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Forum Fantasy: Prelich's Journey to Manhood is an RPG Maker VX game developed by Camelslayer. It was in development for around a year and a half before its release date on November 1st, 2012.

The game takes place in a forum known as the Chaos Theatre. A war between the administrators and the moderators has broken out. There used to be roughly thirty mods, but now only four remain. Prelich is one of them. After awakening in an icy cave, he's told by super moderator Camelslayer to hunt down and ban the administrators. Upon his journey, he is joined by bruiser mod Magnum, magic-user mod Vlarix, and (about two dungeons later) demoted mod Tambot in order to take down the rulers of the Chaos Theatre. The not-so-stalwart quartet soon embark on a very silly adventure parodying early RPG games.

The game is, in fact, based around an actual forum called "The Chaos Theatre", which ran from 2011 to 2017, and all of the users, moderators and admins featured in the game are based off select users from the actual forum. Despite this, knowing the forum's history is not required to fully enjoy the game.

The game also features guest appearances by Youtubers "The Autarch of Flame" (who played a substantial role in marketing and providing ideas for the game to further its development),"Joshscorcher", and "rabbidluigi" among others.

An Updated Re-release titled Forum Fantasy: Prelich's Journey to Manhood: Kraken Edition was released on December 19, 2014. In addition to using the RPG Maker VX Ace engine, it also added more sidequests, an extra Bonus Dungeon, and more Optional Bosses in addition to changing several things from the original.

You can download the RPG Maker VX Ace version of the game here. Downloads of the original VX version previously existed, but those links are dead as a result of the Chaos Theatre forums being shut down.

Now has a Shout Out page that needs new additions. And now it has a drinking game with multiple versions!

Due to a certain plot point half-way through and the fact that trope names themselves have to remain unspoilered, several spoilers are ahead. Viewers are advised to keep that in mind.

This game contains examples of:

    open/close all folders 

    Tropes A-L 
  • Abandoned Mine: The Trollnium Mine is an abandoned mineshaft that seemed to be extracting trollnium. The only denizens are Chaos Theatre users and the Trollnium Golem.
  • Action Bomb: The enemy Telos. And if you're lucky, it'll drop a stone that teaches a character Crimson Nova, allowing you to do the same thing.
  • Affectionate Parody: Of JRPGs in general, as well as forums.
  • The Alcoholic: The Autarch of Flame. Also Prelich, if what Camelslayer says at the beginning is any indication. Although, considering how Camelslayer is the Big Bad, he may have made this up to cover up Prelich's memory loss.
  • Alternate World Map: There are two world maps — The Chaos Theatre, where you explore for the first half of the game barring sidequests, and Hell, where the second half of the story takes place.
  • Animal Wrongs Group: According to the descriptions for the Dragon Shield and the Anti-DDOL Helmet, the DDOL * is this.
  • Artificial Stupidity:
    • Because RPG Maker doesn't have the enemies keep the playable characters' weaknesses in mind by default without a certain script, enemies can sometimes use an attack that you are immune to. And some enemies can heal one of their allies despite them being at full health.
    • In Kraken Edition, William, Janitor of Sorrow becomes a victim of this thanks to how the conversion from VX to VX Ace worked. Because the enemies do not inherit the skills they previously had after they were converted, they only know their regular attack by default, meaning that anyone who has successfully converted their VX project into VX Ace will have to manually put in the enemy skills in again. As a result of Camelslayer skipping over William when reinputting the skills of all the enemies of the original version, William can only use his regular attack when he was originally programmed to also use "Tea Bag" and "Thread Revival".
    • Krazier also fell victim to this in Kraken Edition. In the original version of the game, he uses "Chaos Storm" late in the second phase of his initial battle, which can be learned as soon as Protista and gaining access to Botlantis. In Kraken Edition, his user stone can still be found in the same location as before, but instead of using "Chaos Storm" in his initial fight, Krazier would actually use "Chaotic Judgment" at a higher frequency instead.
  • Atomic F-Bomb: If you try to progress through Krakenvania without breaking the Hell frost seal with Hellfire, you will be teleported into the void, prompting Prelich to let out a very loud uncensored one.
  • Attention Deficit... Ooh, Shiny!: Prelich, when Camelslayer is telling him of his mission.
  • Awesome, but Impractical: Steal, obtained after Prelich defeats his madness, allows him to steal from various enemies. However, the steal rate is pathetically low and it usually requires multiple tries to obtain the item. There is a way to increase the steal rate, but that requires the player to steal a weapon from an Optional Boss late in the game, and said boss requires a party in their high 70's to beat. And even then, the weapon only slightly increases the steal rate. On the bright side, you can steal some rather useful items, such as teh banhamar from a noob and the powerful Dark Matter item from Phantoon, Neo Exdeath, and Cthulhu.
  • Bad Future: It's possible to visit one in Kraken Edition. How bad is it? The party is dead, Camelslayer and the Goat of Chaos have fused, the Admins gave Felix Falora his marbles back out of desperation, the Theatre is in ruins, and the two fight simply because it's all they can do at the point in time you arrive. It's... oddly depressing.
  • Beneath the Earth: The sunken Tower of Babil and the Fiery Caverns at its entrance. Botlantis and Krakenvania also qualify.
  • Berserk Button: Mentioning the Pokemon "Delibird" in front of Chewie is a surefire way to anger him, since that particular Pokemon (somehow) traumatized Chewie as a kid. Also, telling Joshscorcher to "brohoof" instigates a fight with him. The Autarch of Flame transforms into a One-Winged Angel form literally burning with rage if his ego is ever stricken... and let's just say Camelslayer has too many to list.
    • You will not steal Lolrus's bucket if you value your life. If you tell him you'll get him a bigger bucket, you freaking better, because he does not take disloyalty well. If you don't finish his Fetch Quest before finishing the game, he will show up out of nowhere right after you beat the final boss and kill you.
    • Felix Falora became Psychotic Nekomata because he lost to Krazier and Rince in a League of Legends match, causing him to ragequit so hard he literally lost his marbles.
  • Big Fancy Castle: Castle Krazier is smaller than most examples of this, but it served as the Disc-One Final Dungeon before it was revealed that "Krazier" is actually Toad and the real Krazier is in his vault.
