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Hartman was stretched!note 

  • ADOM has several. Certainly there's Nuurag-Vaarn, the Chaos Archmage, who is the penultimate Boss Fight for the normal ending. He appears as a withered old man whose eyes are holes radiating such unbearable light of power you can barely catch a glimpse of the tentacles writhing in them. (Well, actually he appears as a "@" but this is what the description says.)
  • In Alan Wake there is Jagger, who appears to be human, but as the manuscript says is completely alien in all ways besides appearance, and even then, it's a full Eldritch Abomination using a human body as a disguise. In the sequel Alan Wake II, there's Mr. Scratch, who exists as a spawn of the darkness and takes the form of Alan himself.
    • This page's image is Doctor Emil Hartman from Control; he Was Once a Man, but also an idiot who, in a desperate bid for power, dove straight into the domain of Alan Wake's eldritch shadow monsters, transforming him into a shadow monster. Then, after the Federal Bureau of Control captured him, an infestation of eldritch noise monsters infected him as well. The two forces do not like each other and have mutated him into a hideous abomination whose only remaining connection to humanity is the shape a human would have if they were ripped apart by hurricanes and sonic booms. Not only does he have partial resistances to the Weaksauce Weakness of both eldritch forces (light and psychic force), but he can even create zones of darkness right out of D&D with the same toxic vibration effect of the noise. The darkness around him looks less like the usual absence of light and more like something you could only imagine in nightmares.
  • Amnesia: The Dark Descent: The Big Bad, Baron Alexander von Brennenburg, is eventually revealed to be a being from another universe that got exiled into our own. He takes a human form to fit in with our society, but as the game goes on it's clear he is something else. Looking at a portrait of him while low on sanity transforms his face into a horrific corpse-like visage, which is believed by some to be a glimpse at his true form.
  • In Arknights, the Abyssal Hunter operator Skadi has an Alternate Timeline version known as Skadi the Corrupting Heart. Like all Abyssal Hunters, Skadi is genetically-modified Super-Soldier created using the blood of the Seaborn, and she runs the risk of becoming a Seaborn over time. The Corrupting Heart version of her has completely succumbed and is now a Seaborn mimicking a human body.
  • In Armies of Exigo, the Void Walkers are Cthulhumanoid alien sorcerers from another dimension who are infiltrating the kingdoms of Humans, Elves, and Dwarves via shapeshifting magic. When their initial plans fail, the Void Walkers form an alliance with a kingdom of mutated Dark Elves and captured giant insects.
  • Assassin's Creed: The Isu are humanoid god-like beings that have tripel helix DNA, have access to a dimension beyond time and space, Blue-and-Orange Morality and completely mysterious origins. While some are simply more pleasant to look at than what they actually are...and sometimes, not even that, given that some Isu have multiple arms.
  • Bendy and the Ink Machine is about a former animator coming back to the studio where he used to work to find that Bendy has gained a physical form that's rather hostile and shows several paranormal abilities. According to another former employee that now worships him he is a deity with Eldritch properties, though it's unclear if these properties are associated with the in-universe cartoon character or his physical form. It also is never clear if his monstrous form is an extension of him or a totally separate entity. If the second is the case Bendy, as a character, also might count but he's very vaguely human when compared to the one that you fight.
  • BlazBlue:
    • Yuuki Terumi appears as either a green-and-black blob-like ghost, or a man with spiked green hair in an orange hoodie. In reality, he's an undying spirit who turns out to be older than the universe itself. He's actually the will of the Susanoo Unit, an immensely powerful robot that can break time itself.
    • Ragna the Bloodedge becomes one when using his Astral Heat "Black Onslaught", and after becoming part of the Black Beast. He gets better though.
  • Bloodborne: The Final Boss of the Older Hunters DLC, the Orphan of Kos, is a Great One seemingly created to mirror a human Hunter, complete with an organic trick weapon not unlike the player characters. It even fights much the same as a Hunter, making it a Mirror Boss much unlike its alien brethren.
  • In Castlevania, we have Dracula himself. Far more than just a vampire, he is revealed in Castlevania: Dawn of Sorrow to be a fundamental force of the universe necessary for maintaining the Balance Between Good and Evil, and his role is literally to be the opposite of God. In the Lords of Shadow continuity, he is also one due to absorbing the power of an primordial demon and becoming a god-like vampire capable of striking fear into Satan.
  • Lavos from Chrono Trigger. At its core, beyond all its protective layers, it resembles nothing more than a (comparatively) small humanoid alien astronaut. That is also its most hideously powerful form, whose mere presence distorts time and space. And it's not even Lavos's real body anyways.
  • Every Cube Escape game has at least one creepy encounter with figures that look like shadowed humans and will very often try to attack the player out of nowhere. The Mill reveals that they're humans (and humanoid animals) who were corrupted by the machine Mr Crow used to extract their memories.
  • Cultist Simulator:
    • Several of the Hours are depicted in human form, mostly the Gods-From-Flesh like the Lionsmith and the Mother of Ants. This is also the case for the Mare-in-the-Tree, who as a God-From-Nowhere is an Eldritch Abomination even compared to the other Hours.
    • The Long are a lesser example, being mortals who have used occult powers to become something more than human. Lantern-Long are Energy Beings who cannot exist outside of the Mansus and cast no shadow, Grail-Long are implied to be outright monstrous, Forge-Long reforge their physical body into ever-stronger forms, and so on. Becoming one yourself is a potential win condition, and the transformation isn't pretty.
  • Darkest Dungeon: The Collector has the skull and hands of a human, looks rather like a human cloaked in yellow and wearing a cage-crown, and that's where the similarities end. The most you could say is that he's some extraplanar creature made of humans, with his cloak holding hundreds of imprisoned, collected heads that seem to be its body, giving a new twist to the trope name. As confirmation, he's of the Human/Eldritch subtype, meaning that by universal terms he qualifies as both. Particularly important because he is not of the Unholy type, which means he's definitely not a reanimated creature of any kind.
  • Dark Souls: After the death of Manus, the Father of the Abyss, his soul shattered. The remains of the monster itself became the Dark Chasm of Old, and the splinters of its soul formed humanoid bodies intent on recreating Manus. Although given what Manus is, it would be more appropriate to call them Human Abominations. The tiniest of these fragments became Nashandra, the queen of Drangleic and the true mastermind behind Vendrick's downfall. Other scattered pieces, all of them having human or at least humanoid bodies, are Elana the Squalid Queen in Shulva, Nadalia, the Bride of Ash in the Brume Tower, and Alsanna, the Silent Oracle of Eleum Loyce. The Darklurker, an impossibly powerful, angel-like being that casts a myriad of large-scale spells, resides in the Dark Chasm of Old, though whether or not it's another fragment of Manus is unknown, and the description of its soul leaves it at that.
