Roid Rage is a hypothetical Action Game/Puzzle Platformer by Ironcommando.
You play a robot in a mining facility in the asteroid belt, whose job is to command a space drone that drops asteroids onto the facility so that they can be mined. A boring day's job is quickly halted when evil alien robots attack and take over the facility. With little time to spare, the robot has to make use of his asteroid-dropping ability to re-take the facility and destroy the invaders!
Your character has two abilities- dropping asteroids and dropping meteoroids.
- Asteroids deal less damage, but they act as Improvised Platforms that the player can jump on to reach higher areas and press switches.
- They also act as walls, absorbing enemy fire while hiding the player from their sight.
- However, they are destroyed on contact with hard blocks (blocks with a red circle on them) or super-hard blocks (red x).
- Meteoroids cannot be used as platforms as they explode on impact but they deal more damage. Their explosions can press switches.
- They can also be charged up to cause a bigger, more powerful explosion.
- They can destroy hard blocks but not super-hard blocks.
This game contains the following tropes
- Advancing Wall of Doom: Subverted in stage 2- the bombs make it look as if you're being chased, but they are only videogame setpieces.
- Airborne Mook: Raybats, who fire a laser downwards that makes short work of asteroids.
- All Your Base Are Belong to Us: The alien robots invade and take over the facility.
- Asteroid Miners: You play as a robot who does this. It commands a drone within the asteroid belt to launch an asteroid or meteorite at a target destination.
- Blob Monster: Blobulas, which are blobs made via Nanotechnology. This makes them immune to pulverization by meteor, but an asteroid will stick them there for a while.
- Bottomless Pit: Most stages initially have none of these... that is, until the bombs start dropping and the floor gets wiped out completely.
- The Cameo: The cheap joke M.U.G.E.N character A-Bomb appears in this game as a massive-ordnance explosive.
- Charged Attack: Holding down the Right Mouse Button will allow you to drop a larger meteoroids which have a bigger, more painful explosion.
- Control Room Puzzle: Stage 3 has one, where you need to press switches to open gates so that the turrets can fire at the switches behind them. It's mostly optional, however.
- Damage-Sponge Boss: Tractank can take a massive ton of damage before going down. You'd need to find a way to survive its attacks while whittling down its health.
- Death from Above: This is pretty much your only ability — dropping asteroids or meteoroids onto enemies.
- Deployable Cover: Asteroids can be used as temporary cover against enemy attacks.
- Elite Mook: Missile Bots, which have loads of health, fire homing missiles, as well as the regular shots used by the grunts.
- Four Asteroids On The Ground At A Time
- The Goomba: Robugs, which take one hit to die from anything.
- Hoist by His Own Petard: Dropping an asteroid or meteor on yourself does damage to you.
- Homing Projectile: The missile bots use these.
- Improvised Platform: Asteroids. You're required to use them various times in order to get to higher areas.
- Invincible Minor Minion: Blobulas. They deal Collision Damage to you when moving and are indestructible, but dropping an asteroid squashes them flat and renders them harmless until the asteroid is removed.
- Mecha-Mooks: Pretty much everything you fight.
- Military Mashup Machine: Tractank, a cross between a tank and a tractor.
- Mook Maker: Dropships will drop from the sky, then begin to spawn enemies (usually soldiers but sometimes missile bots) to attack you.
- More Dakka: Tractank has quite heavy firepower. You'll need to use asteroids to block his rapid shots... or activate the bridge to block them.
- One-Wheeled Wonder: The player is a robot on a single wheel that resembles Claptrap.
- Optional Stealth: Many alien robots are unable to see past your large asteroids stacked on top of each other, so using a stealthy approach is possible for an easy way out.
- Punny Name: You drop asteroids and meteoroids on enemies, and your character is in a rage after a hostile facility takeover.
- Puzzle Boss: The Final Boss is this. You need to press switches in order to remove the two layers of ceiling, so that you have a clear path for your asteroids and meteors to hit him.
- Shout-Out: The player character looks very similar to Claptrap. The music itself is that of Galaxy Man's stage from Mega Man 10.
- Squashed Flat: Asteroids do this to Blobulas.
- Stuff Blowing Up: Stage 2 has the facility blown up by massive bombs dropped by the invaders.
- Superweapon Surprise: Of the tool conversion sort. Your robot's space-bound helper normally tractor beams down asteroids so the facility can mine them, but this becomes an efficient method of pulverizing invading alien robots!
- Take Cover!: You can use asteroids to take cover behind objects. You can avoid enemies' line-of-sight with them too.
- Tractor Beam: How the asteroids and meteoroids are beamed down in the first place.
- Trick Shot Puzzle: An easy way to beat the Dropship at the end of stage 2 is to use a charged meteor to explode the asteroid on the bridge switch. This causes the bridge to retract and drop everything on the bridge into a bottomless pit.
- Video Game Tutorial: The first stage of the game is a tutorial level that explains how the asteroids and meteoroids work. It's also nigh-impossible to accidentally hurt yourself.