  • Bittersweet Ending:
    • The regular ending. Camelslayer has been defeated, but while the Mods would go do their own things, there is still a possibility of chaos coming back to the Theatre.
    • The Golden Ending. Prelich has punished the Admins for purging their sins into a single being that was responsible for Camelslayer's corruption, but Prelich now has Camelslayer's powers and can cause mischief with it, requiring Magnum, Vlarix, and Tambot to keep an eye on him.
  • Bizarro Elements: The elements are very out there, ranging from Spam, to God-Mod, to three levels of user elements.
  • Black-and-Gray Morality: In the end, it’s seen that most of the game’s characters are downright evil and despite being the most “heroic” characters in the game, even the game’s playable protagonists are Heroic Comedic Sociopaths.
  • Bloody Bowels of Hell: The second circle of Hell has fleshy floor, which is odd considering that the circle of Lust is usually depicted as a windy place.
  • Beware the Nice Ones: You will regret trying to steal the Lolrus's bucket. Lampshaded by the Lolrus ending.
  • Bold Inflation: Psychotic Nekomata’s botched speech pattern uses this often, as well as the Soul of Flame. Later, Prelich and the embodiment of his madness incorporate this.
  • Bonus Level: Many of these exist in the game.
    • The upper floors of the Kashyyyk Manor, the Dyslexia Ruins, the Arschloch, the Infernal Bootcamp, and the Hall of Banterous Bosses are open after defeating the Admin of their respective region.
    • The Trollnium Mine and Botlantis can be visited after defeating Protista.
    • The Underlab can be visited after talking to the fortune teller in the Demon Temple.
    • The Disaster Tower can be visited after destroying the second sigil.
    • The Rift can be accessed after obtaining the German Dungeon porn in either the Autarch of Flame's rematch or in Botlantis.
    • Krakenvania can be accessed after cleaing Botlantis.
  • Bonus Level of Heaven: Heaven is an area of the game, home to Light Camelslayer.
  • Boss Corridor: Two of these exist — Krakenvania, which is a short dungeon whose only inhabitant is Krakis, and the Rift, which features the sealed monster known as Culus.
  • Boss in Mook Clothing: Cthulhu. He is the most powerful non-boss enemy in Botlantis (and by extension, the entire game), has a ton of HP and is always alone. Appropriately, he is only on the last floor before the Goat of Chaos.
  • Brainwashed and Crazy: The users you fight throughout the forum.
  • Breaking the Fourth Wall: Vlarix notes that the bosses in the Hall of Banterous Bosses could be defeated at level 1 if they didn't do so much damage, which confuses Magnum. Later in the dungeon, Prelich points out that the admin theme is playing at the end of the Hall of Banterous Bosses, much to the confusion of Vlarix.
  • Brutal Bonus Level: Botlantis, which can be accessed after obtaining Protista's admin power. The first three floors of the dungeon have bots who are on par with the strongest user enemies in the fifth region of Hell. The fourth floor has you fighting GLaDOS and Sinistar as well as forced encounters with a Hacker Bot 2.0, which are larger, more powerful versions of the Hacker Bot you encountered back much earlier in the game. Pulling the Banhammer gem at the end of the floor gives you access to Lower Botlantis, which features the strongest regular enemies in the form of Eldritch Abominations from several different sources in various media and puzzles that are more challenging and less obvious. You will likely need to be around level 80 to stand a ghost of a chance and you may need to make multiple trips. At the end is the Goat of Chaos, who was once the game's ultimate boss prior to an update. Defeating the Goat of Chaos gives you access to Krakenvania, which thankfully doesn't have any random encounters but more than makes up for it by having an even stronger superboss in the form of Krakis.
  • Build Like an Egyptian: The Deadly Pyramid in the Admin Mountains, which features a few puzzles and traps.
  • The Cameo: Every user based enemy counts as one of these. There is also the User Village in the Kraken Edition which featured several users who were not present on the Chaos Theatre at the time of the original game's development.
  • Choke Point Geography: The Psychotic Guardhouse is in the middle of Psychosis Islands and there is no other way to get past it. Though once you open the locked gate after clearing the dungeon you can just go straight through the first area.
  • Circles of Hell: The nine circles from The Divine Comedy appear as the penultimate dungeon. However, only the first, second, and ninth circles can be explored. The first circle is heavily implied to be the very same Hell you have been exploring. The second circle can be visited in a sidequest after defeating the Autarch of Flame in his rematch. The ninth circle is the location of the last sigil and where Prelich awakened at the beginning of the game.
  • Cloudcuckoolander: Psychotic Nekomata is this big time, and Prelich may as well be one too, especially when he goes insane. To a lesser extent, Rince and Protista are also this.
  • Comedic Sociopathy: Half the game's humor comes from the fact that, frankly, the main characters are kind of assholes.
  • The Computer Is a Cheating Bastard:
    • Most of the enemies you face from the Dyslexia Igloo onwards have the tendency of always going before you, especially if you don't equip any speed-enhancing equipment. This is especially problematic in boss battles and Botlantis as an enemy may knock out a party member before they could be healed. Pray that Vlarix doesn't become a victim of this.
    • Some enemy skills are completely non-elemental, meaning that elemental resistances won't mean anything when being hit by those attacks. And of course a few of these belong to Felix Falora, the game's ultimate boss.
  • Creator In-Joke: The Crystal of Porn Radius is based on a joke amongst Camelslayer and his friends in regards to the absolutely massive size of the codpiece of one of the playable characters in Warframe.
  • Curb-Stomp Battle: If you decide to fight Camelslayer at the very beginning of the game, this will inevitably happen to you. The Lolrus will kick your ass even HARDER if you dare steal its bucket. And then you get to deliver the second-biggest ass kicking ever to all the admins at once in the best ending!
    • The biggest one, however, is given to you by Chaotic Falora. I mean, when ALL your attacks can do MILLIONS of damage (in a game where 9,999 is the max HP), it's kind of going to happen. Though you have to survive seven turns of this fight before the timeshard wears off.
  • Damned By a Fool's Praise: The Fanboy element wastes no time taking potshots at the Final Fantasy VII fanbase, depicting them as rabid fans mindlessly praising the game and Sephiroth. In fact, the two Fanboy forum pest enemies are sprites of Sephiroth. The icon for the element is even a Buster Sword!
