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Basic Trope: Nazi Germany is equipped with and fights with highly advanced technological weaponry and machinery.

  • Straight: Nazis have technology far beyond the level of 1940s - from Video Phones, Death Rays, Powered Armor, and yes, jetpacks.
  • Exaggerated: Nazis have dabbled in nanotechnology, Applied Phlebotinum, and have developed a Transhuman through cybernetics - by applying into Corporate and Street Samurai as well as Private Military Contractors in War for Fun and Profit.
  • Downplayed: Nazis are deploying some highly experimental but realistic technology, such as Video Phones, attack helicopters and night vision scopes.
  • Justified:
    • Nazi Germany did achieve various technological advances in real life, examples include the space rocket and the Video Phone.
    • The setting is Alternate History, and by 1940s overall technology level is higher than it was in Real Life.
    • Nazi Germany was populated by Mad Scientists, Corrupt Corporate Executives and Occult masters.
    • Time travelers from the future give Hitler's regime advanced weapons tech.
    • We're looking at the Super Secret Hyper-Advanced Nazi Weaponry Project here.
    • The Germans managed to secretly reverse engineer advanced tech from a crashed alien ship.
    • The Nazis never got to use any of their super-weapons because the Allies stopped them before they could go into production.
  • Inverted:
  • Subverted:
  • Double Subverted:
    • A Nazi scientist then Does in the Ghostapo.
    • Decades later, a Neo-Nazi group perfects the super-weapons the Nazis were trying to build in WWII, and attempts to establish the Fourth Reich.
  • Parodied:
  • Zig Zagged: A team is deployed to Germany because surveillance photos show Nazis with highly advanced technology, only for them to turn out to be fake once they get there, however it later later turns out that the Nazis have occult mystics capable of wielding powerful magic and/or Magitek. And THEN it turns out it's superscience after all.
  • Averted: Wehrmacht is just Wehrmacht. Nazis are just Nazis.
  • Enforced: "Simple Nazis are not threatening enough! We have to play up their technological developments!"
  • Lampshaded: "Holy shit! That Nazi Superscience is nothing like I've ever seen!"
  • Invoked: A time-traveling Neo-Nazi delivers future-tech blueprints to Hitler, hoping to sway history in his favor.
  • Implied: The Gratuitous Nazis of Alice And Bob: The Series are explained to only use military surplus from the Wehrmacht while Alice and Bob are searching through the devastation of a gang shootout... "so where did all of these ashes came from?" Bob asks at one point.
  • Exploited: The Allies salvage and/or steal the products of Nazi superscience to reverse-engineer them and make their own.
  • Defied:
    • Space aliens passing by see what Hitler is up to. They proceed to discreetly stomp out any and all viable superscience projects, leaving only impossible ones which will further weaken Germany by chugging up its resources.
    • Germany's lack of resources, intellectuals migrating to the Allies instead of facing anti-semitic persecution, Hitler dismissing the New Sciences as "Jew Sciences", and the general Jerkassery of the higher-ups almost make it impossible for game-breaking superscience to make it past the planning stage..... just like in real life.
  • Discussed: "A Death Ray? That's impossible!" "Impossibil? HA! Nazi zupersaienze snierz at eny end all baundariez!"
  • Conversed: "Oh look, it's Stupid Jetpack Hitler again. It's so damn egregious!" "You do know they actually were ahead of time with many inventions in Real Life, right?"
  • Deconstructed: In something similar to what happened in real life, what the Nazis gain in a power advantage from their super-tech they lose in mobility and resources. While immensely powerful, the Nazi superscience is incredibly expensive, resource-intensive and time-consuming to produce and operate (sometimes relying on incredibly rare or unique Unobtainium), is difficult (or impossible) to mass-produce, is slow to mobilize and is easy to attack or sabotage, or is otherwise so advanced that no one is entirely sure how it works. Meanwhile, the opposing armies have much less powerful machinery backing them up but are able to quickly produce and mobilize more of it, and are generally well-versed in its usage. This means that if / when the Nazi superscience is knocked out on the field the Nazis are significantly disadvantaged, and the drain on their limited resources caused by the super-tech means they are unable to easily produce replacements, thus putting them in a likely position to lose the war.
  • Reconstructed: Some people in the Nazi high command are smart , and instead of putting the superscience into building wunderwaffen like Death Rays and Walking Tanks, they put it into improving the industry and economy. With factories that produce more and more tanks while wasting little to no resources and power plants that don't need coal and oil to run, the Nazi war machine can produce near-infinite reinforcements, forcing the Allies to invent new tactics... or die trying.
  • Played For Laughs: A Genius Ditz clone of Hitler manages to build a jetpack capable of Time Travel.
  • Played For Drama: All things created with Nazi Superscience, all blueprints and prototypes must be destroyed by the heroes before they can enter mass-production, no matter the cost. If they fail....
  • Played For Horror: You do not want to know (even if you have a strong suspicion) what the Nazis did to field test their death machines.
  • Implied: Nazis arrive to a battle faster than they should have. This is given a Hand Wave with a "special fighter plane".

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