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Unmarked Spoilers ahead!

You wouldn't expect a game about leading a cult for a God of Evil to be that humorous, but Cult of the Lamb has a lot of Black Comedy.

Main game

  • The Lamb has a Holler Button that makes them bleat on command (the B key on PC, R3 on consoles). It can be charmingly silly to watch the vessel of an eldritch horror make typical sheep noises.
    • For extra points, use it after beating a miniboss or even a Bishop, reminding them that they just got destroyed by a lamb, and one that was cowering in fear of them a few days ago! Sadly this is no longer possible as a glitch made it a Practical Taunt that could grant invincibility, but it was hilarious while it lasted.
  • Some Follower quests range from normal fare (requesting certain rituals or wanting decorations built) to utter pettiness. One quest line involves the quest-giving Follower to target another for pranks, from making them eat poop (multiple times), locking them in the Stock Punishment (even if they're not dissenting), and just generally heckling them for fun. It turns into Mood Whiplash when you're suddenly requested to kill the target by any means. If you get the same follower targeting the same person it can result in Serial Escalation - first they demand the Lamb lock them up, then finally they demand the Lamb kill them - creating the impression they're just using religious excuses to get the Lamb to hurt someone they dislike. Of course the player can turn them down and sacrifice the one who made the request instead.
  • If allowed to poop on the ground, you may catch a Follower looking very embarrassed with a Luminescent Blush.
    • If a Follower with the Coprophiliac Trait poops on the ground, they’ll laugh at their own poop.
  • The Brainwash ritual is essentially a cult-wide Mushroom Samba! Complete with dizzy eyes on your Followers' faces.
  • The fact that you can betray The One Who Waits at the end, defeat him, then turn him into a follower... and THEN marry him. You essentially kneecapped the eldritch god you were chosen to free, and made him your lover. It's hilariously humiliating.
    • If you wish to humiliate him further, put him into prison. Imprisoned followers don't require food or rest and never seem to age, so you can essentially keep him there as long as you want. Not only is there a sense of sweet irony in the fact that The One Who Waits ends up right where he was at the start of the game despite his plan to topple the bishops working flawlessly—for more or less the same reason as last time—but it also gives one last middle finger to the aforementioned bishops by doing what they couldn't do: keeping The One Who Waits permanently imprisoned, and in the most mundane way possible, no less. Plus, your Followers even get to laugh in his face the whole time.
    • Even if you don't imprison him, The One Who Waits doesn't age anyway thanks to the "Immortal" trait unique to him. With this in mind, you can give him the Moon Necklace, which makes the Follower who wears it always work and never sleep. In other words, unless he dies by some other means, you can essentially curse The One Who Waits with eternal labor.
    • Or you can make him eat a Bowl of Poop.
  • If you turn one of your Follower into a Tax Collector via Ritual, the new Tax Collector will now walk around the camp and extort coins from other Followers for you. Every time they do so they have a huge, smug grin on their face while the other Followers will usually appear very annoyed by them.
  • When you interrupt a Follower while they're talking to someone else, they make a hilariously fussy, overdramatic show of annoyance about it. Especially funny when you consider this is a demonic cult leader they're doing this in front of, when a display like that would get you in hot water in a completely mundane job. Yet the Lamb isn't bothered, unless you are. Other tiny but cumulative Faith drops are also amusing, if more relatable; calling a Sermon in the middle of the night visibly damages Faith because you woke everyone up for example.
  • The Lighthouse keepers and their cult pray every day, every waking hour, for the Lighthouse to light again after the last one in charge of that disappeared (not that) mysteriously. All they can do is pray, they say... and then you fix the lighthouse by just using completely normal wood and lighting the damn thing yourself, normally, since the furnace that feeds the light is right there. They'll pledge eternal gratitude and worship the ground you walk on for what is basically a grocery run-tier chore, made especially bad by the place being surrounded by forest. It's an especially silly mark of how ingrained cult behavior is in this game's world.
  • One quest-line has a follower ask the Lamb to help them woo their crush, by doing several nice things for them, like bring them flowers in their admirers' name. This can potentially end with the followers' crush falling in love with the Lamb, due to them doing all the work.
  • The fact that you can unlock a Poop follower form by preparing a certain amount of Poop Bowls.
  • If a follower gets diarrhea after eating something, they'll frantically run towards the outhouse (if you have one) only to end up pooping right beside it. It doesn’t matter how close the outhouse is to the cooking fire; they'll never make it.
  • Sometimes with new followers the game will not correctly auto assign them to sleeping quarters even if one is available, resulting in them falling asleep on the ground. The player then has to manually wake them up to send them to bed, and then they'll go to a sleeping tent - but not before grousing at the Lamb for waking them up in the first place.
  • A tweet by the Cult of the Lamb Twitter praised an animation by Undlark of the Lamby Lamby dance with Narinder as Pa and Lamb as Dipper respectively and accepting it as canon. See here.
  • Another tweet has the account challenging Duolingo - as in the language learning app - to a fight. Even Devolver Digital is confused!
  • Mashed made an animated short that plays out like an episode of a cartoon with various gags.
  • The Ascension ritual if you don't have the "Belief in Afterlife" doctrine. The follower chosen to Ascend to a Higher Plane of Existence is bathed in a pillar of red light, they are lifted from the floor and raised to the sky, accompanied by pious music... which abruptly stops, as there's a "splat" sound, and the remains of the "ascended" plop on the floor.
  • Among the Twitch-exclusive Follower forms is the Pogchamp emote.
  • The Lamb is capable of making a roar of demonic rage, where they grow fangs and their eyes turn red. They make it in three situations of the game: the first is when they intimidate their followers, the second is before the final battle, when they refuse to be sacrificed and instead draw their weapon to fight The One Who Waits... the third is when they lose at Knucklebones.
  • The Ritualistic Pit Fight is described as you pitting two of your followers into a fight to the death... what they don't tell you is that said ritualistic battle involves both in a Wimp Fight while the other members of the cult cheer on. This becomes especially hilarious considering you can pit the Witnessess, Bishops or The One Who Waits into said fight. Oh how the mighty have fallen.
  • Whenever you declare a Holy Day, during which your Followers will rest and not work, they all put on Hawaiian shirts for the event.
  • After encountering Chemach for the first time, Clauneck will give you a clue to find a Relic taken from him. Most Relics are gruesome, typically body parts ripped out. But this one is Clauneck's Shoe. Specifically, a green Croc, complete with a Jibbitz of the Red Crown attached to it.
    Does he even know that it's missing?
  • After recruiting him as a follower, Narinder may say to the Lamb that he wonders if the flowers in Darkwood are still growing without Leshy around. The Lamb, used to running menial Fetch Quests for followers, immediately assumes that this must be one of them and that he wants them to bring him some. This assumption turns out to be wrong, and when they bring them to him, he's offended at the thought that someone like him would want to be brought flowers. That being said, his Loyalty still goes up, so...
    • Narinder has quests related to each of his siblings; usually asking the Lamb about the resource unique to each area (flowers, silk, etc.) and reacts in a tsundere way each time the Lamb brings what he asked for.
  • Plimbo will frequently compare the Witnesses to his Mother-in-Law, using the exact same phrasing and over-the-top laugh each time.
    "The Witnesses are great, dangerous beasties older than time itself! JUST LIKE MY MOTHER-IN-LAW AH AH AH!"
  • After recruiting them, the Bishops will ask the Lamb to find their lost body parts. Leshy and Shamura give reasons for the rather gruesome questnote . But the reason Kallamar gives for fetching his severed ear? He thinks it's handsome and just wants the Lamb to admire it with him.
    "Ah! A good-looking ear, is it not? You must agree!"
    • Because Shamura couldn't remember what they lost, they don't expect it when you bring them their ripped-out skull and are appropriately disturbed.

