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    Endwalker 
  • Right at the start of Endwalker as the Scions board a ship at Limsa's port, the Leveilleur twins refuse to let Thancred live down the fact that he ended up in all this Scion business because he tried to pickpocket their grandfather.
    • Also, Alphinaud calls Estinien "Ser Estinien", causing the man to squint with a lot of disdain at him for the sudden politeness. Alphinaud immediately stops the polite treatment when the Dragoon threatens to call him "Little Lord Alphinaud".
  • When the scions arrive in Old Sharlayan, they have to register their arrival as inconspicuously as possible. You can instead grandiosely declare yourself Champion Of Eorzea, which incites G'raha Tia to wholeheartedly and excitedly back your declaration with his usual fanboy flourish.
    • Even more hilariously, when Estinien stoicly states his previous occupation as a Knight Dragoon of Ishgard, the registration lady pointedly asks what his occupation is now. What follows is a long awkward pause where with him having no idea how to respond as he slowly glances aside while otherwise frozen stock still. When Krile rushes in to save the day with a reason for his presence, the registrar accepts it but is still clearly over-exasperated at the paper thin excuse.
  • To hammer in Alisaie's comment about how Sharlayans in general have terrible culinary taste (The Last Stand is still the only proper restaurant in Old Sharlayan after she returned to her homeland), a sidequest in Labyrinthos has a scholar researching whether or not Coblyn (a rock-based creature) can be eaten. Astute players that remembered the "On the Culinary Applications of Coblyns" book in The Great Gubal Library (Hard) will know that, no, Coblyns are not edible as their feelers are toxic.
  • Y'shtola turning you and the twins into frogs. Complete with renaming the twins as "Alphi-toad" and "Ali-toad".
  • A sidequest in Labrynthos has a Gleaner asking for your expertise, since you have traveled to Hingashi, in identifying a strange pot they gathered that is shaking for some reason. The player can tell them in no uncertain terms there is a Namazu in that pot.
  • The sidequest "Creature from the Wooden Crate" in Old Sharlaya has a researcher accompanied by a "strange creature". The creature in question? A beaver from Il Mheg of The First Reflection, which promptly flees after you start the quest. The researcher ask if you may know what it is, offering the responses of "That creature is more dangerous than you can imagine" or "That's a beaver. And it'll grow—quickly". You are of course tasked to retrieve the fleeing creature. Upon returning with the creature, the researcher is surprised, because he's found one too, with the player character's eyes going wide in realization what that means while the researcher celebrates this turn of events thinking this will help speed up his research and make him famous.
  • Getting to Thavnair would normally take too much time via boat, so you turn to an alternate way of travel: a special aetheryte that can teleport people without the need for attunement. However, this method causes violent aethersickness, so when you, Thancred, and Urianger come out on the other end of the aethernet (Estinien is already attuned so he's fine), the aethersickness promptly wrecks the three of you to the ground. Then it cuts to said three slumped over a bench as if they're hung over from one too many pints of alcohol last night. The aetherical sickness is so bad that Urianger is reduced to utter silence. Alas, there is no time to waste, as Estinien is out to get some drinks to ease the sickness spell, and it's up to you to fight though it to stop him from getting scammed because, according to Krile, he's terrible with money.
    • If anything, we find she was being polite and understating the issue. Shortly after the drinks fiasco, Estinien drops out of sight for a minute and pays nearly ten thousand gil for a hair tie while you're not watching him. And not an intricate one made of precious metals, either - it's a bit of string.
      Thancred: He could give Alphinaud a run for his money.
    • Once everyone recovers, Thancred says that even with his hardest nights of drinking, they don't compare to what he just went through. Meanwhile, Urianger says he would rather go swimming than to endure aether sickness again. This is coming from a man who can't swim.
  • Upon arrival at The Great Work, you discover Nidhana and all the other alchemists bodies sprawled across the ground, seemingly massacred. When Varshahn arrives seemingly unbothered by the sight, he announces he brought in a supply of dragon scales, with everyone suddenly waking up to get back to work as if nothing happened. They all weren't dead, just dead tired from work and fell asleep where they were standing.
    • Once the Alchemists at The Great Work see that Estinien is a dragoon, they all want a piece of him. In some cases, literally. Some of the looks on his face, and the scene, wouldn't be out of place in a Hildibrand quest.
    • As Estinien is being taken away by the Alchemists, Urianger can be spied on the right side of the screen doing what effectively amounts of a prayer for the Azure Dragoon.
      • To put it in perspective, Estinien has been possessed by a dragon, seen a proto-Ultima with a person attached to it, and all sorts of other horrors, yet he barely even blinks. On top of all that, there are multiple ledges high above where he could have simply jumped up to and escaped the horde. However, seeing the alchemists with their (hilariously creepy) wiggling fingers coming closer and closer to him absolutely terrifies him, and it is glorious to see.
  • When running Tower of Zot with Trust as healer or tank, right before the final fight in which one has to fight all three bosses, even though it initially only looks like one, this hilarious little exchange happens:
    Estenien: Would have been quicker to fight all three at once...
  • In the aftermath of the Tower of Zot dungeon, the Scions go their separate ways for a time to do some preparing. At Old Sharlayan, those who didn't split off gather food for a small feast, resulting in quite a bit of relaxing casual banter.
    • After having made an one-off comment about wanting a burger but never having the opportunity to have one during his studies, G'raha finally gets his burger (and one that's almost the size of his head), his face lighting up as he's about to chow down. He even had to pause for a moment to stop the patty from slipping out of the buns.
    • Alisaie, too, has a burger, but proceeds to pick out the pickles and sneak them onto G'raha's plate. Later on, she quickly snatches a cookie off of his cookie plate and smugly bites it in half right in front of him.
    • Alphinaud claims he invited Estinien, but is quite obviously absent. Alphinaud and Alisaie takes the chance poke fun at him declining; Alphinaud jokingly talking like him, and Alisaie questioning if he's practicing brooding.
    • G'raha Tia reveals in that he had to not only use his stealth magic to sneak around Sharlayan's archives, but also use levitation... because the shelves were too tall for him.
    • After dinner is done, G'raha eventually notices the phantom pickle slipped onto his plate, looking at Alisaie as the prime suspect. She just as quickly looks away from him as if to say "It wasn't me.". All of this is emoted in a hilariously dramatic fashion.
  • If you talk to everyone in the Ala Mhigan quarter prior to starting the meeting, Estinien will tell you to tell Aymeric that he's been going fine and leave it at that, and not to dare breathe a word about the hair tie. Aymeric, for his part, tells you that, whil collaboration has never been Estinien's forte, he'l be there when you need him. Probably.
  • During the big meeting with everyone preparing to storm the Garlean Empire, Y'shtola teases Lyse over her strength in the battlefield, to which Lyse retorts with how she heard about her stint as "Master Matoya, Avatar of Destruction." Cue Thancred fanning himself innocently and Urianger looking at his cards all casual like while Y'sthola scowls at them both.
  • Emmanellain is tasked with representing House Fortemps for the mission, right away complaining about going. At the prospect of dancing though, he happily starts doing so. Thancred gives a slight Oh, Crap! look.
  • During the big meeting, if you speak to Emmanellain he will yet again express interest in wooing the women around him and has his eyes set on not just Cirina but Sadu of all people. Fortunately, he second guesses doing so because of Magnai's presence, never realizing that would have been the least of his troubles if he had made an attempt.
  • Sadu of all people gets the Duty Complete music playing for her when she unleashes a Limit Break and defeats the third Legion and leader in battle. Since it was thanks to her the heroes won, it isn't too out of place, but still funny.
  • After defeating the III and I Legion, we see Cirina running towards Sadu and completely running past Magnai, who had his arms open to accept the tiny Au Ra, causing him to drop his arms and his head in defeat as he's denied another Moon.
