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Defrosting Ice Queens in Video Games.


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  • Most BioWare games have an example somewhere.
    • Aribeth in Neverwinter Nights is not so much icy as very professional and unwilling to discuss anything outside of the mission in the first chapter. Later events crack her shell enough that she will fall for a male player character.
    • Nathyrra in Neverwinter Nights: Hordes of the Underdark is rather sarcastic in response to the player's early flirtations but warms up gradually through the third chapter.
    • Bastila Shan from Star Wars: Knights of the Old Republic, though when she notices she is defrosting she panics and freezes solid again (since Jedi are supposed to abstain from romantic relationships) until the endgame. Best stated by HK-47:
      Mockery: (in Bastila's voice) Oh, master, I love you, but I hate all you stand for, but I think we should go press our slimy, mucus-covered lips together in the cargo hold!
      • The Handmaiden from the sequel. She won't even tell you her name for quite a while (it's Brianna).
    • Silk Fox from Jade Empire, somewhat arrogant and more of a Well, Excuse Me, Princess! sort when you first meet her but much nicer at the end.
    • Miranda Lawson in Mass Effect 2, particularly if the player pursues a romance with her and completes her loyalty quest. The defrosting itself is a little more subtle than usual, with most of the change coming from the inflection on her lines and the random interactions with other squadmates. By Mass Effect 3, she's completely defrosted and is actually one of the nicest people in the entire game.
      • Especially Kasumi's comment on how strange it is to see Miranda smiling.
      • Or Liara's comment that Shepard has no idea how much he's changed her.
    • Jack in Mass Effect 2 is an inverse example; her romance arc consists of getting her to calm down and (in Liara's words) give her faith in something besides anger.
    • Liara in Mass Effect 2 is an odd example. In the first game, she was a sweet, kind, and innocent asari scientist who just got caught up into things by being the daughter of one of the villains. Then when the Shadow Broker attempts to give Commander Shepard's dead body to the Collectors, she risks everything to get it back to give Cerberus a chance to bring him/her back to life. After that she becomes a ruthless information broker, hell-bent on killing the Shadow Broker in revenge by any means necessary, even alienating the very person she risked everything for when s/he finally does come back, and runs the risk of becoming exactly what she's fighting. After a while and the death of a certain Shadow Broker, Shepard (and the player) can finally peel back the layers and see the old Liara again. And if s/he was in a relationship with her, restart that as well.
    • Jaal from Mass Effect: Andromeda starts off distant toward Ryder and their teammates (due to the angara having severe trust issues thanks to eighty years of dealing with the kett). Then, once Ryder saves the Moshae, Jaal doesn't so much defrost as melt. Whether this leads to friendship or full-blown romance is up to the player.
    • The fan module-creating community brings us Evanine from the Tales of Arterra series, whose initially icy personality comes from her bad experiences with human nature. A male player character's commitment to stick with her, despite the enemies chasing her, does go a ways towards this end, though.
    • Morrigan in Dragon Age: Origins. She begins the story as an arrogant, ruthlessly pragmatic witch with a "survival of the fittest" mentality. She has a low opinion of friendship, and an even lower one of love. Treat her well, however, and she warms to the protagonist a great deal, becoming a male protagonist's lover, or a close friend to one of either gender. She remains callous towards most people, but comes to like the protagonist to a degree that makes her uncomfortable.
    • Morrigan returns in Dragon Age: Inquisition largely defrosted. While still combative with Leliana, she is much warmer and friendly toward the Inquisitor, especially if romanced by the Warden and even more so if she is a mother.
    • Also from the game is Leliana, who is virtually unrecognizable at first. Get on her good side (as an adviser she has a hidden Karma Meter) and if softened through doing quests for her and she becomes as bright as chirpy as she was before.

By Title:

  • Zhores from Absolute Obedience is a rarer male example. His code name is the Ice Queen, even. By the time Louise is done with him, there are explicit in-game metaphors to him melting and becoming sweet and warm.
  • Hildegard of Agarest Senki starts out as a Pirate Girl captain who looks down on the protagonist of her Generation, Duran, for being a mope and tells him as much. But after he saves her from a mutiny by her crew, she decides to live as a woman rather than a pirate. She is also one of his Love Interests, and if chosen will be flustered and nervous on her wedding day but assures him she is ready to let her guard down and let him in.