    Fanboy Buster Sword description: F**K YOU! FF VII IS THE BEST GAME ON THE FREAKIN PLANET!
  • A Day in the Limelight: The quests revolving the playable Mods that are unlocked once you enter Hell revolve around each of the playable characters.
  • Death Is Cheap: Vlarix in every RP he’s ever been in, according to the Ghostception Quest.
  • Death Mountain: The Admin Mountains, which is challenging to traverse and features plenty of insane users along the way. The continent is also laid out like a maze.
  • Death World:
    • The Chaos Theatre isn't a very safe place. Everywhere you go, various forum pests will attack you for no reason and the users, save for a select few who have been turned into spirits, have gone mad and are volatile. The NPCs who aren't users or merchants are very sparse. The Admin Mountains in particular were devastated by a nuclear bomb and the results are quite noticeable in the Abandoned Farm.
    • Hell is naturally this as it is almost entirely a Lethal Lava Land. Not only do you encounter the crazy user enemies, but you also encounter demons and dragons who spout profanity.
  • Demonic Possession: Magnum is briefly possessed in the Age of Magnum Quest. Camelslayer is possessed by this force, the Goat of Chaos, for the entirety of the game.
  • Developer's Foresight:
    • When you kill the Dyslexia Innkeeper, you learn that he was one of Camelslayer's minions and that Camelslayer was going to kill him anyway. However, if you don't kill the Innkeeper before Camelslayer is revealed to be the Big Bad, you can check back at the Dyslexia Inn afterwards to learn that the Innkeeper was executed, as evidenced by a note left behind and a blood trail leading out of the inn.
    • Blowing up the Deranged Village too early means you don't get to do the Lord of the Ass side quest. After you restore the Admin's powers, you can rematch them as long as you defeated any of their associates, like Isaac, Lord of the Ass for Psychotic Nekomata and Joshscorcher for the Autarch of Flame. However, if you blew up the Deranged Village prematurely as stated above, you can still fight the Psychotic-Isaac team since you did technically defeat Isaac by killing him in the explosion.
    • It is entirely possible, and in fact very easy, to miss stealing the German Dungeon Porn from the Autarch of Flame in the rematch, which is a shame because without it, you can't face Lord Culus. Fortunately, It can also be found on the 3rd floor of Botlantis.
    • If you somehow manage to defeat Lilith with only Tambot, the game will tell you that you weren't supposed to beat the boss alone, which triggers a Non-Standard Game Over.
  • Did You Just Have Sex?: Late in the game, the mods walk in on a post-coital Psychotic Nekomata and Lilith. They also walk in on The Autarch of Flame and Hades mid-coitus.
  • Did You Just Punch Out Cthulhu?: You can fight and defeat Satan, not to mention the several Eldritch Abominations you can fight in Botlantis, Cthulu being one of them. There's also The Goat of Chaos and Felix Falora.
  • Disc-One Final Boss: Black King Krazier appears as the villain at first, but the actual Big Bad is Camelslayer. Possibly Subverted in the Golden Ending as he was responsible for creating the very scapegoat that corrupted Camelslayer.
  • Disc-One Final Dungeon: Castle Krazier served as this until it was revealed that Krazier is not there. Vault CT serves as the presumptive final dungeon as it is the actual location of Krazier.
  • Disc-One Nuke: DaimondStar07's user skill is Tornado, a powerful attack that hits three random targets for a large amount of damage. This is especially useful against several bosses from the time you set foot in the Autarch's Brewery afterwards. It also inflicts physical and magical damage so it allows Prelich to have a useful attack, should you teach him the skill.
  • Downer Ending:
    • The Age of Magnum ending, where Magnum would fall to Camelslayer and would be enslaved and be subjected to Mind Rape, sealing the fate of the Chaos Theatre.
    • Both of the Lolrus endings. As punishment for not giving him a bigger bukkit, the Lolrus kills them, preventing them from seeing the best ending.
    • The Lord of Nightmares ending. Felix Falora corrupts the Mods with his own ideologies and conquers Hell and prepares to destroy the Chaos Theatre.
  • Dual Boss: The rematch with Psychotic Nekomata and Isaac, Lord of the Ass.
  • Dual Wielding: Tambot does this. While it does give her a high damage potential, this is offset by the fact that her base Strength is as low if not lower than Vlarix's.
  • Dude Looks Like a Lady: Psychotic Nekomata.
  • Duel Boss: Prelich’s Madness and the Krazier rematch’s second phase.
  • Dung Fu: In the rematch against Psychotic Nekomata, Isaac has "Sudden Poop Explosion Disease" as his most powerful attack. Averted in the case of Isaac's steal item, which is a literal pile of poop. You would think it's an item that can damage enemies, but it's actually a consumable item that nearly kills one of your party members at full health.
  • Early Game Hell: The game is quite unforgiving to start out with: Limited MP, expensive items, and a lack of powerful skills on the characters. Once you get to the third continent and start learning user skills, things will get a bit easier.
  • Eldritch Abomination: Every foe in Lower Botlantis. Such infamous abominations as Giygas and Cthulhu appear there, but none come close to being as strong as the Goat of Chaos.
    • Felix Falora summons two in the form of Red and a horrorterror to attack you.
  • Eldritch Location: Hell and Botlantis… especially the latter’s lower floors, which may or may not be threatening the main characters.
  • Elemental Rock-Paper-Scissors: The regular forum pest elements and the anti-elements all oppose each other. The mod and warning elements trump all of them and are only topped by the Admin element.
  • Enemy Within: The Madness of Prelich. Also, the Goat of Chaos to Camelslayer, Disaster Master and Magnum.
  • Fanboy: One of the many elements enemies and attacks can be aligned with.
  • Fantastic Nature Reserve: The Demon City Zoo, featuring several exhibits such as an annoying human, big foot, an SCP subject, and even a Metroid.
  • Fate Worse than Death: According to Delilah in Hellsgate, ghosts who do not obtain the powers of Ghostception would no longer manifest in a human form and would be sent to the Ethreal Realm, where they have to watch Teletubbies all day. Said Realm is said to be ruled by the Teletubbies, led by Tinky-Winky. Yes, really. Vlarix, who died ten times, was horrified of this possibility.