  • Emmanellain actually becomes somewhat useful while looking for potential Garlean survivors in need of aid by providing the use of his telescope. While surveying the land, he echoes some player frustration by spying what he believed to be an aether current, only for it to be a wind sprite - somehow, in an area normally completely devoid of wind sprites.
  • In your search in scavenging a ceruleum tank, you have to find a hatch in a murky, ice-cold pond of water that was once heated with cereuleum. You manage to find the hatch with a tank and raise your hand in celebration...and then shortly meet the immediate repercussions of having to wade and search in an ice-cold pond. Namely, the smell of stinky water and freezing cold temperatures.
  • After being kidnapped by Fandaniel, the WoL awakens at a dinner table with Zenos, and Fandaniel in a tuxedo, enthusiastically playing the part of butler by pouring wine. While the reveal that they stole your body is horrifying, the WoL can potentially react with annoyance, treating being stuck in a random Garlean's body as though someone's wearing the same costume as you to a Halloween party.
  • When Thancred sees Argos for the first time, he comments how he expected something fiercer, not "man's best friend".
  • After the grim war against Garlemald and the Telophoroi, being unable to stop Zodiark from being freed, and then finding out he was the only thing which prevented the world from the Final Days returning... we meet the Loporrits, who immediately induce a violent tonal whiplash as they reveal the moon is a spaceship designed to evacuate the planet. And boy, are they struggling: like the Amaurotines, they think the Scions are children, and when corrected, they fly into a panic about having made the domiciles three times the necessary size.
    • Just the introduction of the Loporrits, whose stasis unit pops them out almost like a jelly bean dispenser, as the Scions have a collective Jaw Drop on realizing that Hydaelyn's moonship crew and chosen people are Lalafell-sized bunny rabbits. And all to the classic Final Fantasy victory theme to boot. Urianger seems taken by their cuteness, while Thancred is utterly dumbfounded with Stunned Silence.
    • This then follows into correcting other misunderstandings. For one, they believe that they're making residences for people of Amaurotine size, with Livingway panicking upon realizing how much smaller everyone has gotten since and hastily telling Buildingway to rebuild everything at one-third the intended scale. Furthermore, while they do technically have enough nutrition for the trip, it's made up entirely of various special, oversized carrots, and they don't seem to understand that people might not like carrots. For another, their understanding of fashion is a mishmash of Amaurotine austerity, Allagan facemasks and visors, and modern fashion as interpreted by Sharlayan. This fashion is so garrish that each and every Scion is reduced to awkward silence when looking at each other's outfits. Even the Loporrits' idea of a nice relaxing park turns out to be an enormous green-tiled room with crystalline structures instead of trees or grass.
    • Speak with Thancred after trying the carrots and he'll sheepishly admit he actually quite enjoyed them.
    • Then when you're asked about the "forest", your have the very blunt response of "'Tis as transcendent as burying your face in a chocobo's plumage and taking a good, long whiff!" For players that were around before the A Realm Reborn trim, they know that a chocobo has a very, ahem, unique scent.
    • When Growingway shows the Warrior of Light around the "forest" one possible dialogue option has them asking if they're allowed to lick the rainbow colored crystals in the area. Growingway is understandably shocked by this request and quickly tells them "no".
  • When the Loporrits are panicking that the Scions (and thus, the Eorzeans) are unwilling to accept the evacuation plan, Urianger calms them down with a very well-worded pep talk, that they fully understood the Loporrits well-meaning intent through their names. But when Puddingway introduces themselves, you can see the eloquent Elezen pauses for a bit before claiming that there are some deeds that cannot be simply conveyed by words alone.
  • The night before the Final Days strike Thavnair, you get to have a heartwarming one-on-one talk with a Scion of your choice. If you choose Estinien, he leaves the scene through the window instead of the way he came like all other Scions. Then there's his opening line:
  • One of Hermes's creations is ambystoma that garners several funny moments. Emet-Selch, upon seeing the creature, is dumbfounded by Hermes's claim that the creature can climb with its "sorry excuse for limbs." The creature gets away while everyone is distracted and Hermes later finds it in a tree. He climbs up to get it, only for the creature to come down from the tree on its own and Hermes is hanging upside-down from the branch. Lastly, when you check on the creature at the end of the quest, the Warrior of Light notices that the creature's demeanor is one of a rebellious nature as if it is proud of itself for going on an adventure.
    • True to its demeanor, it manages to find itself within Labyrinthos as you show the loporrits around, claiming it got approved to be sent down to Etherys.
    • Even more ridiculous is that it somehow managed to make its way to Ultima Thule, which, until the arrival of the Scions, was explicitly stated to have been a gigantic stretch of nothing at the furthest edge of the universe.
  • Once in Elpis, the Warrior of Light needs a cover identity so as to not rouse suspicion. Hythlodaeus and Emet-Selch settle on "Azem's familiar", as Azem's reputation is of eccentricity, and the Warrior's soul's "color" is very close to theirs. Any time the WoL's behavior is brought up as odd, "Azem's familiar" has the questioner's reaction essentially become "oh, well, that explains it, never mind!"
  • At one point, Hermes needs someone to teach the descendant of a test creature to fly since it has too much water aspected aether compared to the "expected" amount of air aether. Emet-Selch immediately refuses to help since he doesn't want to be involved in Hythlodaeus's schemes. Living up to his trolling nature, Hythlodaeus suggests to the Warrior of Light that they wear down Emet-Selch by constantly insisting that he appeal to his good nature and altruism. He eventually relents.
    • Even funnier: the quest has you say "Please, Emet-Selch" in open chat, and any new expansion means that loads of players are running through the same quests at the same time. Emet-Selch was literally surrounded by dozens, possibly even hundreds across the various servers, of Warriors of Light at all hours of the day, all begging "Please, Emet-Selch", for two whole weeks. Well played, Hythlodaeus, well played.
  • In your time in Elpis, Meteion decides to introduce you to some of the lifeforms that are being studied in the area and use them to demonstrate her powers. The one she chooses is a shoebill, which just... stares. And keeps staring. And keeps staring. She eventually gives up because there's apparently just nothing there for her to read.
    • There's a later sidequest where a researcher is trying to get a reaction from a bird. Any reaction at all. The WoL's aid is requested, and they're quite certain they can get a response. Guess which bird it is? After staring and poking at it, you do get it to barely react - it briefly glares at you after you hug it, so quickly the researcher didn't even spot the response.
  • A side quest in Elpis has you tracking down a researcher who is trying to catch his newly created Mandragora. When you find him, he says the plant creature does have sentience, but he can't understand what it's saying. The Warrior of Light tries to understand the creature's unique speech, but doesn't know what it's saying. The researcher then transforms the Warrior of Light into a Mandragora to see if being the same creature will help the communications, only for Warrior of Light to find the screeches even less understandable.
  • During your tour of Elpis, Hythlodaeus notes that Ancient people have been so obsessed with sharks as of late that they kept submitting shark concepts every damn day.
    Hythlodaeus: At first they were largely orthodox; consideration given to such things as size and environmental impact. And then, a whimsical someone thought to bestow it with flight, another superior intelligence, and then the floodgates burst; concepts with multiple heads, or arms, or legs, or arms and legs, and so on and so forth. It was getting absurd. A part of me wanted to tell them to go away and find something else to create, but in the end, I couldn't deny their passion. And here we are.
    • As Hythlodaeus rambles on such grievances, a giant humanoid shark in the distance roars and comes after him, as if it took offense overhearing the "go away" part. Both the WoL and Emet-Selch both see the incoming monster, which is when Hythlodaeus drops his dialogue to follow what they're looking at. Its only Venat's timely intervention that stops him becoming landshark food.
    • This isn't the last time Hythlodaeus comments on the inclinations of his fellow Ancients. If you take him into Ktisis Hyperboreia as a Trust, he can only wonder what manner of thinking spawned the second boss upon seeing it, and once it's defeated, declare that he will be sure to reject it if its concept is submitted.