  • Alpha Protocol features an interesting inversion in photojournalist Scarlet Lake. When you first meet her she's flirty and extroverted, but as you get closer she actually becomes more chill and her affect becomes shallower. By the time you meet her at her apartment before the final mission and when you meet her in the interrogation room, the joking demeanor is entirely gone and she seems like a rather melancholy person. This isn't her giving Mike the cold shoulder, it's because she trusts him enough to show him her actual personality. This is also professionally inverted once you realize her job as a journalist was merely a cover for her real job as a contract killer. Her real allegiance was always to a paycheck.
  • You can do this in every Animal Crossing with Sable. If you keep visiting and talking she'll go from coldly blowing you off, to becoming a little friendly, to being happy to see you, and to finally addressing you by name and telling you about herself. In Wild World, you can also do this with Brewster.
  • Baldur's Gate III has Token Evil Teammate Lae'zel, a ruthless githyanki Fighter who initially keeps everyone else in the Ragtag Bunch of Misfits at arms' length due to her cold Proud Warrior Race Guy culture and Fantastic Racism. Over the course of the story she gradually learns to trust others, with her Teeth-Clenched Teamwork with Shadowheart turning into a Friendly Rivalry and she can potentially become a Violently Protective Girlfriend to the Player Character.
  • Thanks to the tidbits about her past revealed in Castlevania: Judgment, we can now safely assume that Sypha Belnades is a version of this. Before even meeting Trevor Belmont (her future husband), she is known to be a character who would attack those who wield dark powers, regardless of their heart (she attacked Cornell for just being a werewolf, and Shanoa for wielding the Glyph, which has dark powers), and coming off a bit bitchy, due to a very troubled past (she and her kin were persecuted for how long we do not know). At the end of her story in Castlevania III: Dracula's Curse, however, it is implied that she has learned to find happiness thanks to Trevor.
  • Dark Souls has Rhea and Quelana. Rhea is an uptight princess who warms up to the player after rescuing her after her companions all either betrayer her or died, leaving her trapped in a pitch-black cave filled with dangerous monsters. Quelana is one of the Daughters of Chaos, the children of the Witch of Izalith. After her mother and sisters were horribly corrupted after a failed experiment, Quelana became a Broken Bird who eventually warms up the to the player after they prove their skill with pyromancy and by ending her mother's suffering.
  • Frank Pritchard from Deus Ex: Human Revolution defrosts quite a bit, going from straight-up Jerkass who holds Adam in contempt to something a lot closer to friendly — still snarky as hell, but clearly concerned when Adam does things like vanish without a trace for three days and go into the Very Definitely Final Dungeon without Frank as Mission Control. But not because he cares. He's just worried about company security.
  • Demon Princess Rozalin from Disgaea 2: Cursed Memories. A partial subversion of the standard-issue Fairytale princess with an unbearably arrogant (and murderous) attitude — and a hand-held gatling-gun. It's downright impressive how many chapters she lasted before falling into the arms of the handsome, red-headed, fist-fighting hero, really....
  • Dragon Quest V: If the Hero chooses Debora as her bride, she will gradually become less haughty and more affectionate towards him.
  • EXTRAPOWER: The pyramid witch Blackberry is cold, calculating, arrogant and distant. She very nearly makes a friend in Giant Fist and warms up to the team by the end of Attack of Darkforce.
  • Final Fantasy
    • Celes Chere in Final Fantasy VI is cold and unfriendly towards the rest of the cast for quite a while. On the way to the battle of Narshe, Celes proclaims that she's not just some love-starved twit and Edgar himself says that she's cold as ice. The person that defrosts Celes is Locke. Celes slowly falls in love with Locke and realizing that he's still alive despite The End of the World as We Know It is what motivates her to Putting the Band Back Together.
    • Cloud from Final Fantasy VII fits this trope - in young adulthood its towards the party and also AVALANCHE (especially pronounced in Remake when he gets to spend more time with them before the plate falls), but also applies from childhood to young adulthood in his treatment of Tifa - he had an inferiority complex as a child worsened by being ostracised by the rest of the village after an accident so they weren't close childhood friends, become true friends when they were older. He also has this attitude towards the struggle to save the Planet, first being in it for the pay and then coming around to being the group's de facto leader, a shift most pronounced when he met sole surviving Cetra Aerith and took over the leadership role in the mission to rescue her from being captured by Shinra.