  • Fearless Fool: The Local Idiot. He sure is excited at getting the Seal Sword, thus causing the massacre of the entirety of the Deranged Village.
  • Fetch Quest: The Lolrus Quest. The Ghostception Quest also qualifies.
  • Final Boss Preview: Two can occur. The first is when you can optionally challenge Camelslayer at the beginning of the game, but that ends up being a Hopeless Boss Fight. The second is when you are forced to fight them after defeating Krazier, but you'll likely get knocked out by either "Fatal Ray" or, if you survive long enough, "Demonic Megiddo".
  • Fire and Brimstone Hell: Actually, no. Hell is a place that can be visited in the game, but it's more of a Lethal Lava Land than a fiery pit of eternal torment.
  • Five-Second Foreshadowing: Getting access to Culus requires the German Dungeon Porn, which you must play on the TV in the Kashyyyk Manor to open the rift leading to his lair. Translating the words from the German Dungeon Porn actually foreshadows Culus's appearance, as the video refers the action as "opening the demon snail's door", which is what the portal to the rift is.
  • Fluffy Cloud Heaven: It may not be on the clouds, but Heaven is rather serene compared to the Chaos Theatre. The only denizen there is Light Camelslayer, who happens to be an Optional Boss required to complete the Lolrus quest.
  • Forced Level-Grinding: Level grinding is practically required in the earliest part of the game as the bosses at that point will overpower you if you try to fight them head-on. This is played straight later on in lower Botlantis as the enemies there will have a much higher speed stat than you do unless you do some serious grinding for feathers, which are very expensive items that will permanently increase your speed. At least the grinding will help prepare you against the Goat of Chaos.
  • Forum Speak: Vlarix, Tambot, and several enemies have spells aligned with the Thread Necromancy element.
  • The Fourth Wall Will Not Protect You: The names of the floors in Botlantis start turning into disturbing messages as you go lower, ultimately culminating in "YOUR FATE IS SEALED" when you reach the bottom, and "Oblivion" if you go past that.
  • Fusion Dance: The Autarch of Flame and Joshscorcher quote the Trope Namer verbatim during the rematch with them, and combine into the Laughing Autarch for the rematch's second phase.
    • Meanwhile, The Autarch of Flame and Hades do this for their boss fight.
  • Game-Breaking Bug: Using the Novel, Red's dropped item, in Kraken Edition will crash the game due to an incorrect formula caused by the transition from RPG Maker VX to VX Ace.
  • Genius Bruiser: Magnum. If it's not magical, he probably knows the most about it. So with that in mind, for the love of god listen to him in Botlantis if/when he speaks up.
  • Giant Space Flea from Nowhere: Many of the Forum Pest minibosses, especially Noob Psy-Bot. Phantoon appearing in the Coliseum seems this at first… turns out that it’s subtle foreshadowing to its appearance in Botlantis.
  • Good All Along: The admins. Subverted in the best ending.
  • Greater-Scope Villain: The Goat of Chaos.
  • Guide Dang It!: Once Prelich learns Steal after defeating his Madness, you think you can just get newly accessible items from any enemy, right? Not in the original VX version. Prior to Kraken Edition, Steal only worked on Non-User Enemies; and presumably each enemy has a hidden item only obtainable using Steal. While regular enemies can be refought, if you were to defeat any of the bosses before acquiring Steal, their hidden item is gone forever! Fortunately, in the VX Ace version, you can steal the user enemies' user stones, which makes obtaining their skills more manageable, though the steal rate is rather low.
  • Hailfire Peaks: The first portion of Hell's Descent takes place in several layers of volcanic cavern while the other section takes place in the chilly Ninth Circle.
  • Haunted Castle: Castle Camelslayer, complete with gothic architecture and populated with archdemons.
  • Heads I Win, Tails You Lose:
    • Anger the Lolrus? Millions of damage to you!
    • At the game’s halfway point, Camelslayer pulls this on you when you beat Krazier.
  • Heroic BSoD: Prelich has a minor one when he sees the Deranged Village after it is blown up by the Arseloch, if you tell the Village Idiot he can have the Seal Sword.
    • Prelich has another one when he submits his music to the HM Recording Studio in Hell and it gets rejected, causing him to become Madman Prelich. This ends when you complete the Cave of Madness.
  • Heroic Comedic Sociopath: All of the mods, especially Tambot.
  • Hopeless Boss Fight:
    • If you are thinking about kicking Camelslayer's ass at the beginning of the game, you will immediately be clownstomped, resulting in a Non-Standard Game Over.
    • Challenging the Lolrus after stealing his bukkit will result in an incredibly powerful Wave-Motion Gun to the face, killing your entire party.
    • The only mandatory one is after defeating Krazier, where you fight Camelslayer. You will survive longer than the optional fight at the beginning of the game, but no matter what you do you will lose this fight.
    • Subverted in the fight against Chaotic Falora. While it seems hopeless since all of their attacks will inflict millions of damage to a singular party member, the battle automatically ends in seven turns.
  • Idiot Hero: Prelich is not the sharpest tool in the shed. Much of his idiocy is influenced by the player and can lead to either a Total Party Kill, a Non-Standard Game Over, or in one case, a superboss fight. It doesn't help that he is considered to be a pawn according to The Goat of Chaos.
  • Improbable Use of a Weapon: BlackSoulBlade's dropped weapon, The Oddly Held Greatsword, is described as being hard to hold due to being made by a noob.
  • Improbable Weapon User: Several of the weapons are rather goofy and all four playable characters can have access to them. These include a bell, a plunger, a wrench, ice cream, a camera (as in, you beat your enemies with a camera), a key (which is called a Keyblade), a folding chair that comes in regular and broken varieties, a candy cane, and even a coffee pot.
    • The Noob weapons can be this. The two strongest Noob weapons are the Noob Greataxe, which is... a giant toothbrush, and teh banhamar, which is a flower pot. Fortunately, the latter is one of the strongest weapons you can get, but you have to steal it from a noob.
    • The Spam-elemental weapons are also this. These include a letter, a scroll, a book, a gift, and even a freaking virus.