  • You wouldn't expect the future caring Hydaelyn to begin her story divebombing a man-shark creature from the air and somehow only knocking it unconscious. A bit later, Venat wants to test the future Azem by dueling you, using Zenos' moveset from Stormblood MSQ no less!
    Venat: You seem doubtful. But useful lesson or not, it will certainly be a moment to remember─a memory of the distant past to cherish!
    Warrior of Light: (optional, with worrying face) And if this memory turns out to be a bad one...?
  • Emet-Selch is known to be a Perpetual Frowner by his peers and friends. When Venat is introduced, she wastes no time teasing Emet-Selch for being such a grump that he's forming wrinkles on his face.
    Venat: I daresay the lines upon your brow have both deepened and double in number. A shame for one so young. You should make an effort to frown less often.
    • Taking the time to speak to Emet-Selch a bit later has him reply:
    Emet-Selch: <sigh> And she wonders why these lines upon my brow grow deeper, when she herself wields the hammer and chisel...
    • In a way, this makes his Convocation mask Hilarious in Hindsight. Its perpetual menacing glare suited the imposing culmination of the Shadowbringers storyline, but seems extremely out-of-place back in Ancient times... until one realizes it was modeled after his constant Resting Bitch Face.
  • A side quest chain in Elpis has you dealing with an Ancient named Kleon, who is struggling with some of his concepts and wants advice from a battle-ready familiar - aka you. He first asks your opinion of a batrachoi, which is revealed to be the giant toad model that has plagued many an adventurer in FFXIV with its sticky tongue, and you're given several dialogue options to improve it, all including features that annoy players today. Then, excited by your help, you're led to Kleon's next creation - an io, that he wishes to be an apex predator ruling over the land, but is little more than docile livestock at the moment...with a very familiar bodyshape. Giving him advice turns the concept into...the behemoth. Congratulations: the person who helped create some of Eorzea's most dreaded monsters...is you! note 
  • One Elpis researcher tasks you with tracking down his latest project, a nymphe, which has stolen some honey and shouldn't be allowed to eat all of it in one go. The WoL agrees, only to find... beavers. After reprimanding the "... nymphe?" three times, you report back to the researcher, who asks you what became of his creation. Once you explain the situation, he expresses confusion, as his nymphe fit the description of the pixies from Shadowbringers... and then has a brief breakdown before telling you some things are better off left unrevealed as he departs.
  • One MSQ quest in Elpis has you deal with many of Ancient's Morbol-equivalents in The Hungering Gardens, as in, run into the zone packed full with nothing but dozens of these suckers. You're guaranteed to pull 2 or 3 of the damned things at once by accident and cover the entire arena with area-of-effect warnings, especially during launch week when it's more likely that people are doing this very quest and constantly spawn additional mobs. Apparently it was so horrible that Emet-Selch comments about how you smell when you come back.
  • If you take the story trusts into Ktisis Hyperboreia, at one particular trash pull Hythlodaeus comments on Hermes being a rather efficient manager. Under the circumstances, Emet-Selch is unamused:
    Emet-Selch: Seriously? You want to discuss his candidacy now?
  • If Venat or Hythlodaeus gets knocked out during your trek in Ktisis Hyperboreia, Emet-Selch will revive them, but will grumble "What a bother..." as he does so. Even when being a team player, Emet will complain about it.
  • You can only bring the Scions to Ktisis Hyperboreia in Avatar mode, but if you do, they've been given their own reactions to the first boss's hide-and-seek mechanic, with some particularly standing out:
    • The second time around, Alisaie gets annoyed and begins blasting everywhere but the safe zone with Contre Sixte spam, and then pops Sprint to get there in time.
    • Estinien will, in true Dragoon fashion, backflip into the safe spot at the last possible moment.
    • Since Y'shtola sees via aether, the boss's trick doesn't work on her at all, and she'll casually walk to the safe spot while saying "Have you learned nothing?"
    • When G'raha gets to the safe spot, he starts doing stretches while waiting for the rest of the party to join him.
  • When the Loporrits arrive on Etheirys during the Final Days, one of them is given a rather tense introduction as they lurch forward like a zombie... except it's just Puddingway, wondering where the hell can they find pudding on this planet, to Livingway's chagrin. Even as the party and the Loporrits converse, Puddingway continues to lurch around in the background.
    ???: Pudding… Puuuddiiing…
    [The Loporrit throws their hands into the air]
    Puddingway: Where oh where is this star's blasted pudding?!
    • Amusingly, this is how Fourchenault (a member of the Forum) and Jullus (a Garlean soldier) first learn of the Loporrits. Doubly so with Forchenault, who's organization is collaborating with the Loporrits without even knowing that they're a bunch of cute rabbit people.
    • Additionally, Urianger is accompanying them after having stayed on the moon for an extended period to prepare for the exodus. Except that he's arrived on the ice-cold Garlean soil in his Astrologian chiton, which is loose, flowy, and sleeveless. He's shivering in place (with a faint rattling sound effect, too!) to confirm to Alisaie that, yes, he is indeed cold and is concerned about his health without proper clothes.
  • When calling for aid to retrieve the materials needed by Kokkol Dankkol, Alphinaud makes a Call-Back by referring to it as "collecting firewood". Speak to Estinien after the cutscene and he has this to say:
    Estinien: ...Considering how much of a fuss he made at the time, I don't see why he takes every opportunity to bring it up. It was just firewood.
  • Upon arriving in Sharlyan along with the Allagan Adamantite necessary to complete the Ragnarok, Cid tears into the Scions for not immediately telling him about a ship that can fly to the moon, downright offended that the one time they don't ask for his help it's about a gods damned ship that can fly to the moon.
  • After repairing their relationship with the Twins, Fourchenault tells them that he would very much like to hear about their adventures in Eorzea and beyond after they finish dealing with The Final Days. His wife is extremely amused by this because, according to her, he "turns pale and runs out of the room" whenever a letter from the Twins arrives because he's terrified to hear about all the absurdly dangerous things that they've been getting up to on their adventures.
  • At one point when the Scion has nothing to do but wait for Rangarok preparation in Sharlayan, Urianger bid you gather NPC researchers to help facilitate cooperation with the Loporrits. Just the sheer size of the search area alone is enough to give several players a headache (to the point that someone posted a map in the FFXIV Subreddit) not to mention some of the more erratic personalities...
    Capricious Researcher: (Dancing) I can't stop now- I've got my second wind! Or my second-second wind... Hahaha!
    This woman is beyond help. Only sleep can save her now.
    • When you run up to an other female administrator, she explains she was simply plucking leaves from a tree to calm her nerves during free time. The game helpfully notes that "she's doing better than you are." The 'you' being the Warrior of Light who's probably wracked with anxiety about the universe ending very, very soon...
  • While it occurs in an otherwise very heavy scene, there's two things that happen during your conversation with Hydaelyn/Venat that, if you pause to think about it, are actually hilarious:
    • At two different times after her fight with you, Venat speaks in the same way she did in Elpis, with the cockney accent and dropping the flowery talk. This means she only used that speech pattern to make herself sound more like how people expected her to sound as Hydaelyn and not because she had to speak that way.
    • She admits that the Mothercrystal was NOT her, but rather came to represent her due to how much aether got stored in it. In other words, in all the other times she talked to you through the crystal, she was effectively using a divine form of ventriloquism!
  • Before departing for The Very Definitely Final Dungeon, you spend some downtime with the Scions, starting with a drink with Thancred, Y'shtola and Urianger at the Last Stand. Urianger proceeds to get absolutely hammered between the end of the cutscene and return to gameplay:
    Urianger: I say, [character name], whence came this - hic! - simulacrum that standeth beside thee? ...I see falsely? But Y'shtola and Thancred, but moments ago, employed the selfsame doubling magick... All right then - hic! - keep thy secrets...