    • Vincent Valentine from "Final Fantasy VII", especially in his own solo game. He doesn't shed his loner tendencies but shows flashes of warmth and gratitude towards the party.
    • The defrosting of Squall Leonhart in Final Fantasy VIII makes up most of that game's plot.
    • Lulu in Final Fantasy X begins the game as a, for the lack of a better word, cold-hearted, cynical bitch. She's constantly annoyed at everything and berates Wakka for being an irresponsible and naive idiot, who never thinks anything through and refuses to face reality, and has nothing but pure contempt for Tidus, whom she (mostly rightfully) regards as the escaped loony who is Too Dumb to Live. She only tolerates Tidus's presence, because Yuna requested it and she never asks for anything that isn't really important to her. It's only after Tidus, in all his naivety, starts asking questions nobody else has ever asked before, that she begins warming up to him, and at least starts to respect him for his endless optimism that motivates everyone to keep going. (Though he actually just was the only one who didn't have the slightest clue what their quest was really about.)
    • Lightning in Final Fantasy XIII, as a result of realizing that all of her troubles are from her making herself into an Ice Queen in the first place.
    • Gaia in Final Fantasy XIV is introduced as snotty and aloof with a dose of Laser-Guided Amnesia. Ryne tries her hardest to be Gaia's friend, only to be met with annoyance and indifference. Gaia slowly warms up to Ryne and the two even have some coffee biscuits together as a girl's day out.
  • Fire Emblem:
    • Soren from Fire Emblem: Path of Radiance would qualify as a male example, even if a portion of said defrosting occurs during timeskip. Notable in that gender roles aren't actually reversed; the cause of the defrosting is the male protagonist. You can see where this is going. It's even commented on by The Empath, ice around the heart melting and all.
      Micaiah: (to Soren) Your heart is frozen, but I feel a warm core trying to melt through that ice. I see... You have someone you cherish very much. Someone you rely on.
    • Another male example in Jaffar, thanks to the influence of his best friend (and possible love interest through supports) Nino.
    • Fire Emblem: Three Houses gives us Byleth, who carries the nickname "Ashen Demon" thanks to their deadly combat skills and propensity to show not even a shred of emotion, and is placed in charge one of the three houses of a multi-national officer's academy. While Byleth is more simply distant than outright cold, several characters will remark upon how unnerving their stony expression is and how Byleth has a tendency to look through people rather than at them, and Dimitri even questions at one point of Byleth even cares about the students they are charged with. As the game progresses, Byleth becomes more expressive and emotional thanks to their experiences with their students (and the reincarnated goddess living in their soul waking up) to the point that several major characters will point out the change.
  • Genshin Impact: fittingly, two of the three examples have Cryo visions
    • When the Traveler first meets Ei in the Plane of Euthymia, she has a stoic demeanor, although not as cold and emotionless as the puppet. Upon their return, Ei expresses her curiosity over how much of an anomaly they are before dueling them again, and once she is reunited with Yae Miko, she begins to express her feelings more openly and is visibly happy to see her again. By the time of her Story Quests, she has lost most of her icy exterior, has become more lively and sociable, and shows her kinder side, although she can still be serious when the situation calls for it.
    • Eula is still in the process of defrosting. However, she becomes attached to the Traveler and, despite her mixed messages, is far nicer than it would seem. Her namecard, attained once one reaches the maximum friendship level with her, alludes that her frosty exterior is merely a way for her to protect herself.
    • Rosaria is icy and is not afraid to speak her mind. However, she seems to have a (non-romantic) soft spot for the Traveler, which is reinforced when the "Of Drink A-Dreaming" event demonstrates that the Traveler has the ability to put her in a good mood to backup Kaeya's comments that a good bartender lifts their patrons' spirits.
  • Golf Story: Coach is initially loath to train the protagonist and calls his performance total garbage, despite the fact that he's blatantly shooting better than any of his students. In fact, one of his students, who overheard the whole thing from a couple of tees away, then proceeds to fire off some actually-terrible shots, which Coach commends despite the legitimately good play that he saw from the protagonist not even five minutes ago. It's implied later in the story that Coach refuses to actually try to train people because his heart's not in it: no one has actually shown aptitude in so long that he just doesn't care anymore. Once the protagonist substitutes in during a competition due to a lack of competitive-level players representing Wellworn Grove and helps the team catch up for victory, Coach finally recognizes the protagonist's honest talent and throws his full support behind him, training him for real.