    • Dark Souls 3 introduces a benevolent Child of Dark named Karla, who is the only NPC who can teach you dark spells without going mad in the process.
  • Deadly Premonition has Forrest Kaysen, who is revealed to be a dimension-warping abomination. He certainly isn't as indestructible as the average Humanoid Abomination though, as Francis Zach Morgan is able to dismissively murder the son of a bitch with a well placed bullet to the brain.
  • Dishonored has the Outsider, an... entity that seems to have existed throughout the whole of recorded history — and before. You'd mistake him for a handsome young man in plain clothing were it not for his totally black eyeballs, his tendency to be wreathed in shadow, and that he seems to enjoy hovering a foot or so off the ground. His hobbies include speaking with polite bemusement about mortal affairs, entering people's dreams to inspire bizarre inventions, branding those he deems "interesting" with his mark to grant them really weird powers, being alternately worshipped as a god and vilified as a Satanic figure, and hanging out in a realm called The Void which may or may not be slowly consuming reality as its inhabitants know it. Anecdotal evidence suggests that he may be using A Form You Are Comfortable With, and he's actually a Space Whale... which in the Dishonored universe, means he's pretty Lovecraftian in his appearance (though far from Go Mad from the Revelation levels). The game's creators revealed that the Outsider was originally an outcast teenage boy before a ritual merged him with the Void, making him its avatar.
    • To a lesser extent, the player characters. They have the option to use the Outsider's mark to directly enhance their bodies and brains in order to improve their reflexes and become stronger, more agile, and more durable. If they do, they preserve their superhuman traits even when they are unable to use magic.
  • From Doom (2016) onwards, the Doomguy is portrayed less like a simple marine fighting demons, and more like an unstoppable embodiment of pure death and rage that annihilates anything that obstructs his path. He's bigger, stronger, and faster than any normal human can be, while also demonstrating a cunning intellect that he devotes entirely to killing demons in the most efficient manner possible. He's also totally immune to the corrupting influence of Hell — which turns anybody else into demon worshippers and monsters — for seemingly no other reason than being that single-mindedly focused on destroying demons, on top of being able to will himself back to life through sheer hatred and willpower. The backstory reveals that he's a Time Abyss as well, possibly being the Sole Survivor of the ancient Night Sentinels and having torn through Hell for eons. All in all, Doomguy is a defender of humanity, but one who has come to embody his role so thoroughly that he's effectively transcended his own humanity and become some kind of humanoid thing that even the literal Legions of Hell find terrifying.
  • Dragon Age:
    • Flemeth, the Witch of the Wilds. It's not yet clear what she is, but she unnerves everybody. Her own daughter Morrigan eventually discovers that Flemeth is no mere demon-possessed mage or Blood Mage, but something else — and even she doesn't know what. Fenris claims that he's met demons, blood mages, and abominations, but he can tell that Flemeth isn't any of those things. Even Justice, a Fade Spirit, has no idea what she is. The only thing certain about her is that she is dangerous. Very dangerous. Also very powerful — her introduction in the second game is showing up as a dragon and saving your life, and she regards her own death as a minor event, not even an inconvenience. Dragon Age: Inquisition reveals that she is possessed, not by a demon but by the last remnants of Mythal, the long-dead elven goddess of motherhood and justice.
    • If you play your cards right you can learn every Mage class in the game — Arcane Warrior, Blood Mage, Spirit Healer, and Shapeshifter — making you less of a person and more of a walking tear in the Veil. The only creature in the game that can match you after that is the Archdemon.
  • In Drakengard 3, the Intoners all look human and are anything but. Zero is the only Intoner who is even remotely a true human and the flower in her eye is changing her into something else. The others are all nascent Grotesquerie Queens who copied the forms of Zero's fellow adventurers when they were born.
  • Elden Ring:
    • The Alabaster and Onyx Lords are Fantasy Aliens that resemble nine-foot humanoids with pointy ears. Their bodies are made of stone, and they have innate mastery over gravity. The "Lord" title was mostly from raw terror at their power. They do seem to be able to interact with humans and gods nonviolently, at least, although naturally not you; Starscourge Radahn was tutored in gravity magic by one.
    • The Fire Giant at first appears to just be a large humanoid with red hair and a slightly strange torso design. Then you get to the second phase of his boss fight, and it turns out that the torso is an entire second cyclopean face, that serves as an eye for the primordial god of fire the giants served.
    • The Player Character becomes one in the Frenzied Flame ending, embracing the apocalyptic power of an Eldritch Abomination associated with madness and flame. In the final cinematic, their head is replaced by an animate ball of fire.
  • The Elder Scrolls:
    • Most Daedric Princes when they take an humanoid form to interact with mortals will be invariably this. Sheogorath takes the primary form of a jolly old man in a strange suit, Clavicus Vile resembles a horned, young boy, Malacath being a huge, muscular orc, Azura, Meridia, Mephala and Nocturnal appearing as beautiful women, and Boethiah appears as either an male or female warrior (No Biological Sex applies to all Daedra, but Boethiah is the most ambiguous case). This is only a front as they are all primordial beings of phenomenal power that cannot truly be destroyed, since they only partially exist in this plane of existence.
    • Dagoth Ur and his followers in Morrowind. He's using the divine powers he channels from the heart of a dead god to twist his followers into Body Horror abominations and spread a magical disease. Further, very much steeped in dream-imagery as he "sleeps awake" at Red Mountain. "The Dreamer Is Awake" is often found scrawled by the mad cultists in their strongholds. On another level, to further get into esoteric "lore speak" via the 36 Lessons: The implication is that Dagoth Ur has discovered an unspeakably dangerous middle-ground between CHIM, Amaranth and Zero-Sum where he exists in a godlike state because of his awareness of Anu's Dream but, unlike CHIM where he exists as one with it and maintains his own individuality, Amaranth where he exits the Dream to make his own, or Zero-Sum where he simply fades into the Dream, Dagoth Ur's twisted, traumatized and broken mind is being imprinted on the Dream of Anu. Through Corprus, the manifestation of Dagoth's will, he is turning Anu's Dream into his own.
    I PUT A STAR
    INTO THE WORLD'S MOUTH
    TO MURDER IT
    TEAR DOWN THE PYLONS
    ...
    AND ORBIT ME
    • The Night Mother of the Dark Brotherhood looks like a desiccated corpse, but she is actually the wife of Sithis, the local equivalent to The Anti-God and is said to have powers over the Void.
  • Fallen London and its spinoffs have several.
