re𝄌Mind comes the addition of several fan-favorite offerings such as the Oathkeeper and Oblivion Keyblades, as well as EZ Codes and PRO Codes used to make the game easier or more challenging. Also debuting is the Data Greeting mode, in which players may create and stage photographs using models of the majority of the game's cast and enemies, and visual tools such as lighting, invisible stage props, and filters.


Kingdom Hearts III: Re𝄌Mind provides examples of:

  • Advertised Extra: Leon, Aerith, Yuffie, and Cid were highlighted in the advertisements for the DLC, but they don't appear until the Limitcut Episode, which is made up of an introductory cutscene, the countless hours the player spends on the Organization rematches, and then the closing cutscene.
  • A.I. Roulette: The main game and Re𝄌Mind averts it for all bosses except the secret boss, who randomizes the order of his moves each time he's fought and can even choose to skip straight to his second phase. Unlike the in Kingdom Hearts: Birth by Sleep and Kingdom Hearts 3D [Dream Drop Distance], however, all nineteen of his moves have substantial tells, and he still breaks out of stagger at a predictable time with a consistent response.
  • All There in the Manual: While the DLC did reveal how Xion returned, it didn't exactly reveal the entire truth. According to the Ultimania, Xion is a time traveler whose heart came from when she first joined the Organization, hence why she had no memories or sense of self. It wasn't until Roxas finally reached out to her through Sora that the memories that formed her heart—which were inside Sora's heart—returned to her.
  • And Now for Someone Completely Different: The DLC adds more playable characters in battles, in some cases replaying the battles in the original game from the perspective of a different character.
    • In the fight against Xigbar and Dark Riku, you can choose either Sora or Riku as a playable character; the other will serve as your party member.
    • Before Sora arrives, you control Aqua against Vanitas and Terra-Xehanort, with Ventus as your partner. Once Sora arrives, you can switch control to Sora or keep playing as Aqua.
    • For the Saïx boss battle, the playable character will switch to Roxas after the cutscene where he is introduced, with Lea and Xion serving as your partners. After Xemnas escapes, the battle will continue on to Saïx properly, but you can choose to switch the control to Sora or keep playing as Roxas.
    • In the battle against the Replica Xehanorts, you collectively control the Guardians of Light (sans Sora and Kairi) with a shared health bar and control switched around once in a while. Lea, Riku, Roxas, Terra, and Ventus serve in the offensive, while Aqua, Mickey, and Xion serve in the defensive, using magic to cast Reflega and deflect attacks. After the sequence is done, there is one more phase of the fight where you solely control Mickey against the Replicas.
    • For the final battle against Armored Xehanort, you can choose to play as either Sora or Kairi, with the one you don't choose serving as an assist character. Notably, this is the first time in the Kingdom Hearts series that Kairi is playable.
  • Anti-Frustration Features: You'll see the bad ending of the Secret Episode the first time you lose to the Final Boss of the data battles. Every loss after that just goes to the standard "game over" screen that gives you the option to retry without having to see the bad ending's cinematic again.
  • Awesome, but Impractical: While this was already a minor issue in the base game, Re𝄌Mind firmly plants Megalixirs here. While they were useful in the previous games since most of the superbosses gave you party members, every superboss in this game, including Dark Inferno, is fought by Sora alone. What's more, normal Elixirs are unlocked in the shop after spending 10,000 Munny, and Munny farming is simple with Battlegate 0 and the right setup.
  • Back-to-Back Badasses: The Guardians of Light (sans Sora and Kairi) against the Replica Xehanorts all face away from each other to fight off the horde of enemies.
  • Beneath Notice: Luxord reveals that he's been playing this part all along when he confronts Xigbar in the opening cutscene. However, he continues to play along. This is further teased in the "Sora wins" ending against the last boss, as Luxord is the driver of Yozora's limousine, as seen by a brief shot of his head from the rear-view mirror.
  • Book Ends: The Xehanort Saga begins in Kingdom Hearts with Sora saying, "I've been having these weird thoughts lately...like is any of this for real or not?" The Secret Episode ends with him saying the exact same message, but this time, Yozora says it along with him.
  • Boss-Altering Consequence: During certain boss battles, you can choose to play as either Sora or one other character, which includes Riku, Aqua, Roxas, and Kairi.