    • When you find Alphinaud, he's just coming out from having introduced his mother to Estinien. Estinien, more at home in a bar with a stiff drink than idle chitchat with noble ladies, asks where the Warrior of Light was in his hour of need. Also if you speak to him before initiating the cutscene, his repsonse is "What? It's not like this is the first time you've seen me without armor."
  • Towards the very end of the story arc, the starship Ragnarok needs to transform a massive amount of crystal into something more portable; the Loporrits then recruit the Beast Tribes and teach them an uncorrupted version of summoning that brings forth benevolent Primals who have no desire to temper anyone and are willing to sacrifice themselves if it means saving their followers... except Garuda, who while still going along with the plan is - true to her nature - very bitter about helping the flightless and loudly making her displeasure known. Meanwhile, Susano tells her to help anyway since this whole event is a good excuse to rejoice in the revel.
    • The Ragnarok has a Summoner dong note .
  • One side quest in Ultima Thule has an Omicron point out they were ordered to patrol the area, but there hasn't been any enemies around and the Omicron weren't given an exit condition to end the patrol. The Warrior of Light can suggest that the Omicron dance and they perform a dance to teach them. The Omicron do the dance, but they don't stop dancing since they weren't given an exit condition. Their monotone pleas for help to stop dancing only makes it funnier.
    Omicron Guard: ...No exit condition has been specified. This unit requests orders to free itself from gyration loop.
  • An Ea asks the Warrior of Light to slap them to jog their memories. They then ask if they had any memory that involved giving someone a hard slap like the one they gave out. Both answers you can give point to the Namazu, which implies the Warrior of Light either still finds them annoying or hasn't gotten over being betrayed by one of them during Stormblood.
  • When resurrected by Azem's crystal boosted by creation magic to help confront Meteion, Emet-Selch, his memories of his visit to Elpis restored by a soak in the Aetherial Sea, is just a bit indignant that his poignant last words at the end of Shadowbringers have come back to make him look foolish for how ironic they ended up being. He also complains that he can't even rest in peace watching the show being put on which is doubly funny if you remember that in his days as Emperor of Garlemald he enjoyed theater. The frosting of the cake is some playful ribbing from a similarly resurrected Hythlodaeus who practically lampshades the story thus far.
    Emet-Selch: (Annoyed sigh) I bid them remember, but all this time, I'm the one who had forgotten... A right fool you've made of me, Hermes. And to add insult to injury, I've been denied a sound rest, forced to watch this clamorous show.
    Hythlodaeus: Oh come now, it's been a gripping tale. Unbreakable bonds and noble sacrifice, sprinkled with moments of levity to counterbalance the pathos. It's got it all. I for one would have been perfectly content to watch enraptured from the stalls... But I won't say no to a bit part!
    • Not long after he can't help but throw a bit of snark Venat's way, knowing her well enough to see that she was counting on the Warrior of Light to call him back to help finish it.
      Emet-Selch: So, here I am, Venat. I suppose you needed me to tie it all together, these frayed threads of our history—but knowing you, I suspect there's a joke in it too. Oh yes, I can imagine you gloating over my forgetfulness. Were I feeling charitable I might assume you had left room for the possibility of this outcome. Even so, you'll get no applause from me. A single gesture will not lighten the burden I've had to bear.
    • His final words as the summoning spell fades are one last bit of snark:
      Hythlodaeus: I pray we meet again. If not in this life, then perhaps another. Whensoever it should be, I trust it will be a most joyous reunion.
      Emet-Selch: For you, maybe. I want nothing to do with it.
      • Note that in spite of his snark he favours the Wo L with a smile very similar to his parting smile from 5.0. Man is just a tsundere.
  • While Zenos jumping in to help you against the Endsinger is a badass moment, there's some hilarity in the moment, as he basically says "Why is this thing still alive? It's no match for you."
    Zenos: I take it this is your prey? But why does it still live? Surely it's no match for you. I had assumed you would be above something so banal as despair. Am I mistaken?
  • Playing the world's greatest hero as a short Lalafell is an already questionable idea to some FFXIV players. But Endwalker takes this ridiculousness to a new high when Zenos offers one last throw-down. That one of the universe's strongest beings will kill a metric ton of innocent people, break space-time and defeat a godlike being capable of ending existence itself all because he wants to pick a fight with a person one-fourth his size is pitch-black hilarious. During the final fisticuffs, the game had to angle Zenos' fist downward just to make it look convincing, and a kick to push the Warrior of Light away makes it look more like he's trying to punt a child in a mix of a bar brawl and launching a football. Funnier still is that a Lalafellin WoL's punches only barely reach his face, and their uppercut looks like it was aimed at his crotch rather than his chin.
    • It gets a bit better when you remember that since 1.0, Lalafell have been demonstrated to have the strength of soldier ants, able to pick up and bodily throw fully grown adult Hyur, on top of the Warrior of Light being demonstrated to be strong even by those standards as far back as the mid-thirties MSQ. You can tell, however, that the camera angles are trying very hard to sell the encounter, to mixed effect.
  • Overall, it's for the best that the Moon Evacuation Plan never got put into play - one of the levequests notes that Fourchenault absolutely refuses to eat his carrots... which would have made the moon pure hell for him, as it's the only sort of food the Loporrits would have provided.
  • Though it's time for the Scions of the Seventh Dawn to leave the world to the Grand Company of Eorzea and say your goodbyes until next time, the story manages to squeeze in one jab at the Warrior of Light's Heroic Mime status. When talking to Estinien, it opens up with the both of them with arms crossed and staring at each other in silence until the dragoon breaks the ice.
    • When Estinien asks the Warrior of Light about what seems to be troubling them, their responses are wondering how Estinien is going to earn coin going forward (as the Scions was pretty much his first meaningful employment in a long time) or how they themselves are going to earn coin going forward. Estinien has to remind the Warrior of Light that, though technically disbanded, the Scions are still writing their paychecks.
  • After Alphinaud officially disbands the Scions, its members can be seen in various parts of the world pursuing their own purposes. Ocher Boulder part ways from his brother Hoary to hone his healing crafts in Gridania, leaving Rising Stone's resident Yaoi Fangirl Aenor a bit wanting...
    Aenor: My appetite is lost, and sleep does not come easy... I can't scarce remember hold my bow without my hands starting to shake. <gasp> Could this be...? This lack of brotherly love must be causing me to suffer withdrawal! Oh, help me, Clemence!
  • Even bit part NPCs in Endwalker's minor sidequests are now starting to expect Warrior of Light to turn up despite having no real reason to, to the point that it may have turned into an in-universe joke. Take one sidequest in Camp Broken Glass for example:
    Iliette: Aha! You do have a way of appearing at the most opportune times, don't you. I was only just thinking to myself, 'if only [Warrior of Light] were here...' So, to business!
  • As soon as WoL climbs up Sharlayan Hunt ranks to Elite, they are immediately flooded with requests for specimen hunts including species long extinct since millennia ago from nearly all departments of Sharlayan (much to the Hunt Guildmaster's consternation) If only there's someone nearby who could time travel that happens to hang out in Sharlayan at the moment...
    • The mental image of WoL taking on the "silly" requests and then coming back successfully anyway. With fresh kills to boot.
  • While going through Smileton, a level 90 dungeon, the WoL ends up passing by various members of the Loporrits survey team that had gotten lost in the maze-like hallways. One group of them is seen arguing.
    Loporrits 1: You've lead us in circles again, you fat-tailed idiot!
    Loporrits 2: Oh, yeah? Well...your mother smells like cabbage!
    Loporrits 3: <gasp> Why would you say that!?
  • When Warrior of Light is called in to deal with mysterious emergency signal from the Omicron post-MSQ (which unlocks another dungeon), the Loporrit in charge have you board the Ragnarok again, which now exists in both Sharlayan and Ultima Thule at once for some reason. Why? The Loporrit has no idea either. Just roll with it.
