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Playing With / Dreadful Musician

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Basic Trope: A character whose musical skills are so bad they hurt.

  • Straight: George tries to play the clarinet, but all sounds he makes from it are ear-piercing squeaks which make everyone in the room go dizzy.
  • Exaggerated:
    • George plucks the string of a guitar, and windows immediately shatter.
    • Even an Eldritch Abomination can't stand against George playing clarinet.
    • Every time George plays a single note from any instrument, everyone in the room goes deaf, goes insane or dies.
  • Downplayed: George can play only simple tunes. Whenever he tries to perform something complicated, the results are disastrous.
  • Justified:
    • George is tone-deaf and is unable to notice this.
    • George is completely deaf, and tries to find himself in something unusual for deaf people.
    • George has no experience with a clarinet.
    • George had something traumatic in the past involving the clarinet, so a mental block occurs everytime he tries to play this instrument.
    • George is so bad-tempered nobody dares criticize him.
    • George plays instruments as a form of physical therapy, trying to regain basic movement of his fingers.
  • Inverted:
  • Subverted:
    • George the pianist takes the clarinet and tries to play a tune, emitting instead only squeaks. "Yes, this is definitely not my instrument" he says and proceed to play the piano normally.
    • It was merely coincidence that the already cracked window failed completely at that moment.
    • With a clarinet that mangled it's a miracle George could get any sound out of it at all.
    • The clarinet is just badly out of tune and not properly maintained. Once it is properly tuned, cleaned and the reed replaced, the clarinet plays just fine.
  • Double Subverted:
    • Though George is presented as a pianist, when he tries to play the piano, it seems normally first... when he plays the simple piece. Then the piece gets more complicated, and George's playing suddenly turns into a dreadful mess of sounds.
    • Howard, a mediocre player, could still play that clarinet to great effect.
    • The clarinet plays just fine when played by someone else. George still can't coax anything resembling music from it.
  • Parodied: George presses down a piano key, and everything explodes.
  • Zig Zagged:
    • George tries various instruments throughout the story. He can play some of them, but listening to him playing others is just painful.
    • George excels at playing instruments but is terrible at singing (or vice-versa).
  • Averted: No character in the series plays musical instruments this bad.
  • Enforced: The story is about a town where everyone plays musical instruments, and George is a main character that should be presented as a complete loser.
  • Lampshaded: "It's not possible for a clarinet sound to break glass, is it?"
  • Invoked:
    • "What? It was not too bad, I've been training, really!"
    • George is terrible on purpose because he's a jerkass who enjoys making others suffer.
  • Exploited:
    • A guerilla war is happening. George's friends find a clarinet somehow and give it to him, then use him as a living sonic weapon.
    • George plays terribly on purpose to torture a captured criminal until he reveals the location of his base.
  • Defied: George takes lessons to improve his skill.
  • Discussed: "Even I could learn to play the clarinet better! And I don't even know how to play it!"
  • Conversed: "Yesterday you played just like him."
  • Implied: "No, George, we can't put you in a band - we don't need victims!"
  • Deconstructed:
    • George really wants to become a proficient player, but his utter lack of skill repels people, so he gives up on clarinet.
    • George injures himself from playing the clarinet with poor technique.
  • Reconstructed:
    • Over time, George discovers Harsh Noise music genre, starts making grating sounds for his amusement and even performs in obscure clubs.
    • George practices a lot. He eventually gets pretty decent at it, to everyone's dismay.
  • Played For Laughs:
    • George is blissfully unaware of how bad he is, and believes the people next to him that are whimpering due to his horrible skill (or lack thereof) are dancing.
    • George's horrible music is over-the-top humorous, hilarious and funny to the point that his music becomes an In-Universe meme and also a Memetic Molester at some point.
  • Played For Drama:
    • George plays his clarinet to his baby nephew to help him sleep. Said baby nephew ends up permanently deafened from all the noise, starting a chain of disasters and grudges that leads to the destruction of George's family.
    • George plays loud shrieking tunes to harass a captive audience, blocking his ears making it clear that he knows he is being awful.
  • Played For Horror:
    • George's horrible music is literally horrible: it's a Brown Note.
    • George is a demon and his awful music is part of his demonic toolkit.
    • George's awful music is used as a torture device, leading to scenes of people bleeding from all orifices, convulsing and screaming in agony, and dying.
    • George's awful music (and complete inability to see otherwise) leads to him being murdered.
  • Plotted A Good Waste: George is an Anti-Role Model; don't ignore music that depict you for hatred.

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