  • Infinity +1 Sword: The Banhammer. To forge all three parts of the Banhammer it requires you to have access to Castle Camelslayer, the end of the first half of Botlantis, and defeating Satan in Lake Cocytus at the bottom of Hell's Descent. You will also need to defeat Joshscorcher in the Infernal Bootcamp, as you will need to have him forge the Banhammer in the Chaos Ruins. While it is one of the strongest weapons in the game, it comes at a price of preventing you from using a shield when it's equipped.
  • It's All Upstairs From Here: Three towers can be explored — The Kashyyyk Tower, Psychotic's Tower, and the Disaster Tower. None of these have too many floors however.
  • Joke Boss: The Lolrus (in that you can’t win), and Richard the Demonic Chicken.
  • Joke Weapon: Avaril's Stupidity Stick, which drops your magic attack to very low amounts.
  • Just Eat Gilligan: Had Krazier stopped being lazy and had been more active as an Admin, the game's plot wouldn't have happened, including the backstory involving the Goat of Chaos's creation that resulted in the being's eventual corruption of Camelslayer.
  • Killer Rabbit: The Lolrus. Seriously, that walrus will murder you if you dare steal his bucket. He'll also murder you if dare break your promise to get him a bigger bucket in exchange before finishing the game.
    • The Goat of Chaos. Not terrified by how it sounds? YOU WILL BE.
  • King Mook: The Forum Pest Minibosses and the Forum Pest Legion enemies.
  • Last Ditch Move: Krazier’s Chaos Storm, The Soul of Flame’s Searing Light, the Laughing Autarch’s Final Strike, the Goat of Chaos’ Agony of Sin, Felix Falora's Hell, and Krakis and Chaotic Camelslayer's Krakensemen Kamehameha.
  • Lethal Joke Weapon: teh banhamar is a weapon that can be stolen from a noob, so it has to be a Joke Weapon, right? Nope, it's actually one of the strongest weapons in the game and it can be obtained as early as soon as Prelich can learn how to steal from enemies, which can be just after gaining access to Hellsgate.
  • Level Grinding: Most of the gameplay requires some level grinding, though the bosses give out much more EXP than the enemies do. In fact, most of the dungeons in the game are rather short, but most of the time you have to deal with random encounters. This is important during the first continent when Early Game Hell is in effect, as simply fighting Chewie head-on will very likely result in a game over. On the plus side, you are pretty much guaranteed to gain multiple levels in lower Botlantis since it's impossible to escape from the battles unless you get the preemptive strike.
  • Light Is Good: Light Camelslayer, the good half of Camelslayer that was lost when he was possessed by the Goat of Chaos
    Tropes M-Z 
  • Magic Knight: Prelich is best suited to be this without modifying any of his stats.
  • Marathon Boss: The superbosses can take a while to defeat, but special mention goes to Felix Falora, who has a whopping 500,000 HP and can take up to an hour to defeat normally, unless you used Voidpulse, which, due to a formula error that caused it to do much more damage than normal.
  • Mood Whiplash: Most of the game is silly, lighthearted, filled with moments of Comedic Sociopathy, and, while there are traps in many places, they're usually very obvious. Botlantis, especially Lower Botlantis, on the other hand, is dark, actually somewhat terrifying, has traps that are way less obvious (while the things that trigger the traps are still somewhat suspicious, they can still throw some people off), and has a lot less humor than the rest of the game, with things that would probably be funny elsewhere in the game being decidedly less hilarious when executed here.
    • As early as you have access to the Psychosis Island, you can convince the local idiot to pull the seal sword in the Deranged Village. The result is a bloody, catastrophic mess that resulted in the deaths of everyone in the village and the party reacts appropriately.
    • the Bad Future that you can visit is more depressing than the comedic adventure that you embarked on earlier, even after witnessing the horrors of Botlantis. The Chaos Theatre was destroyed as the result of the party not stopping Camelslayer.
    • The Lord of Nightmares ending is probably the one ending that isn't very humorous and even somewhat depressing, especially compared to the other endings.
  • Mr. Exposition: Camelslayer, Krazier and, later on, the Goat of Chaos.
  • Multiple Endings: Six, to be exact.
    • The main ending, after the Mods defeat Camelslayer without clearing Botlantis or defeating the Metroid Lord in either of its forms.
    • The Golden Ending, where the Mods defeat Camelslayer after clearing Botlantis. It was revealed the Admins created the Goat of Chaos, so Prelich obtains Camelslayer's powers and punishes the Admins for their sins.
    • Two different endings if you don't give the Lolrus a bigger bukkit, depending on how you finish the game. Defeating Camelslayer normally in this scenario would have the Lolrus appear in the throne room and wipe out the party. Defeating Chaotic Camelslayer would have the Lolrus appear just before you punish Krazier.
    • The Age of Magnum ending, where Magnum goes to fight Camelslayer on his own but fails, forcing him to become his servant. The credits don't roll in this ending, however, as it's treated as a Non-Standard Game Over.
    • The Lord of Nightmares ending, where the Mods agree to serve Felix Falora. All four Mods would become Omnicidal Maniacs and Prelich would become Felix Falora's top general. Felix Falora would also effortlessly kill Camelslayer and conquer Hell.
  • Mushroom Samba: The Cave of Madness. The fact that the background music is the song that plays during the Tanetane Island Mushroom Samba does not help.
  • Mythology Gag: There are more than a few things in the game that either come from the works of various Chaos Theater members, or come from jokes involving certain users, with such examples as:
    • Chewie having Force Powers.
    • Rince's dungeon requiring Dyslexic Tea to reach Rince.
    • The Beer Guy.
    • rabbidluigi being, well, a Rabbid
    • Joshscorcher having a KABOOM! attack.
    • Joshscorcher and The Autarch of Flame fusing to become The Laughing Autarch
    • Camelslayer being vulnerable to a Metroid
    • Vlarix being dead ten times over
  • Neglected Sidequest Consequence: If you borrow the Lolrus's bukkit but do not finish the trade quest, the Lolrus will show up out of nowhere after you defeat Camelslayer to slaughter the whole party.
  • Nice Job Breaking It, Hero: Due to being too lazy to actually redeem themselves of their deadly sins, the admins just put their sins into a literal scapegoat: The Goat of Chaos. So inadvertently, they were responsible for Camelslayer's Start of Darkness. Prelich does not let the admins go unpunished after learning this.