  • One of new food items added in Endwalker was initially named "Beet Soup" - but localization team missed an already-existing item with the same name (added all the way back in Heavensward). In 6.01 patch, the new item was renamed to "Wine-dark Soup", and description was updated with some self-deprecating humor:
    "A creamy variety of beet soup - though no self-respecting Sharlayan would ever utilize such vulgar nomenclature. Ever."
  • After defeating Hydaelyn, you can find a Loporrit in Old Sharlayan and challenge them to Triple Triad. Their name? Cheatingway. Should you beat them in a match, their first line is a disbelieving Flat "What", followed by begging you for another round.
  • The start of the Studium questline for the Culinarian and the Alchemist has Debroye ask you to sample a food known as the Panaloaf, made by the oh so brilliant person who made the Archon Loaf. Unsurprisingly, the WoL sports an expression of complete and utter disgust. The description you get depends on your race; options are visible if you scroll down a bit on the quest's wiki page here. Every one ends with:
    "It is quite possibly the worst thing you have ever eaten."
    • The worst part is that Galveroche intends to have this disgusting garbage be fed to everyone in Sharlayan in an emergency, which Debroye sees as a Fate Worse than Death.
    • The abovementioned aether sickness from that experimental aetheryte? Debroye shrugs it off because compared to the Panaloaf, it was nothing.
    • The Mervynloaf bread that Debroye develops to oppose said culinary monstrosity can potentially be described as one of the single greatest things the WoL has ever eaten. However, in contrast to Panaloaf's plain and unassuming appearance, it's unfortunately visually identical to The First's Meol.
  • In 6.0 launch there is an oversight regarding Radz-at-Hanz's Skywatcher during The Final Days, causing them to report weather as if the totally bloody red sky with monsters spawning out of it just don't exist.
  • In 6.1, you go to gather up a group of Scions to do a little bit of treasure hunting, and find Y'shtola passed out amid a stack of books. You and G'raha resolve to wait until she wakes, and she eventually does... with a Sudden Soundtrack Stop when she realizes you're both watching her. And then a book falls on her head.
  • A shot from the trailer for 6.1 showed G'raha clenching his fist and tensing up in what appeared to be anger, but the actual release reveals that no, he's just incredibly excited at the possibility of getting to go on another adventure with the Warrior of Light. Krile merely looks fondly exasperated and tells G'raha that their research can wait if he wants to go.
  • The final boss of Alzadaal's Legacy has the attack "Spin Out", which grabs you with a bolt of silken fabric, then whips you and your party out like a Beyblade. The attack is as silly as it sounds, leaving you dizzy on your feet when the spin time ends.
  • Your treasure hunting of Alzadaal III's Hoard is ultimately ill-advised, as the vault you're hunting to help pad Thavnair's treasury is... actually itself part of Thavnair's treasury — specifically, it's Vrtra's personal treasury, a well-kept secret so no one would mess with the Voidgate sealed within. No normal adventurer or treasure hunter could brave the traps, but Vrtra didn't count on you raiding it. Whoops.
    • When Vrtra, in his Varshahn guise, asks what you were doing, you have the option to blame Y'shtola... and she does not appreciate it, giving your character a deadly glare and a threat that outright terrifies the Warrior of Light, complete with a menacing soundtrack.
      Y'shtola: You and I will speak later.
      G'raha Tia: Not the time for frivolity, my friend, not the time...
    • Later, when Varshahn is asking for replacements to be reinstated, the Alchemist wonders what terrible horror could have found and felled the guardians of the vault - clearly fearing that invaluable funds for Thavnair could have been lost, or worse. The Scions can only guiltily look around, deeply embarrassed.
    • Then, when you return to the vault, it's clear from Varshahn and Estinien's dialogue that there were a few constructs left untouched... which Estinien destroyed before Varshahn could stop him.
      • The Warrior of Light was inspired to raid the Bounty in the first place by Emet-Selch suggesting it, which implies he knew and wanted to put them in the awkward situation of explaining why they're raiding the treasure vault of one of their allies.
    • And finally, when you return in patch 6.2, Estinien has this to say:
    Estinien: They've upgraded the vault's guardians to contend with voidsent. A task which was made easier by the surplus of broken units.
    Estinien: ...One could argue that I did them a favor.
  • During the discussion on how to expand the void gate, everyone notes how the gate's current size is far too small for any man to enter. Estinien suggests Alphinaud could easily fit, showing that he still loves to give the kid a hard time even if he's not present.
    Estinien: No man? I should think Alphinaud would fit, given a firm enough push.
  • Alternatively, you can give Estinien a hard time with nothing but a knowing smile, even though he's obviously too big to fit through the tiny rift. It's as if you're passively telling him "Ok Estinien, get in."
  • Remember the Nixies from Matoya's Relict? The ones revealed to be created by Y'shtola? She decides to use them to test the effects of an expedition into the Void. Which means we get to see their summoning ritual for the first time... and it's like something straight out of Magical Girl anime. Even Y'shtola was a kid once... Not to mention, the first three lines of the incantation are... somewhat more serious than the last.
    Y'shtola: From ocean rise and cloudbank form,
    From mountain spring and rainfall storm,
    From river flow and life be born!
    (wink, spin, high-pitched voice)
    Water, water, froth and foam!♪
    Estinien: Ready your arms, I fear she's been possessed...
    • Everyone's reactions to the summoning. Y'shtola is dying of embarrassment, but Nidhana is absolutely delighted by it, and finds the whole thing adorable. Estinien, meanwhile, admits he struggles to picture a young Y'shtola, instead imagining her coming out already an adult from one of Matoya's cauldrons.
      • Varshahn's reaction is just mouth open, stunned silence as he contemplates what he just witnessed. Made even funnier when you recall that he's a simulacrum of Vrtra's. So now you get to imagine an incredibly large dragon, one of the oldest no less, with a look of absolute shock wondering what the hell he just witnessed.
    • If you choose the "Froth and foam!" dialogue option Y'shtola will threaten to shrink you down to the size of a Nixie and throw you in the void portal after them, which terrifies the Warrior of Light.
    • If you choose the "..." dialogue option, the Warrior of Light just stares at Y'shtola in open-mouthed Stunned Silence. Y'shtola pleads with you to never mention what you saw again.
    • This scene also makes Matoya's Relict much more amusing in retrospect, considering that if one runs it with Trust and has Y'shtola in the group, she will be very upset upon seeing the big Nixie (to the point of mumbling "Oh gods, it's still here..."), followed by some choice words after the fight with it:
  • After Vrtra gets encouragement from his people and Estinien to go and find his sister, Y'sthola notes how it's very unlike Estinien to go out of his way to give people encouragement due to his lone wolf nature. Estinien claims it was for the great good due to Vrtra's thundering sighs keeping the citizens awake at night and travelers thought an unnatural storm was occurring. Yes, a huge dragon sighing was preventing people from getting sleep.
    • Even funnier is that Vrtra (through Varshan) is visibly taken aback, either at Estinien's sheer gall or the embarrassment of being told this. If there was any doubt Vrtra hadn't spent his time as hidden Satrap Going Native, they'd be dispelled by how sincerely he reacts to it.
    • Speak to Nahbdeen after this cutscene, and he'll worry if he'll be reprimanded because he basically scolded Varshahn as part of convincing him to go after Azdaja.
      Nahbdeen: What? Someone had to give that boy a good talking to. (in a whisper) Uh, you don't suppose I'll be reprimanded, do you? I did just yell at the satrap...
  • In 6.1 if you visit the Firmament in Ishgard you have the potential to find an NPC wearing a blue elephant costume, except that's not just any NPC, it's Ser Aymeric. It turns out that Estinien carried out his joke to gift the costume to Aymeric and he's using it as a method to be out among the people without being swarmed by his fans.
    • Though he's even becoming famous in the costume, with other NPC's dubbing him the Azure Elephant, and claiming that his presence guarantees good fortunes, so who knows how long that anonymity will last.