  • Boss Remix: All of the data battles have a new remix for each individual fight (with the exception of Vanitas, who uses his theme from the main game, and Dark Riku, whose theme is a pre-existing remix of "Forze Del Male" from one of the game's cutscenes).
  • Bragging Rights Reward: Defeating the True Final Boss in the Secret Episode nets you a Crystal Regalia+, which boosts Strength, Magic, and Maximum AP. Given that the player has just defeated the strongest boss in the game, it's just a formality at this point.
  • Brutal Bonus Level: Limitcut contains the data battles against the real Organization. It's basically the same concept as the Data Organization XIII from Kingdom Hearts II Final Mix, but with the difficulty more off the charts. Beating them all unlocks the True Final Boss, which is the toughest challenge in a game mode full of them, so much so that the game expects you to lose and plays a bad ending the first time you do.
  • The Bus Came Back:
    • The Master of Masters shows up in a flashback 75 years before the game takes place, revealing that he helped set Master Xehanort up on his path.
    • Riku checks in on the Hollow Bastion Restoration Committee—Leon, Yuffie, Aerith, and Cid—after a year of searching for Sora with no success.
    • The Fairy Godmother from Cinderella is back after her last appearance in Birth by Sleep (or, chronologically, Kingdom Hearts).
  • Call-Back: All over the place, especially in regards to the Limitcut fights:
    • When playing as Roxas in Re𝄌Mind, Roxas can use the "Reversal" Reaction Command in much the same way he and Sora could in Kingdom Hearts II.
    • When Sora is in Scala ad Caelum, after he reassembles the pieces of Kairi's heart, the completed object is used exactly the same way as the method to open the paths between worlds in Kingdom Hearts II, complete with Sora performing the "keyhole unlocking" sequence from said game.
    • The attack sequence used by the Guardians of Light to defeat Armored Xehanort is one big reference to the opening movie of Dream Drop Distance.
    • All of the Data Organization XIII fights meld elements from each boss's previous appearances together.
      • Data Marluxia activates the Doom Counter from Re:Chain of Memories and Kingdom Hearts II as a Desperation Attack. The cutscene is the same as the one in II, but uses a timed counter similar to the one seen in Re:CoM.
      • Data Luxord still has the Time Gauge as in his Kingdom Hearts II boss fight. Some of his games are also reused from II.
      • Data Saïx uses the Berserk Reaction Command that Sora could use in Kingdom Hearts II as his reprisal.
      • Data Xion has attacks from Roxas's previous fights, especially his Final Mix boss fights. She also incorporates a super-amped up version of her and Roxas' Magic Hour Limit Break from Days as part of her moveset.
      • Data Dark Riku features powered-up versions of many of his abilities from both the original Kingdom Hearts and Chain of Memories, as well as some Ansem-themed attacks. He also makes frequent use of the Dark Barrier ability that Riku could use in 3D.
      • Data Xemnas primarily takes cues from his final boss fight in II, but also incorporates some of his moves from his secret boss battle in Kingdom Hearts Final Mix. His Desperation Attack is a more dangerous version of his infamous laser dome from II as well.
      • Data Xigbar again changes battle arena layout like he did in II, and he has back a variant of his infamous Bullet Hell Desperation Attack.
  • Casual Danger Dialogue: During their mass Back-to-Back Badass moment, several of the Guardians of Light manage to squeeze in some heart-to-heart exchanges, compliments, and playful ribbing with each other. Humorously, Lea gets rebuked by Aqua for trying to engage in this with her.
  • Character Select Forcing: Downplayed, but the Data Real Organization XIII fights and the final Superboss are designed around "standard" Keyblades with Formchanges that closely resemble the base moveset, such as Second Form, Light Form, Dark Form, and Double Form. It is possible to work Disney Formchanges into the fights, but doing so is substantially harder since they are more unwieldy and have quirks to their combat styles that don't adapt to the bosses very well.
  • Color-Coded for Your Convenience: Many of the bosses have unblockable attacks, which usually have unique coloration to tell the player, such as Data Vanitas's glowing Keyblades or the True Final Boss's blue lasers.
  • Convenient Coma: After Sora disappears, Kairi has Ansem the Wise, Ienzo, and Even put her into a deep sleep in the hopes that they can find some sort of clue to locating Sora within her heart. One year in, they've still had no luck.
