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* Überwald: The fifth level, "A Grave Mistake" is a spooky mountainous region with a sprawling cemetary, a creepy church and a vampire ruler named Vlad the Impala. However, it can't be placed exactly, as Professor Nancy can't find a specific time or location for it.
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* Überwald: {{Uberwald}}: The fifth level, "A Grave Mistake" is a spooky mountainous region with a sprawling cemetary, a creepy church and a vampire ruler named Vlad the Impala. However, it can't be placed exactly, as Professor Nancy can't find a specific time or location for it.
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* Überwald: The fifth level, "A Grave Mistake" is a spooky mountainous region with a sprawling cemetary, a creepy church and a vampire ruler named Vlad the Impala. However, it can't be placed exactly, as Professor Nancy can't find a specific time or location for it.
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* BuildLikeAnEgyptian: Despite living about 2000 years after the original egyptian pyramids were made, Cleocatra VII. is having one build for herself. Possibly justified due to Daucus' meddling. The missing outer layer is also justified, as the pyramid is still under construction.
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* BlandNameProduct: Seen in the level that takes place inside a [[MacroZone giant house]], many products such as movie boxes, video game boxes, and shampoo bottles are riffs on real life products.
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* BlandNameProduct: Seen in the level first level, "Bunny, I Shrunk the Chimp" that takes place inside a [[MacroZone giant house]], many products such as movie boxes, video game boxes, and shampoo bottles are riffs on real life products.
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* HeroofAnotherStory: Professor Nancy, who goes on her own missions to fight Daucus and occasionally meets up with you to give you an Ancient Stone.
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* HeroofAnotherStory: HeroOfAnotherStory: Professor Nancy, who goes on her own missions to fight Daucus and occasionally meets up with you to give you an Ancient Stone.
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* Lost World: The other option what "Iceceratops" might be. It would not explain the Ancient Stone titled "Patent Pending", but it would fit perfectly with a character from VictorianLondon appearing.
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* Lost World: LostWorld: The other option what "Iceceratops" might be. It would not explain the Ancient Stone titled "Patent Pending", but it would fit perfectly with a character from VictorianLondon appearing.
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* TheGoldenAgeOfPiracy: The setting of the ninth world, "Corsair's Cave". It even includes a Blackbeard expy.
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* TheGoldenAgeOfPiracy: UsefulNotes/TheGoldenAgeOfPiracy: The setting of the ninth world, "Corsair's Cave". It even includes a Blackbeard expy.
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minor corrections, but otherwise, thanks for the massive update!
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* HollywoodPrehistory: What the tenth world, "Iceceratops" might be. It has dinosuars and ice age animals and one Ancient Stone is titled "Petant Pending". However, that would raise the question how a character from VictorianLondon made it there. (Though in a time travel game, it is not impossible.)
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* HollywoodPrehistory: What the tenth world, "Iceceratops" might be. It has dinosuars and ice age animals and one Ancient Stone is titled "Petant "Patent Pending". However, that would raise the question how a character from VictorianLondon made it there. (Though in a time travel game, it is not impossible.)
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* RighteousRabbit: Clive is a anthropomorphic rabbit, and he is the protagonist of the game. His cousin, Professor Nancy, also fits. Subverted with General Chestycough and Dr. Daucus, the main villains who are also rabbits.
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* RighteousRabbit: Clive is a anthropomorphic rabbit, and he is the protagonist of the game. His cousin, Professor Nancy, also fits. Subverted Averted with General Chestycough and Dr. Daucus, the main villains who are also rabbits.
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* TheBigEasy: "Cajun Mob Bog", the third world, consists of two areas, a swamp and "Micro Italie N'awlins".
* TheGoldenAgeOfPiracy: The setting of the ninth world, "Corsair's Cave". It even includes a Blackbeard expy.
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* TheBigEasy: "Cajun Mob Bog", the third world, consists of two areas, a swamp and "Micro Italie N'awlins".
