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Characters from Wario World. For Wario himself, see here.


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    The Spritelings 
https://static.tvtropes.org/pmwiki/pub/images/spriteling.PNG

A race of elf-like creatures who sealed the Black Jewel away a long time ago. Once the Jewel became free again, it imprisoned the Spritelings inside boxes. Wario has the option of rescuing them over the course of the game, and they give him hints and tips upon being rescued. At the end of the game, they repay Wario for destroying the Black Jewel by rebuilding his castle. How well they rebuild it depends on how many he rescues.


  • Ambiguous Gender: It's tough to tell what gender they are since they all look the same and have no Tertiary Sexual Characteristics.
  • Color-Coded Characters: They come in five colors. Each level has five Spritelings trapped within it, one of each color.
  • Crystal Prison: During the final battle, the Black Jewel traps them inside crystals. Most of the fight (or just the first phase in the Japanese version) consists of breaking them free so that they can attack the Jewel.
  • Gotta Catch 'Em All: You must do this in order to get the best renovation of Wario's Castle.
  • He Knows About Timed Hits: Some of them will explain Wario's moves and which buttons are used to execute them.
  • You ALL Look Familiar: Aside the five different colors, they all look the same. Lampshaded by Wario in the manual.

    The Black Jewel 
https://static.tvtropes.org/pmwiki/pub/images/black_jewel_wario_world.PNG
"Ooh, free at last! I'm chock-full of power! I think I'll turn all this greedy sap's jewels into evil spirits! Bwah ha ha ha ha!!!"

The main antagonist and Final Boss of Wario World, a large, evil, dark-colored jewel that once brought chaos to the world. The Spritelings managed to temporarily end its reign of terror by sealing it away within their ancient ruins, but Wario, mistaking it for a harmless treasure, broke into the ruins and stole the jewel, allowing it to wreak havoc once again. The Black Jewel destroys Wario's castle, turns most of his treasures into monsters, and imprisons the Spritelings inside boxes. The former two actions proved to be its undoing; making an enemy out of Wario ultimately resulted in its demise.


  • Amazing Technicolor Battlefield: The final battle takes place in Treasure Square, but all of its scenery is removed in favor of a huge white glyph which serves as the battle arena, and the background's color palette is inverted, giving it a very otherworldly look.
  • Artifact of Doom: A giant malevolent jewel with Reality Warper powers.
  • Big Bad: The Black Jewel is responsible for all the bad stuff that happens in Wario World, namely the destruction of Wario's castle, the conversion of his treasures into monsters, and the imprisonment of the Spritelings.
  • Cutscene Power to the Max: It demolishes Wario's castle in the intro and does the same thing to Treasure Square before fighting him. It doesn't do anything anywhere near as destructive during the final battle.
  • Damage-Sponge Boss: It has more health than other bosses (eight skulls instead of the usual five) and has a very basic attack pattern that, outside of the Japanese version, never changes at all.
  • Dark Is Evil: It ain't called the "Black Jewel" for nothing. It even says that it is full of evil magic upon waking up.
  • Did You Just Punch Out Cthulhu?: Being a reality warping Artifact of Doom doesn't protect it from Wario.
  • Evil Laugh: It laughs fairly frequently during the final battle.
  • Eye Beams: Its primary attack is shooting laser Beams from its eye, which set the ground on fire.
  • Faceless Eye: It has one eye, which is where most of its attacks come from.
  • Final Boss: Of Wario World.
  • For the Evulz: Presumably the main reason it has for turning Wario's treasure into monsters. Especially since it seems to be content hiding out in its treasure chest afterwards rather than take any real advantage of its creations.
  • Generic Doomsday Villain: The Black Jewel has no stated origin, no clear motive for its actions, and no personality outside of being evil.
  • Jerkass: What little personality it displays in its one line of dialogue, suggests that it decided to screw over Wario just for fun.
  • Orcus on His Throne: It spends the whole game sleeping in its giant treasure chest in Treasure Square until Wario obtains the four boss keys and opens it. Whether it was doing this to hide from Wario or just because it doesn't have anything better to do is unclear.
  • Pivotal Boss: The Black Jewel seems to prefer hovering in the center on the battle arena and launching attacks at Wario from a distance. In the Japanese version, it ditches this attack pattern after the fourth hit and adopts a more close-range fighting style.
  • Playing with Fire: Uses its eyes to summon flames throughout its battle.
  • Power Floats: It floats in midair, unsurprising given what else it's capable of.
  • Purple Is the New Black: Despite being called the Black Jewel, it's actually a dark shade of purple.
  • Reality Warper: It has the ability to turn treasure into monsters and can create and destroy entire regions on its own. In fact, the entire setting of Wario World was created by the Black Jewel. The first thing it does after Wario encounters it at the end of the game is completely destroy the Hub Level.
  • Regional Bonus: In the Japanese version (which came out long after the Western versions did), it Shows Damage, has more attacks, and has a second phase.
  • Sealed Evil in a Can: The Spritelings sealed the can, and Wario opened it.
  • Shockwave Stomp: Played with; it spawns multiple shockwaves across the floor if the fire walls it traps Wario in are narrow enough. It does a more traditional version of this in the Japan-only second half by pounding the ground headfirst.
  • Sparkling Stream of Tears: When it dies.