    • The Snuffers, horrific creatures that disguise themselves as men by wearing sewn-together human faces. The Unfinished Men may also count, given that they're born from nightmares.
    • Much of the British Royal family have been changed by the fall, though some more visibly than others. The Captivating Princess is the only one (besides her mother, who is still mostly human) who remains outwardly normal, if unnaturally beautiful. Sunless Skies features her (now known as the Incognito Princess) as an officer, showcasing some of her stranger qualities. Hordes of starlings seemingly materialize around her (only to die soon after; she lounges on piles of their corpses like sofas), she’s so stunningly beautiful that people will gouge their eyes out in her presence or be reduced to enthralled “suitors,” and a group of poets who attempted to describe her beauty ended up bursting into flame from the attempt. At the end of her questline, she can end up dropping the "humanoid" part entirely, shedding her skin and transforming into an insectoid horror as she weds one of the Princes of Hell.
    • Sunless Sea introduces the Lady Black, an entity who dwells in the depths of the Zee. What exactly she is is not made clear, only that she looks like a beautiful woman with dark hair and a dark dress. What is made clear is that she shares some connection to the the Boatman, and is related to many, many deaths at Zee.
    • Sunless Skies set in a potential future of the same universe has the slender humans found in Skyhenge, who desperately want barrels of hours for some reason.
  • Most Final Fantasy Big Bads pass through this at some stage of their life cycle. They almost all pass out of it later when powering up, advancing to more conventional abominations, of course, but the intermediate stages still qualify.
    • Exdeath is actually an aggregate of evil souls trapped in a tree, but spends most of the game as a humanoid suit of armor. How he managed to fit a classic Eldritch Abomination appearance like his into a suit of armor small and human enough to deceive people isn't known, but he is a wizard.
    • Jenova is a planet-eating alien parasite with the in-series nickname "Calamity from the Skies", but in all of its appearances barring boss fights it takes the form of either a naked female entity with grey skin, white hair, and a whole lot of Body Horror issues, or that of the main antagonist Sephiroth, who himself was infused with Jenova's cells as a fetus and later merges with it and attempts to become its successor.
    • Ultimecia managed to destroy time itself but still exists quite comfortably and is a Sorceress, something not quite human but looking the same, until the final boss fight; she loses the "humanoid" part when she shifts from "break the universe" mode into "break the skulls of the impudent mortals before me" mode.
    • Yu Yevon was once human, but turned into a jellyfish-summon-disease-thing using the only powers available to him as a human and instead simply wears an actual Eldritch Abomination as a suit of armour. He counted back in the day when he made the first Sin, though, and might have counted longer depending. We don't really know the how or why of his current blobby appearance, so it might have been a gradual thing.
      • Yunalesca, appearing as an attractive woman in impractical clothes until the real fight begins, yet simultaneously being an Unsent who has gone on that way a lot longer than any of the fiends you encounter under normal conditions.
    • Vayne Solidor started out as an ordinary Hume, albeit one who knew kung fu. Then the godlike Occuria Venat, out of gratitude for Vayne's help in fulfilling her Evil Plan, merged with him so that he would not face death alone. This fusion became The Undying, a humanoid monstrosity with pieces of Vayne's sky fortress attached to it that gave it the appearance of a mecha-angel.
    • The Ascians are denizens of the Void who lack true humanoid bodies of their own: when they appear on Hydaelyn, they usually take a mortal's body as a host. When it comes to blows, they are not against turning into a One-Winged Angel. They (or rather, only three of them) are former denizens of an "unsundered" world before the summoning of Zodiark and Hydaelyn, and the battle between the two proto-primals split the world into a Multiverse. The true appearance of their race pre-sundering is Ambiguously Human, being considerably taller than present-day mortal races and having their features consealed behind long robes and masks. All indications, however, indicate that pre-sundering Ascians were perfectly pleasant people: the three unsundered Ascians are all simply desperate to restore their world to the way it was, even if it means destroying everything that currently exists to do so. The other "sundered" Ascians, on the other hand, tend to be Omnicidal Maniacs.
    • Ardyn Izunia looks human and indeed started out as one, but his body and soul are actually made out of millions of daemons he absorbed over centuries.
  • First Encounter Assault Recon:
    • Alma is warped by hatred from a Stringy-Haired Ghost Girl to full-blown world-threatening reality-breaking abomination, yet keeps her somewhat human appearance.
    • The Creep in the third game: though humanoid, it is far more monstrous and aggressive than Alma. It eventually turns out that it is an amalgam of the worst memories Fettel, the Point Man, and Alma have of Harlan Wade, given life by Alma's psychic powers.
  • The Savaini version of Jason in Friday the 13th: The Game is a full-on Demon of Human Origin, as if being an undead killing machine wasn't enough. Offering a What If? scenario if Jason escaped Hell on his own is presented with body and mask charred by fire, Spikes of Villainy in his shoulder, and sporting Fireball Eyeballs.
  • Friday Night Funkin' has Monster, a lemon-headed creature with wide eyes, teeth outside of his perpetual smile, who spits blood out of his mouth, whose rest of the body only vaguely looks human, and unlike other characters, he doesn't move in the screen's directions, but his, giving the impression he's playing his own game. Monster is also prone to Hostile Show Takeovers, coming out of nowhere to attack Boyfriendnote , and when he takes action, he's the only character who actually sings in "proper" english: all his songs revolve around how he wants to torture and eat the protagonist and his girlfriend, may it be for Halloween or Christmas.
  • The creature in the house next door in From Next Door. It looks like a short humanoid, but is obviously not human given its flayed-looking appearance, sharp fangs and claws, animal-like footprints, the dark web-like substance it creates and its apparent ability to unlock windows from the outside.
  • The Player Character from Genshin Impact is a benign example. Although they appear as a young adult, they are in fact an ageless Dimensional Traveler, or at least 500 years old. This makes them at least Adepti-level in terms of power, and the story often focuses on how fundamentally alien they are to the world, and how the rules of the world don't apply to them. They can use elemental powers without Vision, instead resonating with the respective element's god's power. They can wield Evil Weapons with no ill effects and their presence in fact purifies The Corruption that would otherwise cause pain and harm to the world's natives.
  • God of War:
    • The Sisters of Fate in II and the Furies in Ascencion were primordial beings that vaguely looked like humanoid females and were older than both Gods and Titans, wielding such immense power that not even Zeus dared to challenge them. While most could pass off as normal humans with the Furies outright having the power to project illusions, there is something off about them. The ones that fit this trope the best were Alecto (a Fury with four spider limbs on her back with the power to spawn parasites that can possess other people) and Clotho (a gigantic and morbidly obese Sister of Fate with several arms and breasts).