  • After finishing the finale of Endwalker's Role Quest series, talking to Alisaie in Tertium has her go on a hilariously hypocritical rant, and demonstrate which parent she takes after.
    Did Father really storm into the Tower of Babil alongside you? I told him not to overexert himself, but he never listens. If he were anyone else, I'd give him a thick ear for being so reckless. The next time you see him prepare to do anything rash, do be sure to call on me. I'll feel better knowing the both of us are there to keep an eye on him.
  • Nero spends much of his time during the final Role Quest series talking about how badly he'd like to get to the moon. At the end of the final quest, after Fourchenault offers willing Garlean refugees a place to settle on the moon, everybody leaves to begin preparations...without Nero. The final shot shows him sprinting after them trying to catch up.
    Nero: W-Wait! You're not leaving for the moon without me!
  • Due to Omega's much more diminutive size compared to its previous body, traversing around would be decidedly difficult, especially when it comes to stairs. One optional conversation in Radz-at-Han brings up the issue, with this humorous warning.
    Omega: Warning. Please avoid stairs whenever possible. My projections indicate high-risk probability for accidental slippage leading to catastrophic structural damage.
  • While aiding Omega's research on mortal "heart" in exchange for its translation help, the Warrior, Omega, and Alpha travel to Bestways Burrows to learn more about the culture of the Ancients. While there, Growingway despairs when he sees Alpha, thinking that he'd been one-upped in fluffiness. Later, the trio search out Argos to take them to the Watcher's Palace. When Argos refuses to acknowledge Omega's attempts at communicating, the machine pieces these two events together and starts to believe that a fluff-based hierarchy exists on the moon. If the Warrior of Light is a miqo'te or hrothgar, Omega wonders if their fluffy tail is proof of high status among this alleged hierarchy, while for a viera it attributes it to their fluffy ears.
    Omega: <bloop> Impedance detected. The creature identified as Argos refuses to acknowledge our presence. Hypothesis. Upon our arrival, Growingway expressed concern that he had been "out-fluffed". This suggests the existence of a fluff-based hierarchy. My station in such a system would be predictably low, but Argos is adamant in ignoring even Alpha. Its fluffiness level is impossible to gauge. ... <bloop> You have secured the creature's permission? Curious. Is it your fluffy tail which provides such exemplary standing in the hierarchy?
    • If you implore to Argos that he is the fluffiest of them all, he gives an exasperated snort in response to your silliness. The alternate response is to tell him to "just think of them as luggage."
  • When meeting with Ameliance to discuss her plans to house and educate foreign exchange students, F'lhaminnn and Rowena show up. The Warrior of Light is shocked to see Rowena turn up and she accuses them of not being happy to see her. They can respond in one of two ways and both of them involve trying to avoid dealing with her:
  • When achieving max Reputation with a Custom Delivery client (sans M'naago), you're given the option to dress them up in glamour, which inevitably opens up Video Game Perversity Potential with a select amount of sexy clothing without much commentary from the client. Ameliance, however, not only asks for glamours, she says it's even better if the outfit is going to make her husband blush. You heard it folks, she's encouraging you to dress her up in sexy clothing!
  • A mindflayer in Zero's Hideout gives a Call-Back to a journal found in the Great Gubal Library:
    Squid-headed Voidsent: Hmph, if it isn't a mortal. You remind me of the time I was summoned to your world by someone who sought beauty. Well, it turned out to be a deviant who had my vessel chained to a bed. And when I tried to break free, he had the gall to call me a hideous fiend! And as if that wasn't bad enough, he started slicing me up! I left that body and fled back here as quickly as I could. Never again, never again...
  • After bringing a comatose Zero back to the Source, the heroes leave her in the care of Nidhana who may be a caring and skilled alchemist, but is also a large elephant woman. And of course, when Zero wakes up, Nidhana gets right up in her face to see if she's alright. The stoic, hardended voidsent freaks out.
    Nidhana: Oh, you're awake! Wonderful. [walks up to Zero]
    [Zero looks to find Nidhana, lit ominously, towering over her]
    Zero: Agh!
    Nidhana: Waah!
    [Beat as both recover from the shock]
    Zero: Wh-What is this?! Some sort of fiend?!
    Nidhana: [looks around, complete with a "twang"-ing sound effect] A fiend?! Where is it? Where?! [shakes her head] Ah, but this is no time for jokes…
  • When Zero is offered some apples, rather than eating it, she absorbs the apple's aether to nourish herself and causes the apple to become a withered husk. When asked by Nidhana why she just doesn't just eat the fruit, Zero states that she technically did gain nourishment from the apple and doesn't see what the big deal is. When she's encouraged to actually eat the apple so she can savor the taste, Zero does so, but eats it in a hesitant manner like a child being picky with their food.
  • The completion of unlocking the Omicronian Tribal Quests has a gem. The questline involves turning The Last Dregs into an actual, functional restaurant. When Jammingway and N-7000 ask the player for help, they can snark "I swore I'd never get back into retail." 7000 replies with a snarking counter of its own: this isn't retail, it's food service. "Also, this unit is asking nicely."
  • The introduction to the Manderville relic weapons has its own barrel of laughs:
    • When Godbert calls Gerolt over, Gerolt looks less than pleased to be seeing the Warrior of Light, basically going "Oh, it's you. Who else would need a relic weapon?" Godbert notices Gerolt's annoyance and offers to nullify the contract so he can find another artisan. Gerolt immediately backtracks on his attitude and is eager to get to work since not doing so would incur the wrath of Rowena. Plus, he's already spent the money from the job on rare Thavnairian alcohol.
    • Once more, the process of collecting the extremely rare and valuable materials for the latest relic weapons requires the Warrior of Light to do business with a representative of Rowena's House of Splendors. This one seems to be well aware of how weary the Warrior is of dealing with these shenanigans, because she doesn't even bother to dress up the proposal:
    "Say it with me now. Allagan. Tome. Stones."
    • Upon making the oil needed to make the weapon, Gerolt can't figure out why it doesn't look finished. Godbert states he knows the solution and dresses down to his underwear. The Warrior of Light is completely nonplussed by this since they've already Seen It All. Gerolt, however, is gobsmacked and wonders why the hell Godbert's stripped down to his smallclothes for no apparent reason. After several dozen fast paced squats, Godbert adds the final ingredient; a single bead of his own sweat. Somehow, that gives the oil concoction the potency it needed to complete the relic weapon.
    • Godbert offers his assistant's services to the Warrior of Light should they need to create more relic weapons. Said assistant is also dressed only in his smallclothes, which causes Gerolt to have a small outburst and ask if Godbert and his people have something against clothing.
  • Part two of Tataru's Grand Endeavor involves helping the Redbill pirates retrieve an airship part that was stolen by another sky pirate crew. After a great deal of effort is put into disguises and subterfuge in Idyllshire, Leofard bluffs the thieves by claiming the part can't be left exposed to the elements because it's easily damaged by wind. They fall for it, with their captain exposing where they hid it when he calls a lackey over a linkpearl to warn them about it. After they're forced to flee, Leofard admits to the Warrior of Light that he didn't think that they'd fall for such a blatant lie and he fully expected that you'd need to beat the information out of them.
  • During one of the Rank Up Omicron Tribal quests, a Nibirun speaks with an Omicron who has been - until now - serving food and drinks. The speech the Nibirun gives is so bleak and depressing that the Omicron in question agrees that there is no point in living and initiates its protocols to "permanently shut down" before N-7000 steps in. That wouldn't be quite so funny, except then Jammingway speaks up:
  • The Thirteenth in the lead up to the Flood of Darkness was a Crapsack World, which is reflected in the backstories of the Archfiend. Well, three of them. Scarmiglione, Barbariccia, and Rubicante have dark pasts that range from horrifying to tragic. Cagnazzo's past? A fisherman who came to the horrifying realization one day that fishing was boring and, since war was breaking out, it'd be more exciting to just barge his way into random battles and fight people for fun. No great tragedies or the like; just a single madlad whose idea of a good time was to fight armed soldiers with his bare hands and win.
