Granny may be another low-quality indie Survival Horror game, but it has plenty of things that can send chills down your spine as much as a professional horror game does. Some people will admit that Granny is scarier than Five Nights at Freddy's.
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- The opening cutscene in the original version was just a scene of granny hitting the player with a bat in a forest, which was more funny than scary. The remake version, however, is much more terrifying; The player character is walking through the woods, and comes across an old abandoned house. They then question what it's doing there, and who lives in there. Cue the camera suddenly switching to Granny, twitching rapidly, and Way too close too the screen. The scene then changes to the player in Granny's house, with no indication of what Granny did to the player. It doesn't help that the entire thing is done in a "Found footage" style.
- Granny herself is this. She is a Humanoid Abomination resembling a zombie who enjoys abducting lost people, locking them up in her house for a few days (and doing whatever to keep them within there), and then finally killing them in a cruelly twisted fashion and eating their remains. She hears every sound you make and leaves Bear Traps in your path, keeping you on your tippy toes. You can always try to kill her, but she'll get up back again.
- Suddenly being turned to Granny or her opening the closet and chest you're in and whacked by her will make you jump out of your seat. Hiding under the bed in her sight and then her getting down to the floor and lunging at you isn't better, complete with a loud bloodcurdling scream.
- In the remake, she's even more terrifying, as now she has a perpetual Slasher Smile, More Teeth than the Osmond Family, Black Eyes of Evil, and makes eerie, inhuman-sounding creaking noises while she walks. And don't get us started on the new jumpscare.
- The fact that you're in a creepy Alleged House does not help, along with the haunting ambience music. It's worse in the remake, as in the remake the only sounds that play are your footsteps, stuff dropping on the ground, and and Granny making creaking noises.
- When you've used up all of your days, then it's Game Over and you get one of these four unpleasant endings revealing what Granny ultimately does to you:
- You are thrown into the basement by Granny, knocked out, wake up later panting, and suddenly meet Granny lunging at you (pictured above), implied to be eating you alive. The older version is more intense with deranged music courtesy of Insidious.
- You wake up in the backyard and find out you are strapped to a guillotine with Granny besides you. After staring at you, she pulls the lever and releases the blade.
- You find yourself stuck in the garage and face a car in front of you with Granny operating. She waves goodbye to you, goes back in reverse, then drives straight towards you and CRASH! You can hear her Evil Laugh when the "Game Over" message pops up.
- You are held captive by Granny in the attic, standing just near the unstable flooring. After a few turns and looks, she slaps and pushes you through the flooring, dropping your head into a bear trap.
- While Granny's rats and crow aren't that scary, her Giant Spider should. Unlike the other pets, which only stun you and alert Granny, the spider can knock you out, adding in more Paranoia Fuel. Its grotesque brown recluse/huntsman spider look, skinny legs, and red eyes are not pretty, though its previous tarantula look happens to be adorable.
- Around the house, you can find signs of Granny's previous captive. Blood splatters abound and a few Bloody Handprints hint their struggle with Granny, for starters. Messages ("HELP", "Leave this house", "FIVE DAYS", and 5 tally marks) from them are left, the first two being written in blood. And their final note, also written in blood:This is my fifth day in this house. She chases me wherever I go. I'm quite injured and my body hurts. The only thing I remember before I woke up in this house is that I was driving when my car suddenly broke down. I went out to see what the problem when someone suddenly hit me in the head. I have managed to open a pair of locks on the front door but that's all. Why does she do this? I hope no one will experience the same thing as I do. If I do not survive and if someone find this message I have noticed that she sometimes hide things inside fruits.
- The large puddle of blood in the Creepy Basement can be inferred to be where the victim laid. The skeleton in the secret room can also be inferred to be their remains.
- As an Easter Egg, the ghost of Slendrina's Mother can be found chained to the wall in front of a book pedestal, which can look freaky.
- If you don't find the game to be nightmare-inducing, then try and turn on the appropriately-titled Nightmare option. The house looks like it has been flooded with gallons and liters of blood, the ambience amps up the horror, Granny takes on a rotten zombie appearance, and the bear traps look organic for once, screech, and are implied to be alive. "Psycho" Strings play when Granny is chasing you and you are thrown in a Scare Chord when she hits you. Disturbing.
Granny: Chapter Two doesn't double down on the nightmare fuel also:
- In fact, the game doubles up! You can double the trouble by adding in another enemy: Grandpa. Fortunately, Grandpa cannot hear well (only responding to certain noises), but he is much stronger than Granny.
- Granny and Grandpa keep an Iron Maiden in the house, with its threatening spikes. While you can knockout Granny and Grandpa back, they'll serve you back in a Game Over painfully.
- The Sewer Monster, an octopus-like Animalistic Abomination. With strangely only three tentacles, a lamprey-like mouth, and a big Cyclops eye in the middle, it resembles a Lovecraftian monster. Wade into the sewer unluckily and it will be happy to eat you. Granny and Grandpa may also feed you to the Sewer Monster if you waste your 5 days.
- The Child of Slendrina, an Enfant Terrible Humanoid Abomination whose body uncannily resembles that of a spider and likes to eat meat, especially YOU. If you use your 5 days, Granny and Grandpa may serve you to the Child.
- Notice the electrical sparks blocking the front door? Well, Granny and Grandpa can trap you inside the door's cage and electrocute you to death. Not pretty.