  • Darker and Edgier: The base game, while it still had epic, dramatic moments and was Darker and Edgier than previous games in the series, still had a mostly upbeat tone and enough of a happy ending that the final scene was a major curveball. The DLC, on the other hand, does not have the fun adventures in the Disney worlds, and the premise centers around Sora racing the clock to bring Kairi back from the brink of death, all the while knowing that he is dooming himself in her place. Donald and Goofy are not present to keep you company, as Sora is alone during his journey, as well as when facing off against the Data Organization. The Secret Episode leaves things on a unnerving note since Sora either gets crystalized at Yozora's hand, or remains trapped in the Final World not knowing what the hell is going on, but is no closer to returning to his world.
  • Demoted to Extra: Donald, Goofy, Marluxia, Larxene, Dark Riku, and Ansem all don't get any extra scenes or exposition, with Ansem only getting a single new line if he kills Riku while he's fighting with Xigbar and Dark Riku and the first four not getting any new dialogue at all.
  • Developer's Foresight: Characters other than Sora still do a dive animation when falling from a sufficient height, although only Kairi can get enough altitude for it to trigger.
  • Dramatic Irony: Lea throws a bit of shade at the Organization member with Saïx before their boss fight, unaware that it's one of his best friends, Xion.
  • Due to the Dead: When Demyx comes to pick up Dark Riku's former vessel, Riku asks him to be careful with it, not just because it will help give Naminé a new life, but also because it holds important memories of both Naminé and Riku Replica.
  • Dungeon Town: More of Scala ad Caelum's main island is explorable as Sora tries to find the pieces of Kairi's heart, complete with treasures and Heartless encounters.
  • Easy-Mode Mockery: Using EZ Codes prevents you from earning some Trophies/Achievements.
  • Excuse Plot: The justification for fighting the Data Organization XIII in Limitcut is that while searching for Sora, Cid recreated the battle data for the Real Organization XIII, and a virtual recreation of Sora is sent to fight them.
  • Flashback with the Other Darrin: Due to Rutger Hauer's death, all of Master Xehanort's scenes revisited from the base game have been redubbed by Christopher Lloyd to retain consistency with new footage from the DLC.
  • Foreshadowing: The new scenes offer a few extra hints to Saïx's Heel–Face Turn. In one of the first scenes, Saïx dissuades Master Xehanort from using Vexen or Demyx as Seekers and announces he will go and retrieve the former, setting up Vexen's own status as The Mole and Demyx's later helping hand; during the Keyblade War, Saïx is visibly pleased to notice Xion starting to recognize Axel, and helps push things along by deliberately calling out Axel and Roxas's names.
  • God Mode: EZ Codes give you access to a plethora of what are essentially cheat codes that can help you barrel through the game. These include:
    • Making all of your party's attacks One Hit Kills.
    • Automatically block when not attacking.
    • Regenerating Health, MP, and Focus Gauge.
    • Auto-fill Formchange meter.
    • Easier access to Attractions, Team Attacks, and Rage Mode.
    • All abilities AP cost set to 0.
    • Significantly extended Link duration.
    • Triple Strength and Magic for both allies and enemies.
    • Always perfect results in the Cooking minigame.
    • All Moogle Shop items cost half the price.
    • Starting Gummiship at Level 99, 99 of every Gummi Block, and every Gummiship blueprint in the game.
  • Hourglass Plot: Re𝄌Mind has Sora attempting to find Kairi by any means, even if it costs him his life. Limitcut has Kairi attempting to find Sora by any means, even if she has to endure a coma.
  • Innocuously Important Episode: Toy Box was already important to the base game, but Re𝄌Mind makes it a retroactive example of this trope too, due to the presence of Verum Rex and Yozora, which Re𝄌Mind indicates are more than just a video game and will become a major part of the series lore moving forward.
  • I Never Told You My Name: When they meet, Sora recognizes Yozora and calls him by name. Yozora is immediately perplexed, pointing out that his current form is not what he's supposed to look like, and asks how Sora knows both his appearance and name.