  • Kato from Growing Up is a male example. At first, he's cold towards you and refuses to team up with you for his school project, but as you befriend him, he slowly opens up to you about his love for video games and tabletop RPGs.
  • Gwen from Guild Wars takes some defrosting before she warms up to her love interest.
  • Ramlethal Valentine from Guilty Gear Xrd was an Emotionless Girl who was created by the Greater-Scope Villain to Kill All Humans, but because of the intervention of her Love Freak sister Elphelt and Sin Kiske's kindness she Took a Level in Kindness herself and becomes more expressive to boot.
  • Master Chief from Halo is depicted in the first game and novel as being a Stoic man of few words willing to do whatever it takes to complete the mission. By the end of the third game, Cortana has helped him regain a little of his humanity, despite him losing so much During the War. He even has a few emotional moments when he rescues Cortana and holds Sgt. Johnson as he dies.
    • In Halo 4, when Cortana sacrifices herself in the last level, not even the Chief is immune from yelling her name as he realises what she's about to do. Her death causes him to close up somewhat again in Halo 5: Guardians, even when reunited with Blue Team, who are among his oldest friends.
  • Miranda in Happy Salvage is introduced as a cold, selfish maverick that doesn't need anyone's help that wants to cheat you out of any profits you make from your dives. She warms up fairly quickly. All this BEFORE you find out not only does she have a sick little brother but the siblings are also orphaned children of a pirate father that was betrayed by his own comrades. Let the healing begin.
  • Harvest Moon examples:
    • Selena from Harvest Moon: Tree of Tranquility (and Animal Parade). At low friendship levels, she'll say things like "I dislike chatty people", but she defrosts into a very happy and caring woman. Sadly, many people see her low-heart quotes and think "Oh, Rich Bitch"...
    • Reina from Tale of Two Towns is a minor example. She's very reserved and focused on her work, and she admits she sometimes prefers the company of plants to people, but if you manage to court her properly...
  • Jak and Daxter: Quite a few characters start off this way towards the titular duo including Samos who by the time of the third game had mellowed out.
  • King Graham in King's Quest V defrosts a literal ice queen by playing a tune on his harp.
  • Nick from Left 4 Dead 2 acts this way in the beginning. The only thing he believes he has in common with the other survivors is that they are caught up in the zombie outbreak together. He planned to ditch the survivors as soon as he could and he even degrades them occasionally, such as calling Jimmy Gibbs Jr. (Coach and Ellis' hero in stock car racing) an asshole or making fun of Ellis' accent and branding him with the stereotype of southerners ("You can almost call this the cement river, Ellis!"). As the survivors progress in the campaigns, Nick starts to warm up to them, though he's still sarcastic most of the time. When Ellis dies, Nick softens up even further by saying "Remember all those things I said about you, Ellis? I was only joking..."
  • The Legend of Zelda:
    • Midna in The Legend of Zelda: Twilight Princess definitely goes through this process. At first, she teams up with Link because they have a common enemy, but by the end, she genuinely cares for him (and Zelda). So much so that she uses a tear to shatter the Mirror of Twilight and protect Hyrule from its evil influence. In fact, it's amazing at how this works alongside her animations. One of Midna's idle animations while as Wolf Link is to pat him on the sides in a sort of "Giddy up" motion. At the beginning of the game, it comes off looking extremely humiliating and condescending. At the end, it seems beautifully playful and friendly. There is zero change to the animation at all, it's all character perception.
    • There's also Tetra in The Legend of Zelda: The Wind Waker. Especially after her true importance to the plot is revealed and she realizes that she can't just act as the selfish pirate captain anymore.
    • Irene of The Legend of Zelda: A Link Between Worlds initially only helps Link to avoid the danger that a fortune says will happen to her if she doesn't "take care of green," and is openly resentful toward Link for the inconvenience it brings her. But when you talk to her grandmother after she gets kidnapped, you find that she considers Link a friend. When you rescue her, she is reluctantly grateful, and she also expresses concern about Zelda and her grandmother.
    • Princess Zelda in The Legend of Zelda: Breath of the Wild. She starts off dismissive and cold toward Link out of resentment at his apparent ease at meeting the expectations of his destiny, but Link's selflessness as her bodyguard, particularly when he saves her from the Yiga Clan, convinces her to open up to him.