Level Bosses

    Greenfist 
https://static.tvtropes.org/pmwiki/pub/images/greenfist_2.png
A brutish reptilian monster that is the boss of Greenhorn Forest in Excitement Central.
  • Boss-Arena Idiocy: Falling off the arena is one of the ways Greenfist is damaged, and you can trick it into charging straight off by jumping in a curve off the edge and back on.
  • Ironic Name: Pretty much its entire body EXCEPT for its fists are green.
  • No Name Given: "Greenfist" was made up by Prima Games, as the first two bosses aren't actually named by their respective level's Spritelings, unlike all following bosses.
  • Smash Mook: Its only attacks are to slam its fists down, and to chase after Wario in an attempt to smash him.
  • Warmup Boss: Not only does it have the slowest and most telegraphed attacks, but it's the only boss to have three health points instead of five. It's also the only boss that can be damaged by a regular throw, though you need to throw it into the pit surrounding the arena for a regular throw to do damage.

    Sandworm 
https://static.tvtropes.org/pmwiki/pub/images/scythe_armed_monster_model.png
A giant insect that fights in a sandpit, much like its namesake that is the boss of Greenhorn Ruins in Excitement Central.
  • Antlion Monster: Its main arena is a pit of cascading sand, letting Wario fall down to it rather than chasing him.
  • Blade Below the Shoulder: When you get close, unveils massive scythes on the end of its arms.
  • "Blind Idiot" Translation: Is called Big Scorper on the Wario World website, which is the name of a completely different character. Likely, the writers of the website had read the Pecan Sands Spriteling's hint on Big Scorpers and believed it was referring to the Degraded Boss as opposed to the common Mook.
  • Degraded Boss: Reappears as a miniboss in Pecan Sands.
  • Nonindicative Name: Is clearly based more on an antlion larva than a sandworm.
  • No Name Given: "Sandworm" was made up by Prima Games, as the first two bosses aren't actually named by their respective level's Spritelings, unlike all following bosses.
  • Spike Balls of Doom: It can spit these out of its mouth.

    Brawl Doll 
https://static.tvtropes.org/pmwiki/pub/images/brawl_doll.png
A creepy, angelic baby doll that is the boss of Horror Manor in Spooktastic World.
  • Blush Sticker: It has two round ones on its cheeks.
  • Creepy Blue Eyes: They're huge, and there's no white part; the eyes are entirely blue.
  • Creepy Doll: Its putto-like appearance with big blue eyes and star-shaped halo contrast its mechanical mouth, eerie laugh, and of course, hostile nature.
  • Exorcist Head: In the cutscene before its boss battle, it turns its head toward Wario while facing away from him.
  • Holy Halo: It has a star-shaped halo floating over its head.
  • Light Is Not Good: An angelic-looking Creepy Doll, which contrasts with the rest of the gloomy Horror Manor.

    Clown-a-Round 
https://static.tvtropes.org/pmwiki/pub/images/clown_a_round.png
A bizarre, doll-like clown with false heads that is the boss of Wonky Circus in Spooktastic World.
  • Cephalothorax: Clown-a-Round's "head" is actually removable, and his true face is where the base of his neck would be, peeking out from within his ruffled collar.
  • Detachment Combat: His main method of fighting is to remove his heads and send them after Wario.
  • Flunky Boss: He doesn't do much attacking himself (his only direct attack being a dangerous-looking but pretty easy to avoid move where he rides the ball across the arena and tosses it back), but he's constantly spawning clown heads, which can be a pain to deal with in numbers.
  • "Get Back Here!" Boss: A major part of the fight is clinging to his massive circus ball as it moves between platforms. If Wario doesn't do this, he'll need to wait for Clown-a-Round to return to the platform before he can damage him.
  • Made of Explodium: The ball he rides across the tight-rope will inexplicably explode spectacularly after he tosses it back across.
  • Monster Clown: He appropriately serves as the boss of a Circus of Fear. A more literal example, as he appears human until his true face is revealed.
  • Punny Name: A pun on "clown around" while also being a literal round clown.
  • Turns Red: Starts spawning two additional types of heads once down to two HP. While they function identically to the original heads, all three types gain the ability to split in two the first time Wario lands a killing blow on them.