Sins of the Flesh

  • The announcement for the Sins of the Flesh update features an image of cult members dancing around a bonfire, wearing nothing but fig leaves. Narinder is right next to the Lamb, just as naked and smiling as everyone else. Also, three separate pairs of cult members are making out by the mating tent, several are drinking, and one is throwing up.
  • The Rite of Lust gives your followers a half-holiday, which they will spend dancing around naked.
  • The launch trailer shows the Lamb and their followers can now dress up in costumes, what costume do the followers put on the Lamb? A French Maid Outfit. The trailer ends with all the followers totally wasted and an angry Lamb cleaning up poop.
  • The Fashion & Flesh animated shortnote  shows off the new Tailor building by having a fox follower put on a fashion show for the Lamb and a couple others (a starfish and a frog), with many reaction gags to be had:
    • After their first outfit (a simple white shirt and red vest) receives a tepid response, the fox comes out in an Old Faith cultist robe. It doesn't go over so well, with the frog giving them a hasty "Dude, ixnay!" gesture while the starfish slowly backs away from the positively seething Lamb. Even the Red Crown itself pulls a bemused Screw This, I'm Outta Here upon seeing it.
    • One of the frog's outfit reactions is just eating from a bowl of poop like popcorn.
    • The fox's turn with the French Maid Outfit comes with a blushing "kawaii" pose and a magical girl-style image splash. The starfish is bowled over by a high-pressure Nosebleed, the frog valiantly tries to keep from busting a gut laughing, while the Lamb giddily... pulls out a broom, excited for someone else to handle some chores for once.
    • After being compelled to sin by the Red Crown, the fox promptly tears off their robes and boldly struts out naked as a jaybird before walking off with a "peace out" gesture, having given up on the fashion show (and apparently fashion in general) completely. The fox's audience all stare in shock and disbelief before the frog and starfish both decide to strip down as well and follow after them giggling, leaving the Lamb slack-jawed and confused over what the hell just happened. They give the Red Crown a disapproving expression, while the Red Crown just looks away guiltily like "I didn't do it!"

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