    • Thanatos in God of War: Ghost of Sparta is another Primordial equally feared by the Olympians and Titans and is said to predate both of them and capable of reaping their souls. He looks like a sinister man in black, but could take the form of an Eldritch Abomination in combat. His daughter Erinys also qualifies, having raven-like wings and large claws in her hands.
  • The G-Man of Half-Life... maybe. To be certain, he's dead center in the unnerving category, has scarily thorough, though unknown amounts of knowledge of the protagonist and events, and displays powers that are magnitudes beyond anything else in the series (it required a veritable army of Vortigaunts working together in an ambush just to stall him, and even that didn't last long). And he says he reports to a higher power. There's a good reason a lot of fans compare him to Nyarlathotep.
  • A Hat in Time puts down its cute style for one particularly horrifying level, a manor lost in the coldest part of Subcon Forest owned by the thrilling Queen Vanessa, a shapeless monster that only vaguely looks human anymore. Her shadow is visible through walls, she has deadly ice powers, and merely being near her distorts and darkens the scene (and she's not activating the effect deliberately, since it applies even when you're hiding and she can't see you). By the way the portrait in the nursery changes twice without her entering the room, it's also implied she has some haunting-style control over her manor's environment.
  • Heretic and Hexen:
    • Heretic: Aside from the fact that we never see his face, or body for that matter, there's nothing visibly inhuman about D'Sparil's appearance, even though he's a demon that slipped in through a hole in the walls of the cosmos from the outside. He makes up for this by riding a humanoid serpent with an appropriately eldritch appearance.
    • The Heresiarch from Hexen, a near-unique boss creature, is an immensely powerful magic-using humanoid creature of some sort. Most of its appearance is hidden inside its robes, like D'Sparil's, but claws and a tail can be seen at the bottom. It's a leader of the cult of the Serpent Riders, but there isn't really much of an indication what it actually is, aside from something eldritch and unnatural.
  • Hollow Knight: When you first hear about him, the Pale King sounds like nothing more than the king who ruled Hallownest before the Mystical Plague struck. Then as the game progresses, you steadily learn that the bugs of Hallownest didn’t just see him as a king, they worshipped him as a God-Emperor. And then you find out why they did so: He is the bastard spawn and/or reincarnation of a long-dead Wyrm, an Eldritch Abomination that freed bugkind from the control of its fellow Eldritch Abomination and their creator, the Radiance. While he may look like a normal bug, that’s more or less just the physical shell that allowed him to interact with mortals; he’s really some kind of higher being capable of naturally wielding the Power of the Void. He was a genuinely benevolent and kind ruler, but also willing to do horrifying things to protect his people, like erasing the Radiance from history and making thousands of his own children into soulless, stillborn vessels to be sacrificed in order to contain the plague.
  • I'm On Observation Duty has the "intruder" anomalies that appear around or in in the houses the player monitors. These take the form of deformed, twitching, and sometimes naked humanoids. Some can attack the security cameras the player is monitoring and cause a game over.
  • Infamous 2 has the Beast. A monstrous, apocalyptic entity that Kessler had Cole empowered specifically to defeat. It bears the appearance of a titanic Magma Man who seems to work on a Blue-and-Orange Morality you don't find out until the finale, where he's revealed to be John White, who has become a Physical God Conduit after being torn apart by the Ray Sphere.
  • Kingdoms of Amalur: Reckoning: You; as a side effect of your resurrection you've become Immune to Fate, in a world where that should be impossible. Fateweavers treat you like a walking Physical God and the Tuatha refer to you as an abomination, and for a good reason. One NPC even has a freak out watching your power work, although to be fair he just watched you rip out an enemy's fate then use it as a weapon.
  • Kingdom Hearts:
    • Organization XIII from Kingdom Hearts II. Like the rest of their Nobody brethren, their semi-existence is so unnatural, so deeply wrong that even the darkness rejects them. Unlike the others, however, they look exactly like humans with odd powers, but in reality are just stretchy rag dolls. Mention is made that the ranked Organization members could be "demoted" to regular Nobodies. Later games in the series play with the trope by giving revelations that call into question their status as Humanoid Abominations in the first place. Namely the fact that Xemnas lied to the other members about their true nature, to gaslight and manipulate them for the sake of his true plan. It was said that Nobodies lack a (metaphysical) heart, the reason for their supposed "non-existence", and in turn, lack emotions. The latter was demonstrably false, but due to Xemnas's manipulations, whenever a Nobody felt something, they would write it off as a trick of their memories. As for the former? The series explains that the heart is the sum of a person's memories and the bonds they make with other people. So, as a Nobody forms new memories and new connections, the heart will naturally reform over time. Xemnas's plans hinged on the members not forming any meaningful connections so a new heart wouldn't emerge and he could use them as vessel's for Xehanort's heart.
    • The regular Nobodies, the aforementioned "stretchy rag dolls", have a sufficiently humanoid appearance to warrant this trope as well.
    • Then there's Xion, who is an honorary member of Organization XIII despite actually being a Replica, not a Nobody.
    • Birth by Sleep has Vanitas, a being made from another character's Darkness and is the original Unversed and origin of every Unversed you fight in the game.
    • While in most cases, Heartless become larger and more monstrous the more powerful they are, in the case of people with the mightiest of Darkness in their Hearts who become Heartless, they retain their original form and mind. So far, only Xehanort, possibly Shan Yu, and Scar have managed this.note  Clayton was heading in this direction, but he died too quickly.
      • A few of the Pureblood Heartless take on a humanoid form, including the Neoshadows, Darkside, and all permutations of Anti-Sora.
      • Sora himself is heavily implied to have become this ever since his first 'death' near the end of the original game, when he stabbed himself with the Keyblade of Hearts and became a Heartless himself. Even when his human form is restored by Kairi, it is said that he was essentially a Heartless in human form throughout the remainder of the game and the entirety of Chain of Memories until he eventually rejoined with Roxas. In later games, he gains the ability to transform into a humanoid Heartless-like form, which Word of God claims is a side-effect of his short time as a Shadow Heartless. Even more disturbing is that Re:Coded revealed that Sora's Heartless is fully sentient and has the ability to devour or absorb other Heartless to become more powerful. This also includes the Heartless that Sora slays, which means that Sora is constantly and unwillfully feeding his inner monster.
  • In League of Legends, we have Kassadin and Malzahar. Both have been touched by the Void, an extradimensional space where Lovecraftian creatures lurk. Both wield Void magics, but with very different goals. Whether anything human actually remains of them is debatable.