* TheWildWest: The seventh world, "The Chimp, the Bag and the Bunny". Specifically, it is set in 1885, as we see in the boss stage.
* TheWildWest: The seventh world, "The Chimp, the Bag and the Bunny". Specifically, it is set in 1885, as we see in the boss stage.
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* TheWildWest: The seventh world, "The Chimp, the Bag and the Bunny". Specifically, it is set in 1885, as we see in the boss stage.
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* TheWildWest: The seventh world, "The Chimp, the Bag and the Bunny". Specifically, it is set in 1885, as we see in the boss stage.
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* DirtyCoward: Emperor Gluteus Maximus. When you confront Cleocatra, he just leaves her hanging.
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* ChristmasTown: The tenth world, "Iceceratops" is this, combined with either HollywoodPrehistory or LostWorld, as it has stone age style huts, dead and living dinosaurs, ice and snow, Christmas ornaments and Father Noelephant, who is a mammoth Santa Claus.
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* HollywoodPrehistory: What the tenth world, "Iceceratops" might be. It has dinosuars and ice age animals and one Ancient Stone is titled "Petant Pending". However, that would raise the question how a character from VictorianLondon made it there. (Though in a time travel game, it is not impossible.)
* Lost World: The other option what "Iceceratops" might be. It would not explain the Ancient Stone titled "Patent Pending", but it would fit perfectly with a character from VictorianLondon appearing.
* Lost World: The other option what "Iceceratops" might be. It would not explain the Ancient Stone titled "Patent Pending", but it would fit perfectly with a character from VictorianLondon appearing.
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* FlawedPrototype: While Professor Nancy takes the new model of her time machine, Clive and Wrench are stuck with the prototype, which is less precise and also a modified fridge.
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* PlotCoupon: The Ancient Stones, mysterious objects that are said to hold great power but are just lying around in the worlds, are needed to unlock boss stages. The bosses themselves could be counted, too, both in the gameplay - you need to beat one world's boss to enter the next world - and in the plot - each boss holds an object from a different era that you need to pinpoint the exact time of Daucus' incursion there.
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The plot is simple: the evil Dr. Daucus steals plans for a time machine from Professor Nancy and uses it to produce and sell a mysterious elixir all over history, thereby creating dangerous rifts in time. Clive, Professor Nancy's cousin, and Wrench, his monkey friend, have to travel to each era that Daucus contaminated, fix the rifts and beat his local (and temporal) accomplices before facing Daucus himself.
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* AncientAstronauts: A variation. There are aliens in ancient Egypt, but they don't provide more than forced manual labor. They are also there thousand of years after the pyramids were built (even though a new one is build at that time).
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* AncientAstronauts: A variation. There are aliens in ancient Egypt, but they don't provide more than forced manual labor. They are also there thousand thousands of years after the pyramids were built (even though (though a new one is build at that time).
* HeroofAnotherStory: Professor Nancy, who goes on her own missions to fight Daucus and occasionally meets up with you to give you an Ancient Stone.
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* RighteousRabbit: Clive is a anthropomorphic rabbit, and he is the protagonist of the game.
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* RighteousRabbit: Clive is a anthropomorphic rabbit, and he is the protagonist of the game. His cousin, Professor Nancy, also fits. Subverted with General Chestycough and Dr. Daucus, the main villains who are also rabbits.
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* AncientAstronauts: A variation. There are aliens in ancient Egypt, but they don't provide more than forced manual labor. They are also there thousand of years after the pyramids were built (even though a new one is build at that time).
* AncientGrome: The sixth world, "Ancient Greece Trap". Justified, as Flambe Island is portrayed as a greek island under roman rule.
* AncientGrome: The sixth world, "Ancient Greece Trap". Justified, as Flambe Island is portrayed as a greek island under roman rule.
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* TheBigEasy: "Cajun Mob Bog", the third world, consists of two areas, a swamp and "Micro Italie N'awlins".
* TimeTravel: The main theme of the game, with all worlds being different time periods.