  • To further research the Twelve, G'raha and Krile manage to get funding from the Forum for aetherology tools. The tool in question is an aetheric analyzer, to scan the surroundings of the Omphalos. The analyzer, though, is a gigantic, towering implement that poor G'raha has to lug around on his back. It's obvious he's encumbered by it, feeling winded carrying it around, and is ever so slowly making his way to the Omphalos.
  • After besting the gods of the Heavens of Earth and Ice, Nophica agrees to offer assistance in gathering information about the Twelve, and that entails a physical instrument that the user perceives as a holder of information. G'raha, Krile, Snoegeim get books. Deryk gets a piece of parchment. The Warrior of Light? A tomestone. Even when Rowena or her employees are nowhere in sight, there is no escape from the godsdamned tomestones. The Warrior even looks befuddled if not outright upset, suggesting they're displeased by the results of their own psyche.
  • The 6.3 sidequest chain of helping Tataru both with expanding her business venture and helping her employees in secret in gathering more materials to recreate her mother's necklace continues, with a reuninon with the auspice Four Lords. It turns out that Senri, in her recent trips to Kugane to get more dango snacks at the food vendors, has discovered a charlatan posing as a descendent of Tenzen, who sells fake protective charms with no power to them and has hired actors to represent the Four Lords. They of course hold this mockery of their late friend's memory and themselves in extreme contempt and request your help in investigating and exposing this fraud. Which leads to a series of comedic events.
    • Except for Soroban/Genbu, the other three Lords have to adopt disguises to avoid causing any public disturbance in Kugane. They note they could adopt human forms, but some local priests could be able to see past this illusion, and before leaving they mention they'll adopt a more subtle disguise. You could be forgiven thinking that they'll take a page from Eorzea's Twelve or their fellow auspices in adopting minion/small animal forms. Instead, upon arriving at the piers of Kugane, you and Soroban are greeted by Seiryu and Byakko wearing blue and white bunny rabbit costumes while Suzaku wears a red chicken costume, citing that no one will sense their true nature. Soroban, rather annoyed, points out that they could not have adopted a more attention grabbing disguise and absolutely nothing subtle about them.
    • They find the the self-proclaimed descendant of Tenzen starting up his sales pitch, showing off his fake replicas of Tenzen's sword, crimson armor, and calls forth the "Four Lords" (who he mutters under his breath that they better do their jobs right for what he's paying them). Cue a stern looking Xaela Au Ra man in blue and white garb, a Midlander Hyur woman with Hime Cut hair style in red, a Kojin of the Red, and a cat. The crowd is clearly skeptical, with one member of the audiance pointing out that auspices are awakened beast.
    Tenzen's Descendant?: These are the glamoured forms they assume so they may roam the realms of men undiscovered. Surely you can imagine the chaos that would ensue if they went about undisguised.
    Exasperated Man: Even so, there's no way they'd wear such ridiculous outfits!
    Soroban: (with the other Lords in their above mentioned costumes from a short distance away) And yet here they are, dressed in far worse.
    • Byakko, Seiryu, and Suzaku all voice that they want to immediately "silence" the fraud, because of the associating his scam "good luck charms" with Tenzen (all three, but especially Suzaku), Seiryu being again associated with slanderous claims, and being portrayed by a cute adorable kitten and too lazy to even hire a Miqo'te or Hrothgar actor (Byakko). That's when the same skeptical man as before points out no tale ever mentioned Tenzen fathering any children. However....
    Tenzen's Descendant?: But there was mention of one who loved him more dearly than life itself! Aye, the woman to whom I owe my storied lineage is none other than the sublime, crimson beauty standing before you─Suzaku!
    Suzaku: ...Let him speak. Perhaps he is not wholly deserving of immolation.
    Seiryu: (while the rest of the group just stares at the real Suzaku) Bah, how easily your rage is quelled!
  • When the Warrior of Light calls G'raha Tia for help in accessing Eureka Orthos, he's practically giddy since the Warrior of Light apparently rarely calls him.
    G'raha Tia: [Player name]!? What a pleasant surprise! I can't remember the last time you called m — Oh my! *A big thump heard in the background* Oh...that? T'was nothing at all! I'm much more interested in you, my friend. Are you well? You aren't in some sort of trouble, are you?
  • When congregating at the Crystalline Mean with Grenolt and Chora-Zoi, the Warrior of Light make business plans with Mowen, and it turns out the businesswoman and blacksmith are close business partners. A little too close, as they trade longing gazes for the mutual favors they did to become successful people, accompanied with a rosy, flowery filter framing the two before they bashfully avert their gazes. Right in front of the Warrior of Light.
    • Just the fact that Mowen and Grenalt are carbon copies of their templates from the Source in appearance and their complete opposites in every other way. Instead of being an alcoholic who hates being called on for his supreme talents, Grenalt is industrious and makes himself approachable to everyone, and is even eager to take on apprentices to share his knowledge with. Instead of being a ruthless loan shark trying to get the entire world under her thumb, Mowen is actually philanthropic and has to have her arm twisted into accepting even at-cost compensation for her provision of materials to supply the undertaking. And instead of every interaction they have together being filled with Belligerent Sexual Tension, they are basically Sickening Sweethearts so over the top that their every moment of smiling at each other causes everyone around (even the Warrior of Light/Darkness) to enter states of catatonic bliss.
  • A sidequest has you searching for, of all things, a feral Carbuncle. The researcher who hires you says that the Arcanist who summoned it must have been extremely powerful and talented to have lasted long enough to go wild. It's strongly suggested that the Carbuncle is the one Tataru summoned when she tried becoming an Arcanist.
  • 6.4's MSQ opens with the Warrior of Light and Varshahn joining Zero as she orders custom-made curry from the Meyhane, with Zero handing the restaurant enough spices to create curry for all of the other patrons. When the serving staff brings the curry out, Mehryde warns everyone that "it is not for the faint of heart", which ends up being an understatement. The smell of the spices alone causes one of the matanga patrons to pass out, while a particularly brave hyur takes a single bite of the curry and begins sweating profusely before also passing out. By the time Zero and the Warrior finish their meals, half of the restaurant is lying on the ground unconscious.
    • After the meal, one of the choices you can select is "My whole life flashed before my eyes—and it was exhilarating!"
    • You even get a buff from your meal. If you chose to have yours milder, it's "Spicy Circulation I". Have it unaltered? It's "Spicy Circulation XXII".
    • Just in case you've forgotten that she is half Voidsent, the way that Zero says it's time to dig in is with an unnervingly grim "Now, let us replenish our aether." in a tone more like a vampire about to feast on some poor mortal instead of someone preparing to indulge in some food with a friend.
    • If you talk with the patrons after the curry fallout, the passerby matanga still feels its spicy tingle. The daring patron, on the other hand, wants to have that curry again despite dropping dead from eating it.
    • Afterwards, you visit Estinien, who is training in his room. More exactly, he is doing one-handed push-ups... bare-chested. Zero innocently asks if you have to remove your clothes in the room after looking at the Dragoon's chiseled body. Varshahn answers negatively and sharply tells Estinien to Please Put Some Clothes On.
    • Come 6.55, it's revealed that Zero's spicy blend has become quite popular in Radz-at-Han, and the Last Stand in Sharlayan started offering it for its Hannish population. Wuk Lamat, a badass Warrior Princess, takes a nice big sample bite of it, and immediately finds her endurance tested.
    Wuk Lamat: (strained with effort) It's nothing...I can't handle!
  • With the need of a second line of defense for the anti-voidsent barrier, attention is turned to Livingway and Bestways Burrow's Supporter robots to hold the line. Though without combat experience against voidsent, the loporrits opted for on-site combat data. Zero decides to offer such data with the most menacing glare upon the loporrits, before scrapping their Supporters in short order. And how menacing is this glare? So menacing that half the Supporters ran away before the fight even began!