  • The Legend of Zelda:
    • Recurring villain Ganondorf is revealed in Skyward Sword to be the incarnation of Demon King Demise's hatred towards Link and Zelda. Since he was born in a tribe of humans known as the Gerudo, he doesn't look particularly monstrous until he uses the Triforce of Power to become a pig demon known as Ganon, at which point he looks more like what the eternal embodiment of an angry evil god's hatred should look like.
    • In The Legend of Zelda: Tears of the Kingdom, Ganondorf's demon form is less of a pig and more of a human born from Hell. He has horns sticking out of his forehead, flaming hair, reptilian eyes, sharp fangs for teeth, charred scaly skin, and a demonic voice. In fact, it bears strong resemblance to Demon King Demise himself. Ganondorf's very blood is pure malice and gloom, which can also create horrid humanoid monsters in his image, one being Calamity Ganon from The Legend of Zelda: Breath of the Wild.
    • The Legend of Zelda: Ocarina of Time has Dead Hand, the Mini-Boss of the Bottom of the Well and the Shadow Temple. When you enter the room, you only see Creepily Long Arms everywhere, and the only way to deal with the boss is to let yourself be caught by one of them to make the central body show itself: it consists of a fat belly who crawls closer to you at even though it has no visible legs, big stumps where its arms actually should be, a Long Neck, and a face with a giant mouth and empty eye-sockets, implying that gripping its preys is the only way it can actually sense them. While the Nintendo 3DS version "cleans" the blood on it, it also makes its movements even more jerky.
    • The Legend of Zelda: Twilight Princess has Zant's Brainwashed and Crazy army, the Shadow Beasts: they look like vaguely-human creatures with round-plated masks as a face, Creepily Long Arms and fingers which force them to move like gorillas. They can create portals to teleport and corner Link, and they apparently can transform other lifeforms into one of them (Kakariko is guarded by three, but according to Barnes, only one of them destroyed the village and transformed two villagers). As it wasn't enough, they can also resurrect their fallen comrades with an unearthy noise, something many players experienced the hard way.
  • Lord Vortech from LEGO Dimensions is a LEGO minifigure like every other character in the game, but his body is made out of some kind of blueish galaxy-like matter, he's capable of shapeshifting, radically altering his size, and if broken apart, he can easily pull himself back together.
  • Little Nightmares: The game is (almost literally) overflowing with these things, since the Maw is populated with gigantic humanoid... things and the children who will soon become their meals. While The Lady takes the cake, the sheer vagueness of what these beings even are, and why they are, remains a terrifying mystery. Supplementary material states that the outside world is "in chaos", and that the Guests are elite members of society. Make of that what you will.
    • This continues in Little Nightmares II. The Hunter, the Teacher, the Doctor and the Thin Man all look human to a degree but it's clear that something is wrong about them. The Hunter only has one eye opening on his burlap sack, possibly hinting his face is deformed. The Teacher can stretch her neck far away from her body and her face is constantly smiling and she doesn't blink. The Doctor is morbidly obese with rows of sharp teeth, almost looking like a caterpillar, and is able to crawl and slither up on ceilings. The Thin Man is the most human looking, aside from the fact he is very tall and has grey skin, but his very presence is able to slow time down and it's implied the bending, twisted nature of the Pale City is due to him.
    • The protagonists of both games eventually become these as well. Six kills The Lady and gains her powers, and Mono becomes warped by the Tower into a new Thin Man.
  • Loser Reborn:
    • Slimes are genetically similar to humans, which is why the Slime Kings can impersonate any human.
    • Despite looking like an androgynous human, Nya is really Nyarlathotep, a lovecraftian being. This is implied at the start of the game, where you can ask if headpatting works on them, only for Nya to state that they aren't a girl and they have no actual head. In the first ending CG, they have eyes in their hair, further confirming that they're something monstrous.
  • Magical Girl Lyrical Nanoha A's Portable introduces us to the Materials, Evil Twins of the original three Aces who destroyed the Book of Darkness' Darkness. There's Material-S/Stern the Destructor (who's based on Nanoha), Material-L/Levi the Slasher (who's based on Fate) and Material-D/Lord Dearche (who's based on Hayate).
    • The sequel, The Gears of Destiny, introduces us to System Unbreakable Dark, or U-D for short, who's so ungodly powerful that she ended up dragging characters from Magical Girl Lyrical Nanoha Vi Vid and Force from their timelines to the game's setting simply by existing and could very well destroy the entire universe if she were to ever reach her full power. She's also a Was Once a Man example, as she was once a human girl named Yuri Eberwein and was the original owner of the Tome of the Purple Sky.
  • Milya[broken]: Milya is some sort of parasitical idea that exists just by people thinking about her. She wants to spread her existence as far as possible, and if she gets powerful enough, can rip apart entire dimensions.
  • The evil ending from Mask of the Betrayer lets you become one. Devouring Akachi's soul grants you full control over the Spirit-Eater curse... You are now Horror Hunger incarnate, and worse.
  • Dark Samus, the main antagonist of the Metroid Prime Trilogy, resembles a black, biomechanical version of Samus Aran. She began as the titular Metroid Prime, a Metroid mutated by prolonged exposure to Phazon and prophesied by the Chozo as the Worm. Following Metroid Prime's defeat at the hands of Samus, it merged with her Phazon Suit and came back as a twisted doppelganger bent on spreading Phazon throughout the universe and even other dimensions, and was unkillable as long as Phazon existed. The True Final Boss fight against her in Echoes shows what she actually looks like under that "armor", which is more accurately an exoskeleton shell at this point, where she looks like a vaguely humanoid version of the Metroid Prime's core form.
    • The SA-X, from Metroid Fusion, is similar to Dark Samus, being another Evil Knockoff created from X-Parasites rebuilding Samus's original Varia Suit and walking around it. From an outward appearance, it looks just like Samus before her run-in with the X-Parasites. This does not extend to Samus's appearance inside the Varia Suit, however: brief glimpses of its face behind its visor reveals it doesn't look right.
  • The Batter from OFF, depending on which ending you pick. It helps that the thing's on the very edge between this and a full-blown eldritch in appearance and that, from your perspective, it had you fooled the entire time.
  • H. P. Lovecraft is depicted as one in Oh...Sir!! The Insult Simulator by occasionally sprouting tentacles, having a slightly distorted voice, and sporting Red Eyes, Take Warning.
  • Dark Falz: Persona of Phantasy Star Online 2 is the most human-like of it's brethren. It's because it was created differently from the rest of the Dark Falz. The rest were created by fracturing the soul of the Profound Darkness. Persona was created by the player character's soul becoming corrupted by negative photons and strong negative emotions. In battle it fights largely like a regular player but with additional darkness based techniques and flash stepping. (Which may actually be teleportation, it isn't clear since both exist in-universe and since Persona is essentially a mix of darkers (who teleport) and a player (who flash step) it could be either one.)