    Winter Windster 
https://static.tvtropes.org/pmwiki/pub/images/winter_windster_4.png
A large-headed blue creature that seems to be some sort of coldness spirit that is the boss of Shivering Mountains in Thrillsvile.
  • Breath Weapon: Can breathe a freezing gust of ice.
  • Deadly Gaze: Its deadliest attack is performed by making eye contact with Wario while its eyes glow red.
  • An Ice Person: Seems to control freezing mountain winds.
  • The Old North Wind: Appears to be at least partially inspired by this, with its Japanese name, Kantaro, referencing a folk song with a similar concept.
  • Orifice Invasion: Its most dangerous attack if Wario looks in its eyes. It turns into mist and enters Wario's body, inflating him like a balloon, then attempts to float him into the surrounding spikes.
  • Uncanny Valley: It's more realistic face looks very creepy and does not mesh well with it's much, much smaller body.
  • Use Your Head: After freezing Wario, it will attempt to hit him with its oversized noggin.

    Spideraticus 
https://static.tvtropes.org/pmwiki/pub/images/spideraticus_model.png
A giant spider with a slight military aesthetic that is the boss of Beanstalk Way in Thrillsvile.
  • All Webbed Up: A couple of its attacks involve trying to ensnare Wario with webbing before quickly pulling back for a close-range bite. Also the center of the arena where it mostly stays at is entirely constructed of sticky webs that prevent Wario from jumping to hit its weakpoints.
  • Attack Its Weak Point: A large X-shaped bandage on its helmet and abdomen. Wario must Ground Pound either to do damage.
  • Giant Spider: Unlike the other, more bizarre bosses, Spideraticus is simply a giant cartoon spider.
  • Hoist by His Own Petard: One of its attacks is to spit out webbing with glue gloves at the end, trying to get Wario stuck, and then suck them back in for a bite. Time a jump correctly as it sucks the webbing back and Wario will be launched right above it for a damaging Ground Pound.
  • Homing Projectile: It shoots out homing bursts at Wario, shooting more as it takes more damage.
  • Mildly Military: Seems to be military-themed based on the army helmet and combat boots it wears. The percussion of its boss theme is also vaguely reminiscent military drum patterns.
  • Shockwave Stomp: Its main attack is to jump and create one from landing. As it's on the losing end, it will jump again to create a faster one.

    Mean Emcee 
https://static.tvtropes.org/pmwiki/pub/images/mean_emcee.png
A strange green man dressed in a suit with a cane who is the boss of Mirror Mansion in Sparkle Land.
  • Ambiguously Human: He's the most human-looking of all the bosses, but he has green skin and other bizarre mannerisms that make him look inhuman.
  • Cane Fu: His main attack is twirling his cane at his side while walking.
  • Cowardly Boss: Spends the majority of the fight hiding under cups from Wario. Even after he's been found, he'll cling to the inside of the cup until Wario shakes him out.
  • Flunky Boss: Choose the wrong cup and it will spawn enemies.
  • Gonk: He looks like a deranged, green-skinned Bart Simpson in dire need of a dentist. Not only is he incredibly ugly, but he looks very different to everything else in the game.
  • Shell Game: His entire boss fight is based on the old sliding cups game, and Wario needs to watch and see (or guess) what cup he's hiding under.
  • Shout-Out: His appearance and mannerisms bring The Mask to mind.
  • Wide Eyes and Shrunken Irises: His eyes are wide open but he has pinpoint pupils, making him look all the more deranged.

    Ironsider 
https://static.tvtropes.org/pmwiki/pub/images/ironsiderbattle.png
A living metal statue resembling a monstrous head that is the boss of Pecan Sands in Sparkle Land.