    • The actual heroes can pull this too in the two bad endings. If Prelich decides to leave Magnum in Disaster's Tower, he can't beat any of the Sigil Guardians and Magnum comes and kicks his ass, leaving himself open to be brainwashed and used by Camelslayer. Also, if Prelich chooes to surrender himself and his teammates to Felix Falora, all four will be brainwashed and empowered as he uses them to take over Hell and eventually destroy the Chaos Theater. Nice job breaking it indeed.
  • Nonstandard Game Over: So many of them that they end up becoming standard anyway. However, most of the traps involving these are pretty obvious.
  • Noob: Yet another one of the many elements present in the Elemental Rock-Paper-Scissors.
  • No OSHA Compliance: You would think whoever stuck the Seal Sword in the Arshloch would have put some yellow tape around it to keep any of the Deranged Villagers from pulling the sword and blowing up the village. Then again, this is on Psychosis Island.
  • Not So Stoic: Joshscorcher can’t contain his fury when his status as a Marine Bandsman is insulted.
  • Obviously Evil: Camelslayer. Subverted when it turns out he's only really evil because of the Goat of Chaos.
    • Felix Falora. When that purple text hits the board, you know he's a Grade A Villain.
  • Oh, Crap!: If you kill the innkeeper in the Village of Dyslexia, some of your party members have this reaction when they learn that the innkeeper was a servant of Camelslayer. Fortunately, he was going to kill the guy anyway, so they live.
    • The party also has this reaction when the Lolrus shows up to execute them after you defeat Camelslayer without giving the Lolrus a new bucket (assuming you triggered his Fetch Quest).
    • Quite a few characters have this in response to Psychotic Nekomata becoming Felix Falora. The most notable would be the Autarch of Flame. A narcissist who believes himself to be above everyone... quaking in his boots, stuttering in fear.
  • Omnicidal Maniac: The Autarch of Flame is hinted to be this whenever he transforms into the Soul of Flame.
    • Psychotic Nekomata BECOMES this when he transforms back into Felix Falora.
  • One-Hit Kill: Many of these appear. Aside from the ones triggering a Non-Standard Game Over and the ones inflicting more damage than the party's maximim HP, there is the "Ban" skill that Prelich can learn and a couple of User Enemies can use, which can sometimes instantly kill an enemy. Missingno and Neo Exdeath can use these, with the former having "Crash" and "Water Gun", while the latter can use White Hole. At the very end of his boss fight, Felix Falora uses "Hell", which has a chance of instantly killing the entire party as an attempt to take the entire party with him.
  • One-Hit-Point Wonder: All the bosses in the Hall of Banterous Bosses. They are still too fast and do too much damage to be defeatable at level 1. Justified in that Protista drugged them with Trollnium.
  • One-Steve Limit: Averted.
    • Two skills are named Grand Cross, one used by Light Camelslayer and one used by Neo Exdeath, both of which have different effects.
    • Magus's user skill, Dark Matter, shares its name with the steal item Dark Matter. Both of these have the Thread Necromancy element.
    • Onikazejin's dropped weapon is... Onikazejin. At least it's a useful two-handed weapon.
  • One-Time Dungeon: Once Prelich regains his sanity, the Caves of Madness can no longer be accessed as he became sane again.
  • One-Winged Angel: The Autarch of Flame transforms into the "Soul of Flame" whenever he gets angry. Camelslayer also has two One Winged Angel forms; the version he uses to fight you at the end of the game is determined by whether or not his Admin Power is intact. And, he gets another one based on if you beat the Goat of Chaos.
    • Give Psychotic Nekomata his bag of marbles back and he becomes Felix Falora.
  • Optional Boss: There are many throughout the Chaos Theatre, a few of which you can fight to obtain a technique an admin used. A few more were added in Kraken Edition.
  • Peninsula of Power Leveling: The best spot to do this is during the rematch of all five admins. All fights will give out at least 50,000 EXP minimum and it's easy to overpower Chewie and Rince in their rematches at this point of the game. You are very likely to gain at least ten levels from doing the rematches in one go. Prelich in particular can gain a total of 435,000 total EXP alone from this, especially since he is the only one who can participate in the Duel Boss in the second part of Krazier's rematch.
    • To a lesser extent, lower Botlantis can be this too, but you will want many revival items for this.
  • Permanently Missable Content: If you complete the "Village Massacre" quest before completing "The Lord of the Ass", you will be unable to get the Psychotic Nekomata stone located under the Deranged Village.
    • There are items that can be stolen from certain bosses that can no longer be obtainable if you defeat them without stealing their item.
    • If you make the wrong choices during Prelich's date with Tambot, you won't be able to obtain the latter's phone number, an accessory that allows Prelich to dual wield.
  • Power Copying: All user based enemies have a chance of dropping a stone that will teach one party member a move unique to the user you just defeated, with the stones being divided into three categories. Blue stones are magic-based abilities that scale off of spirit, red stones are physical-based abilities that scale off of attack, and purple stones are hybrid abilities that scale off of both spirit and attack. Admin based stones, however, have to be found, usually by doing a side quest.
  • Post-Final Boss: In the Golden Ending, Prelich confronts the admins for causing the game's entire conflict by creating the Goat of Chaos which lead to Camelslayer becoming evil. What follows is a fight against the admins, however since Prelich has inherited Camelslayer's powers, their attacks do no damage to him, and he can easily knock them out in a few hits.
  • Powers as Programs: Quite literally in the case of Tambot when she is promoted back to modhood through the Mod CP.
  • Randomly Drops: User Items and User Stones
  • Rare Candy: Every shop has a selection of items that permanently raise a particular stat when used. They are some of the most expensive items in the game, however.

  • Ruins for Ruins' Sake: The Chaos Ruins, the base of operations of the Admins during the second half. The existence of how this became a ruin was not explained as Krazier already has his own castle.
  • Seven Deadly Sins: Each admin represents one, as displayed in the battle with the Goat of Chaos.
    • Wrath: Chewie, representing his outrage from someone simply mentioning Delibird.
    • Envy: Rince, though it's more of an Informed Flaw in his case.