  • Pilgrim (RPG Maker): Master Alice looks like a normal human girl... but she can make pacts with people that include selling their souls, sports a Nightmare Face whenever she is about to take them, owns a castle full of surreal monsters, and is heavily hinted to have stolen her current body from a girl named Mary.
  • Pizza Tower: The fourth floor's boss, Fake Peppino, appears as a lanky human, but it becomes increasingly clear that he's anything but. He can stretch his body in distorted ways, melt into the floor to reappear elsewhere, throw his head as a projectile whilst keeping his eyes and brain, summon an army of similarly deformed clones, and by the end of the encounter, transform into a giant head with the rest of his body crawling on all fours.
  • Prey (2017) has the Typhon as an Eldritch Abomination class of beings from outer space attacking Earth, looking like black goopy oils that can shapeshift into various forms. Phantoms are some humanoid ones created from reanimating dead human corpses. And then there's the Hybrid...which is actually who've you been playing as the whole game.
  • Alex Mercer from [PROTOTYPE], as he's a sentient mass of cells controlled by a virus that took the form of the bastard who released it onto the world. He eventually becomes something of a good guy, but not for long, as in [PROTOTYPE 2], he seems to have given up on humanity.
  • Remorse: The List: Most of the enemies are humanoid, but twisted to grotesque proportions. From the human-snake — a boneless human who writhes along the floor and move towards you in a serpentine motion — to the floating zombies whose heads are snapped backwards from the neck, and flops around as the creature floats towards you.
  • Resident Evil Village features quite a few:
    • The Four Lords are ordinary humans who were infused with the mysterious Megamycete mold as part of Mother Miranda's experiments, and they've turned into monstrous abominations as a result. Moreau is probably the worst: a slobbering hunchback with twisted teeth who can turn into a giant fish-monster at will. Oh, and we eventually discover that the hunch is actually a squirming mass of giant tumors and an eyeball.
    • While Moreau is the worst, Lady Dimitrescu and her daughters left one hell of an impression. Lady Dimistrescu is a glamorous woman dressed in high fashion... who just happens to be 9 feet tall and capable of deploying razor-sharp claws from her fingertips. She and her daughters share a hunger for blood, and her daughters are capable of turning into animate masses of flies. And then you stab her right in the gut, and she abandons the "Humanoid" part entirely...
    • On the good side, there's the Duke. He's incredibly fat—to the point where is quite literally bursting out of his clothing—and taller and wider than any average human, yet can get around faster than Ethan. He also seems to be The Omniscient, given that he knows everything about Mother Miranda's plans, and is completely impervious to gunfire and dynamite. Towards the end of the game, Ethan finally outright asks the Duke what he is, and the larger man only laughs and says that at this point, even he doesn't know any more.
    • As it turns out, Ethan himself is a Humanoid Abomination who died at the end of Resident Evil 7: Biohazard. He's been infected with the Megamycete mold all that time, and at this point has essentially become a walking pile of the stuff that only looks human. It moslty manifests as a Healing Factor that allows him to recover from injuries including his limbs being ripped off.
  • Rise of the Third Power: Aden claims to be a lichspawn hatched from an egg, and despite his usual sarcasm, he isn't kidding, since his father is actually a lich. His sister, Viktoriya, shares the same origins, which may explain why she transforms into a demon for the Final Boss fight.
  • Salt and Sanctuary has a few bosses who fit the bill:
    • The Forgotten King, Knight, and Judge are undead gods. The Nameless God starved them of worship and sealed them in The Crypt of Dead Gods along with all of the other deities he usurped. The undead Three are still "fresh" enough to put up a fight since they were his most recent victims.
    • The Nameless God himself is a man(?) who gained the power to usurp gods. His true body is the scarecrow you encounter on multiple occasions though he has the power to project a more imposing form to fight you. He is Driven by Envy for true gods who possess candlelit souls since, for all of his power, he is still a mortal with a soul of salt like any other mortal.
  • The Secret World:
    • Dr. Armitage. Essentially a man whose name was erased from existence and rewritten "along countless dimensions" via a substance heavily implied to be the Filth, he now exists as a living story, "a legion of fractals dancing on impossible curves," only occasionally appearing as a corporeal being and propagating his existence through cameos in works of literature. He appears as a Muse to struggling writers, offering them lifelong inspiration in the form of forbidden knowledge of the Secret World, in exchange for an appearance in one of their stories. For good measure, one of his previous clients was none other than H. P. Lovecraft.
    • Theodore Wicker is a comparatively benevolent example of this: an Oxford demonologist who came up with the insane idea of redeeming Hell and restoring it to greatness, he eventually created a means of sending himself to Hell in the physical sense. He accomplished this by carving his body with eldritch runes, cutting into his tongue so he could speak the demonic languages, carving out his own heart as a present to his succubus lover, and finally stripping his soul away entirely. The end result is a being who appears human, but quite clearly isn't. Among other things, he's now completely immortal, speaks with a distinct demonic reverb to his voice, can survive environments that chemically destroy human bodies, and can match Eblis himself in a Wizard Duel.
    • Akhenaten the Black Pharaoh apparently became this as his partnership with the Dreamers continued. It's never precisely elaborated upon, but given that his Mummy stands several feet taller than the player character and speaks with a thunderous, echoing voice gives enough indications that something was quite clearly wrong with him by the end.
    • Halina Illyushin is one of these by the time you catch up with her in the heart of Facility 9. The end-result of the Red Hand's attempts to create a dimension-travelling "Phantom Cosmonaut," she has been imbued with equal doses of Anima and Filth, empowered with the abilities of both: tall, inhumanly beautiful and giving off a constant golden glow, she's capable of walking through walls, levitating at will, and resurrecting her long-dead companions as Filth-infected pawns. Taking the fight to her results in her becoming more Filth than Anima, transforming her into a monstrous-but-still-almost-human-figure, ranting insanely as she attacks you.
    • The Little Ones, all of whom take the appearance of small children; they can only advance on you when you're looking away from them, their bodies appear to stutter in and out of reality, they giggle constantly in eerie spectral voices, and allowing them to get too close will result in them unhinging their jaws and killing you with a brain-melting scream. For good measure, even the Buzzing isn't clear on what they really are, but one offered possibility is that they're eldritch predators that enjoy taking the form of children.
    • And at last but not least, we have Lilith, the Mother of Monsters. Despite taking the form of a seemingly ordinary human woman, she nonetheless possesses the strength to shatter human bones at a touch, she's lived through every single previous Age of the world, hearing her name spoken out loud by her can cause human listeners to lapse into panic attacks, her other sixteen names can do all sorts of weird things to the human mind if heard the right way, and it's implied that even the memory of her can kill. For good measure, her title of "Mother of Monsters" isn't just an affectation: some of the greatest monsters in history owe their existence to her, either to her coupling with Fallen Angels, or to her demented breeding programs; some of them were born in a lab, others were literally born from "a bloated, termite-queen abdomen."