  • In Love & Pies, Edwina starts out arrogant and haughty towards Amelia, hoping to drive her mother Freya's café out of business, but over time, she can't help but miss the café because that's where she used to play with Freya. When Amelia finds out that Edwina's actually her half-sister, she invites her over for some sisterly bonding. Edwina rejects her activity ideas at first, but she still watches her fix up the vegetable garden. Edwina then decides to sit with Amelia for the afternoon, and when she realizes that Amelia only thought bad about her, with her past relationship with Joe being the last straw, Edwina slowly warms up to Amelia and tries being a Cool Big Sis to her by advising her that Joe is truly the one for her.
  • Fatima from Luminous Arc 2 if the player chooses the correct dialogue choice of trying to understand her, instead of siding with the rest of the Witches. Noticeable moments of defrosting are during her Intermissions, as well as Fatima route only events: Master Mattias's grave and the Final Bond.
  • Metal Gear Solid's Solid Snake goes from gruffly agonising about the battlefield and trying to avoid revealing he's falling in love to making speeches about love and how beautiful caribou are. He's not quite as sappy in his later appearances, but much more emotionally-open and compassionate than he was at the start.
    • Played with quite a bit in MGS3, where Naked Snake/Big Boss spends most of the game stubbornly refusing to play along with EVA's advances on him, often in quite tragic ways, particularly when at one point, EVA kisses him passionately, and Snake simply stands there, with a hollow, yet sad expression on his face, as if he is incapable of feeling any form of attachment. It gets interesting when Snake finally warms up to EVA, and it seems they may in fact live Happily Ever After, but in reality, EVA was playing Snake from the beginning, and would have killed him, were it not for the Boss asking her to tell Snake the truth. The result is not only the re-icing of his heart but the beginning of his descent into villainy as Big Boss.
  • In the interactive romance novel Moonrise, this trope is Chika Itou's character arc. Around others, she acts aloof and blunt. Thanks to the player character, this iciness melts away to reveal Chika's true feelings.
  • Kainé of Nier starts out aggressive, cold, and mistrustful of the others, but starts to warm up to them after they save her life, joins the party, treats Emil like a brother, and eventually falls in love with Nier.
    • From the sequel NieR: Automata, we have 2B, who's usually The Stoic, and scolds her partner 9S for letting his emotions get the better of him. It's not until late in the game does she show him affection, especially when her tragic end comes.
      • From the same game is A2, a rogue android who is saddled with 2B's pod after A2 kills her. She's annoyed with him at first but gets used to his company. She also shows her softer side to Pascal and his village after doing some quests for them and being thanked for it.
  • Pathfinder: Kingmaker has Valerie, an Action Girl wielding a tower shield. Due to being So Beautiful, It's a Cursenote , she's had Abhorrent Admirers since she was nine. When she cut her hair to avoid getting compliments on it, the compliments then became about her eyes. She can only be romanced by a male Player Character after she's received a scar across her face in a duel, and the admirers have largely fled, though flirtation is possible before then.
  • Peret em Heru: For the Prisoners: Averted by Saori Shinoda, who never really warms up to Ayuto or anyone else in the tour group, even if she survives the experience. To be fair, however, Ayuto does steal her Tragic Keepsake from her and refuse to give it back until they leave the ruins. It's for a good cause, but that's not exactly the best way to make friends...
  • Persona:
    • Those represented by the Empress Arcana tend to end up being this, becoming more open to the protagonist and other characters as their Social Link progresses.
    • Reiji Kido from Persona is a male example. After his status as a Heroic Bastard is revealed, he begins to lighten up to the rest of the cast and becomes a Jerk with a Heart of Gold.
    • The Protagonist of Persona 3 is this, with several of his dialogue options early on making him out to be a Jerkass. As the game progresses, his dialogue options become mush kinder in nature.
    • Also from Persona 3 is Mitsuru Kirijo. Although she's the Ojou instead of a Rich Bitch, she doesn't seem very adept in social situations and has a few trust issues, namely withholding key information on the origin of the Shadow threat from her teammates until confronted by one of them. She begins to warm up to the party after her father, who had been her primary reason for fighting, is shot dead in front of her and Yukari snaps her out of her subsequent depression. Right around this when the Protagonist can start a relationship if intelligent enough and is when we can see her soft side. She is also, appropriately enough, the party's ice magic user.
    • Also from Persona 3 is Hidetoshi Odagiri, the Emperor Social Link. Starting out as cold and severe, he mellows out as he realizes how flawed and selfish his methods are.