  • I Will Find You: In Limitcut, the Guardians of Light split up to find Sora. Donald, Goofy, and Mickey visit every world Sora has visited; Terra, Ventus, and Aqua venture into the Realm of Darkness; Roxas, Lea, and Xion access the computers in Twilight Town to see if they can find anything to work with; and Kairi allows herself to be induced into a coma so Ansem the Wise, Ienzo, and Even can analyze her heart, hoping to find a connection to Sora. After a year, however, there's been no progress. Riku eventually decides to visit the Restoration Committee in Radiant Garden, but all he finds are data files of Sora and the Seekers of Darkness. However, the Fairy Godmother soon appears, providing a clue in a dream Riku's been having about a city, stating that him and two others may be the key to finding Sora, hinting Kairi as one of them, and the scene telling pans to the Final World as to where the third person is.
  • Kick the Dog: Master Xehanort mocks Sora when it appears he's failed to save Kairi in time, and says he's simply doomed to repeat his failure.
  • Lunacy: Data Saïx naturally has amped-up versions of his moon-powered attacks. Armored Xehanort's Desperation Attack also has him summon a giant and oddly normal-looking moon in the sky opposite Kingdom Hearts alongside several smaller dark orbs with a similar texture.
  • Maximum HP Reduction: A new ability unique to two of the Data fights and the secret boss allows them to outright remove chunks from Sora's HP bar with certain attacks, restricting the amount of HP he can work with. It can be cured with Elixirs, however.
  • Meaningful Echo: No matter if Sora wins or loses the fight against the last boss of Limitcut, the closing lines of the DLC are very first words spoken in the franchise. Who speaks depends on if Sora won or lost.
    "I've been having these weird thoughts lately. Like, is any of this for real or not?"
  • Mechanically Unusual Fighter: Two of the Limitcut bosses fight far differently from the other eleven:
    • Luxord stands out as a boss even compared to how he did in the second game. Not only is the time gauge back, but unlike II where it was a glorified health bar with a few special gimmicks, here it's entirely different; your stats and the different attacks you can use don't matter, as each hit you do does a set amount of the gauge. Because of this, rather than having enhanced defense and immunity to flinching outside his proper openings, he's completely invincible, and he breaks out of your combos based solely on the amount of hits he takes rather than each attack having its own value to the counter.
    • Whereas the rest of the Organization has some sort of pattern, Dark Riku has none. He has nearly all of his attacks available from the start, has next to no rules on when he uses them, and instead of having more complex single attacks, he has many smaller attacks that he'll chain together into combos. What's more, his desperation move, rather than being gated by losing a certain amount of health, will come out the first time after only four or five attacks regardless of how much damage he's taken, something only Terra-Xehanort shares. But what truly puts Dark Riku here is his openings; while most Limitcut bosses simply have you wait for an attack to finish for the opening with one or two attacks you need to be clever for, nearly all of Dark Riku's openings are in the middle of his attacks and he has little to no cooldown between attacks, meaning taking a more reactive approach like every other fight will result in you barely getting any hits in while Dark Riku never stops attacking.
  • Meteor-Summoning Attack: Armored Xehanort's Desperation Attack is to summon several moon-like orbs from a dimension of eerily backlit clouds and have them periodically rain meteors down in set patterns for the rest of the battle.
  • Multiple Endings: The Secret Episode that's unlocked after completing Limitcut has two endings, depending on if Sora wins or loses the final boss fight. But let's be honest with ourselves, you're probably going to experience both, because chances are, you're not winning the first time you attempt this boss. If Sora wins, Yozora says that his powers aren't needed yet, and he Disappears into Light. If Yozora wins, Sora turns to crystal and Yozora promises to save him, if not the "other" Sora he's looking for. The former is the true ending. The victor also determines who begins saying "I've been having these weird thoughts lately..." at the very end, and who says "None of this...makes sense to me."
  • Non-Standard Game Over: As in Kingdom Hearts II, letting your Time Gauge run out against Data Luxord causes you to lose instantly. Losing to the secret boss also results in a bad ending on the first loss, or if you give up on repeat losses.
  • Once More, with Clarity: Re𝄌Mind features an updated version of the climax from the original game that clarifies what other characters were doing during the battle against Xehanort and the Seekers of Darkness, usually before and after Sora arrived on the scene to help. It's then later revealed in the updated epilogue that in every scene shown in the different locales (Disney Castle, Land of Departure, Twilight Town, and Radiant Garden), Sora and Kairi are present but offscreen.