  • As of Sengoku Basara 3, Oichi is, if not one outright, at least on her way to becoming one. She's been robbed of the last shred of her sanity, seeing the world through a bizarre, alien dream logic, and is simultaneously the master and puppet of the dark powers she showed in the previous game. She gets better in some of her endings.
  • In Seraphic Blue, Gaia Cancers are usually standard JRPG Eldritch Abominations. The main exception is their Practitioner, an intelligent humanoid Gaia Cancer that directs the others. Another exception is Wilhelmine, who is the result of Ofa being forcibly turned into a Cancer Devil. Played with in Er's case, since she started as an evil split personality of Vene. By the end of the game, Er gains so much power that she's considered more poisonous to the planet than the Gaia Cancers.
  • Shantae and the Pirate's Curse: The Pirate Master turns out to be a large, humanoid thing made of Dark Magic and human bones, with enough power to literally bring darkness to Sequin Land. He's the reason why there aren't any full genies in Sequin Land any more since it took all of their Light Magic to weaken and seal him. Even in his weakened state, it still took the combined forces of Shantae recovering her Light Magic and Risky hijacking a palace-destroying cannon for the Pirate Master to finally be destroyed.
  • Shin Megami Tensei:
    • Alice, the recurring Elegant Gothic Lolita, looks so human she has been often mistaken for an innocent, normal girl. She's actually something far worse than the series' standard Fiends and Undead. In Devil Survivor 2, her Racial Skill is Unearthly Form.
    • Lucifer often disguises himself in a humanoid form to converse with the hero. In Shin Megami Tensei IV his true form is a bald, gangly humanoid, contrasting with his 'corrupted seraph' appearances prior.
    • The Demi-Fiend in Shin Megami Tensei: Nocturne also counts; a human soul clothed in a demon body, he is every bit the incomprehensible horror his fellow Fiends are, even if he looks like a teenager with a sizable tattoo budget. And he's the player character. To give some idea, it's established in the series that you can't actually kill YHVH — sure, you can take down individual avatars, and multiple protagonists have, but he's a multiversal existence spread across countless avatars such that the loss of one isn't even much of a setback in the grand scheme of things. Demi-Fiend? Considered plausibly capable of doing just that by people who would know.
    • The Persona games have Igor, who barring the colossal nose looks for the most part like a rather ugly human being. In actuality, he is a powerful entity that presides over the Velvet Room, a mysterious place "between dream and reality, mind and matter". Even more fitting are his servants from 3, 4, and 5, the Velvet Room Siblings Elizabeth, Theodore, Margaret, Caroline, and Justine, looking perfectly human with their yellow eyes being the only hint of their brain-breaking true natures.
    • Persona 2 has Nyarlatothep taking the form of Jun's father in Innocent Sin, and of Tatsuya himself in Eternal Punishment.
    • In Persona 3, the Death Arcana is revealed to have somewhat unwittingly taken on a human form: firstly the Creepy Child Pharos, who then transforms himself and unknowingly becomes your new classmate Ryoji Mochizuki.
    • Persona 4: The Final Boss, Izanami, turns out to have been Hidden in Plain Sight all along as that androgynous gas station attendant from the beginning of the game. Golden adds the character of Marie, who is actually Kusumi-no-Okami, one of the Pieces of God alongside Kunino-Sagiri and Ameno-Sagiri, taking the form of a teenage girl. If you manage to get the True Ending, she is the only piece left alive, and as a result, absorbs the other three after Izanami's defeat.
    • Jose from Persona 5 Royal resembles a human boy (barring a wooden nose, a set of circular ears, and hair that makes him resemble a toy, as well as the signature golden eyes of the Velvet Room attendants and Shadow Selves), but admits to not being a human and is studying humanity on behalf of an unknown higher power. He also hands Joker a stone star with magical properties, he's knowledgeable enough about Mementos that he can alter it by striking "pressure points", and he can make potent accessories using a crystallized form of a sin.
    • Anguished One/Alcor from Devil Survivor 2 also counts, considering he is the eighth Septentrione with a humanoid form and a hypercube true form.
    • There's an interesting case in Shin Megami Tensei IV where a demon, Kartikeya, is expressly terrified of his own mother, Parvati, Hindu Goddess of Love, for being one of these. He recalls the time she accidentally cut off a man's head and replaced it with an elephant's, creating Ganesha, or the fact Kartikeya himself used to be six different children, until she hugged them so hard, she fused them together.
  • The Outer Space Beings from the Sin and Punishment series are from outside the universe as we know it, have strange and immense powers, have blood that can grant people special powers, are implied to be the source of many of the bizarre lifeforms found in the series... and can look perfectly human. The fluff reveals they can look like anything they want. And Achi, Big Bad of the first game, shapeshifts into a planet for the final boss fight.
  • Soul Series:
  • Starbound has the Novakid aliens. They look humanoid but are faceless beings made from plasma that are born from fragments of the Cultivator.
  • Star Wars: Knights of the Old Republic II – The Sith Lords:
    • Darth Nihilus was human once, but has basically become a walking black hole of life energy, draining planets of both sentient and non-sentient life, to feed his insatiable hunger, flying a ship populated mostly by husks who are being progressively drained and little better than corpses. His official databook profile describes him as "human (Dark Side aberration)". Since your player character embodies the same kind of twisted Force vacuum effect that made Nihilus basically an embodiment of hunger, this also means that you have the potential to be one. Ironically enough, the similarities between them render Nihilus vulnerable when he tries to feed off of the Exile. That's what happens when a Force vampire tries to feed off of a Force black hole. The game's Big Bad believes that, if Nihilus' power was allowed to grow without limits, he would eventually destroy the Force itself. We thankfully never find out if it's true.
    • Darth Sion isn't much better, although he at least resembles a human more. He was made in the same catastrophe as Nihilus, but instead of feeding on the force of those around him to survive, Sion fed on his own pain. By the time you meet him, he's a husk of a man. His body is clearly about to break apart, to the point where he should be dead, but his pain is so great that he sustains himself on it. No matter how many times you cut him down, he gets back up again, sustained by suffering. The only way to take him down is to convince him that a life in suffering is not worth living.