    • Lust: Psychotic Nekomata, representing his lust for power, which is best exemplified as Felix Falora.
    • Pride: The Autarch of Flame, representing his colossal ego.
    • Sloth: Black King Krazier, representing his laziness. This plays a huge role in what caused the game's conflict in the first place. Rince can also represent this due to his apathy.
    • Gluttony: Protista, representing his indulgence in trolling people For the Evulz.
    • Greed: Dark Lord Camelslayer, representing his desire to conquer the Chaos Theatre.
  • Side Quest: There are many in this game, ranging from the optional dungeons that can be accessed after defeating an Admin to the quests dealing with each of the playable Mods and some others as well. Several of these are crucial to the ending that you get. There is a quest guide that tells you what to do in all but a few of these quests, which is a separate download.
  • Sir Swearsalot: The Profane Dragons, especially their King. Camelslayer takes this up to eleven whenever he gets mad... which is quite frequently.
  • Small Name, Big Ego: The Autarch of Flame… and HOW. To a lesser degree, Camelslayer is also this.
  • Soul Jar: The HORCRUX Defense System contains the soul fragments… of a cobalt missile.
  • Sound-Only Death: If you agree to play with the little girl on floor 7 of Botlantis (or refuse and then apologize), the screen fades to black, and all that is heard is Prelich's screams as she kills him.
  • Succubi and Incubi: Lilith, the succubus found in the Ninth Circle of Hell. Oddly, she is the only one found in the game.
  • Summon Magic: This happens occasionally with certain enemies. The Autarch of Flame summons the Smoke Monster in the first instance of this. Later on, Protista summons the late Eduard Khil, Radiant Rice-Cakes summons a water dragon, Clownboss summons a demon clown, Utter Spartan summons Derpy Hooves, and Felix Falora summons Red and a Horrorterror.
  • Technicolor Death: Varying levels of this exist given the kind of enemy fought.
    • Minibosses and the Eldritch Abominations of Lower Botlantis are defeated in a red explosion.
    • Normal bosses and most of the optional bosses are defeated in a green explosion.
    • The Admins are defeated in a blue explosion.
    • Camelslayer and any of the superbosses die in multiple animations that culminate in a purple explosion.
  • Temple of Doom: The Deadly Pyramid, which features a few traps and the blood diamond you need to access Castle Krazier is guarded by a Thread Necrolord at the top floor.
  • Tempting Fate: Prelich asks what the worst that could happen with regards to giving Psychotic Nekomata his marbles back. I don't know, how does the third-worst possible thing in the theatre sound?
  • To Hell and Back: The Mods visit Hell in the second half of the game, which is ruled by Camelslayer.
  • Too Awesome to Use: Several of the steal items from certain bosses are only obtained once and once they are consumed they can no longer be found. A select few, such as magnetmaster765's Pot Roast, Joshscorcher's Ocarina, and the Profane Dragon King's Bowl of Total each fully restore HP but can only be used once. Another one is the Mysterious Potion, which can be stolen from Professor Rosseforp. This can apply buffs to one ally but at the cost of a chunk of their HP.
    • Outside of boss battles, there is the Dark Matter item*, which can be stolen from several enemies in Lower Botlantis. It is the strongest usable damage-dealing item in the game (aside from those that damage a party member), though at the cost of being very difficult to steal from, and the steal rate in this game is already low as it is. Players who are patient and crazy enough would be able to farm these items and would not only use them as a powerful alternative to dealing damage but would also sell for a massive amount of Gold. Sadly, Dark Matter does not work on any of the Lower Botlantis enemies barring MissingNo., forcing you to hold on to it until you reach the Goat of Chaos.
  • Too Dumb to Live:
    • The Local Idiot on Psychosis Island doesn't seem to realize that pulling the sword in the Deranged Village will blow up the entire village.
    • Most of Vlarix's deaths as discovered in the Ghostception quest fall into this category, such as standing in spikes, swimming in lava, standing in an irradiated blast site, jumping from the sky without a parachute, etc.
  • Undignified Death: The "Ghostception" quest reveals that Vlarix has died in many embarrassing ways.
    • His first death had him accidentally shoot himself while under the effects of hypnosis.
    • His second death had him watching to see if the stalactites were falling, which they did.
    • His third death had him piss in the Bootcamp guard's beer, resulting him in being drowned in his own mess.
    • His fourth death had him skydive without a parachute.
    • His fifth death had him standing in spikes out of curiosity.
    • His sixth death had him check out an irradiated nuclear blast site.
    • His seventh death had him swimming in lava without proper protection.
    • His eighth death had him juggle multiple Buster Swords.
    • His ninth death takes this up to eleven, as he touched all five PM crystals at once, only to be horribly disfigured and split apart. At least we didn't have to see what his disfigured corpse looked like.
  • Troll: An enemy type, and one of the elements. The boss of the Ghostception Quest, Dead Joke, is an undead trollface, and the Sixth Admin, Protista, was sealed in the Hall of Banterous Bosses by Krazier due to his relentless trolling.
  • Unexpectedly Realistic Gameplay:
    • It doesn't matter if you can do anything you want, you are still not immune to the consequences and those can lead to death. Many of the Non-Standard Game Overs result in the player's death because of their poor judgment.
    • It is never a wise idea to anger a Physical God by stealing their beloved possession. Even worse, not living up to your promise to get a replacement will prove to be fatal. This is what happens to the Mods if you don't give the Lolrus a bigger bukkit.
    • Many of Vlarix's deaths that were revealed in the "Ghostception" quest serve as a reminder that making bone-headed decisions will bite you in the ass. No matter what you do, you need to be mindful of the consequences or else reality will rear its ugly head.
      • Holding a gun is risky as you may never know if it's loaded or not. Holding a gun while hypnotized is a bad idea as you won't be able to know where you're aiming at. Vlarix learned that the hard way.
      • It's important to keep your surroundings in mind, even if you are curious, or else you will pay the price. If the stalactites are falling, then it's best to get out of the way. Vlarix didn't keep this in mind.
      • Urinating in someone else's beer may seem like fun and games, but doing so will very likely anger them, especially if it happens to be someone in the military.
      • Skydiving without a parachute will very likely be fatal. Vlarix became a victim of fall damage.