World Bosses

    DinoMighty 
https://static.tvtropes.org/pmwiki/pub/images/dinomighty.png
An enormous alligator-like monster with long blonde curls and a red bikini, who guards the first boss key in Excitement Central.
  • Agony of the Feet: If you pick up one of the stone pillar torches at the edge of the arena and throw it at her leg, she'll hop about in pain while cradling the appendage only to look down and realize she's above the lava pit.
  • Ass Kicks You: One of her main methods of attack.
  • Attack Its Weak Point: Subverted. She has a large X-shaped bandage on her belly that seems to be a weak point, and punching it repeatedly will eventually stun her for a Mad Move, but it's the slowest and most difficult way to deal damage.
  • Attack of the 50-Foot Whatever: Emphasised in the intro cinematic, showing her and Wario facing one another. Wario barely reaches her knees.
  • Overly-Long Tongue: One of her other methods of attack, spitting out a long chameleon-esque tongue with a glue orb on the end to stick to Wario, then slam him against the ground.
  • Punny Name: A mighty dinosaur named DinoMighty.
  • The Smurfette Principle: The only confirmed female character in the game.
  • Tactical Suicide Boss: If she loses sight of Wario, she'll raise her tail above her head as she looks for him. If Wario is on her tail at the time, this provides the perfect means to Ground Pound her head, leaving her stunned immediately.

    Dual Dragon 
https://static.tvtropes.org/pmwiki/pub/images/dual_dragons.png
A pair of goofy-looking, river-dwelling dragons with spiked tails that guard the second boss key in Spooktastic World.
  • Breath Weapon: Fire breath, as expected of a dragon.
  • Meaningful Name: A Dual Boss that's also a dragon.
  • Our Dragons Are Different: They have two heads, two tails, no apparent wings, and reside in swampy water.
  • Puzzle Boss: The only way to defeat it is to beat one of the dragons unconscious and let the other breath fire on it.
  • Tactical Suicide Boss: They never seem to get the hint to not breathe fire when the other is knocked down, which is the only way to damage them.
  • Tail Slap: They have flail-like tails, which they'll whack Wario with if he get too close to them.
  • Vacuum Mouth: One head may cough out Glue Globes for another head to inhale them and potentially Wario if he gets stuck on one.

    Red-Brief J 
https://static.tvtropes.org/pmwiki/pub/images/red_brief_j_artwork.png
A muscular minotaur wearing a red speedo who holds the third boss key in Thrillsville. He duels Wario at a metal arena inside a volcano.
  • Boss-Arena Idiocy: Fights Wario in a lava-filled arena, with the lava being the only thing that can hurt him.
  • Macho Camp: Not only muscular and wears a speedo, but has a tendency to flex and strut around the arena.
  • Made of Iron: Attacking him directly doesn't affect him at all. He won't even flinch.
  • Mirror Boss: His fighting style heavily resembles Wario's, have his own versions of Wario's Dash Attack, Corkscrew Conk, Piledriver, and Wild Swing-Ding.
  • Our Minotaurs Are Different: This one wears a speedo and imitates Wario's trademark abilities.
  • Playing with Fire: He can shoot fireballs, and he can make flames appear beneath his feet just by walking.
  • Ring-Out Boss: To win, Wario must lead Red-Brief J into charging to the edge of the arena, then ground pound it to force him into the lava.
  • Suspiciously Similar Substitute: Very similar to the Minotaur from the first Wario Land, who fights similar to Wario.
  • Tactical Suicide Boss: Wario can't actually hurt Red-Brief J without knocking him into the lava. If it weren't for his charge move, the fight would be unwinnable.
  • Villainous Valour: After he loses his final skull, he'll flex one last time before collapsing to the floor and exploding.

    Captain Skull 
https://static.tvtropes.org/pmwiki/pub/images/captain_skull.png
An undead pirate captain who holds the fourth and final boss key in Sparkle Land, and the penultimate boss overall in Wario World.
  • Arm Cannon: A literal example, his right arm being a ship's cannon.
  • Dem Bones: He resembles a skeletal pirate.
  • Fat Bastard: Despite being a skeleton, he has quite a hefty frame and tries to kill you like the rest of the bosses.
  • Ghost Pirate: He's an undead pirate skeleton.
  • Grappling-Hook Pistol: Can use his Hook Hand like this to traverse from one side of the ship to the other.
  • Hook Hand: He has one for a left hand.
  • Pint-Sized Powerhouse: Well, maybe not "pint-sized", but he's noticeably the smallest boss in the game (around Wario's size) and is one of if not the most powerful of them.
  • Turns Red: At two HP, he becomes immune to Wario's basic attacks. Wario can only stun him by throwing a barrel or one of Skull's own cannonballs.

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