* VictorianLondon: The second world, "The Great Wen", is this. Complete with bobbies, a pub, a Jack the Ripper expy and a museum full of egyptian artefacts.
* TimeTravel: The main theme of the game, with all worlds being different time periods.
* VictorianLondon: The second world, "The Great Wen", is this. Complete with bobbies, a pub, a Jack the Ripper expy and a museum full of egyptian artefacts.
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* BlandNameProduct: Seen in the level that takes place inside a [[MacroZone giant house]], many products such as movie boxes, video game boxes, and shampoo bottles are riffs on real life products.
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An indie [=3D=] platformer about a rabbit named Clive, and Wrench, a monkey who sits in Clive's backpack. Developed over the course of ten years by one person, this game is a true passion project, and a throwback to the late 90s era of [[CollectAThonPlatformer Collect-a-Thon Platformers]] with FunnyAnimal characters.
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An indie [=3D=] platformer about a rabbit named Clive, and Wrench, a monkey who sits in Clive's backpack. Developed over the course of ten years by mostly one person, man in the UK, this game is a true passion project, and a throwback to the late 90s era of [[CollectAThonPlatformer Collect-a-Thon Platformers]] with FunnyAnimal characters.
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* SpeakingSimlish: Voice acting is basically the characters making gibberish sounds while their dialog is written onscreen.
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* MacroZone: One of the worlds is basically Clive and Wrench in their own house, but tiny.
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* RighteousRabbit: Clive is a anthropomorphic rabbit, and he is the protagonist of the game.
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An indie [=3D=] platformer about a rabbit named Clive, and Wrench, a monkey who sits on a backpack that Clive wears. Developed over the course of ten years by one person, this game is a true passion project, and a throwback to the late 90s era of [[CollectAThonPlatformer Collect-a-Thon Platformers]] with FunnyAnimal characters.
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An indie [=3D=] platformer about a rabbit named Clive, and Wrench, a monkey who sits on a backpack that Clive wears.in Clive's backpack. Developed over the course of ten years by one person, this game is a true passion project, and a throwback to the late 90s era of [[CollectAThonPlatformer Collect-a-Thon Platformers]] with FunnyAnimal characters.
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* NotQuiteFlight: Clive can use Wrench as a sort of propellor to fall more slowly. How? By swinging him around!
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* ZeroEffortBoss: Arnis Mantis seems imposing in his introductory cutscene, but when Clive and Wrench reach the end of his hallway, he's revealed to be much smaller than them and they easily trap him under a barrel.
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[[quoteright:331:https://static.tvtropes.org/pmwiki/pub/images/clive_and_wrench_picture.jpg]]
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* FunnyAnimal: Pretty much all of the characters, including our title duo, a rabbit and a monkey.
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An indie [=3D=] platformer about a rabbit named Clive, and Wrench, a monkey who sits on a backpack that Clive wears. Developed over the course of ten years by one person, this game is a true passion project.
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An indie [=3D=] platformer about a rabbit named Clive, and Wrench, a monkey who sits on a backpack that Clive wears. Developed over the course of ten years by one person, this game is a true passion project.project, and a throwback to the late 90s era of [[CollectAThonPlatformer Collect-a-Thon Platformers]] with FunnyAnimal characters.
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* CollectAThonPlatformer: Explore [=3D=] worlds and do missions to collect things.
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* PlatformGame: The genre of this run and jump game.
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An indie [=3D=] platformer about a rabbit named Clive, and Wrench, a monkey who sits on a backpack that Clive wears. Developed over the course of ten years by one person, this game is a true passion project.
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!This game contains examples of:
* VisualPun: Clive has a ''monkey on his back'' named Wrench. In one mission, you have to ''wake sleeping dogs.'' There's a lot of humor involving wordplay, and visual representations of wordplay.
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!This game contains examples of:
* VisualPun: Clive has a ''monkey on his back'' named Wrench. In one mission, you have to ''wake sleeping dogs.'' There's a lot of humor involving wordplay, and visual representations of wordplay.
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