    • On top of this, Livingway, the Loporrits, and the Supporter bots all see Zero's face starting to be shrouded in shadows, and a red and black Battle Aura reminiscent of the Reaper's Enshroud ability activating, as a sudden rush of wind begins. In reality however, the camera pans out to Urainger and the Warrior of Light's perspective, and just see Zero's pose and the look she's giving, and nothing else.
  • The Loporrits then need to reassemble the Supporters, though not without some carrots to fuel their labor. Five or so will do...or two with some motivation, complete with the deliberately cute bunny-eye stare. Zero and Urianger then turn their attention to the Warrior of Light, making them do the rallying in their stead. The Warrior looks back at them (with silly sound effects with each glance to the other two) with an expression that essentially amounts to "Wait, why me?!"
  • With the barrier erected, the Scions stand by and wait for a voidsent to show up and see how the barrier holds. A small flying singular eye voidsent emerges from the gate and sees the "promised land" (Etheryis) that is rich in aether and he can't wait to inform Golbez of his discovery. The voidsent tries to fly up further, but basically bonks his head against the barrier and slowly falls back down to the gate while unconscious.
  • Late in the 6.5 quests, Y'shtola finds it appropriate to summon another nixie, and begins the incantation, "From ocean rise and cloudbank form ... " Estinien and the WoL trade knowing "here-we-go-again" looks... and then she finishes with no wink, no spin, and in her normal octave: "Come forth, my servant!" Off their reaction, she comments "I modified the incantation. Which is not to say you know how it went before... (darkened background, ominous music, Death Glare) ... are we clear?" Cue terrified nods of assent from both superhuman warriors, complete with squeaky-rubber-toy neck noises. note 
  • In a meta-sense, the mysterious individual showing up at the very end of 6.5's story with only her legs visible after Erenville brought her to meet her "candidate" of the Warrior of Light. When dataminers tried to dive into the game to find out whether she was finally the much-awaited female Hrothgar design, they were shocked to find her as literally just a pair of legs (albeit with what seemed to be a few basic racial animations attached), demonstrating that the developers were finally wising up to dataminers and got to troll them at the same time.
  • As you progress on your Island Sanctuary development, some familiar friends may drop by and visit you island for a leisurely visit. The Rank 20 one involves Wilfsujnn and Bloewyda...and one stoway loporrit. Which one? Puddingway. And he still has yet to find any pudding on Etherys. Bloewyda has the idea to make some on the spot, with your island mammets as part of the workforce. The requests sound reasonable enough, from a grocery list of ingredients, to containers about the size of a washbasin to hold it all. However, all the ingredients you gathered has the net volume of a gigantic giga-pudding the size of several Roegadyn, complete with a comically huge carton of milk being poured by Tataru's tiny hands. Then once the pudding has been released from its cup, Puddingway wastes no time throwing himself onto the pudding.
  • Having come out victorious over a vicious species of colibri that's been ravaging the Aetherfont's wildlife, Wuk Lamat thought to feast upon the bird, to G'raha's consternation. While she chows down her heaping pile of meat, the camera turns to a rather familiar plate of demonic-red curry and naan. It's Zero's infamous curry recipe, which had apparently became popular with the diners. None the wiser, she takes a bite of the curry, having been familiar with spices from Tural's cuisine. She immediately breaks into a sweat, vocally whimpering and trying to withstand the infernal spice, as if she's filled with regret with taking one bite. Immediately afterwards, Wuk Lamat stands up and rather obviously lies that this is "nothing [she] can't handle" with tears in her eyes, then starts scarfing down more food to get the taste out of her mouth.
  • The Levilleur twins get to meet Wuk Lamat for the first time, and she's enthusiastic to hear about them as the ones masquerading as toads. Not as relief for Garlemald, not students at the Studium, specifically the time they infiltrated as toads. Erenville could have brought up anything else to her, but that memory stuck out to him the most. Alisaie is not amused in the slightest.
  • The reason Estinien is heading to Tural? Not because he heard about the rite of succession or he was reached out to by any of the claimants like the others. He was just idly Walking the Earth and decided to pick a direction and go and landed on westward, guaranteeing his involvement in Dawntrail's plot by total coincidence.
  • During the tribal alliance quests, N-7000 spends most of the time talking about how inferior the other racers are in comparison to the Omicron competitor (A flying Eta unit), only for the Eta to get knocked out of the race first. If you speak to it after race concludes, it explains its plans on creating an Omega unit to race next time.
    N-7000: Greetings, allied unit. Preparations for production of a racing Omega unit are well underway. Would you like a cup of carrot coffee over which to contemplate your inevitable vanquishment?
  • The Warrior of Light joines the Hyper Hustle race in Ultimate Thule. When introducing the racers, however, they aren't called the Warrior of Light, but rather the Hurrier of Light.

    Pandæmonium 
  • Once the task to investigate Pandæmonium is made clear, the Warrior of Light makes their way to the Ocular to travel back to Elpis, and eventually find an ally in the matter. They, however, didn't expect to meet their partner by literally falling on top of them.
    Themis: [They] told me a falling star would appear before me, and I suppose you must be it. Truth be told, I did not expect the expression to be so...literal.
  • Upon hearing Lahabrea’s name, the Warrior of Light will give everyone a cocked eye shocked expression, as if saying “wait, HIM?!”
  • Pandæmonium is absolutely lined with statues of a three-headed snake creature...The same model of the second boss of Ktisis Hyperboreia that Venat and Hythlodaeus complained about, meaning it was probably a Lahabrea-adjacent creation. It seems Lahabrea got no respect even back then.
  • Abyssos begins with a fight against a giant, slavering monster, in a poison-filled arena, with a whiplash tongue. This creature can eat players whole, killing them instantly and requiring a resurrection. This foul beast's name? Proto-Carbuncle.
  • Hegemone has an attack that unleashes two different spells from her front and back while turning. The back attack inflicts a bleeding status, while the front infects the player with a parasite that freezes them in place for a few seconds once set in. The immobility amounts to mimicking the attack animations from Final Fantasy, stiff movements and all. It comes off as silly from the otherwise horrifying tone of Abyssos.
  • After completing Abyssos, Pandæmonium mysteriously manifests near the Aitiascope in the Aetherial Sea of the present. Soon after, Fourchenault arrives to immediately see what the concern and possible danger is, only to see the Warrior of Light there, giving the most deadpan response that of course he should've guessed the Warrior of Light was somehow involved.
  • The final tier of the raid series is very serious in tone. But when you complete it, the achievement you unlock is called none other than "Awesome Gaol, Great Job!"

    Myths of the Realm 
  • The Twelve task the heroes with retrieving information from each of their respective holy pilgrimage sites. In order to do so, they give them objects which can record the aether within them. However, said objects lack physical form. So each character must envision "something that contains information." Several characters receive books. Deryk receives a map. And the Warrior of Light... receives a tomestone. Which elicits an utterly broken smile from them, which can only symbolize internal screaming. The poor hero simply cannot escape tomestones, no matter where they go.
  • If you use the emote to try to flirt at Llymlaen with things like hugs or blowing kisses in the middle of her raid encounter, once the current attack phase resolves she promptly smacks aside the offending player into a "Down For the Count" stun and hits them with a Navigator's Dagger for extreme damage out of sheer spite.
    • Llymlaen and her penchant for daggers is reiterated twice, once with a historical matter where she tossed a knife at Oschon because he was getting too flirty with her, and then from Oschon-turned-Deryk himself waxing about each of the Twelve in memorandum where he ends up summarizing Llymlaen as just throwing the knife at "someone" for interfering with her research compared to the rest of the more deity-expected poetics waxed for the rest.
  • In the end it's revealed that the Twelve are reconstructions of Venat's collaborators, given specific tasks to carry out in order to guide mankind. In other words, they're Azem's familiars.

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