      • Standing in spikes is very painful and can be fatal rather quickly. Vlarix was never told this.
      • Checking out a nuclear explosion is lethal when there is radiation everywhere. Vlarix learns this the hard way.
      • Without proper protection, swimming in lava is guaranteed to be fatal. Vlarix was not prepared, leading him to be burned to death.
      • Juggling multiple swords, let alone multiple large swords, is a very hazardous thing to do. Vlarix didn't realize this.
      • Touching five teleport crystals will have dire consequences of being a victim of Body Horror. This bites Vlarix in the ass, as he met a very gruesome end.
      • Vandalizing someone's grave is considered to be a disrespectful action. This is what triggers the fight against the Dead Joke.
    • Going too deep in an Eldritch Location will result in giving in to the temptations from a being who is Made of Evil. Camelslayer, and to an extent, the Mods should they go too deep into Botlantis, learn this the hard way.
    • Trusting an Evil Overlord to defeat another evil being is a horrible, horrible thing to do. The Mods would see the result after allowing Felix Falora to defeat Chaos.
  • Real Life Writes the Plot: Being based on the now-defunct Real Life forum known as the Chaos Theatre Forums, there were bound to be plenty of references to things regarding that site.
    • All of the users who took part in the game were users of that site. All four of the playable characters were moderators at the time the game began development. The user enemies who are all based on the users from the first version of the forums who volunteered to be part of the game. The user spirits in the User Village mostly comprised of users who joined during the later part of the third version of the forums.
    • Vlarix's deaths that were revealed in the Ghostception quest were based on a Running Gag where the real-life version of the user "dies" a lot in multiple role-playing threads.
    • Camelslayer's weakness to Metroids was based on a joke among the Chaos Theatre users where the real-life user, who was actually a Metroid fan himself, would be terrified of the creatures.
    • The location of Botlantis being in the middle of the ocean was based on an actual occurrence where a Chaos Theatre staff member had to find the IP address of a friend of a user who would become an admin himself, which was actually in the middle of a body of water in Canada. The other staff members caught wind of this and due to the bizarre location of the IP address they would call it Botlantis.
  • The Unintelligible: Psychotic Nekomata at times.
  • Useless Useful Spell:
    • The buff and debuff spells that can be learned are useful in theory but are not that great in execution. In most RPGs, these type of spells tend to fall under this trope, and in this game it's not different. One reason is due to the rather high cost of these spells, especially early on, as by the time Tambot joins she could only use "Passive Aggression", the defense buffing spell, twice. One user skill found in Psychotic's Tower, Redace100's "Battle Cry", raises the entire party's attack yet costs 300 MP to use. Another reason is that the buff and debuff effects only last for three turns and since they are listed as states they cannot be stacked. And no, the game does not use a script where states can be stacked. There are other variants of these which greatly raise one stat, but lowers the other, and since these skills cost 150 MP to use, it is better off using the standard buffs.
    • The elemental shield skills are also victims of this. These skills cost 100 MP to use but only last for three turns. Also, a flaw of the elemental shields is that besides the physical resistance skill, the others do not remove the elemental weaknesses they are supposed to remove, but rather only remove the physical weakness as the data for those skills were copied from the "Physical Shield" skill. One user skills, Moonlight Soldier's "Elemental Defense", applies the elemental resistances at the cost of 400 MP, making it a waste of MP. To make matters worse, some enemy skills are entirely non-elemental.
    • The "Ban" skill, along with most other instant kill spells, has flaws that outweigh its strengths. In addition to not being guaranteed to instantly kill an enemy, but since it counts as a damaging attack it has poor accuracy, making it likely that Prelich will waste 200 MP on a skill that will be unlikely to succeed. Other enemies have this problem most of the time, such as a few user enemies with the Ban skill, Krazier's "Draw!", and "God-Mod: Kill", the latter of which is actually exclusive to Gahmah Raan, a user enemy.
  • Verbal Tic: The Autarch of Flame has a disturbing tendency to say "mmm!" in most of his sentences, giving Prelich the impression that he wants to make love to his own voice. The Soul of Flame is only able to yell "BURN" or synonyms of said word.
  • Video Game Cruelty Potential: You can blow up an entire village of people. You can also senselessly murder certain civilians.
  • Video Game Cruelty Punishment: Try to steal the Lolrus's bucket, and the whole party will die from millions of HP's worth of damage. If you promise to get him a bigger bucket and don't follow through before the end of the game, he'll kill you just after beating the final boss.
  • Viewer Gender Confusion: Invoked with Psychotic Nekomata, a male with a distinctly feminine appearance. Not helped by the fact that his sprite is that of Nekomata.
  • Villain Teleportation: Camelslayer has the ability to teleport nearly everywhere, even before becoming an admin.
  • Wake-Up Call Boss:
    • Chewie will immediately tell you that the admins of the Chaos Theatre are not going down without a fight and will teach you not to run away from most random encounters.
    • Rince also qualifies, especially since this is your very first fight with Tambot in your party.
  • Wave-Motion Gun: Several instances of this happen.
    • The Lolrus uses this as an attack that instantly kills the party should you fight him.
    • In the fights against Krakis and Chaotic Camelslayer, they use an attack called "Krakensemen Kamehameha" which fires a white laser made of semen that deals tons of damage, and, in the case of the latter in the VX version, has recoil damage applied to him. Camelslayer also used this to devastate Krakenvania according to a book in Castle Camelslayer. The Chaos Metroid also has one called Zero Laser, which instantly kills the party should you not kill it in fifteen turns.
  • World of Jerkass: Simply put, nearly every single character is kind of a dick, including the playable mods who are Heroic Comedic Sociopaths. The only exceptions are the Lolrus, who will only end you if you do not give him a bigger bukkit after you steal his original bukkit, and Light Camelslayer, who is pretty polite towards the mods.
  • Yet Another Stupid Death: In addition to dying in battle, Prelich and party can be killed as a result of the player falling for obvious traps (such as pressing a clear cut self-destruct button) or doing something really stupid in general (such as sticking Prelich's hand in a sink's disposal, only to have him bleed to death).
  • Your Princess Is in Another Castle!: Toad is in Castle Krazier instead of Krazier himself, telling the mods that "(their) admin is in another castle". The mods... do not react well.

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