  • One Dialogue, Two Conversations: The in-universe social media post used for the loading screens of the DLC reveal that Sora and Kairi sharing the paopu fruit in the base game was a case of this. Kairi saw the fruit as a promise to not be physically separated again, while Sora viewed it as a reassurance that their bond would still be there even if they weren’t in the same place all the time.
  • O.O.C. Is Serious Business: Xigbar is completely caught off guard when Luxord catches him in his lie that the mission to retrieve the Black Box came from Xemnas, and fails to completely get back on his usual game due to his shock at being found out.
  • Palette Swap: The first boss fought in Re𝄌Mind is the Dark Inferno χ, a much weaker and easier version of the Dark Inferno with golden secondary colors.
  • Plot-Based Voice Cancellation: The Master of Masters reveals his name to Xehanort near the beginning of the DLC. Said name is muted out for plot's sake—the only hint to his name is Xehanort's familiarity to it.
  • Point of No Return: Once you start the Re𝄌Mind scenario on a file, you have to see it through to the end before you can return to the main game. The game strongly recommends saving Re𝄌Mind and Limitcut data in separate save slots as a result. Once you've beaten the main DLC scenario, you can return to the main game at any time by pressing Square/X instead of the main confirmation button in the load menu, but this in turn means you can no longer return to Re𝄌Mind to gather the treasures in Scala ad Caelum without doing the whole scenario again.
  • Promoted to Playable: For the first time in the series, the player can control Kairi. She's an option in the boss fight against Armored Xehanort, though the player can choose to continue playing as Sora if they want.
  • Quick Draw: Data Xigbar has the unique "Showdown" Situation Command that triggers a sequence where Sora and Xigbar prepare to duel. Pressing the Attack button right when Xigbar shoots allows Sora to dodge to the side and fire a bolt of light, momentarily stunning Xigbar and leaving him wide open.
  • Race Against the Clock: The plot of Re𝄌Mind involves Sora using the power of waking to go back in time to save Kairi before he reaches the point where he left.
  • Real After All: Yozora and Verum Rex aren't just a video game, and it seems as if they will be very important in the future.
  • Refuge in Audacity: Luxord was curious about his task to find the Black Box, reasoning that Master Xehanort wouldn't care about it due to his obsession with the forthcoming battle, meaning the order must have come from either Xemnas, or Xigbar who's up to his own agenda. How does he find out it wasn't Xemnas who gave the order? He simply asked. Xigbar gives an Oh, Crap!, suggesting the lower Seekers aren't expected to directly engage with the higher-ups, and cutting the legs out from under him.
  • Scenery Porn: Scala ad Caelum is small and somewhat limited compared to other worlds in the series, but are very pretty to look at. The same applies to the gorgeously detailed metropolis where Sora battles Yozora.
  • Sequel Hook:
    • It's heavily implied that Luxord knows far more about what's going on than he lets on. He may also know who Xigbar really is, or at least rightfully suspects that Xigbar has his own agenda. In the end, he's revealed to be the driver of Yozora's limo. However, how much Luxord knows and how he's figured it out is left up in the air.
    • The end of the Limitcut episode shows that the Fairy Godmother has an idea of where Sora is, and the keys to finding him lies with Riku, Kairi, and someone who resides in the Final World, setting up the events of Kingdom Hearts: Melody of Memory.
    • After the final boss of the DLC, depending on whether Sora wins or loses, either Yozora says he isn't needed yet and fades away into light, or Sora turns into crystal. Either way, a future encounter is teased between Sora and the boss.
  • Shout-Out:
    • The true ending of the Secret Episode is an almost shot-for-shot recreation of the opening of the 2011 trailer for Final Fantasy Versus XIII. Doubles as a Production Throwback, considering Nomura's involvment in the project prior to its reimagining as Final Fantasy XV.
    • EZ Codes are known in the Japanese version as "Fastpass Codes", referencing the Fastpass system at the Disney Theme Parks.
  • Significant Name Overlap: Yozora asks Sora why he's using Sora's name, indicating that Yozora knows someone else who is also named Sora. Of course, Sora has no idea what he's talking about.