    • Another from Persona 3 is Chidori Yoshino, who slowly warms up to Junpei as she falls in love with him, eventually leading to her switching sides and performing a Heroic Sacrifice to save Junpei.
    • Ai Ebihara's S. Link in Persona 4 is all about this.
    • Also from Persona 4 is Naoki Konishi, who starts out as rude to The Protagonist and Yosuke, but as his Social Link progresses, he's shown to actually be fairly nice.
    • Sojiro Sakura from Persona 5 starts out as openly hostile and distrusting of Joker, but over time begins to warm up to him and his friends. By the end of the game, it's clear that Sojiro views Joker as legitimate family.
    • Also from Persona 5, we have Sae Niijima, who starts off aloof while interrogating Joker, but through their interaction together, she starts to mellow out and trust him more than initially, which saves his life in the end, and she becomes an ally to the Phantom Thieves. Sae is also an aloof big sister towards her younger sister, Makoto, who is also a bit of an ice queen before joining the party and mellowing out.
  • Princess Elika in Prince of Persia (2008). She initially is put-off by his cocky and flirty demeanor, but eventually warms up to the Jerk with a Heart of Gold. Helps when that guy is helping you save your land from an evil power even if he barely knows you.
  • Ridley Silverlake in Radiata Stories, who starts off as a Rich Bitch before her near-death experience with the blood orcs, and later falls in love with the hero.
  • Ice Witch/Queen Blanc Neige from Shining Tears definitely count. Frequently partnering with her will make her actually lessen her haughty attitude and smiles for the first time, if you can hook up with her.
  • Sonic the Hedgehog:
    • Rouge the Bat. Beginning as a villainous jewel thief who wanted to acquire the Master Emerald for herself, seemingly unconcerned about its powers to stop evil acts in the right hands, the plot later reveals her to be a government agent, although she still steals jewels on the side, and the government itself is depicted as less than pure in Sonic games, and she seems to discover the value of friendship eventually. Perhaps it is Shadow's act of rescuing her from death in a base that self-destructs that opens her mind to this, as she becomes fairly loyal to him in subsequent games, returning the favor multiple times. She also gives Knuckles back the Master Emerald after he saves her life, and it is suggested that they fall in love; they nearly kiss, though both stop and quickly hide their emotions. Knuckles claims he was just trying to save the Master Emerald; Rouge is sour-grapes about it.
    • Blaze the Cat. Initially, she's extremely seclusive and chilly in her debut game. She believes that she has to do everything by herself, and reacts with anger and confusion when the other characters suggest she get Sonic's help. This is best shown when, at the halfway point of Rush, she forces Sonic to fight her to see who should go after Eggman. By the end, however, she's grown more friendly and open, mainly due to Cream's encouragement.
    • Shadow the Hedgehog. He spends the majority of his debut game waging war against humanity, trying to kill Sonic, and being a total Jerkass. But an act of kindness drives him to begrudgingly rescue Rouge, and Amy convinces him to save the world from the monster he helped unleash. From that point on, he's been shown to defrost considerably, taking an active role in defending the Earth, warming up to both Rouge and Omega, working alongside Silver, and making a conscious effort to help Sonic.
  • Patroklos in Soul Calibur V starts off as extremely cocky to the point where he kills a man because he believes to be Malfested. As the story goes on, he is not that kind of a person anymore.
  • Also on Lamia Loveless (considering Signum from above is an Expy of her), being a robotic example. She starts out as a complete cold soldier and efficient spy who pretty much only cares about fulfilling her mission, without much care about life, especially her own. Further interaction with the good guys, however, made her learn to value life and be more open to emotion thus learning what it feels to be human.
  • Tear Grants from Tales of the Abyss who eventually warms up to Luke and ends up whispering that she loves him just before he goes off to free Lorelei at the end.
  • Clementine is particularly cold towards everyone in Season 3 of The Walking Dead, though it is understandable considering she goes through puberty in this season. However, she starts to warm up to Javi's family, especially if Javi sides with her, evident through her interactions with Gabriel. By Season 4, Clem has now been defrosted but the player can still make her act as an ice queen.
  • In A Witch's Tale, Dorothy doesn't trust anyone at first, but gradually warms up to Liddell.
  • Neku Sakuraba in The World Ends with You, a Jerkass loner who, over the course of three weeks, learns the value and meaning of friendship.


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