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An indie 3D platformer about a rabbit named Clive, and Wrench, a monkey who sits in Clive's backpack. Developed over the course of ten years by mostly one man in the UK, this game is a true passion project, and a throwback to the late 90s era of Collect-a-Thon Platformers with Funny Animal characters.

The plot is simple: the evil Dr. Daucus steals plans for a time machine from Professor Nancy and uses it to produce and sell a mysterious elixir all over history, thereby creating dangerous rifts in time. Clive, Professor Nancy's cousin, and Wrench, his monkey friend, have to travel to each era that Daucus contaminated, fix the rifts and beat his local (and temporal) accomplices before facing Daucus himself.


This game contains examples of:

  • Ancient Astronauts: A variation. There are aliens in ancient Egypt, but they don't provide more than forced manual labor. They are also there thousands of years after the pyramids were built (though a new one is build at that time).
  • Ancient Grome: The sixth world, "Ancient Greece Trap". Justified, as Flambe Island is portrayed as a greek island under roman rule.
  • The Big Easy: "Cajun Mob Bog", the third world, consists of two areas, a swamp and "Micro Italie N'awlins".
  • Bland-Name Product: Seen in the first level, "Bunny, I Shrunk the Chimp" that takes place inside a giant house, many products such as movie boxes, video game boxes, and shampoo bottles are riffs on real life products.
  • Build Like an Egyptian: Despite living about 2000 years after the original egyptian pyramids were made, Cleocatra VII. is having one build for herself. Possibly justified due to Daucus' meddling. The missing outer layer is also justified, as the pyramid is still under construction.
  • Christmas Town: The tenth world, "Iceceratops" is this, combined with either Hollywood Prehistory or Lost World, as it has stone age style huts, dead and living dinosaurs, ice and snow, Christmas ornaments and Father Noelephant, who is a mammoth Santa Claus.
  • Collect-a-Thon Platformer: Explore 3D worlds and do missions to collect things.
  • Dirty Coward: Emperor Gluteus Maximus. When you confront Cleocatra, he just leaves her hanging.
  • Flawed Prototype: While Professor Nancy takes the new model of her time machine, Clive and Wrench are stuck with the prototype, which is less precise and also a modified fridge.
  • Funny Animal: Pretty much all of the characters, including our title duo, a rabbit and a monkey.
  • The Golden Age of Piracy: The setting of the ninth world, "Corsair's Cave". It even includes a Blackbeard expy.
  • Hero of Another Story: Professor Nancy, who goes on her own missions to fight Daucus and occasionally meets up with you to give you an Ancient Stone.
  • Hollywood Prehistory: What the tenth world, "Iceceratops" might be. It has dinosuars and ice age animals and one Ancient Stone is titled "Patent Pending". However, that would raise the question how a character from Victorian London made it there. (Though in a time travel game, it is not impossible.)
  • Lost World: The other option what "Iceceratops" might be. It would not explain the Ancient Stone titled "Patent Pending", but it would fit perfectly with a character from Victorian London appearing.
  • Macro Zone: One of the worlds is basically Clive and Wrench in their own house, but tiny.
  • Not Quite Flight: Clive can use Wrench as a sort of propellor to fall more slowly. How? By swinging him around!
  • Platform Game: The genre of this run and jump game.
  • Plot Coupon: The Ancient Stones, mysterious objects that are said to hold great power but are just lying around in the worlds, are needed to unlock boss stages. The bosses themselves could be counted, too, both in the gameplay - you need to beat one world's boss to enter the next world - and in the plot - each boss holds an object from a different era that you need to pinpoint the exact time of Daucus' incursion there.
  • Righteous Rabbit: Clive is a anthropomorphic rabbit, and he is the protagonist of the game. His cousin, Professor Nancy, also fits. Averted with General Chestycough and Dr. Daucus, the main villains who are also rabbits.
  • Speaking Simlish: Voice acting is basically the characters making gibberish sounds while their dialog is written onscreen.
  • Time Travel: The main theme of the game, with all worlds being different time periods.
  • Überwald: The fifth level, "A Grave Mistake" is a spooky mountainous region with a sprawling cemetary, a creepy church and a vampire ruler named Vlad the Impala. However, it can't be placed exactly, as Professor Nancy can't find a specific time or location for it.
  • Victorian London: The second world, "The Great Wen", is this. Complete with bobbies, a pub, a Jack the Ripper expy and a museum full of egyptian artefacts.
  • Visual Pun: Clive has a monkey on his back named Wrench. In one mission, you have to wake sleeping dogs. There's a lot of humor involving wordplay, and visual representations of wordplay.
  • The Wild West: The seventh world, "The Chimp, the Bag and the Bunny". Specifically, it is set in 1885, as we see in the boss stage.
  • Zero-Effort Boss: Arnis Mantis seems imposing in his introductory cutscene, but when Clive and Wrench reach the end of his hallway, he's revealed to be much smaller than them and they easily trap him under a barrel.

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