  • SNK Boss: The bonus bosses easily outstrip anything seen before in the series in difficulty and sheer complexity. Notably, while the concept of sequential boss phases isn't new to Re𝄌Mind, they define the battles presented in it, with each of the bosses introducing different gameplay mechanics and tricks at set health intervals. The last boss, available only after completing all other bonus boss battles, is the hardest of all.
  • Summon to Hand: Kairi gets a ranged opener that inverts the trope, by having her toss the Keyblade at her target and warp herself to it to follow up with melee swings.
  • Superboss: The data battles return for the real Organization XIII; beating all thirteen of them unlocks the Secret Episode, which consists of one last extremely-difficult boss fight.
  • Taken for Granite: In the bad ending of the Secret Episode, Yozora turns Sora into a crystal statue.
  • Tears of Joy: It happens to Chirithy in the Final World, when Sora offers Chirithy to go back with him to reunite with Ventus.
  • Temporal Paradox: It's clarified here that Sora caused one during the original ending of the game, resulting in the heroes losing and winning within the same timeline, and this is the reason that misusing the power of waking will have consequences. The plot of Re𝄌Mind involves him causing another one to rescue Kairi.
  • Throwing Your Sword Always Works: While Sora still can't use Strike Raid, Kairi can during her playable section, using it as her combo opener before teleporting to the thrown Keyblade. Data Xion uses Strike Raid against you, while Data Saïx has stepped up to throwing six swords at you at once.
  • Trauma Button: Sora learns that Aqua froze up during the Demon Tide attack because it triggered flashbacks to her time in the Realm of Darkness.
  • Time Skip: The Limitcut episode has a one-year time skip from the end of Kingdom Hearts III.
  • Turns Red: Zigzagged with the last of the Superbosses. While he does jump to a new, harder phase after getting his health down low enough, he's also on an A.I. Roulette which could potentially have him start his second phase at the beginning of the fight.
  • Under City: The clockwork display in Scala ad Caelum where you obtain Kairi's fragment confirms without a doubt that the city was built on top, if not outright subsuming, Daybreak Town, the hub of Kingdom Hearts χ.
  • The Unreveal: A flashback seventy-five years before the events of Kingdom Hearts III features Master Xehanort meeting the Master of Masters shortly before the former's Mark of Mastery. At the end of the scene, Xehanort asks the Master of Masters for his name. The Master of Masters reveals his name, but the audio is muted the moment he says it to ensure it remains a mystery to the audience for now. Judging from Xehanort's facial reaction, though, the name holds a bit of significance to him.
  • Vocal Evolution: Much more prominent in the English dub:
    • This game contains the first scenes in which Jesse McCartney has to play Roxas and Ventus at the same time. Thus, Ventus speaks with a noticeably higher voice than Roxas.
    • Haley Joel Osment has dropped the raspiness in his voice as Vanitas from the main story and gone back to being a deeper, more arrogant take on Sora's voice as he used in Birth by Sleep.
  • Wham Line: After the Secret Episode is cleared, Sora and the final boss share this line: "I've been having these weird thoughts lately. Like, is any of this for real or not?"
  • Wham Shot: The Secret Episode ending, specifically the portion where Yozora wakes up in a limousine after his duel with Sora. Not only is the cinematography and environment lifted wholesale from years-old promotional material for Final Fantasy Versus XIII, it's also revealed that Luxord (or someone with a strikingly similar appearance and voice) is Yozora's driver.
  • What Happened to the Mouse?: Much like the base game, Demyx's whereabouts after delivering the replica body for Naminé are unknown. However, he does have a gummiphone made by Ienzo on him, so it's likely not the last the players will hear of him.
  • What the Hell, Hero?: Before the Secret Episode battle, Sora expresses this to the boss. Specifically, why Yozora is trying to fight Sora if he's been told to save him.
  • You Can Barely Stand: The player briefly controls Mickey as he makes his way towards a keyhole portal, fending off enemies on his own. The whole time, Mickey is at critically low health, and barely able to drag himself forward.

"I've been having these weird thoughts lately...like, is any of this for real or not? None of this...makes sense to me..."

 
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My Friends Are My Power

A compilation of the use of the aforementioned phrase in Kingdom Hearts. (CONTAINS KH3/RE MIND SPOILERS!)

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