    • The Game Mod Knights of the Old Republic III: The Jedi Masters has the Screamers, the result of failed attempts by aspiring True Sith Lords to grasp the true form of the Eldritch Abomination they worship called the D'arth Syyth. The Syyth destroys their minds and warps their bodies, turning them into pale, Empty Shell shock troops screaming its Black Speech at the Sith's enemies. The two Darths leading them were husband and wife who were warped in similar manners but retained just enough sense of self to be able to still just talk, and your Spirit Advisor Freedon Nadd wonders if they even comprehend their own marriage anymore.
  • Star Wars: The Old Republic has The Emperor Tenebrae/Vitiate/Valkorion, who was a Contrasting Sequel Antagonist to Darth Nihilus that had similar powers but maintained some semblance of humanity. He drained all life from his homeworld and became an incorporeal abomination with three physical bodies ruling as a Shadow Dictator through a Mouth of Sauron. His ultimate goal was to repeat what he did to his homeworld on a galactic scale and experience everything life has to offer as an immortal Time Abyss.
  • Grandmaster Meio from Strider. In the first game and Strider 2, he's basically a floating cloak with a head and hands, there's no visible body in there even though the cloak is open in the front, and his hands simply blend into the darkness inside it. The 2014 version shows him with a flat worm-like and fleshy body covered in red veins hanging from inside his cloak, with instestine-like tubes connected into it from behind. In the end of the game, it is revealed to be a form he takes to appear to his subordinates on Earth, with his true form being a gigantic Eldritch Abomination known as Meio Prime.
  • In the rather bizarre RPG Maker game Toilet In Wonderland, Mario Mario, of all characters, is a Lovecraftian being.
  • Tokyo Afterschool Summoners. Whenever two people with two roles that are opposed to the other use their powers, it creates an Exception, berserk mythological figures that cause reality to warp and could potentially doom the world. Despite their humanoid appearance, they mostly destroy anything they come across without a second thought, with Yog-Sothoth being gigantic, leaning on a giant skyscraper as if it was a bed.
  • Most of Touhou Project's cast are Cute Monster Girls, but two examples go one step beyond that:
  • In Tyranny, while most Archons are "merely" possessed of strange powers far beyond what mortals can achieve, two in particular have definitely gone so far past what is human that they qualify, despite human origins. In particular, for both, conversations with Sirin indicate that even Kyros remains more fundamentally human than either of them; Kyros is human enough to be affected by Sirin's song, while the Voices and Tunon are unreadable and barely comprehensible to her.
  • In Undertale, the first Fallen Child, who you named at the beginning of the game — yeah, you weren't naming your character, you were naming what might be the game's Greater-Scope Villain. Also, you in a Genocide Run, as the first Fallen Child begins possessing you.
    Sans: well, i'll be straightforward with you. my brother'd really like to see a human, so, y'know, it'd really help me out... if you kept pretending to be one.
    • Considering that the line between Frisk, Fallen Child and us is very blurry, it's here by default. It's possible that the real Abomination is the player. It's also not clear whether the Fallen Child was always the way they are now, since in life they were willing to die for monsterkind, and even Asriel, who literally fused his soul with them, never implies they were anything other than a human with serious issues.
    • Of course, Asriel himself gives serious Eldritch Abomination vibes at times, even when he doesn't have godlike power, so it's possible that the Fallen Child is a Formerly-Human Abomination: they all but state at one point that they've lost their Soul.
  • Vampyr (2018):
    • Jonathan's mysterious sire is no mere vampire, but some kind of outworldly entity that appears as a horned man made of blood. Lampshaded when Jonathan believes that is just an astral form he projects himself, but becomes shocked to learn that he is actually literally made of blood. His mother appears herself in a similar form to his, but that is merely an avatar.
    • The Disaster, a horrifyingly mutated woman that is revealed to be the living embodiment of plague and disease that spreads calamities wherever she goes. That is because she serves as a host to Morrigan, an actual Eldritch Abomination that explicitly picks bitter and resentful women to be her champions and inflict her wrath on the world.
  • Warframe:
    • It turns out that The Tenno (yes, you, Operator!) are this, due to being exposed to the raw Void during the Zariman 10-0 Incident and transformed into Ambiguously Human Energy Being hybrids that tread the line between reality and the Void itself. The Orokin exaggerate this trope, not seeing the Tenno (who are still children and teenagers, mind you) as people any more but as literal demons that were better off being destroyed.
    • The Mysterious Benefactor of the Tenno, an Avatar of the Void known by such names as "The Great Indifference", "The Lidless Eye", or its most common name, "The Man in The Wall", is an eldritch, indifferent being that resembles a humanoid copy of whomever is interacting with it, be they a Tenno Operator or a scientist taking his first stumbling steps into the Void, but is the reason why the Tenno have their powers in the first place due to interacting with the Player Character's Operator - known to Albrecht Entrati's assistant, Loid, and his Cavia as the "Chosen Operator" - and is capable of such nastiness as Mind Rape on a massive scale and causing localized Reality Bleed on areas it has massive amounts of influence on, like the Zariman Ten-Zero or the laboratories of Albrecht Entrati. On top of that, its true form is a gigantic Vitruvian Man-like entity stuck in some sort of... well, wall of unknown material that is missing its right index finger - said finger being the thing that powers all Faster-Than-Light Travel in the Origin System via the Orokin's Reliquary Drive technology.
  • The Witcher 3: Wild Hunt has a few. Gaunter O'Dimm stands out as the most powerful, and the one that most easily passes for human being the closest thing the Witcherverse has to The Devil; Gaunter himself outright refuses to tell the truth of what he is, because those who find out either die or wish they had, and he still needs Geralt alive. Also of note are The Crones who are swamp-dwelling monsters that appear either as grotesque humanoids or as beautiful women, the entire race of higher vampires who are in fact shapeshifters with the human shape not being close to their true form, dopplers, and succubi. Some other creatures who stretch the definitions but have the right number of limbs in roughly the right shape are leshen and all necrophages.
  • The titular Witch from Witch Hunt was once a normal woman, but once she dabbled in witchcraft she became something far more terrible and powerful. She looks less like a stereotypical witch and more like a spectre or a Dementor, and along with being able to sling all kinds of spells, just being close to her causes her to let out a horrific scream that distorts your vision. And if she so much as touches you, she'll instantly kill you by breaking your neck.
  • World of Horror has many examples that appear in combat encounters, from Aka Manto to the Scissor Lady. Special mention goes to "SOMETHING TRULY EVIL", a unique enemy that resembles a person, except their face is replaced with a vacant void with two vaguely eye-shaped glowing lights. As opposed to the other examples, which you can fight, "SOMETHING TRULY EVIL" cannot be fought: your items and spells are rendered useless, you cannot run away, and your only options are to sacrifice your Stamina and Reason until it is satisfied and driven away temporarily...or just die.


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